Surfer (X) vs WindowWasher (L+10), BM3 rubber match

  • '21 '20

    did the battle involve a sub attacking air? There is a new glitch that was found, it’s quite annoying

  • '21 '20

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            4 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from Guam to 26 Sea Zone
            1 destroyer and 1 submarine moved from 49 Sea Zone to 26 Sea Zone
    
        Non Combat Move - Americans
            1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            1 carrier placed in 10 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
            2 infantry moved from Szechwan to Kweichow
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 5 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Yunnan
                Japanese win with 1 infantry remaining. Battle score for attacker is -16
                Casualties for Chinese: 1 fighter and 3 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 4 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            6 infantry moved from Szechwan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.33
    Japanese regular : 1.33
    

    Savegame

  • '21 '20

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 carriers and 2 fighters; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            4 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from Guam to 26 Sea Zone
            1 destroyer and 1 submarine moved from 49 Sea Zone to 26 Sea Zone
    
        Non Combat Move - Americans
            1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            1 carrier placed in 10 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
            2 infantry moved from Szechwan to Kweichow
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 5 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Yunnan
                Japanese win with 1 infantry remaining. Battle score for attacker is -16
                Casualties for Chinese: 1 fighter and 3 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 4 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            6 infantry moved from Szechwan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 aaGun, 1 factory_minor, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter and 2 infantry; Remaining resources: 1 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 mech_infantry moved from Eire to United Kingdom
            1 bomber moved from Quebec to United Kingdom
            1 artillery moved from Ethiopia to 76 Sea Zone
            1 artillery and 1 infantry moved from Persia to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            2 artilleries, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
            2 artilleries and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 mech_infantry moved from Ethiopia to Egypt
            1 tactical_bomber moved from Tanganyika Territory to 81 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
            1 fighter moved from India to 81 Sea Zone
            2 infantry moved from Rhodesia to Belgian Congo
            3 infantry moved from Shan State to Burma
            1 battleship moved from 39 Sea Zone to 80 Sea Zone
    
        Combat - British
            Battle in Trans-Jordan
                British attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 4 infantry
                    British roll dice for 2 cruisers in Trans-Jordan, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/5 hits, 2.17 expected hits
                    Italians roll dice for 4 infantry in Trans-Jordan, round 2 : 1/4 hits, 1.33 expected hits
                    2 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                    British roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Trans-Jordan, round 3 : 2/4 hits, 1.83 expected hits
                    Italians roll dice for 2 infantry in Trans-Jordan, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for British: 1 infantry
                Casualties for Italians: 4 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
            1 infantry moved from Persia to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
    
        Place Units - British
            1 aaGun and 2 fighters placed in Egypt
            1 factory_minor placed in Persia
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,5,5
            British collect 27 PUs (3 lost to blockades); end with 27 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            1 fighter and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 18 PUs
            Some Units in India change ownership: 1 fighter and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -2.33
    Italians regular : -1.00
    Japanese regular : 1.33
    British regular : -1.00
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 transports moved from 98 Sea Zone to 97 Sea Zone
            3 infantry moved from Northern Italy to 97 Sea Zone
            3 infantry moved from 97 Sea Zone to Greece
            2 infantry moved from Albania to Greece
            1 armour moved from Albania to Greece
            1 battleship and 2 cruisers moved from 98 Sea Zone to 97 Sea Zone
            2 fighters moved from Southern Italy to Greece
            1 bomber moved from Southern Italy to Greece
            1 infantry moved from Kenya to Ethiopia
                  Italians take Ethiopia from British
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 armour, 1 bomber, 2 fighters and 5 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 1/3 hits, 1.67 expected hits
                    Italians roll dice for 1 armour, 1 bomber, 2 fighters and 5 infantry in Greece, round 2 : 5/9 hits, 3.00 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
                    4 infantry owned by the Neutral_Allies lost in Greece
                Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 2 fighters and 5 infantry remaining. Battle score for attacker is 12
                Casualties for Neutral_Allies: 4 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Greece to Tobruk
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
            1 artillery and 1 infantry moved from Libya to Tobruk
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 bomber moved from Greece to Southern Italy
            1 armour, 2 artilleries and 1 infantry moved from Southern France to Northern Italy
            1 armour moved from Northern Italy to Greater Southern Germany
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern Italy
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.33
    Neutral_Allies regular : -1.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    Well, that is pretty much NOT the way to invade Egypt. Luckily, the Chinese decided to roll over at an opportune time.

  • '21 '20

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 57 Sea Zone
            1 destroyer moved from 54 Sea Zone to 61 Sea Zone
            1 cruiser moved from 63 Sea Zone to 61 Sea Zone
            1 fighter moved from New Zealand to New South Wales
            1 fighter moved from New Zealand to New South Wales
            1 fighter moved from New Zealand to New South Wales
            1 artillery moved from New South Wales to South Australia
            1 infantry moved from New South Wales to South Australia
            1 infantry moved from Shan State to Burma
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from Java to 42 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 61 Sea Zone: 1 destroyer
            EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 57 Sea Zone
            1 destroyer moved from 54 Sea Zone to 61 Sea Zone
            1 cruiser moved from 63 Sea Zone to 61 Sea Zone
            1 fighter moved from New Zealand to New South Wales
            1 fighter moved from New Zealand to New South Wales
            1 fighter moved from New Zealand to New South Wales
            1 artillery moved from New South Wales to South Australia
            1 infantry moved from New South Wales to South Australia
            1 infantry moved from Shan State to Burma
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from Java to 42 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
    
        Place Units - ANZAC
            3 submarines placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 61 Sea Zone: 1 destroyer
            EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
            1 infantry moved from Syria to Trans-Jordan
            1 infantry moved from Nigeria to French Equatorial Africa
            1 infantry moved from Algeria to Morocco
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 fighter, 4 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            1 infantry moved from Poland to Baltic States
            1 mech_infantry moved from Germany to Baltic States
            1 mech_infantry moved from Poland to Baltic States
            1 armour moved from Poland to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 armour moved from Eastern Poland to Bessarabia
                  Germans take Bessarabia from Russians
            1 infantry moved from Romania to Eastern Poland
            1 battleship moved from 112 Sea Zone to 114 Sea Zone
            1 cruiser moved from 112 Sea Zone to 114 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 114 Sea Zone
            1 destroyer moved from 112 Sea Zone to 114 Sea Zone
    
        Combat - Germans
            Battle in 114 Sea Zone
                Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                Russians defend with 1 cruiser
                    Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
            Battle in Baltic States
                Germans attack with 1 infantry and 2 mech_infantrys
                Russians defend with 1 aaGun and 1 infantry
                    Germans roll dice for 1 infantry and 2 mech_infantrys in Baltic States, round 2 : 2/3 hits, 0.50 expected hits
                    Russians roll dice for 1 aaGun and 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Russians: 1 aaGun and 1 infantry
    
        Non Combat Move - Germans
            1 carrier and 1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 aaGun and 6 infantry moved from Finland to Karelia
            1 infantry moved from Norway to Finland
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
            2 infantry moved from 114 Sea Zone to Poland
            1 carrier moved from 113 Sea Zone to 114 Sea Zone
            2 armour moved from Poland to Bessarabia
            3 aaGuns, 5 artilleries, 24 infantry and 1 mech_infantry moved from Romania to Bessarabia
            4 mech_infantrys moved from Germany to Romania
            1 mech_infantry moved from Germany to Poland
            2 mech_infantrys moved from Germany to Romania
            2 armour moved from Germany to Romania
            1 armour moved from Germany to Poland
            4 armour moved from Holland Belgium to Germany
            1 artillery moved from Holland Belgium to Western Germany
            1 aaGun moved from Holland Belgium to Western Germany
            1 aaGun moved from Holland Belgium to Western Germany
            1 mech_infantry moved from Normandy Bordeaux to Western Germany
            2 fighters and 1 tactical_bomber moved from Alexandria to Tobruk
            2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy
            1 tactical_bomber moved from Southern Italy to Tobruk
            1 tactical_bomber moved from Southern Italy to Tobruk
            1 bomber moved from Western Germany to Southern Italy
            1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany
    
        Place Units - Germans
            1 armour, 4 infantry and 4 mech_infantrys placed in Germany
            1 transport placed in 114 Sea Zone
            1 fighter placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
            Germans collect 41 PUs (3 lost to blockades); end with 41 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.17
    Germans regular : 0.83
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 artillery and 2 infantry moved from Belarus to Baltic States
            1 infantry moved from Belarus to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Russia to Baltic States
            1 fighter moved from Russia to Eastern Poland
            1 infantry moved from Buyant-Uhaa to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Ulaanbaatar to Amur
                  Russians take Amur from Japanese
            9 infantry moved from Yakut S.S.R. to Ulaanbaatar
            1 infantry moved from Buyant-Uhaa to Ulaanbaatar
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Baltic States
                Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry and 2 mech_infantrys
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry and 2 mech_infantrys in Baltic States, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Baltic States
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 3 : 4/5 hits, 2.00 expected hits
                    Germans roll dice for 1 mech_infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Germans: 1 infantry and 2 mech_infantrys
            Battle in Eastern Poland
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 fighter moved from Eastern Poland to Bryansk
            1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
            3 aaGuns, 2 armour, 3 artilleries, 19 infantry and 2 mech_infantrys moved from Belarus to Bryansk
            1 artillery and 9 infantry moved from Russia to Bryansk
            2 infantry moved from Ukraine to Bryansk
            2 infantry moved from Olgiy to Timguska
            6 infantry moved from Yenisey to Timguska
            1 infantry moved from Dzavhan to Olgiy
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
    
        Place Units - Russians
            4 artilleries and 6 infantry placed in Russia
            1 infantry placed in Volgograd
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Yakut S.S.R.: 2 aaGuns and 3 infantry
            EDIT: Adding units owned by Russians to Ulaanbaatar: 3 infantry
            EDIT: Adding units owned by Russians to Yenisey: 1 aaGun
            EDIT: Adding units owned by Russians to Ulaanbaatar: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.67
    Russians regular : 2.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Americans
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from Siam to Shan State
                  Japanese take Shan State from UK_Pacific
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            2 infantry moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
            1 artillery and 1 infantry moved from Kiangsi to Kwangtung
            1 mech_infantry moved from Kiangsi to Kwangtung
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from Caroline Islands to 45 Sea Zone
            2 infantry moved from Chahar to Jehol
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 54 Sea Zone
            2 infantry moved from Kiangsu to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
            1 fighter moved from Caroline Islands to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 bomber moved from Kwangsi to Jehol
            1 carrier moved from 33 Sea Zone to 42 Sea Zone
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from Siam to Kwangtung
            1 battleship moved from 36 Sea Zone to 35 Sea Zone
            1 cruiser moved from 33 Sea Zone to 35 Sea Zone
            1 armour moved from Sakha to Buryatia
                  Japanese take Buryatia from Russians
            1 armour moved from Buryatia to Sakha
            1 infantry moved from Yunnan to Kweichow
            3 artilleries and 3 infantry moved from Hunan to Kweichow
            1 infantry moved from Anhwe to Kweichow
            2 tactical_bombers moved from Kwangsi to Kweichow
            1 bomber moved from Kwangsi to Jehol
            1 infantry moved from Hopei to Kweichow
    
        Combat - Japanese
            Battle in Java
            Battle in Borneo
            Battle in Guam
            Battle in 45 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Guam from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Malaya
            Battle in Kweichow
                Japanese attack with 3 artilleries, 6 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 artilleries, 6 infantry and 2 tactical_bombers in Kweichow, round 2 : 1/11 hits, 3.50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Malaya from UK_Pacific, taking Kweichow from Chinese with 3 artilleries, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 54 Sea Zone
                Japanese attack with 2 fighters and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 54 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 destroyer
            Battle in Jehol
                Japanese attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Jehol, round 2 : 1/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Jehol
                Japanese win, taking Jehol from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/7 hits, 3.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Philippines
                Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 1.83 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            1 battleship moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from Philippines to 42 Sea Zone
            1 fighter moved from Siam to 37 Sea Zone
            1 fighter moved from 36 Sea Zone to 37 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 fighter moved from 33 Sea Zone to Japan
            1 fighter moved from 6 Sea Zone to Japan
            2 bombers moved from Jehol to Japan
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 aaGun moved from Japan to 6 Sea Zone
            1 aaGun and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 aaGun moved from 19 Sea Zone to Manchuria
            1 fighter moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from 33 Sea Zone to Japan
            2 tactical_bombers moved from Kweichow to Kiangsu
            1 tactical_bomber moved from Kwangsi to Kiangsu
            2 fighters and 2 tactical_bombers moved from Kwangtung to Kiangsi
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Kwangsi to Yunnan
            1 artillery moved from Kwangsi to Hunan
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            2 infantry moved from Manchuria to Korea
            1 infantry moved from Manchuria to Korea
            1 infantry moved from Manchuria to Korea
            1 fighter moved from Japan to Manchuria
    
        Place Units - Japanese
            1 infantry and 1 mech_infantry placed in Kiangsu
            2 artilleries, 1 fighter and 2 infantry placed in Japan
            1 submarine placed in 6 Sea Zone
            1 destroyer placed in 19 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -0.67
    Japanese regular : -2.00
    UK_Pacific regular : 0.33
    ANZAC regular : 0.67
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Americans
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from Siam to Shan State
                  Japanese take Shan State from UK_Pacific
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            2 infantry moved from Soviet Far East to Siberia
                  Japanese take Siberia from Russians
            1 artillery and 1 infantry moved from Kiangsi to Kwangtung
            1 mech_infantry moved from Kiangsi to Kwangtung
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from Caroline Islands to 45 Sea Zone
            2 infantry moved from Chahar to Jehol
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 54 Sea Zone
            2 infantry moved from Kiangsu to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
            1 fighter moved from Caroline Islands to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 bomber moved from Kwangsi to Jehol
            1 carrier moved from 33 Sea Zone to 42 Sea Zone
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from Siam to Kwangtung
            1 battleship moved from 36 Sea Zone to 35 Sea Zone
            1 cruiser moved from 33 Sea Zone to 35 Sea Zone
            1 armour moved from Sakha to Buryatia
                  Japanese take Buryatia from Russians
            1 armour moved from Buryatia to Sakha
            1 infantry moved from Yunnan to Kweichow
            3 artilleries and 3 infantry moved from Hunan to Kweichow
            1 infantry moved from Anhwe to Kweichow
            2 tactical_bombers moved from Kwangsi to Kweichow
            1 bomber moved from Kwangsi to Jehol
            1 infantry moved from Hopei to Kweichow
    
        Combat - Japanese
            Battle in Java
            Battle in Borneo
            Battle in Guam
            Battle in 45 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Guam from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Malaya
            Battle in Kweichow
                Japanese attack with 3 artilleries, 6 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 artilleries, 6 infantry and 2 tactical_bombers in Kweichow, round 2 : 1/11 hits, 3.50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Malaya from UK_Pacific, taking Kweichow from Chinese with 3 artilleries, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 54 Sea Zone
                Japanese attack with 2 fighters and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 54 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 destroyer
            Battle in Jehol
                Japanese attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Jehol, round 2 : 1/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Jehol
                Japanese win, taking Jehol from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/7 hits, 3.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Philippines
                Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 1.83 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            1 battleship moved from 36 Sea Zone to 42 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from Philippines to 42 Sea Zone
            1 fighter moved from Siam to 37 Sea Zone
            1 fighter moved from 36 Sea Zone to 37 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 fighter moved from 33 Sea Zone to Japan
            1 fighter moved from 6 Sea Zone to Japan
            2 bombers moved from Jehol to Japan
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 aaGun moved from Japan to 6 Sea Zone
            1 aaGun and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 aaGun moved from 19 Sea Zone to Manchuria
            1 fighter moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from 33 Sea Zone to Japan
            2 tactical_bombers moved from Kweichow to Kiangsu
            1 tactical_bomber moved from Kwangsi to Kiangsu
            2 fighters and 2 tactical_bombers moved from Kwangtung to Kiangsi
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Kwangsi to Yunnan
            1 artillery moved from Kwangsi to Hunan
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            2 infantry moved from Manchuria to Korea
            1 infantry moved from Manchuria to Korea
            1 infantry moved from Manchuria to Korea
            1 fighter moved from Japan to Manchuria
    
        Place Units - Japanese
            1 infantry and 1 mech_infantry placed in Kiangsu
            2 artilleries, 1 fighter and 2 infantry placed in Japan
            1 submarine placed in 6 Sea Zone
            1 destroyer placed in 19 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -0.67
    Japanese regular : -2.00
    UK_Pacific regular : 0.33
    ANZAC regular : 0.67
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 1 fighter, 2 submarines and 3 transports; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to Morocco
            1 bomber moved from Eastern United States to Morocco
            1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 carrier moved from 10 Sea Zone to 30 Sea Zone
            1 fighter moved from Western United States to 30 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
                    1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
    
        Non Combat Move - Americans
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            1 destroyer and 2 submarines placed in 10 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 51 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            8 infantry moved from Shensi to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : -0.33
    

    Savegame

  • '21 '20

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 1 fighter, 2 submarines and 3 transports; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to Morocco
            1 bomber moved from Eastern United States to Morocco
            1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 carrier moved from 10 Sea Zone to 30 Sea Zone
            1 fighter moved from Western United States to 30 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
                    1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
    
        Non Combat Move - Americans
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            1 destroyer and 2 submarines placed in 10 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 51 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            8 infantry moved from Shensi to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 airfield and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            4 fighters moved from United Kingdom to Gibraltar
            1 bomber and 1 fighter moved from United Kingdom to Gibraltar
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 artillery moved from Trans-Jordan to Iraq
            1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Iraq
            1 armour moved from Egypt to Iraq
            1 tactical_bomber moved from Egypt to Iraq
            1 infantry moved from Belgian Congo to Kenya
                  British take Kenya from Italians
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 infantry moved from Eastern Persia to West India
            2 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Shan State
            1 fighter moved from India to Yunnan
            1 fighter moved from India to Shan State
            1 battleship moved from 80 Sea Zone to 76 Sea Zone
            1 artillery moved from Trans-Jordan to Iraq
            2 fighters moved from Egypt to Ethiopia
            1 fighter moved from Egypt to Iraq
            1 mech_infantry moved from Egypt to 81 Sea Zone
            1 carrier, 2 cruisers, 2 destroyers, 1 mech_infantry and 2 transports moved from 81 Sea Zone to 76 Sea Zone
            1 mech_infantry moved from 76 Sea Zone to Ethiopia
    
        Combat - British
            Battle in Yunnan
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Iraq
                British attack with 1 armour, 2 artilleries, 2 fighters and 2 tactical_bombers
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 2 artilleries, 2 fighters and 2 tactical_bombers in Iraq, round 2 : 3/7 hits, 3.50 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Neutral_Axis: 3 infantry
            Battle in Ethiopia
                British attack with 2 fighters and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 battleship in Ethiopia, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Ethiopia
                British win, taking Ethiopia from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Ethiopia to Egypt
            1 fighter and 1 tactical_bomber moved from Iraq to Egypt
            1 fighter and 1 tactical_bomber moved from Iraq to Egypt
            1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Yunnan to India
            1 fighter moved from Shan State to India
    
        Place Units - British
            3 infantry placed in Egypt
            3 infantry placed in Persia
            1 airfield placed in Gibraltar
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            6 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,1,1,3,6
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 6 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : 1.33
    Italians regular : -0.33
    Japanese regular : 0.00
    Neutral_Axis regular : -1.00
    British regular : 0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 infantry moved from Tobruk to 96 Sea Zone
            2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 mech_infantry moved from Tobruk to Tunisia
                  Italians take Tunisia from French
    
        Combat - Italians
            Battle in Cyprus
    
        Non Combat Move - Italians
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 armour and 1 infantry moved from Tobruk to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 armour and 5 infantry moved from Greece to Bulgaria
            1 armour moved from Bulgaria to Romania
            2 fighters moved from Tobruk to Southern Italy
            1 mech_infantry moved from Northern Italy to Romania
            2 artilleries and 1 infantry moved from Northern Italy to France
            1 aaGun moved from Southern France to France
            1 artillery moved from Tobruk to Libya
            1 armour moved from Greater Southern Germany to Poland
            1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
            1 armour and 1 infantry moved from 97 Sea Zone to Yugoslavia
    
        Place Units - Italians
            1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
            1 mech_infantry placed in Northern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from France: 2 aaGuns, 2 artilleries and 1 infantry
            EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns, 2 artilleries and 1 infantry
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    My edit was NCM to reinforce N. Italy

    Well like the real war. The Italians tried for the Med–and failed miserably.

  • '21 '20

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 57 Sea Zone to 61 Sea Zone
            1 cruiser moved from 61 Sea Zone to 63 Sea Zone
            3 submarines moved from 62 Sea Zone to 33 Sea Zone
            1 infantry moved from Burma to India
    
        Non Combat Move - ANZAC
            1 aaGun and 2 infantry moved from New South Wales to South Australia
            1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 57 Sea Zone to 61 Sea Zone
            1 cruiser moved from 61 Sea Zone to 63 Sea Zone
            3 submarines moved from 62 Sea Zone to 33 Sea Zone
            1 infantry moved from Burma to India
    
        Non Combat Move - ANZAC
            1 aaGun and 2 infantry moved from New South Wales to South Australia
            1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Politics - French
    
        Combat Move - French
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 destroyer moved from 76 Sea Zone to 81 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 infantry moved from Vyborg to Novgorod
                  Germans take Novgorod from Russians
            2 infantry moved from Poland to Eastern Poland
            4 infantry moved from Germany to 114 Sea Zone
            4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
            1 destroyer moved from 114 Sea Zone to 115 Sea Zone
            4 infantry moved from 115 Sea Zone to Baltic States
            1 battleship and 1 cruiser moved from 114 Sea Zone to 115 Sea Zone
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 armour moved from Bessarabia to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Bessarabia
            1 infantry moved from 99 Sea Zone to Crete
            1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
            1 bomber moved from Southern Italy to Eastern Poland
            1 armour and 1 mech_infantry moved from Poland to Eastern Poland
            4 mech_infantrys moved from Germany to Eastern Poland
            5 armour moved from Germany to Eastern Poland
    
        Combat - Germans
            Battle in Crete
            Battle in Baltic States
                Germans attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Baltic States, round 2 : 1/2 hits, 1.17 expected hits
                    Germans roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/7 hits, 2.50 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
                Germans win, taking Crete from Neutral_Allies, taking Baltic States from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Eastern Poland
                Germans attack with 6 armour, 1 bomber, 2 infantry and 5 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 6 armour, 1 bomber, 2 infantry and 5 mech_infantrys in Eastern Poland, round 2 : 5/14 hits, 4.83 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 6 armour, 1 bomber, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Eastern Poland to Western Germany
            1 bomber moved from Baltic States to Western Germany
            1 carrier moved from 114 Sea Zone to 115 Sea Zone
            1 fighter and 1 tactical_bomber moved from Baltic States to 115 Sea Zone
            1 aaGun and 7 infantry moved from Karelia to Novgorod
            1 infantry moved from Finland to Karelia
            1 mech_infantry moved from Western Germany to Poland
            2 armour and 6 mech_infantrys moved from Romania to Baltic States
            1 mech_infantry moved from Bessarabia to Eastern Poland
            3 fighters moved from Southern Italy to Western Germany
            1 artillery moved from Western Germany to France
            1 fighter moved from Tobruk to Southern Italy
            1 fighter and 3 tactical_bombers moved from Tobruk to Bessarabia
    
        Place Units - Germans
            1 artillery and 3 infantry placed in Germany
            1 artillery and 2 infantry placed in France
            1 infantry placed in Western Germany
            5 mech_infantrys placed in Germany
            Germans undo move 2.
            1 infantry placed in Western Germany
            1 artillery and 1 infantry placed in France
            Germans undo move 5.
            Germans undo move 4.
            2 infantry placed in France
            1 artillery placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.67
    Germans regular : 0.50
    

    Savegame

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