simon-allies vs aagamerz13 axis p2v 5.1

  • '19 '17 '16

    5 more hits second round, dent all remaining, sink sub, lose first DD, then the last hit sinks a CV?


  • '19 '17 '16

    TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Eastern Sinkiang to Russia
            2 artilleries and 2 infantry moved from Southern France to 95 Sea Zone
            2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 95 Sea Zone to 101 Sea Zone
            2 artilleries and 2 infantry moved from 101 Sea Zone to Greece
            1 bomber and 2 fighters moved from Southern France to Southern Italy
            1 fighter moved from 95 Sea Zone to Southern Italy
            2 artilleries and 2 infantry moved from Sumatra to 42 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
            2 artilleries and 2 infantry moved from 39 Sea Zone to Shan State
            1 battleship moved from 42 Sea Zone to 38 Sea Zone
            3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 submarines and 2 tactical_bombers moved from 42 Sea Zone to 38 Sea Zone
            1 fighter moved from Queensland to 38 Sea Zone
            2 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from Southern France to Northern Italy
    
        Combat - Americans
            Air Battle in Southern Italy
                Americans attacks with 4 units heading to Southern Italy
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Germans roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Russia causes 6 damage total. 
            Strategic bombing raid in Southern Italy
                    Italians roll AA dice in Southern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern Italy rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern Italy causes 6 damage total. 
            Battle in Greece
                Americans attack with 2 artilleries and 2 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Greece
                Americans win, taking Greece from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Shan State
                Americans attack with 2 artilleries and 2 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 2 artilleries and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    Americans roll dice for 2 artilleries and 2 infantry in Shan State, round 3 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                Americans win, taking Shan State from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Northern Italy
                Americans attack with 2 armour, 3 artilleries, 6 infantry and 1 mech_infantry
                Italians defend with 1 factory_major and 1 infantry
                    Americans roll dice for 2 armour, 3 artilleries, 6 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/12 hits, 3.83 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                Americans converts factory_major into different units
                Americans win, taking Northern Italy from Italians with 2 armour, 3 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 38 Sea Zone
                Americans attack with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 submarines and 2 tactical_bombers
                Japanese defend with 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 4 fighters, 3 infantry, 1 marine, 1 submarine, 2 tactical_bombers and 2 transports
                    Americans roll dice for 3 submarines in 38 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 2 tactical_bombers in 38 Sea Zone, round 2 : 4/12 hits, 6.17 expected hits
                Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 4 fighters, 2 tactical_bombers and 2 transports in 38 Sea Zone, round 2 : 7/17 hits, 7.33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    3 carriers owned by the Americans lost in 38 Sea Zone
                    Americans roll dice for 3 submarines in 38 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 1 battleship, 2 cruisers, 2 destroyers, 5 fighters and 2 tactical_bombers in 38 Sea Zone, round 3 : 4/12 hits, 6.17 expected hits
                    Japanese roll dice for 1 submarine in 38 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 4 fighters, 2 tactical_bombers and 2 transports in 38 Sea Zone, round 3 : 11/17 hits, 7.33 expected hits
                    3 submarines owned by the Americans, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 4 fighters owned by the Americans lost in 38 Sea Zone
                    Americans roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 4 : 1/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 4 fighters, 2 tactical_bombers and 2 transports in 38 Sea Zone, round 4 : 7/15 hits, 6.83 expected hits
                    1 cruiser owned by the Americans, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 38 Sea Zone
                Japanese win with 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 4 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -146
                Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 submarines and 2 tactical_bombers
                Casualties for Japanese: 2 carriers, 1 destroyer and 1 submarine
            Cleaning up after air battles
                2 tactical_bombers owned by the Japanese and 4 fighters owned by the Japanese forced to land in Malaya
    
        Non Combat Move - Americans
    

    Combat Hit Differential Summary :

    Americans regular : -7.67
    Japanese regular : 2.17
    Italians regular : -0.67
    Germans AA : -0.17
    Italians AA : -0.17
    

    Savegame

  • '19 '17 '16

    Let me have a think but I expect I will call it there.

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Eastern Sinkiang to Russia
            2 artilleries and 2 infantry moved from Southern France to 95 Sea Zone
            2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 95 Sea Zone to 101 Sea Zone
            2 artilleries and 2 infantry moved from 101 Sea Zone to Greece
            1 bomber and 2 fighters moved from Southern France to Southern Italy
            1 fighter moved from 95 Sea Zone to Southern Italy
            2 artilleries and 2 infantry moved from Sumatra to 42 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
            2 artilleries and 2 infantry moved from 39 Sea Zone to Shan State
            1 battleship moved from 42 Sea Zone to 38 Sea Zone
            3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 submarines and 2 tactical_bombers moved from 42 Sea Zone to 38 Sea Zone
            1 fighter moved from Queensland to 38 Sea Zone
            2 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from Southern France to Northern Italy
    
        Combat - Americans
            Air Battle in Southern Italy
                Americans attacks with 4 units heading to Southern Italy
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Germans roll AA dice in Russia : 0/1 hits, 0.17 expected hits
                Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Russia causes 6 damage total. 
            Strategic bombing raid in Southern Italy
                    Italians roll AA dice in Southern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern Italy rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Southern Italy causes 6 damage total. 
            Battle in Greece
                Americans attack with 2 artilleries and 2 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Greece
                Americans win, taking Greece from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Shan State
                Americans attack with 2 artilleries and 2 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 2 artilleries and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    Americans roll dice for 2 artilleries and 2 infantry in Shan State, round 3 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                Americans win, taking Shan State from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Northern Italy
                Americans attack with 2 armour, 3 artilleries, 6 infantry and 1 mech_infantry
                Italians defend with 1 factory_major and 1 infantry
                    Americans roll dice for 2 armour, 3 artilleries, 6 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/12 hits, 3.83 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                Americans converts factory_major into different units
                Americans win, taking Northern Italy from Italians with 2 armour, 3 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 38 Sea Zone
                Americans attack with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 submarines and 2 tactical_bombers
                Japanese defend with 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 4 fighters, 3 infantry, 1 marine, 1 submarine, 2 tactical_bombers and 2 transports
                    Americans roll dice for 3 submarines in 38 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 2 tactical_bombers in 38 Sea Zone, round 2 : 4/12 hits, 6.17 expected hits
                Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 4 fighters, 2 tactical_bombers and 2 transports in 38 Sea Zone, round 2 : 7/17 hits, 7.33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    3 carriers owned by the Americans lost in 38 Sea Zone
                    Americans roll dice for 3 submarines in 38 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 1 battleship, 2 cruisers, 2 destroyers, 5 fighters and 2 tactical_bombers in 38 Sea Zone, round 3 : 4/12 hits, 6.17 expected hits
                    Japanese roll dice for 1 submarine in 38 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 4 fighters, 2 tactical_bombers and 2 transports in 38 Sea Zone, round 3 : 11/17 hits, 7.33 expected hits
                    3 submarines owned by the Americans, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 4 fighters owned by the Americans lost in 38 Sea Zone
                    Americans roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 4 : 1/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 4 fighters, 2 tactical_bombers and 2 transports in 38 Sea Zone, round 4 : 7/15 hits, 6.83 expected hits
                    1 cruiser owned by the Americans, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 38 Sea Zone
                Japanese win with 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 4 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -146
                Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 submarines and 2 tactical_bombers
                Casualties for Japanese: 2 carriers, 1 destroyer and 1 submarine
            Cleaning up after air battles
                2 tactical_bombers owned by the Japanese and 4 fighters owned by the Japanese forced to land in Malaya
    
        Non Combat Move - Americans
            1 bomber moved from Russia to Stalingrad
            1 bomber moved from Southern Italy to Iraq
            3 fighters moved from Southern Italy to 101 Sea Zone
            2 carriers and 1 destroyer moved from 95 Sea Zone to 101 Sea Zone
            1 fighter moved from Gibraltar to 101 Sea Zone
            2 artilleries and 2 infantry moved from Quebec to 109 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
            2 artilleries, 2 infantry and 2 transports moved from 109 Sea Zone to 93 Sea Zone
            2 artilleries and 2 infantry moved from 93 Sea Zone to Morocco
            2 carriers, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
            2 carriers, 1 destroyer and 1 submarine moved from 27 Sea Zone to 31 Sea Zone
            2 fighters moved from Western United States to 31 Sea Zone
    
        Place Units - Americans
            1 carrier, 2 destroyers and 4 submarines placed in 11 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
            Americans collect 61 PUs (1 lost to blockades); end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 20 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            10 infantry moved from Chahar to Shansi
            1 fighter and 2 infantry moved from Inner Mongolia to Honan
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
            Battle in Honan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Honan
                    Chinese roll dice for 1 fighter and 1 infantry in Honan, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Honan
                Chinese win, taking Kweichow from Japanese, taking Honan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shansi
                Chinese attack with 10 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 10 infantry in Shansi, round 2 : 2/10 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shansi
                Chinese win, taking Shansi from Japanese with 10 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Honan to Northern Sinkiang
    
        Place Units - Chinese
            1 infantry placed in Northern Sinkiang
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 30 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 3 submarines moved from 11 Sea Zone to 95 Sea Zone
            1 transport moved from 95 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from Crete to 101 Sea Zone
            1 artillery and 1 infantry moved from 101 Sea Zone to Cyprus
            2 armour, 4 infantry and 2 mech_infantrys moved from Alexandria to Tobruk
            2 cruisers moved from 100 Sea Zone to 101 Sea Zone
            2 fighters moved from Eastern India to 38 Sea Zone
            1 transport moved from 40 Sea Zone to 39 Sea Zone
            2 infantry moved from Burma to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 59 Sea Zone
            2 infantry moved from 59 Sea Zone to Java
            1 fighter moved from Southern France to 99 Sea Zone
            1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 99 Sea Zone
            1 fighter moved from Southern France to 99 Sea Zone
            1 destroyer moved from 100 Sea Zone to 99 Sea Zone
    
        Combat - British
            Battle in Java
            Battle in Cyprus
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 2 cruisers in Cyprus, round 2 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Cyprus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Cyprus
                British win, taking Java from Japanese, taking Cyprus from Italians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in 99 Sea Zone
                British attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Italians defend with 1 destroyer
                    British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                    Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 99 Sea Zone
                British win, taking 99 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in 38 Sea Zone
                British attack with 2 fighters
                Japanese defend with 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 3 infantry, 1 marine and 2 transports
                    British roll dice for 2 fighters in 38 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 battleship, 3 carriers, 3 cruisers, 1 destroyer and 2 transports in 38 Sea Zone, round 2 : 3/8 hits, 3.00 expected hits
                    2 carriers owned by the Japanese and 2 fighters owned by the British lost in 38 Sea Zone
                Japanese win with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 12
                Casualties for British: 2 fighters
                Casualties for Japanese: 2 carriers
            Battle in Tobruk
                British attack with 2 armour, 4 infantry and 2 mech_infantrys
                Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    British roll dice for 2 armour, 4 infantry and 2 mech_infantrys in Tobruk, round 2 : 3/8 hits, 2.33 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 1/4 hits, 1.67 expected hits
                    1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Tobruk
                    British roll dice for 2 armour, 3 infantry and 2 mech_infantrys in Tobruk, round 3 : 1/7 hits, 2.17 expected hits
                    Italians roll dice for 1 armour in Tobruk, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Tobruk
                British win, taking Tobruk from Italians with 2 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 15
                Casualties for British: 1 infantry
                Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
    
        Non Combat Move - British
            2 infantry moved from Alexandria to 100 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone
            2 infantry moved from 101 Sea Zone to Greece
            1 carrier and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone
            2 fighters moved from Southern France to Gibraltar
            1 fighter moved from Southern France to 93 Sea Zone
            1 fighter moved from United Kingdom to 93 Sea Zone
            1 aaGun, 1 artillery and 4 infantry moved from Southern France to Northern Italy
            4 artilleries and 4 infantry moved from Northwest Persia to Southern Caucasus
            3 artilleries moved from Southern Persia to Northwest Persia
            2 infantry moved from Anglo-Egyptian Sudan to Egypt
            1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
            3 infantry moved from Union of South Africa to Rhodesia
            1 fighter moved from Eastern Sinkiang to Stalingrad
            2 fighters moved from 99 Sea Zone to Northern Italy
            1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Greece
            2 infantry moved from Burma to Eastern India
            2 aaGuns, 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry moved from Burma to Eastern India
    
        Place Units - British
            2 artilleries and 1 infantry placed in Southern Persia
            2 infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 1,3,3,5
            British collect 27 PUs (7 lost to blockades); end with 28 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            1 fighter and 1 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in Eastern India change ownership: 1 fighter and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Americans regular : -7.67
    Japanese regular : 2.17
    Italians regular : -1.50
    Germans AA : -0.17
    British regular : -1.00
    Italians AA : -0.17
    

    Savegame

  • '19 '17 '16

    2 more hits SZ38. I assumed you would sink 2 CVs.

    Also assumed no scramble to SZ99.


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians repair damage of 6x factory_minor; Remaining resources: 12 PUs; 
            Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Gorky to Timguska
                  Italians take Timguska from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 infantry moved from Bulgaria to Yugoslavia
            1 infantry moved from Romania to Bulgaria
            1 artillery moved from Bulgaria to Romania
            1 mech_infantry moved from Romania to Ukraine
            1 armour moved from Tula to Ukraine
    
        Place Units - Italians
            1 armour and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4
            Italians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @aagamerz13 it will be an uphill struggle for usa

  • '19 '17 '16

    TripleA Manual Gamesave Post: ANZAC round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone
            1 artillery and 1 infantry moved from 56 Sea Zone to Dutch New Guinea
            1 fighter moved from Sumatra to 38 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 42 Sea Zone to 38 Sea Zone
    
        Combat - ANZAC
            Battle in Dutch New Guinea
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                    ANZAC roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery in Dutch New Guinea, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Dutch New Guinea, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Dutch New Guinea
                ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in 38 Sea Zone
                ANZAC attack with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
                Japanese defend with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 3 infantry, 1 marine and 2 transports
                    ANZAC roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 38 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 transports in 38 Sea Zone, round 2 : 5/6 hits, 2.67 expected hits
                    1 carrier owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 38 Sea Zone
                    ANZAC roll dice for 3 fighters in 38 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 battleship, 2 cruisers and 2 transports in 38 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                    2 fighters owned by the ANZAC and 1 cruiser owned by the Japanese lost in 38 Sea Zone
                    ANZAC roll dice for 1 fighter in 38 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 38 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits
                    1 fighter owned by the ANZAC lost in 38 Sea Zone
                Japanese win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is -25
                Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
                Casualties for Japanese: 1 carrier, 2 cruisers and 1 destroyer
    
        Non Combat Move - ANZAC
    

    Combat Hit Differential Summary :

    Japanese regular : 3.50
    ANZAC regular : -1.00
    

    Savegame

  • '19 '17 '16

    @aagamerz13 said in simon-allies vs aagamerz13 axis p2v 5.1:

    @aagamerz13 it will be an uphill struggle for usa

    I think I needed to sink those transports. Now Japan will recover quickly. Will post.

  • '19 '17 '16

    I’m up for a rematch if you are.


  • @simon33 yes gg. we can rematch. same sides or switch?

  • '19 '17 '16

    @aagamerz13 said in simon-allies vs aagamerz13 axis p2v 5.1:

    @simon33 yes gg. we can rematch. same sides or switch?

    I reckon same sides.

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