@fasthard Yes. Needs to block Gibraltar.
simon-allies vs aagamerz13 axis p2v 5.1
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5 more hits second round, dent all remaining, sink sub, lose first DD, then the last hit sinks a CV?
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@simon33 ok
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Eastern Sinkiang to Russia 2 artilleries and 2 infantry moved from Southern France to 95 Sea Zone 2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 95 Sea Zone to 101 Sea Zone 2 artilleries and 2 infantry moved from 101 Sea Zone to Greece 1 bomber and 2 fighters moved from Southern France to Southern Italy 1 fighter moved from 95 Sea Zone to Southern Italy 2 artilleries and 2 infantry moved from Sumatra to 42 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone 2 artilleries and 2 infantry moved from 39 Sea Zone to Shan State 1 battleship moved from 42 Sea Zone to 38 Sea Zone 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 submarines and 2 tactical_bombers moved from 42 Sea Zone to 38 Sea Zone 1 fighter moved from Queensland to 38 Sea Zone 2 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from Southern France to Northern Italy Combat - Americans Air Battle in Southern Italy Americans attacks with 4 units heading to Southern Italy Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Germans roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Russia causes 6 damage total. Strategic bombing raid in Southern Italy Italians roll AA dice in Southern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Southern Italy rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Southern Italy causes 6 damage total. Battle in Greece Americans attack with 2 artilleries and 2 infantry Italians defend with 1 infantry Americans roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Greece Americans win, taking Greece from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State Americans attack with 2 artilleries and 2 infantry Japanese defend with 2 infantry Americans roll dice for 2 artilleries and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shan State Americans roll dice for 2 artilleries and 2 infantry in Shan State, round 3 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State Americans win, taking Shan State from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Northern Italy Americans attack with 2 armour, 3 artilleries, 6 infantry and 1 mech_infantry Italians defend with 1 factory_major and 1 infantry Americans roll dice for 2 armour, 3 artilleries, 6 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/12 hits, 3.83 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 2 armour, 3 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 38 Sea Zone Americans attack with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 submarines and 2 tactical_bombers Japanese defend with 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 4 fighters, 3 infantry, 1 marine, 1 submarine, 2 tactical_bombers and 2 transports Americans roll dice for 3 submarines in 38 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 2 tactical_bombers in 38 Sea Zone, round 2 : 4/12 hits, 6.17 expected hits Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 4 fighters, 2 tactical_bombers and 2 transports in 38 Sea Zone, round 2 : 7/17 hits, 7.33 expected hits Units damaged: 1 battleship owned by the Americans 3 carriers owned by the Americans lost in 38 Sea Zone Americans roll dice for 3 submarines in 38 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 battleship, 2 cruisers, 2 destroyers, 5 fighters and 2 tactical_bombers in 38 Sea Zone, round 3 : 4/12 hits, 6.17 expected hits Japanese roll dice for 1 submarine in 38 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 4 fighters, 2 tactical_bombers and 2 transports in 38 Sea Zone, round 3 : 11/17 hits, 7.33 expected hits 3 submarines owned by the Americans, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 4 fighters owned by the Americans lost in 38 Sea Zone Americans roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 4 : 1/4 hits, 2.33 expected hits Japanese roll dice for 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 4 fighters, 2 tactical_bombers and 2 transports in 38 Sea Zone, round 4 : 7/15 hits, 6.83 expected hits 1 cruiser owned by the Americans, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 38 Sea Zone Japanese win with 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 4 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -146 Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 submarines and 2 tactical_bombers Casualties for Japanese: 2 carriers, 1 destroyer and 1 submarine Cleaning up after air battles 2 tactical_bombers owned by the Japanese and 4 fighters owned by the Japanese forced to land in Malaya Non Combat Move - Americans
Combat Hit Differential Summary :
Americans regular : -7.67 Japanese regular : 2.17 Italians regular : -0.67 Germans AA : -0.17 Italians AA : -0.17
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Let me have a think but I expect I will call it there.
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Eastern Sinkiang to Russia 2 artilleries and 2 infantry moved from Southern France to 95 Sea Zone 2 artilleries, 1 cruiser, 2 infantry and 2 transports moved from 95 Sea Zone to 101 Sea Zone 2 artilleries and 2 infantry moved from 101 Sea Zone to Greece 1 bomber and 2 fighters moved from Southern France to Southern Italy 1 fighter moved from 95 Sea Zone to Southern Italy 2 artilleries and 2 infantry moved from Sumatra to 42 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone 2 artilleries and 2 infantry moved from 39 Sea Zone to Shan State 1 battleship moved from 42 Sea Zone to 38 Sea Zone 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 submarines and 2 tactical_bombers moved from 42 Sea Zone to 38 Sea Zone 1 fighter moved from Queensland to 38 Sea Zone 2 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from Southern France to Northern Italy Combat - Americans Air Battle in Southern Italy Americans attacks with 4 units heading to Southern Italy Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Germans roll AA dice in Russia : 0/1 hits, 0.17 expected hits Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Russia causes 6 damage total. Strategic bombing raid in Southern Italy Italians roll AA dice in Southern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Southern Italy rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Southern Italy causes 6 damage total. Battle in Greece Americans attack with 2 artilleries and 2 infantry Italians defend with 1 infantry Americans roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Greece Americans win, taking Greece from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State Americans attack with 2 artilleries and 2 infantry Japanese defend with 2 infantry Americans roll dice for 2 artilleries and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shan State Americans roll dice for 2 artilleries and 2 infantry in Shan State, round 3 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State Americans win, taking Shan State from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Northern Italy Americans attack with 2 armour, 3 artilleries, 6 infantry and 1 mech_infantry Italians defend with 1 factory_major and 1 infantry Americans roll dice for 2 armour, 3 artilleries, 6 infantry and 1 mech_infantry in Northern Italy, round 2 : 2/12 hits, 3.83 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 2 armour, 3 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 38 Sea Zone Americans attack with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 submarines and 2 tactical_bombers Japanese defend with 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 4 fighters, 3 infantry, 1 marine, 1 submarine, 2 tactical_bombers and 2 transports Americans roll dice for 3 submarines in 38 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 2 tactical_bombers in 38 Sea Zone, round 2 : 4/12 hits, 6.17 expected hits Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 4 fighters, 2 tactical_bombers and 2 transports in 38 Sea Zone, round 2 : 7/17 hits, 7.33 expected hits Units damaged: 1 battleship owned by the Americans 3 carriers owned by the Americans lost in 38 Sea Zone Americans roll dice for 3 submarines in 38 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 battleship, 2 cruisers, 2 destroyers, 5 fighters and 2 tactical_bombers in 38 Sea Zone, round 3 : 4/12 hits, 6.17 expected hits Japanese roll dice for 1 submarine in 38 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 4 fighters, 2 tactical_bombers and 2 transports in 38 Sea Zone, round 3 : 11/17 hits, 7.33 expected hits 3 submarines owned by the Americans, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 4 fighters owned by the Americans lost in 38 Sea Zone Americans roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 4 : 1/4 hits, 2.33 expected hits Japanese roll dice for 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 4 fighters, 2 tactical_bombers and 2 transports in 38 Sea Zone, round 4 : 7/15 hits, 6.83 expected hits 1 cruiser owned by the Americans, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 38 Sea Zone Japanese win with 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 4 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -146 Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 submarines and 2 tactical_bombers Casualties for Japanese: 2 carriers, 1 destroyer and 1 submarine Cleaning up after air battles 2 tactical_bombers owned by the Japanese and 4 fighters owned by the Japanese forced to land in Malaya Non Combat Move - Americans 1 bomber moved from Russia to Stalingrad 1 bomber moved from Southern Italy to Iraq 3 fighters moved from Southern Italy to 101 Sea Zone 2 carriers and 1 destroyer moved from 95 Sea Zone to 101 Sea Zone 1 fighter moved from Gibraltar to 101 Sea Zone 2 artilleries and 2 infantry moved from Quebec to 109 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 2 artilleries, 2 infantry and 2 transports moved from 109 Sea Zone to 93 Sea Zone 2 artilleries and 2 infantry moved from 93 Sea Zone to Morocco 2 carriers, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 2 carriers, 1 destroyer and 1 submarine moved from 27 Sea Zone to 31 Sea Zone 2 fighters moved from Western United States to 31 Sea Zone Place Units - Americans 1 carrier, 2 destroyers and 4 submarines placed in 11 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1 Americans collect 61 PUs (1 lost to blockades); end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 20 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 10 infantry moved from Chahar to Shansi 1 fighter and 2 infantry moved from Inner Mongolia to Honan Combat - Chinese Chinese creates battle in territory Kweichow Battle in Honan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan Chinese roll dice for 1 fighter and 1 infantry in Honan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Kweichow from Japanese, taking Honan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shansi Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Shansi, round 2 : 2/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 10 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Northern Sinkiang Place Units - Chinese 1 infantry placed in Northern Sinkiang Turn Complete - Chinese Chinese collect 10 PUs; end with 30 PUs Purchase Units - British British buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 3 submarines moved from 11 Sea Zone to 95 Sea Zone 1 transport moved from 95 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Crete to 101 Sea Zone 1 artillery and 1 infantry moved from 101 Sea Zone to Cyprus 2 armour, 4 infantry and 2 mech_infantrys moved from Alexandria to Tobruk 2 cruisers moved from 100 Sea Zone to 101 Sea Zone 2 fighters moved from Eastern India to 38 Sea Zone 1 transport moved from 40 Sea Zone to 39 Sea Zone 2 infantry moved from Burma to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 59 Sea Zone 2 infantry moved from 59 Sea Zone to Java 1 fighter moved from Southern France to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 99 Sea Zone 1 fighter moved from Southern France to 99 Sea Zone 1 destroyer moved from 100 Sea Zone to 99 Sea Zone Combat - British Battle in Java Battle in Cyprus British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 2 cruisers in Cyprus, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 infantry in Cyprus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Cyprus British win, taking Java from Japanese, taking Cyprus from Italians with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in 99 Sea Zone British attack with 1 destroyer, 3 fighters and 1 tactical_bomber Italians defend with 1 destroyer British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 99 Sea Zone British win, taking 99 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 38 Sea Zone British attack with 2 fighters Japanese defend with 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 3 infantry, 1 marine and 2 transports British roll dice for 2 fighters in 38 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 battleship, 3 carriers, 3 cruisers, 1 destroyer and 2 transports in 38 Sea Zone, round 2 : 3/8 hits, 3.00 expected hits 2 carriers owned by the Japanese and 2 fighters owned by the British lost in 38 Sea Zone Japanese win with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 12 Casualties for British: 2 fighters Casualties for Japanese: 2 carriers Battle in Tobruk British attack with 2 armour, 4 infantry and 2 mech_infantrys Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry British roll dice for 2 armour, 4 infantry and 2 mech_infantrys in Tobruk, round 2 : 3/8 hits, 2.33 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 1/4 hits, 1.67 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Tobruk British roll dice for 2 armour, 3 infantry and 2 mech_infantrys in Tobruk, round 3 : 1/7 hits, 2.17 expected hits Italians roll dice for 1 armour in Tobruk, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 2 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 15 Casualties for British: 1 infantry Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Non Combat Move - British 2 infantry moved from Alexandria to 100 Sea Zone 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone 2 infantry moved from 101 Sea Zone to Greece 1 carrier and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 2 fighters moved from Southern France to Gibraltar 1 fighter moved from Southern France to 93 Sea Zone 1 fighter moved from United Kingdom to 93 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from Southern France to Northern Italy 4 artilleries and 4 infantry moved from Northwest Persia to Southern Caucasus 3 artilleries moved from Southern Persia to Northwest Persia 2 infantry moved from Anglo-Egyptian Sudan to Egypt 1 artillery and 2 infantry moved from Rhodesia to Belgian Congo 3 infantry moved from Union of South Africa to Rhodesia 1 fighter moved from Eastern Sinkiang to Stalingrad 2 fighters moved from 99 Sea Zone to Northern Italy 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Greece 2 infantry moved from Burma to Eastern India 2 aaGuns, 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry moved from Burma to Eastern India Place Units - British 2 artilleries and 1 infantry placed in Southern Persia 2 infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 1,3,3,5 British collect 27 PUs (7 lost to blockades); end with 28 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 1 fighter and 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in Eastern India change ownership: 1 fighter and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : -7.67 Japanese regular : 2.17 Italians regular : -1.50 Germans AA : -0.17 British regular : -1.00 Italians AA : -0.17
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2 more hits SZ38. I assumed you would sink 2 CVs.
Also assumed no scramble to SZ99.
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - Italians Italians repair damage of 6x factory_minor; Remaining resources: 12 PUs; Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Gorky to Timguska Italians take Timguska from Russians Combat - Italians Non Combat Move - Italians 1 infantry moved from Bulgaria to Yugoslavia 1 infantry moved from Romania to Bulgaria 1 artillery moved from Bulgaria to Romania 1 mech_infantry moved from Romania to Ukraine 1 armour moved from Tula to Ukraine Place Units - Italians 1 armour and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4 Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
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@aagamerz13 it will be an uphill struggle for usa
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TripleA Manual Gamesave Post: ANZAC round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Dutch New Guinea 1 fighter moved from Sumatra to 38 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 42 Sea Zone to 38 Sea Zone Combat - ANZAC Battle in Dutch New Guinea ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea ANZAC roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Dutch New Guinea, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Dutch New Guinea, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Battle in 38 Sea Zone ANZAC attack with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine Japanese defend with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 3 infantry, 1 marine and 2 transports ANZAC roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 38 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits Japanese roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 transports in 38 Sea Zone, round 2 : 5/6 hits, 2.67 expected hits 1 carrier owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 38 Sea Zone ANZAC roll dice for 3 fighters in 38 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 battleship, 2 cruisers and 2 transports in 38 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits 2 fighters owned by the ANZAC and 1 cruiser owned by the Japanese lost in 38 Sea Zone ANZAC roll dice for 1 fighter in 38 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 38 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits 1 fighter owned by the ANZAC lost in 38 Sea Zone Japanese win with 1 battleship, 1 cruiser and 2 transports remaining. Battle score for attacker is -25 Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 submarine Casualties for Japanese: 1 carrier, 2 cruisers and 1 destroyer Non Combat Move - ANZAC
Combat Hit Differential Summary :
Japanese regular : 3.50 ANZAC regular : -1.00
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@aagamerz13 said in simon-allies vs aagamerz13 axis p2v 5.1:
@aagamerz13 it will be an uphill struggle for usa
I think I needed to sink those transports. Now Japan will recover quickly. Will post.
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I’m up for a rematch if you are.
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@simon33 yes gg. we can rematch. same sides or switch?
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@aagamerz13 said in simon-allies vs aagamerz13 axis p2v 5.1:
@simon33 yes gg. we can rematch. same sides or switch?
I reckon same sides.