Scramble taranto?
L20 BM3 SC (A+14) vs AetV (X)
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Amur to Korea Russians take Korea from Japanese 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 1 infantry moved from Samara to Kazakhstan 1 mech_infantry moved from Russia to Kazakhstan 2 fighters and 1 tactical_bomber moved from Russia to Kazakhstan 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Vologda 1 fighter moved from Russia to Smolensk 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Tambov 1 fighter moved from Russia to Tambov 2 fighters moved from Russia to Vologda Combat - Russians Battle in Tambov Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 3/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits, 2,00 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 4 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Smolensk, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 2 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 fighters moved from Vologda to Russia 1 fighter moved from Smolensk to Russia 2 fighters moved from Tambov to Russia 2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia 1 infantry moved from Russia to Samara 2 aaGuns and 16 infantry moved from Amur to Manchuria 1 cruiser moved from 114 Sea Zone to 115 Sea Zone Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,4,6 Russians collect 21 PUs (3 lost to blockades); end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : 1,00 Germans regular : -0,33 Russians regular : 1,17
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@Sovietishcat this turn might need some time. I have to think a lot of through.
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@aequitas-et-veritas no worries, take your time :grinning:
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 airfield, 4 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 2 tactical_bombers moved from Java to 41 Sea Zone 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 fighter moved from Japan to Korea 1 fighter moved from Japan to Korea 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Amur 2 fighters and 2 tactical_bombers moved from Caroline Islands to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from Caroline Islands to 46 Sea Zone 1 infantry moved from Kweichow to Shensi 2 bombers moved from Yunnan to Shensi 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese Combat - Japanese Battle in Amur Battle in 44 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Amur from Russians with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Turning on Edit Mode EDIT: Removing units owned by Russians from Korea: 1 infantry EDIT: Removing units owned by Chinese from Shensi: 1 infantry EDIT: Removing units owned by British from Sumatra: 1 marine EDIT: Removing units owned by Americans from 55 Sea Zone: 1 cruiser and 1 destroyer EDIT: Removing units owned by Japanese from 55 Sea Zone: 1 fighter EDIT: Removing units owned by Americans from 46 Sea Zone: 1 destroyer EDIT: Removing units owned by British from 41 Sea Zone: 1 cruiser EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Battle in 41 Sea Zone Japanese attack with 1 fighter, 2 tactical_bombers and 1 transport Battle in Sumatra Japanese attack with 1 artillery and 1 infantry Battle in Korea Japanese attack with 2 fighters and 2 infantry Battle in 46 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber Battle in 55 Sea Zone Japanese attack with 1 fighter and 2 tactical_bombers Battle in Shensi Japanese attack with 2 bombers and 1 infantry Non Combat Move - Japanese 2 bombers moved from Shensi to Shan State 3 armour, 3 artilleries and 3 infantry moved from Yunnan to Shan State 3 infantry and 1 marine moved from French Indo China to Shan State 3 infantry moved from Malaya to Shan State 2 carriers moved from 36 Sea Zone to 37 Sea Zone 2 artilleries, 2 battleships, 1 carrier, 2 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State 1 fighter and 2 tactical_bombers moved from 41 Sea Zone to Shan State 1 tactical_bomber moved from 44 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 55 Sea Zone to Java 1 fighter moved from Caroline Islands to Philippines 1 infantry moved from Anhwe to Chahar 1 aaGun, 1 artillery and 8 infantry moved from Anhwe to Jehol 1 armour moved from Anhwe to Jehol 1 fighter moved from Korea to Jehol 1 fighter moved from Korea to Japan 1 infantry moved from Hunan to Kweichow 2 armour moved from Anhwe to Hunan 1 fighter moved from 36 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State 2 fighters and 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Philippines Place Units - Japanese 1 airfield placed in Shan State 3 submarines placed in 37 Sea Zone 3 mech_infantrys placed in French Indo China 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
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@Sovietishcat CPU crashed when I was running the Battle Calc after the Combat.
You should have all the dice results in your email. -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers and 5 fighters; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 92 Sea Zone to 94 Sea Zone 1 fighter moved from 92 Sea Zone to 94 Sea Zone 1 bomber moved from Egypt to 94 Sea Zone Combat - Americans Battle in 94 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 bomber, 1 fighter and 1 submarine in 94 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Non Combat Move - Americans 1 bomber moved from 94 Sea Zone to Trans-Jordan 1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan 4 infantry and 2 mech_infantrys moved from Morocco to 92 Sea Zone 4 infantry, 2 mech_infantrys and 3 transports moved from 92 Sea Zone to 98 Sea Zone 4 infantry and 2 mech_infantrys moved from 98 Sea Zone to Trans-Jordan 1 mech_infantry moved from Tobruk to Egypt 1 fighter moved from 94 Sea Zone to 92 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 infantry moved from Eastern United States to Central United States 2 artilleries, 1 battleship, 4 carriers, 1 cruiser, 2 fighters, 4 infantry and 3 transports moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 26 Sea Zone to 55 Sea Zone 2 carriers and 1 destroyer moved from 26 Sea Zone to 63 Sea Zone 6 fighters moved from Western United States to Hawaiian Islands 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 fighter moved from Eastern United States to 92 Sea Zone 1 fighter moved from 92 Sea Zone to Gibraltar 1 destroyer moved from 92 Sea Zone to 99 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 3 fighters placed in Eastern United States Americans undo move 3. 1 destroyer placed in 101 Sea Zone Americans undo move 3. 2 fighters placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Suiyuyan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 1 airfield, 1 fighter, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 3 fighters moved from 39 Sea Zone to 42 Sea Zone Combat - British Battle in 42 Sea Zone British attack with 3 fighters Japanese defend with 1 destroyer British roll dice for 3 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone British win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - British 3 aaGuns, 7 artilleries and 19 infantry moved from Burma to India 1 infantry moved from India to West India 1 battleship, 3 carriers and 3 fighters moved from 39 Sea Zone to 55 Sea Zone 3 fighters moved from 42 Sea Zone to 55 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 1 marine moved from Egypt to Trans-Jordan 1 fighter moved from Anglo Egyptian Sudan to Trans-Jordan 1 infantry moved from British Somaliland to Ethiopia 3 mech_infantrys moved from Union of South Africa to Belgian Congo 5 fighters moved from Egypt to Trans-Jordan 1 tactical_bomber moved from Egypt to Trans-Jordan 1 fighter moved from Gibraltar to Trans-Jordan 1 fighter moved from Gibraltar to Egypt Place Units - British 1 airfield placed in Trans-Jordan 1 submarine placed in 71 Sea Zone 1 fighter, 1 infantry and 1 mech_infantry placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 2 artilleries and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : 0,50 Japanese regular : 0,33 Italians regular : 0,67 British regular : 0,50
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@aequitas-et-veritas said in L20 BM3 SC (A+14) vs AetV (X):
@Sovietishcat CPU crashed when I was running the Battle Calc after the Combat.
You should have all the dice results in your email.@aequitas-et-veritas yes that is fine, now I usually open a p2v map to do the battle calc since the cumputer crashes with it…
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Rostov to Bryansk 1 submarine moved from 97 Sea Zone to 96 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 fighter and 1 submarine Americans defend with 1 destroyer Italians roll dice for 1 fighter and 1 submarine in 96 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 96 Sea Zone Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Bryansk Italians attack with 1 artillery Russians defend with 1 infantry Italians roll dice for 1 artillery in Bryansk, round 2 : 1/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 1 artillery remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 armour moved from Belarus to Rostov 1 armour moved from Ukraine to Caucasus 1 armour and 1 mech_infantry moved from Romania to Ukraine 1 armour moved from Caucasus to Iraq 1 aaGun and 1 infantry moved from Caucasus to Northwest Persia 1 fighter moved from 96 Sea Zone to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2 Italians collect 12 PUs (2 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Italians regular : 1,83 Russians regular : -0,33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 fighters moved from 55 Sea Zone to Java 1 fighter moved from 55 Sea Zone to 41 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Java ANZAC attack with 2 fighters and 2 infantry Japanese defend with 1 tactical_bomber ANZAC roll dice for 2 fighters and 2 infantry in Java, round 2 : 3/4 hits, 1,33 expected hits Japanese roll dice for 1 tactical_bomber in Java, round 2 : 0/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 11 Casualties for Japanese: 1 tactical_bomber Non Combat Move - ANZAC 2 fighters moved from Java to 55 Sea Zone 1 fighter moved from 41 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 62 Sea Zone to 55 Sea Zone 1 infantry moved from Queensland to New South Wales 1 aaGun moved from Queensland to New South Wales 1 destroyer moved from 55 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,50 ANZAC regular : 1,67
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Volgograd to Tambov 1 infantry moved from Volgograd to Samara 2 artilleries and 2 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Samara 1 artillery and 2 infantry moved from Ukraine to Western Ukraine 2 fighters and 1 tactical_bomber moved from Volgograd to Kazakhstan 1 bomber moved from Volgograd to Samara 1 bomber moved from Volgograd to Tambov 1 infantry moved from Nenetsia to Urals Germans take Urals from Russians Combat - Germans Battle in Tambov Germans attack with 1 bomber and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans roll dice for 1 bomber and 1 infantry in Tambov, round 3 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Samara Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Samara, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry and 1 mech_infantry Germans roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/7 hits, 3,00 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry and 1 mech_infantry Non Combat Move - Germans 2 fighters and 1 tactical_bomber moved from Kazakhstan to Iraq 5 armour and 5 mech_infantrys moved from Persia to Iraq 1 bomber moved from Tambov to Volgograd 2 infantry moved from Ukraine to Rostov 4 mech_infantrys moved from Ukraine to Caucasus 10 mech_infantrys moved from Eastern Poland to Ukraine 10 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Belarus to Smolensk 2 infantry and 1 mech_infantry moved from Belarus to Archangel 3 infantry moved from Novgorod to Archangel 1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 1 bomber moved from Samara to Volgograd 1 fighter and 1 tactical_bomber moved from Yugoslavia to Iraq 1 fighter and 1 tactical_bomber moved from Western Germany to Yugoslavia 1 mech_infantry moved from Western Germany to Poland 1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia Place Units - Germans 1 armour and 2 mech_infantrys placed in Volgograd 3 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 5 mech_infantrys placed in Germany 1 bomber and 1 fighter placed in Western Germany 1 factory_minor placed in Iraq Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1 Germans collect 62 PUs (1 lost to blockades); end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Russians regular : 2,67 Germans regular : 0,33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Samara 2 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk 2 fighters moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Samara 3 fighters moved from Russia to Samara 17 infantry moved from Manchuria to Amur Combat - Russians Battle in Bryansk Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 2,00 expected hits Italians roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Bryansk Russians win, taking Bryansk from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Amur Russians attack with 17 infantry Japanese defend with 2 infantry Russians roll dice for 17 infantry in Amur, round 2 : 3/17 hits, 2,83 expected hits Japanese roll dice for 2 infantry in Amur, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 17 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Smolensk Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1,33 expected hits Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 3 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 2 infantry in Samara, round 2 : 1/5 hits, 1,83 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters moved from Samara to Russia 2 fighters and 1 tactical_bomber moved from Bryansk to Russia 2 fighters moved from Smolensk to Russia Place Units - Russians 1 artillery, 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67 Italians regular : 0,33 Germans regular : 0,67 Russians regular : -1,00
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 2 destroyers, 1 fighter, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 units repaired. 2 armour moved from Hunan to Burma 2 infantry moved from Korea to Manchuria 3 mech_infantrys moved from French Indo China to Burma 3 armour, 5 artilleries and 14 infantry moved from Shan State to Burma 1 marine moved from Shan State to 37 Sea Zone 1 bomber moved from Shan State to Java 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 2 battleships and 1 marine moved from 37 Sea Zone to 42 Sea Zone Japanese take 37 Sea Zone from ANZAC 3 carriers moved from 37 Sea Zone to 42 Sea Zone 2 submarines moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from Philippines to Celebes 1 fighter and 1 tactical_bomber moved from Philippines to Celebes 1 fighter and 1 tactical_bomber moved from Shan State to Burma 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 1 bomber moved from Shan State to Java Combat - Japanese Battle in Manchuria Japanese attack with 2 infantry Russians defend with 2 aaGuns 2 aaGuns owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 2 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 2 aaGuns Battle in Siberia Battle in 42 Sea Zone Japanese attack with 2 battleships, 3 carriers, 1 marine, 2 submarines and 1 transport ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 2 battleships, 3 carriers, 2 submarines and 1 transport in 42 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Siberia from Russians with 2 battleships, 3 carriers, 2 submarines and 1 transport remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in Java Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/6 hits, 3,17 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Celebes Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 1 artillery Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 4/6 hits, 3,00 expected hits ANZAC roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery Battle in Burma Japanese attack with 5 armour, 5 artilleries, 1 fighter, 14 infantry, 3 mech_infantrys and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 5 armour, 5 artilleries, 1 fighter, 14 infantry, 3 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 9/29 hits, 9,00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 5 armour, 5 artilleries, 1 fighter, 13 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Celebes to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 destroyer moved from 37 Sea Zone to 45 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 mech_infantry moved from Anhwe to Yunnan 1 infantry moved from Yunnan to Burma 1 armour moved from Jehol to Hunan 1 infantry moved from Jehol to Anhwe 2 infantry moved from Japan to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to Shan State 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Jehol 2 bombers moved from 42 Sea Zone to Shan State 1 fighter moved from Northwest Persia to Iraq Place Units - Japanese 1 armour and 2 mech_infantrys placed in Malaya 3 mech_infantrys placed in French Indo China 2 destroyers and 1 submarine placed in 6 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Japanese regular : -0,17 UK_Pacific regular : 0,67 ANZAC regular : 1,67
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@aequitas-et-veritas do you mind if I edit my 2 USSR AAs in Amur, obviously I did not mean to leave them in Manchu…
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@Sovietishcat no problem.
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 98 Sea Zone to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia 2 carriers and 1 destroyer moved from 63 Sea Zone to 45 Sea Zone 1 fighter moved from 55 Sea Zone to 44 Sea Zone 6 fighters moved from Hawaiian Islands to 45 Sea Zone 1 battleship, 4 carriers, 1 cruiser and 3 fighters moved from 55 Sea Zone to 45 Sea Zone Combat - Americans Battle in Persia Battle in 44 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking Persia from Germans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 45 Sea Zone Americans attack with 1 battleship, 6 carriers, 1 cruiser, 1 destroyer and 9 fighters Japanese defend with 1 destroyer Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 1 destroyer and 9 fighters in 45 Sea Zone, round 2 : 5/12 hits, 6,00 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 battleship, 6 carriers, 1 cruiser, 1 destroyer and 9 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 99 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 96 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from 96 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 fighter moved from 44 Sea Zone to 45 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from 10 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 mech_infantry moved from Egypt to Trans-Jordan 2 artilleries, 4 infantry and 3 transports moved from 55 Sea Zone to 45 Sea Zone 1 aaGun moved from Gibraltar to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan 2 transports moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from 92 Sea Zone to Trans-Jordan 2 fighters moved from Gibraltar to Trans-Jordan 2 fighters moved from Eastern United States to Gibraltar 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 2 fighters placed in Eastern United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 artilleries, 1 fighter and 13 infantry moved from Suiyuyan to Hopei 1 infantry moved from Shensi to Hopei Combat - Chinese Battle in Hopei Chinese attack with 3 artilleries, 1 fighter and 14 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries, 1 fighter and 14 infantry in Hopei, round 2 : 8/18 hits, 4,33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 3 artilleries, 1 fighter and 13 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Tsinghai 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 2 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 71 Sea Zone to 80 Sea Zone 3 fighters moved from 55 Sea Zone to India 2 fighters moved from Trans-Jordan to India 2 fighters moved from Trans-Jordan to India 2 fighters moved from Egypt to Trans-Jordan 1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan 1 fighter moved from Gibraltar to Trans-Jordan 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 mech_infantry moved from Union of South Africa to Belgian Congo Non Combat Move - British 1 infantry moved from West India to India 1 battleship, 3 carriers and 3 fighters moved from 55 Sea Zone to 45 Sea Zone Place Units - British 1 submarine placed in 71 Sea Zone 1 fighter and 2 mech_infantrys placed in Egypt 1 mech_infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turning on Edit Mode EDIT: Adding units owned by Italians to 96 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to Amur: 2 aaGuns EDIT: Turning off Edit Mode Turn Complete - British British collect 30 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 3,67 Americans regular : -1,00 Japanese regular : 1,33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Iraq to Syria Italians take Syria from British 1 armour moved from Syria to Iraq 1 armour moved from Rostov to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Volgograd 1 submarine moved from 96 Sea Zone to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 98 Sea Zone Italians win, taking 98 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Italians 1 fighter moved from Southern Italy to 97 Sea Zone 1 armour moved from Caucasus to Iraq 1 aaGun and 1 infantry moved from Northwest Persia to Iraq 1 armour and 1 mech_infantry moved from Ukraine to Caucasus 1 mech_infantry moved from Northern Italy to Romania 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 mech_infantry placed in Northern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from 45 Sea Zone to India 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone 1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 submarine moved from 55 Sea Zone to 45 Sea Zone 1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 3 submarines placed in 54 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 bombers, 9 infantry, 4 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Archangel to Vologda 2 infantry moved from Archangel to Smolensk 1 infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 mech_infantry moved from Volgograd to Novosibirsk Germans take Novosibirsk from Russians 1 artillery and 1 infantry moved from Kazakhstan to Sikang 1 artillery moved from Kazakhstan to Tsinghai Germans take Tsinghai from Chinese 1 armour and 1 mech_infantry moved from Volgograd to Tsinghai 1 armour and 1 mech_infantry moved from Volgograd to Turkmenistan Germans take Turkmenistan from Russians 1 artillery and 1 infantry moved from Volgograd to Samara 1 bomber moved from Volgograd to Vologda 1 bomber moved from Volgograd to Smolensk 1 infantry moved from Western Ukraine to Bryansk 2 infantry moved from Ukraine to Bryansk 1 bomber moved from Western Germany to Bryansk 1 armour and 1 mech_infantry moved from Northwest Persia to Persia 3 fighters moved from Iraq to Persia 1 tactical_bomber moved from Iraq to Persia 1 tactical_bomber moved from Iraq to 80 Sea Zone 1 armour and 1 mech_infantry moved from Volgograd to Sikang 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Yugoslavia to 110 Sea Zone Combat - Germans
Combat Hit Differential Summary :
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@Sovietishcat Scramble option.
Will proceed, but in the case you want to scramble I can pick it up from here. -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 bombers, 9 infantry, 4 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Archangel to Vologda 2 infantry moved from Archangel to Smolensk 1 infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 mech_infantry moved from Volgograd to Novosibirsk Germans take Novosibirsk from Russians 1 artillery and 1 infantry moved from Kazakhstan to Sikang 1 artillery moved from Kazakhstan to Tsinghai Germans take Tsinghai from Chinese 1 armour and 1 mech_infantry moved from Volgograd to Tsinghai 1 armour and 1 mech_infantry moved from Volgograd to Turkmenistan Germans take Turkmenistan from Russians 1 artillery and 1 infantry moved from Volgograd to Samara 1 bomber moved from Volgograd to Vologda 1 bomber moved from Volgograd to Smolensk 1 infantry moved from Western Ukraine to Bryansk 2 infantry moved from Ukraine to Bryansk 1 bomber moved from Western Germany to Bryansk 1 armour and 1 mech_infantry moved from Northwest Persia to Persia 3 fighters moved from Iraq to Persia 1 tactical_bomber moved from Iraq to Persia 1 tactical_bomber moved from Iraq to 80 Sea Zone 1 armour and 1 mech_infantry moved from Volgograd to Sikang 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Yugoslavia to 110 Sea Zone Combat - Germans Battle in 80 Sea Zone Germans attack with 1 tactical_bomber British defend with 1 submarine; Americans defend with 1 transport Germans roll dice for 1 tactical_bomber in 80 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 transport owned by the Americans lost in 80 Sea Zone retreated to 80 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Persia Germans attack with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 harbour and 1 infantry Germans roll dice for 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Persia, round 2 : 3/6 hits, 2,83 expected hits Americans roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Persia Germans win, taking Persia from Americans with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 infantry Battle in Bryansk Germans attack with 1 bomber and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber and 3 infantry in Bryansk, round 2 : 2/4 hits, 1,17 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 3 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Sikang Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Sikang, round 2 : 0/4 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Sikang, round 3 : 1/4 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang Germans win, taking Sikang from Chinese with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 110 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 armour and 1 mech_infantry moved from Northwest Persia to Iraq 4 mech_infantrys moved from Caucasus to Iraq 3 fighters and 1 tactical_bomber moved from Persia to Iraq 1 tactical_bomber moved from 80 Sea Zone to Iraq 10 mech_infantrys moved from Ukraine to Caucasus 1 aaGun, 1 infantry and 6 mech_infantrys moved from Rostov to Volgograd 1 artillery moved from Western Ukraine to Ukraine 1 infantry moved from Rostov to Tambov 10 mech_infantrys moved from Eastern Poland to Ukraine 1 bomber moved from Bryansk to Volgograd 1 bomber moved from Smolensk to Volgograd 1 bomber moved from Vologda to Volgograd 1 mech_infantry moved from Archangel to Urals 1 artillery and 2 infantry moved from Novgorod to Belarus 1 aaGun and 5 infantry moved from Finland to Karelia 1 mech_infantry moved from Poland to Belarus 5 mech_infantrys moved from Germany to Romania 5 infantry moved from Normandy Bordeaux to Southern France Germans take Southern France from Neutral_Axis 1 artillery moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern France 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Yugoslavia to 97 Sea Zone 1 fighter moved from Southern Italy to Iraq 1 infantry moved from Archangel to Belarus 1 infantry moved from Ukraine to Rostov Place Units - Germans 2 infantry and 1 tactical_bomber placed in Iraq Germans undo move 1. 2 mech_infantrys and 1 tactical_bomber placed in Iraq 1 artillery and 2 infantry placed in Novgorod 1 infantry and 2 mech_infantrys placed in Volgograd 3 infantry placed in Ukraine 1 submarine placed in 110 Sea Zone 2 bombers and 3 infantry placed in Western Germany Germans undo move 6. 2 infantry placed in Normandy Bordeaux 2 bombers and 1 infantry placed in Western Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5 Germans collect 70 PUs (3 lost to blockades); end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 81 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : 0,67 Russians regular : 0,00 Germans regular : -0,33 British regular : -0,33
Dice Statistics:
Total 1 was rolled 237 times 2 was rolled 224 times 3 was rolled 209 times 4 was rolled 195 times 5 was rolled 205 times 6 was rolled 201 times Average roll : 3,401 Median : 3,000 Variance : 0,974 Standard Deviation : 0,987 Total rolls : 1271 Null / Other 1 was rolled 26 times 2 was rolled 24 times 3 was rolled 33 times 4 was rolled 26 times 5 was rolled 20 times 6 was rolled 21 times Average roll : 3,353 Median : 3,000 Variance : 0,725 Standard Deviation : 0,851 Total rolls : 150 Germans Combat 1 was rolled 55 times 2 was rolled 62 times 3 was rolled 45 times 4 was rolled 45 times 5 was rolled 55 times 6 was rolled 51 times Average roll : 3,435 Median : 3,000 Variance : 0,695 Standard Deviation : 0,834 Total rolls : 313 British Combat 1 was rolled 20 times 2 was rolled 16 times 3 was rolled 18 times 4 was rolled 23 times 5 was rolled 17 times 6 was rolled 23 times Average roll : 3,598 Median : 4,000 Variance : 0,392 Standard Deviation : 0,626 Total rolls : 117 Italians Combat 1 was rolled 16 times 2 was rolled 23 times 3 was rolled 12 times 4 was rolled 16 times 5 was rolled 14 times 6 was rolled 16 times Average roll : 3,381 Median : 3,000 Variance : 0,717 Standard Deviation : 0,847 Total rolls : 97 Americans Combat 1 was rolled 15 times 2 was rolled 15 times 3 was rolled 12 times 4 was rolled 14 times 5 was rolled 19 times 6 was rolled 9 times Average roll : 3,405 Median : 3,500 Variance : 0,675 Standard Deviation : 0,821 Total rolls : 84 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 1 times 6 was rolled 1 times Average roll : 3,000 Median : 2,500 Variance : 0,400 Standard Deviation : 0,632 Total rolls : 6 Japanese Combat 1 was rolled 38 times 2 was rolled 37 times 3 was rolled 29 times 4 was rolled 30 times 5 was rolled 39 times 6 was rolled 37 times Average roll : 3,505 Median : 4,000 Variance : 0,450 Standard Deviation : 0,671 Total rolls : 210 French Combat 1 was rolled 9 times 2 was rolled 5 times 3 was rolled 5 times 4 was rolled 2 times 5 was rolled 6 times 6 was rolled 5 times Average roll : 3,188 Median : 3,000 Variance : 0,817 Standard Deviation : 0,904 Total rolls : 32 ANZAC Combat 1 was rolled 9 times 2 was rolled 5 times 3 was rolled 6 times 4 was rolled 2 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 2,538 Median : 2,000 Variance : 1,733 Standard Deviation : 1,317 Total rolls : 26 Neutral_Allies Combat 1 was rolled 2 times 3 was rolled 4 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 3,545 Median : 3,000 Variance : 0,883 Standard Deviation : 0,940 Total rolls : 11 Chinese Combat 1 was rolled 20 times 2 was rolled 9 times 3 was rolled 10 times 4 was rolled 6 times 5 was rolled 11 times 6 was rolled 13 times Average roll : 3,261 Median : 3,000 Variance : 1,669 Standard Deviation : 1,292 Total rolls : 69 UK_Pacific Combat 2 was rolled 2 times 3 was rolled 1 times 4 was rolled 2 times 6 was rolled 1 times Average roll : 3,500 Median : 3,500 Variance : 0,800 Standard Deviation : 0,894 Total rolls : 6 Russians Combat 1 was rolled 26 times 2 was rolled 24 times 3 was rolled 33 times 4 was rolled 26 times 5 was rolled 20 times 6 was rolled 21 times Average roll : 3,353 Median : 3,000 Variance : 0,725 Standard Deviation : 0,851 Total rolls : 150