axis-dominion vs ksmckay (allies+18) bm3


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 fighter, 2 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Yunnan to Burma
            1 infantry moved from Siam to Shan State
            1 armour moved from Kwangsi to French Indo China
            1 infantry moved from Kwangsi to Kwangtung
            2 mech_infantrys moved from Kiangsu to Kwangtung
            1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from Yunnan to Shan State
            1 mech_infantry moved from Kweichow to French Indo China
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Siam to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Manchuria to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
            2 bombers moved from Kwangsi to Philippines
            1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
            1 fighter and 1 tactical_bomber moved from Anhwe to Shan State
            1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
            1 fighter and 1 tactical_bomber moved from Siam to Malaya
            1 cruiser moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from Kwangsi to Philippines
            1 fighter moved from Kwangsi to Burma
            1 tactical_bomber moved from Anhwe to Burma
            1 fighter moved from Anhwe to French Indo China
            1 battleship moved from 34 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in Borneo
            Battle in Celebes
            Battle in Sumatra
            Battle in Guam
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.83 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Sumatra from Dutch, taking Guam from Americans, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Kwangtung
                Japanese attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 4/5 hits, 1.67 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Philippines
                Japanese attack with 2 bombers, 1 fighter and 2 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in Philippines, round 2 : 3/5 hits, 2.17 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Burma
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in French Indo China
                Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in French Indo China, round 2 : 1/3 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shensi
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 0/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 3 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Malaya
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            1 submarine moved from 56 Sea Zone to 42 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from Java to 42 Sea Zone
            1 fighter moved from Java to 42 Sea Zone
            1 battleship moved from 37 Sea Zone to 41 Sea Zone
            1 destroyer moved from 33 Sea Zone to 46 Sea Zone
            1 destroyer moved from 34 Sea Zone to 55 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from Philippines to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Caroline Islands
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Kiangsu to Anhwe
            3 artilleries moved from Kweichow to Yunnan
            3 infantry moved from Kweichow to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
            1 carrier moved from 34 Sea Zone to 44 Sea Zone
            1 destroyer moved from 34 Sea Zone to 35 Sea Zone
            1 submarine moved from 37 Sea Zone to 44 Sea Zone
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from Malaya to 42 Sea Zone
            1 tactical_bomber moved from Malaya to 42 Sea Zone
            1 fighter moved from 42 Sea Zone to 44 Sea Zone
            2 bombers moved from Philippines to Kwangsi
            1 fighter moved from French Indo China to Kwangsi
            1 tactical_bomber moved from Kwangtung to Kwangsi
            1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
            1 fighter moved from Kwangtung to Kwangsi
            1 carrier moved from 42 Sea Zone to 41 Sea Zone
            1 battleship moved from 41 Sea Zone to 42 Sea Zone
            1 fighter moved from Burma to 41 Sea Zone
            1 tactical_bomber moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
    
        Place Units - Japanese
            4 submarines placed in 6 Sea Zone
            1 fighter placed in Japan
            2 infantry and 1 mech_infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 0.33
    Japanese regular : 0.33
    UK_Pacific regular : -1.00
    ANZAC regular : 0.33
    

    Savegame


  • I absolutely do not understand how this works, but seems to me EVERY time you suggest something that didn’t use to apply to me, it somehow starts happening LOL… yet again it happened. I was having ZERO major issues with this latest version, until you mentioned you had problems with it and wanted to play with the older 1.9. now every time I try to do a battle calc, it is hanging! so frustrating, I wasn’t experiencing this in all my other games… I wonder what’s going on. I did download the very latest too, and still there.

  • '19

    my battle calc hangs all the time in new version. Just one of the many incredibly frustrating things about latest version. guess there is a new prerelease. perhaps its better.


  • @ksmckay said in axis-dominion vs ksmckay (allies+18) bm3:

    my battle calc hangs all the time in new version. Just one of the many incredibly frustrating things about latest version. guess there is a new prerelease. perhaps its better.

    I swear this wasn’t happening to me tho, or else I would never have gone with this one. shall we try the prerelease then?

  • '19

    will have to check changelog. but maybe.


  • yes, latest pre-release fixed it!


  • I’m going with it


  • never mind, spoke too soon… it seemed to fix one of the battles, then it happened in a different one. how odd


  • I loaded the tournament game Adam and I are playing against trumpet and peon, and tested out a few calcs without a problem, using the latest. so I think it’s something about our file in particular. but not sure why.


  • @axis-dominion said in axis-dominion vs ksmckay (allies+18) bm3:

    I loaded the tournament game Adam and I are playing against trumpet and peon, and tested out a few calcs without a problem, using the latest. so I think it’s something about our file in particular. but not sure why.

    damn autocorrect lol

  • '19

    TripleA Manual Gamesave Post: British round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Combat Move - British
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            3 submarines moved from 81 Sea Zone to 97 Sea Zone
            1 cruiser and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            1 bomber moved from Gibraltar to 97 Sea Zone
            3 fighters and 1 tactical_bomber moved from Trans-Jordan to 97 Sea Zone
            1 fighter moved from 92 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from India to Burma
            1 infantry moved from India to Burma
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    scramble 97?

  • '19

    @axis-dominion said in axis-dominion vs ksmckay (allies+18) bm3:

    @axis-dominion said in axis-dominion vs ksmckay (allies+18) bm3:

    I loaded the tournament game Adam and I are playing against trumpet and peon, and tested out a few calcs without a problem, using the latest. so I think it’s something about our file in particular. but not sure why.

    damn autocorrect lol

    ha.

    i will try the newest release. new version is causing me to make stupid mistakes re-executing turn and skip checks because I get sick of battle calc crashing. other than the fact that the game file loading interface is slightly cleaner, I see no improvements to the new version.


  • @ksmckay said in axis-dominion vs ksmckay (allies+18) bm3:

    scramble 97?

    yah I may as well scramble and get something out of those ships. 2 ita and 1 G fig

  • '19

    i forgot a sub, probably why you scrambled. damn that sucked.

  • '19

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            3 fighters moved from Hawaiian Islands to 46 Sea Zone
            1 fighter moved from 26 Sea Zone to 46 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 5 fighters, 1 submarine and 1 tactical_bomber in 46 Sea Zone, round 2 : 5/7 hits, 3.50 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            5 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from 54 Sea Zone to Queensland
            1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 mech_infantrys moved from Western United States to Central United States
            1 bomber moved from Western United States to Gibraltar
            1 marine moved from Central United States to 101 Sea Zone
            1 cruiser and 1 marine moved from 101 Sea Zone to 86 Sea Zone
            1 marine moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            2 fighters moved from Eastern United States to Gibraltar
            1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 10 infantry moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 10 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 10 infantry in Suiyuyan, round 2 : 1/11 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Kansu to Tsinghai
            1 fighter moved from Suiyuyan to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 1 marine, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            3 submarines moved from 81 Sea Zone to 97 Sea Zone
            1 cruiser and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            1 bomber moved from Gibraltar to 97 Sea Zone
            3 fighters and 1 tactical_bomber moved from Trans-Jordan to 97 Sea Zone
            1 fighter moved from 92 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from India to Burma
            1 infantry moved from India to Burma
    
        Combat - British
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 96 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 cruiser, 2 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber
                Germans defend with 2 fighters; Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine
                    British roll dice for 1 bomber, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/8 hits, 4.00 expected hits
                Units damaged: 1 battleship owned by the Italians
                    British roll dice for 3 submarines in 97 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    2 destroyers owned by the British, 1 cruiser owned by the British, 1 submarine owned by the Italians and 3 submarines owned by the British lost in 97 Sea Zone
                 retreated to 97 Sea Zone
                Italians win with 1 battleship, 2 cruisers, 1 destroyer and 3 fighters remaining. Battle score for attacker is -40
                Casualties for British: 1 cruiser, 2 destroyers and 3 submarines
                Casualties for Italians: 1 submarine
            Battle in Burma
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
    
        Non Combat Move - British
            3 fighters and 1 tactical_bomber moved from 97 Sea Zone to Syria
            1 bomber moved from 97 Sea Zone to Syria
            1 fighter moved from 96 Sea Zone to Trans-Jordan
            1 bomber moved from Syria to Trans-Jordan
            1 aaGun and 1 infantry moved from Algeria to Morocco
            1 fighter moved from United Kingdom to 92 Sea Zone
            1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 armour moved from Algeria to Morocco
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 4 infantry moved from Egypt to Trans-Jordan
            1 destroyer moved from 79 Sea Zone to 80 Sea Zone
            2 infantry moved from Belgian Congo to Kenya
    
        Place Units - British
            2 submarines placed in 81 Sea Zone
            1 marine placed in Egypt
            1 artillery placed in Union of South Africa
            1 transport placed in 71 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 artillery and 5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery and 5 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.17
    Americans regular : 1.50
    Italians regular : 1.83
    Japanese regular : 0.00
    British regular : -2.83
    

    Savegame

  • '19

    @axis-dominion would you have scrambled if I hadnt forgotten the last sub? Probably dont want to know. damn it.


  • @ksmckay said in axis-dominion vs ksmckay (allies+18) bm3:

    @axis-dominion would you have scrambled if I hadnt forgotten the last sub? Probably dont want to know. damn it.

    ouch!!!

    my reasoning for scrambling was that I’d be at around 15% odds and a lower average tuv loss, versus 0% odds and a significantly higher tuv loss. with you adding one more sub, that would’ve brought it down closer to 5% odds and the tuv loss gap would’ve been reduced, but still it’d be significant, enough for me to probably scramble in that case too. another point in my reasoning was that, well those ships are doomed, may as well give the best fight I can and take whatever I can down with me. yes losing a few air can hurt, but idk, after that disastrous G1 naval round, I felt I was owed something :)

    btw I had no idea you had forgotten that sub, or I may have said something! I was wondering about it, but then figured maybe you were expecting me to not scramble, and so you would use that sub for 93 (which would’ve been a greedy move of course). or if not for 93, maybe you were wanting it available for the Atlantic/110, etc.


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 unit repaired.
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 aaGun, 2 armour, 2 artilleries and 1 mech_infantry moved from Romania to Bessarabia
            2 armour moved from Eastern Poland to Bessarabia
            1 armour and 2 mech_infantrys moved from Northern Italy to Romania
            1 infantry moved from Northern Italy to Southern Italy
            1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • this battle calc shit is getting out of hand. do you know if anyone else has reported it yet?

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