L20 #1 cyanight (X) vs trulpen (A+16) BM3


  • Scramble and kami in z35?


  • Wait, must consider hitting with 6 fig.


  • TripleA Manual Gamesave Post: Americans round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            5 fighters moved from 21 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
            1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
            1 bomber moved from Gibraltar to French Equatorial Africa
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 destroyer moved from 44 Sea Zone to 35 Sea Zone
                  Americans take 44 Sea Zone from Japanese
            1 mech_infantry moved from Libya to Alexandria
                  British take Alexandria from Italians
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 fighter moved from 21 Sea Zone to 35 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 125 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • 6 figs to z35. Scramble and kami?


  • @trulpen No scramble. Use 2 Kami on DD in seazone 35.


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            5 fighters moved from 21 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
            1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
            1 bomber moved from Gibraltar to French Equatorial Africa
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 destroyer moved from 44 Sea Zone to 35 Sea Zone
                  Americans take 44 Sea Zone from Japanese
            1 mech_infantry moved from Libya to Alexandria
                  British take Alexandria from Italians
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 fighter moved from 21 Sea Zone to 35 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 125 Sea Zone
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3,6
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 20 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 carrier
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 carrier in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 20 Sea Zone
                Japanese win, taking 125 Sea Zone from Germans, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 carrier remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
            Battle in 35 Sea Zone
                Americans attack with 1 destroyer and 6 fighters
                Japanese defend with 1 destroyer and 3 transports
                    Americans roll dice for 1 destroyer and 6 fighters in 35 Sea Zone, round 2 : 5/7 hits, 3,33 expected hits
                    Japanese roll dice for 1 destroyer and 3 transports in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    3 transports owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win, taking 35 Sea Zone from Japanese with 1 destroyer and 6 fighters remaining. Battle score for attacker is 29
                Casualties for Japanese: 1 destroyer and 3 transports
            Battle in French Equatorial Africa
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Italians defend with 1 armour
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in French Equatorial Africa, round 2 : 2/3 hits, 1,33 expected hits
                    Italians roll dice for 1 armour in French Equatorial Africa, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Americans and 1 armour owned by the Italians lost in French Equatorial Africa
                Americans win, taking French Equatorial Africa from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 armour
    
        Non Combat Move - Americans
            1 destroyer moved from 45 Sea Zone to 46 Sea Zone
            1 battleship, 5 carriers, 1 cruiser and 1 fighter moved from 21 Sea Zone to 46 Sea Zone
            2 infantry moved from Guam to 21 Sea Zone
            1 marine moved from Guam to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 46 Sea Zone
            1 destroyer and 3 submarines moved from 26 Sea Zone to 46 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            2 infantry and 1 marine moved from Western United States to 10 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 battleship and 1 marine moved from 21 Sea Zone to 46 Sea Zone
            1 fighter and 2 tactical_bombers moved from Midway to 46 Sea Zone
            6 fighters moved from 35 Sea Zone to 46 Sea Zone
            1 carrier moved from 50 Sea Zone to 49 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 49 Sea Zone
            1 fighter moved from 50 Sea Zone to 30 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            5 transports moved from 125 Sea Zone to 110 Sea Zone
            2 carriers and 2 destroyers moved from 125 Sea Zone to 110 Sea Zone
            1 fighter moved from 125 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Tunisia to Algeria
            1 armour and 2 mech_infantrys moved from Libya to Tobruk
            1 mech_infantry moved from Tunisia to Tobruk
            1 bomber moved from French Equatorial Africa to Belgian Congo
    
        Place Units - Americans
            1 factory_minor placed in Norway
            1 harbour placed in Johnston Island
            2 transports placed in 10 Sea Zone
            2 artilleries and 4 infantry placed in Western United States
            2 fighters placed in Western United States
            1 tactical_bomber placed in Eastern United States
            Americans undo move 6.
            Americans undo move 5.
            1 fighter and 1 tactical_bomber placed in Western United States
            Americans undo move 5.
            2 fighters placed in Western United States
            1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 68 PUs; end with 71 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2,00
    Italians regular : 0,50
    Japanese regular : 0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
            Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
            Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
    
        Combat - Chinese
            Chinese creates battle in territory Kansu
            Chinese creates battle in territory Tsinghai
            Chinese creates battle in territory Sikang
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            5 fighters moved from 21 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
            1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
            1 bomber moved from Gibraltar to French Equatorial Africa
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 destroyer moved from 44 Sea Zone to 35 Sea Zone
                  Americans take 44 Sea Zone from Japanese
            1 mech_infantry moved from Libya to Alexandria
                  British take Alexandria from Italians
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 fighter moved from 21 Sea Zone to 35 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 125 Sea Zone
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3,6
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 20 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 carrier
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 carrier in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 20 Sea Zone
                Japanese win, taking 125 Sea Zone from Germans, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 carrier remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
            Battle in 35 Sea Zone
                Americans attack with 1 destroyer and 6 fighters
                Japanese defend with 1 destroyer and 3 transports
                    Americans roll dice for 1 destroyer and 6 fighters in 35 Sea Zone, round 2 : 5/7 hits, 3,33 expected hits
                    Japanese roll dice for 1 destroyer and 3 transports in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    3 transports owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win, taking 35 Sea Zone from Japanese with 1 destroyer and 6 fighters remaining. Battle score for attacker is 29
                Casualties for Japanese: 1 destroyer and 3 transports
            Battle in French Equatorial Africa
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Italians defend with 1 armour
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in French Equatorial Africa, round 2 : 2/3 hits, 1,33 expected hits
                    Italians roll dice for 1 armour in French Equatorial Africa, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Americans and 1 armour owned by the Italians lost in French Equatorial Africa
                Americans win, taking French Equatorial Africa from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 armour
    
        Non Combat Move - Americans
            1 destroyer moved from 45 Sea Zone to 46 Sea Zone
            1 battleship, 5 carriers, 1 cruiser and 1 fighter moved from 21 Sea Zone to 46 Sea Zone
            2 infantry moved from Guam to 21 Sea Zone
            1 marine moved from Guam to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 46 Sea Zone
            1 destroyer and 3 submarines moved from 26 Sea Zone to 46 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            2 infantry and 1 marine moved from Western United States to 10 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 battleship and 1 marine moved from 21 Sea Zone to 46 Sea Zone
            1 fighter and 2 tactical_bombers moved from Midway to 46 Sea Zone
            6 fighters moved from 35 Sea Zone to 46 Sea Zone
            1 carrier moved from 50 Sea Zone to 49 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 49 Sea Zone
            1 fighter moved from 50 Sea Zone to 30 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            5 transports moved from 125 Sea Zone to 110 Sea Zone
            2 carriers and 2 destroyers moved from 125 Sea Zone to 110 Sea Zone
            1 fighter moved from 125 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Tunisia to Algeria
            1 armour and 2 mech_infantrys moved from Libya to Tobruk
            1 mech_infantry moved from Tunisia to Tobruk
            1 bomber moved from French Equatorial Africa to Belgian Congo
    
        Place Units - Americans
            1 factory_minor placed in Norway
            1 harbour placed in Johnston Island
            2 transports placed in 10 Sea Zone
            2 artilleries and 4 infantry placed in Western United States
            2 fighters placed in Western United States
            1 tactical_bomber placed in Eastern United States
            Americans undo move 6.
            Americans undo move 5.
            1 fighter and 1 tactical_bomber placed in Western United States
            Americans undo move 5.
            2 fighters placed in Western United States
            1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 68 PUs; end with 71 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
            Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
            Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
    
        Combat - Chinese
            Chinese creates battle in territory Kansu
            Chinese creates battle in territory Tsinghai
            Chinese creates battle in territory Sikang
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 artillery, 4 infantry, 1 marine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 mech_infantry moved from Belgian Congo to Nigeria
                  British take Nigeria from Italians
            1 armour and 1 mech_infantry moved from Belgian Congo to French Central Africa
            1 mech_infantry moved from Belgian Congo to French Central Africa
            2 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
            1 destroyer moved from 58 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to 41 Sea Zone
            EDIT: 3 infantry moved from 91 Sea Zone to Morocco
            EDIT: 1 artillery and 1 infantry moved from Algeria to Libya
            1 bomber moved from India to Iraq
            2 artilleries, 9 infantry and 1 mech_infantry moved from India to Burma
            2 fighters moved from India to 41 Sea Zone
    
        Combat - British
            Battle in Iraq
                British attack with 1 bomber
                Italians defend with 2 aaGuns
                    Italians roll AA dice in Iraq : 1/1 hits, 0,17 expected hits
                    1 bomber owned by the British lost in Iraq
                Italians win with 2 aaGuns remaining. Battle score for attacker is -14
                Casualties for British: 1 bomber
                Italians and British reach a stalemate
                . Battle score for attacker is -14
                Casualties for British: 1 bomber
            Battle in Anglo Egyptian Sudan
                British attack with 2 armour, 1 infantry and 2 mech_infantrys
                Italians defend with 1 mech_infantry
                    British roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 2/5 hits, 1,50 expected hits
                    Italians roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in 41 Sea Zone
                British attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 0/5 hits, 2,50 expected hits
                    Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 3 : 0/5 hits, 2,50 expected hits
                    Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 41 Sea Zone
                    British roll dice for 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 4 : 1/4 hits, 2,17 expected hits
                    Japanese roll dice for 1 destroyer in 41 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 41 Sea Zone
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -10
                Casualties for British: 1 destroyer and 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in Burma
                British attack with 2 artilleries, 9 infantry and 1 mech_infantry
                Japanese defend with 2 armour
                    British roll dice for 2 artilleries, 9 infantry and 1 mech_infantry in Burma, round 2 : 0/12 hits, 2,67 expected hits
                    Japanese roll dice for 2 armour in Burma, round 2 : 0/2 hits, 1,00 expected hits
                    British roll dice for 2 artilleries, 9 infantry and 1 mech_infantry in Burma, round 3 : 2/12 hits, 2,67 expected hits
                    Japanese roll dice for 2 armour in Burma, round 3 : 1/2 hits, 1,00 expected hits
                    2 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 2 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 armour
            Battle in French Central Africa
                British attack with 1 armour and 2 mech_infantrys
                Italians defend with 1 armour
                    British roll dice for 1 armour and 2 mech_infantrys in French Central Africa, round 2 : 2/3 hits, 0,83 expected hits
                    Italians roll dice for 1 armour in French Central Africa, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in French Central Africa
                British win, taking French Central Africa from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to 91 Sea Zone: 1 infantry
            EDIT: Removing units owned by British from Gibraltar: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 75 Sea Zone
            1 fighter moved from 41 Sea Zone to Borneo
            3 aaGuns moved from India to Burma
            1 fighter and 1 tactical_bomber moved from 75 Sea Zone to 72 Sea Zone
            1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 75 Sea Zone to 72 Sea Zone
            1 submarine moved from 71 Sea Zone to 80 Sea Zone
            3 transports moved from 125 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            2 battleships, 1 carrier and 2 cruisers moved from 125 Sea Zone to 110 Sea Zone
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
            2 infantry moved from Union of South Africa to Rhodesia
            1 fighter moved from 125 Sea Zone to Normandy Bordeaux
            2 fighters moved from Norway to Normandy Bordeaux
            2 fighters moved from United Kingdom to Normandy Bordeaux
            EDIT: 1 fighter moved from 110 Sea Zone to Norway
            2 aaGuns, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            2 aaGuns, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
    
        Place Units - British
            1 artillery, 4 infantry, 1 marine and 1 tactical_bomber placed in United Kingdom
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            6 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6
            UK_Pacific collect 12 PUs; end with 12 PUs
            Some Units in India change ownership: 6 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 2,00
    Italians regular : -0,33
    Japanese regular : 0,33
    British regular : -7,83
    Italians AA : 0,83
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            5 fighters moved from 21 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
            1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
            1 bomber moved from Gibraltar to French Equatorial Africa
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 destroyer moved from 44 Sea Zone to 35 Sea Zone
                  Americans take 44 Sea Zone from Japanese
            1 mech_infantry moved from Libya to Alexandria
                  British take Alexandria from Italians
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 fighter moved from 21 Sea Zone to 35 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 125 Sea Zone
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3,6
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 20 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 carrier
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 carrier in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans lost in 20 Sea Zone
                Japanese win, taking 125 Sea Zone from Germans, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 carrier remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
            Battle in 35 Sea Zone
                Americans attack with 1 destroyer and 6 fighters
                Japanese defend with 1 destroyer and 3 transports
                    Americans roll dice for 1 destroyer and 6 fighters in 35 Sea Zone, round 2 : 5/7 hits, 3,33 expected hits
                    Japanese roll dice for 1 destroyer and 3 transports in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    3 transports owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                Americans win, taking 35 Sea Zone from Japanese with 1 destroyer and 6 fighters remaining. Battle score for attacker is 29
                Casualties for Japanese: 1 destroyer and 3 transports
            Battle in French Equatorial Africa
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Italians defend with 1 armour
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in French Equatorial Africa, round 2 : 2/3 hits, 1,33 expected hits
                    Italians roll dice for 1 armour in French Equatorial Africa, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Americans and 1 armour owned by the Italians lost in French Equatorial Africa
                Americans win, taking French Equatorial Africa from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 armour
    
        Non Combat Move - Americans
            1 destroyer moved from 45 Sea Zone to 46 Sea Zone
            1 battleship, 5 carriers, 1 cruiser and 1 fighter moved from 21 Sea Zone to 46 Sea Zone
            2 infantry moved from Guam to 21 Sea Zone
            1 marine moved from Guam to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 46 Sea Zone
            1 destroyer and 3 submarines moved from 26 Sea Zone to 46 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            2 infantry and 1 marine moved from Western United States to 10 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 battleship and 1 marine moved from 21 Sea Zone to 46 Sea Zone
            1 fighter and 2 tactical_bombers moved from Midway to 46 Sea Zone
            6 fighters moved from 35 Sea Zone to 46 Sea Zone
            1 carrier moved from 50 Sea Zone to 49 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 49 Sea Zone
            1 fighter moved from 50 Sea Zone to 30 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            5 transports moved from 125 Sea Zone to 110 Sea Zone
            2 carriers and 2 destroyers moved from 125 Sea Zone to 110 Sea Zone
            1 fighter moved from 125 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Tunisia to Algeria
            1 armour and 2 mech_infantrys moved from Libya to Tobruk
            1 mech_infantry moved from Tunisia to Tobruk
            1 bomber moved from French Equatorial Africa to Belgian Congo
    
        Place Units - Americans
            1 factory_minor placed in Norway
            1 harbour placed in Johnston Island
            2 transports placed in 10 Sea Zone
            2 artilleries and 4 infantry placed in Western United States
            2 fighters placed in Western United States
            1 tactical_bomber placed in Eastern United States
            Americans undo move 6.
            Americans undo move 5.
            1 fighter and 1 tactical_bomber placed in Western United States
            Americans undo move 5.
            2 fighters placed in Western United States
            1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 68 PUs; end with 71 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
            Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
            Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
    
        Combat - Chinese
            Chinese creates battle in territory Kansu
            Chinese creates battle in territory Tsinghai
            Chinese creates battle in territory Sikang
    
        Non Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 artillery, 4 infantry, 1 marine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 mech_infantry moved from Belgian Congo to Nigeria
                  British take Nigeria from Italians
            1 armour and 1 mech_infantry moved from Belgian Congo to French Central Africa
            1 mech_infantry moved from Belgian Congo to French Central Africa
            2 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
            1 destroyer moved from 58 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to 41 Sea Zone
            EDIT: 3 infantry moved from 91 Sea Zone to Morocco
            EDIT: 1 artillery and 1 infantry moved from Algeria to Libya
            1 bomber moved from India to Iraq
            2 artilleries, 9 infantry and 1 mech_infantry moved from India to Burma
            2 fighters moved from India to 41 Sea Zone
    
        Combat - British
            Battle in Iraq
                British attack with 1 bomber
                Italians defend with 2 aaGuns
                    Italians roll AA dice in Iraq : 1/1 hits, 0,17 expected hits
                    1 bomber owned by the British lost in Iraq
                Italians win with 2 aaGuns remaining. Battle score for attacker is -14
                Casualties for British: 1 bomber
                Italians and British reach a stalemate
                . Battle score for attacker is -14
                Casualties for British: 1 bomber
            Battle in Anglo Egyptian Sudan
                British attack with 2 armour, 1 infantry and 2 mech_infantrys
                Italians defend with 1 mech_infantry
                    British roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 2/5 hits, 1,50 expected hits
                    Italians roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in 41 Sea Zone
                British attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 0/5 hits, 2,50 expected hits
                    Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 3 : 0/5 hits, 2,50 expected hits
                    Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 41 Sea Zone
                    British roll dice for 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 4 : 1/4 hits, 2,17 expected hits
                    Japanese roll dice for 1 destroyer in 41 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 41 Sea Zone
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -10
                Casualties for British: 1 destroyer and 1 fighter
                Casualties for Japanese: 1 destroyer
            Battle in Burma
                British attack with 2 artilleries, 9 infantry and 1 mech_infantry
                Japanese defend with 2 armour
                    British roll dice for 2 artilleries, 9 infantry and 1 mech_infantry in Burma, round 2 : 0/12 hits, 2,67 expected hits
                    Japanese roll dice for 2 armour in Burma, round 2 : 0/2 hits, 1,00 expected hits
                    British roll dice for 2 artilleries, 9 infantry and 1 mech_infantry in Burma, round 3 : 2/12 hits, 2,67 expected hits
                    Japanese roll dice for 2 armour in Burma, round 3 : 1/2 hits, 1,00 expected hits
                    2 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 2 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 armour
            Battle in French Central Africa
                British attack with 1 armour and 2 mech_infantrys
                Italians defend with 1 armour
                    British roll dice for 1 armour and 2 mech_infantrys in French Central Africa, round 2 : 2/3 hits, 0,83 expected hits
                    Italians roll dice for 1 armour in French Central Africa, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in French Central Africa
                British win, taking French Central Africa from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to 91 Sea Zone: 1 infantry
            EDIT: Removing units owned by British from Gibraltar: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 75 Sea Zone
            1 fighter moved from 41 Sea Zone to Borneo
            3 aaGuns moved from India to Burma
            1 fighter and 1 tactical_bomber moved from 75 Sea Zone to 72 Sea Zone
            1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 75 Sea Zone to 72 Sea Zone
            1 submarine moved from 71 Sea Zone to 80 Sea Zone
            3 transports moved from 125 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            2 battleships, 1 carrier and 2 cruisers moved from 125 Sea Zone to 110 Sea Zone
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
            2 infantry moved from Union of South Africa to Rhodesia
            1 fighter moved from 125 Sea Zone to Normandy Bordeaux
            2 fighters moved from Norway to Normandy Bordeaux
            2 fighters moved from United Kingdom to Normandy Bordeaux
            EDIT: 1 fighter moved from 110 Sea Zone to Norway
            2 aaGuns, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            2 aaGuns, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
    
        Place Units - British
            1 artillery, 4 infantry, 1 marine and 1 tactical_bomber placed in United Kingdom
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            6 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6
            UK_Pacific collect 12 PUs; end with 12 PUs
            Some Units in India change ownership: 6 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Borneo: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to India: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Burma: 2 aaGuns
            EDIT: Adding units owned by British to India: 2 aaGuns
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 2,00
    Italians regular : -0,33
    Japanese regular : 0,33
    British regular : -7,83
    Italians AA : 0,83
    

    Savegame

  • '14 Customizer

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 2 fighters and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Eastern Persia to India
            10 armour moved from Eastern Persia to India
            1 bomber moved from Japan to 21 Sea Zone
            2 infantry moved from Egypt to Alexandria
            2 fighters moved from Egypt to Alexandria
    
        Combat - Italians
            Battle in Alexandria
                Italians attack with 2 fighters and 2 infantry
                Americans defend with 1 mech_infantry
                    Italians roll dice for 2 fighters and 2 infantry in Alexandria, round 2 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 mech_infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Alexandria
                Italians win, taking Alexandria from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
            Battle in 21 Sea Zone
                Italians attack with 1 bomber
                ANZAC defend with 1 cruiser
                    Italians roll dice for 1 bomber in 21 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    ANZAC roll dice for 1 cruiser in 21 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 bomber in 21 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    ANZAC roll dice for 1 cruiser in 21 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the ANZAC and 1 bomber owned by the Italians lost in 21 Sea Zone
                ANZAC win with no units remaining. Battle score for attacker is -2
                Casualties for Italians: 1 bomber
                Casualties for ANZAC: 1 cruiser
            Battle in India
                Italians attack with 10 armour and 1 mech_infantry
                British defend with 2 aaGuns, 1 fighter and 6 infantry; ANZAC defend with 3 fighters; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Italians roll dice for 10 armour and 1 mech_infantry in India, round 2 : 3/11 hits, 5.17 expected hits
                    UK_Pacific roll dice for 2 aaGuns, 4 fighters and 6 infantry in India, round 2 : 3/10 hits, 4.67 expected hits
                    1 mech_infantry owned by the Italians, 2 aaGuns owned by the British, 1 infantry owned by the British and 2 armour owned by the Italians lost in India
                    Italians roll dice for 8 armour in India, round 3 : 4/8 hits, 4.00 expected hits
                    UK_Pacific roll dice for 4 fighters and 5 infantry in India, round 3 : 3/9 hits, 4.33 expected hits
                    4 infantry owned by the British and 3 armour owned by the Italians lost in India
                    Italians roll dice for 5 armour in India, round 4 : 2/5 hits, 2.50 expected hits
                    UK_Pacific roll dice for 4 fighters and 1 infantry in India, round 4 : 4/5 hits, 3.00 expected hits
                    1 fighter owned by the ANZAC, 1 infantry owned by the British and 4 armour owned by the Italians lost in India
                    Italians roll dice for 1 armour in India, round 5 : 0/1 hits, 0.50 expected hits
                    UK_Pacific roll dice for 3 fighters in India, round 5 : 2/3 hits, 2.00 expected hits
                    1 armour owned by the Italians lost in India
                UK_Pacific win with 3 fighters remaining. Battle score for attacker is -26
                Casualties for Italians: 10 armour and 1 mech_infantry
                Casualties for British: 2 aaGuns and 6 infantry
                Casualties for ANZAC: 1 fighter
    
        Non Combat Move - Italians
            2 fighters moved from Alexandria to Egypt
            7 infantry moved from Trans-Jordan to Egypt
            2 aaGuns moved from Iraq to Trans-Jordan
            3 fighters moved from Southern Italy to Egypt
            2 mech_infantrys moved from Eastern Poland to Romania
    
        Place Units - Italians
            2 fighters and 1 infantry placed in Southern Italy
            3 infantry placed in Egypt
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
            Italians collect 12 PUs (6 lost to blockades); end with 12 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 16 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2.83
    UK_Pacific regular : -2.00
    ANZAC regular : 0.00
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Politics - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 1 fighter
            EDIT: Adding units owned by ANZAC to India: 1 fighter
            EDIT: Turning off Edit Mode
    
        Combat Move - ANZAC
            3 fighters moved from India to 43 Sea Zone
            2 submarines moved from 6 Sea Zone to 20 Sea Zone
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 3 fighters
                Japanese defend with 1 cruiser
                    ANZAC roll dice for 3 fighters in 43 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 cruiser in 43 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 fighter owned by the ANZAC lost in 43 Sea Zone
                    ANZAC roll dice for 2 fighters in 43 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 cruiser in 43 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    ANZAC roll dice for 2 fighters in 43 Sea Zone, round 4 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 cruiser in 43 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
                    ANZAC roll dice for 2 fighters in 43 Sea Zone, round 5 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 cruiser in 43 Sea Zone, round 5 : 1/1 hits, 0,50 expected hits
                    1 fighter owned by the ANZAC and 1 cruiser owned by the Japanese lost in 43 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is -8
                Casualties for ANZAC: 2 fighters
                Casualties for Japanese: 1 cruiser
            Battle in 20 Sea Zone
                ANZAC attack with 2 submarines
                Japanese defend with 1 carrier
                    ANZAC roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 carrier in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 submarines in 20 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 carrier in 20 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 submarines in 20 Sea Zone, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 carrier in 20 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 submarines in 20 Sea Zone, round 5 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 carrier in 20 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 submarines in 20 Sea Zone, round 6 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 carrier in 20 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
                    1 carrier owned by the Japanese lost in 20 Sea Zone
                ANZAC win, taking 20 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 16
                Casualties for Japanese: 1 carrier
    
        Non Combat Move - ANZAC
            1 fighter moved from 43 Sea Zone to Borneo
            1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
    
        Turn Complete - ANZAC
    

    Combat Hit Differential Summary :

    Japanese regular : -1,67
    ANZAC regular : -4,83
    

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 9
    
        Politics - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 1 fighter
            EDIT: Adding units owned by ANZAC to India: 1 fighter
            EDIT: Turning off Edit Mode
    
        Combat Move - ANZAC
            3 fighters moved from India to 43 Sea Zone
            2 submarines moved from 6 Sea Zone to 20 Sea Zone
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 3 fighters
                Japanese defend with 1 cruiser
                    ANZAC roll dice for 3 fighters in 43 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 cruiser in 43 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 fighter owned by the ANZAC lost in 43 Sea Zone
                    ANZAC roll dice for 2 fighters in 43 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 cruiser in 43 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    ANZAC roll dice for 2 fighters in 43 Sea Zone, round 4 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 cruiser in 43 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
                    ANZAC roll dice for 2 fighters in 43 Sea Zone, round 5 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 cruiser in 43 Sea Zone, round 5 : 1/1 hits, 0,50 expected hits
                    1 fighter owned by the ANZAC and 1 cruiser owned by the Japanese lost in 43 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is -8
                Casualties for ANZAC: 2 fighters
                Casualties for Japanese: 1 cruiser
            Battle in 20 Sea Zone
                ANZAC attack with 2 submarines
                Japanese defend with 1 carrier
                    ANZAC roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 carrier in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 submarines in 20 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 carrier in 20 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 submarines in 20 Sea Zone, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 carrier in 20 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 submarines in 20 Sea Zone, round 5 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 carrier in 20 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 submarines in 20 Sea Zone, round 6 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 carrier in 20 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
                    1 carrier owned by the Japanese lost in 20 Sea Zone
                ANZAC win, taking 20 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 16
                Casualties for Japanese: 1 carrier
    
        Non Combat Move - ANZAC
            1 fighter moved from 43 Sea Zone to Borneo
            1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
    
        Turn Complete - ANZAC
    
        Combat Move - French
    
        Non Combat Move - French
            1 cruiser moved from 125 Sea Zone to 110 Sea Zone
            1 destroyer moved from 75 Sea Zone to 72 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -1,67
    ANZAC regular : -4,83
    

    Savegame

  • '14 Customizer

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 10 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
                Germans captures 12PUs while taking UK_Pacific capital
                Germans converts factory_major into different units
            1 artillery and 1 infantry moved from Novgorod to Archangel
            1 fighter moved from Novgorod to Archangel
            1 fighter moved from Novgorod to Archangel
            1 fighter moved from Novgorod to Finland
            2 infantry moved from Novgorod to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Finland
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            1 battleship moved from 115 Sea Zone to 114 Sea Zone
            2 submarines moved from 115 Sea Zone to 114 Sea Zone
            1 destroyer moved from 115 Sea Zone to 114 Sea Zone
            1 cruiser moved from 114 Sea Zone to 113 Sea Zone
            1 battleship moved from 114 Sea Zone to 113 Sea Zone
            1 submarine moved from 114 Sea Zone to 113 Sea Zone
            1 submarine moved from 114 Sea Zone to 113 Sea Zone
            1 destroyer moved from 114 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
            2 mech_infantrys moved from Eastern Poland to Ukraine
            2 bombers moved from Eastern Poland to Ukraine
            1 bomber moved from Eastern Poland to Western Ukraine
            1 armour moved from West India to India
                  Germans take India from UK_Pacific
            2 infantry moved from Western Germany to Holland Belgium
            3 fighters moved from Germany to Holland Belgium
            1 infantry moved from Novgorod to Archangel
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 3 fighters and 2 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 0/5 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    Germans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 3 : 0/4 hits, 1.67 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                 retreated to Holland Belgium
                Americans win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Germans: 2 infantry
            Battle in Finland
                Germans attack with 1 fighter and 2 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Finland, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
                Germans win, taking Finland from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Ukraine
                Germans attack with 2 bombers and 2 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Ukraine, round 2 : 3/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Western Ukraine, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 artillery, 2 fighters and 2 infantry
                Russians defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Archangel, round 2 : 1/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Archangel, round 3 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry and 1 mech_infantry
            triggerUKPacificDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Germans
            2 fighters moved from Archangel to Germany
            1 aaGun moved from Novgorod to 115 Sea Zone
            1 aaGun and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 aaGun moved from 113 Sea Zone to Western Germany
            1 aaGun moved from Bessarabia to Romania
            2 aaGuns moved from Eastern Poland to Poland
            3 infantry moved from Eastern Poland to Bessarabia
            1 artillery moved from Eastern Poland to Bessarabia
            1 bomber moved from Western Ukraine to Germany
            1 bomber moved from Germany to Western Germany
            2 bombers moved from Ukraine to Germany
            4 mech_infantrys moved from Eastern Poland to Poland
            3 fighters moved from Holland Belgium to Western Germany
            2 infantry moved from France to Western Germany
            1 fighter moved from Finland to Germany
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            3 mech_infantrys moved from Novgorod to Poland
            10 armour moved from Germany to Poland
            2 fighters moved from Eastern Persia to 38 Sea Zone
            10 tactical_bombers moved from Eastern Persia to Shan State
            9 armour moved from West India to India
            9 armour moved from West India to Persia
    
        Place Units - Germans
            10 armour placed in Germany
            2 mech_infantrys placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 4 mech_infantrys
            EDIT: Adding units owned by Germans to Poland: 4 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from French Indo China: 3 bombers
            EDIT: Adding units owned by Germans to Western Australia: 3 bombers
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
            Germans collect 50 PUs (1 lost to blockades); end with 62 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.00
    Russians regular : 0.33
    Germans regular : -3.83
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 artillery, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Smolensk to Archangel
            1 infantry moved from Belarus to Novgorod
                  Russians take Novgorod from Germans
            1 infantry moved from Bryansk to Ukraine
            1 infantry moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
            1 infantry moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Italians
            2 fighters moved from Russia to Western Ukraine
            1 fighter moved from Russia to Ukraine
            1 fighter moved from Russia to Western Ukraine
            1 artillery moved from Smolensk to Archangel
            1 infantry moved from Belarus to Eastern Poland
                  Russians take Eastern Poland from Germans
            1 infantry moved from Belarus to Archangel
            1 artillery moved from Smolensk to Archangel
            1 mech_infantry moved from Russia to Western Ukraine
            1 infantry moved from Belarus to Archangel
            1 artillery moved from Belarus to Archangel
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 3/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Western Ukraine
                Russians attack with 3 fighters, 1 infantry and 1 mech_infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 2/5 hits, 1,83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Archangel
                Russians attack with 3 artilleries and 4 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 3 artilleries and 4 infantry in Archangel, round 2 : 2/7 hits, 2,17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            1 aaGun, 1 artillery and 1 infantry moved from Caucasus to Rostov
            1 infantry moved from Kazakhstan to Caucasus
            1 infantry moved from Volgograd to Rostov
            1 fighter moved from Ukraine to Bryansk
            3 fighters moved from Western Ukraine to Bryansk
            2 armour and 1 mech_infantry moved from Smolensk to Novgorod
            3 infantry moved from Belarus to Novgorod
            1 aaGun moved from Belarus to Novgorod
            1 aaGun moved from Belarus to Novgorod
            5 artilleries and 1 infantry moved from Russia to Bryansk
            1 aaGun moved from Smolensk to Belarus
            3 infantry moved from Belarus to Bryansk
            6 infantry moved from Belarus to Bryansk
            4 infantry moved from Belarus to Novgorod
            2 infantry moved from Belarus to Novgorod
            2 infantry moved from Belarus to Novgorod
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Volgograd
            6 infantry and 1 tactical_bomber placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,00
    Russians regular : 1,33
    

    Savegame


  • Wait, will move away from Belarus.


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 artillery, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Smolensk to Archangel
            1 infantry moved from Belarus to Novgorod
                  Russians take Novgorod from Germans
            1 infantry moved from Bryansk to Ukraine
            1 infantry moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
            1 infantry moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Italians
            2 fighters moved from Russia to Western Ukraine
            1 fighter moved from Russia to Ukraine
            1 fighter moved from Russia to Western Ukraine
            1 artillery moved from Smolensk to Archangel
            1 infantry moved from Belarus to Eastern Poland
                  Russians take Eastern Poland from Germans
            1 infantry moved from Belarus to Archangel
            1 artillery moved from Smolensk to Archangel
            1 mech_infantry moved from Russia to Western Ukraine
            1 infantry moved from Belarus to Archangel
            1 artillery moved from Belarus to Archangel
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 3/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Western Ukraine
                Russians attack with 3 fighters, 1 infantry and 1 mech_infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 2/5 hits, 1,83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Archangel
                Russians attack with 3 artilleries and 4 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 3 artilleries and 4 infantry in Archangel, round 2 : 2/7 hits, 2,17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            1 aaGun, 1 artillery and 1 infantry moved from Caucasus to Rostov
            1 infantry moved from Kazakhstan to Caucasus
            1 infantry moved from Volgograd to Rostov
            1 fighter moved from Ukraine to Bryansk
            3 fighters moved from Western Ukraine to Bryansk
            2 armour and 1 mech_infantry moved from Smolensk to Novgorod
            3 infantry moved from Belarus to Novgorod
            1 aaGun moved from Belarus to Novgorod
            1 aaGun moved from Belarus to Novgorod
            5 artilleries and 1 infantry moved from Russia to Bryansk
            3 infantry moved from Belarus to Bryansk
            6 infantry moved from Belarus to Bryansk
            4 infantry moved from Belarus to Novgorod
            2 infantry moved from Belarus to Novgorod
            2 infantry moved from Belarus to Novgorod
            4 artilleries moved from Belarus to Novgorod
            2 artilleries and 10 infantry moved from Belarus to Bryansk
            1 aaGun moved from Smolensk to Bryansk
            1 aaGun moved from Belarus to Novgorod
            1 aaGun moved from Belarus to Bryansk
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Volgograd
            6 infantry and 1 tactical_bomber placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,00
    Russians regular : 1,33
    

    Savegame

  • '14 Customizer

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 aaGun, 1 carrier, 2 destroyers, 2 infantry and 3 transports; Remaining resources: 2 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            5 fighters moved from Philippines to 35 Sea Zone
            5 bombers moved from Kwangtung to 35 Sea Zone
    
        Combat - Japanese
            Japanese creates battle in territory 6 Sea Zone
            Battle in 35 Sea Zone
                Japanese attack with 5 bombers and 5 fighters
                Americans defend with 1 destroyer
                    Japanese roll dice for 5 bombers and 5 fighters in 35 Sea Zone, round 2 : 6/10 hits, 5.83 expected hits
                    Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 35 Sea Zone
                Japanese win, taking 6 Sea Zone from ANZAC with 5 bombers and 4 fighters remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            5 bombers moved from 35 Sea Zone to Western Australia
            4 fighters moved from 35 Sea Zone to Philippines
            1 fighter moved from 38 Sea Zone to Philippines
            1 fighter moved from Japan to Philippines
            2 infantry moved from Yunnan to Shan State
            1 armour moved from Yunnan to Shan State
            2 infantry moved from French Indo China to Shan State
            1 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Hunan to Kwangsi
            1 infantry moved from Anhwe to Kweichow
            3 mech_infantrys moved from Kiangsu to Kwangsi
            4 armour moved from Kiangsu to Kwangsi
            1 artillery moved from Kweichow to Yunnan
            1 artillery moved from Kweichow to Hunan
            4 fighters moved from 38 Sea Zone to Western Australia
            1 tactical_bomber moved from 38 Sea Zone to Western Australia
            1 armour moved from New South Wales to Western Australia
            4 armour moved from Kwangtung to French Indo China
            2 battleships, 5 carriers, 1 cruiser, 4 fighters and 1 transport moved from 38 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 destroyer and 2 transports placed in 36 Sea Zone
            1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
            1 aaGun and 2 infantry placed in New South Wales
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4,6,3
            Japanese collect 58 PUs (4 lost to blockades); end with 60 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 5 infantry, 1 marine and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 battleship, 2 infantry, 1 marine and 1 transport moved from 46 Sea Zone to 62 Sea Zone
                  Americans take 54 Sea Zone from Japanese
                  Americans take 62 Sea Zone from Japanese
            2 infantry and 1 marine moved from 62 Sea Zone to New South Wales
            7 fighters and 2 tactical_bombers moved from 46 Sea Zone to New South Wales
            1 battleship and 1 cruiser moved from 46 Sea Zone to 62 Sea Zone
            1 fighter and 1 tactical_bomber moved from 49 Sea Zone to New South Wales
            1 cruiser, 2 infantry, 1 marine and 1 transport moved from 30 Sea Zone to 62 Sea Zone
            2 infantry and 1 marine moved from 62 Sea Zone to New South Wales
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            3 fighters moved from Gibraltar to 112 Sea Zone
            1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            1 bomber moved from Belgian Congo to Trans-Jordan
            1 fighter moved from Norway to 112 Sea Zone
    
        Combat - Americans
            Battle in Denmark
            Battle in Trans-Jordan
                Americans attack with 1 bomber
                Italians defend with 2 aaGuns
                    Italians roll AA dice in Trans-Jordan : 0/1 hits, 0,17 expected hits
                    2 aaGuns owned by the Italians lost in Trans-Jordan
                Americans win, taking Denmark from Germans with 1 bomber remaining. Battle score for attacker is 10
                Casualties for Italians: 2 aaGuns
            Battle in New South Wales
                Americans attack with 8 fighters, 4 infantry, 2 marines and 3 tactical_bombers
                Japanese defend with 3 aaGuns, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
                    Japanese roll AA dice in New South Wales : 2/9 hits, 1,50 expected hits
                    2 fighters owned by the Americans lost in New South Wales
                    Americans roll dice for 2 battleships and 2 cruisers in New South Wales, round 2 : 2/4 hits, 2,33 expected hits
                    Americans roll dice for 6 fighters, 4 infantry, 2 marines and 3 tactical_bombers in New South Wales, round 2 : 7/15 hits, 6,33 expected hits
                    Japanese roll dice for 3 aaGuns, 3 artilleries, 1 fighter and 6 infantry in New South Wales, round 2 : 2/10 hits, 3,67 expected hits
                    6 infantry owned by the Japanese, 3 aaGuns owned by the Japanese and 2 infantry owned by the Americans lost in New South Wales
                    Americans roll dice for 6 fighters, 2 infantry, 2 marines and 3 tactical_bombers in New South Wales, round 3 : 5/13 hits, 6,00 expected hits
                    Japanese roll dice for 3 artilleries and 1 fighter in New South Wales, round 3 : 1/4 hits, 1,67 expected hits
                    1 fighter owned by the Japanese, 3 artilleries owned by the Japanese and 1 infantry owned by the Americans lost in New South Wales
                Americans win, taking New South Wales from Japanese with 6 fighters, 1 infantry, 2 marines and 3 tactical_bombers remaining. Battle score for attacker is 26
                Casualties for Americans: 2 fighters and 3 infantry
                Casualties for Japanese: 3 aaGuns, 3 artilleries, 1 fighter and 6 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 fighters moved from Western United States to Hawaiian Islands
            2 artilleries and 4 infantry moved from Western United States to 10 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 10 Sea Zone to 30 Sea Zone
            5 carriers and 1 fighter moved from 46 Sea Zone to 62 Sea Zone
            6 fighters and 3 tactical_bombers moved from New South Wales to 62 Sea Zone
            2 destroyers moved from 46 Sea Zone to 62 Sea Zone
            3 submarines moved from 46 Sea Zone to 54 Sea Zone
            1 carrier moved from 49 Sea Zone to 30 Sea Zone
            1 submarine moved from 30 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Eastern United States to 110 Sea Zone
            3 infantry moved from Morocco to 91 Sea Zone
            1 cruiser moved from 91 Sea Zone to 101 Sea Zone
            4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            4 transports moved from 110 Sea Zone to 102 Sea Zone
            1 fighter moved from 112 Sea Zone to United Kingdom
            1 fighter moved from 112 Sea Zone to 110 Sea Zone
            1 bomber moved from Trans-Jordan to Belgian Congo
            1 transport moved from 82 Sea Zone to 87 Sea Zone
            1 artillery moved from French Equatorial Africa to Belgian Congo
            3 infantry moved from 30 Sea Zone to Johnston Island
            EDIT: 1 infantry and 1 transport moved from 30 Sea Zone to 50 Sea Zone
            EDIT: 1 artillery and 1 transport moved from 30 Sea Zone to 29 Sea Zone
            EDIT: 1 artillery and 1 transport moved from 30 Sea Zone to 27 Sea Zone
            EDIT: 1 artillery and 1 transport moved from 27 Sea Zone to 30 Sea Zone
            EDIT: 1 artillery and 1 transport moved from 29 Sea Zone to 30 Sea Zone
            EDIT: 1 infantry and 1 transport moved from 50 Sea Zone to 30 Sea Zone
            1 armour and 3 mech_infantrys moved from Tobruk to Libya
    
        Place Units - Americans
            1 airfield placed in Norway
            1 marine placed in Eastern United States
            2 fighters and 1 tactical_bomber placed in Western United States
            1 artillery and 2 infantry placed in Normandy Bordeaux
            1 carrier placed in 112 Sea Zone
            Americans undo move 5.
            1 carrier placed in 113 Sea Zone
            1 carrier and 1 destroyer placed in 10 Sea Zone
            Americans undo move 5.
            1 carrier placed in 112 Sea Zone
            2 infantry placed in Norway
            1 infantry placed in Eastern United States
            Americans undo move 5.
            1 destroyer placed in 10 Sea Zone
            Americans undo move 8.
            Americans undo move 6.
            1 carrier and 1 destroyer placed in 113 Sea Zone
            Americans undo move 7.
            1 carrier placed in 113 Sea Zone
            1 infantry placed in Norway
            1 destroyer placed in 10 Sea Zone
            1 infantry placed in Eastern United States
            Americans undo move 7.
            Americans undo move 5.
            Americans undo move 5.
            Americans undo move 7.
            2 infantry placed in Norway
            2 carriers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 71 PUs; end with 72 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,67
    Japanese regular : -2,33
    Japanese AA : 0,50
    Italians AA : -0,17
    

    Savegame


  • Assumed no scramble in z112.


  • TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Shensi
            1 infantry moved from Tsinghai to Shensi
            1 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Shensi, round 4 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,50
    Japanese regular : -1,00
    

    Savegame

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