@wizmark do you want to scramble in Normandy?
L20 #1 cyanight (X) vs trulpen (A+16) BM3
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Scramble and kami in z35?
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Wait, must consider hitting with 6 fig.
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs; Combat Move - Americans 1 submarine moved from 6 Sea Zone to 20 Sea Zone 5 fighters moved from 21 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa 1 bomber moved from Gibraltar to French Equatorial Africa 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 destroyer moved from 44 Sea Zone to 35 Sea Zone Americans take 44 Sea Zone from Japanese 1 mech_infantry moved from Libya to Alexandria British take Alexandria from Italians 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 fighter moved from 21 Sea Zone to 35 Sea Zone Combat - Americans Americans creates battle in territory 125 Sea Zone
Combat Hit Differential Summary :
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6 figs to z35. Scramble and kami?
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@trulpen No scramble. Use 2 Kami on DD in seazone 35.
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs; Combat Move - Americans 1 submarine moved from 6 Sea Zone to 20 Sea Zone 5 fighters moved from 21 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa 1 bomber moved from Gibraltar to French Equatorial Africa 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 destroyer moved from 44 Sea Zone to 35 Sea Zone Americans take 44 Sea Zone from Japanese 1 mech_infantry moved from Libya to Alexandria British take Alexandria from Italians 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 fighter moved from 21 Sea Zone to 35 Sea Zone Combat - Americans Americans creates battle in territory 125 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3,6 Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 20 Sea Zone Americans attack with 1 submarine Japanese defend with 1 carrier Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 carrier in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 20 Sea Zone Japanese win, taking 125 Sea Zone from Germans, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 carrier remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in 35 Sea Zone Americans attack with 1 destroyer and 6 fighters Japanese defend with 1 destroyer and 3 transports Americans roll dice for 1 destroyer and 6 fighters in 35 Sea Zone, round 2 : 5/7 hits, 3,33 expected hits Japanese roll dice for 1 destroyer and 3 transports in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 3 transports owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 1 destroyer and 6 fighters remaining. Battle score for attacker is 29 Casualties for Japanese: 1 destroyer and 3 transports Battle in French Equatorial Africa Americans attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 armour Americans roll dice for 1 artillery, 1 bomber and 1 infantry in French Equatorial Africa, round 2 : 2/3 hits, 1,33 expected hits Italians roll dice for 1 armour in French Equatorial Africa, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Americans and 1 armour owned by the Italians lost in French Equatorial Africa Americans win, taking French Equatorial Africa from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Americans 1 destroyer moved from 45 Sea Zone to 46 Sea Zone 1 battleship, 5 carriers, 1 cruiser and 1 fighter moved from 21 Sea Zone to 46 Sea Zone 2 infantry moved from Guam to 21 Sea Zone 1 marine moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 46 Sea Zone 1 destroyer and 3 submarines moved from 26 Sea Zone to 46 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 infantry and 1 marine moved from Western United States to 10 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 battleship and 1 marine moved from 21 Sea Zone to 46 Sea Zone 1 fighter and 2 tactical_bombers moved from Midway to 46 Sea Zone 6 fighters moved from 35 Sea Zone to 46 Sea Zone 1 carrier moved from 50 Sea Zone to 49 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 49 Sea Zone 1 fighter moved from 50 Sea Zone to 30 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 5 transports moved from 125 Sea Zone to 110 Sea Zone 2 carriers and 2 destroyers moved from 125 Sea Zone to 110 Sea Zone 1 fighter moved from 125 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Tunisia to Algeria 1 armour and 2 mech_infantrys moved from Libya to Tobruk 1 mech_infantry moved from Tunisia to Tobruk 1 bomber moved from French Equatorial Africa to Belgian Congo Place Units - Americans 1 factory_minor placed in Norway 1 harbour placed in Johnston Island 2 transports placed in 10 Sea Zone 2 artilleries and 4 infantry placed in Western United States 2 fighters placed in Western United States 1 tactical_bomber placed in Eastern United States Americans undo move 6. Americans undo move 5. 1 fighter and 1 tactical_bomber placed in Western United States Americans undo move 5. 2 fighters placed in Western United States 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 68 PUs; end with 71 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Combat Hit Differential Summary :
Americans regular : 2,00 Italians regular : 0,50 Japanese regular : 0,33
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang Combat - Chinese Chinese creates battle in territory Kansu Chinese creates battle in territory Tsinghai Chinese creates battle in territory Sikang Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 3 PUs; end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs; Combat Move - Americans 1 submarine moved from 6 Sea Zone to 20 Sea Zone 5 fighters moved from 21 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa 1 bomber moved from Gibraltar to French Equatorial Africa 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 destroyer moved from 44 Sea Zone to 35 Sea Zone Americans take 44 Sea Zone from Japanese 1 mech_infantry moved from Libya to Alexandria British take Alexandria from Italians 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 fighter moved from 21 Sea Zone to 35 Sea Zone Combat - Americans Americans creates battle in territory 125 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3,6 Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 20 Sea Zone Americans attack with 1 submarine Japanese defend with 1 carrier Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 carrier in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 20 Sea Zone Japanese win, taking 125 Sea Zone from Germans, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 carrier remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in 35 Sea Zone Americans attack with 1 destroyer and 6 fighters Japanese defend with 1 destroyer and 3 transports Americans roll dice for 1 destroyer and 6 fighters in 35 Sea Zone, round 2 : 5/7 hits, 3,33 expected hits Japanese roll dice for 1 destroyer and 3 transports in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 3 transports owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 1 destroyer and 6 fighters remaining. Battle score for attacker is 29 Casualties for Japanese: 1 destroyer and 3 transports Battle in French Equatorial Africa Americans attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 armour Americans roll dice for 1 artillery, 1 bomber and 1 infantry in French Equatorial Africa, round 2 : 2/3 hits, 1,33 expected hits Italians roll dice for 1 armour in French Equatorial Africa, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Americans and 1 armour owned by the Italians lost in French Equatorial Africa Americans win, taking French Equatorial Africa from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Americans 1 destroyer moved from 45 Sea Zone to 46 Sea Zone 1 battleship, 5 carriers, 1 cruiser and 1 fighter moved from 21 Sea Zone to 46 Sea Zone 2 infantry moved from Guam to 21 Sea Zone 1 marine moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 46 Sea Zone 1 destroyer and 3 submarines moved from 26 Sea Zone to 46 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 infantry and 1 marine moved from Western United States to 10 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 battleship and 1 marine moved from 21 Sea Zone to 46 Sea Zone 1 fighter and 2 tactical_bombers moved from Midway to 46 Sea Zone 6 fighters moved from 35 Sea Zone to 46 Sea Zone 1 carrier moved from 50 Sea Zone to 49 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 49 Sea Zone 1 fighter moved from 50 Sea Zone to 30 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 5 transports moved from 125 Sea Zone to 110 Sea Zone 2 carriers and 2 destroyers moved from 125 Sea Zone to 110 Sea Zone 1 fighter moved from 125 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Tunisia to Algeria 1 armour and 2 mech_infantrys moved from Libya to Tobruk 1 mech_infantry moved from Tunisia to Tobruk 1 bomber moved from French Equatorial Africa to Belgian Congo Place Units - Americans 1 factory_minor placed in Norway 1 harbour placed in Johnston Island 2 transports placed in 10 Sea Zone 2 artilleries and 4 infantry placed in Western United States 2 fighters placed in Western United States 1 tactical_bomber placed in Eastern United States Americans undo move 6. Americans undo move 5. 1 fighter and 1 tactical_bomber placed in Western United States Americans undo move 5. 2 fighters placed in Western United States 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 68 PUs; end with 71 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang Combat - Chinese Chinese creates battle in territory Kansu Chinese creates battle in territory Tsinghai Chinese creates battle in territory Sikang Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 3 PUs; end with 6 PUs Purchase Units - British British buy 1 artillery, 4 infantry, 1 marine and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Belgian Congo to Nigeria British take Nigeria from Italians 1 armour and 1 mech_infantry moved from Belgian Congo to French Central Africa 1 mech_infantry moved from Belgian Congo to French Central Africa 2 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 1 destroyer moved from 58 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 41 Sea Zone EDIT: 3 infantry moved from 91 Sea Zone to Morocco EDIT: 1 artillery and 1 infantry moved from Algeria to Libya 1 bomber moved from India to Iraq 2 artilleries, 9 infantry and 1 mech_infantry moved from India to Burma 2 fighters moved from India to 41 Sea Zone Combat - British Battle in Iraq British attack with 1 bomber Italians defend with 2 aaGuns Italians roll AA dice in Iraq : 1/1 hits, 0,17 expected hits 1 bomber owned by the British lost in Iraq Italians win with 2 aaGuns remaining. Battle score for attacker is -14 Casualties for British: 1 bomber Italians and British reach a stalemate . Battle score for attacker is -14 Casualties for British: 1 bomber Battle in Anglo Egyptian Sudan British attack with 2 armour, 1 infantry and 2 mech_infantrys Italians defend with 1 mech_infantry British roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 2/5 hits, 1,50 expected hits Italians roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in 41 Sea Zone British attack with 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 0/5 hits, 2,50 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 3 : 0/5 hits, 2,50 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 41 Sea Zone British roll dice for 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 4 : 1/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 41 Sea Zone British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -10 Casualties for British: 1 destroyer and 1 fighter Casualties for Japanese: 1 destroyer Battle in Burma British attack with 2 artilleries, 9 infantry and 1 mech_infantry Japanese defend with 2 armour British roll dice for 2 artilleries, 9 infantry and 1 mech_infantry in Burma, round 2 : 0/12 hits, 2,67 expected hits Japanese roll dice for 2 armour in Burma, round 2 : 0/2 hits, 1,00 expected hits British roll dice for 2 artilleries, 9 infantry and 1 mech_infantry in Burma, round 3 : 2/12 hits, 2,67 expected hits Japanese roll dice for 2 armour in Burma, round 3 : 1/2 hits, 1,00 expected hits 2 armour owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 2 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Japanese: 2 armour Battle in French Central Africa British attack with 1 armour and 2 mech_infantrys Italians defend with 1 armour British roll dice for 1 armour and 2 mech_infantrys in French Central Africa, round 2 : 2/3 hits, 0,83 expected hits Italians roll dice for 1 armour in French Central Africa, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in French Central Africa British win, taking French Central Africa from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to 91 Sea Zone: 1 infantry EDIT: Removing units owned by British from Gibraltar: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 75 Sea Zone 1 fighter moved from 41 Sea Zone to Borneo 3 aaGuns moved from India to Burma 1 fighter and 1 tactical_bomber moved from 75 Sea Zone to 72 Sea Zone 1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 75 Sea Zone to 72 Sea Zone 1 submarine moved from 71 Sea Zone to 80 Sea Zone 3 transports moved from 125 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 battleships, 1 carrier and 2 cruisers moved from 125 Sea Zone to 110 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 2 infantry moved from Rhodesia to Belgian Congo 2 infantry moved from Union of South Africa to Rhodesia 1 fighter moved from 125 Sea Zone to Normandy Bordeaux 2 fighters moved from Norway to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux EDIT: 1 fighter moved from 110 Sea Zone to Norway 2 aaGuns, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone Place Units - British 1 artillery, 4 infantry, 1 marine and 1 tactical_bomber placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 6 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6 UK_Pacific collect 12 PUs; end with 12 PUs Some Units in India change ownership: 6 infantry
Combat Hit Differential Summary :
Americans regular : 2,00 Italians regular : -0,33 Japanese regular : 0,33 British regular : -7,83 Italians AA : 0,83
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs; Combat Move - Americans 1 submarine moved from 6 Sea Zone to 20 Sea Zone 5 fighters moved from 21 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa 1 bomber moved from Gibraltar to French Equatorial Africa 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 destroyer moved from 44 Sea Zone to 35 Sea Zone Americans take 44 Sea Zone from Japanese 1 mech_infantry moved from Libya to Alexandria British take Alexandria from Italians 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 fighter moved from 21 Sea Zone to 35 Sea Zone Combat - Americans Americans creates battle in territory 125 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3,6 Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 20 Sea Zone Americans attack with 1 submarine Japanese defend with 1 carrier Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 carrier in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 20 Sea Zone Japanese win, taking 125 Sea Zone from Germans, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 carrier remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in 35 Sea Zone Americans attack with 1 destroyer and 6 fighters Japanese defend with 1 destroyer and 3 transports Americans roll dice for 1 destroyer and 6 fighters in 35 Sea Zone, round 2 : 5/7 hits, 3,33 expected hits Japanese roll dice for 1 destroyer and 3 transports in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 3 transports owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking 35 Sea Zone from Japanese with 1 destroyer and 6 fighters remaining. Battle score for attacker is 29 Casualties for Japanese: 1 destroyer and 3 transports Battle in French Equatorial Africa Americans attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 armour Americans roll dice for 1 artillery, 1 bomber and 1 infantry in French Equatorial Africa, round 2 : 2/3 hits, 1,33 expected hits Italians roll dice for 1 armour in French Equatorial Africa, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Americans and 1 armour owned by the Italians lost in French Equatorial Africa Americans win, taking French Equatorial Africa from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 1 armour Non Combat Move - Americans 1 destroyer moved from 45 Sea Zone to 46 Sea Zone 1 battleship, 5 carriers, 1 cruiser and 1 fighter moved from 21 Sea Zone to 46 Sea Zone 2 infantry moved from Guam to 21 Sea Zone 1 marine moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 46 Sea Zone 1 destroyer and 3 submarines moved from 26 Sea Zone to 46 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 infantry and 1 marine moved from Western United States to 10 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 battleship and 1 marine moved from 21 Sea Zone to 46 Sea Zone 1 fighter and 2 tactical_bombers moved from Midway to 46 Sea Zone 6 fighters moved from 35 Sea Zone to 46 Sea Zone 1 carrier moved from 50 Sea Zone to 49 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 49 Sea Zone 1 fighter moved from 50 Sea Zone to 30 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 5 transports moved from 125 Sea Zone to 110 Sea Zone 2 carriers and 2 destroyers moved from 125 Sea Zone to 110 Sea Zone 1 fighter moved from 125 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Tunisia to Algeria 1 armour and 2 mech_infantrys moved from Libya to Tobruk 1 mech_infantry moved from Tunisia to Tobruk 1 bomber moved from French Equatorial Africa to Belgian Congo Place Units - Americans 1 factory_minor placed in Norway 1 harbour placed in Johnston Island 2 transports placed in 10 Sea Zone 2 artilleries and 4 infantry placed in Western United States 2 fighters placed in Western United States 1 tactical_bomber placed in Eastern United States Americans undo move 6. Americans undo move 5. 1 fighter and 1 tactical_bomber placed in Western United States Americans undo move 5. 2 fighters placed in Western United States 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 68 PUs; end with 71 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang Combat - Chinese Chinese creates battle in territory Kansu Chinese creates battle in territory Tsinghai Chinese creates battle in territory Sikang Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 3 PUs; end with 6 PUs Purchase Units - British British buy 1 artillery, 4 infantry, 1 marine and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Belgian Congo to Nigeria British take Nigeria from Italians 1 armour and 1 mech_infantry moved from Belgian Congo to French Central Africa 1 mech_infantry moved from Belgian Congo to French Central Africa 2 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 1 destroyer moved from 58 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 41 Sea Zone EDIT: 3 infantry moved from 91 Sea Zone to Morocco EDIT: 1 artillery and 1 infantry moved from Algeria to Libya 1 bomber moved from India to Iraq 2 artilleries, 9 infantry and 1 mech_infantry moved from India to Burma 2 fighters moved from India to 41 Sea Zone Combat - British Battle in Iraq British attack with 1 bomber Italians defend with 2 aaGuns Italians roll AA dice in Iraq : 1/1 hits, 0,17 expected hits 1 bomber owned by the British lost in Iraq Italians win with 2 aaGuns remaining. Battle score for attacker is -14 Casualties for British: 1 bomber Italians and British reach a stalemate . Battle score for attacker is -14 Casualties for British: 1 bomber Battle in Anglo Egyptian Sudan British attack with 2 armour, 1 infantry and 2 mech_infantrys Italians defend with 1 mech_infantry British roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 2/5 hits, 1,50 expected hits Italians roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in 41 Sea Zone British attack with 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 0/5 hits, 2,50 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 3 : 0/5 hits, 2,50 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 41 Sea Zone British roll dice for 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 4 : 1/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 41 Sea Zone British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -10 Casualties for British: 1 destroyer and 1 fighter Casualties for Japanese: 1 destroyer Battle in Burma British attack with 2 artilleries, 9 infantry and 1 mech_infantry Japanese defend with 2 armour British roll dice for 2 artilleries, 9 infantry and 1 mech_infantry in Burma, round 2 : 0/12 hits, 2,67 expected hits Japanese roll dice for 2 armour in Burma, round 2 : 0/2 hits, 1,00 expected hits British roll dice for 2 artilleries, 9 infantry and 1 mech_infantry in Burma, round 3 : 2/12 hits, 2,67 expected hits Japanese roll dice for 2 armour in Burma, round 3 : 1/2 hits, 1,00 expected hits 2 armour owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 2 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for British: 1 infantry Casualties for Japanese: 2 armour Battle in French Central Africa British attack with 1 armour and 2 mech_infantrys Italians defend with 1 armour British roll dice for 1 armour and 2 mech_infantrys in French Central Africa, round 2 : 2/3 hits, 0,83 expected hits Italians roll dice for 1 armour in French Central Africa, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in French Central Africa British win, taking French Central Africa from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to 91 Sea Zone: 1 infantry EDIT: Removing units owned by British from Gibraltar: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 75 Sea Zone 1 fighter moved from 41 Sea Zone to Borneo 3 aaGuns moved from India to Burma 1 fighter and 1 tactical_bomber moved from 75 Sea Zone to 72 Sea Zone 1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 75 Sea Zone to 72 Sea Zone 1 submarine moved from 71 Sea Zone to 80 Sea Zone 3 transports moved from 125 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 battleships, 1 carrier and 2 cruisers moved from 125 Sea Zone to 110 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 2 infantry moved from Rhodesia to Belgian Congo 2 infantry moved from Union of South Africa to Rhodesia 1 fighter moved from 125 Sea Zone to Normandy Bordeaux 2 fighters moved from Norway to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux EDIT: 1 fighter moved from 110 Sea Zone to Norway 2 aaGuns, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone Place Units - British 1 artillery, 4 infantry, 1 marine and 1 tactical_bomber placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 6 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6 UK_Pacific collect 12 PUs; end with 12 PUs Some Units in India change ownership: 6 infantry Turning on Edit Mode EDIT: Removing units owned by British from Borneo: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to India: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Burma: 2 aaGuns EDIT: Adding units owned by British to India: 2 aaGuns EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 2,00 Italians regular : -0,33 Japanese regular : 0,33 British regular : -7,83 Italians AA : 0,83
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 2 fighters and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Eastern Persia to India 10 armour moved from Eastern Persia to India 1 bomber moved from Japan to 21 Sea Zone 2 infantry moved from Egypt to Alexandria 2 fighters moved from Egypt to Alexandria Combat - Italians Battle in Alexandria Italians attack with 2 fighters and 2 infantry Americans defend with 1 mech_infantry Italians roll dice for 2 fighters and 2 infantry in Alexandria, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 mech_infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Alexandria Italians win, taking Alexandria from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in 21 Sea Zone Italians attack with 1 bomber ANZAC defend with 1 cruiser Italians roll dice for 1 bomber in 21 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits ANZAC roll dice for 1 cruiser in 21 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 bomber in 21 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits ANZAC roll dice for 1 cruiser in 21 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC and 1 bomber owned by the Italians lost in 21 Sea Zone ANZAC win with no units remaining. Battle score for attacker is -2 Casualties for Italians: 1 bomber Casualties for ANZAC: 1 cruiser Battle in India Italians attack with 10 armour and 1 mech_infantry British defend with 2 aaGuns, 1 fighter and 6 infantry; ANZAC defend with 3 fighters; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Italians roll dice for 10 armour and 1 mech_infantry in India, round 2 : 3/11 hits, 5.17 expected hits UK_Pacific roll dice for 2 aaGuns, 4 fighters and 6 infantry in India, round 2 : 3/10 hits, 4.67 expected hits 1 mech_infantry owned by the Italians, 2 aaGuns owned by the British, 1 infantry owned by the British and 2 armour owned by the Italians lost in India Italians roll dice for 8 armour in India, round 3 : 4/8 hits, 4.00 expected hits UK_Pacific roll dice for 4 fighters and 5 infantry in India, round 3 : 3/9 hits, 4.33 expected hits 4 infantry owned by the British and 3 armour owned by the Italians lost in India Italians roll dice for 5 armour in India, round 4 : 2/5 hits, 2.50 expected hits UK_Pacific roll dice for 4 fighters and 1 infantry in India, round 4 : 4/5 hits, 3.00 expected hits 1 fighter owned by the ANZAC, 1 infantry owned by the British and 4 armour owned by the Italians lost in India Italians roll dice for 1 armour in India, round 5 : 0/1 hits, 0.50 expected hits UK_Pacific roll dice for 3 fighters in India, round 5 : 2/3 hits, 2.00 expected hits 1 armour owned by the Italians lost in India UK_Pacific win with 3 fighters remaining. Battle score for attacker is -26 Casualties for Italians: 10 armour and 1 mech_infantry Casualties for British: 2 aaGuns and 6 infantry Casualties for ANZAC: 1 fighter Non Combat Move - Italians 2 fighters moved from Alexandria to Egypt 7 infantry moved from Trans-Jordan to Egypt 2 aaGuns moved from Iraq to Trans-Jordan 3 fighters moved from Southern Italy to Egypt 2 mech_infantrys moved from Eastern Poland to Romania Place Units - Italians 2 fighters and 1 infantry placed in Southern Italy 3 infantry placed in Egypt Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1 Italians collect 12 PUs (6 lost to blockades); end with 12 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 16 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : -2.83 UK_Pacific regular : -2.00 ANZAC regular : 0.00 British regular : -0.33
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Politics - ANZAC Turning on Edit Mode EDIT: Removing units owned by British from India: 1 fighter EDIT: Adding units owned by ANZAC to India: 1 fighter EDIT: Turning off Edit Mode Combat Move - ANZAC 3 fighters moved from India to 43 Sea Zone 2 submarines moved from 6 Sea Zone to 20 Sea Zone Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 3 fighters Japanese defend with 1 cruiser ANZAC roll dice for 3 fighters in 43 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits Japanese roll dice for 1 cruiser in 43 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 fighter owned by the ANZAC lost in 43 Sea Zone ANZAC roll dice for 2 fighters in 43 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 cruiser in 43 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 2 fighters in 43 Sea Zone, round 4 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 cruiser in 43 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 2 fighters in 43 Sea Zone, round 5 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 cruiser in 43 Sea Zone, round 5 : 1/1 hits, 0,50 expected hits 1 fighter owned by the ANZAC and 1 cruiser owned by the Japanese lost in 43 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is -8 Casualties for ANZAC: 2 fighters Casualties for Japanese: 1 cruiser Battle in 20 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 carrier ANZAC roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 carrier in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 submarines in 20 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier in 20 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 submarines in 20 Sea Zone, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 carrier in 20 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 submarines in 20 Sea Zone, round 5 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 carrier in 20 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 submarines in 20 Sea Zone, round 6 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 carrier in 20 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits 1 carrier owned by the Japanese lost in 20 Sea Zone ANZAC win, taking 20 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 16 Casualties for Japanese: 1 carrier Non Combat Move - ANZAC 1 fighter moved from 43 Sea Zone to Borneo 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone Turn Complete - ANZAC
Combat Hit Differential Summary :
Japanese regular : -1,67 ANZAC regular : -4,83
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Politics - ANZAC Turning on Edit Mode EDIT: Removing units owned by British from India: 1 fighter EDIT: Adding units owned by ANZAC to India: 1 fighter EDIT: Turning off Edit Mode Combat Move - ANZAC 3 fighters moved from India to 43 Sea Zone 2 submarines moved from 6 Sea Zone to 20 Sea Zone Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 3 fighters Japanese defend with 1 cruiser ANZAC roll dice for 3 fighters in 43 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits Japanese roll dice for 1 cruiser in 43 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 fighter owned by the ANZAC lost in 43 Sea Zone ANZAC roll dice for 2 fighters in 43 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 cruiser in 43 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 2 fighters in 43 Sea Zone, round 4 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 cruiser in 43 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 2 fighters in 43 Sea Zone, round 5 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 cruiser in 43 Sea Zone, round 5 : 1/1 hits, 0,50 expected hits 1 fighter owned by the ANZAC and 1 cruiser owned by the Japanese lost in 43 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is -8 Casualties for ANZAC: 2 fighters Casualties for Japanese: 1 cruiser Battle in 20 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 carrier ANZAC roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 carrier in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 submarines in 20 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier in 20 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 submarines in 20 Sea Zone, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 carrier in 20 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 submarines in 20 Sea Zone, round 5 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 carrier in 20 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 submarines in 20 Sea Zone, round 6 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 carrier in 20 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits 1 carrier owned by the Japanese lost in 20 Sea Zone ANZAC win, taking 20 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 16 Casualties for Japanese: 1 carrier Non Combat Move - ANZAC 1 fighter moved from 43 Sea Zone to Borneo 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone Turn Complete - ANZAC Combat Move - French Non Combat Move - French 1 cruiser moved from 125 Sea Zone to 110 Sea Zone 1 destroyer moved from 75 Sea Zone to 72 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1,67 ANZAC regular : -4,83
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 10 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans Germans captures 12PUs while taking UK_Pacific capital Germans converts factory_major into different units 1 artillery and 1 infantry moved from Novgorod to Archangel 1 fighter moved from Novgorod to Archangel 1 fighter moved from Novgorod to Archangel 1 fighter moved from Novgorod to Finland 2 infantry moved from Novgorod to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 battleship moved from 115 Sea Zone to 114 Sea Zone 2 submarines moved from 115 Sea Zone to 114 Sea Zone 1 destroyer moved from 115 Sea Zone to 114 Sea Zone 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 battleship moved from 114 Sea Zone to 113 Sea Zone 1 submarine moved from 114 Sea Zone to 113 Sea Zone 1 submarine moved from 114 Sea Zone to 113 Sea Zone 1 destroyer moved from 114 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine 2 mech_infantrys moved from Eastern Poland to Ukraine 2 bombers moved from Eastern Poland to Ukraine 1 bomber moved from Eastern Poland to Western Ukraine 1 armour moved from West India to India Germans take India from UK_Pacific 2 infantry moved from Western Germany to Holland Belgium 3 fighters moved from Germany to Holland Belgium 1 infantry moved from Novgorod to Archangel Combat - Germans Battle in Holland Belgium Germans attack with 3 fighters and 2 infantry Americans defend with 1 infantry Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 0/5 hits, 1.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 3 : 0/4 hits, 1.67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium retreated to Holland Belgium Americans win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 2 infantry Battle in Finland Germans attack with 1 fighter and 2 infantry Americans defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Finland, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland Germans win, taking Finland from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Ukraine Germans attack with 2 bombers and 2 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Ukraine, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Western Ukraine, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 artillery, 2 fighters and 2 infantry Russians defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Archangel, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Archangel, round 3 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry and 1 mech_infantry triggerUKPacificDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Germans 2 fighters moved from Archangel to Germany 1 aaGun moved from Novgorod to 115 Sea Zone 1 aaGun and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 aaGun moved from 113 Sea Zone to Western Germany 1 aaGun moved from Bessarabia to Romania 2 aaGuns moved from Eastern Poland to Poland 3 infantry moved from Eastern Poland to Bessarabia 1 artillery moved from Eastern Poland to Bessarabia 1 bomber moved from Western Ukraine to Germany 1 bomber moved from Germany to Western Germany 2 bombers moved from Ukraine to Germany 4 mech_infantrys moved from Eastern Poland to Poland 3 fighters moved from Holland Belgium to Western Germany 2 infantry moved from France to Western Germany 1 fighter moved from Finland to Germany 1 transport moved from 115 Sea Zone to 113 Sea Zone 3 mech_infantrys moved from Novgorod to Poland 10 armour moved from Germany to Poland 2 fighters moved from Eastern Persia to 38 Sea Zone 10 tactical_bombers moved from Eastern Persia to Shan State 9 armour moved from West India to India 9 armour moved from West India to Persia Place Units - Germans 10 armour placed in Germany 2 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 4 mech_infantrys EDIT: Adding units owned by Germans to Poland: 4 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from French Indo China: 3 bombers EDIT: Adding units owned by Germans to Western Australia: 3 bombers EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4 Germans collect 50 PUs (1 lost to blockades); end with 62 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : 2.00 Russians regular : 0.33 Germans regular : -3.83
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Russians Russians buy 1 artillery, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Smolensk to Archangel 1 infantry moved from Belarus to Novgorod Russians take Novgorod from Germans 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Italians 2 fighters moved from Russia to Western Ukraine 1 fighter moved from Russia to Ukraine 1 fighter moved from Russia to Western Ukraine 1 artillery moved from Smolensk to Archangel 1 infantry moved from Belarus to Eastern Poland Russians take Eastern Poland from Germans 1 infantry moved from Belarus to Archangel 1 artillery moved from Smolensk to Archangel 1 mech_infantry moved from Russia to Western Ukraine 1 infantry moved from Belarus to Archangel 1 artillery moved from Belarus to Archangel Combat - Russians Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 3/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Western Ukraine Russians attack with 3 fighters, 1 infantry and 1 mech_infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 2/5 hits, 1,83 expected hits Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Archangel Russians attack with 3 artilleries and 4 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 3 artilleries and 4 infantry in Archangel, round 2 : 2/7 hits, 2,17 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 1 aaGun, 1 artillery and 1 infantry moved from Caucasus to Rostov 1 infantry moved from Kazakhstan to Caucasus 1 infantry moved from Volgograd to Rostov 1 fighter moved from Ukraine to Bryansk 3 fighters moved from Western Ukraine to Bryansk 2 armour and 1 mech_infantry moved from Smolensk to Novgorod 3 infantry moved from Belarus to Novgorod 1 aaGun moved from Belarus to Novgorod 1 aaGun moved from Belarus to Novgorod 5 artilleries and 1 infantry moved from Russia to Bryansk 1 aaGun moved from Smolensk to Belarus 3 infantry moved from Belarus to Bryansk 6 infantry moved from Belarus to Bryansk 4 infantry moved from Belarus to Novgorod 2 infantry moved from Belarus to Novgorod 2 infantry moved from Belarus to Novgorod Place Units - Russians 1 artillery and 2 infantry placed in Volgograd 6 infantry and 1 tactical_bomber placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans regular : 0,00 Russians regular : 1,33
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Wait, will move away from Belarus.
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Russians Russians buy 1 artillery, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Smolensk to Archangel 1 infantry moved from Belarus to Novgorod Russians take Novgorod from Germans 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Italians 2 fighters moved from Russia to Western Ukraine 1 fighter moved from Russia to Ukraine 1 fighter moved from Russia to Western Ukraine 1 artillery moved from Smolensk to Archangel 1 infantry moved from Belarus to Eastern Poland Russians take Eastern Poland from Germans 1 infantry moved from Belarus to Archangel 1 artillery moved from Smolensk to Archangel 1 mech_infantry moved from Russia to Western Ukraine 1 infantry moved from Belarus to Archangel 1 artillery moved from Belarus to Archangel Combat - Russians Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 3/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Western Ukraine Russians attack with 3 fighters, 1 infantry and 1 mech_infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 2/5 hits, 1,83 expected hits Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Archangel Russians attack with 3 artilleries and 4 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 3 artilleries and 4 infantry in Archangel, round 2 : 2/7 hits, 2,17 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 1 aaGun, 1 artillery and 1 infantry moved from Caucasus to Rostov 1 infantry moved from Kazakhstan to Caucasus 1 infantry moved from Volgograd to Rostov 1 fighter moved from Ukraine to Bryansk 3 fighters moved from Western Ukraine to Bryansk 2 armour and 1 mech_infantry moved from Smolensk to Novgorod 3 infantry moved from Belarus to Novgorod 1 aaGun moved from Belarus to Novgorod 1 aaGun moved from Belarus to Novgorod 5 artilleries and 1 infantry moved from Russia to Bryansk 3 infantry moved from Belarus to Bryansk 6 infantry moved from Belarus to Bryansk 4 infantry moved from Belarus to Novgorod 2 infantry moved from Belarus to Novgorod 2 infantry moved from Belarus to Novgorod 4 artilleries moved from Belarus to Novgorod 2 artilleries and 10 infantry moved from Belarus to Bryansk 1 aaGun moved from Smolensk to Bryansk 1 aaGun moved from Belarus to Novgorod 1 aaGun moved from Belarus to Bryansk Place Units - Russians 1 artillery and 2 infantry placed in Volgograd 6 infantry and 1 tactical_bomber placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans regular : 0,00 Russians regular : 1,33
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 aaGun, 1 carrier, 2 destroyers, 2 infantry and 3 transports; Remaining resources: 2 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 5 fighters moved from Philippines to 35 Sea Zone 5 bombers moved from Kwangtung to 35 Sea Zone Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in 35 Sea Zone Japanese attack with 5 bombers and 5 fighters Americans defend with 1 destroyer Japanese roll dice for 5 bombers and 5 fighters in 35 Sea Zone, round 2 : 6/10 hits, 5.83 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win, taking 6 Sea Zone from ANZAC with 5 bombers and 4 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Non Combat Move - Japanese 5 bombers moved from 35 Sea Zone to Western Australia 4 fighters moved from 35 Sea Zone to Philippines 1 fighter moved from 38 Sea Zone to Philippines 1 fighter moved from Japan to Philippines 2 infantry moved from Yunnan to Shan State 1 armour moved from Yunnan to Shan State 2 infantry moved from French Indo China to Shan State 1 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Hunan to Kwangsi 1 infantry moved from Anhwe to Kweichow 3 mech_infantrys moved from Kiangsu to Kwangsi 4 armour moved from Kiangsu to Kwangsi 1 artillery moved from Kweichow to Yunnan 1 artillery moved from Kweichow to Hunan 4 fighters moved from 38 Sea Zone to Western Australia 1 tactical_bomber moved from 38 Sea Zone to Western Australia 1 armour moved from New South Wales to Western Australia 4 armour moved from Kwangtung to French Indo China 2 battleships, 5 carriers, 1 cruiser, 4 fighters and 1 transport moved from 38 Sea Zone to 36 Sea Zone Place Units - Japanese 1 destroyer and 2 transports placed in 36 Sea Zone 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone 1 aaGun and 2 infantry placed in New South Wales Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4,6,3 Japanese collect 58 PUs (4 lost to blockades); end with 60 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 0.17
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 5 infantry, 1 marine and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 1 battleship, 2 infantry, 1 marine and 1 transport moved from 46 Sea Zone to 62 Sea Zone Americans take 54 Sea Zone from Japanese Americans take 62 Sea Zone from Japanese 2 infantry and 1 marine moved from 62 Sea Zone to New South Wales 7 fighters and 2 tactical_bombers moved from 46 Sea Zone to New South Wales 1 battleship and 1 cruiser moved from 46 Sea Zone to 62 Sea Zone 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to New South Wales 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 30 Sea Zone to 62 Sea Zone 2 infantry and 1 marine moved from 62 Sea Zone to New South Wales 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 3 fighters moved from Gibraltar to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 bomber moved from Belgian Congo to Trans-Jordan 1 fighter moved from Norway to 112 Sea Zone Combat - Americans Battle in Denmark Battle in Trans-Jordan Americans attack with 1 bomber Italians defend with 2 aaGuns Italians roll AA dice in Trans-Jordan : 0/1 hits, 0,17 expected hits 2 aaGuns owned by the Italians lost in Trans-Jordan Americans win, taking Denmark from Germans with 1 bomber remaining. Battle score for attacker is 10 Casualties for Italians: 2 aaGuns Battle in New South Wales Americans attack with 8 fighters, 4 infantry, 2 marines and 3 tactical_bombers Japanese defend with 3 aaGuns, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry Japanese roll AA dice in New South Wales : 2/9 hits, 1,50 expected hits 2 fighters owned by the Americans lost in New South Wales Americans roll dice for 2 battleships and 2 cruisers in New South Wales, round 2 : 2/4 hits, 2,33 expected hits Americans roll dice for 6 fighters, 4 infantry, 2 marines and 3 tactical_bombers in New South Wales, round 2 : 7/15 hits, 6,33 expected hits Japanese roll dice for 3 aaGuns, 3 artilleries, 1 fighter and 6 infantry in New South Wales, round 2 : 2/10 hits, 3,67 expected hits 6 infantry owned by the Japanese, 3 aaGuns owned by the Japanese and 2 infantry owned by the Americans lost in New South Wales Americans roll dice for 6 fighters, 2 infantry, 2 marines and 3 tactical_bombers in New South Wales, round 3 : 5/13 hits, 6,00 expected hits Japanese roll dice for 3 artilleries and 1 fighter in New South Wales, round 3 : 1/4 hits, 1,67 expected hits 1 fighter owned by the Japanese, 3 artilleries owned by the Japanese and 1 infantry owned by the Americans lost in New South Wales Americans win, taking New South Wales from Japanese with 6 fighters, 1 infantry, 2 marines and 3 tactical_bombers remaining. Battle score for attacker is 26 Casualties for Americans: 2 fighters and 3 infantry Casualties for Japanese: 3 aaGuns, 3 artilleries, 1 fighter and 6 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from Western United States to Hawaiian Islands 2 artilleries and 4 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 10 Sea Zone to 30 Sea Zone 5 carriers and 1 fighter moved from 46 Sea Zone to 62 Sea Zone 6 fighters and 3 tactical_bombers moved from New South Wales to 62 Sea Zone 2 destroyers moved from 46 Sea Zone to 62 Sea Zone 3 submarines moved from 46 Sea Zone to 54 Sea Zone 1 carrier moved from 49 Sea Zone to 30 Sea Zone 1 submarine moved from 30 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Eastern United States to 110 Sea Zone 3 infantry moved from Morocco to 91 Sea Zone 1 cruiser moved from 91 Sea Zone to 101 Sea Zone 4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 4 transports moved from 110 Sea Zone to 102 Sea Zone 1 fighter moved from 112 Sea Zone to United Kingdom 1 fighter moved from 112 Sea Zone to 110 Sea Zone 1 bomber moved from Trans-Jordan to Belgian Congo 1 transport moved from 82 Sea Zone to 87 Sea Zone 1 artillery moved from French Equatorial Africa to Belgian Congo 3 infantry moved from 30 Sea Zone to Johnston Island EDIT: 1 infantry and 1 transport moved from 30 Sea Zone to 50 Sea Zone EDIT: 1 artillery and 1 transport moved from 30 Sea Zone to 29 Sea Zone EDIT: 1 artillery and 1 transport moved from 30 Sea Zone to 27 Sea Zone EDIT: 1 artillery and 1 transport moved from 27 Sea Zone to 30 Sea Zone EDIT: 1 artillery and 1 transport moved from 29 Sea Zone to 30 Sea Zone EDIT: 1 infantry and 1 transport moved from 50 Sea Zone to 30 Sea Zone 1 armour and 3 mech_infantrys moved from Tobruk to Libya Place Units - Americans 1 airfield placed in Norway 1 marine placed in Eastern United States 2 fighters and 1 tactical_bomber placed in Western United States 1 artillery and 2 infantry placed in Normandy Bordeaux 1 carrier placed in 112 Sea Zone Americans undo move 5. 1 carrier placed in 113 Sea Zone 1 carrier and 1 destroyer placed in 10 Sea Zone Americans undo move 5. 1 carrier placed in 112 Sea Zone 2 infantry placed in Norway 1 infantry placed in Eastern United States Americans undo move 5. 1 destroyer placed in 10 Sea Zone Americans undo move 8. Americans undo move 6. 1 carrier and 1 destroyer placed in 113 Sea Zone Americans undo move 7. 1 carrier placed in 113 Sea Zone 1 infantry placed in Norway 1 destroyer placed in 10 Sea Zone 1 infantry placed in Eastern United States Americans undo move 7. Americans undo move 5. Americans undo move 5. Americans undo move 7. 2 infantry placed in Norway 2 carriers placed in 10 Sea Zone Turn Complete - Americans Americans collect 71 PUs; end with 72 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Combat Hit Differential Summary :
Americans regular : -0,67 Japanese regular : -2,33 Japanese AA : 0,50 Italians AA : -0,17
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Assumed no scramble in z112.
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Shensi 1 infantry moved from Tsinghai to Shensi 1 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 3 infantry in Shensi, round 4 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : -0,50 Japanese regular : -1,00