Smoked Greece and bought 2 fighters??
Nice!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 4 aaGuns, 2 fighters and 12 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 cruiser moved from 42 Sea Zone to 43 Sea Zone
2 fighters moved from French Indo China to 43 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to 35 Sea Zone
11 armour and 1 mech_infantry moved from French Indo China to Burma
Japanese take Shan State from UK_Pacific
2 tactical_bombers moved from 42 Sea Zone to Burma
7 fighters moved from 42 Sea Zone to Burma
5 bombers moved from French Indo China to Burma
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
2 battleships moved from 42 Sea Zone to 38 Sea Zone
1 cruiser moved from 42 Sea Zone to 38 Sea Zone
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 armour moved from Kwangtung to Yunnan
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 cruiser and 2 fighters
British defend with 1 destroyer and 1 transport
Japanese roll dice for 1 cruiser and 2 fighters in 43 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
British roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 transport owned by the British lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 cruiser and 2 fighters remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 3 fighters in 35 Sea Zone, round 2 : 4/4 hits, 1.83 expected hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 1 armour and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 11 armour, 1 artillery, 5 bombers, 7 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 aaGun, 1 artillery, 23 infantry and 1 tactical_bomber
British roll AA dice in Burma : 1/3 hits, 0.50 expected hits
1 tactical_bomber owned by the Japanese lost in Burma
Japanese roll dice for 2 battleships in Burma, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 11 armour, 1 artillery, 5 bombers, 7 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 18/27 hits, 13.83 expected hits
UK_Pacific roll dice for 1 aaGun, 1 artillery, 23 infantry and 1 tactical_bomber in Burma, round 2 : 9/25 hits, 8.50 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 aaGun owned by the British, 6 armour owned by the Japanese and 19 infantry owned by the British lost in Burma
Japanese roll dice for 5 armour, 5 bombers, 7 fighters and 1 tactical_bomber in Burma, round 3 : 9/18 hits, 10.00 expected hits
UK_Pacific roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Burma, round 3 : 3/6 hits, 2.17 expected hits
1 tactical_bomber owned by the British, 3 armour owned by the Japanese, 1 artillery owned by the British and 4 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 armour, 5 bombers, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 9 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for British: 1 aaGun, 1 artillery, 23 infantry and 1 tactical_bomber
Non Combat Move - Japanese
5 bombers moved from Burma to Kwangtung
7 fighters moved from Burma to 38 Sea Zone
6 carriers moved from 42 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from Burma to 38 Sea Zone
3 transports moved from 42 Sea Zone to 36 Sea Zone
1 aaGun, 1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
1 aaGun, 1 artillery, 3 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone
1 aaGun, 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
3 fighters moved from 35 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to Philippines
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Jehol to Kiangsu
1 infantry moved from Hopei to Anhwe
1 infantry moved from Chahar to Anhwe
1 infantry moved from Suiyuyan to Chahar
2 artilleries moved from Shensi to Kweichow
1 infantry moved from Shensi to Hopei
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Szechwan
1 infantry moved from South Australia to New South Wales
1 armour moved from Kwangtung to Kiangsu
Place Units - Japanese
2 aaGuns and 1 infantry placed in Kiangsu
2 aaGuns and 1 infantry placed in Kwangtung
2 fighters and 8 infantry placed in Japan
2 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,5,5,4,2
Japanese collect 61 PUs (5 lost to blockades); end with 61 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.33
Japanese regular : 8.50
British AA : 0.50
UK_Pacific regular : 1.33
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 4 aaGuns, 2 fighters and 12 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 cruiser moved from 42 Sea Zone to 43 Sea Zone
2 fighters moved from French Indo China to 43 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to 35 Sea Zone
11 armour and 1 mech_infantry moved from French Indo China to Burma
Japanese take Shan State from UK_Pacific
2 tactical_bombers moved from 42 Sea Zone to Burma
7 fighters moved from 42 Sea Zone to Burma
5 bombers moved from French Indo China to Burma
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
2 battleships moved from 42 Sea Zone to 38 Sea Zone
1 cruiser moved from 42 Sea Zone to 38 Sea Zone
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 armour moved from Kwangtung to Yunnan
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 cruiser and 2 fighters
British defend with 1 destroyer and 1 transport
Japanese roll dice for 1 cruiser and 2 fighters in 43 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
British roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 transport owned by the British lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 cruiser and 2 fighters remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 3 fighters in 35 Sea Zone, round 2 : 4/4 hits, 1.83 expected hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 1 armour and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 11 armour, 1 artillery, 5 bombers, 7 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 aaGun, 1 artillery, 23 infantry and 1 tactical_bomber
British roll AA dice in Burma : 1/3 hits, 0.50 expected hits
1 tactical_bomber owned by the Japanese lost in Burma
Japanese roll dice for 2 battleships in Burma, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 11 armour, 1 artillery, 5 bombers, 7 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 18/27 hits, 13.83 expected hits
UK_Pacific roll dice for 1 aaGun, 1 artillery, 23 infantry and 1 tactical_bomber in Burma, round 2 : 9/25 hits, 8.50 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 aaGun owned by the British, 6 armour owned by the Japanese and 19 infantry owned by the British lost in Burma
Japanese roll dice for 5 armour, 5 bombers, 7 fighters and 1 tactical_bomber in Burma, round 3 : 9/18 hits, 10.00 expected hits
UK_Pacific roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Burma, round 3 : 3/6 hits, 2.17 expected hits
1 tactical_bomber owned by the British, 3 armour owned by the Japanese, 1 artillery owned by the British and 4 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 armour, 5 bombers, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 9 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for British: 1 aaGun, 1 artillery, 23 infantry and 1 tactical_bomber
Non Combat Move - Japanese
5 bombers moved from Burma to Kwangtung
7 fighters moved from Burma to 38 Sea Zone
6 carriers moved from 42 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from Burma to 38 Sea Zone
3 transports moved from 42 Sea Zone to 36 Sea Zone
1 aaGun, 1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
1 aaGun, 1 artillery, 3 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone
1 aaGun, 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
3 fighters moved from 35 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to Philippines
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Jehol to Kiangsu
1 infantry moved from Hopei to Anhwe
1 infantry moved from Chahar to Anhwe
1 infantry moved from Suiyuyan to Chahar
2 artilleries moved from Shensi to Kweichow
1 infantry moved from Shensi to Hopei
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Szechwan
1 infantry moved from South Australia to New South Wales
1 armour moved from Kwangtung to Kiangsu
Place Units - Japanese
2 aaGuns and 1 infantry placed in Kiangsu
2 aaGuns and 1 infantry placed in Kwangtung
2 fighters and 8 infantry placed in Japan
2 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,5,5,4,2
Japanese collect 61 PUs (5 lost to blockades); end with 61 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 38 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.33
Japanese regular : 8.50
British AA : 0.50
UK_Pacific regular : 1.33
British regular : -0.33
@trulpenplay Please use latest file I forgot to move a CV
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs;
Combat Move - Americans
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 21 Sea Zone to 20 Sea Zone
5 fighters moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
1 bomber moved from Gibraltar to French Equatorial Africa
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
Americans take 44 Sea Zone from Japanese
1 mech_infantry moved from Libya to Alexandria
British take Alexandria from Italians
1 infantry moved from Norway to Finland
Americans take Finland from Germans
Combat - Americans
Americans creates battle in territory 125 Sea Zone
Combat Hit Differential Summary :
Scramble and kami in z35?
Wait, must consider hitting with 6 fig.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs;
Combat Move - Americans
1 submarine moved from 6 Sea Zone to 20 Sea Zone
5 fighters moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
1 bomber moved from Gibraltar to French Equatorial Africa
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
Americans take 44 Sea Zone from Japanese
1 mech_infantry moved from Libya to Alexandria
British take Alexandria from Italians
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 fighter moved from 21 Sea Zone to 35 Sea Zone
Combat - Americans
Americans creates battle in territory 125 Sea Zone
Combat Hit Differential Summary :
6 figs to z35. Scramble and kami?
@trulpen No scramble. Use 2 Kami on DD in seazone 35.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs;
Combat Move - Americans
1 submarine moved from 6 Sea Zone to 20 Sea Zone
5 fighters moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
1 bomber moved from Gibraltar to French Equatorial Africa
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
Americans take 44 Sea Zone from Japanese
1 mech_infantry moved from Libya to Alexandria
British take Alexandria from Italians
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 fighter moved from 21 Sea Zone to 35 Sea Zone
Combat - Americans
Americans creates battle in territory 125 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3,6
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 20 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 carrier
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 carrier in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win, taking 125 Sea Zone from Germans, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 carrier remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Americans attack with 1 destroyer and 6 fighters
Japanese defend with 1 destroyer and 3 transports
Americans roll dice for 1 destroyer and 6 fighters in 35 Sea Zone, round 2 : 5/7 hits, 3,33 expected hits
Japanese roll dice for 1 destroyer and 3 transports in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
3 transports owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 destroyer and 6 fighters remaining. Battle score for attacker is 29
Casualties for Japanese: 1 destroyer and 3 transports
Battle in French Equatorial Africa
Americans attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 armour
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in French Equatorial Africa, round 2 : 2/3 hits, 1,33 expected hits
Italians roll dice for 1 armour in French Equatorial Africa, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Americans and 1 armour owned by the Italians lost in French Equatorial Africa
Americans win, taking French Equatorial Africa from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Americans
1 destroyer moved from 45 Sea Zone to 46 Sea Zone
1 battleship, 5 carriers, 1 cruiser and 1 fighter moved from 21 Sea Zone to 46 Sea Zone
2 infantry moved from Guam to 21 Sea Zone
1 marine moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 46 Sea Zone
1 destroyer and 3 submarines moved from 26 Sea Zone to 46 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 infantry and 1 marine moved from Western United States to 10 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 battleship and 1 marine moved from 21 Sea Zone to 46 Sea Zone
1 fighter and 2 tactical_bombers moved from Midway to 46 Sea Zone
6 fighters moved from 35 Sea Zone to 46 Sea Zone
1 carrier moved from 50 Sea Zone to 49 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 49 Sea Zone
1 fighter moved from 50 Sea Zone to 30 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
5 transports moved from 125 Sea Zone to 110 Sea Zone
2 carriers and 2 destroyers moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from 125 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Tunisia to Algeria
1 armour and 2 mech_infantrys moved from Libya to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
1 bomber moved from French Equatorial Africa to Belgian Congo
Place Units - Americans
1 factory_minor placed in Norway
1 harbour placed in Johnston Island
2 transports placed in 10 Sea Zone
2 artilleries and 4 infantry placed in Western United States
2 fighters placed in Western United States
1 tactical_bomber placed in Eastern United States
Americans undo move 6.
Americans undo move 5.
1 fighter and 1 tactical_bomber placed in Western United States
Americans undo move 5.
2 fighters placed in Western United States
1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 68 PUs; end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Combat Hit Differential Summary :
Americans regular : 2,00
Italians regular : 0,50
Japanese regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
Combat - Chinese
Chinese creates battle in territory Kansu
Chinese creates battle in territory Tsinghai
Chinese creates battle in territory Sikang
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs;
Combat Move - Americans
1 submarine moved from 6 Sea Zone to 20 Sea Zone
5 fighters moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
1 bomber moved from Gibraltar to French Equatorial Africa
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
Americans take 44 Sea Zone from Japanese
1 mech_infantry moved from Libya to Alexandria
British take Alexandria from Italians
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 fighter moved from 21 Sea Zone to 35 Sea Zone
Combat - Americans
Americans creates battle in territory 125 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3,6
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 20 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 carrier
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 carrier in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win, taking 125 Sea Zone from Germans, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 carrier remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Americans attack with 1 destroyer and 6 fighters
Japanese defend with 1 destroyer and 3 transports
Americans roll dice for 1 destroyer and 6 fighters in 35 Sea Zone, round 2 : 5/7 hits, 3,33 expected hits
Japanese roll dice for 1 destroyer and 3 transports in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
3 transports owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 destroyer and 6 fighters remaining. Battle score for attacker is 29
Casualties for Japanese: 1 destroyer and 3 transports
Battle in French Equatorial Africa
Americans attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 armour
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in French Equatorial Africa, round 2 : 2/3 hits, 1,33 expected hits
Italians roll dice for 1 armour in French Equatorial Africa, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Americans and 1 armour owned by the Italians lost in French Equatorial Africa
Americans win, taking French Equatorial Africa from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Americans
1 destroyer moved from 45 Sea Zone to 46 Sea Zone
1 battleship, 5 carriers, 1 cruiser and 1 fighter moved from 21 Sea Zone to 46 Sea Zone
2 infantry moved from Guam to 21 Sea Zone
1 marine moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 46 Sea Zone
1 destroyer and 3 submarines moved from 26 Sea Zone to 46 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 infantry and 1 marine moved from Western United States to 10 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 battleship and 1 marine moved from 21 Sea Zone to 46 Sea Zone
1 fighter and 2 tactical_bombers moved from Midway to 46 Sea Zone
6 fighters moved from 35 Sea Zone to 46 Sea Zone
1 carrier moved from 50 Sea Zone to 49 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 49 Sea Zone
1 fighter moved from 50 Sea Zone to 30 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
5 transports moved from 125 Sea Zone to 110 Sea Zone
2 carriers and 2 destroyers moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from 125 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Tunisia to Algeria
1 armour and 2 mech_infantrys moved from Libya to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
1 bomber moved from French Equatorial Africa to Belgian Congo
Place Units - Americans
1 factory_minor placed in Norway
1 harbour placed in Johnston Island
2 transports placed in 10 Sea Zone
2 artilleries and 4 infantry placed in Western United States
2 fighters placed in Western United States
1 tactical_bomber placed in Eastern United States
Americans undo move 6.
Americans undo move 5.
1 fighter and 1 tactical_bomber placed in Western United States
Americans undo move 5.
2 fighters placed in Western United States
1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 68 PUs; end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
Combat - Chinese
Chinese creates battle in territory Kansu
Chinese creates battle in territory Tsinghai
Chinese creates battle in territory Sikang
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 6 PUs
Purchase Units - British
British buy 1 artillery, 4 infantry, 1 marine and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Nigeria
British take Nigeria from Italians
1 armour and 1 mech_infantry moved from Belgian Congo to French Central Africa
1 mech_infantry moved from Belgian Congo to French Central Africa
2 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 destroyer moved from 58 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 41 Sea Zone
EDIT: 3 infantry moved from 91 Sea Zone to Morocco
EDIT: 1 artillery and 1 infantry moved from Algeria to Libya
1 bomber moved from India to Iraq
2 artilleries, 9 infantry and 1 mech_infantry moved from India to Burma
2 fighters moved from India to 41 Sea Zone
Combat - British
Battle in Iraq
British attack with 1 bomber
Italians defend with 2 aaGuns
Italians roll AA dice in Iraq : 1/1 hits, 0,17 expected hits
1 bomber owned by the British lost in Iraq
Italians win with 2 aaGuns remaining. Battle score for attacker is -14
Casualties for British: 1 bomber
Italians and British reach a stalemate
. Battle score for attacker is -14
Casualties for British: 1 bomber
Battle in Anglo Egyptian Sudan
British attack with 2 armour, 1 infantry and 2 mech_infantrys
Italians defend with 1 mech_infantry
British roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 2/5 hits, 1,50 expected hits
Italians roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in 41 Sea Zone
British attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 0/5 hits, 2,50 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 3 : 0/5 hits, 2,50 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 41 Sea Zone
British roll dice for 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 4 : 1/4 hits, 2,17 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 41 Sea Zone
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for British: 1 destroyer and 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Burma
British attack with 2 artilleries, 9 infantry and 1 mech_infantry
Japanese defend with 2 armour
British roll dice for 2 artilleries, 9 infantry and 1 mech_infantry in Burma, round 2 : 0/12 hits, 2,67 expected hits
Japanese roll dice for 2 armour in Burma, round 2 : 0/2 hits, 1,00 expected hits
British roll dice for 2 artilleries, 9 infantry and 1 mech_infantry in Burma, round 3 : 2/12 hits, 2,67 expected hits
Japanese roll dice for 2 armour in Burma, round 3 : 1/2 hits, 1,00 expected hits
2 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 2 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Japanese: 2 armour
Battle in French Central Africa
British attack with 1 armour and 2 mech_infantrys
Italians defend with 1 armour
British roll dice for 1 armour and 2 mech_infantrys in French Central Africa, round 2 : 2/3 hits, 0,83 expected hits
Italians roll dice for 1 armour in French Central Africa, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in French Central Africa
British win, taking French Central Africa from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to 91 Sea Zone: 1 infantry
EDIT: Removing units owned by British from Gibraltar: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 75 Sea Zone
1 fighter moved from 41 Sea Zone to Borneo
3 aaGuns moved from India to Burma
1 fighter and 1 tactical_bomber moved from 75 Sea Zone to 72 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 75 Sea Zone to 72 Sea Zone
1 submarine moved from 71 Sea Zone to 80 Sea Zone
3 transports moved from 125 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 battleships, 1 carrier and 2 cruisers moved from 125 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from 125 Sea Zone to Normandy Bordeaux
2 fighters moved from Norway to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
EDIT: 1 fighter moved from 110 Sea Zone to Norway
2 aaGuns, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
Place Units - British
1 artillery, 4 infantry, 1 marine and 1 tactical_bomber placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Place Units - UK_Pacific
6 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6
UK_Pacific collect 12 PUs; end with 12 PUs
Some Units in India change ownership: 6 infantry
Combat Hit Differential Summary :
Americans regular : 2,00
Italians regular : -0,33
Japanese regular : 0,33
British regular : -7,83
Italians AA : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs;
Combat Move - Americans
1 submarine moved from 6 Sea Zone to 20 Sea Zone
5 fighters moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to French Equatorial Africa
1 bomber moved from Gibraltar to French Equatorial Africa
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
Americans take 44 Sea Zone from Japanese
1 mech_infantry moved from Libya to Alexandria
British take Alexandria from Italians
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 fighter moved from 21 Sea Zone to 35 Sea Zone
Combat - Americans
Americans creates battle in territory 125 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3,6
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 20 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 carrier
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 carrier in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win, taking 125 Sea Zone from Germans, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 carrier remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Americans attack with 1 destroyer and 6 fighters
Japanese defend with 1 destroyer and 3 transports
Americans roll dice for 1 destroyer and 6 fighters in 35 Sea Zone, round 2 : 5/7 hits, 3,33 expected hits
Japanese roll dice for 1 destroyer and 3 transports in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
3 transports owned by the Japanese and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 destroyer and 6 fighters remaining. Battle score for attacker is 29
Casualties for Japanese: 1 destroyer and 3 transports
Battle in French Equatorial Africa
Americans attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 armour
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in French Equatorial Africa, round 2 : 2/3 hits, 1,33 expected hits
Italians roll dice for 1 armour in French Equatorial Africa, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Americans and 1 armour owned by the Italians lost in French Equatorial Africa
Americans win, taking French Equatorial Africa from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Americans
1 destroyer moved from 45 Sea Zone to 46 Sea Zone
1 battleship, 5 carriers, 1 cruiser and 1 fighter moved from 21 Sea Zone to 46 Sea Zone
2 infantry moved from Guam to 21 Sea Zone
1 marine moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 46 Sea Zone
1 destroyer and 3 submarines moved from 26 Sea Zone to 46 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 infantry and 1 marine moved from Western United States to 10 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 battleship and 1 marine moved from 21 Sea Zone to 46 Sea Zone
1 fighter and 2 tactical_bombers moved from Midway to 46 Sea Zone
6 fighters moved from 35 Sea Zone to 46 Sea Zone
1 carrier moved from 50 Sea Zone to 49 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 49 Sea Zone
1 fighter moved from 50 Sea Zone to 30 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
5 transports moved from 125 Sea Zone to 110 Sea Zone
2 carriers and 2 destroyers moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from 125 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Tunisia to Algeria
1 armour and 2 mech_infantrys moved from Libya to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
1 bomber moved from French Equatorial Africa to Belgian Congo
Place Units - Americans
1 factory_minor placed in Norway
1 harbour placed in Johnston Island
2 transports placed in 10 Sea Zone
2 artilleries and 4 infantry placed in Western United States
2 fighters placed in Western United States
1 tactical_bomber placed in Eastern United States
Americans undo move 6.
Americans undo move 5.
1 fighter and 1 tactical_bomber placed in Western United States
Americans undo move 5.
2 fighters placed in Western United States
1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 68 PUs; end with 71 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
Combat - Chinese
Chinese creates battle in territory Kansu
Chinese creates battle in territory Tsinghai
Chinese creates battle in territory Sikang
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 6 PUs
Purchase Units - British
British buy 1 artillery, 4 infantry, 1 marine and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Nigeria
British take Nigeria from Italians
1 armour and 1 mech_infantry moved from Belgian Congo to French Central Africa
1 mech_infantry moved from Belgian Congo to French Central Africa
2 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 destroyer moved from 58 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 41 Sea Zone
EDIT: 3 infantry moved from 91 Sea Zone to Morocco
EDIT: 1 artillery and 1 infantry moved from Algeria to Libya
1 bomber moved from India to Iraq
2 artilleries, 9 infantry and 1 mech_infantry moved from India to Burma
2 fighters moved from India to 41 Sea Zone
Combat - British
Battle in Iraq
British attack with 1 bomber
Italians defend with 2 aaGuns
Italians roll AA dice in Iraq : 1/1 hits, 0,17 expected hits
1 bomber owned by the British lost in Iraq
Italians win with 2 aaGuns remaining. Battle score for attacker is -14
Casualties for British: 1 bomber
Italians and British reach a stalemate
. Battle score for attacker is -14
Casualties for British: 1 bomber
Battle in Anglo Egyptian Sudan
British attack with 2 armour, 1 infantry and 2 mech_infantrys
Italians defend with 1 mech_infantry
British roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 2/5 hits, 1,50 expected hits
Italians roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in 41 Sea Zone
British attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 0/5 hits, 2,50 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 3 : 0/5 hits, 2,50 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 41 Sea Zone
British roll dice for 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 4 : 1/4 hits, 2,17 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 41 Sea Zone
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for British: 1 destroyer and 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Burma
British attack with 2 artilleries, 9 infantry and 1 mech_infantry
Japanese defend with 2 armour
British roll dice for 2 artilleries, 9 infantry and 1 mech_infantry in Burma, round 2 : 0/12 hits, 2,67 expected hits
Japanese roll dice for 2 armour in Burma, round 2 : 0/2 hits, 1,00 expected hits
British roll dice for 2 artilleries, 9 infantry and 1 mech_infantry in Burma, round 3 : 2/12 hits, 2,67 expected hits
Japanese roll dice for 2 armour in Burma, round 3 : 1/2 hits, 1,00 expected hits
2 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 2 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Japanese: 2 armour
Battle in French Central Africa
British attack with 1 armour and 2 mech_infantrys
Italians defend with 1 armour
British roll dice for 1 armour and 2 mech_infantrys in French Central Africa, round 2 : 2/3 hits, 0,83 expected hits
Italians roll dice for 1 armour in French Central Africa, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in French Central Africa
British win, taking French Central Africa from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to 91 Sea Zone: 1 infantry
EDIT: Removing units owned by British from Gibraltar: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 75 Sea Zone
1 fighter moved from 41 Sea Zone to Borneo
3 aaGuns moved from India to Burma
1 fighter and 1 tactical_bomber moved from 75 Sea Zone to 72 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 75 Sea Zone to 72 Sea Zone
1 submarine moved from 71 Sea Zone to 80 Sea Zone
3 transports moved from 125 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 battleships, 1 carrier and 2 cruisers moved from 125 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from 125 Sea Zone to Normandy Bordeaux
2 fighters moved from Norway to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
EDIT: 1 fighter moved from 110 Sea Zone to Norway
2 aaGuns, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
Place Units - British
1 artillery, 4 infantry, 1 marine and 1 tactical_bomber placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Place Units - UK_Pacific
6 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6
UK_Pacific collect 12 PUs; end with 12 PUs
Some Units in India change ownership: 6 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Borneo: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to India: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 2 aaGuns
EDIT: Adding units owned by British to India: 2 aaGuns
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 2,00
Italians regular : -0,33
Japanese regular : 0,33
British regular : -7,83
Italians AA : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Eastern Persia to India
10 armour moved from Eastern Persia to India
1 bomber moved from Japan to 21 Sea Zone
2 infantry moved from Egypt to Alexandria
2 fighters moved from Egypt to Alexandria
Combat - Italians
Battle in Alexandria
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 mech_infantry
Italians roll dice for 2 fighters and 2 infantry in Alexandria, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 mech_infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Alexandria
Italians win, taking Alexandria from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in 21 Sea Zone
Italians attack with 1 bomber
ANZAC defend with 1 cruiser
Italians roll dice for 1 bomber in 21 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
ANZAC roll dice for 1 cruiser in 21 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 bomber in 21 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
ANZAC roll dice for 1 cruiser in 21 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC and 1 bomber owned by the Italians lost in 21 Sea Zone
ANZAC win with no units remaining. Battle score for attacker is -2
Casualties for Italians: 1 bomber
Casualties for ANZAC: 1 cruiser
Battle in India
Italians attack with 10 armour and 1 mech_infantry
British defend with 2 aaGuns, 1 fighter and 6 infantry; ANZAC defend with 3 fighters; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Italians roll dice for 10 armour and 1 mech_infantry in India, round 2 : 3/11 hits, 5.17 expected hits
UK_Pacific roll dice for 2 aaGuns, 4 fighters and 6 infantry in India, round 2 : 3/10 hits, 4.67 expected hits
1 mech_infantry owned by the Italians, 2 aaGuns owned by the British, 1 infantry owned by the British and 2 armour owned by the Italians lost in India
Italians roll dice for 8 armour in India, round 3 : 4/8 hits, 4.00 expected hits
UK_Pacific roll dice for 4 fighters and 5 infantry in India, round 3 : 3/9 hits, 4.33 expected hits
4 infantry owned by the British and 3 armour owned by the Italians lost in India
Italians roll dice for 5 armour in India, round 4 : 2/5 hits, 2.50 expected hits
UK_Pacific roll dice for 4 fighters and 1 infantry in India, round 4 : 4/5 hits, 3.00 expected hits
1 fighter owned by the ANZAC, 1 infantry owned by the British and 4 armour owned by the Italians lost in India
Italians roll dice for 1 armour in India, round 5 : 0/1 hits, 0.50 expected hits
UK_Pacific roll dice for 3 fighters in India, round 5 : 2/3 hits, 2.00 expected hits
1 armour owned by the Italians lost in India
UK_Pacific win with 3 fighters remaining. Battle score for attacker is -26
Casualties for Italians: 10 armour and 1 mech_infantry
Casualties for British: 2 aaGuns and 6 infantry
Casualties for ANZAC: 1 fighter
Non Combat Move - Italians
2 fighters moved from Alexandria to Egypt
7 infantry moved from Trans-Jordan to Egypt
2 aaGuns moved from Iraq to Trans-Jordan
3 fighters moved from Southern Italy to Egypt
2 mech_infantrys moved from Eastern Poland to Romania
Place Units - Italians
2 fighters and 1 infantry placed in Southern Italy
3 infantry placed in Egypt
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
Italians collect 12 PUs (6 lost to blockades); end with 12 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : -2.83
UK_Pacific regular : -2.00
ANZAC regular : 0.00
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Politics - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 fighter
EDIT: Adding units owned by ANZAC to India: 1 fighter
EDIT: Turning off Edit Mode
Combat Move - ANZAC
3 fighters moved from India to 43 Sea Zone
2 submarines moved from 6 Sea Zone to 20 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 cruiser
ANZAC roll dice for 3 fighters in 43 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
Japanese roll dice for 1 cruiser in 43 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 fighter owned by the ANZAC lost in 43 Sea Zone
ANZAC roll dice for 2 fighters in 43 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 cruiser in 43 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
ANZAC roll dice for 2 fighters in 43 Sea Zone, round 4 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 cruiser in 43 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
ANZAC roll dice for 2 fighters in 43 Sea Zone, round 5 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 cruiser in 43 Sea Zone, round 5 : 1/1 hits, 0,50 expected hits
1 fighter owned by the ANZAC and 1 cruiser owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is -8
Casualties for ANZAC: 2 fighters
Casualties for Japanese: 1 cruiser
Battle in 20 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 carrier
ANZAC roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 carrier in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 2 submarines in 20 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier in 20 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 2 submarines in 20 Sea Zone, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 carrier in 20 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 2 submarines in 20 Sea Zone, round 5 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 carrier in 20 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 2 submarines in 20 Sea Zone, round 6 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 carrier in 20 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
1 carrier owned by the Japanese lost in 20 Sea Zone
ANZAC win, taking 20 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Non Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to Borneo
1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
Turn Complete - ANZAC
Combat Hit Differential Summary :
Japanese regular : -1,67
ANZAC regular : -4,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9
Politics - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 fighter
EDIT: Adding units owned by ANZAC to India: 1 fighter
EDIT: Turning off Edit Mode
Combat Move - ANZAC
3 fighters moved from India to 43 Sea Zone
2 submarines moved from 6 Sea Zone to 20 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 cruiser
ANZAC roll dice for 3 fighters in 43 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
Japanese roll dice for 1 cruiser in 43 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 fighter owned by the ANZAC lost in 43 Sea Zone
ANZAC roll dice for 2 fighters in 43 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 cruiser in 43 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
ANZAC roll dice for 2 fighters in 43 Sea Zone, round 4 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 cruiser in 43 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
ANZAC roll dice for 2 fighters in 43 Sea Zone, round 5 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 cruiser in 43 Sea Zone, round 5 : 1/1 hits, 0,50 expected hits
1 fighter owned by the ANZAC and 1 cruiser owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is -8
Casualties for ANZAC: 2 fighters
Casualties for Japanese: 1 cruiser
Battle in 20 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 carrier
ANZAC roll dice for 2 submarines in 20 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 carrier in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 2 submarines in 20 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier in 20 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 2 submarines in 20 Sea Zone, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 carrier in 20 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 2 submarines in 20 Sea Zone, round 5 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 carrier in 20 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 2 submarines in 20 Sea Zone, round 6 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 carrier in 20 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
1 carrier owned by the Japanese lost in 20 Sea Zone
ANZAC win, taking 20 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Non Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to Borneo
1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
Turn Complete - ANZAC
Combat Move - French
Non Combat Move - French
1 cruiser moved from 125 Sea Zone to 110 Sea Zone
1 destroyer moved from 75 Sea Zone to 72 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1,67
ANZAC regular : -4,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Germans captures 12PUs while taking UK_Pacific capital
Germans converts factory_major into different units
1 artillery and 1 infantry moved from Novgorod to Archangel
1 fighter moved from Novgorod to Archangel
1 fighter moved from Novgorod to Archangel
1 fighter moved from Novgorod to Finland
2 infantry moved from Novgorod to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 battleship moved from 115 Sea Zone to 114 Sea Zone
2 submarines moved from 115 Sea Zone to 114 Sea Zone
1 destroyer moved from 115 Sea Zone to 114 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 battleship moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 destroyer moved from 114 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
2 bombers moved from Eastern Poland to Ukraine
1 bomber moved from Eastern Poland to Western Ukraine
1 armour moved from West India to India
Germans take India from UK_Pacific
2 infantry moved from Western Germany to Holland Belgium
3 fighters moved from Germany to Holland Belgium
1 infantry moved from Novgorod to Archangel
Combat - Germans
Battle in Holland Belgium
Germans attack with 3 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 0/5 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 3 : 0/4 hits, 1.67 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
retreated to Holland Belgium
Americans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Finland
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Finland, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Ukraine
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Ukraine, round 2 : 3/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Western Ukraine, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 2 fighters and 2 infantry
Russians defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 2 fighters and 2 infantry in Archangel, round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Archangel, round 3 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
triggerUKPacificDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Germans
2 fighters moved from Archangel to Germany
1 aaGun moved from Novgorod to 115 Sea Zone
1 aaGun and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 aaGun moved from 113 Sea Zone to Western Germany
1 aaGun moved from Bessarabia to Romania
2 aaGuns moved from Eastern Poland to Poland
3 infantry moved from Eastern Poland to Bessarabia
1 artillery moved from Eastern Poland to Bessarabia
1 bomber moved from Western Ukraine to Germany
1 bomber moved from Germany to Western Germany
2 bombers moved from Ukraine to Germany
4 mech_infantrys moved from Eastern Poland to Poland
3 fighters moved from Holland Belgium to Western Germany
2 infantry moved from France to Western Germany
1 fighter moved from Finland to Germany
1 transport moved from 115 Sea Zone to 113 Sea Zone
3 mech_infantrys moved from Novgorod to Poland
10 armour moved from Germany to Poland
2 fighters moved from Eastern Persia to 38 Sea Zone
10 tactical_bombers moved from Eastern Persia to Shan State
9 armour moved from West India to India
9 armour moved from West India to Persia
Place Units - Germans
10 armour placed in Germany
2 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 4 mech_infantrys
EDIT: Adding units owned by Germans to Poland: 4 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from French Indo China: 3 bombers
EDIT: Adding units owned by Germans to Western Australia: 3 bombers
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
Germans collect 50 PUs (1 lost to blockades); end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : 2.00
Russians regular : 0.33
Germans regular : -3.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Smolensk to Archangel
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Italians
2 fighters moved from Russia to Western Ukraine
1 fighter moved from Russia to Ukraine
1 fighter moved from Russia to Western Ukraine
1 artillery moved from Smolensk to Archangel
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Belarus to Archangel
1 artillery moved from Smolensk to Archangel
1 mech_infantry moved from Russia to Western Ukraine
1 infantry moved from Belarus to Archangel
1 artillery moved from Belarus to Archangel
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 3/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 3 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 2/5 hits, 1,83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Archangel
Russians attack with 3 artilleries and 4 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 3 artilleries and 4 infantry in Archangel, round 2 : 2/7 hits, 2,17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
1 aaGun, 1 artillery and 1 infantry moved from Caucasus to Rostov
1 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Volgograd to Rostov
1 fighter moved from Ukraine to Bryansk
3 fighters moved from Western Ukraine to Bryansk
2 armour and 1 mech_infantry moved from Smolensk to Novgorod
3 infantry moved from Belarus to Novgorod
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Belarus to Novgorod
5 artilleries and 1 infantry moved from Russia to Bryansk
1 aaGun moved from Smolensk to Belarus
3 infantry moved from Belarus to Bryansk
6 infantry moved from Belarus to Bryansk
4 infantry moved from Belarus to Novgorod
2 infantry moved from Belarus to Novgorod
2 infantry moved from Belarus to Novgorod
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
6 infantry and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans regular : 0,00
Russians regular : 1,33
Wait, will move away from Belarus.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Smolensk to Archangel
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Italians
2 fighters moved from Russia to Western Ukraine
1 fighter moved from Russia to Ukraine
1 fighter moved from Russia to Western Ukraine
1 artillery moved from Smolensk to Archangel
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Belarus to Archangel
1 artillery moved from Smolensk to Archangel
1 mech_infantry moved from Russia to Western Ukraine
1 infantry moved from Belarus to Archangel
1 artillery moved from Belarus to Archangel
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 3/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 3 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 2/5 hits, 1,83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Archangel
Russians attack with 3 artilleries and 4 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 3 artilleries and 4 infantry in Archangel, round 2 : 2/7 hits, 2,17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
1 aaGun, 1 artillery and 1 infantry moved from Caucasus to Rostov
1 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Volgograd to Rostov
1 fighter moved from Ukraine to Bryansk
3 fighters moved from Western Ukraine to Bryansk
2 armour and 1 mech_infantry moved from Smolensk to Novgorod
3 infantry moved from Belarus to Novgorod
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Belarus to Novgorod
5 artilleries and 1 infantry moved from Russia to Bryansk
3 infantry moved from Belarus to Bryansk
6 infantry moved from Belarus to Bryansk
4 infantry moved from Belarus to Novgorod
2 infantry moved from Belarus to Novgorod
2 infantry moved from Belarus to Novgorod
4 artilleries moved from Belarus to Novgorod
2 artilleries and 10 infantry moved from Belarus to Bryansk
1 aaGun moved from Smolensk to Bryansk
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Belarus to Bryansk
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
6 infantry and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans regular : 0,00
Russians regular : 1,33