@Jacob16 ok. any luck with the dicey function?
L20 #1 Mainah (X) vs Avner (L + 16) BM3
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 55 Sea Zone to 42 Sea Zone 6 fighters and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 destroyer, 6 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 4/9 hits, 4,67 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 1 destroyer, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 6 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone 3 destroyers and 5 submarines moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 carrier, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands 3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 103 Sea Zone to 110 Sea Zone 3 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 4 infantry placed in Central United States 1 infantry placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British British repair damage of 10x factory_major; Remaining resources: 40 PUs; British buy 3 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 103 Sea Zone to Normandy Bordeaux 1 fighter moved from 103 Sea Zone to Normandy Bordeaux 1 infantry moved from Northwest Persia to Caucasus 1 infantry moved from Northwest Persia to Caucasus 5 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus 1 bomber moved from Russia to Ukraine Combat - British Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0,17 expected hits Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Normandy Bordeaux British attack with 4 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Caucasus British attack with 5 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 4/8 hits, 3,50 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 5 fighters and 1 tactical_bomber moved from Caucasus to Russia 2 armour, 2 infantry and 7 mech_infantrys moved from Eastern Persia to West India 1 armour and 2 mech_infantrys moved from Persia to West India 1 fighter moved from Iraq to West India 1 fighter moved from Iraq to West India 1 artillery, 2 infantry and 1 mech_infantry moved from Iraq to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from Egypt to Northwest Persia 1 mech_infantry moved from Egypt to Iraq 1 battleship and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 carrier moved from 103 Sea Zone to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to United Kingdom 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 bomber moved from Ukraine to Russia Place Units - British 1 fighter placed in United Kingdom 3 armour placed in Persia 3 mech_infantrys placed in Iraq Turn Complete - British British collect 44 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -0,67 Japanese regular : -0,33 Germans AA : -0,17 Germans regular : 0,33 British regular : 0,83
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from France to Normandy Bordeaux 3 fighters moved from Western Germany to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 3 fighters and 2 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.83 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 3 fighters moved from Normandy Bordeaux to Western Germany 1 armour and 2 mech_infantrys moved from Northern Italy to France 4 aaGuns, 1 artillery, 11 infantry and 1 marine moved from Southern Italy to Northern Italy 2 bombers moved from Bulgaria to Greece 3 infantry moved from Ukraine to Bryansk 2 armour and 1 mech_infantry moved from Rostov to Bryansk Place Units - Italians 1 artillery and 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3 Italians collect 15 PUs (3 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians regular : -0.83 British regular : 0.67
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Borneo Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Celebes ANZAC win, taking Borneo from Japanese, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 infantry moved from Turkmenistan to Eastern Persia Place Units - ANZAC 1 destroyer and 2 transports placed in 54 Sea Zone ANZAC undo move 1. 1 infantry placed in Queensland 2 transports placed in 54 Sea Zone 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 26 PUs; end with 26 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs Combat Move - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 39 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 80 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,33
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TripleA Move Summary: Germans round 13
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 2 destroyers, 2 fighters, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Western Germany to Holland Belgium Germans take Holland Belgium from British 1 armour moved from Holland Belgium to Western Germany 1 mech_infantry moved from Novgorod to Nenetsia Germans take Nenetsia from Russians 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd 2 mech_infantrys moved from Volgograd to Caucasus 1 mech_infantry moved from Ukraine to Caucasus 2 mech_infantrys moved from Bryansk to Samara 3 fighters moved from Bryansk to Caucasus 2 fighters moved from Bryansk to Samara 3 tactical_bombers moved from Bryansk to Caucasus 2 tactical_bombers moved from Bryansk to Samara
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 2 destroyers, 2 fighters, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Western Germany to Holland Belgium Germans take Holland Belgium from British 1 armour moved from Holland Belgium to Western Germany 1 mech_infantry moved from Novgorod to Nenetsia Germans take Nenetsia from Russians 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd 2 mech_infantrys moved from Volgograd to Caucasus 1 mech_infantry moved from Ukraine to Caucasus 2 mech_infantrys moved from Bryansk to Samara 3 fighters moved from Bryansk to Caucasus 2 fighters moved from Bryansk to Samara 3 tactical_bombers moved from Bryansk to Caucasus 2 tactical_bombers moved from Bryansk to Samara Combat - Germans Battle in Samara Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Samara, round 2 : 1/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 3 fighters, 3 mech_infantrys and 3 tactical_bombers British defend with 2 infantry Germans roll dice for 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 6/9 hits, 4.00 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for British: 2 infantry Non Combat Move - Germans 1 submarine moved from 123 Sea Zone to 125 Sea Zone 1 destroyer moved from 112 Sea Zone to 111 Sea Zone 4 mech_infantrys moved from Western Germany to Poland 3 armour moved from Western Germany to Poland 1 armour and 1 mech_infantry moved from Novgorod to Bryansk 2 fighters and 2 tactical_bombers moved from Samara to Bryansk 2 armour moved from Ukraine to Bryansk 3 fighters moved from Caucasus to Bryansk 3 tactical_bombers moved from Caucasus to Bryansk 1 armour moved from Amur to Jehol Place Units - Germans 1 armour and 2 mech_infantrys placed in Novgorod 3 armour placed in Volgograd 2 fighters placed in Western Germany 1 destroyer placed in 112 Sea Zone 1 destroyer and 3 submarines placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4 Germans collect 66 PUs (2 lost to blockades); end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 0.33
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Russians Russians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians Place Units - Russians 3 infantry placed in Russia Turn Complete - Russians Russians collect 3 PUs; end with 3 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 5 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 2 fighters and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 37 Sea Zone to India 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Borneo 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 2 cruisers moved from 35 Sea Zone to 36 Sea Zone 2 marines moved from French Indo China to 36 Sea Zone 2 cruisers and 2 marines moved from 36 Sea Zone to 43 Sea Zone 2 marines moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 submarine moved from 35 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 44 Sea Zone 2 bombers moved from Volgograd to Iraq 2 bombers moved from Volgograd to Persia 1 bomber moved from Volgograd to Persia 1 bomber moved from Volgograd to Iraq Combat - Japanese Strategic bombing raid in Iraq British roll AA dice in Iraq : 0/3 hits, 0.50 expected hits Bombing raid in Iraq rolls: 8,6,8 and causes: 6 damage to unit: factory_minor Bombing raid in Iraq causes 6 damage total. Strategic bombing raid in Persia British roll AA dice in Persia : 0/3 hits, 0.50 expected hits Bombing raid in Persia rolls: 3,6,7 and causes: 6 damage to unit: factory_minor Bombing raid in Persia causes 6 damage total. Battle in 43 Sea Zone Japanese attack with 2 cruisers and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 2 cruisers and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Borneo Japanese attack with 2 artilleries, 2 fighters, 2 infantry, 2 marines and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry, 2 marines and 1 tactical_bomber in Borneo, round 2 : 3/9 hits, 3.67 expected hits ANZAC roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Borneo Japanese win, taking Borneo from ANZAC with 2 artilleries, 2 fighters, 2 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Non Combat Move - Japanese 1 carrier moved from 37 Sea Zone to 43 Sea Zone 1 destroyer moved from 37 Sea Zone to 55 Sea Zone 1 carrier moved from 37 Sea Zone to 43 Sea Zone 1 carrier moved from 43 Sea Zone to 35 Sea Zone 1 destroyer moved from 20 Sea Zone to 16 Sea Zone 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Szechwan to Sikang 1 armour and 3 mech_infantrys moved from Sikang to Volgograd 3 bombers moved from Persia to Volgograd 3 bombers moved from Iraq to Volgograd 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 carrier and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from French Indo China to India 1 fighter moved from Japan to 35 Sea Zone 2 fighters moved from Borneo to 43 Sea Zone 1 tactical_bomber moved from Borneo to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone Place Units - Japanese 1 carrier placed in 20 Sea Zone 2 fighters placed in 20 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 2 destroyers and 1 submarine placed in 36 Sea Zone 3 submarines placed in 37 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 43 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 0.67 British AA : -1.00 ANZAC regular : -0.67
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Sorry for the edits of that DD - Had this turn mapped out 2 days ago, but couldn’t quite remember it today.
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 carrier, 2 fighters, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 30 Sea Zone 1 armour and 3 infantry moved from 54 Sea Zone to Queensland 6 artilleries and 7 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 6 artilleries, 3 destroyers, 7 infantry and 7 transports moved from 110 Sea Zone to 91 Sea Zone 1 aaGun, 6 artilleries and 7 infantry moved from 91 Sea Zone to Gibraltar 8 infantry moved from Central United States to 101 Sea Zone 1 carrier, 3 destroyers, 2 fighters, 8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 8 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Dutch New Guinea to New Guinea Place Units - Americans 1 carrier and 3 transports placed in 101 Sea Zone 1 artillery and 4 infantry placed in Central United States 2 fighters placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British British repair damage of 5x factory_minor, 5x factory_minor; Remaining resources: 40 PUs; British buy 4 fighters; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 110 Sea Zone to 111 Sea Zone 1 fighter moved from United Kingdom to 111 Sea Zone 1 fighter moved from United Kingdom to 111 Sea Zone 3 infantry moved from Northwest Persia to Caucasus 1 fighter moved from Northwest Persia to Caucasus 1 bomber moved from Russia to Caucasus 1 infantry moved from Northwest Persia to Caucasus Combat - British Battle in 111 Sea Zone British attack with 2 fighters and 1 submarine Germans defend with 1 destroyer British roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 2 fighters in 111 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Germans roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 111 Sea Zone British win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Caucasus British attack with 1 bomber, 1 fighter and 4 infantry Germans defend with 2 mech_infantrys British roll dice for 1 bomber, 1 fighter and 4 infantry in Caucasus, round 2 : 2/6 hits, 1,83 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 2/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Caucasus British win, taking Caucasus from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 2 Casualties for British: 2 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - British 1 fighter moved from Caucasus to Russia 3 armour moved from Persia to West India 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Iraq to Northwest Persia 4 mech_infantrys moved from Iraq to Eastern Persia 2 fighters and 2 tactical_bombers moved from Russia to Northwest Persia 1 bomber moved from Caucasus to Northwest Persia 2 submarines moved from 80 Sea Zone to 81 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 battleship moved from 81 Sea Zone to 71 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 4 infantry moved from United Kingdom to 110 Sea Zone 1 battleship, 2 carriers, 2 fighters, 4 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar 4 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 111 Sea Zone to United Kingdom 1 fighter moved from 111 Sea Zone to United Kingdom Place Units - British 2 fighters placed in Iraq 2 fighters placed in Persia British undo move 2. British undo move 1. 2 fighters placed in Persia 2 fighters placed in Egypt Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0,00 Japanese regular : 0,33 Germans regular : 1,00 British regular : 0,83
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - Italians Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 infantry moved from Normandy Bordeaux to Southern France 4 infantry moved from France to Southern France 2 artilleries moved from France to Southern France 1 armour and 2 mech_infantrys moved from France to Yugoslavia 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 4 aaGuns, 1 artillery, 13 infantry and 1 marine moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 2 bombers moved from Greece to Bulgaria 3 fighters moved from Western Germany to Southern France Place Units - Italians 2 armour and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1 Italians collect 14 PUs (4 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 carrier and 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from Eastern Persia to West India Place Units - ANZAC 1 carrier and 2 destroyers placed in 54 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 fighter EDIT: Removing units owned by ANZAC from Queensland: 1 fighter EDIT: Adding units owned by ANZAC to 54 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4 ANZAC collect 21 PUs (1 lost to blockades); end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 80 PUs; Germans buy 3 aaGuns, 2 armour, 1 bomber, 1 destroyer, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 mech_infantrys moved from Bryansk to Caucasus 5 fighters moved from Bryansk to Caucasus 5 tactical_bombers moved from Bryansk to Caucasus Combat - Germans Battle in Caucasus Germans attack with 5 fighters, 3 mech_infantrys and 5 tactical_bombers British defend with 2 infantry Germans roll dice for 5 fighters, 3 mech_infantrys and 5 tactical_bombers in Caucasus, round 2 : 7/13 hits, 6.33 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 5 fighters, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for British: 2 infantry Non Combat Move - Germans 5 fighters and 5 tactical_bombers moved from Caucasus to Bryansk 2 mech_infantrys moved from Samara to Volgograd 1 mech_infantry moved from Nenetsia to Samara 1 armour and 2 mech_infantrys moved from Novgorod to Bryansk 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 submarine moved from 125 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 1 aaGun, 3 artilleries and 6 infantry moved from France to Southern France 1 armour moved from Jehol to Hunan 3 armour and 4 mech_infantrys moved from Poland to Novgorod Place Units - Germans 2 infantry placed in Western Germany 3 infantry placed in Southern France 1 bomber placed in Western Germany 3 aaGuns placed in Volgograd 2 armour and 1 mech_infantry placed in Ukraine 3 mech_infantrys placed in Novgorod 1 destroyer placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3 Germans collect 66 PUs (2 lost to blockades); end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 0.67
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - Russians Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians Place Units - Russians 1 artillery and 1 infantry placed in Russia Turn Complete - Russians Russians collect 3 PUs; end with 3 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 5 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - Japanese Japanese repair damage of 5x airfield; Remaining resources: 62 PUs; 6 SuicideAttackTokens; Japanese buy 1 armour, 1 destroyer, 1 fighter, 2 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 2 infantry moved from Borneo to 43 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 43 Sea Zone to 41 Sea Zone 2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra 2 fighters moved from India to Sumatra 2 marines moved from Borneo to 43 Sea Zone 2 cruisers and 2 marines moved from 43 Sea Zone to 42 Sea Zone 2 marines moved from 42 Sea Zone to Java 2 fighters moved from 43 Sea Zone to Java 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 43 Sea Zone to 55 Sea Zone 2 fighters and 3 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone 1 submarine moved from 42 Sea Zone to 55 Sea Zone Combat - Japanese Battle in Java Japanese attack with 2 fighters and 2 marines ANZAC defend with 1 infantry Japanese roll dice for 2 cruisers in Java, round 2 : 1/2 hits, 1.00 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 fighters and 2 marines remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Sumatra Japanese attack with 2 artilleries, 2 fighters and 2 infantry ANZAC defend with 2 infantry Japanese roll dice for 2 artilleries, 2 fighters and 2 infantry in Sumatra, round 2 : 2/6 hits, 2.33 expected hits ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer, 4 fighters, 1 submarine and 5 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 4 fighters and 5 tactical_bombers in 55 Sea Zone, round 2 : 6/10 hits, 5.50 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Japanese win with 1 destroyer, 4 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 2 fighters moved from Sumatra to 42 Sea Zone 2 fighters moved from Java to 42 Sea Zone 1 carrier moved from 43 Sea Zone to 42 Sea Zone 1 carrier moved from 20 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 3 aaGuns, 9 armour, 5 artilleries, 2 infantry and 12 mech_infantrys moved from India to Burma 3 armour moved from Malaya to Burma 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 37 Sea Zone to 78 Sea Zone 1 submarine moved from 37 Sea Zone to 44 Sea Zone 1 battleship moved from 35 Sea Zone to 34 Sea Zone 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 3 carriers moved from 35 Sea Zone to 34 Sea Zone 3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 34 Sea Zone 1 fighter and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 1 fighter moved from 20 Sea Zone to 35 Sea Zone 1 fighter moved from 20 Sea Zone to Philippines 1 submarine moved from 36 Sea Zone to 34 Sea Zone 1 submarine moved from 35 Sea Zone to 34 Sea Zone 3 fighters and 2 tactical_bombers moved from Volgograd to Yunnan 6 bombers moved from Volgograd to French Indo China Place Units - Japanese 1 armour and 2 mech_infantrys placed in Malaya 1 fighter placed in French Indo China 2 submarines placed in 36 Sea Zone 3 submarines placed in 20 Sea Zone 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : -0.17 ANZAC regular : 0.00
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TripleA Manual Gamesave Post: Americans round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine
Combat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : -0,33
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submerge?
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sorry not to consider the request, I was wrong to send the file I have to send the destroyer in attack too…
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TripleA Manual Gamesave Post: British round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - British
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 destroyer, 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 4/6 hits, 3,00 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - Americans 4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 mech_infantry moved from New Guinea to 46 Sea Zone 1 mech_infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 mech_infantry moved from 54 Sea Zone to Queensland 1 artillery and 4 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 carrier, 2 fighters, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 4 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 30 Sea Zone to 54 Sea Zone Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 4 infantry placed in Central United States 2 fighters placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British British repair damage of 1x factory_minor, 1x factory_minor; Remaining resources: 46 PUs; British buy 1 armour, 1 artillery, 1 destroyer, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from West India to India UK_Pacific take India from Japanese 2 infantry moved from Northwest Persia to Caucasus 1 bomber moved from Northwest Persia to Caucasus 1 fighter moved from Northwest Persia to Caucasus 1 fighter moved from Northwest Persia to Caucasus 1 tactical_bomber moved from Northwest Persia to Caucasus 1 tactical_bomber moved from Northwest Persia to Caucasus 1 submarine moved from 111 Sea Zone to 104 Sea Zone 1 fighter moved from United Kingdom to 104 Sea Zone 1 fighter moved from United Kingdom to 104 Sea Zone Combat - British Battle in 104 Sea Zone British attack with 2 fighters and 1 submarine Germans defend with 1 destroyer British roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone British win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Caucasus British attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers Germans defend with 2 mech_infantrys British roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 4/7 hits, 3,33 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Germans with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - British 1 fighter moved from Caucasus to Russia 1 fighter moved from Caucasus to Russia 1 bomber moved from Caucasus to Russia 1 tactical_bomber moved from Caucasus to Northwest Persia 1 tactical_bomber moved from Caucasus to Northwest Persia 1 tactical_bomber moved from Northwest Persia to Persia 1 tactical_bomber moved from Northwest Persia to Persia 1 fighter moved from Egypt to Persia 1 fighter moved from Egypt to Persia 1 submarine moved from 81 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 submarine moved from 81 Sea Zone to 97 Sea Zone 1 fighter moved from 104 Sea Zone to 91 Sea Zone 1 fighter moved from 104 Sea Zone to 91 Sea Zone 1 fighter moved from West India to Persia 1 fighter moved from West India to Persia 1 battleship and 1 transport moved from 71 Sea Zone to 83 Sea Zone Place Units - British 1 armour, 1 artillery and 1 mech_infantry placed in Iraq 2 fighters and 1 mech_infantry placed in Persia 1 destroyer placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,3 British collect 37 PUs (2 lost to blockades); end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Americans regular : 1,33 Japanese regular : 1,17 Germans regular : 0,00 British regular : 0,33
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14 Purchase Units - Italians Italians buy 3 artilleries; Remaining resources: 2 PUs; Combat Move - Italians Non Combat Move - Italians 2 bombers moved from Bulgaria to Greece 1 artillery and 1 infantry moved from Yugoslavia to Bulgaria 1 armour and 2 mech_infantrys moved from Yugoslavia to Bessarabia 3 fighters moved from Southern France to Southern Italy Place Units - Italians 3 artilleries placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1 Italians collect 15 PUs (3 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :