setting up
Guam Solo L vs crockett36 X G40.2 oob
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Kansu to Shensi 1 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi 10 infantry moved from Kansu to Suiyuyan 1 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 5 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50 Japanese regular : 0.00
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Western Germany 1 tactical_bomber moved from Malta to Egypt 1 fighter moved from 94 Sea Zone to Egypt 1 tactical_bomber moved from 94 Sea Zone to Egypt 1 carrier moved from 94 Sea Zone to 98 Sea Zone Americans take 98 Sea Zone from Italians 2 bombers moved from Gibraltar to France 1 fighter moved from Finland to Russia 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone 1 armour, 1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 94 Sea Zone to 98 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt 1 fighter moved from Western United States to 25 Sea Zone 1 fighter moved from Queensland to 44 Sea Zone Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Western Germany Americans attack with 1 infantry Germans defend with 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour 2 aaGuns owned by the Germans lost in Western Germany Americans converts factory_major into different units Americans win, taking Western Germany from Germans with 1 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 2 aaGuns Battle in Egypt Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers Italians defend with 1 aaGun, 2 armour, 1 factory_minor and 1 harbour Italians roll AA dice in Egypt : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Egypt Americans roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery, 2 infantry and 2 tactical_bombers in Egypt, round 2 : 2/6 hits, 2.50 expected hits Italians roll dice for 1 aaGun and 2 armour in Egypt, round 2 : 0/2 hits, 1.00 expected hits 1 aaGun owned by the Italians and 2 armour owned by the Italians lost in Egypt Americans win, taking Egypt from Italians with 1 armour, 1 artillery, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 fighter Casualties for Italians: 1 aaGun and 2 armour Battle in 44 Sea Zone Americans attack with 1 fighter Japanese defend with 1 destroyer Americans roll dice for 1 fighter in 44 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 destroyer, 4 fighters and 1 submarine Japanese defend with 1 destroyer and 2 submarines Americans roll dice for 1 destroyer, 4 fighters and 1 submarine in 25 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Japanese lost in 25 Sea Zone Americans roll dice for 1 destroyer, 4 fighters and 1 submarine in 25 Sea Zone, round 3 : 3/6 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 2 submarines Casualties for Americans: 1 submarine Non Combat Move - Americans 1 fighter moved from 25 Sea Zone to Hawaiian Islands 1 fighter moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from 25 Sea Zone to Midway 1 fighter moved from 44 Sea Zone to Celebes 1 tactical_bomber moved from Egypt to 98 Sea Zone 1 tactical_bomber moved from Egypt to 98 Sea Zone 1 infantry moved from 99 Sea Zone to Greece Americans take Greece from Neutral_Allies 1 mech_infantry moved from 99 Sea Zone to Greece 1 battleship moved from 94 Sea Zone to 91 Sea Zone 1 bomber moved from France to United Kingdom 1 infantry moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 destroyer, 4 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 6 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 110 Sea Zone to Norway 1 bomber moved from Eastern United States to United Kingdom 1 fighter moved from Eastern United States to 91 Sea Zone 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 airfield, 1 bomber and 2 fighters placed in Norway 3 transports placed in 101 Sea Zone 1 artillery and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Kansu to Shensi 1 infantry moved from Kansu to Shensi 1 fighter moved from Kansu to Shensi 10 infantry moved from Kansu to Suiyuyan 1 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 5 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 5 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from 81 Sea Zone to 76 Sea Zone 1 fighter moved from Persia to 76 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 4 transports moved from 81 Sea Zone to 98 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone 1 carrier and 1 cruiser moved from 110 Sea Zone to 109 Sea Zone Combat - British Battle in 76 Sea Zone British attack with 2 fighters Japanese defend with 1 destroyer British roll dice for 2 fighters in 76 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 76 Sea Zone British win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - British 3 aaGuns and 7 infantry moved from Eastern Persia to Persia 1 fighter moved from 76 Sea Zone to Persia 1 fighter moved from 76 Sea Zone to Persia 1 armour moved from Iraq to Egypt 1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom Place Units - British 1 tactical_bomber placed in United Kingdom 2 infantry and 1 mech_infantry placed in Egypt 3 infantry placed in Persia Turn Complete - British British collect 31 PUs; end with 31 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0.50 Americans regular : 0.17 Japanese regular : -0.67 Italians regular : -1.00 Germans AA : 0.67 British regular : 0.00 Italians AA : 0.50
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from France to Western Germany 1 bomber moved from Southern Italy to Western Germany 1 artillery moved from Anglo Egyptian Sudan to Belgian Congo Italians take Belgian Congo from British 2 infantry moved from France to Northern Italy 1 mech_infantry moved from France to Northern Italy Combat - Italians Battle in Western Germany Italians attack with 1 bomber and 2 infantry Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber and 2 infantry in Western Germany, round 2 : 2/3 hits, 1.00 expected hits Americans roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Western Germany Italians win, taking Western Germany from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 bomber moved from Western Germany to Southern Italy Place Units - Italians 3 infantry placed in Northern Italy Italians undo move 1. 2 artilleries placed in Northern Italy 1 infantry placed in Northern Italy 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 1.00
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 destroyer ANZAC roll dice for 1 fighter in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone Japanese win with no units remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 1 infantry moved from New South Wales to South Australia 1 aaGun moved from New South Wales to South Australia 1 aaGun moved from New South Wales to Queensland 1 fighter moved from Russia to Suiyuyan Place Units - ANZAC 1 artillery, 1 infantry and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 infantry moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Libya to Tobruk Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.50
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@crockett36 I think you posted the wrong game
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 1x factory_major; Remaining resources: 33 PUs; Russians buy 2 armour and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Volgograd 7 armour, 1 fighter and 2 tactical_bombers moved from Russia to Volgograd 1 infantry moved from Kazakhstan to Volgograd 1 infantry moved from Tambov to Volgograd 4 mech_infantrys moved from Russia to Volgograd 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 114 Sea Zone to 113 Sea Zone 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from Smolensk to Belarus 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Belarus Combat - Russians Battle in Volgograd Russians attack with 7 armour, 1 fighter, 3 infantry, 4 mech_infantrys and 2 tactical_bombers Germans defend with 1 factory_minor and 3 infantry; Japanese defend with 7 fighters and 4 tactical_bombers Russians roll dice for 7 armour, 1 fighter, 3 infantry, 4 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 6/17 hits, 6.50 expected hits Germans roll dice for 7 fighters, 3 infantry and 4 tactical_bombers in Volgograd, round 2 : 11/14 hits, 7.67 expected hits 3 tactical_bombers owned by the Japanese, 4 mech_infantrys owned by the Russians, 3 infantry owned by the Russians, 4 armour owned by the Russians and 3 infantry owned by the Germans lost in Volgograd Russians roll dice for 3 armour, 1 fighter and 2 tactical_bombers in Volgograd, round 3 : 2/6 hits, 3.33 expected hits Germans roll dice for 7 fighters and 1 tactical_bomber in Volgograd, round 3 : 5/8 hits, 5.17 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians and 3 armour owned by the Russians lost in Volgograd 1 tactical_bomber owned by the Russians retreated Germans win with 6 fighters remaining. Battle score for attacker is -25 Casualties for Russians: 7 armour, 1 fighter, 3 infantry, 4 mech_infantrys and 1 tactical_bomber Casualties for Germans: 3 infantry Casualties for Japanese: 1 fighter and 4 tactical_bombers Battle in Belarus Russians attack with 3 infantry Germans defend with 1 mech_infantry Russians roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 tactical_bomber moved from Volgograd to Russia 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Smolensk 5 infantry moved from Vologda to Russia 2 aaGuns and 12 infantry moved from Novosibirsk to Samara Place Units - Russians 2 armour and 7 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : 3.83 Russians regular : -1.33
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@crockett36 not only that i could have had two more air from the fleet that refused to go.
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@crockett36 Wow is right. But you did take a lot out on my Russia turn. I tried to hit your stack of planes with Russians and you rolled great. 10 out of 11 planes got a hit in round one. Super interesting game. Looking forward to discussing this one.
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@guamsolo first roll that will show up in your email will be two rounds of dice for fighters. Here goes. 4,3 means 1 hit for fighters. here goes for divers. 1,6. 1 hit for the divers. 2 less infantry in Persia. Thanks for letting me do that. I legitimately forgot the bombers, but was blocked by the computer from using my two eligible fleet planes. Thanks so much. I am enjoying this game as well.
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 6 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany 1 fighter moved from Norway to Western Germany 1 fighter moved from Norway to Western Germany 1 transport moved from 112 Sea Zone to 110 Sea Zone 5 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 5 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Greece to Bulgaria Americans take Bulgaria from Germans 1 bomber moved from Norway to Germany 1 bomber moved from United Kingdom to Germany 1 bomber moved from United Kingdom to Germany 1 fighter moved from Norway to Western Germany Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/3 hits, 0.50 expected hits Bombing raid in Germany rolls: 4,8,6 and causes: 18 damage to unit: factory_major Bombing raid in Germany causes 18 damage total. Battle in Normandy Bordeaux Battle in Western Germany Americans attack with 1 artillery, 3 fighters and 1 infantry Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 2 infantry Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Western Germany, round 2 : 4/5 hits, 2.17 expected hits Germans roll dice for 2 infantry in Western Germany, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Western Germany Americans win, taking Normandy Bordeaux from Germans, taking Western Germany from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - Americans 1 bomber moved from Germany to Norway 1 bomber moved from Germany to Norway 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 4 infantry moved from 98 Sea Zone to Egypt 1 tactical_bomber moved from 98 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar 1 fighter moved from Western Germany to Norway 1 fighter moved from Western Germany to Norway 1 fighter moved from Western Germany to United Kingdom 1 battleship moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 6 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Russia to 98 Sea Zone 1 aaGun moved from Central United States to Western United States 1 fighter moved from Midway to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Celebes to 54 Sea Zone 1 bomber moved from Germany to United Kingdom 1 destroyer moved from 25 Sea Zone to 27 Sea Zone Place Units - Americans 1 factory_minor placed in Greece 3 transports placed in 101 Sea Zone 1 armour and 2 bombers placed in Norway 1 infantry placed in Western United States 1 artillery and 5 infantry placed in Eastern United States Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : 1.83 Germans AA : -0.50 Germans regular : -0.67
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 11 infantry moved from Suiyuyan to Shensi 1 fighter and 4 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 15 infantry Japanese defend with 1 armour, 2 artilleries and 6 infantry Chinese roll dice for 1 fighter and 15 infantry in Shensi, round 2 : 3/16 hits, 3.00 expected hits Japanese roll dice for 1 armour, 2 artilleries and 6 infantry in Shensi, round 2 : 3/9 hits, 3.17 expected hits 3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 12 infantry in Shensi, round 3 : 2/13 hits, 2.50 expected hits Japanese roll dice for 1 armour, 2 artilleries and 3 infantry in Shensi, round 3 : 3/6 hits, 2.17 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 9 infantry in Shensi, round 4 : 0/10 hits, 2.00 expected hits Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Shensi, round 4 : 0/4 hits, 1.50 expected hits Chinese roll dice for 1 fighter and 9 infantry in Shensi, round 5 : 2/10 hits, 2.00 expected hits Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Shensi, round 5 : 1/4 hits, 1.50 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 8 infantry in Shensi, round 6 : 1/9 hits, 1.83 expected hits Japanese roll dice for 1 armour and 1 artillery in Shensi, round 6 : 2/2 hits, 0.83 expected hits 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 7 : 3/7 hits, 1.50 expected hits Japanese roll dice for 1 armour in Shensi, round 7 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 10 infantry Casualties for Japanese: 1 armour, 2 artilleries and 6 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : -1.83 Japanese regular : 0.33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 6 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany 1 fighter moved from Norway to Western Germany 1 fighter moved from Norway to Western Germany 1 transport moved from 112 Sea Zone to 110 Sea Zone 5 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 5 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 5 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Greece to Bulgaria Americans take Bulgaria from Germans 1 bomber moved from Norway to Germany 1 bomber moved from United Kingdom to Germany 1 bomber moved from United Kingdom to Germany 1 fighter moved from Norway to Western Germany Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/3 hits, 0.50 expected hits Bombing raid in Germany rolls: 4,8,6 and causes: 18 damage to unit: factory_major Bombing raid in Germany causes 18 damage total. Battle in Normandy Bordeaux Battle in Western Germany Americans attack with 1 artillery, 3 fighters and 1 infantry Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 2 infantry Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Western Germany, round 2 : 4/5 hits, 2.17 expected hits Germans roll dice for 2 infantry in Western Germany, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Western Germany Americans win, taking Normandy Bordeaux from Germans, taking Western Germany from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - Americans 1 bomber moved from Germany to Norway 1 bomber moved from Germany to Norway 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 4 infantry moved from 98 Sea Zone to Egypt 1 tactical_bomber moved from 98 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar 1 fighter moved from Western Germany to Norway 1 fighter moved from Western Germany to Norway 1 fighter moved from Western Germany to United Kingdom 1 battleship moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 6 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Russia to 98 Sea Zone 1 aaGun moved from Central United States to Western United States 1 fighter moved from Midway to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Celebes to 54 Sea Zone 1 bomber moved from Germany to United Kingdom 1 destroyer moved from 25 Sea Zone to 27 Sea Zone Place Units - Americans 1 factory_minor placed in Greece 3 transports placed in 101 Sea Zone 1 armour and 2 bombers placed in Norway 1 infantry placed in Western United States 1 artillery and 5 infantry placed in Eastern United States Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 11 infantry moved from Suiyuyan to Shensi 1 fighter and 4 infantry moved from Kansu to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 15 infantry Japanese defend with 1 armour, 2 artilleries and 6 infantry Chinese roll dice for 1 fighter and 15 infantry in Shensi, round 2 : 3/16 hits, 3.00 expected hits Japanese roll dice for 1 armour, 2 artilleries and 6 infantry in Shensi, round 2 : 3/9 hits, 3.17 expected hits 3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 12 infantry in Shensi, round 3 : 2/13 hits, 2.50 expected hits Japanese roll dice for 1 armour, 2 artilleries and 3 infantry in Shensi, round 3 : 3/6 hits, 2.17 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 9 infantry in Shensi, round 4 : 0/10 hits, 2.00 expected hits Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Shensi, round 4 : 0/4 hits, 1.50 expected hits Chinese roll dice for 1 fighter and 9 infantry in Shensi, round 5 : 2/10 hits, 2.00 expected hits Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Shensi, round 5 : 1/4 hits, 1.50 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 8 infantry in Shensi, round 6 : 1/9 hits, 1.83 expected hits Japanese roll dice for 1 armour and 1 artillery in Shensi, round 6 : 2/2 hits, 0.83 expected hits 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi Chinese roll dice for 1 fighter and 6 infantry in Shensi, round 7 : 3/7 hits, 1.50 expected hits Japanese roll dice for 1 armour in Shensi, round 7 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 10 infantry Casualties for Japanese: 1 armour, 2 artilleries and 6 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British repair damage of 3x factory_major; Remaining resources: 28 PUs; British buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Russia to 98 Sea Zone 1 fighter moved from Persia to Egypt 1 fighter moved from Persia to Egypt 1 armour and 1 mech_infantry moved from Egypt to Belgian Congo 1 fighter moved from Persia to Egypt Combat - British Battle in Belgian Congo British attack with 1 armour and 1 mech_infantry Italians defend with 1 artillery British roll dice for 1 armour and 1 mech_infantry in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 1 armour remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Italians: 1 artillery Non Combat Move - British 1 infantry moved from United Kingdom to 109 Sea Zone 1 armour moved from United Kingdom to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 armour, 1 carrier, 1 cruiser, 3 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone 1 armour and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux 3 transports moved from 98 Sea Zone to 92 Sea Zone Place Units - British 1 armour, 1 artillery and 3 infantry placed in United Kingdom 3 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6,1,4,2,4,6,6,5,5,3,4,5,6,6,2,1,1 British collect 28 PUs (4 lost to blockades); end with 28 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Persia: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.83 Americans regular : 1.83 Italians regular : 0.67 Japanese regular : 0.33 Germans AA : -0.50 Germans regular : -0.67 British regular : 0.33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 cruiser moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to Queensland 1 tactical_bomber moved from New South Wales to Queensland 1 fighter moved from Suiyuyan to Russia 1 artillery moved from New South Wales to South Australia 1 infantry moved from New South Wales to Queensland Non Combat Move - ANZAC Place Units - ANZAC 1 infantry placed in New South Wales 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,2 ANZAC collect 11 PUs (3 lost to blockades); end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from South Australia: 1 aaGun and 1 infantry EDIT: Adding units owned by ANZAC to Northern Territory: 1 aaGun, 1 fighter, 1 infantry and 1 tactical_bomber EDIT: Removing units owned by ANZAC from Queensland: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Tobruk to Alexandria Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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