Snigg (x) vs. LennardF (Allies +20) BM, game 2
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 2 carriers, 1 fighter and 7 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 bomber moved from Burma to 21 Sea Zone 4 submarines moved from 6 Sea Zone to 21 Sea Zone 2 destroyers and 1 submarine moved from 33 Sea Zone to 34 Sea Zone 2 destroyers and 1 submarine moved from 34 Sea Zone to 21 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 1 carrier, 1 infantry, 1 marine, 1 mech_infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 1 mech_infantry moved from Central United States to 101 Sea Zone 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone 1 mech_infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone 1 infantry moved from British Guiana to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from British Guiana to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Algeria to Libya 1 infantry moved from Algeria to Tunisia 1 carrier and 2 destroyers moved from 110 Sea Zone to 91 Sea Zone 2 fighters moved from United Kingdom to 91 Sea Zone 2 fighters moved from India to Eastern Persia Combat - Americans Battle in 21 Sea Zone Americans attack with 1 bomber, 2 destroyers and 5 submarines Japanese defend with 2 battleships, 2 cruisers and 1 destroyer Americans roll dice for 5 submarines in 21 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits Americans roll dice for 1 bomber and 2 destroyers in 21 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 2 battleships, 2 cruisers and 1 destroyer in 21 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits 2 submarines owned by the Americans, 1 destroyer owned by the Japanese and 2 cruisers owned by the Japanese lost in 21 Sea Zone Americans roll dice for 3 submarines in 21 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits 2 battleships owned by the Japanese lost in 21 Sea Zone Americans win with 1 bomber, 2 destroyers and 3 submarines remaining. Battle score for attacker is 60 Casualties for Americans: 2 submarines Casualties for Japanese: 2 battleships, 2 cruisers and 1 destroyer Non Combat Move - Americans 1 bomber moved from 21 Sea Zone to Guam 1 mech_infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 54 Sea Zone to Queensland 1 mech_infantry moved from 54 Sea Zone to Queensland 1 marine moved from 54 Sea Zone to Queensland Place Units - Americans 2 carriers and 7 submarines placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 2 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang 15 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 15 infantry Japanese defend with 1 infantry Chinese roll dice for 15 infantry in Kansu, round 2 : 3/15 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 14 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Burma Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 2 artilleries, 2 fighters and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 12 PUs; UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. 2 infantry moved from Burma to Yunnan 1 bomber moved from India to Yunnan 3 fighters moved from India to Yunnan 1 mech_infantry moved from Burma to Shan State 1 artillery moved from Burma to Shan State 22 infantry moved from Burma to Shan State 3 mech_infantrys moved from Persia to Trans-Jordan 2 armour moved from Persia to Trans-Jordan 2 fighters moved from Persia to Northwest Persia 2 tactical_bombers moved from Persia to Northwest Persia 2 infantry moved from Persia to Northwest Persia 6 infantry moved from Persia to Eastern Persia 3 artilleries moved from Persia to Eastern Persia 3 infantry moved from Iraq to Trans-Jordan 1 artillery moved from Alexandria to 98 Sea Zone 1 fighter moved from 98 Sea Zone to Egypt 1 artillery, 1 battleship, 1 carrier, 1 fighter and 2 transports moved from 98 Sea Zone to 92 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone British take 93 Sea Zone from Italians 1 artillery moved from Algeria to 92 Sea Zone 2 infantry moved from Algeria to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 2 artilleries moved from 92 Sea Zone to Gibraltar 1 fighter moved from Tunisia to Gibraltar 1 infantry moved from Tunisia to Libya 1 armour moved from Tunisia to Tobruk 3 artilleries and 3 infantry moved from Alexandria to Egypt 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from 91 Sea Zone to Gibraltar 2 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Egypt to Northwest Persia Combat - British Battle in Gibraltar British attack with 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry Italians defend with 1 artillery, 1 harbour and 5 infantry British roll dice for 1 battleship in Gibraltar, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Gibraltar, round 2 : 4/9 hits, 2.83 expected hits Italians roll dice for 1 artillery and 5 infantry in Gibraltar, round 2 : 1/6 hits, 2.00 expected hits 5 infantry owned by the Italians and 1 infantry owned by the British lost in Gibraltar British roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Gibraltar, round 3 : 4/8 hits, 2.67 expected hits Italians roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Gibraltar British win, taking Gibraltar from Italians with 3 artilleries, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 16 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 5 infantry Battle in Yunnan British attack with 1 bomber, 3 fighters and 2 infantry Japanese defend with 2 infantry British roll dice for 1 bomber, 3 fighters and 2 infantry in Yunnan, round 2 : 5/6 hits, 2.50 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Northwest Persia British attack with 3 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 mech_infantry British roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Northwest Persia, round 2 : 4/7 hits, 3.17 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia British win, taking Northwest Persia from Germans with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Shan State British attack with 1 artillery, 22 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 artillery, 22 infantry and 1 mech_infantry in Shan State, round 2 : 3/24 hits, 4.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 22 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 3 aaGuns moved from Burma to Shan State 5 infantry moved from India to Burma 1 bomber and 3 fighters moved from Yunnan to India 1 fighter moved from Gibraltar to 92 Sea Zone 3 fighters and 2 tactical_bombers moved from Northwest Persia to Eastern Persia Place Units - British 1 infantry placed in Persia 1 infantry placed in Iraq 2 infantry placed in United Kingdom 1 armour and 2 artilleries placed in Egypt 2 fighters placed in Union of South Africa Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Germans : 0.67 British : 4.83 Italians : -1.33 Americans : 1.00 Chinese : 0.67 Japanese : -1.33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bulgaria to Greece Italians take Greece from British 1 armour moved from Greece to Bulgaria 1 armour moved from Rostov to Northwest Persia 1 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia Combat - Italians Battle in Northwest Persia Italians attack with 2 armour and 3 mech_infantrys British defend with 1 infantry Italians roll dice for 2 armour and 3 mech_infantrys in Northwest Persia, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from British with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 artillery and 1 infantry moved from Normandy Bordeaux to France Place Units - Italians 1 artillery, 1 fighter and 1 infantry placed in Southern Italy 1 artillery and 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3 Italians collect 23 PUs (2 lost to blockades); end with 23 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : -0.50 British : 0.67
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to Guam 2 infantry moved from Iraq to Trans-Jordan Non Combat Move - ANZAC Place Units - ANZAC 1 submarine and 2 transports placed in 54 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French 2 infantry moved from Iraq to Trans-Jordan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 4 artilleries, 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Caucasus to Iraq 1 fighter and 1 tactical_bomber moved from Caucasus to Iraq 13 armour and 13 mech_infantrys moved from Caucasus to Persia 1 artillery and 4 infantry moved from Novgorod to Archangel 2 bombers moved from Western Germany to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/2 hits, 0.33 expected hits Bombing raid in United Kingdom rolls: 5,7 and causes: 12 damage to unit: factory_major Bombing raid in United Kingdom causes 12 damage total. Battle in Persia Germans attack with 13 armour and 13 mech_infantrys British defend with 1 factory_minor and 1 infantry Germans roll dice for 13 armour and 13 mech_infantrys in Persia, round 2 : 9/26 hits, 8.67 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Persia Germans win, taking Persia from British with 13 armour and 13 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Archangel Germans attack with 1 artillery and 4 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 4 infantry in Archangel, round 2 : 1/5 hits, 1.17 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Archangel Germans roll dice for 1 artillery and 4 infantry in Archangel, round 3 : 0/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 4 infantry in Archangel, round 4 : 0/5 hits, 1.17 expected hits Russians roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Germans roll dice for 1 artillery and 3 infantry in Archangel, round 5 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Germans roll dice for 1 artillery and 2 infantry in Archangel, round 6 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Archangel, round 7 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Iraq Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 2/4 hits, 1.50 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia 1 mech_infantry moved from Kazakhstan to Northwest Persia 1 infantry moved from Volgograd to Caucasus 2 armour and 1 mech_infantry moved from Ukraine to Caucasus 3 aaGuns, 20 artilleries and 21 infantry moved from Ukraine to Western Ukraine 10 infantry moved from Germany to Poland 1 infantry moved from Holland Belgium to France 2 bombers moved from United Kingdom to Western Germany Place Units - Germans 2 infantry placed in Volgograd 3 infantry placed in Ukraine 1 armour and 2 mech_infantrys placed in Novgorod 1 artillery and 2 infantry placed in France 3 artilleries and 7 infantry placed in Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : -3.33 British : -0.67 Russians : -0.33 AA fire in United Kingdom : : -0.33
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tambov to Rostov Russians take Rostov from Italians 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 1 artillery and 58 infantry moved from Tambov to Bryansk 14 infantry moved from Smolensk to Archangel 2 armour moved from Russia to Archangel 2 mech_infantrys moved from Russia to Archangel 4 fighters moved from Russia to Archangel 1 tactical_bomber moved from Russia to Archangel 12 artilleries and 25 infantry moved from Samara to Volgograd 4 infantry moved from Russia to Vologda 4 infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 artillery and 62 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 62 infantry in Bryansk, round 2 : 13/63 hits, 10.83 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 1 artillery and 62 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 2 armour, 4 fighters, 14 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 2 armour, 4 fighters, 14 infantry, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 7/23 hits, 6.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 armour, 4 fighters, 13 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Volgograd Russians attack with 12 artilleries and 25 infantry Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 12 artilleries and 25 infantry in Volgograd, round 2 : 5/37 hits, 10.17 expected hits Germans roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 12 artilleries and 25 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 5 aaGuns moved from Russia to Bryansk 1 aaGun moved from Russia to Bryansk 1 tactical_bomber moved from Archangel to Russia 4 fighters moved from Archangel to Russia Place Units - Russians 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -0.67 Italians : -0.33 Russians : -2.33
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 destroyers, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Szechwan to Sikang 1 infantry moved from Shensi to Sikang 1 armour moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 armour moved from Tsinghai to Kansu 2 artilleries, 4 fighters, 4 infantry and 8 mech_infantrys moved from Shensi to Kansu 1 bomber moved from French Indo China to Sikang 2 infantry moved from French Indo China to Yunnan 1 bomber and 1 fighter moved from French Indo China to Yunnan 1 infantry moved from Suiyuyan to Kansu Combat - Japanese Battle in Kansu Japanese attack with 1 armour, 2 artilleries, 4 fighters, 5 infantry and 8 mech_infantrys Chinese defend with 14 infantry Japanese roll dice for 1 armour, 2 artilleries, 4 fighters, 5 infantry and 8 mech_infantrys in Kansu, round 2 : 5/20 hits, 5.67 expected hits Chinese roll dice for 14 infantry in Kansu, round 2 : 5/14 hits, 4.67 expected hits 5 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 armour, 2 artilleries, 4 fighters and 8 mech_infantrys in Kansu, round 3 : 2/15 hits, 4.83 expected hits Chinese roll dice for 9 infantry in Kansu, round 3 : 5/9 hits, 3.00 expected hits 5 mech_infantrys owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 armour, 2 artilleries, 4 fighters and 3 mech_infantrys in Kansu, round 4 : 4/10 hits, 4.00 expected hits Chinese roll dice for 7 infantry in Kansu, round 4 : 2/7 hits, 2.33 expected hits 2 mech_infantrys owned by the Japanese and 4 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 armour, 2 artilleries, 4 fighters and 1 mech_infantry in Kansu, round 5 : 1/8 hits, 3.50 expected hits Chinese roll dice for 3 infantry in Kansu, round 5 : 3/3 hits, 1.00 expected hits 2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 armour and 4 fighters in Kansu, round 6 : 2/5 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Kansu, round 6 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour and 4 fighters remaining. Battle score for attacker is -13 Casualties for Japanese: 2 artilleries, 5 infantry and 8 mech_infantrys Casualties for Chinese: 14 infantry Battle in Yunnan Japanese attack with 1 bomber, 1 fighter and 2 infantry British defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Yunnan, round 2 : 0/4 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Yunnan, round 3 : 0/3 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan retreated to Yunnan Chinese win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 2 infantry Battle in Sikang Japanese attack with 1 bomber and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 bomber and 2 infantry in Sikang, round 2 : 2/3 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Kweichow to Shensi 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Kweichow 1 bomber and 1 fighter moved from Yunnan to Hopei 4 fighters moved from Kansu to Hopei 1 aaGun moved from Shensi to Hopei 1 bomber moved from Sikang to Hopei 1 tactical_bomber moved from 19 Sea Zone to Hopei 3 carriers, 3 fighters and 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone 1 fighter moved from Paulau Island to 6 Sea Zone Place Units - Japanese 3 infantry placed in Malaya 3 infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Kiangsu 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese : 3.33 Japanese : -8.33
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 destroyers and 3 submarines moved from 21 Sea Zone to 44 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 battleship, 1 carrier, 1 infantry, 1 marine, 1 mech_infantry, 4 submarines and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 fighters moved from 26 Sea Zone to Queensland 1 carrier moved from 26 Sea Zone to 46 Sea Zone 2 fighters moved from Hawaiian Islands to 46 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 2 carriers and 7 submarines moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Western United States to 30 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 112 Sea Zone 2 mech_infantrys moved from 112 Sea Zone to Norway 2 infantry moved from 112 Sea Zone to Norway 1 mech_infantry moved from Libya to Alexandria 1 infantry moved from Tunisia to Libya 1 fighter moved from Eastern Persia to India 1 marine moved from 44 Sea Zone to Celebes 1 mech_infantry moved from 44 Sea Zone to Celebes 1 infantry moved from 44 Sea Zone to Celebes 1 bomber moved from Guam to Celebes Combat - Americans Battle in Norway Battle in Celebes Americans attack with 1 bomber, 1 infantry, 1 marine and 1 mech_infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 battleship in Celebes, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 bomber, 1 infantry, 1 marine and 1 mech_infantry in Celebes, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Celebes Americans win, taking Norway from Germans, taking Celebes from Japanese with 1 bomber, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 1 bomber moved from Celebes to Java Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 4 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans : 1.00 Japanese : 0.33
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 destroyers and 3 submarines moved from 21 Sea Zone to 44 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 battleship, 1 carrier, 1 infantry, 1 marine, 1 mech_infantry, 4 submarines and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 fighters moved from 26 Sea Zone to Queensland 1 carrier moved from 26 Sea Zone to 46 Sea Zone 2 fighters moved from Hawaiian Islands to 46 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 2 carriers and 7 submarines moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Western United States to 30 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 112 Sea Zone 2 mech_infantrys moved from 112 Sea Zone to Norway 2 infantry moved from 112 Sea Zone to Norway 1 mech_infantry moved from Libya to Alexandria 1 infantry moved from Tunisia to Libya 1 fighter moved from Eastern Persia to India 1 marine moved from 44 Sea Zone to Celebes 1 mech_infantry moved from 44 Sea Zone to Celebes 1 infantry moved from 44 Sea Zone to Celebes 1 bomber moved from Guam to Celebes Combat - Americans Battle in Norway Battle in Celebes Americans attack with 1 bomber, 1 infantry, 1 marine and 1 mech_infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 battleship in Celebes, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 bomber, 1 infantry, 1 marine and 1 mech_infantry in Celebes, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Celebes Americans win, taking Norway from Germans, taking Celebes from Japanese with 1 bomber, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 1 bomber moved from Celebes to Java Place Units - Americans 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 4 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 1 artillery, 3 fighters and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 3 artilleries moved from Eastern Persia to West India 2 armour moved from Eastern Persia to India 3 fighters moved from Eastern Persia to Iraq 2 tactical_bombers moved from Eastern Persia to Iraq 3 infantry moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Trans-Jordan to Egypt 2 armour moved from Trans-Jordan to Egypt 1 armour moved from Tobruk to Egypt 1 fighter moved from Egypt to Iraq 2 fighters moved from Union of South Africa to Egypt 2 artilleries moved from Gibraltar to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 1 mech_infantry moved from Gibraltar to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone 2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 11 infantry moved from Shan State to French Indo China 1 mech_infantry moved from Shan State to French Indo China 2 infantry moved from Yunnan to French Indo China 2 fighters moved from India to French Indo China 11 infantry moved from Shan State to Malaya 1 artillery moved from Shan State to Malaya 1 fighter moved from India to Malaya 1 bomber moved from India to Malaya Combat - British Battle in Iraq British attack with 4 fighters, 3 infantry and 2 tactical_bombers Germans defend with 1 factory_minor and 2 mech_infantrys British roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Iraq, round 2 : 3/9 hits, 3.83 expected hits Germans roll dice for 2 mech_infantrys in Iraq, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Iraq British win, taking Iraq from Germans with 4 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in French Indo China British attack with 2 fighters, 13 infantry and 1 mech_infantry Japanese defend with 2 artilleries, 1 factory_minor and 5 infantry British roll dice for 2 fighters, 13 infantry and 1 mech_infantry in French Indo China, round 2 : 4/16 hits, 3.33 expected hits Japanese roll dice for 2 artilleries and 5 infantry in French Indo China, round 2 : 2/7 hits, 2.33 expected hits 4 infantry owned by the Japanese and 2 infantry owned by the British lost in French Indo China British roll dice for 2 fighters, 11 infantry and 1 mech_infantry in French Indo China, round 3 : 1/14 hits, 3.00 expected hits Japanese roll dice for 2 artilleries and 1 infantry in French Indo China, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China British roll dice for 2 fighters, 10 infantry and 1 mech_infantry in French Indo China, round 4 : 1/13 hits, 2.83 expected hits Japanese roll dice for 2 artilleries in French Indo China, round 4 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in French Indo China British roll dice for 2 fighters, 9 infantry and 1 mech_infantry in French Indo China, round 5 : 4/12 hits, 2.67 expected hits Japanese roll dice for 1 artillery in French Indo China, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 2 fighters, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for British: 4 infantry Casualties for Japanese: 2 artilleries and 5 infantry Battle in Malaya British attack with 1 artillery, 1 bomber, 1 fighter and 11 infantry Japanese defend with 3 artilleries, 1 factory_minor, 1 harbour and 6 infantry British roll dice for 1 artillery, 1 bomber, 1 fighter and 11 infantry in Malaya, round 2 : 7/14 hits, 3.50 expected hits Japanese roll dice for 3 artilleries and 6 infantry in Malaya, round 2 : 0/9 hits, 3.00 expected hits 6 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya British roll dice for 1 artillery, 1 bomber, 1 fighter and 11 infantry in Malaya, round 3 : 1/14 hits, 3.50 expected hits Japanese roll dice for 2 artilleries in Malaya, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Malaya British roll dice for 1 artillery, 1 bomber, 1 fighter and 10 infantry in Malaya, round 4 : 3/13 hits, 3.33 expected hits Japanese roll dice for 1 artillery in Malaya, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Malaya British win, taking Malaya from Japanese with 1 artillery, 1 bomber, 1 fighter and 9 infantry remaining. Battle score for attacker is 24 Casualties for Japanese: 3 artilleries and 6 infantry Casualties for British: 2 infantry Non Combat Move - British 3 aaGuns moved from Shan State to Burma 2 fighters moved from French Indo China to Burma 1 fighter moved from Malaya to Burma 1 bomber moved from Malaya to India 1 artillery moved from 98 Sea Zone to Egypt 4 fighters and 2 tactical_bombers moved from Iraq to Egypt 1 infantry moved from 98 Sea Zone to Egypt 1 mech_infantry moved from 98 Sea Zone to Egypt 1 infantry moved from Libya to Tobruk 2 artilleries moved from 112 Sea Zone to Norway 2 infantry moved from 112 Sea Zone to Norway Place Units - British 1 artillery and 2 infantry placed in Egypt 3 fighters placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 2 artilleries and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Some Units in India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
Germans : -0.67 British : -2.00 Americans : 1.00 Japanese : -2.00
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@LennardF I yield. Ever since the initial destruction of the Luftwaffe round 1 I haven’t been able to stop the hemorrhaging. I’m down a 1000 pts unit value and I see no plausible way to have a chance to get the victory cities needed.
Good game.
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Thanks, good game to you as well.