edit was to change landing place for planes. Also I assumed no scramble
PtV WindowWasher (allies) vs Majikforce (axis)
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to New South Wales 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 infantry moved from New Zealand to 65 Sea Zone 1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone 2 infantry moved from Egypt to Anglo-Egyptian Sudan Non Combat Move - ANZAC 1 infantry moved from 55 Sea Zone to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to New South Wales 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 infantry moved from New Zealand to 65 Sea Zone 1 infantry and 1 transport moved from 65 Sea Zone to 55 Sea Zone 2 infantry moved from Egypt to Anglo-Egyptian Sudan Non Combat Move - ANZAC 1 infantry moved from 55 Sea Zone to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 destroyer moved from 78 Sea Zone to 83 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 2 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 4 fighters and 3 tactical_bombers moved from Western Germany to 117 Sea Zone 1 bomber moved from Norway to 117 Sea Zone Combat - Germans Battle in 117 Sea Zone Germans attack with 1 bomber, 4 fighters and 3 tactical_bombers Russians defend with 1 cruiser Germans roll dice for 1 bomber, 4 fighters and 3 tactical_bombers in 117 Sea Zone, round 2 : 1/8 hits, 4.50 expected hits Russians roll dice for 1 cruiser in 117 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Germans and 1 cruiser owned by the Russians lost in 117 Sea Zone Germans win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 bomber Casualties for Russians: 1 cruiser Non Combat Move - Germans 1 infantry moved from Poland to Eastern Poland 1 armour and 7 mech_infantrys moved from Germany to Eastern Poland 2 aaGuns, 3 armour, 11 artilleries and 25 infantry moved from Slovakia Hungary to Eastern Poland 6 armour and 5 mech_infantrys moved from Austria to Eastern Poland 1 fighter moved from Bulgaria to Southern Italy 1 tactical_bomber moved from Bulgaria to Eastern Poland 1 submarine moved from 116 Sea Zone to 128 Sea Zone 3 infantry moved from Norway to Finland 3 tactical_bombers moved from 117 Sea Zone to Eastern Poland 1 fighter moved from 117 Sea Zone to France 3 fighters moved from 117 Sea Zone to Western Germany 2 infantry moved from Greece to Bulgaria 1 tactical_bomber moved from Southern Italy to Eastern Poland 1 artillery and 1 infantry moved from Western Germany to 116 Sea Zone 1 artillery and 1 infantry moved from 116 Sea Zone to Norway 1 artillery moved from Western Germany to France Place Units - Germans 1 submarine placed in 116 Sea Zone 3 armour and 4 mech_infantrys placed in Germany 2 infantry placed in France 1 artillery placed in Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
Russians regular : 0.50 Germans regular : -3.50
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 2 armour, 2 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 5 infantry moved from Leningrad to Vologda 2 aaGuns, 1 artillery and 19 infantry moved from Northern Belarus to Smolensk 2 armour, 1 infantry and 2 mech_infantrys moved from Bryansk to Smolensk 4 artilleries and 9 infantry moved from Ukraine to Kursk 5 infantry moved from Rostov to Kursk 3 infantry moved from Stalingrad to Rostov 6 infantry moved from Russia to Smolensk 2 fighters and 1 tactical_bomber moved from Leningrad to Russia 1 fighter moved from Russia to Smolensk 1 artillery and 3 infantry moved from Sakha to Buryatia 2 infantry moved from Siberia to Amur 1 infantry moved from Siberia to Amur 1 infantry moved from Siberia to Amur 1 infantry moved from Amur to Buryatia 1 infantry moved from Siberia to Amur Place Units - Russians 1 armour, 1 artillery and 1 mech_infantry placed in Stalingrad 1 armour and 1 infantry placed in Siberia 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 45 PUs; end with 45 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 48 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Combat Hit Differential Summary :
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You actually have to think about the Russians now! Not just running away anymore!
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 factory_minors, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Hunan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 2 infantry moved from Hunan to Hopei 2 bombers moved from Kiangsu to Hopei 1 transport moved from 21 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Guam 1 infantry moved from Borneo to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Celebes 1 transport moved from 38 Sea Zone to 44 Sea Zone 1 infantry moved from Borneo to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Sumatra 1 submarine moved from 43 Sea Zone to 56 Sea Zone 2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 56 Sea Zone Combat - Japanese Battle in Sumatra Battle in Guam Battle in Celebes Battle in 56 Sea Zone Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 56 Sea Zone Japanese win, taking Sumatra from Dutch, taking Guam from Americans, taking Celebes from Dutch with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Hopei Japanese attack with 2 bombers and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Hopei, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 artillery moved from Shansi to Jehol 1 aaGun and 6 infantry moved from Southern Manchuria to Jehol 1 infantry moved from Kwangtung to Hunan 1 artillery moved from Hunan to Kiangsi 1 artillery moved from Kwangtung to Kiangsi 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Anhwe to Shansi 2 bombers moved from Hopei to Kiangsu 1 armour and 1 infantry moved from Japan to 7 Sea Zone 1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 1 armour and 1 infantry moved from 20 Sea Zone to Jehol 1 destroyer moved from 43 Sea Zone to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from 56 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 36 Sea Zone 1 marine moved from Malaya to 38 Sea Zone 1 cruiser and 1 marine moved from 38 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Java 1 submarine moved from 38 Sea Zone to 43 Sea Zone 1 battleship moved from 38 Sea Zone to 43 Sea Zone 3 fighters moved from Kwangsi to Manilla 3 fighters moved from Manilla to Davao 1 marine moved from Manilla to Davao 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone 1 fighter and 2 tactical_bombers moved from Kwangsi to Kiangsu 1 carrier moved from 7 Sea Zone to 36 Sea Zone 1 destroyer moved from 36 Sea Zone to 22 Sea Zone 1 battleship moved from 43 Sea Zone to 36 Sea Zone 1 destroyer moved from 7 Sea Zone to 17 Sea Zone Place Units - Japanese 1 factory_minor placed in Malaya 1 factory_minor placed in Southern Manchuria 1 destroyer and 1 submarine placed in 7 Sea Zone 1 armour, 1 artillery and 1 mech_infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 60 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.33 Japanese regular : 1.33
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@majikforce good move, will take me a bit. Will get back to you either late tonight or tomorrow afternoon
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@WindowWasher no problem. Forgot to mention I assumed no scramble when I attacked the US sub.
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone 2 carriers, 4 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone 1 marine moved from New Guinea to Dutch New Guinea 1 submarine moved from 26 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 infantry moved from Brazil to Suriname 1 infantry moved from Brazil to British Guiana 1 artillery and 1 infantry moved from Brazil to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone 2 transports moved from 93 Sea Zone to 90 Sea Zone 1 fighter moved from Gibraltar to Algeria 1 armour, 2 infantry and 1 mech_infantry moved from Morocco to Algeria 1 bomber moved from Gibraltar to Northern Italy Combat - Americans Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Northern Italy causes 5 damage total. Battle in Algeria Americans attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Algeria, round 2 : 1/5 hits, 1.67 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Algeria Americans win, taking Algeria from Neutral_Axis with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 fighter moved from Algeria to Gibraltar 1 bomber moved from Northern Italy to Malta 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco Place Units - Americans 1 artillery and 1 infantry placed in Eastern United States 1 transport placed in 104 Sea Zone 1 carrier, 2 destroyers and 2 submarines placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Neutral_Axis regular : -0.33 Italians AA : -0.17
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Honan to Hopei 1 artillery and 1 infantry moved from Honan to Anhwe 1 artillery and 1 infantry moved from Honan to Shansi 1 fighter moved from Honan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shansi Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Shansi, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Shansi, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Inner Mongolia 5 artilleries and 5 infantry moved from Honan to Inner Mongolia Place Units - Chinese 4 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.67
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 27 Sea Zone 2 carriers, 4 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 27 Sea Zone to 55 Sea Zone 1 marine moved from New Guinea to Dutch New Guinea 1 submarine moved from 26 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 infantry moved from Brazil to Suriname 1 infantry moved from Brazil to British Guiana 1 artillery and 1 infantry moved from Brazil to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone 2 transports moved from 93 Sea Zone to 90 Sea Zone 1 fighter moved from Gibraltar to Algeria 1 armour, 2 infantry and 1 mech_infantry moved from Morocco to Algeria 1 bomber moved from Gibraltar to Northern Italy Combat - Americans Strategic bombing raid in Northern Italy Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Northern Italy causes 5 damage total. Battle in Algeria Americans attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Algeria, round 2 : 1/5 hits, 1.67 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Algeria Americans win, taking Algeria from Neutral_Axis with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 fighter moved from Algeria to Gibraltar 1 bomber moved from Northern Italy to Malta 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco Place Units - Americans 1 artillery and 1 infantry placed in Eastern United States 1 transport placed in 104 Sea Zone 1 carrier, 2 destroyers and 2 submarines placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Honan to Hopei 1 artillery and 1 infantry moved from Honan to Anhwe 1 artillery and 1 infantry moved from Honan to Shansi 1 fighter moved from Honan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shansi Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Shansi, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Shansi, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Inner Mongolia 5 artilleries and 5 infantry moved from Honan to Inner Mongolia Place Units - Chinese 4 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 1 factory_minor, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 aaGun and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Dutch New Guinea: 1 marine EDIT: Adding units owned by Americans to Queensland: 1 marine EDIT: Turning off Edit Mode 2 tactical_bombers moved from Egypt to Southern Persia 1 armour and 1 infantry moved from Quebec to 109 Sea Zone 1 armour, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 1 fighter moved from 93 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 transport moved from 89 Sea Zone to 106 Sea Zone 1 mech_infantry moved from Egypt to Iraq 2 infantry moved from Union of South Africa to 73 Sea Zone 1 artillery moved from Kenya to 74 Sea Zone 1 infantry moved from French Madagascar to 74 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 83 Sea Zone 1 battleship moved from 78 Sea Zone to 83 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone 1 armour moved from Iraq to Baluchistan 1 infantry moved from Eastern India to Burma 1 fighter moved from Eastern India to Burma 1 bomber moved from Gibraltar to 101 Sea Zone Combat - British Battle in 101 Sea Zone British attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 101 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 transport Battle in Burma British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Burma to Eastern India 1 artillery and 3 infantry moved from 83 Sea Zone to Egypt 1 armour and 1 infantry moved from 93 Sea Zone to Morocco 1 bomber moved from 101 Sea Zone to Egypt Place Units - British 1 transport placed in 109 Sea Zone 1 fighter placed in United Kingdom 1 factory_minor placed in Iraq 2 submarines placed in 83 Sea Zone 1 infantry placed in Egypt Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 1 aaGun and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 1 aaGun and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.67 Japanese regular : -1.00 Neutral_Axis regular : -0.33 British regular : 1.33 Italians AA : -0.17
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 4 PUs; Combat Move - Italians 1 mech_infantry moved from Romania to Baltic States Italians take Baltic States from Russians 3 armour and 1 mech_infantry moved from Eastern Poland to Ukraine Italians take Bessarabia from Russians Italians take Ukraine from Russians 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery moved from Libya to 98 Sea Zone 1 artillery and 1 transport moved from 98 Sea Zone to 100 Sea Zone 1 artillery moved from 100 Sea Zone to Trans-Jordan Combat - Italians Battle in Trans-Jordan Trigger Italians Destroy Factories Ukraine: has removed 1 factory_minor owned by Italians in Ukraine Non Combat Move - Italians Trigger Ukraine Has Fallen to Italians Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed_Italians attached to Italians 1 infantry moved from Tunisia to Libya 1 aaGun and 3 infantry moved from Austria to Western Germany 1 fighter moved from Germany to Southern Italy 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia 1 artillery moved from Southern Italy to Northern Italy 1 mech_infantry moved from Romania to Ukraine Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 27 Sea Zone: 1 artillery, 1 infantry and 1 transport EDIT: Adding units owned by Americans to 27 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery and 1 infantry EDIT: Turning off Edit Mode ANZAC buy 1 fighter; Remaining resources: 3 PUs; Combat Move - ANZAC 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 infantry moved from Queensland to 55 Sea Zone 2 infantry moved from New South Wales to Queensland 3 fighters moved from Queensland to 56 Sea Zone 2 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa 1 destroyer moved from 64 Sea Zone to 56 Sea Zone Combat - ANZAC Battle in 56 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 3 fighters in 56 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 56 Sea Zone ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 3 fighters moved from 56 Sea Zone to Queensland 1 aaGun moved from Queensland to 55 Sea Zone 1 aaGun and 1 infantry moved from 55 Sea Zone to New Guinea 1 destroyer moved from 55 Sea Zone to 27 Sea Zone Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : -0.17 ANZAC regular : -0.83
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 27 Sea Zone: 1 artillery, 1 infantry and 1 transport EDIT: Adding units owned by Americans to 27 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery and 1 infantry EDIT: Turning off Edit Mode ANZAC buy 1 fighter; Remaining resources: 3 PUs; Combat Move - ANZAC 1 transport moved from 64 Sea Zone to 55 Sea Zone 1 infantry moved from Queensland to 55 Sea Zone 2 infantry moved from New South Wales to Queensland 3 fighters moved from Queensland to 56 Sea Zone 2 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa 1 destroyer moved from 64 Sea Zone to 56 Sea Zone Combat - ANZAC Battle in 56 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 3 fighters in 56 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 56 Sea Zone ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 3 fighters moved from 56 Sea Zone to Queensland 1 aaGun moved from Queensland to 55 Sea Zone 1 aaGun and 1 infantry moved from 55 Sea Zone to New Guinea 1 destroyer moved from 55 Sea Zone to 27 Sea Zone Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Morocco to Algeria Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.17 ANZAC regular : -0.83
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 fighter, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Ukraine 7 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Norway to 116 Sea Zone 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone 1 infantry moved from Finland to 118 Sea Zone 1 cruiser and 1 destroyer moved from 116 Sea Zone to 118 Sea Zone 2 infantry moved from 118 Sea Zone to Leningrad 1 artillery moved from Norway to Finland 1 fighter moved from Western Germany to 118 Sea Zone Combat - Germans Battle in 118 Sea Zone Germans attack with 1 cruiser, 1 destroyer, 1 fighter and 1 transport Russians defend with 1 submarine Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 118 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 118 Sea Zone Germans win with 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Leningrad Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 fighter moved from 118 Sea Zone to Eastern Poland 8 armour and 12 mech_infantrys moved from Eastern Poland to Ukraine 1 armour moved from Eastern Poland to Ukraine 5 tactical_bombers moved from Eastern Poland to Ukraine 2 aaGuns, 11 artilleries and 26 infantry moved from Eastern Poland to Western Ukraine 3 armour and 4 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from France to Southern France Germans take Southern France from Neutral_Axis 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from France to Western Germany 1 submarine moved from 116 Sea Zone to 122 Sea Zone Place Units - Germans 7 mech_infantrys placed in Germany 1 fighter and 1 infantry placed in France 1 artillery placed in France Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 59 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : -0.17 Germans regular : -0.33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour, 1 artillery and 12 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 fighter and 1 tactical_bomber moved from Russia to Rostov 1 fighter moved from Smolensk to Rostov 5 artilleries and 15 infantry moved from Kursk to Rostov 1 armour, 1 artillery and 1 mech_infantry moved from Stalingrad to Rostov 1 armour moved from Smolensk to Leningrad 2 infantry moved from Vologda to Leningrad 1 artillery and 6 infantry moved from Russia to Samara 1 artillery moved from Buryatia to Northern Manchuria Chinese take Northern Manchuria from Japanese 1 infantry moved from Amur to Korea Russians take Korea from Japanese 4 infantry moved from Amur to Northern Manchuria 4 infantry moved from Buryatia to Northern Manchuria 1 armour moved from Siberia to Northern Manchuria 2 infantry moved from Siberia to Amur 1 armour and 2 mech_infantrys moved from Smolensk to Russia Combat - Russians Battle in Leningrad Russians attack with 1 armour and 2 infantry Germans defend with 1 airfield, 1 harbour and 2 infantry Russians roll dice for 1 armour and 2 infantry in Leningrad, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Leningrad, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Leningrad Russians roll dice for 1 armour and 1 infantry in Leningrad, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 infantry in Leningrad, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Leningrad 1 armour owned by the Russians retreated to Vologda Germans win with 2 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Non Combat Move - Russians 2 aaGuns moved from Kursk to Rostov Place Units - Russians 2 armour placed in Siberia 10 infantry placed in Russia 1 artillery and 2 infantry placed in Stalingrad Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -1.50
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 1 factory_minor, 8 infantry, 1 marine and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries moved from Davao to 36 Sea Zone 1 marine moved from Davao to 36 Sea Zone 2 artilleries, 1 cruiser, 1 marine and 2 transports moved from 36 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from Japan to Korea 1 fighter moved from Japan to Amur 2 bombers moved from Kiangsu to Amur 1 artillery moved from Kiangsu to 20 Sea Zone 1 infantry moved from Jehol to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Amur 1 submarine moved from 7 Sea Zone to 5 Sea Zone 3 infantry moved from Jehol to Shansi 1 armour and 1 mech_infantry moved from Kiangsu to Anhwe 1 infantry moved from Szechwan to Hopei 1 infantry moved from Yunnan to Szechwan 1 artillery moved from Shan State to Yunnan 1 artillery moved from Kiangsi to Anhwe 1 tactical_bomber moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi 1 destroyer and 1 submarine moved from 43 Sea Zone to 56 Sea Zone 2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 56 Sea Zone Combat - Japanese Battle in Amur Japanese attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry Russians defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Amur, round 2 : 2/5 hits, 2.17 expected hits Russians roll dice for 2 infantry in Amur, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 artillery, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Korea Japanese attack with 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 cruiser in Korea, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Korea, round 2 : 2/7 hits, 2.83 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Shansi Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Shansi, round 2 : 2/5 hits, 1.67 expected hits Chinese roll dice for 1 artillery and 1 infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shansi Japanese win, taking Shansi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 1 infantry Battle in Anhwe Japanese attack with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 4/4 hits, 1.83 expected hits Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 artillery Casualties for Chinese: 1 artillery and 1 infantry Battle in 56 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 56 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 56 Sea Zone Japanese win with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 destroyer moved from 45 Sea Zone to 47 Sea Zone 1 infantry moved from Celebes to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone 1 infantry moved from Paulau to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Davao 1 infantry moved from Guam to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 7 Sea Zone 1 infantry moved from 7 Sea Zone to Japan 1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone 1 carrier moved from 19 Sea Zone to 7 Sea Zone 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 7 Sea Zone 1 destroyer moved from 17 Sea Zone to 7 Sea Zone 1 carrier moved from 36 Sea Zone to 38 Sea Zone 1 artillery and 1 marine moved from Java to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 38 Sea Zone 1 infantry moved from Sumatra to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Shan State 1 battleship moved from 43 Sea Zone to 38 Sea Zone 2 cruisers and 1 marine moved from 43 Sea Zone to 38 Sea Zone 1 marine moved from 38 Sea Zone to Shan State 2 carriers moved from 43 Sea Zone to 38 Sea Zone 3 fighters and 3 tactical_bombers moved from 56 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from 38 Sea Zone to Shan State 1 destroyer moved from 22 Sea Zone to 36 Sea Zone 1 battleship moved from 36 Sea Zone to 7 Sea Zone 2 bombers moved from Amur to Southern Manchuria 1 mech_infantry moved from Chahar to Southern Manchuria 1 armour moved from Jehol to Southern Manchuria 1 aaGun moved from Jehol to Southern Manchuria 1 artillery and 1 infantry moved from Jehol to Southern Manchuria 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Southern Manchuria 1 fighter moved from Amur to Southern Manchuria 1 fighter and 1 tactical_bomber moved from Korea to Japan 1 tactical_bomber moved from Shansi to Kiangsu 1 tactical_bomber moved from Anhwe to Kiangsu 1 fighter moved from Shansi to Southern Manchuria Place Units - Japanese 1 factory_minor placed in French Indo China 1 destroyer and 2 submarines placed in 38 Sea Zone 3 infantry placed in Kiangsu 3 infantry placed in Southern Manchuria 2 artilleries, 2 infantry and 1 marine placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.17 ANZAC regular : -0.33 Russians regular : -1.00
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@WindowWasher Assumed no scramble in sz 56.
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Algeria to Morocco 1 armour, 1 infantry and 1 mech_infantry moved from Algeria to Tunisia 1 bomber moved from Malta to Tunisia 1 submarine moved from 55 Sea Zone to 47 Sea Zone 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone 2 fighters moved from 55 Sea Zone to 47 Sea Zone 2 fighters moved from 55 Sea Zone to 56 Sea Zone 1 infantry moved from British Guiana to 90 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 11 Sea Zone 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from 47 Sea Zone to 27 Sea Zone 1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands 1 artillery, 2 carriers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 27 Sea Zone to 55 Sea Zone 1 infantry and 1 transport moved from 90 Sea Zone to 104 Sea Zone 1 infantry moved from French Guiana to 90 Sea Zone 1 infantry moved from Suriname to 90 Sea Zone 2 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone Combat - Americans Battle in Tunisia Americans attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 56 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 56 Sea Zone Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in 47 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 47 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to Tunisia: 1 infantry EDIT: Turning off Edit Mode 3 fighters moved from 56 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone 1 fighter moved from 47 Sea Zone to 55 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 55 Sea Zone to Queensland 1 bomber moved from Tunisia to Gibraltar 1 artillery and 3 infantry moved from 93 Sea Zone to Morocco 1 infantry moved from 104 Sea Zone to Eastern United States 1 marine moved from Queensland to 55 Sea Zone 1 marine moved from 55 Sea Zone to New Guinea Place Units - Americans 1 transport placed in 104 Sea Zone 2 infantry placed in Eastern United States 1 carrier, 2 destroyers and 1 submarine placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : 1.67 Japanese regular : -0.83 Italians regular : -0.33
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Algeria to Morocco 1 armour, 1 infantry and 1 mech_infantry moved from Algeria to Tunisia 1 bomber moved from Malta to Tunisia 1 submarine moved from 55 Sea Zone to 47 Sea Zone 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone 2 fighters moved from 55 Sea Zone to 47 Sea Zone 2 fighters moved from 55 Sea Zone to 56 Sea Zone 1 infantry moved from British Guiana to 90 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 11 Sea Zone 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 11 Sea Zone to 27 Sea Zone 1 fighter moved from 47 Sea Zone to 27 Sea Zone 1 tactical_bomber moved from 27 Sea Zone to Hawaiian Islands 1 artillery, 2 carriers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 27 Sea Zone to 55 Sea Zone 1 infantry and 1 transport moved from 90 Sea Zone to 104 Sea Zone 1 infantry moved from French Guiana to 90 Sea Zone 1 infantry moved from Suriname to 90 Sea Zone 2 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone Combat - Americans Battle in Tunisia Americans attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 56 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 56 Sea Zone Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in 47 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 47 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to Tunisia: 1 infantry EDIT: Turning off Edit Mode 3 fighters moved from 56 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone 1 fighter moved from 47 Sea Zone to 55 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 55 Sea Zone to Queensland 1 bomber moved from Tunisia to Gibraltar 1 artillery and 3 infantry moved from 93 Sea Zone to Morocco 1 infantry moved from 104 Sea Zone to Eastern United States 1 marine moved from Queensland to 55 Sea Zone 1 marine moved from 55 Sea Zone to New Guinea Place Units - Americans 1 transport placed in 104 Sea Zone 2 infantry placed in Eastern United States 1 carrier, 2 destroyers and 1 submarine placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : 1.67 Japanese regular : -0.83 Italians regular : -0.33