use last please
PtV WindowWasher (allies) vs Majikforce (axis)
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I strongly dislike the way the Carolines work, almost impossible to take the “Japanese side” because literally every Japanese unit can hit it.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 99 Sea Zone to 100 Sea Zone 1 destroyer moved from 99 Sea Zone to 97 Sea Zone 3 fighters moved from Southern Italy to 97 Sea Zone 1 armour and 1 mech_infantry moved from Bryansk to Kursk Combat - Italians Battle in 100 Sea Zone Italians attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 100 Sea Zone Italians win, taking 100 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Kursk Italians attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Kursk, round 2 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Kursk Italians win, taking Kursk from Russians with 1 armour remaining. Battle score for attacker is -2 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Battle in 97 Sea Zone Italians attack with 1 destroyer and 3 fighters British defend with 1 destroyer Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits British roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 97 Sea Zone Italians win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 3 fighters moved from 97 Sea Zone to Southern Italy 1 aaGun and 3 infantry moved from France to Western Germany 1 destroyer moved from 99 Sea Zone to 98 Sea Zone 2 armour and 1 mech_infantry moved from Bryansk to Ukraine 1 mech_infantry moved from Baltic States to Western Ukraine Place Units - Italians 2 armour and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 2.33 Russians regular : 0.67 British regular : -0.33
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@majikforce I forgot to move that british tac-bomber in rostov, im going to edit it, let me know if it affects your italian move
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If it does, just put it back, no point redoing over a tacbomber
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 55 Sea Zone to 34 Sea Zone 2 fighters moved from Queensland to Caroline Islands 2 fighters moved from 34 Sea Zone to Caroline Islands 1 infantry moved from French Central Africa to French West Africa ANZAC take French West Africa from Neutral_Axis 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Dutch New Guinea to New Guinea 1 destroyer moved from 27 Sea Zone to 34 Sea Zone 1 carrier moved from 64 Sea Zone to 65 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 1 aaGun and 2 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 carrier placed in 64 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 55 Sea Zone to 34 Sea Zone 2 fighters moved from Queensland to Caroline Islands 2 fighters moved from 34 Sea Zone to Caroline Islands 1 infantry moved from French Central Africa to French West Africa ANZAC take French West Africa from Neutral_Axis 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Dutch New Guinea to New Guinea 1 destroyer moved from 27 Sea Zone to 34 Sea Zone 1 carrier moved from 64 Sea Zone to 65 Sea Zone Combat - ANZAC Non Combat Move - ANZAC 1 aaGun and 2 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 carrier placed in 64 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turning on Edit Mode EDIT: Removing units owned by British from Rostov: 1 tactical_bomber EDIT: Adding units owned by British to Iraq: 1 tactical_bomber EDIT: Turning off Edit Mode 1 infantry moved from Tunisia to Libya 1 fighter moved from United Kingdom to Gibraltar Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@WindowWasher said in PtV WindowWasher (allies) vs Majikforce (axis):
@majikforce I forgot to move that british tac-bomber in rostov, im going to edit it, let me know if it affects your italian move
So I have an edit policy I probably never told you about. I do not allow edits after an opposing power has posted a map. Going forward I am going to hold to that. So go ahead and move the tac wherever you want to.
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@majikforce That is fair, thank you. will respect your rule.
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@majikforce said in PtV WindowWasher (allies) vs Majikforce (axis):
hold to that. So go ahead and move the tac wherever you want to.
Moved it in that previous post, thanks again.
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 11 artilleries and 26 infantry moved from Ukraine to Rostov Germans take Rostov from Russians 2 mech_infantrys moved from Eastern Poland to Southern Belarus 1 fighter and 2 tactical_bombers moved from Leningrad to Southern Belarus 1 armour moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Northern Belarus Germans take Northern Belarus from Russians 1 infantry moved from Leningrad to Novgorod Germans take Novgorod from Russians Combat - Germans Battle in Southern Belarus Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Southern Belarus, round 2 : 3/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 2 tactical_bombers moved from Southern Belarus to Leningrad 1 artillery and 2 infantry moved from Leningrad to Northern Belarus 3 tactical_bombers moved from Bryansk to Ukraine 12 armour and 16 mech_infantrys moved from Bryansk to Rostov 5 mech_infantrys moved from Eastern Poland to Ukraine 6 mech_infantrys moved from Germany to Eastern Poland 1 cruiser, 1 destroyer and 1 transport moved from 118 Sea Zone to 116 Sea Zone 2 infantry moved from Western Germany to 116 Sea Zone 2 infantry moved from 116 Sea Zone to Norway 2 aaGuns moved from Ukraine to Rostov 7 infantry moved from Archangel to Leningrad Place Units - Germans 1 infantry and 2 mech_infantrys placed in Leningrad Germans undo move 1. 3 armour placed in Leningrad 9 mech_infantrys placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 1.00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Sakha to Amur 8 artilleries and 18 infantry moved from Stalingrad to Samara 1 armour moved from Russia to Southern Belarus Russians take Bryansk from Italians 1 fighter moved from Russia to Southern Belarus 1 mech_infantry moved from Russia to Kursk 1 fighter moved from Russia to Kursk 1 tactical_bomber moved from Russia to Kursk 1 artillery and 31 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 1 infantry moved from Gorky to Nenetsia 1 infantry moved from Buryatia to Amur 1 armour and 1 mech_infantry moved from Samara to Russia 1 artillery moved from Samara to Russia Combat - Russians Battle in Amur Russians attack with 2 infantry Japanese defend with 1 artillery Russians roll dice for 2 infantry in Amur, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Amur, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Amur, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Amur, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Amur, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Amur, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Kursk Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kursk, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 armour in Kursk, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Kursk Russians win, taking Kursk from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Southern Belarus Russians attack with 1 armour and 1 fighter Germans defend with 1 mech_infantry Russians roll dice for 1 armour and 1 fighter in Southern Belarus, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Southern Belarus Russians win, taking Southern Belarus from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Southern Belarus to Russia 1 fighter and 1 tactical_bomber moved from Kursk to Russia 2 aaGuns moved from Stalingrad to Samara 1 aaGun moved from Russia to Smolensk 1 aaGun moved from Russia to Smolensk 3 armour moved from Buryatia to Yakut S.S.R. 2 aaGuns moved from Sakha to Amur 1 submarine moved from 126 Sea Zone to 109 Sea Zone Place Units - Russians 2 artilleries and 8 infantry placed in Russia Russians undo move 1. 1 artillery and 1 infantry placed in Urals 1 artillery and 9 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,2,4 Russians collect 30 PUs (2 lost to blockades); end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : -0.50 Japanese regular : -1.00 Germans regular : -0.33 Russians regular : -0.33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 3 fighters, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Northern Manchuria to Buryatia Japanese take Buryatia from Russians 1 artillery and 3 infantry moved from Korea to Amur 1 cruiser moved from 5 Sea Zone to 6 Sea Zone 1 marine moved from Korea to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 5 Sea Zone 1 marine moved from 5 Sea Zone to Amur 2 bombers moved from Japan to Amur 1 infantry moved from Anhwe to Honan Japanese take Honan from Chinese 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsi to Hopei 2 tactical_bombers moved from Shansi to Hopei 2 armour and 1 mech_infantry moved from Chahar to Inner Mongolia 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Southern Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone 2 fighters moved from Davao to 22 Sea Zone 1 destroyer moved from 36 Sea Zone to 47 Sea Zone 1 submarine moved from 45 Sea Zone to 56 Sea Zone 2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 47 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 56 Sea Zone 1 fighter moved from 45 Sea Zone to 56 Sea Zone Combat - Japanese Battle in Amur Japanese attack with 1 artillery, 2 bombers, 3 infantry and 1 marine Russians defend with 2 aaGuns and 2 infantry Russians roll AA dice in Amur : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 cruiser in Amur, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 2 bombers, 3 infantry and 1 marine in Amur, round 2 : 2/7 hits, 2.33 expected hits Russians roll dice for 2 aaGuns and 2 infantry in Amur, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 1 marine in Amur, round 3 : 3/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 artillery, 2 bombers, 1 infantry and 1 marine remaining. Battle score for attacker is 10 Casualties for Japanese: 2 infantry Casualties for Russians: 2 aaGuns and 2 infantry Battle in Inner Mongolia Japanese attack with 2 armour and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 armour and 1 mech_infantry in Inner Mongolia, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia Japanese win, taking Inner Mongolia from Chinese with 2 armour remaining. Battle score for attacker is -2 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in 56 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 56 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 22 Sea Zone Japanese attack with 3 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 22 Sea Zone Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 47 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 47 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 47 Sea Zone Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Hopei Japanese attack with 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 infantry and 2 tactical_bombers in Hopei, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 tactical_bombers moved from Hopei to Kiangsu 1 infantry moved from Kiangsu to Kiangsi 1 aaGun moved from Jehol to Anhwe 1 battleship, 1 carrier, 1 destroyer and 1 transport moved from 6 Sea Zone to 36 Sea Zone 3 fighters moved from 22 Sea Zone to Davao 1 tactical_bomber moved from 22 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Java to 36 Sea Zone 2 fighters and 1 tactical_bomber moved from 47 Sea Zone to 36 Sea Zone 2 fighters and 1 tactical_bomber moved from 56 Sea Zone to 36 Sea Zone 1 artillery and 1 marine moved from Celebes to 45 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 marine and 1 transport moved from 45 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Davao 1 artillery moved from 36 Sea Zone to Davao 1 infantry moved from Malaya to Shan State 1 infantry moved from Malaya to 38 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 2 transports moved from 38 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Davao 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Southern Manchuria to Jehol 1 infantry moved from Southern Manchuria to Jehol 2 bombers moved from Amur to Japan Place Units - Japanese 3 fighters placed in Japan 1 armour and 1 mech_infantry placed in Southern Manchuria 3 infantry placed in Kiangsu 3 infantry placed in French Indo China 3 infantry placed in Malaya 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : 0.17 Japanese regular : 3.00 Russians regular : 1.00 Russians AA : -0.33
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 4 submarines and 2 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 5 infantry moved from Gibraltar to 94 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 94 Sea Zone to 113 Sea Zone 2 infantry moved from Gibraltar to 93 Sea Zone 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 113 Sea Zone 2 artilleries and 8 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 bomber moved from Gibraltar to Normandy Bordeaux 1 cruiser moved from 94 Sea Zone to 113 Sea Zone 1 submarine moved from 34 Sea Zone to 47 Sea Zone 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 47 Sea Zone 1 transport moved from 34 Sea Zone to 27 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 27 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 34 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 2 artilleries and 1 infantry moved from Caroline Islands to 34 Sea Zone 2 marines moved from Caroline Islands to 34 Sea Zone 1 armour and 1 mech_infantry moved from Libya to Alexandria 1 infantry moved from Libya to Tunisia 1 fighter moved from Gibraltar to United Kingdom Combat - Americans Battle in Normandy Bordeaux Americans attack with 2 artilleries, 1 bomber and 8 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 1 bomber and 7 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 47 Sea Zone Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 2 tactical_bombers in 47 Sea Zone, round 2 : 0/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 47 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 2 tactical_bombers in 47 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 47 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 47 Sea Zone Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters and 2 tactical_bombers moved from 47 Sea Zone to 34 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom Place Units - Americans 1 carrier and 4 submarines placed in 11 Sea Zone 2 fighters and 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -3.83 Japanese regular : 0.33 Germans regular : 0.67
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Hopei 1 fighter moved from Eastern Sinkiang to Hopei 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Szechwan to Hunan 1 artillery moved from Szechwan to Hunan 1 artillery moved from Szechwan to Kweichow 1 artillery and 8 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Kweichow Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 artillery and 8 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 8 infantry in Yunnan, round 2 : 1/9 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Szechwan Place Units - Chinese 2 infantry placed in Szechwan 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17 Japanese regular : 0.00
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 4 submarines and 2 tactical_bombers; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 5 infantry moved from Gibraltar to 94 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 94 Sea Zone to 113 Sea Zone 2 infantry moved from Gibraltar to 93 Sea Zone 1 artillery and 1 infantry moved from Morocco to 93 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 113 Sea Zone 2 artilleries and 8 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 bomber moved from Gibraltar to Normandy Bordeaux 1 cruiser moved from 94 Sea Zone to 113 Sea Zone 1 submarine moved from 34 Sea Zone to 47 Sea Zone 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 47 Sea Zone 1 transport moved from 34 Sea Zone to 27 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 27 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 34 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 2 artilleries and 1 infantry moved from Caroline Islands to 34 Sea Zone 2 marines moved from Caroline Islands to 34 Sea Zone 1 armour and 1 mech_infantry moved from Libya to Alexandria 1 infantry moved from Libya to Tunisia 1 fighter moved from Gibraltar to United Kingdom Combat - Americans Battle in Normandy Bordeaux Americans attack with 2 artilleries, 1 bomber and 8 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 1 bomber and 7 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in 47 Sea Zone Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 2 tactical_bombers in 47 Sea Zone, round 2 : 0/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 47 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 2 tactical_bombers in 47 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 47 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 47 Sea Zone Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters and 2 tactical_bombers moved from 47 Sea Zone to 34 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom Place Units - Americans 1 carrier and 4 submarines placed in 11 Sea Zone 2 fighters and 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Hopei 1 fighter moved from Eastern Sinkiang to Hopei 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Szechwan to Hunan 1 artillery moved from Szechwan to Hunan 1 artillery moved from Szechwan to Kweichow 1 artillery and 8 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Kweichow Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 artillery and 8 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 8 infantry in Yunnan, round 2 : 1/9 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Szechwan Place Units - Chinese 2 infantry placed in Szechwan 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British buy 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Gibraltar to 93 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Morocco to 93 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 destroyer, 4 infantry and 3 transports moved from 93 Sea Zone to 113 Sea Zone 1 submarine moved from 96 Sea Zone to 98 Sea Zone 1 submarine moved from 96 Sea Zone to 97 Sea Zone 1 fighter moved from Malta to 98 Sea Zone 1 fighter moved from 96 Sea Zone to 97 Sea Zone 2 fighters moved from Malta to 97 Sea Zone 1 bomber moved from Egypt to 97 Sea Zone 1 fighter moved from 94 Sea Zone to 97 Sea Zone 1 carrier and 2 cruisers moved from 94 Sea Zone to 113 Sea Zone 2 fighters moved from Gibraltar to 113 Sea Zone 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from Iraq to Eastern India 1 armour and 1 mech_infantry moved from Baluchistan to Eastern India 1 infantry moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from Eastern India to Shan State 1 armour and 1 mech_infantry moved from Burma to Yunnan 2 artilleries and 10 infantry moved from Burma to Yunnan 4 infantry moved from Eastern India to Burma 1 artillery moved from Eastern India to Burma 5 infantry moved from Egypt to Trans-Jordan 3 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Northwest Persia to Iraq 1 infantry moved from Syria to Iraq Combat - British Battle in 97 Sea Zone British attack with 1 bomber, 4 fighters and 1 submarine Italians defend with 1 destroyer British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 4 fighters in 97 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 97 Sea Zone British win with 1 bomber, 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 98 Sea Zone British attack with 1 fighter and 1 submarine Italians defend with 1 destroyer British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter in 98 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the British lost in 98 Sea Zone retreated to 98 Sea Zone Italians win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for British: 1 submarine Battle in Shan State British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Shan State to Eastern India 1 aaGun moved from Burma to Yunnan 1 armour, 1 artillery and 4 infantry moved from 113 Sea Zone to Normandy Bordeaux 1 fighter moved from 98 Sea Zone to Normandy Bordeaux 1 bomber and 3 fighters moved from 97 Sea Zone to Normandy Bordeaux 1 fighter moved from 97 Sea Zone to Malta 1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar 1 infantry moved from Tobruk to Alexandria Place Units - British 3 infantry placed in Iraq 3 infantry placed in Egypt 2 artilleries, 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,6 British collect 36 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : -3.83 Italians regular : 0.33 Japanese regular : 0.00 Germans regular : 0.67 British regular : 1.00
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 2 marines and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 100 Sea Zone to 97 Sea Zone 3 fighters moved from Southern Italy to 97 Sea Zone 2 armour and 1 mech_infantry moved from Ukraine to Northern Caucasus Italians take Northern Caucasus from Russians Combat - Italians Battle in 97 Sea Zone Italians attack with 1 destroyer, 3 fighters and 1 submarine British defend with 1 submarine Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the British lost in 97 Sea Zone Italians win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Non Combat Move - Italians 2 artilleries and 2 infantry moved from Bulgaria to Yugoslavia 3 armour and 2 mech_infantrys moved from Southern Italy to Northern Italy 1 artillery and 3 infantry moved from Southern Italy to Northern Italy 1 aaGun and 3 infantry moved from Western Germany to France 1 fighter moved from 97 Sea Zone to Western Germany 2 fighters moved from 97 Sea Zone to Southern Italy 1 mech_infantry moved from Western Ukraine to Rostov Place Units - Italians 2 marines placed in Southern Italy 1 transport placed in 99 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 4 fighters moved from Caroline Islands to 34 Sea Zone 1 carrier moved from 65 Sea Zone to 27 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan 1 infantry moved from French West Africa to French Central Africa 1 carrier moved from 64 Sea Zone to 65 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 64 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 4 fighters moved from Caroline Islands to 34 Sea Zone 1 carrier moved from 65 Sea Zone to 27 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan 1 infantry moved from French West Africa to French Central Africa 1 carrier moved from 64 Sea Zone to 65 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 64 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 infantry moved from Libya to Tobruk 1 fighter moved from Gibraltar to Malta Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour and 11 mech_infantrys; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour moved from Rostov to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Stalingrad Germans take Stalingrad from Russians 2 infantry moved from Rostov to Kursk 3 tactical_bombers moved from Ukraine to Kursk 2 infantry moved from Northern Belarus to Southern Belarus 1 fighter and 2 tactical_bombers moved from Leningrad to Southern Belarus 1 armour moved from Leningrad to Vyborg Germans take Vyborg from Russians 1 armour moved from Vyborg to Leningrad 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 mech_infantry moved from Rostov to Southern Caucasus Germans take Southern Caucasus from Russians 1 submarine moved from 127 Sea Zone to 125 Sea Zone 2 infantry moved from Bulgaria to Yugoslavia Combat - Germans Battle in Kursk Germans attack with 2 infantry and 3 tactical_bombers Russians defend with 1 mech_infantry Germans roll dice for 2 infantry and 3 tactical_bombers in Kursk, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 1 mech_infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Russians: 1 mech_infantry Battle in Southern Belarus Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 1 armour Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Southern Belarus, round 2 : 3/5 hits, 2.00 expected hits Russians roll dice for 1 armour in Southern Belarus, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad Non Combat Move - Germans Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans 6 mech_infantrys moved from Eastern Poland to Leningrad 1 armour and 1 artillery moved from Northern Belarus to Leningrad 1 infantry moved from Novgorod to Leningrad 1 fighter and 2 tactical_bombers moved from Southern Belarus to Leningrad 5 infantry moved from Leningrad to Archangel 9 mech_infantrys moved from Germany to Eastern Poland 2 infantry moved from Western Germany to 116 Sea Zone 2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone 2 infantry moved from 118 Sea Zone to Finland 2 infantry moved from Norway to Finland 1 infantry moved from Holland Belgium to Western Germany 3 artilleries and 4 infantry moved from France to Western Germany 3 fighters moved from France to Western Germany 1 fighter moved from Southern Italy to Western Germany 2 aaGuns moved from Rostov to Stalingrad 10 artilleries moved from Rostov to Stalingrad 1 artillery moved from Rostov to Stalingrad 24 infantry moved from Rostov to Stalingrad 5 mech_infantrys moved from Ukraine to Stalingrad 5 armour moved from Rostov to Stalingrad 1 mech_infantry moved from Rostov to Stalingrad 4 mech_infantrys moved from Rostov to Stalingrad 1 mech_infantry moved from Rostov to Stalingrad 1 mech_infantry moved from Rostov to Stalingrad 6 armour and 8 mech_infantrys moved from Rostov to Southern Caucasus 3 tactical_bombers moved from Kursk to Northern Caucasus 1 cruiser moved from 116 Sea Zone to 118 Sea Zone 1 submarine moved from 116 Sea Zone to 115 Sea Zone Place Units - Germans 2 armour and 1 mech_infantry placed in Leningrad 10 mech_infantrys placed in Germany Germans undo move 2. Germans undo move 1. 2 armour and 8 mech_infantrys placed in Germany 3 mech_infantrys placed in Leningrad Germans undo move 2. Germans undo move 1. 2 armour and 1 mech_infantry placed in Leningrad 10 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 116 Sea Zone: 1 destroyer EDIT: Adding units owned by Germans to 115 Sea Zone: 1 destroyer EDIT: Removing units owned by Germans from 118 Sea Zone: 1 cruiser EDIT: Adding units owned by Germans to 116 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Russians regular : 0.17 Germans regular : 0.17
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 armour and 3 mech_infantrys moved from Russia to Samara 1 artillery and 31 infantry moved from Smolensk to Novgorod Russians take Novgorod from Germans 2 artilleries and 9 infantry moved from Russia to Samara 1 infantry moved from Nenetsia to Vologda Russians take Vologda from Germans 2 infantry moved from Gorky to Samara 1 artillery and 1 infantry moved from Urals to Samara 1 armour and 1 mech_infantry moved from Russia to Novgorod Combat - Russians Russians creates battle in territory 109 Sea Zone Non Combat Move - Russians 2 aaGuns moved from Smolensk to Novgorod Place Units - Russians 5 artilleries and 5 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3 Russians collect 21 PUs (1 lost to blockades); end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :