PtV WindowWasher (allies) vs Majikforce (axis)

  • '22 '16

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
            2 infantry and 2 marines moved from Southern Italy to 99 Sea Zone
            1 battleship, 2 cruisers, 2 destroyers, 2 infantry, 2 marines, 3 submarines and 1 transport moved from 99 Sea Zone to 95 Sea Zone
            2 infantry and 2 marines moved from 95 Sea Zone to Southern France
            3 artilleries and 3 infantry moved from Northern Italy to Southern France
            3 armour, 3 infantry and 2 mech_infantrys moved from France to Southern France
            3 fighters moved from Southern Italy to Southern France
    
        Combat - Italians
            Battle in Southern France
                Italians attack with 3 armour, 3 artilleries, 3 fighters, 8 infantry, 2 marines and 2 mech_infantrys
                British defend with 1 armour, 3 artilleries, 6 fighters and 6 infantry; Americans defend with 4 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Southern France, round 2 : 1/3 hits, 1.67 expected hits
                    Italians roll dice for 3 armour, 3 artilleries, 3 fighters, 8 infantry, 2 marines and 2 mech_infantrys in Southern France, round 2 : 7/21 hits, 7.17 expected hits
                    Americans roll dice for 1 armour, 7 artilleries, 6 fighters and 8 infantry in Southern France, round 2 : 10/22 hits, 9.50 expected hits
                    2 infantry owned by the Americans, 2 artilleries owned by the Italians, 6 infantry owned by the British and 8 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 3 armour, 1 artillery, 3 fighters, 2 marines and 2 mech_infantrys in Southern France, round 3 : 8/11 hits, 4.67 expected hits
                    Americans roll dice for 1 armour, 7 artilleries and 6 fighters in Southern France, round 3 : 6/14 hits, 6.83 expected hits
                    2 mech_infantrys owned by the Italians, 2 marines owned by the Italians, 4 artilleries owned by the Americans, 3 artilleries owned by the British, 1 artillery owned by the Italians, 1 armour owned by the British and 1 armour owned by the Italians lost in Southern France
                2 armour retreated to France
                Americans win with 6 fighters remaining. Battle score for attacker is -4
                Casualties for Italians: 1 armour, 3 artilleries, 8 infantry, 2 marines and 2 mech_infantrys
                Casualties for British: 1 armour, 3 artilleries and 6 infantry
                Casualties for Americans: 4 artilleries and 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Southern France to France
            1 fighter moved from Southern France to France
            1 fighter moved from Southern France to France
    
        Place Units - Italians
            1 artillery, 1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : 2.50
    

    Savegame

  • '21 '20

    An airbase in Normandy would have been smart. :face_with_rolling_eyes:


  • @WindowWasher lol. Yeah. I figured I had to burn you outta there before you wised up!

  • '21 '20

    Yeah, my opponents have been pretty conservative (i am too) in the way they play, so im not used to/expecting people going and taking risks like that.

    But, ive been told that i play too passively, and this game im trying to be more aggressive. definitely bit me in the ass on this last move

  • '21 '20

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
            1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
            1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 51 Sea Zone
            1 carrier moved from 27 Sea Zone to 28 Sea Zone
            1 cruiser moved from 7 Sea Zone to 5 Sea Zone
            1 carrier and 1 fighter moved from 7 Sea Zone to 5 Sea Zone
            1 fighter moved from 7 Sea Zone to 5 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 armour and 2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
            1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
            1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 51 Sea Zone
            1 carrier moved from 27 Sea Zone to 28 Sea Zone
            1 cruiser moved from 7 Sea Zone to 5 Sea Zone
            1 carrier and 1 fighter moved from 7 Sea Zone to 5 Sea Zone
            1 fighter moved from 7 Sea Zone to 5 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 armour and 2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Politics - French
    
        Combat Move - French
            1 fighter moved from Malta to Normandy Bordeaux
            1 infantry moved from Alexandria to Egypt
            1 infantry moved from United Kingdom to Scotland
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Stalingrad to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Stalingrad
            1 armour moved from Stalingrad to Saratov
                  Germans take Saratov from Russians
            1 armour moved from Saratov to Stalingrad
            1 infantry moved from Northern Belarus to Novgorod
                  Germans take Novgorod from Russians
            1 mech_infantry moved from Finland to 118 Sea Zone
            1 cruiser, 1 destroyer, 1 mech_infantry and 1 transport moved from 118 Sea Zone to 116 Sea Zone
            1 mech_infantry moved from 116 Sea Zone to Norway
            1 armour and 2 mech_infantrys moved from Finland to Norway
            1 fighter moved from Finland to Norway
            3 artilleries and 3 infantry moved from France to Southern France
            3 fighters moved from Western Germany to Southern France
            2 tactical_bombers moved from Slovakia Hungary to Southern France
    
        Combat - Germans
            Battle in Norway
                Germans attack with 1 armour, 1 fighter and 3 mech_infantrys
                Americans defend with 2 infantry
                    Germans roll dice for 1 cruiser in Norway, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 armour, 1 fighter and 3 mech_infantrys in Norway, round 2 : 2/5 hits, 1.67 expected hits
                    Americans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Norway
                Germans win, taking Norway from Americans with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 2 infantry
            Battle in Southern France
                Germans attack with 3 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers
                British defend with 6 fighters; Americans defend with 1 factory_minor and 1 harbour
                    Germans roll dice for 3 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers in Southern France, round 2 : 5/11 hits, 4.83 expected hits
                    Americans roll dice for 6 fighters in Southern France, round 2 : 2/6 hits, 4.00 expected hits
                    2 infantry owned by the Germans and 5 fighters owned by the British lost in Southern France
                    Germans roll dice for 3 artilleries, 3 fighters, 1 infantry and 2 tactical_bombers in Southern France, round 3 : 5/9 hits, 4.17 expected hits
                    Americans roll dice for 1 fighter in Southern France, round 3 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 fighter owned by the British lost in Southern France
                Germans win, taking Southern France from Americans with 3 artilleries, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 51
                Casualties for Germans: 3 infantry
                Casualties for British: 6 fighters
    
        Non Combat Move - Germans
            2 tactical_bombers moved from Southern France to France
            3 fighters moved from Southern France to Western Germany
            1 mech_infantry moved from Stalingrad to Southern Caucasus
            2 infantry moved from Rostov to Stalingrad
            1 tactical_bomber moved from Slovakia Hungary to Southern Caucasus
            4 mech_infantrys moved from Stalingrad to Southern Caucasus
            4 fighters and 2 tactical_bombers moved from Leningrad to Stalingrad
            4 armour, 1 artillery, 6 infantry and 12 mech_infantrys moved from Leningrad to Novgorod
            2 infantry moved from Vologda to Novgorod
            4 armour moved from Finland to Leningrad
            2 mech_infantrys moved from Finland to Leningrad
            4 artilleries moved from Western Germany to France
            1 infantry moved from Western Germany to France
            2 infantry moved from Western Germany to France
            2 infantry moved from Slovakia Hungary to Eastern Poland
            3 mech_infantrys moved from Eastern Poland to Ukraine
            1 fighter moved from Norway to Leningrad
            1 mech_infantry moved from Eastern Poland to Ukraine
            5 mech_infantrys moved from Eastern Poland to Novgorod
    
        Place Units - Germans
            3 armour placed in Stalingrad
            3 armour placed in Southern Caucasus
            3 mech_infantrys placed in Leningrad
            3 infantry placed in France
            1 artillery and 2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 60 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    Germans regular : 1.83
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Samara to Saratov
                  Russians take Saratov from Germans
            1 armour moved from Saratov to Samara
            1 armour moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 armour moved from Kazakhstan to Samara
            1 armour and 4 mech_infantrys moved from Russia to Samara
            3 armour moved from Timguska to Samara
            1 artillery and 1 infantry moved from Urals to Samara
            2 artilleries and 1 infantry moved from Russia to Samara
            1 tactical_bomber moved from Samara to Russia
            1 infantry moved from Yaroslavl to Vologda
                  Russians take Vologda from Germans
            1 artillery and 30 infantry moved from Yaroslavl to Russia
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 aaGuns moved from Yaroslavl to Russia
            1 infantry moved from Samara to Komi
    
        Place Units - Russians
            2 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    Are you gonna hit my fleet? If so, should i stay up for OOL and whatnot?

    (im going to be up late no matter what, issue is whether or not im near my desktop)

  • '21 '20

    Oh, never mind. Seems you got off. We’ll see tomorrow I guess, i’ma stick around for a bit anyway.


  • @WindowWasher Might be another day until I can post. NBA playoffs have kept me preoccupied.

  • '22 '16

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 battleship, 13 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            7 units repaired.
            1 armour moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 armour moved from Yenisey to Yakut S.S.R.
            1 artillery and 3 infantry moved from Yakut S.S.R. to Buryatia
            1 infantry moved from Kwangsi to Yunnan
                  Japanese take Yunnan from Chinese
            1 infantry moved from Kwangsi to Kweichow
                  Japanese take Kweichow from Chinese
            2 infantry moved from Kiangsi to Hunan
            2 bombers moved from French Indo China to Honan
            1 infantry moved from Inner Mongolia to Honan
            1 armour moved from Shansi to Honan
            1 mech_infantry moved from Anhwe to Honan
            1 infantry moved from Kiangsi to Hopei
            2 tactical_bombers moved from French Indo China to Hunan
            2 tactical_bombers moved from French Indo China to Hopei
            1 infantry moved from Japan to Hokkaido
                  Japanese take Hokkaido from Americans
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 7 Sea Zone
            1 destroyer moved from 7 Sea Zone to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from Japan to Iwo Jima
            2 infantry moved from Dutch New Guinea to 46 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 56 Sea Zone
            2 infantry moved from 56 Sea Zone to Northern Australia
            2 infantry moved from Java to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 56 Sea Zone
            2 infantry moved from 56 Sea Zone to Northern Australia
            2 infantry moved from 7 Sea Zone to Iwo Jima
    
        Combat - Japanese
            Battle in Northern Australia
            Battle in Iwo Jima
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 marine
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Iwo Jima, round 2 : 2/6 hits, 2.67 expected hits
                    Americans roll dice for 1 marine in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Americans lost in Iwo Jima
                Japanese win, taking Northern Australia from ANZAC, taking Iwo Jima from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Americans: 1 marine
            Battle in Hunan
                Japanese attack with 2 infantry and 2 tactical_bombers
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 infantry and 2 tactical_bombers in Hunan, round 2 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in Honan
                Japanese attack with 1 armour, 2 bombers, 1 infantry and 1 mech_infantry
                British defend with 1 armour and 1 mech_infantry
                    Japanese roll dice for 1 armour, 2 bombers, 1 infantry and 1 mech_infantry in Honan, round 2 : 1/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 armour and 1 mech_infantry in Honan, round 2 : 2/2 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Honan
                    Japanese roll dice for 1 armour and 2 bombers in Honan, round 3 : 2/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 armour in Honan, round 3 : 1/1 hits, 0.50 expected hits
                    1 bomber owned by the Japanese and 1 armour owned by the British lost in Honan
                Japanese win, taking Honan from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -9
                Casualties for Japanese: 1 bomber, 1 infantry and 1 mech_infantry
                Casualties for British: 1 armour and 1 mech_infantry
            Battle in Hopei
                Japanese attack with 1 infantry and 2 tactical_bombers
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 infantry and 2 tactical_bombers in Hopei, round 2 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Japanese roll dice for 1 infantry and 2 tactical_bombers in Hopei, round 3 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 artillery in Hopei, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Hopei
                Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 artillery and 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Kiangsi to Anhwe
            1 tactical_bomber moved from Hopei to Anhwe
            1 tactical_bomber moved from Hopei to Anhwe
            2 tactical_bombers moved from Hunan to Anhwe
            1 bomber moved from Honan to Anhwe
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 fighter and 2 tactical_bombers moved from Iwo Jima to Japan
            1 fighter moved from Iwo Jima to 6 Sea Zone
            9 fighters moved from Japan to 6 Sea Zone
            2 artilleries and 1 infantry moved from French Indo China to Kwangsi
            1 submarine moved from 59 Sea Zone to 40 Sea Zone
            1 submarine moved from 43 Sea Zone to 55 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 56 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in Malaya
            3 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            3 infantry placed in Southern Manchuria
            1 infantry placed in Japan
            1 battleship and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,5,4,3,3,1,1,2,1,5,2,5,4,2,6,2,3,2,2,3,6,5,1,4,1,5,6,4,2,5,3,2,2,2,3,4,2,3,6
            Japanese collect 62 PUs (2 lost to blockades); end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.83
    Americans regular : -0.33
    Japanese regular : 0.17
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 fighters, 6 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 fighters and 6 tactical_bombers moved from 5 Sea Zone to 7 Sea Zone
            2 fighters and 2 tactical_bombers moved from Hawaiian Islands to 7 Sea Zone
            1 infantry moved from Siberia to Sakha
                  Russians take Sakha from Japanese
            1 destroyer moved from 104 Sea Zone to 119 Sea Zone
            1 bomber moved from Normandy Bordeaux to Germany
    
        Combat - Americans
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Germany causes 7 damage total. 
            Battle in 7 Sea Zone
                Americans attack with 8 fighters and 8 tactical_bombers
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 7 Sea Zone
                Americans win with 8 fighters and 8 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in 119 Sea Zone
                Americans attack with 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans lost in 119 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from Germany to Normandy Bordeaux
            8 infantry moved from Eastern United States to 104 Sea Zone
            8 infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone
            1 fighter moved from Eastern United States to 113 Sea Zone
            1 fighter moved from Normandy Bordeaux to 113 Sea Zone
            8 fighters and 8 tactical_bombers moved from 7 Sea Zone to 17 Sea Zone
            2 fighters moved from Johnston Island to 28 Sea Zone
            2 carriers moved from 27 Sea Zone to 17 Sea Zone
            1 carrier moved from 11 Sea Zone to 26 Sea Zone
            2 carriers moved from 11 Sea Zone to 27 Sea Zone
            1 fighter moved from Johnston Island to 27 Sea Zone
            1 fighter moved from Johnston Island to 26 Sea Zone
            8 infantry moved from 93 Sea Zone to Gibraltar
            1 artillery moved from Amur to 5 Sea Zone
            1 artillery moved from Amur to 5 Sea Zone
            1 infantry moved from Amur to 5 Sea Zone
            1 infantry moved from Amur to 5 Sea Zone
            2 artilleries, 1 battleship, 7 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 infantry, 1 marine and 3 transports moved from 5 Sea Zone to 17 Sea Zone
            1 armour and 1 mech_infantry moved from Iraq to Baluchistan
    
        Place Units - Americans
            2 transports placed in 104 Sea Zone
            4 infantry placed in Eastern United States
            1 fighter placed in Eastern United States
            2 fighters placed in Western United States
            5 submarines placed in 11 Sea Zone
            1 artillery and 2 infantry placed in Normandy Bordeaux
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Germans AA : -0.17
    Germans regular : 0.83
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi
            Trigger Chinese Guerilla Inner Mongolia: Chinese has 1 infantry placed in Inner Mongolia
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            1 artillery and 1 infantry moved from Szechwan to Kweichow
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            2 infantry moved from Szechwan to Hunan
            2 artilleries and 2 infantry moved from Kansu to Tsinghai
            1 infantry moved from Western Sinkiang to Eastern Sinkiang
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
            Chinese creates battle in territory Shansi
            Chinese creates battle in territory Inner Mongolia
            Battle in Anhwe
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun, 1 bomber and 4 tactical_bombers
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun, 1 bomber and 4 tactical_bombers in Anhwe, round 2 : 0/5 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun, 1 bomber and 4 tactical_bombers in Anhwe, round 3 : 2/5 hits, 2.17 expected hits
                    1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Shansi from Japanese, taking Inner Mongolia from Japanese with 1 bomber and 4 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 aaGun
            Battle in Kweichow
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 4 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Japanese regular : -2.00
    

    Savegame

  • '21 '20

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 fighters, 6 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            6 fighters and 6 tactical_bombers moved from 5 Sea Zone to 7 Sea Zone
            2 fighters and 2 tactical_bombers moved from Hawaiian Islands to 7 Sea Zone
            1 infantry moved from Siberia to Sakha
                  Russians take Sakha from Japanese
            1 destroyer moved from 104 Sea Zone to 119 Sea Zone
            1 bomber moved from Normandy Bordeaux to Germany
    
        Combat - Americans
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Germany causes 7 damage total. 
            Battle in 7 Sea Zone
                Americans attack with 8 fighters and 8 tactical_bombers
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 7 Sea Zone
                Americans win with 8 fighters and 8 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in 119 Sea Zone
                Americans attack with 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans lost in 119 Sea Zone
                Germans win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from Germany to Normandy Bordeaux
            8 infantry moved from Eastern United States to 104 Sea Zone
            8 infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone
            1 fighter moved from Eastern United States to 113 Sea Zone
            1 fighter moved from Normandy Bordeaux to 113 Sea Zone
            8 fighters and 8 tactical_bombers moved from 7 Sea Zone to 17 Sea Zone
            2 fighters moved from Johnston Island to 28 Sea Zone
            2 carriers moved from 27 Sea Zone to 17 Sea Zone
            1 carrier moved from 11 Sea Zone to 26 Sea Zone
            2 carriers moved from 11 Sea Zone to 27 Sea Zone
            1 fighter moved from Johnston Island to 27 Sea Zone
            1 fighter moved from Johnston Island to 26 Sea Zone
            8 infantry moved from 93 Sea Zone to Gibraltar
            1 artillery moved from Amur to 5 Sea Zone
            1 artillery moved from Amur to 5 Sea Zone
            1 infantry moved from Amur to 5 Sea Zone
            1 infantry moved from Amur to 5 Sea Zone
            2 artilleries, 1 battleship, 7 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 infantry, 1 marine and 3 transports moved from 5 Sea Zone to 17 Sea Zone
            1 armour and 1 mech_infantry moved from Iraq to Baluchistan
    
        Place Units - Americans
            2 transports placed in 104 Sea Zone
            4 infantry placed in Eastern United States
            1 fighter placed in Eastern United States
            2 fighters placed in Western United States
            5 submarines placed in 11 Sea Zone
            1 artillery and 2 infantry placed in Normandy Bordeaux
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi
            Trigger Chinese Guerilla Inner Mongolia: Chinese has 1 infantry placed in Inner Mongolia
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            1 artillery and 1 infantry moved from Szechwan to Kweichow
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            2 infantry moved from Szechwan to Hunan
            2 artilleries and 2 infantry moved from Kansu to Tsinghai
            1 infantry moved from Western Sinkiang to Eastern Sinkiang
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
            Chinese creates battle in territory Shansi
            Chinese creates battle in territory Inner Mongolia
            Battle in Anhwe
                Chinese attack with 1 infantry
                Japanese defend with 1 aaGun, 1 bomber and 4 tactical_bombers
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun, 1 bomber and 4 tactical_bombers in Anhwe, round 2 : 0/5 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 aaGun, 1 bomber and 4 tactical_bombers in Anhwe, round 3 : 2/5 hits, 2.17 expected hits
                    1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Shansi from Japanese, taking Inner Mongolia from Japanese with 1 bomber and 4 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 aaGun
            Battle in Kweichow
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 4 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 3 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 93 Sea Zone to 95 Sea Zone
            1 bomber and 5 fighters moved from Normandy Bordeaux to 95 Sea Zone
    
        Combat - British
            Battle in 95 Sea Zone
                British attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 5 fighters
                Italians defend with 1 battleship, 2 cruisers, 2 destroyers, 3 submarines and 1 transport
                    British roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 5 fighters in 95 Sea Zone, round 2 : 1/9 hits, 4.50 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 3 submarines in 95 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 1 transport in 95 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                Units damaged: 1 battleship owned by the British
                    1 carrier owned by the British lost in 95 Sea Zone
                    British roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 5 fighters in 95 Sea Zone, round 3 : 6/9 hits, 4.50 expected hits
                    Italians roll dice for 3 submarines in 95 Sea Zone, round 3 : 1/3 hits, 0.50 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 1 transport in 95 Sea Zone, round 3 : 3/5 hits, 2.33 expected hits
                    2 destroyers owned by the Italians, 1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 cruiser owned by the British, 3 submarines owned by the Italians, 1 battleship owned by the British and 1 fighter owned by the British lost in 95 Sea Zone
                    British roll dice for 1 bomber and 4 fighters in 95 Sea Zone, round 4 : 2/5 hits, 2.50 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 95 Sea Zone, round 4 : 0/2 hits, 1.17 expected hits
                    1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 95 Sea Zone
                    1 transport owned by the Italians lost in 95 Sea Zone
                British win with 1 bomber and 4 fighters remaining. Battle score for attacker is 17
                Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
                Casualties for Italians: 1 battleship, 2 cruisers, 2 destroyers, 3 submarines and 1 transport
    
        Non Combat Move - British
            1 bomber and 3 fighters moved from 95 Sea Zone to Normandy Bordeaux
            1 fighter moved from 95 Sea Zone to Normandy Bordeaux
            2 aaGuns and 2 infantry moved from United Kingdom to 113 Sea Zone
            2 aaGuns and 2 infantry moved from 113 Sea Zone to Normandy Bordeaux
            2 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Trans-Jordan to Iraq
            3 armour and 3 infantry moved from Iraq to Northwest Persia
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
            2 tactical_bombers moved from Eastern India to Iraq
            1 infantry moved from Szechwan to Tsinghai
    
        Place Units - British
            3 armour placed in Iraq
            3 mech_infantrys placed in Egypt
            3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            1 fighter placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,3
            UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
            Some Units in Eastern India change ownership: 1 fighter
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Americans regular : -0.33
    Italians regular : 0.17
    Japanese regular : -2.00
    Germans AA : -0.17
    Germans regular : 0.83
    British regular : -2.50
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 cruiser, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            3 fighters moved from France to Western Germany
    
        Place Units - Italians
            1 submarine placed in 97 Sea Zone
            1 cruiser and 1 transport placed in 99 Sea Zone
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 27 Sea Zone
            1 carrier and 2 fighters moved from 28 Sea Zone to 17 Sea Zone
            1 carrier, 1 cruiser and 2 fighters moved from 5 Sea Zone to 17 Sea Zone
            1 infantry moved from Anglo-Egyptian Sudan to Kenya
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
    
        Place Units - ANZAC
            1 armour, 1 artillery and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 2,3
            ANZAC collect 9 PUs (2 lost to blockades); end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 27 Sea Zone
            1 carrier and 2 fighters moved from 28 Sea Zone to 17 Sea Zone
            1 carrier, 1 cruiser and 2 fighters moved from 5 Sea Zone to 17 Sea Zone
            1 infantry moved from Anglo-Egyptian Sudan to Kenya
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
    
        Place Units - ANZAC
            1 armour, 1 artillery and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 2,3
            ANZAC collect 9 PUs (2 lost to blockades); end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
            1 destroyer moved from 83 Sea Zone to 96 Sea Zone
                  French take 100 Sea Zone from Italians
            1 fighter moved from Normandy Bordeaux to Malta
    
        Combat - French
    
        Non Combat Move - French
            1 infantry moved from Scotland to Eire
                  French take Eire from Neutral_Allies
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 4.0.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 2 carriers, 1 destroyer, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Novgorod to Yaroslavl
                  Germans take Yaroslavl from Russians
            2 infantry moved from Novgorod to Vologda
            1 mech_infantry moved from Novgorod to Yaroslavl
            1 armour and 1 mech_infantry moved from Yaroslavl to Vologda
            1 armour moved from Novgorod to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Novgorod
            1 infantry moved from Stalingrad to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 submarine moved from 119 Sea Zone to 123 Sea Zone
    
        Combat - Germans
            Battle in Vologda
                Germans attack with 1 armour, 2 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Vologda, round 2 : 1/4 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Leningrad to 115 Sea Zone
            1 armour moved from Norway to 116 Sea Zone
            1 armour, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 116 Sea Zone to 115 Sea Zone
            1 armour moved from 115 Sea Zone to Western Germany
            2 mech_infantrys moved from Norway to Karelia
            1 mech_infantry moved from Leningrad to Novgorod
            2 infantry moved from Eastern Poland to Western Ukraine
            4 armour and 4 mech_infantrys moved from Leningrad to Southern Belarus
            4 mech_infantrys moved from Ukraine to Northern Caucasus
            12 armour, 4 fighters, 7 mech_infantrys and 2 tactical_bombers moved from Stalingrad to Southern Caucasus
            2 mech_infantrys moved from Stalingrad to Southern Caucasus
            2 aaGuns, 11 artilleries and 25 infantry moved from Stalingrad to Northern Caucasus
            7 infantry moved from Western Germany to France
            3 fighters moved from Western Germany to 115 Sea Zone
            1 infantry moved from France to Southern France
            3 artilleries moved from Southern France to France
            1 infantry moved from France to Western Germany
    
        Place Units - Germans
            2 carriers, 1 destroyer and 1 submarine placed in 115 Sea Zone
            3 armour placed in Southern Caucasus
            2 artilleries and 1 infantry placed in Leningrad
            1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 61 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : -0.17
    

    Savegame

  • '21 '20

    Good move

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