But I had forgotten to move a CV and two FIGs from sz41 to sz37 just to avoid the air attack…
But you’ve made your moves now so… let’s move on for now…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Tambov
Russians take Tambov from Italians
1 armour moved from Tambov to Russia
2 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Volgograd
1 fighter moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Samara to Vologda
1 artillery moved from Samara to Vologda
1 fighter moved from Russia to Vologda
Combat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/5 hits, 1,67 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in Vologda
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 2 mech_infantrys in Vologda, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Russians roll dice for 1 artillery and 1 fighter in Vologda, round 3 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Vologda to Russia
1 aaGun, 2 artilleries and 8 infantry moved from Samara to Russia
4 infantry moved from Amur to Sakha
1 aaGun and 5 infantry moved from Amur to Buryatia
Place Units - Russians
2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans regular : 0,33
Russians regular : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 fighters, 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 bomber moved from Anhwe to Yunnan
1 bomber moved from Anhwe to 17 Sea Zone
1 bomber moved from Japan to 32 Sea Zone
1 fighter moved from 44 Sea Zone to 22 Sea Zone
3 fighters and 3 tactical_bombers moved from 44 Sea Zone to Guam
1 fighter moved from 44 Sea Zone to Guam
2 infantry moved from Kwangtung to 20 Sea Zone
1 marine moved from Kwangtung to 20 Sea Zone
1 battleship, 2 infantry, 1 marine and 1 transport moved from 20 Sea Zone to 21 Sea Zone
2 infantry and 1 marine moved from 21 Sea Zone to Guam
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 battleship and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Guam
Japanese attack with 4 fighters, 2 infantry, 1 marine and 3 tactical_bombers
Americans defend with 1 airfield and 2 infantry
Japanese roll dice for 4 fighters, 2 infantry, 1 marine and 3 tactical_bombers in Guam, round 2 : 4/10 hits, 4,67 expected hits
Americans roll dice for 2 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 4 fighters, 2 infantry, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2,17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 32 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 bomber in 32 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
ANZAC roll dice for 1 cruiser in 32 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the ANZAC lost in 32 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1,50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 bomber moved from 32 Sea Zone to Paulau Island
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 fighter and 1 tactical_bomber moved from Chahar to Kiangsi
3 infantry moved from Shantung to Anhwe
1 infantry moved from Kweichow to Hopei
1 battleship, 4 carriers, 2 destroyers and 1 submarine moved from 44 Sea Zone to 21 Sea Zone
4 fighters and 3 tactical_bombers moved from Guam to 21 Sea Zone
1 fighter moved from 22 Sea Zone to 21 Sea Zone
1 carrier and 1 cruiser moved from 20 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 21 Sea Zone
1 bomber moved from 17 Sea Zone to Japan
2 artilleries and 6 infantry moved from Kwangtung to Kwangsi
1 destroyer moved from 20 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
4 transports moved from 20 Sea Zone to 37 Sea Zone
1 armour and 1 mech_infantry moved from Szechwan to Kweichow
2 infantry moved from Szechwan to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 bomber moved from Yunnan to Kwangsi
Place Units - Japanese
3 fighters and 1 tactical_bomber placed in Japan
3 infantry placed in Shantung
3 infantry placed in French Indo China
3 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : -0,67
Japanese regular : -1,00
UK_Pacific regular : 0,67
ANZAC regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 fighters, 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 bomber moved from Anhwe to Yunnan
1 bomber moved from Anhwe to 17 Sea Zone
1 bomber moved from Japan to 32 Sea Zone
1 fighter moved from 44 Sea Zone to 22 Sea Zone
3 fighters and 3 tactical_bombers moved from 44 Sea Zone to Guam
1 fighter moved from 44 Sea Zone to Guam
2 infantry moved from Kwangtung to 20 Sea Zone
1 marine moved from Kwangtung to 20 Sea Zone
1 battleship, 2 infantry, 1 marine and 1 transport moved from 20 Sea Zone to 21 Sea Zone
2 infantry and 1 marine moved from 21 Sea Zone to Guam
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 battleship and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Guam
Japanese attack with 4 fighters, 2 infantry, 1 marine and 3 tactical_bombers
Americans defend with 1 airfield and 2 infantry
Japanese roll dice for 4 fighters, 2 infantry, 1 marine and 3 tactical_bombers in Guam, round 2 : 4/10 hits, 4,67 expected hits
Americans roll dice for 2 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 4 fighters, 2 infantry, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits, 2,17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 32 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 bomber in 32 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
ANZAC roll dice for 1 cruiser in 32 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the ANZAC lost in 32 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1,50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 bomber moved from 32 Sea Zone to Paulau Island
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 fighter and 1 tactical_bomber moved from Chahar to Kiangsi
3 infantry moved from Shantung to Anhwe
1 infantry moved from Kweichow to Hopei
1 battleship, 4 carriers, 2 destroyers and 1 submarine moved from 44 Sea Zone to 21 Sea Zone
4 fighters and 3 tactical_bombers moved from Guam to 21 Sea Zone
1 fighter moved from 22 Sea Zone to 21 Sea Zone
1 carrier and 1 cruiser moved from 20 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 21 Sea Zone
1 bomber moved from 17 Sea Zone to Japan
2 artilleries and 6 infantry moved from Kwangtung to Kwangsi
1 destroyer moved from 20 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
4 transports moved from 20 Sea Zone to 37 Sea Zone
1 armour and 1 mech_infantry moved from Szechwan to Kweichow
2 infantry moved from Szechwan to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 bomber moved from Yunnan to Kwangsi
Place Units - Japanese
3 fighters and 1 tactical_bomber placed in Japan
3 infantry placed in Shantung
3 infantry placed in French Indo China
3 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : -0,67
Japanese regular : -1,00
UK_Pacific regular : 0,67
ANZAC regular : -0,50
@Pejon_88 Accidentally posted twice :)
Same file.
Btw, how long have you been playing this game? I would be happy to receive some feedback during or after this game.
Sure re your question.
I am on a vacation trip till Sunday and may not move before next week.
@JDOW Ok, thanks!
My second daughter was born yesterday so I will be a bit preoccupied the coming days 🙂
Wonderful news, congratulations. Welcome to the club of daddys with 2 daughters. May the force be with us in 12-18 years:-)
@JDOW Yes, that is what I hope for too :)
I looked at the map and it is a bit more complicated than I thought in Europe. Need to consider some options but the turn will be posted soon.
@JDOW I got no problem at all with that.
@JDOW said in Pejon 88 (X) vs. JDOW (Allies +12), BM3:
Wonderful news, congratulations. Welcome to the club of daddys with 2 daughters. May the force be with us in 12-18 years:-)
@JDOW @Pejon_88 Congrats Pejon! Kids are such a blessing! You can add me to the daddy’s of two daughters list as well. I have one in the 12-18 zone and it hasn’t too bad! Yet…:grimacing:
@majikforce Haha ;) I hope it really stays that way!
So, finalizing this turn comes next. Will move soon!
@JDOW OK, thanks for the updates!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 fighters, 1 infantry, 1 marine, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to France
1 destroyer moved from 106 Sea Zone to 120 Sea Zone
1 fighter moved from Eastern United States to 120 Sea Zone
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 artillery moved from 34 Sea Zone to Paulau Island
7 fighters moved from 33 Sea Zone to Paulau Island
1 tactical_bomber moved from 33 Sea Zone to Paulau Island
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Paulau Island
Americans attack with 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 bomber
Americans roll dice for 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber in Paulau Island, round 2 : 3/10 hits, 4,83 expected hits
Japanese roll dice for 1 bomber in Paulau Island, round 2 : 0/1 hits, 0,17 expected hits
1 bomber owned by the Japanese lost in Paulau Island
Americans win, taking Paulau Island from Japanese with 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Battle in 120 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 120 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 120 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 fighter moved from 120 Sea Zone to Eastern United States
2 infantry moved from Central United States to Southeast Mexico
1 transport moved from 87 Sea Zone to 89 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to United Kingdom
1 infantry moved from 110 Sea Zone to United Kingdom
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
7 fighters moved from Paulau Island to 33 Sea Zone
1 tactical_bomber moved from Paulau Island to 33 Sea Zone
1 fighter moved from Midway to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Midway
1 aaGun moved from Eastern United States to Central United States
1 bomber moved from France to United Kingdom
1 mech_infantry moved from Queensland to New South Wales
Place Units - Americans
1 infantry placed in Central United States
1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 bomber, 2 fighters and 1 marine placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : -1,67
Japanese regular : -0,17
Germans AA : -0,17
Germans regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17
Japanese regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 fighters, 1 infantry, 1 marine, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to France
1 destroyer moved from 106 Sea Zone to 120 Sea Zone
1 fighter moved from Eastern United States to 120 Sea Zone
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 artillery moved from 34 Sea Zone to Paulau Island
7 fighters moved from 33 Sea Zone to Paulau Island
1 tactical_bomber moved from 33 Sea Zone to Paulau Island
Combat - Americans
Strategic bombing raid in France
Germans roll AA dice in France : 0/1 hits, 0,17 expected hits
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Paulau Island
Americans attack with 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 bomber
Americans roll dice for 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber in Paulau Island, round 2 : 3/10 hits, 4,83 expected hits
Japanese roll dice for 1 bomber in Paulau Island, round 2 : 0/1 hits, 0,17 expected hits
1 bomber owned by the Japanese lost in Paulau Island
Americans win, taking Paulau Island from Japanese with 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Battle in 120 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 120 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 120 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 fighter moved from 120 Sea Zone to Eastern United States
2 infantry moved from Central United States to Southeast Mexico
1 transport moved from 87 Sea Zone to 89 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to United Kingdom
1 infantry moved from 110 Sea Zone to United Kingdom
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
7 fighters moved from Paulau Island to 33 Sea Zone
1 tactical_bomber moved from Paulau Island to 33 Sea Zone
1 fighter moved from Midway to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Midway
1 aaGun moved from Eastern United States to Central United States
1 bomber moved from France to United Kingdom
1 mech_infantry moved from Queensland to New South Wales
Place Units - Americans
1 infantry placed in Central United States
1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 bomber, 2 fighters and 1 marine placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 2 fighters, 3 infantry and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 mech_infantry moved from Iraq to Caucasus
Russians take Caucasus from Germans
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
Combat - British
Battle in Normandy Bordeaux
British attack with 2 fighters and 3 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 2 fighters and 3 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1,50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Normandy Bordeaux
British roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 3 : 0/4 hits, 1,33 expected hits
Italians roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 4 : 2/4 hits, 1,33 expected hits
Italians roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Holland Belgium
British attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 2 infantry
British roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 3/5 hits, 2,17 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Yunnan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/4 hits, 1,50 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Yunnan
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 marine moved from Persia to 80 Sea Zone
1 battleship, 1 marine and 1 transport moved from 80 Sea Zone to 81 Sea Zone
4 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 artillery moved from Persia to Northwest Persia
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 marine moved from 81 Sea Zone to Trans-Jordan
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Tobruk to Egypt
1 infantry moved from Libya to Tobruk
3 fighters moved from Holland Belgium to United Kingdom
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Persia to Eastern Persia
1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
1 mech_infantry moved from Burma to India
2 infantry moved from Burma to India
1 armour moved from Persia to Turkmenistan
1 aaGun moved from United Kingdom to 110 Sea Zone
Place Units - British
2 fighters placed in Egypt
3 infantry placed in United Kingdom
3 submarines placed in 110 Sea Zone
Turn Complete - British
British collect 44 PUs; end with 44 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,17
Americans regular : -1,67
Italians regular : -0,33
Japanese regular : 0,17
Germans AA : -0,17
Germans regular : -0,83
British regular : -1,67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 bomber and 3 fighters moved from Southern Italy to 92 Sea Zone
1 fighter moved from Western Germany to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Rostov to Caucasus
1 infantry moved from Bryansk to Tambov
Italians take Tambov from Russians
Combat Hit Differential Summary :
@Pejon_88 Do you want to scramble in SZ92?