L20 #1 trulpen (X) vs AndrewAAGamer (A) P2V


  • Apparently German and ANZAC bombers are made of tissue paper and soda straws.

  • 2024 2023 '22 '21 '20

    When was the last time the ITALIANS were better at something than the Germans?

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians repair damage of 6x factory_minor; Remaining resources: 38 PUs; 
            Russians buy 4 artilleries and 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            6 artilleries and 34 infantry moved from Novgorod to Vologda
            2 armour and 2 mech_infantrys moved from Smolensk to Gorky
            1 infantry moved from Yaroslavl to Gorky
            1 infantry moved from Russia to Gorky
            2 fighters and 1 tactical_bomber moved from Rostov to Gorky
            1 artillery and 15 infantry moved from Korea to Amur
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 6 artilleries and 34 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 6 artilleries and 34 infantry in Vologda, round 2 : 6/40 hits, 8.67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 6 artilleries and 34 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Amur
                Russians attack with 1 artillery and 15 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 1 artillery and 15 infantry in Amur, round 2 : 4/16 hits, 3.00 expected hits
                    Japanese roll dice for 2 infantry in Amur, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur
                Russians win, taking Amur from Japanese with 1 artillery and 13 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 2 infantry
            Battle in Gorky
                Russians attack with 2 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Gorky, round 2 : 5/9 hits, 3.67 expected hits
                    Germans roll dice for 1 infantry in Gorky, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Gorky
                Russians win, taking Gorky from Germans with 2 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 aaGuns moved from Novgorod to Vologda
            7 infantry moved from Smolensk to Russia
            2 fighters and 1 tactical_bomber moved from Gorky to Russia
            3 infantry moved from Samara to Stalingrad
            1 infantry moved from Urals to Samara
            1 aaGun, 4 artilleries and 27 infantry moved from Rostov to Stalingrad
            2 artilleries and 7 infantry moved from Russia to Samara
            1 infantry moved from Smolensk to Russia
            2 aaGuns moved from Korea to Amur
            1 submarine moved from 126 Sea Zone to 109 Sea Zone
    
        Place Units - Russians
            3 artilleries placed in Stalingrad
            1 artillery and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,6,6,1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,5,3
            Russians collect 31 PUs (4 lost to blockades); end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.33
    Germans regular : 0.33
    Russians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 10 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Northern Manchuria to Buryatia
                  Japanese take Buryatia from Russians
            1 armour moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 infantry moved from Solomon Islands to 55 Sea Zone
            1 infantry moved from New Guinea to 55 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 55 Sea Zone to 43 Sea Zone
            1 artillery and 3 infantry moved from 43 Sea Zone to Java
            2 battleships, 3 cruisers and 1 marine moved from 55 Sea Zone to 43 Sea Zone
            1 marine moved from 43 Sea Zone to Java
            1 submarine moved from 55 Sea Zone to 64 Sea Zone
            1 submarine moved from 76 Sea Zone to 59 Sea Zone
            2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 64 Sea Zone
            3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 59 Sea Zone
            2 infantry moved from New Britain to 47 Sea Zone
            2 infantry and 1 transport moved from 47 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Java
            1 transport moved from 21 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from Dutch New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Java
            1 infantry moved from Honan to Tsinghai
                  Japanese take Tsinghai from Chinese
    
        Combat - Japanese
            Battle in Korea
            Battle in 59 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 59 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits
                    ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 59 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    1 transport owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 59 Sea Zone
                Japanese win, taking Korea from Russians, taking 59 Sea Zone from Neutral with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 25
                Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
            Battle in 64 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 64 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 64 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
                    ANZAC roll dice for 1 cruiser in 64 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 cruiser owned by the ANZAC and 1 submarine owned by the Japanese lost in 64 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 cruiser
            Battle in Java
                Japanese attack with 2 artilleries, 6 infantry and 1 marine
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 battleships and 3 cruisers in Java, round 2 : 5/5 hits, 2,83 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 2 artilleries, 6 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            3 fighters and 3 tactical_bombers moved from 59 Sea Zone to 43 Sea Zone
            2 fighters and 2 tactical_bombers moved from 64 Sea Zone to 43 Sea Zone
            5 carriers and 1 submarine moved from 55 Sea Zone to 43 Sea Zone
            4 destroyers moved from 55 Sea Zone to 43 Sea Zone
            1 destroyer moved from 55 Sea Zone to 46 Sea Zone
            1 infantry moved from Shan State to Yunnan
            2 artilleries moved from Kweichow to Yunnan
            2 infantry moved from Kwangsi to Yunnan
            3 infantry moved from Malaya to Shan State
            3 infantry moved from French Indo China to Yunnan
            1 aaGun moved from Hunan to Kweichow
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Anhwe to Honan
            1 infantry moved from Anhwe to Jehol
            2 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Jehol to Southern Manchuria
            1 infantry moved from Southern Manchuria to Northern Manchuria
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Siberia
            2 carriers moved from 5 Sea Zone to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            2 fighters moved from 5 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Jehol to Kiangsu
            1 tactical_bomber moved from Japan to Kiangsu
            1 aaGun, 1 armour and 1 mech_infantry moved from Yunnan to French Indo China
    
        Place Units - Japanese
            2 artilleries and 1 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            6 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 1 infantry
            EDIT: Adding units owned by Japanese to Korea: 1 infantry
            EDIT: Turning off Edit Mode
            1 destroyer placed in 6 Sea Zone
            1 carrier and 2 submarines placed in 38 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    ANZAC regular : -0,67
    

    Savegame


  • Came to think of something when looking at the map now. That land-scramble-thing. Would you mind if Italy put one of their inf in N Italy? Had a plan of building that Yugo-ab, but scrambling only comes into effect if there’s a unit in the territory.


  • @trulpen said in L20 #1 trulpen (X) vs AndrewAAGamer (A) P2V:

    Came to think of something when looking at the map now. That land-scramble-thing. Would you mind if Italy put one of their inf in N Italy? Had a plan of building that Yugo-ab, but scrambling only comes into effect if there’s a unit in the territory.

    I don’t feel that qualifies as a Forgotten Move as it is not obvious that was going to be done. Luckily I am not attacking there anyway so it makes no difference.

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 carriers and 4 tactical_bombers; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Wake Island to 32 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 23 Sea Zone
            1 infantry and 1 mech_infantry moved from 23 Sea Zone to Marianas
            2 artilleries and 2 infantry moved from Caroline Islands to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to Guam
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Paulau
            1 submarine moved from 34 Sea Zone to 46 Sea Zone
            6 fighters moved from Caroline Islands to 46 Sea Zone
            3 fighters moved from 34 Sea Zone to 46 Sea Zone
            2 tactical_bombers moved from 34 Sea Zone to 46 Sea Zone
            1 bomber moved from Caroline Islands to 46 Sea Zone
    
        Combat - Americans
            Battle in Guam
            Battle in Paulau
            Battle in Marianas
            Battle in 46 Sea Zone
                Americans attack with 1 bomber, 9 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 9 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 9/12 hits, 6.33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win, taking Guam from Japanese, taking Paulau from Japanese, taking Marianas from Japanese with 1 bomber, 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 46 Sea Zone to Wake Island
            9 fighters and 2 tactical_bombers moved from 46 Sea Zone to 22 Sea Zone
            1 tactical_bomber moved from 34 Sea Zone to 22 Sea Zone
            1 destroyer moved from 34 Sea Zone to 24 Sea Zone
            2 carriers and 1 submarine moved from 32 Sea Zone to 24 Sea Zone
            2 fighters moved from 32 Sea Zone to 24 Sea Zone
            2 tactical_bombers moved from Western United States to 24 Sea Zone
            1 tactical_bomber moved from Western United States to 11 Sea Zone
            1 fighter and 1 tactical_bomber moved from 11 Sea Zone to Wake Island
            1 destroyer moved from 34 Sea Zone to 23 Sea Zone
            1 submarine moved from 34 Sea Zone to 24 Sea Zone
            1 carrier, 1 destroyer and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 marine moved from Caroline Islands to 34 Sea Zone
            1 battleship, 6 carriers, 3 cruisers, 2 destroyers, 1 marine and 2 submarines moved from 34 Sea Zone to 22 Sea Zone
            1 marine moved from 22 Sea Zone to Guam
            1 transport moved from 93 Sea Zone to 88 Sea Zone
    
        Place Units - Americans
            2 carriers placed in 11 Sea Zone
            4 tactical_bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.33
    Japanese regular : 0.67
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 3 infantry moved from Kansu to Inner Mongolia
            12 infantry moved from Kansu to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 12 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 12 infantry in Tsinghai, round 2 : 4/12 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 11 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Inner Mongolia
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Inner Mongolia, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Inner Mongolia to Northern Sinkiang
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 3.00
    Japanese regular : 0.33
    

    Savegame


  • @AndrewAAGamer said in L20 #1 trulpen (X) vs AndrewAAGamer (A) P2V:

    @trulpen said in L20 #1 trulpen (X) vs AndrewAAGamer (A) P2V:

    Came to think of something when looking at the map now. That land-scramble-thing. Would you mind if Italy put one of their inf in N Italy? Had a plan of building that Yugo-ab, but scrambling only comes into effect if there’s a unit in the territory.

    I don’t feel that qualifies as a Forgotten Move as it is not obvious that was going to be done. Luckily I am not attacking there anyway so it makes no difference.

    I did forget about the mechanic, but you have the benefit of interpretation. I’ll try to remember now forth.

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 carriers and 4 tactical_bombers; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Wake Island to 32 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 23 Sea Zone
            1 infantry and 1 mech_infantry moved from 23 Sea Zone to Marianas
            2 artilleries and 2 infantry moved from Caroline Islands to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 22 Sea Zone
            1 artillery and 1 infantry moved from 22 Sea Zone to Guam
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Paulau
            1 submarine moved from 34 Sea Zone to 46 Sea Zone
            6 fighters moved from Caroline Islands to 46 Sea Zone
            3 fighters moved from 34 Sea Zone to 46 Sea Zone
            2 tactical_bombers moved from 34 Sea Zone to 46 Sea Zone
            1 bomber moved from Caroline Islands to 46 Sea Zone
    
        Combat - Americans
            Battle in Guam
            Battle in Paulau
            Battle in Marianas
            Battle in 46 Sea Zone
                Americans attack with 1 bomber, 9 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 9 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 9/12 hits, 6.33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win, taking Guam from Japanese, taking Paulau from Japanese, taking Marianas from Japanese with 1 bomber, 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 46 Sea Zone to Wake Island
            9 fighters and 2 tactical_bombers moved from 46 Sea Zone to 22 Sea Zone
            1 tactical_bomber moved from 34 Sea Zone to 22 Sea Zone
            1 destroyer moved from 34 Sea Zone to 24 Sea Zone
            2 carriers and 1 submarine moved from 32 Sea Zone to 24 Sea Zone
            2 fighters moved from 32 Sea Zone to 24 Sea Zone
            2 tactical_bombers moved from Western United States to 24 Sea Zone
            1 tactical_bomber moved from Western United States to 11 Sea Zone
            1 fighter and 1 tactical_bomber moved from 11 Sea Zone to Wake Island
            1 destroyer moved from 34 Sea Zone to 23 Sea Zone
            1 submarine moved from 34 Sea Zone to 24 Sea Zone
            1 carrier, 1 destroyer and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 marine moved from Caroline Islands to 34 Sea Zone
            1 battleship, 6 carriers, 3 cruisers, 2 destroyers, 1 marine and 2 submarines moved from 34 Sea Zone to 22 Sea Zone
            1 marine moved from 22 Sea Zone to Guam
            1 transport moved from 93 Sea Zone to 88 Sea Zone
    
        Place Units - Americans
            2 carriers placed in 11 Sea Zone
            4 tactical_bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 fighter and 3 infantry moved from Kansu to Inner Mongolia
            12 infantry moved from Kansu to Tsinghai
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 12 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 12 infantry in Tsinghai, round 2 : 4/12 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 11 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Inner Mongolia
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Inner Mongolia, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Inner Mongolia to Northern Sinkiang
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 carrier, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 11x factory_major; Remaining resources: 9 PUs; 
            UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 fighters moved from Tunisia to 101 Sea Zone
            1 tactical_bomber moved from Egypt to 101 Sea Zone
            1 bomber moved from Egypt to 101 Sea Zone
            2 fighters moved from 98 Sea Zone to 101 Sea Zone
            1 infantry moved from Libya to 98 Sea Zone
            1 artillery moved from Malta to 98 Sea Zone
            1 infantry moved from Tobruk to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone
            1 artillery and 1 infantry moved from 100 Sea Zone to Crete
            1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone
            1 infantry moved from Egypt to 100 Sea Zone
            2 infantry and 1 transport moved from 100 Sea Zone to 101 Sea Zone
            2 infantry moved from 101 Sea Zone to Cyprus
    
        Combat - British
            Battle in Crete
            Battle in Cyprus
    
        Non Combat Move - British
            1 artillery moved from Libya to 98 Sea Zone
            1 artillery, 2 battleships, 1 carrier, 3 cruisers, 4 destroyers and 1 transport moved from 98 Sea Zone to 100 Sea Zone
            2 infantry moved from Trans-Jordan to Egypt
            1 armour and 1 mech_infantry moved from Trans-Jordan to Southern Persia
            1 infantry moved from Northwest Persia to Southern Persia
            2 transports moved from 83 Sea Zone to 73 Sea Zone
            1 cruiser, 1 destroyer and 2 submarines moved from 83 Sea Zone to 100 Sea Zone
            1 artillery moved from 100 Sea Zone to Egypt
            4 fighters moved from 101 Sea Zone to 100 Sea Zone
            1 tactical_bomber moved from 101 Sea Zone to Egypt
            1 bomber moved from 101 Sea Zone to Egypt
            1 fighter moved from United Kingdom to Gibraltar
            2 fighters moved from Tunisia to Morocco
            1 submarine moved from 93 Sea Zone to 98 Sea Zone
            1 armour and 1 infantry moved from Brazil to 88 Sea Zone
            3 aaGuns, 1 artillery, 22 infantry and 1 mech_infantry moved from Burma to Eastern India
    
        Place Units - British
            1 carrier and 2 submarines placed in 100 Sea Zone
            1 artillery and 2 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Place Units - UK_Pacific
            2 artilleries placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in Eastern India change ownership: 2 artilleries
    

    Combat Hit Differential Summary :

    Chinese regular : 3.00
    Americans regular : 2.33
    Japanese regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Ukraine to Rostov
                  Italians take Rostov from Russians
            1 infantry moved from Southern Italy to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 submarine moved from 99 Sea Zone to 101 Sea Zone
            1 bomber moved from Ukraine to Stalingrad
    
        Combat - Italians
            Strategic bombing raid in Stalingrad
                    Russians roll AA dice in Stalingrad : 0/1 hits, 0,17 expected hits
                Bombing raid in Stalingrad rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Stalingrad causes 4 damage total. 
            Battle in 101 Sea Zone
                Italians attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 101 Sea Zone
                Italians win, taking 101 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
                Casualties for British: 1 transport
            Battle in Malta
    
        Non Combat Move - Italians
            1 armour and 1 mech_infantry moved from Ukraine to Rostov
            1 infantry moved from Bessarabia to Ukraine
            1 mech_infantry moved from Bessarabia to Rostov
            1 bomber moved from Stalingrad to Ukraine
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 99 Sea Zone
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Russians AA : -0,17
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Ukraine to Rostov
                  Italians take Rostov from Russians
            1 infantry moved from Southern Italy to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 submarine moved from 99 Sea Zone to 101 Sea Zone
            1 bomber moved from Ukraine to Stalingrad
    
        Combat - Italians
            Strategic bombing raid in Stalingrad
                    Russians roll AA dice in Stalingrad : 0/1 hits, 0,17 expected hits
                Bombing raid in Stalingrad rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Stalingrad causes 4 damage total. 
            Battle in 101 Sea Zone
                Italians attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 101 Sea Zone
                Italians win, taking 101 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
                Casualties for British: 1 transport
            Battle in Malta
    
        Non Combat Move - Italians
            1 armour and 1 mech_infantry moved from Ukraine to Rostov
            1 infantry moved from Bessarabia to Ukraine
            1 mech_infantry moved from Bessarabia to Rostov
            1 bomber moved from Stalingrad to Ukraine
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 99 Sea Zone
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
            EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians AA : -0,17
    

    Savegame


  • Forgot! But corrected.



  • How are things? Stressful?

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 artilleries and 6 infantry moved from New South Wales to South Australia
            1 aaGun moved from New South Wales to South Australia
            2 artilleries moved from New South Wales to South Australia
            1 aaGun moved from New South Wales to South Australia
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Libya to Tobruk
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 artilleries and 6 infantry moved from New South Wales to South Australia
            1 aaGun moved from New South Wales to South Australia
            2 artilleries moved from New South Wales to South Australia
            1 aaGun moved from New South Wales to South Australia
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Libya to Tobruk
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from 93 Sea Zone: 1 destroyer
            EDIT: Adding units owned by French to 96 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Italians from 96 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • Ah, crap! I missed the new rule that capital ships can’t be built without a nb. Was planning to build des, ac, bs in z99, which would perhaps make things shakily stable.

    This totally screws me over, since I already planned it during Italy’s turn.

    I must ask to be able to partly adjust Italy’s turn by putting up 2 des as blockers in z98/101 and partly to adjust the G purchase. No attack in 98.

    Would like to exchange the ac (16) and bs (18) for a nb (15), des (8) and fig (10) and having a spare IPC also then an inf for an art in Leningrad.


  • Also, I did the inf in N Italy change during Italy’s turn, but think you used the first post instead of the second.


  • TripleA Manual Gamesave Post: Germans round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 3.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
            EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
            EDIT: Turning off Edit Mode
            Germans buy 4 artilleries, 1 battleship, 1 carrier, 1 destroyer and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Southern Belarus to Bryansk
                  Germans take Bryansk from Russians
            1 infantry moved from Northern Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Kirov to Komi
                  Germans take Komi from Russians
            1 fighter and 2 tactical_bombers moved from 99 Sea Zone to 96 Sea Zone
            1 fighter moved from Southern Italy to 96 Sea Zone
            2 fighters moved from Southern Italy to 96 Sea Zone
    
        Combat - Germans
            Battle in 96 Sea Zone
                Germans attack with 4 fighters and 2 tactical_bombers
                French defend with 1 destroyer
                    Germans roll dice for 4 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 2/6 hits, 3,33 expected hits
                    French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the French lost in 96 Sea Zone
                Germans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
    
        Non Combat Move - Germans
            3 fighters moved from 96 Sea Zone to Southern Italy
            1 fighter and 2 tactical_bombers moved from 96 Sea Zone to 99 Sea Zone
            2 fighters moved from Western Germany to 99 Sea Zone
            1 transport moved from 118 Sea Zone to 117 Sea Zone
            2 infantry moved from Germany to 117 Sea Zone
            2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
            2 infantry moved from 118 Sea Zone to Leningrad
            1 infantry moved from Eastern Poland to Northern Belarus
            1 infantry moved from Leningrad to Archangel
            5 infantry moved from Poland to Eastern Poland
            2 aaGuns, 8 artilleries and 22 infantry moved from Ukraine to Rostov
            2 artilleries and 5 infantry moved from Western Ukraine to Ukraine
            6 armour and 6 mech_infantrys moved from Ukraine to Rostov
            2 armour and 2 mech_infantrys moved from Bessarabia to Rostov
            1 aaGun moved from France to Western Germany
            1 infantry moved from France to Southern France
            2 infantry moved from France to Western Germany
            1 cruiser moved from 115 Sea Zone to 128 Sea Zone
            1 submarine moved from 115 Sea Zone to 93 Sea Zone
            1 submarine moved from 127 Sea Zone to 112 Sea Zone
            1 battleship and 1 destroyer moved from 115 Sea Zone to 116 Sea Zone
    
        Place Units - Germans
    

    Combat Hit Differential Summary :

    French regular : -0,33
    Germans regular : -1,33
    

    Savegame

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