@dawgoneit thank you too :-)
L20 surfer (X) vs WindowWasher (L+18) BM3, the rematch
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 fighter moved from Queensland to Java 2 fighters moved from New Zealand to Java 1 cruiser moved from 63 Sea Zone to 61 Sea Zone 1 destroyer moved from 62 Sea Zone to 61 Sea Zone 2 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 2 aaGuns moved from New South Wales to South Australia 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 artillery and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French 1 destroyer moved from 72 Sea Zone to 58 Sea Zone 1 fighter moved from United Kingdom to Iceland Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@surfer I wanted to ask you about your japan opener. Were the tank in Kiangsi and the truck in Anhwe put there on purpose to blitz Hunan? That put china is a huge pickle, china had to go all in on a 75% chance of holding Hunnan, and if it didn’t work out, you had India J3 or I’d have had to declare war (maybe). Im definitely going to use some variation of that move.
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Yes, its a variation on the opening trulpen used against me. The past several games have shown me how to improve my Japanese play.
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TripleA Move Summary: Germans round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 destroyer, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 2 fighters and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 2 bombers moved from Western Germany to United Kingdom
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Submerge?
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@surfer yes
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 destroyer, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 2 fighters and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 2 bombers moved from Western Germany to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/2 hits, 0.33 expected hits Bombing raid in United Kingdom rolls: 5,5 and causes: 10 damage to unit: factory_major Bombing raid in United Kingdom causes 10 damage total. Battle in 110 Sea Zone Germans attack with 2 fighters, 1 submarine and 1 tactical_bomber British defend with 1 destroyer and 1 submarine 1 submarine owned by the British Submerged Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 1 artillery moved from France to Western Germany 2 aaGuns, 3 artilleries and 10 infantry moved from Slovakia Hungary to Romania 5 infantry moved from Bulgaria to Romania 6 armour and 3 mech_infantrys moved from France to Germany 3 aaGuns moved from Holland Belgium to Western Germany 1 artillery moved from Normandy Bordeaux to France 1 transport moved from 115 Sea Zone to 113 Sea Zone 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 2 fighters and 3 tactical_bombers moved from Western Germany to Alexandria 1 tactical_bomber moved from Western Germany to Alexandria 1 fighter moved from Southern Italy to Alexandria 2 fighters moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Western Germany 2 bombers moved from United Kingdom to Western Germany 2 infantry moved from Germany to Slovakia Hungary 5 artilleries moved from Germany to Slovakia Hungary 1 artillery moved from Germany to Poland Place Units - Germans 4 armour and 6 mech_infantrys placed in Germany 1 armour placed in Western Germany 1 destroyer and 1 submarine placed in 113 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : -1.00 British : -0.33 AA fire in United Kingdom : : -0.33
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I spent for ever trying to figure out how to make the move better… couldn’t get it
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@WindowWasher ?? which move, the Japanese? or your response?
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@surfer japanese, used it on snigg
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nice!!
(that would have been my response, but I have to type 8 characters! I hate that limit!)
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 armour and 2 mech_infantrys moved from Bryansk to Ukraine 3 artilleries and 5 infantry moved from Ukraine to Bryansk 2 infantry moved from Rostov to Bryansk 2 infantry moved from Western Ukraine to Bryansk 5 infantry moved from Russia to Bryansk 14 infantry moved from Novgorod to Belarus 1 aaGun moved from Novgorod to Belarus Place Units - Russians 1 artillery and 1 infantry placed in Ukraine 10 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 127 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Russians undo move 2. 1 infantry placed in Ukraine 9 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 4 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Kwangsi to Yunnan 1 armour moved from Kiangsi to Yunnan 2 bombers moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 3 infantry moved from Anhwe to Hunan 2 artilleries moved from Anhwe to Hunan 1 fighter moved from Kiangsi to Hunan 1 infantry moved from Anhwe to Hunan 1 artillery and 1 mech_infantry moved from Anhwe to Hunan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Yunnan Combat - Japanese Battle in Hunan Japanese attack with 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Hunan, round 2 : 2/9 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 armour, 1 artillery, 2 bombers, 6 fighters and 5 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 6 fighters and 5 tactical_bombers in Yunnan, round 2 : 8/15 hits, 8.50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 bombers, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Chinese: 4 infantry Non Combat Move - Japanese 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 transport moved from 20 Sea Zone to 34 Sea Zone 1 transport moved from 34 Sea Zone to 33 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 35 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 2 fighters moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Kwangsi to 42 Sea Zone 2 bombers, 6 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi 1 infantry moved from Jehol to Chahar 1 aaGun, 1 artillery and 5 infantry moved from Jehol to Anhwe 4 infantry moved from Manchuria to Jehol 1 aaGun and 1 infantry moved from Korea to Manchuria 2 artilleries moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 2 artilleries and 4 infantry moved from 36 Sea Zone to Kwangsi 1 battleship moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 34 Sea Zone to 36 Sea Zone 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from Hunan to 36 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone Place Units - Japanese 3 infantry placed in Kiangsu 1 carrier and 1 transport placed in 6 Sea Zone 1 infantry and 1 marine placed in Japan Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Manchuria: 1 aaGun and 1 infantry EDIT: Adding units owned by Japanese to Korea: 1 aaGun and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Korea: 1 aaGun and 1 infantry EDIT: Adding units owned by Japanese to Manchuria: 1 aaGun and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : -1.67 Japanese : -1.33
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Um, sorry about the edit. I thought I wanted to avoid moving to manchuria. But decided it was ok, so moved back…ie. essentially no edit, but made game look messy. oops.
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TripleA Manual Gamesave Post: Japanese round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 4 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Kwangsi to Yunnan 1 armour moved from Kiangsi to Yunnan 2 bombers moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 3 infantry moved from Anhwe to Hunan 2 artilleries moved from Anhwe to Hunan 1 fighter moved from Kiangsi to Hunan 1 infantry moved from Anhwe to Hunan 1 artillery and 1 mech_infantry moved from Anhwe to Hunan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Yunnan Combat - Japanese Battle in Hunan Japanese attack with 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Hunan, round 2 : 2/9 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 armour, 1 artillery, 2 bombers, 6 fighters and 5 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 6 fighters and 5 tactical_bombers in Yunnan, round 2 : 8/15 hits, 8.50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 bombers, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Chinese: 4 infantry Non Combat Move - Japanese 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 transport moved from 20 Sea Zone to 34 Sea Zone 1 transport moved from 34 Sea Zone to 33 Sea Zone 1 carrier moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 35 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 2 fighters moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Kwangsi to 42 Sea Zone 2 bombers, 6 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi 1 infantry moved from Jehol to Chahar 1 aaGun, 1 artillery and 5 infantry moved from Jehol to Anhwe 4 infantry moved from Manchuria to Jehol 1 aaGun and 1 infantry moved from Korea to Manchuria 2 artilleries moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 2 artilleries and 4 infantry moved from 36 Sea Zone to Kwangsi 1 battleship moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 34 Sea Zone to 36 Sea Zone 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from Hunan to 36 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 42 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone Place Units - Japanese 3 infantry placed in Kiangsu 1 carrier and 1 transport placed in 6 Sea Zone 1 infantry and 1 marine placed in Japan Turn Complete - Japanese Japanese collect 33 PUs; end with 33 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Manchuria: 1 aaGun and 1 infantry EDIT: Adding units owned by Japanese to Korea: 1 aaGun and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Korea: 1 aaGun and 1 infantry EDIT: Adding units owned by Japanese to Manchuria: 1 aaGun and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangsi: 2 fighters and 2 tactical_bombers EDIT: Adding units owned by Japanese to Siam: 2 fighters and 2 tactical_bombers EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to Siam: 1 fighter and 1 tactical_bomber EDIT: Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangsi: 2 fighters EDIT: Adding units owned by Japanese to Siam: 2 fighters
Combat Hit Differential Summary :
Chinese : -1.67 Japanese : -1.33
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If you haven’t moved yet, I’d like to reposition my ftrs. These all came from Yunnan.
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@surfer Have at it
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Ok, then go with the second post above
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Have to admit, I like the ANZAC 3ftr response to the Japanese move. That will cause me problems.
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@surfer I’m trying really hard on this game… Tryna get creative!