Do you scramble to SZs 109 and/or 110, and how?
41557 OOB Round 01 - Germany - combat.tsvg
Scramble.jpg
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Western Germany to 107 Sea Zone
1 bomber moved from Western Germany to Karelia
1 destroyer moved from 115 Sea Zone to 128 Sea Zone
6 infantry moved from Finland to Karelia
1 infantry moved from Vyborg to Leningrad
Germans take Leningrad from Russians
1 bomber moved from Bessarabia to Russia
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in 128 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Russians lost in 128 Sea Zone
Germans win, taking 128 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 107 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 2 fighters and 2 tactical_bombers in 107 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
British roll dice for 1 destroyer in 107 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 tactical_bomber owned by the Germans lost in 107 Sea Zone
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 destroyer
Battle in Karelia
Germans attack with 1 bomber and 6 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 6 infantry in Karelia, round 2 : 2/7 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 bomber and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad
Non Combat Move - Germans
Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco
1 bomber moved from Karelia to Northern Belarus
1 aaGun, 3 artilleries and 14 infantry moved from Baltic States to Northern Belarus
1 artillery moved from Western Germany to Germany
2 fighters and 1 tactical_bomber moved from 107 Sea Zone to 115 Sea Zone
1 aaGun moved from Finland to Karelia
7 artilleries and 2 infantry moved from Poland to Eastern Poland
2 armour and 2 mech_infantrys moved from Poland to Eastern Poland
5 armour and 5 mech_infantrys moved from Baltic States to Eastern Poland
2 artilleries and 1 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Eastern Poland to Bessarabia
2 artilleries and 5 infantry moved from Germany to Poland
1 tactical_bomber moved from Bessarabia to Northern Belarus
3 armour moved from Eastern Poland to Northern Belarus
1 mech_infantry moved from Eastern Poland to Northern Belarus
1 mech_infantry moved from Eastern Poland to Northern Belarus
1 infantry moved from France to Southern France
Germans take Southern France from Neutral_Axis
1 submarine moved from 113 Sea Zone to 114 Sea Zone
Place Units - Germans
1 armour and 2 mech_infantrys placed in Romania
1 bomber and 1 fighter placed in Western Germany
5 infantry placed in Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 58 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Belarus: 1 tactical_bomber
EDIT: Adding units owned by Germans to Southern Italy: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 mech_infantry
EDIT: Adding units owned by Germans to Northern Belarus: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Russia : : 0,83
Germans : 1,83
British : 0,67
Russians : -0,33
Can only send down a tac. Looks shaky as it is, but screw the italian fleet. If UK wants to go for an all-out attack, then so be it. (Just taunting a bit ;) ).
Remember now that the plan was to land a fig and tac on the carrier. :blush:
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 8 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Northern Manchuria to Southern Manchuria
Chinese take Southern Manchuria from Japanese
1 armour moved from Southern Manchuria to Korea
6 infantry and 1 mech_infantry moved from Northern Manchuria to Korea
1 infantry moved from Vologda to Leningrad
2 fighters moved from Novgorod to Leningrad
1 infantry moved from Novgorod to Leningrad
Combat - Russians
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 8 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Northern Manchuria to Southern Manchuria
Chinese take Southern Manchuria from Japanese
1 armour moved from Southern Manchuria to Korea
6 infantry and 1 mech_infantry moved from Northern Manchuria to Korea
1 infantry moved from Vologda to Leningrad
2 fighters moved from Novgorod to Leningrad
1 infantry moved from Novgorod to Leningrad
Combat - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 8 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Northern Manchuria to Southern Manchuria
Chinese take Southern Manchuria from Japanese
1 armour moved from Southern Manchuria to Korea
6 infantry and 1 mech_infantry moved from Northern Manchuria to Korea
1 infantry moved from Vologda to Leningrad
2 fighters moved from Novgorod to Leningrad
1 infantry moved from Novgorod to Leningrad
Combat - Russians
Battle in Leningrad
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 airfield, 1 harbour and 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Leningrad, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Korea
Russians attack with 1 armour, 6 infantry and 1 mech_infantry
Japanese defend with 2 infantry
Russians roll dice for 1 armour, 6 infantry and 1 mech_infantry in Korea, round 2 : 2/8 hits, 1,83 expected hits
Japanese roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 1 armour, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
1 aaGun moved from Northern Manchuria to Korea
1 aaGun, 1 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Novgorod to Smolensk
1 infantry moved from Smolensk to Southern Belarus
3 infantry moved from Russia to Smolensk
3 artilleries moved from Russia to Smolensk
1 armour, 5 artilleries, 1 fighter, 15 infantry, 1 mech_infantry and 1 tactical_bomber moved from Ukraine to Kursk
1 infantry moved from Rostov to Kursk
2 fighters moved from Leningrad to Russia
1 fighter moved from Kursk to Russia
3 infantry moved from Siberia to Amur
Place Units - Russians
6 artilleries placed in Russia
2 infantry placed in Stalingrad
1 artillery, 1 fighter and 1 infantry placed in Siberia
1 infantry placed in Ukraine
1 artillery placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,2,3,1,3,5
Russians collect 39 PUs (5 lost to blockades); end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : -0,33
Russians : 0,83
Japanese : -0,67
No scramble to Korea.
@trulpen I assumed no scramble, but posted a jic (just in case) file.
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 carriers, 1 factory_minor and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 marine moved from Guam to 22 Sea Zone
1 cruiser and 1 marine moved from 22 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Korea
1 tactical_bomber moved from Fukien to Korea
1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsu to 20 Sea Zone
1 infantry moved from Kiangsu to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 artillery moved from Kwangtung to 21 Sea Zone
1 infantry moved from Manilla to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from Japan to Korea
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
1 infantry moved from Honan to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Kweichow to Yunnan
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Tsinghai to Kansu
1 tactical_bomber moved from Hunan to Kansu
1 fighter moved from 36 Sea Zone to Korea
2 bombers moved from Kwangsi to Kansu
1 fighter moved from 36 Sea Zone to Korea
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Davao to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsu to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from 43 Sea Zone to Shan State
1 fighter moved from 38 Sea Zone to Yunnan
1 fighter moved from 38 Sea Zone to Yunnan
1 infantry moved from Malaya to Shan State
1 tactical_bomber moved from 43 Sea Zone to Shan State
1 fighter and 2 tactical_bombers moved from Anhwe to Kansu
Combat - Japanese
Battle in Kansu
Japanese attack with 1 armour, 3 artilleries, 2 bombers, 1 fighter, 6 infantry, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 1 fighter and 11 infantry
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 1 fighter, 6 infantry, 1 mech_infantry and 3 tactical_bombers in Kansu, round 2 : 7/17 hits, 6,67 expected hits
Chinese roll dice for 1 fighter and 11 infantry in Kansu, round 2 : 2/12 hits, 4,33 expected hits
2 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 1 fighter, 4 infantry, 1 mech_infantry and 3 tactical_bombers in Kansu, round 3 : 6/15 hits, 6,33 expected hits
Chinese roll dice for 1 fighter and 4 infantry in Kansu, round 3 : 1/5 hits, 2,00 expected hits
1 infantry owned by the Japanese, 4 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour, 3 artilleries, 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Japanese: 3 infantry
Casualties for Chinese: 1 fighter and 11 infantry
Battle in Yunnan
Japanese attack with 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 1/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1,33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Korea
Japanese attack with 1 artillery, 4 fighters, 7 infantry, 1 marine and 3 tactical_bombers
Russians defend with 1 aaGun, 1 armour, 6 infantry and 1 mech_infantry
AA fire in Korea : 1/3 hits, 0,50 expected hits
1 fighter owned by the Japanese lost in Korea
Japanese roll dice for 1 cruiser in Korea, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 artillery, 3 fighters, 7 infantry, 1 marine and 3 tactical_bombers in Korea, round 2 : 4/15 hits, 5,50 expected hits
Russians roll dice for 1 aaGun, 1 armour, 6 infantry and 1 mech_infantry in Korea, round 2 : 2/8 hits, 3,00 expected hits
2 infantry owned by the Japanese, 4 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Korea
Japanese roll dice for 1 artillery, 3 fighters, 5 infantry, 1 marine and 3 tactical_bombers in Korea, round 3 : 4/13 hits, 5,17 expected hits
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Korea, round 3 : 4/4 hits, 1,67 expected hits
1 mech_infantry owned by the Russians, 4 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 armour owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery, 3 fighters, 1 infantry, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 fighter and 6 infantry
Casualties for Russians: 1 aaGun, 1 armour, 6 infantry and 1 mech_infantry
Non Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 5 Sea Zone to 6 Sea Zone
1 submarine moved from 38 Sea Zone to 40 Sea Zone
1 submarine moved from 38 Sea Zone to 76 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 43 Sea Zone
2 infantry moved from Java to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
1 infantry moved from Sumatra to 38 Sea Zone
1 infantry moved from Malaya to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to French Indo China
1 infantry moved from Celebes to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 artillery moved from Borneo to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
1 transport moved from 38 Sea Zone to 44 Sea Zone
1 infantry moved from Borneo to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to French Indo China
1 carrier and 1 destroyer moved from 6 Sea Zone to 37 Sea Zone
1 cruiser moved from 38 Sea Zone to 43 Sea Zone
1 battleship moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 46 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 carrier moved from 38 Sea Zone to 43 Sea Zone
2 fighters moved from Yunnan to 37 Sea Zone
1 tactical_bomber moved from Paulau to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from Korea to 6 Sea Zone
1 fighter moved from Kansu to Tsinghai
3 tactical_bombers moved from Kansu to Tsinghai
2 bombers moved from Kansu to Hopei
1 infantry moved from Anhwe to Honan
1 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to Kiangsi
1 artillery moved from Anhwe to Kiangsi
1 artillery moved from Hopei to Hunan
1 infantry moved from Hunan to Szechwan
1 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Kwangsi to Kweichow
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Szechwan to Tsinghai
1 fighter and 1 tactical_bomber moved from Korea to Japan
1 aaGun moved from Anhwe to Kiangsi
Place Units - Japanese
1 factory_minor placed in French Indo China
2 carriers placed in 6 Sea Zone
5 infantry placed in Japan
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
AA fire in Korea : : 0,50
Chinese : -3,67
UK_Pacific : 0,67
Russians : 1,33
Japanese : -1,67
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 2 marines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Brazil to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
2 transports moved from 93 Sea Zone to 104 Sea Zone
2 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 36 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Davao
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands
Combat - Americans
Combat Hit Differential Summary :
@trulpen scramble option.
No scramble, but before you execute I want to make sure that you’re aware that you won’t get the objective by just taking Davao. You need to control Manila as well.
@trulpen ahh ok. I messed up then.
Is it ok to let off on the attack of Davao and rather stick to take Caro only?
Is it possible you are in the same Timezone, CET?
@aequitas-et-veritas said in L20 #3 trulpen (X) vs aequitas-et-veritas (A) PtV:
@trulpen ahh ok. I messed up then.
Is it ok to let off on the attack of Davao and rather stick to take Caro only?
Fully ok. Just edit.
Think I’m at CET+2.
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 2 marines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Brazil to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 infantry moved from Brazil to French Guiana
Combat - Americans
Battle in Morocco
Battle in Caroline Islands
Non Combat Move - Americans
1 destroyer moved from 56 Sea Zone to 46 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 infantry, 1 marine, 2 submarines, 1 tactical_bomber and 1 transport moved from 55 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 35 Sea Zone to Caroline Islands
2 fighters moved from Solomon Islands to 34 Sea Zone
1 carrier moved from 27 Sea Zone to 34 Sea Zone
2 fighters moved from British Guiana to 93 Sea Zone
1 bomber and 2 tactical_bombers moved from Eastern United States to 93 Sea Zone
1 aaGun moved from Eastern United States to 104 Sea Zone
1 aaGun, 1 carrier and 1 transport moved from 104 Sea Zone to 93 Sea Zone
2 transports moved from 93 Sea Zone to 104 Sea Zone
1 aaGun moved from 93 Sea Zone to Morocco
1 bomber and 1 fighter moved from 93 Sea Zone to Gibraltar
Place Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 11 Sea Zone
1 fighter, 2 marines and 1 tactical_bomber placed in Western United States
1 armour placed in Central United States
Turning on Edit Mode
EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in Northern Sinkiang
1 infantry placed in Eastern Sinkiang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Yunnan
3 fighters and 1 tactical_bomber moved from Eastern India to Yunnan
1 infantry moved from Egypt to 83 Sea Zone
1 infantry and 1 transport moved from 83 Sea Zone to 74 Sea Zone
1 infantry moved from 74 Sea Zone to French Madagascar
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
Combat - British
Battle in French Madagascar
Battle in Yunnan
British attack with 3 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2,33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking French Madagascar from Neutral_Axis, taking Yunnan from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 carrier, 2 cruisers and 2 destroyers moved from 83 Sea Zone to 100 Sea Zone
1 destroyer moved from 100 Sea Zone to 101 Sea Zone
1 carrier, 2 cruisers and 1 destroyer moved from 100 Sea Zone to 98 Sea Zone
3 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone
2 fighters moved from 98 Sea Zone to Malta
1 fighter moved from 93 Sea Zone to Malta
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 fighter moved from United Kingdom to 93 Sea Zone
1 destroyer moved from 109 Sea Zone to 107 Sea Zone
1 carrier moved from 109 Sea Zone to 93 Sea Zone
1 battleship moved from 55 Sea Zone to 35 Sea Zone
1 infantry moved from New South Wales to 64 Sea Zone
1 infantry and 1 transport moved from 64 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Caroline Islands
1 infantry moved from Northwest Persia to Northeast Persia
British take Northeast Persia from Neutral_Allies
3 fighters and 1 tactical_bomber moved from Yunnan to Eastern India
1 infantry moved from Burma to Eastern India
1 infantry moved from Syria to Trans-Jordan
1 armour moved from Eastern India to Burma
Place Units - British
1 transport placed in 109 Sea Zone
1 destroyer placed in 83 Sea Zone
1 artillery placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 6,5
UK_Pacific collect 8 PUs; end with 8 PUs
Some Units in Eastern India change ownership: 1 artillery and 2 infantry
Turning on Edit Mode
EDIT: Adding units owned by Americans to 95 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 93 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0,67
Japanese : -0,33
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 1.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Bessarabia to 101 Sea Zone
2 fighters moved from Southern Italy to 101 Sea Zone
1 armour and 1 mech_infantry moved from Bessarabia to Ukraine
Combat - Italians
Combat Hit Differential Summary :
Scramble z101?
I missed some things. Hold that scramble choice.
I skip the attack, so no scramble choice.