L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3


  • @trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    Gotta run. Didn’t have time to calculate z6. If it’s not secure, please hold so I can redo. But it should be, right?

    i ll check, we dont want to game to and because of oversight


  • @Amon-Sul said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    @trulpen said in L20 #5 trulpen (X) vs Amon-Sul (A+19) BM3:

    Gotta run. Didn’t have time to calculate z6. If it’s not secure, please hold so I can redo. But it should be, right?

    i ll check, we dont want to game to and because of oversight

    Thanks! What I could see quickly is that US can attack with 3 fig, 1 tac.


  • my subs prevented jap from taking 70 ipc

    one scored 3 and 3 xd but 4 is maximum xd


  • Guess why I built 3 des… 🤜


  • even if ur kamis score 2/3 i have 2 % only

    can bring only bomber more

    dont worrry wont attack it

    cheers

    i l lneed time for this bigmove

    maybe even not finished today

    u rest

    cheers


  • Not resting. About to do running intervals. 😅


  • TripleA Turn Summary: Americans round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
    
        Combat Move - Americans
            1 infantry moved from Wake Island to 31 Sea Zone
            1 infantry and 1 transport moved from 31 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
            1 infantry moved from Wake Island to 31 Sea Zone
            1 infantry and 1 transport moved from 31 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
            1 infantry moved from Johnston Island to 30 Sea Zone
            1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
            1 armour and 1 artillery moved from Southern France to Spain
            3 fighters moved from 110 Sea Zone to Spain
            1 bomber moved from United Kingdom to Spain
            2 fighters moved from United Kingdom to Spain
            1 bomber moved from Western United States to Venezuela
            3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
            2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 89 Sea Zone
            2 infantry and 2 mech_infantrys moved from 89 Sea Zone to Venezuela
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in Iwo Jima
            Battle in Marianas
            Battle in Venezuela
                Americans attack with 1 bomber, 2 infantry and 2 mech_infantrys
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Venezuela, round 2 : 4/5 hits, 1.33 expected hits
                    Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True lost in Venezuela
                Americans win, taking Marshall Islands from Japanese, taking Iwo Jima from Japanese, taking Marianas from Japanese, taking Venezuela from Neutral_True with 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Neutral_True: 2 infantry
            Battle in Spain
                Americans attack with 1 armour, 4 artilleries, 1 bomber, 5 fighters and 3 infantry
                Neutral_True defend with 6 infantry
                    Americans roll dice for 1 armour, 4 artilleries, 1 bomber, 5 fighters and 3 infantry in Spain, round 2 : 3/14 hits, 6.00 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain
                    Americans roll dice for 1 armour, 4 artilleries, 1 bomber, 5 fighters and 1 infantry in Spain, round 3 : 4/12 hits, 5.33 expected hits
                    Neutral_True roll dice for 3 infantry in Spain, round 3 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 1 armour, 4 artilleries, 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 12
                Casualties for Americans: 2 infantry
                Casualties for Neutral_True: 6 infantry
    
        Non Combat Move - Americans
            2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 31 Sea Zone to 33 Sea Zone
            2 destroyers and 5 submarines moved from 30 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 bomber moved from Venezuela to Brazil
            1 bomber moved from Queensland to Western United States
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Spain to 110 Sea Zone
            2 fighters moved from Spain to 110 Sea Zone
            1 fighter moved from Spain to Gibraltar
            1 bomber moved from Spain to Brazil
            2 aaGuns moved from Normandy Bordeaux to Spain
    
        Place Units - Americans
            1 submarine placed in 101 Sea Zone
            2 transports placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Western United States
            1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
            Americans undo move 4.
            Americans undo move 2.
            Americans undo move 2.
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Central United States
            1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Americans : -1.67
    Neutral_True : -1.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • prepare for sy 97 scramble decisions


  • i am in a hurry so i l proceed

    knowing U i think u wont scramble

    cheers


  • my air didnt even shoot at sz 97 so if u change ur mind we can take a round heh


  • i ll make a small corection to usa and uk ncm


  • sorry to uk only


  • and usa too in the end


  • even aa gun can give me 5 ipc more :)


  • TripleA Turn Summary: UK_Pacific round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
    
        Combat Move - Americans
            1 infantry moved from Wake Island to 31 Sea Zone
            1 infantry and 1 transport moved from 31 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
            1 infantry moved from Wake Island to 31 Sea Zone
            1 infantry and 1 transport moved from 31 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Marianas
            1 infantry moved from Johnston Island to 30 Sea Zone
            1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
            1 armour and 1 artillery moved from Southern France to Spain
            3 fighters moved from 110 Sea Zone to Spain
            1 bomber moved from United Kingdom to Spain
            2 fighters moved from United Kingdom to Spain
            1 bomber moved from Western United States to Venezuela
            3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
            2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 89 Sea Zone
            2 infantry and 2 mech_infantrys moved from 89 Sea Zone to Venezuela
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in Iwo Jima
            Battle in Marianas
            Battle in Venezuela
                Americans attack with 1 bomber, 2 infantry and 2 mech_infantrys
                Neutral_True defend with 2 infantry
                    Americans roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Venezuela, round 2 : 4/5 hits, 1.33 expected hits
                    Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True lost in Venezuela
                Americans win, taking Marshall Islands from Japanese, taking Iwo Jima from Japanese, taking Marianas from Japanese, taking Venezuela from Neutral_True with 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Neutral_True: 2 infantry
            Battle in Spain
                Americans attack with 1 armour, 4 artilleries, 1 bomber, 5 fighters and 3 infantry
                Neutral_True defend with 6 infantry
                    Americans roll dice for 1 armour, 4 artilleries, 1 bomber, 5 fighters and 3 infantry in Spain, round 2 : 3/14 hits, 6.00 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Americans and 3 infantry owned by the Neutral_True lost in Spain
                    Americans roll dice for 1 armour, 4 artilleries, 1 bomber, 5 fighters and 1 infantry in Spain, round 3 : 4/12 hits, 5.33 expected hits
                    Neutral_True roll dice for 3 infantry in Spain, round 3 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 1 armour, 4 artilleries, 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 12
                Casualties for Americans: 2 infantry
                Casualties for Neutral_True: 6 infantry
    
        Non Combat Move - Americans
            2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 31 Sea Zone to 33 Sea Zone
            2 destroyers and 5 submarines moved from 30 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 bomber moved from Venezuela to Brazil
            1 bomber moved from Queensland to Western United States
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Spain to 110 Sea Zone
            2 fighters moved from Spain to 110 Sea Zone
            1 fighter moved from Spain to Gibraltar
            1 bomber moved from Spain to Brazil
            2 aaGuns moved from Normandy Bordeaux to Spain
    
        Place Units - Americans
            1 submarine placed in 101 Sea Zone
            2 transports placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Western United States
            1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
            Americans undo move 4.
            Americans undo move 2.
            Americans undo move 2.
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Central United States
            1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Northwest Persia to Caucasus
                  British take Caucasus from Germans
            1 submarine moved from 95 Sea Zone to 97 Sea Zone
            3 fighters and 2 tactical_bombers moved from Southern France to 97 Sea Zone
            1 submarine moved from 81 Sea Zone to 96 Sea Zone
            1 submarine moved from 96 Sea Zone to 97 Sea Zone
            2 submarines moved from 81 Sea Zone to 99 Sea Zone
            2 submarines moved from 99 Sea Zone to 97 Sea Zone
            1 destroyer and 1 submarine moved from 110 Sea Zone to 119 Sea Zone
            2 fighters moved from 110 Sea Zone to 119 Sea Zone
            1 armour moved from Persia to Saudi Arabia
            2 infantry moved from Iraq to Saudi Arabia
            18 artilleries and 19 infantry moved from Northwest Persia to Turkey
    
        Combat - British
            Battle in Saudi Arabia
                British attack with 1 armour and 2 infantry
                Neutral_True defend with 2 infantry
                    British roll dice for 1 armour and 2 infantry in Saudi Arabia, round 2 : 2/3 hits, 0.83 expected hits
                    Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_True lost in Saudi Arabia
                British win, taking Saudi Arabia from Neutral_True with 1 armour and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral_True: 2 infantry
            Battle in Turkey
                British attack with 18 artilleries and 19 infantry
                Neutral_True defend with 8 infantry
                    British roll dice for 18 artilleries and 19 infantry in Turkey, round 2 : 15/37 hits, 12.17 expected hits
                    Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2.67 expected hits
                    8 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Turkey
                British win, taking Turkey from Neutral_True with 18 artilleries and 17 infantry remaining. Battle score for attacker is 18
                Casualties for British: 2 infantry
                Casualties for Neutral_True: 8 infantry
            Battle in 119 Sea Zone
                British attack with 1 destroyer, 2 fighters and 1 submarine
                Germans defend with 1 submarine
                    British roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 2 fighters in 119 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 119 Sea Zone
                British win, taking 119 Sea Zone from Germans with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 97 Sea Zone
                British attack with 3 fighters, 5 submarines and 2 tactical_bombers
                Italians defend with 1 destroyer
                    British roll dice for 5 submarines in 97 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
                    Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Italians with 3 fighters, 5 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - British
            3 aaGuns moved from Northwest Persia to Turkey
            1 artillery and 3 infantry moved from Normandy Bordeaux to Spain
            2 fighters moved from 119 Sea Zone to 110 Sea Zone
            1 infantry moved from Eastern Persia to West India
            1 infantry moved from Persia to Eastern Persia
            16 mech_infantrys moved from Eastern Persia to India
            3 fighters and 2 tactical_bombers moved from 97 Sea Zone to Egypt
    
        Place Units - British
            1 fighter placed in United Kingdom
            1 destroyer and 2 submarines placed in 110 Sea Zone
            3 infantry placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Spain: 1 aaGun
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Spain: 2 infantry
            EDIT: Adding units owned by British to Normandy Bordeaux: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Southern France: 1 aaGun
            EDIT: Adding units owned by British to Spain: 1 aaGun
            EDIT: Removing units owned by British from Southern France: 1 aaGun
            EDIT: Adding units owned by British to Spain: 1 aaGun
            EDIT: Removing units owned by Americans from Spain: 1 aaGun
            EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 aaGun
            EDIT: Removing units owned by British from Normandy Bordeaux: 1 infantry
            EDIT: Adding units owned by British to Southern France: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Spain: 1 infantry
            EDIT: Adding units owned by British to Southern France: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing PUs for Americans from 88 to 93
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            3 artilleries placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 artilleries
    

    Combat Hit Differential Summary :

    Germans : -0.17
    British : 3.67
    Italians : -0.33
    Americans : -1.67
    Neutral_True : -3.00
    

    Savegame


  • Allies 2194
    Axis 1794

    +400 TUV

    epic game continues :)


  • go italians i think its all ok

    if u see i missed something tell me

    cheers


  • I wouldn’t have scrambled. You know my view regarding this: If I choose to scramble new dice should be rolled.


  • TripleA Turn Summary: Italians round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 16
    
        Purchase Units - Italians
            Italians buy 2 destroyers; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Northern Italy to Normandy Bordeaux
            1 fighter moved from Northern Italy to Normandy Bordeaux
            2 fighters moved from Southern Italy to Normandy Bordeaux
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 1 armour, 3 fighters and 1 mech_infantry
                British defend with 1 infantry; French defend with 1 airfield, 1 factory_minor, 2 fighters and 1 harbour; Americans defend with 1 aaGun
                    AA fire in Normandy Bordeaux : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the Italians lost in Normandy Bordeaux
                    Italians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,67 expected hits
                    French roll dice for 1 aaGun, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,67 expected hits
                    1 mech_infantry owned by the Italians, 1 aaGun owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux
                    Italians roll dice for 1 armour and 2 fighters in Normandy Bordeaux, round 3 : 1/3 hits, 1,50 expected hits
                    French roll dice for 2 fighters in Normandy Bordeaux, round 3 : 2/2 hits, 1,33 expected hits
                    1 fighter owned by the French, 1 fighter owned by the Italians and 1 armour owned by the Italians lost in Normandy Bordeaux
                    Italians roll dice for 1 fighter in Normandy Bordeaux, round 4 : 1/1 hits, 0,50 expected hits
                    French roll dice for 1 fighter in Normandy Bordeaux, round 4 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the French and 1 fighter owned by the Italians lost in Normandy Bordeaux
                French win with no units remaining. Battle score for attacker is -12
                Casualties for Italians: 1 armour, 3 fighters and 1 mech_infantry
                Casualties for Americans: 1 aaGun
                Casualties for British: 1 infantry
                Casualties for French: 2 fighters
    
        Non Combat Move - Italians
            2 mech_infantrys moved from Southern Italy to Northern Italy
            1 artillery and 1 infantry moved from Tambov to Volgograd
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 destroyer placed in 95 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,2,6,3,6,6,6,3
            Italians collect 7 PUs (10 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,33
    French : 0,33
    AA fire in Normandy Bordeaux : : 0,50
    

    Savegame

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