Thanks, but I’m good with the R1 posted. Those boats will help more in the Baltic, I think.
FYI - I’ll be out the rest of the night. If you are going for a J1 COW, no scramble in 35 and submerge in 37 (assuming you send the CR + 3 planes).
retarted dice in eire
i forgot to attack greece wait
i am sending 5 inf
3 tank
1 fig southern italy
1 bomber
[dice 5d6]
[dice 4d6]
[dice 1d6]
vs
[dice 4d6]
5d6: 4, 6, 6, 4, 1
4d6: 6, 4, 2, 5
1d6: 5
4d6: 1, 6, 5, 6
i scored 2 , u scored 1
[dice 4d6]
[dice 1d6]
[dice 1d6]
vs
[dice 2d6]
4d6: 5, 6, 2, 3
1d6: 4
1d6: 5
2d6: 6, 4
i forgot 3 tanks
[dice 3d6]
3d6: 4, 6, 1
1 hit
[dice 4d6]
[dice 4d6]
[dice 1d6]
vs
[dice 1d6]
4d6: 5, 3, 2, 4
4d6: 3, 2, 4, 6
1d6: 3
1d6: 5
i ve lost 1 inf only
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 unit repaired.
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 119 Sea Zone
1 artillery and 1 infantry moved from 119 Sea Zone to Eire
1 battleship and 1 cruiser moved from 112 Sea Zone to 119 Sea Zone
1 bomber moved from Western Germany to 104 Sea Zone
Combat - Germans
Battle in Eire
Germans attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 battleship and 1 cruiser in Eire, round 2 : 0/2 hits, 1,17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Eire, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 mech_infantry in Eire, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Eire
Germans roll dice for 1 artillery in Eire, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 mech_infantry in Eire, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Eire
British win with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 battleship
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/3 hits, 1,83 expected hits
British roll dice for 1 battleship in 104 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 submarine owned by the Germans and 1 battleship owned by the British lost in 104 Sea Zone
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Allies from Greece: 4 infantry
EDIT: Changing ownership of Greece from Neutral_Allies to Germans
EDIT: Removing units owned by Germans from Bulgaria: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from 104 Sea Zone to Western Germany
1 bomber moved from Western Germany to Southern Italy
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 119 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 112 Sea Zone to 119 Sea Zone
5 armour and 2 mech_infantrys moved from France to Yugoslavia
3 armour, 2 artilleries and 6 infantry moved from Yugoslavia to Romania
3 aaGuns, 3 artilleries and 11 infantry moved from Slovakia Hungary to Romania
3 armour moved from Romania to Slovakia Hungary
1 aaGun and 1 infantry moved from Western Germany to Northern Italy
1 aaGun and 1 infantry moved from Norway to Finland
1 aaGun moved from Germany to Poland
4 infantry moved from Bulgaria to Greece
EDIT: 3 armour moved from Slovakia Hungary to Greece
1 fighter moved from Southern Italy to Greece
1 fighter moved from Greece to Alexandria
1 bomber moved from Southern Italy to Alexandria
1 fighter moved from Western Germany to Southern Italy
1 fighter and 2 tactical_bombers moved from Western Germany to Alexandria
Place Units - Germans
10 artilleries placed in Germany
1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
Germans undo move 2.
1 carrier and 1 destroyer placed in 113 Sea Zone
1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : -1,33
British : 1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 armour moved from Bryansk to Belarus
1 mech_infantry moved from Kazakhstan to Rostov
1 aaGun, 2 artilleries and 5 infantry moved from Bryansk to Belarus
5 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Novgorod
2 aaGuns and 18 infantry moved from Buryatia to Amur
2 infantry moved from Rostov to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 infantry moved from Eastern Poland to Belarus
1 aaGun moved from Novgorod to Belarus
2 artilleries and 12 infantry moved from Novgorod to Belarus
2 artilleries moved from Novgorod to Belarus
1 submarine moved from 111 Sea Zone to 105 Sea Zone
Place Units - Russians
2 artilleries and 1 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
3 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 harbour and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 infantry moved from Hunan to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Yunnan
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 3/8 hits, 3.83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 aaGuns, 1 armour and 3 infantry moved from Korea to Manchuria
1 armour and 4 infantry moved from Manchuria to Jehol
1 infantry moved from Jehol to Chahar
1 aaGun, 1 artillery and 5 infantry moved from Jehol to Anhwe
3 artilleries, 5 infantry and 1 mech_infantry moved from Anhwe to Hunan
1 mech_infantry moved from Hunan to Kwangsi
4 marines moved from Japan to 6 Sea Zone
2 battleships, 2 cruisers and 4 marines moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 36 Sea Zone
1 fighter moved from Kiangsi to Kwangsi
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from Neutral_Axis
3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
1 transport moved from 6 Sea Zone to 33 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
2 fighters moved from Kwangsi to 33 Sea Zone
Place Units - Japanese
1 artillery placed in Japan
3 transports placed in 6 Sea Zone
1 harbour placed in Hainan
Turn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Chinese : -0.33
Japanese : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 1 marine, 1 submarine and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Guam to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 cruiser moved from 89 Sea Zone to 101 Sea Zone
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
Americans undo move 1.
1 carrier and 1 transport placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
1 marine placed in Central United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
11 infantry moved from Shensi to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British buy 1 factory_minor, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
2 infantry moved from Shan State to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 fighter moved from Gibraltar to 98 Sea Zone
1 tactical_bomber moved from Gibraltar to 94 Sea Zone
2 fighters moved from 92 Sea Zone to 94 Sea Zone
1 fighter moved from Gibraltar to 94 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 cruisers moved from 92 Sea Zone to 91 Sea Zone
1 marine moved from India to 39 Sea Zone
1 cruiser and 1 marine moved from 39 Sea Zone to 72 Sea Zone
1 marine moved from 72 Sea Zone to French Madagascar
Combat - British
Battle in French Madagascar
Battle in Morocco
British attack with 1 armour and 1 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 2 cruisers in Morocco, round 2 : 2/2 hits, 1.00 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Morocco
British win, taking French Madagascar from Neutral_Axis, taking Morocco from Neutral_Axis with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Yunnan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/4 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Yunnan
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 tactical_bomber owned by the British and 1 infantry owned by the British lost in Yunnan
retreated to Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -14
Casualties for British: 2 infantry and 1 tactical_bomber
Casualties for Japanese: 1 infantry
Battle in 94 Sea Zone
British attack with 3 fighters and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 3 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 fighter owned by the British lost in 94 Sea Zone
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 1 fighter
Casualties for Italians: 1 destroyer
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - British
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Shan State to Burma
1 infantry moved from Burma to India
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from Tanganyika Territory to Egypt
1 fighter moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from 94 Sea Zone to Egypt
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Rhodesia to Tanganyika Territory
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone
1 fighter moved from Quebec to 91 Sea Zone
1 bomber moved from Quebec to Gibraltar
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from 94 Sea Zone to Gibraltar
1 fighter moved from 94 Sea Zone to Egypt
1 mech_infantry moved from Eire to United Kingdom
Place Units - British
1 factory_minor placed in Persia
2 mech_infantrys placed in Union of South Africa
2 fighters placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,4,5,4,2,6,2,3,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6
British collect 27 PUs (2 lost to blockades); end with 27 PUs
Place Units - UK_Pacific
4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in India change ownership: 4 mech_infantrys
Combat Hit Differential Summary :
British : 0.00
Italians : 0.67
Chinese : 0.17
Neutral_Axis : -0.33
Japanese : 2.33
bad dice for U in Yunnan. similar to my Eire dice.
@Amon-Sul Yup happens.
i am thinkin Italy, but i think i ll post soon
the client frozen while rolling for convoy blockades
u take the map and while u proceed it will roll for convoy blockade