L20 G40 BM3 Surfer (L) v. WindowWasher (X)

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 armour and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
            1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 cruiser moved from 101 Sea Zone to 91 Sea Zone
            2 bombers moved from Eastern United States to Morocco
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - Americans
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in French West Africa
            Battle in Morocco
                Americans attack with 1 artillery, 2 bombers, 3 infantry and 2 mech_infantrys
                Italians defend with 2 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 2 bombers, 3 infantry and 2 mech_infantrys in Morocco, round 2 : 1/8 hits, 2.67 expected hits
                    Italians roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Morocco
                Americans win, taking French West Africa from Neutral_Axis, taking Morocco from Italians with 1 artillery, 2 bombers, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            2 bombers moved from Morocco to Gibraltar
            1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone
            1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            2 carriers moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            2 fighters moved from Western United States to 91 Sea Zone
            1 carrier moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            3 fighters moved from Hawaiian Islands to Midway
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 cruiser moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 infantry and 1 mech_infantry placed in Eastern United States
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.67
    Americans : -0.50
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            2 artilleries, 1 fighter and 9 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Chinese creates battle in territory Chahar
            Battle in Yunnan
                Chinese attack with 2 artilleries, 1 fighter and 9 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 2 artilleries, 1 fighter and 9 infantry in Yunnan, round 2 : 2/12 hits, 3.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Hunan from Japanese, taking Chahar from Japanese, taking Yunnan from Japanese with 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Burma
    
        Place Units - Chinese
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.00
    Japanese : 0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 armour and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
            1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 cruiser moved from 101 Sea Zone to 91 Sea Zone
            2 bombers moved from Eastern United States to Morocco
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - Americans
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in French West Africa
            Battle in Morocco
                Americans attack with 1 artillery, 2 bombers, 3 infantry and 2 mech_infantrys
                Italians defend with 2 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 2 bombers, 3 infantry and 2 mech_infantrys in Morocco, round 2 : 1/8 hits, 2.67 expected hits
                    Italians roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Morocco
                Americans win, taking French West Africa from Neutral_Axis, taking Morocco from Italians with 1 artillery, 2 bombers, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            2 bombers moved from Morocco to Gibraltar
            1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone
            1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            2 carriers moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            2 fighters moved from Western United States to 91 Sea Zone
            1 carrier moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            3 fighters moved from Hawaiian Islands to Midway
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 cruiser moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 infantry and 1 mech_infantry placed in Eastern United States
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            2 artilleries, 1 fighter and 9 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Chinese creates battle in territory Chahar
            Battle in Yunnan
                Chinese attack with 2 artilleries, 1 fighter and 9 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 2 artilleries, 1 fighter and 9 infantry in Yunnan, round 2 : 2/12 hits, 3.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Hunan from Japanese, taking Chahar from Japanese, taking Yunnan from Japanese with 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Burma
    
        Place Units - Chinese
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 tactical_bomber moved from India to 41 Sea Zone
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 armour moved from Iraq to Syria
                  British take Syria from Neutral_Axis
            1 armour moved from Syria to Trans-Jordan
            2 bombers moved from United Kingdom to 94 Sea Zone
            1 fighter moved from United Kingdom to 92 Sea Zone
    
        Combat - British
            Battle in 92 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 92 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 41 Sea Zone
                British attack with 1 tactical_bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 94 Sea Zone
                British attack with 2 bombers
                Italians defend with 1 cruiser, 1 destroyer and 1 transport
                    British roll dice for 2 bombers in 94 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 94 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 destroyer owned by the Italians, 1 cruiser owned by the Italians and 1 bomber owned by the British lost in 94 Sea Zone
                    1 transport owned by the Italians lost in 94 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 15
                Casualties for British: 1 bomber
                Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport
    
        Non Combat Move - British
            1 bomber moved from 94 Sea Zone to Gibraltar
            1 fighter moved from 92 Sea Zone to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from United Kingdom to Gibraltar
            1 artillery and 5 infantry moved from Iraq to Trans-Jordan
            1 transport moved from 80 Sea Zone to 77 Sea Zone
            1 destroyer moved from 79 Sea Zone to 80 Sea Zone
            1 tactical_bomber moved from 41 Sea Zone to India
            1 aaGun and 4 infantry moved from Shan State to Yunnan
            2 aaGuns, 1 artillery, 4 infantry and 1 mech_infantry moved from Burma to Yunnan
            2 mech_infantrys moved from India to Yunnan
            2 infantry moved from India to Burma
            1 mech_infantry moved from Eire to United Kingdom
    
        Place Units - British
            1 airfield placed in Gibraltar
            1 fighter and 2 mech_infantrys placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2
            British collect 27 PUs (2 lost to blockades); end with 27 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
    
        Place Units - UK_Pacific
            8 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in India change ownership: 8 infantry
    

    Combat Hit Differential Summary :

    Italians : -0.50
    British : 0.67
    Americans : -0.50
    Chinese : -1.00
    Japanese : 0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    I’ve never had such a problematic Japan… never had so few planes too.
    

    If you don’t have enough planes, I must be doing something right!

  • 2024 2023 '22 '21 '20

    TripleA Manual Gamesave Post: UK_Pacific round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 armour and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
            1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 cruiser moved from 101 Sea Zone to 91 Sea Zone
            2 bombers moved from Eastern United States to Morocco
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - Americans
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in French West Africa
            Battle in Morocco
                Americans attack with 1 artillery, 2 bombers, 3 infantry and 2 mech_infantrys
                Italians defend with 2 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 2 bombers, 3 infantry and 2 mech_infantrys in Morocco, round 2 : 1/8 hits, 2.67 expected hits
                    Italians roll dice for 2 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Morocco
                Americans win, taking French West Africa from Neutral_Axis, taking Morocco from Italians with 1 artillery, 2 bombers, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Americans
            2 bombers moved from Morocco to Gibraltar
            1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone
            1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            2 carriers moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            2 fighters moved from Western United States to 91 Sea Zone
            1 carrier moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            3 fighters moved from Hawaiian Islands to Midway
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 cruiser moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 infantry and 1 mech_infantry placed in Eastern United States
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            2 artilleries, 1 fighter and 9 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Chinese creates battle in territory Chahar
            Battle in Yunnan
                Chinese attack with 2 artilleries, 1 fighter and 9 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 2 artilleries, 1 fighter and 9 infantry in Yunnan, round 2 : 2/12 hits, 3.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Hunan from Japanese, taking Chahar from Japanese, taking Yunnan from Japanese with 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Burma
    
        Place Units - Chinese
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 tactical_bomber moved from India to 41 Sea Zone
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 armour moved from Iraq to Syria
                  British take Syria from Neutral_Axis
            1 armour moved from Syria to Trans-Jordan
            2 bombers moved from United Kingdom to 94 Sea Zone
            1 fighter moved from United Kingdom to 92 Sea Zone
    
        Combat - British
            Battle in 92 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 92 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 41 Sea Zone
                British attack with 1 tactical_bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 94 Sea Zone
                British attack with 2 bombers
                Italians defend with 1 cruiser, 1 destroyer and 1 transport
                    British roll dice for 2 bombers in 94 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 94 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 destroyer owned by the Italians, 1 cruiser owned by the Italians and 1 bomber owned by the British lost in 94 Sea Zone
                    1 transport owned by the Italians lost in 94 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 15
                Casualties for British: 1 bomber
                Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport
    
        Non Combat Move - British
            1 bomber moved from 94 Sea Zone to Gibraltar
            1 fighter moved from 92 Sea Zone to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from United Kingdom to Gibraltar
            1 artillery and 5 infantry moved from Iraq to Trans-Jordan
            1 transport moved from 80 Sea Zone to 77 Sea Zone
            1 destroyer moved from 79 Sea Zone to 80 Sea Zone
            1 tactical_bomber moved from 41 Sea Zone to India
            1 aaGun and 4 infantry moved from Shan State to Yunnan
            2 aaGuns, 1 artillery, 4 infantry and 1 mech_infantry moved from Burma to Yunnan
            2 mech_infantrys moved from India to Yunnan
            2 infantry moved from India to Burma
            1 mech_infantry moved from Eire to United Kingdom
    
        Place Units - British
            1 airfield placed in Gibraltar
            1 fighter and 2 mech_infantrys placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2
            British collect 27 PUs (2 lost to blockades); end with 27 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
    
        Place Units - UK_Pacific
            8 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in India change ownership: 8 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Rhodesia: 1 infantry
            EDIT: Adding units owned by British to Tanganyika Territory: 2 infantry
            EDIT: Removing units owned by British from Union of South Africa: 1 infantry
    

    Combat Hit Differential Summary :

    Italians : -0.50
    British : 0.67
    Americans : -0.50
    Chinese : -1.00
    Japanese : 0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    Ugh. Edit to NCM units in S. Africa and Rhodesia

  • '21 '20

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            EDIT: Turning off Edit Mode
            Italians buy 1 armour, 2 artilleries, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Romania to Ukraine
            1 armour moved from Eastern Poland to Belarus
            1 mech_infantry moved from Romania to Belarus
            1 bomber moved from Southern Italy to Ukraine
    
        Combat - Italians
            Battle in Ukraine
                Italians attack with 1 armour and 1 bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 armour and 1 bomber in Ukraine, round 2 : 2/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine
                Italians win with 1 bomber remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Italians attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus
                Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Ukraine to Eastern Poland
            1 aaGun and 2 infantry moved from Romania to Eastern Poland
            1 infantry moved from Romania to Bessarabia
            1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Southern France to Northern Italy
            1 aaGun moved from Southern France to Northern Italy
            2 infantry moved from Tunisia to Libya
            1 infantry moved from Algeria to Tunisia
            1 artillery moved from Algeria to Tunisia
            1 artillery moved from Alexandria to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Greece to Bulgaria
            2 armour moved from Northern Italy to Romania
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 armour, 2 artilleries and 5 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 28 PUs; end with 28 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.17
    Russians : 1.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 bomber and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6,4,3,2,3,1,1,1,6
            ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
    
        Place Units - ANZAC
            1 bomber and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6,4,3,2,3,1,1,1,6
            ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
            1 destroyer moved from 81 Sea Zone to 77 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Vyborg to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Karelia to Novgorod
            1 infantry moved from Baltic States to Novgorod
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            11 armour, 2 artilleries, 6 infantry and 5 mech_infantrys moved from Bessarabia to Western Ukraine
            5 armour, 3 artilleries, 13 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 destroyer moved from 113 Sea Zone to 125 Sea Zone
            1 tactical_bomber moved from Western Germany to 125 Sea Zone
            1 infantry moved from Finland to Karelia
            1 infantry moved from Finland to Norway
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 1 destroyer and 1 tactical_bomber
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer and 1 tactical_bomber in 125 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Germans: 1 destroyer
                Casualties for Russians: 1 submarine
            Battle in Western Ukraine
                Germans attack with 16 armour, 5 artilleries, 19 infantry and 9 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 16 armour, 5 artilleries, 19 infantry and 9 mech_infantrys in Western Ukraine, round 2 : 22/49 hits, 15.17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 16 armour, 5 artilleries, 19 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 mech_infantry moved from Germany to Baltic States
            2 bombers moved from Eastern Poland to Baltic States
            2 tactical_bombers moved from Eastern Poland to Baltic States
            2 aaGuns moved from Eastern Poland to Western Ukraine
            2 fighters moved from Western Germany to Egypt
            1 artillery moved from Northern Italy to France
            1 infantry moved from Northern Italy to France
            4 mech_infantrys moved from Germany to Eastern Poland
            3 armour moved from Germany to Eastern Poland
            3 aaGuns moved from Western Germany to France
            1 tactical_bomber moved from 125 Sea Zone to France
            1 transport moved from 113 Sea Zone to 126 Sea Zone
    
        Place Units - Germans
            2 infantry placed in France
            3 armour and 5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Germans : 8.00
    Russians : 0.50
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 8 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            20 infantry moved from Yakut S.S.R. to Buryatia
                  Russians take Buryatia from Japanese
            1 fighter moved from Russia to Belarus
            2 infantry moved from Bryansk to Ukraine
            1 tactical_bomber moved from Bryansk to Ukraine
            1 fighter moved from Russia to Ukraine
            1 infantry moved from Archangel to Belarus
            1 fighter moved from Russia to Belarus
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 2 fighters and 1 infantry
                Italians defend with 1 armour
                    Russians roll dice for 2 fighters and 1 infantry in Belarus, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 armour in Belarus, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Belarus
                Russians win with 2 fighters remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour
    
        Non Combat Move - Russians
            2 fighters moved from Belarus to Russia
            1 fighter moved from Ukraine to Russia
            1 tactical_bomber moved from Ukraine to Russia
            1 armour and 1 mech_infantry moved from Bryansk to Volgograd
            1 armour and 1 mech_infantry moved from Bryansk to Volgograd
            4 aaGuns, 9 artilleries and 30 infantry moved from Bryansk to Russia
            1 infantry moved from Russia to Bryansk
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 aaGun and 2 infantry moved from Yakut S.S.R. to Buryatia
    
        Place Units - Russians
            1 infantry and 2 mech_infantrys placed in Volgograd
            7 infantry and 3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Italians : 0.50
    Russians : 0.33
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 2 artilleries, 2 bombers and 2 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 artillery moved from 37 Sea Zone to Malaya
            2 infantry moved from French Indo China to Siam
            1 mech_infantry moved from Kwangtung to Hunan
            1 fighter moved from 42 Sea Zone to Malaya
            1 tactical_bomber moved from 42 Sea Zone to Siam
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
            1 fighter and 1 tactical_bomber moved from Hopei to Chahar
            1 tactical_bomber moved from Hopei to Chahar
            1 fighter moved from Anhwe to Hunan
            1 infantry moved from Anhwe to Chahar
            1 artillery moved from Hopei to Kweichow
            1 mech_infantry moved from Kiangsu to Hopei
            2 mech_infantrys moved from Kiangsu to Kweichow
            1 infantry moved from Manchuria to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 armour moved from Sakha to Amur
            1 mech_infantry moved from Siberia to Amur
            1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Amur to Manchuria
            1 bomber moved from Anhwe to Chahar
            1 bomber moved from Anhwe to Hunan
    
        Combat - Japanese
            Battle in Java
            Battle in Malaya
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Malaya, round 2 : 1/3 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Java from ANZAC, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Siam
                Japanese attack with 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 infantry and 1 tactical_bomber in Siam, round 2 : 0/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 infantry and 1 tactical_bomber in Siam, round 3 : 2/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Siam, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Siam
                Japanese win, taking Siam from UK_Pacific with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Hunan
                Japanese attack with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 4/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Chahar
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Chahar, round 2 : 3/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 2 tactical_bombers moved from Chahar to Kweichow
            2 fighters and 1 tactical_bomber moved from Hunan to Kweichow
            1 bomber moved from Hunan to Kiangsu
            1 bomber moved from Chahar to Kiangsu
            1 tactical_bomber moved from Siam to 42 Sea Zone
            1 fighter moved from Malaya to 42 Sea Zone
            1 carrier, 1 destroyer and 1 fighter moved from 35 Sea Zone to 42 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            2 battleships, 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
            1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 aaGun moved from Amur to Manchuria
    
        Place Units - Japanese
            3 armour placed in Kiangsu
            2 artilleries, 2 bombers and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,2
            Japanese collect 57 PUs (2 lost to blockades); end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    UK_Pacific : -1.00
    Japanese : 2.17
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 bombers, 1 carrier, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
            1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            1 artillery, 3 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
            1 infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 cruiser moved from 91 Sea Zone to 112 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            1 submarine moved from 44 Sea Zone to 37 Sea Zone
            1 bomber moved from Gibraltar to France
            1 bomber moved from Gibraltar to Southern France
            1 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
            2 fighters moved from Midway to 16 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in France causes 4 damage total. 
            Strategic bombing raid in Southern France
                    AA fire in Southern France : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Southern France causes 5 damage total. 
            Battle in 37 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 37 Sea Zone
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Norway
                Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys
                Germans defend with 1 infantry
                    Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Norway, round 2 : 1/6 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
                Americans win, taking Norway from Germans with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 carrier moved from 91 Sea Zone to 92 Sea Zone
            1 carrier and 2 fighters moved from 91 Sea Zone to 112 Sea Zone
            1 bomber moved from France to United Kingdom
            1 bomber moved from Southern France to United Kingdom
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 armour moved from French West Africa to 87 Sea Zone
            1 armour and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Morocco
            2 infantry moved from Brazil to Suriname
            1 mech_infantry moved from Central United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 battleship and 1 carrier moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Midway to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            2 fighters moved from 16 Sea Zone to Midway
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 armour and 3 infantry placed in Eastern United States
            1 carrier placed in 10 Sea Zone
            2 bombers and 1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    AA fire in France : : -0.17
    Americans : -0.50
    AA fire in Southern France : : -0.17
    Japanese : -0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Yunnan to Szechwan
            1 fighter moved from Burma to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 artilleries and 9 infantry moved from Yunnan to Burma
            1 fighter moved from Szechwan to Kansu
    
        Place Units - Chinese
            4 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.17
    Japanese : -0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 bombers, 1 carrier, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
            1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            1 artillery, 3 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
            1 infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 cruiser moved from 91 Sea Zone to 112 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            1 submarine moved from 44 Sea Zone to 37 Sea Zone
            1 bomber moved from Gibraltar to France
            1 bomber moved from Gibraltar to Southern France
            1 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
            2 fighters moved from Midway to 16 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in France causes 4 damage total. 
            Strategic bombing raid in Southern France
                    AA fire in Southern France : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Southern France causes 5 damage total. 
            Battle in 37 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 37 Sea Zone
                    Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Norway
                Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys
                Germans defend with 1 infantry
                    Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Norway, round 2 : 1/6 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
                Americans win, taking Norway from Germans with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 carrier moved from 91 Sea Zone to 92 Sea Zone
            1 carrier and 2 fighters moved from 91 Sea Zone to 112 Sea Zone
            1 bomber moved from France to United Kingdom
            1 bomber moved from Southern France to United Kingdom
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 armour moved from French West Africa to 87 Sea Zone
            1 armour and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Morocco
            2 infantry moved from Brazil to Suriname
            1 mech_infantry moved from Central United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 battleship and 1 carrier moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Midway to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            2 fighters moved from 16 Sea Zone to Midway
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 armour and 3 infantry placed in Eastern United States
            1 carrier placed in 10 Sea Zone
            2 bombers and 1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Yunnan to Szechwan
            1 fighter moved from Burma to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 artilleries and 9 infantry moved from Yunnan to Burma
            1 fighter moved from Szechwan to Kansu
    
        Place Units - Chinese
            4 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 3 fighters; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Western Germany
            1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
                  British take Algeria from Italians
            2 infantry moved from Tanganyika Territory to Kenya
                  British take Kenya from Italians
            1 infantry moved from Rhodesia to Belgian Congo
            1 bomber moved from Gibraltar to Northern Italy
            3 mech_infantrys moved from Yunnan to Malaya
            1 tactical_bomber moved from India to Malaya
            1 infantry moved from Yunnan to French Indo China
                  UK_Pacific take French Indo China from Japanese
    
        Combat - British
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in Northern Italy causes 5 damage total. 
            Battle in Western Germany
                British converts factory_major into different units
            Battle in Malaya
                British attack with 3 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 artillery, 1 harbour and 1 infantry
                    British roll dice for 3 mech_infantrys and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Malaya
                    British roll dice for 3 mech_infantrys and 1 tactical_bomber in Malaya, round 3 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Malaya, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 3 mech_infantrys and 1 tactical_bomber in Malaya, round 4 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Malaya, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Malaya
                British win, taking Western Germany from Germans, taking Malaya from Japanese with 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Malaya to Burma
            3 aaGuns, 1 artillery and 7 infantry moved from Yunnan to Burma
            2 mech_infantrys moved from Persia to Trans-Jordan
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
            3 fighters moved from Gibraltar to Norway
            1 bomber moved from Northern Italy to Norway
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 transport moved from 77 Sea Zone to 71 Sea Zone
            2 mech_infantrys moved from India to Burma
            3 infantry moved from India to Burma
    
        Place Units - British
            3 fighters placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4
            British collect 34 PUs (2 lost to blockades); end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            2 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 12 PUs; end with 12 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
            Some Units in India change ownership: 2 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : -1.00
    AA fire in France : : -0.17
    Americans : -0.50
    AA fire in Southern France : : -0.17
    Chinese : 0.17
    AA fire in Northern Italy : : -0.17
    Japanese : -2.00
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 armour, 2 bombers and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Bessarabia to Ukraine
            2 armour moved from Romania to Ukraine
            1 infantry moved from Northern Italy to Western Germany
            2 artilleries moved from Northern Italy to Western Germany
            1 fighter moved from Southern Italy to Western Germany
            2 infantry moved from Eastern Poland to Belarus
            2 infantry moved from Libya to Tobruk
            3 artilleries and 6 infantry moved from Egypt to Anglo Egyptian Sudan
            1 armour and 1 mech_infantry moved from Egypt to Kenya
            1 artillery and 1 infantry moved from Tunisia to Libya
            1 bomber moved from Eastern Poland to Ukraine
    
        Combat - Italians
            Battle in Western Germany
                Italians attack with 2 artilleries, 1 fighter and 1 infantry
                British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 2 artilleries, 1 fighter and 1 infantry in Western Germany, round 2 : 2/4 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Western Germany, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Western Germany
                Italians win, taking Western Germany from British with 2 artilleries and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in Ukraine
                Italians attack with 2 armour, 1 bomber and 1 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 2 armour, 1 bomber and 1 infantry in Ukraine, round 2 : 3/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Italians win, taking Ukraine from Russians with 2 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kenya
                Italians attack with 1 armour and 1 mech_infantry
                British defend with 2 infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in Kenya, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 2 infantry in Kenya, round 2 : 2/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Kenya
                British win with 2 infantry remaining. Battle score for attacker is -10
                Casualties for Italians: 1 armour and 1 mech_infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Eastern Poland to Belarus
            1 fighter moved from Western Germany to Southern Italy
            5 mech_infantrys moved from Northern Italy to Romania
            1 armour moved from Northern Italy to Romania
            1 bomber moved from Ukraine to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
            1 infantry moved from Bulgaria to Yugoslavia
            1 infantry moved from Bulgaria to Romania
    
        Place Units - Italians
            2 bombers placed in Southern Italy
            1 armour and 2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 28 PUs; end with 28 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.00
    British : 2.00
    Russians : -0.33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 bomber moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 bomber moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Gibraltar to Norway
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20

    damn, that 1 fighter

  • 2024 2023 '22 '21 '20

    It is surprising how much difference 1 guy can make sometimes

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