edit was to change landing place for planes. Also I assumed no scramble
L20 G40 BM3 Surfer (L) v. WindowWasher (X)
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well, free fighter?
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Much better than sending the Germans against me and possibly eliminating a stack
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yeah… completely upended my move.
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good spot though, will look out for any sneaky Aussies next time
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Well, it was lucky on my part. I had the US eliminate the other Italian canopener in Belarus. I just overlooked the guy down south (Kazakstan?)
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 1x factory_major, 6x factory_minor, 6x factory_minor; Remaining resources: 52 PUs; Germans buy 6 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Urals to Vologda 2 armour and 2 mech_infantrys moved from Urals to Timguska 1 armour moved from Urals to Yenisey Germans take Evenkiyskiy from Russians Germans take Yenisey from Russians 1 mech_infantry moved from Kazakhstan to Samara 1 mech_infantry moved from Kazakhstan to Kansu Germans take Kansu from Chinese 2 tactical_bombers moved from Novgorod to Vologda 2 bombers moved from Novgorod to Samara Combat - Germans Battle in Timguska Germans attack with 2 armour and 2 mech_infantrys Russians defend with 2 infantry Germans roll dice for 2 armour and 2 mech_infantrys in Timguska, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Timguska, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Timguska Germans win, taking Timguska from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Samara Germans attack with 2 bombers and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 mech_infantry in Samara, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Germans win with 2 bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 mech_infantry and 2 tactical_bombers ANZAC defend with 1 fighter Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Vologda, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 fighter in Vologda, round 2 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Vologda Germans roll dice for 2 tactical_bombers in Vologda, round 3 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 fighter in Vologda, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC and 1 tactical_bomber owned by the Germans lost in Vologda Germans win with 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for Germans: 1 mech_infantry and 1 tactical_bomber Casualties for ANZAC: 1 fighter Non Combat Move - Germans 1 tactical_bomber moved from Vologda to Tambov 1 tactical_bomber moved from Tambov to Bryansk 2 bombers moved from Samara to Novgorod 2 aaGuns, 5 artilleries and 18 infantry moved from Western Ukraine to Bryansk 5 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk 11 armour and 12 mech_infantrys moved from Volgograd to Bryansk 5 armour moved from Kazakhstan to Rostov 2 armour and 2 mech_infantrys moved from Germany to Eastern Poland 2 fighters moved from Germany to Novgorod 1 mech_infantry moved from Germany to Eastern Poland 2 aaGuns moved from Greater Southern Germany to Germany 2 tactical_bombers moved from Germany to Bryansk 1 armour and 9 mech_infantrys moved from Novgorod to Bryansk Place Units - Germans 3 armour placed in Novgorod 3 armour placed in Volgograd 4 infantry and 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : 1.67
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 14 PUs; Combat Move - Russians 4 infantry moved from Smolensk to Belarus 3 fighters and 1 tactical_bomber moved from Russia to Belarus 1 infantry moved from Smolensk to Archangel Russians take Archangel from Italians 1 armour moved from Russia to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Russia Combat - Russians Battle in Belarus Russians attack with 3 fighters, 4 infantry and 1 tactical_bomber Italians defend with 1 armour and 3 mech_infantrys Russians roll dice for 3 fighters, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 2/8 hits, 2.83 expected hits Italians roll dice for 1 armour and 3 mech_infantrys in Belarus, round 2 : 2/4 hits, 1.50 expected hits 2 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Belarus Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 3/6 hits, 2.50 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 3 : 2/2 hits, 0.83 expected hits 2 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Belarus Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 4 infantry Casualties for Italians: 1 armour and 3 mech_infantrys Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Belarus to Russia 1 aaGun, 1 armour, 9 artilleries and 12 infantry moved from Smolensk to Russia Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 28 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians : 1.67 Russians : -0.33
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I want to hit that Yunnan stack so badly… 90% in my favor but -30 TUV
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Yep. I figure I can gamble with them because I’m trading cheap units for expensive ones.
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@surfer im gonna exercise self control… not doing it… would be stretched too thin elsewhere
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 factory_minor, 3 fighters, 1 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Amur to Soviet Far East Japanese take Siberia from Russians Japanese take Soviet Far East from Russians 1 armour moved from Amur to Sakha Japanese take Sakha from Russians 1 armour moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 armour moved from Amur to Yakut S.S.R. Japanese take Ulaanbaatar from Russians Japanese take Yakut S.S.R. from Russians 1 marine moved from Malaya to Shan State 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 cruiser moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes 1 tactical_bomber moved from 42 Sea Zone to Shan State 1 fighter moved from 42 Sea Zone to Shan State 2 tactical_bombers moved from 42 Sea Zone to Celebes Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Shan State Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.00 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Celebes Japanese attack with 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers in Celebes, round 2 : 2/6 hits, 2.83 expected hits ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi 2 fighters moved from Kiangsi to 35 Sea Zone 2 battleships, 4 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 3 tactical_bombers moved from Celebes to 35 Sea Zone 1 fighter moved from 44 Sea Zone to 35 Sea Zone 1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi 1 mech_infantry moved from Kwangtung to Kwangsi 2 artilleries and 1 infantry moved from Hunan to Kwangsi 1 artillery moved from Szechwan to Kweichow 1 artillery moved from Kweichow to Hunan 1 mech_infantry moved from Anhwe to Kwangsi 3 mech_infantrys moved from Manchuria to Anhwe 3 fighters moved from Jehol to Kwangsi 2 fighters and 2 tactical_bombers moved from Manchuria to Kwangsi 5 bombers moved from Jehol to Philippines 3 armour moved from French Indo China to Kwangsi 1 destroyer moved from 20 Sea Zone to 35 Sea Zone Place Units - Japanese 1 factory_minor placed in Kwangtung 3 mech_infantrys placed in Manchuria 3 fighters and 1 infantry placed in Japan 3 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 66 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
ANZAC : 0.33 UK_Pacific : 0.33 Japanese : 0.17
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans repair damage of 4x factory_minor; Remaining resources: 92 PUs; Americans buy 4 artilleries, 17 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 4 fighters moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Russia to Volgograd 1 infantry moved from French Equatorial Africa to French Central Africa Americans take French Central Africa from Italians 1 armour moved from Tobruk to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Tobruk 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 bomber moved from New Guinea to 37 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Volgograd causes 3 damage total. Battle in Java Battle in 37 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone Americans win, taking Java from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Holland Belgium Americans attack with 4 fighters and 2 infantry Italians defend with 1 artillery Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2.33 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery Battle in 16 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 16 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 16 Sea Zone to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone 1 marine moved from Marshall Islands to 32 Sea Zone 1 cruiser and 1 marine moved from 32 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 4 fighters moved from Holland Belgium to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 2 infantry moved from 109 Sea Zone to United Kingdom 4 transports moved from 110 Sea Zone to 102 Sea Zone 2 transports moved from 102 Sea Zone to 101 Sea Zone 1 infantry moved from 83 Sea Zone to French West Africa 2 infantry moved from 54 Sea Zone to Queensland 1 bomber moved from Volgograd to Persia 1 bomber moved from Russia to Norway 2 mech_infantrys moved from Finland to Norway 1 infantry moved from Norway to Finland 1 armour and 1 mech_infantry moved from Finland to Norway 1 aaGun moved from Norway to Finland 1 bomber moved from 37 Sea Zone to Burma Place Units - Americans 3 submarines and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 10 infantry placed in Eastern United States 4 artilleries and 5 infantry placed in Central United States Turn Complete - Americans Americans collect 71 PUs; end with 71 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
Germans : 0.67 AA fire in Volgograd : : -0.17 Americans : -2.83 Japanese : 0.33
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 2 infantry moved from Yunnan to Szechwan 1 fighter moved from Burma to Szechwan 2 infantry moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 artillery Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Kweichow, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Kweichow, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma 2 artilleries and 9 infantry moved from Yunnan to Burma Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : 0.00 Japanese : -0.67
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Um. I misplaced my US inf. Before I make my Brit move. I’m placing 3 inf in Normandy 3 Norway + 3 Finland
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all good
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i was wondering about that, confused me just a bit :rolling_on_the_floor_laughing:
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans repair damage of 4x factory_minor; Remaining resources: 92 PUs; Americans buy 4 artilleries, 17 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 4 fighters moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Russia to Volgograd 1 infantry moved from French Equatorial Africa to French Central Africa Americans take French Central Africa from Italians 1 armour moved from Tobruk to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Tobruk 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 bomber moved from New Guinea to 37 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Volgograd causes 3 damage total. Battle in Java Battle in 37 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone Americans win, taking Java from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Holland Belgium Americans attack with 4 fighters and 2 infantry Italians defend with 1 artillery Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2.33 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery Battle in 16 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 16 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 16 Sea Zone to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone 1 marine moved from Marshall Islands to 32 Sea Zone 1 cruiser and 1 marine moved from 32 Sea Zone to 26 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 4 fighters moved from Holland Belgium to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 2 infantry moved from 109 Sea Zone to United Kingdom 4 transports moved from 110 Sea Zone to 102 Sea Zone 2 transports moved from 102 Sea Zone to 101 Sea Zone 1 infantry moved from 83 Sea Zone to French West Africa 2 infantry moved from 54 Sea Zone to Queensland 1 bomber moved from Volgograd to Persia 1 bomber moved from Russia to Norway 2 mech_infantrys moved from Finland to Norway 1 infantry moved from Norway to Finland 1 armour and 1 mech_infantry moved from Finland to Norway 1 aaGun moved from Norway to Finland 1 bomber moved from 37 Sea Zone to Burma Place Units - Americans 3 submarines and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 10 infantry placed in Eastern United States 4 artilleries and 5 infantry placed in Central United States Turn Complete - Americans Americans collect 71 PUs; end with 71 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 2 infantry moved from Yunnan to Szechwan 1 fighter moved from Burma to Szechwan 2 infantry moved from Yunnan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 artillery Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Kweichow, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Kweichow, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma 2 artilleries and 9 infantry moved from Yunnan to Burma Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 7 infantry EDIT: Removing units owned by Americans from Eastern United States: 2 infantry EDIT: Adding units owned by Americans to Normandy Bordeaux: 3 infantry EDIT: Adding units owned by Americans to Norway: 3 infantry EDIT: Adding units owned by Americans to Finland: 3 infantry EDIT: Turning off Edit Mode Purchase Units - British British buy 1 carrier, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from French West Africa to Nigeria 1 armour moved from Belgian Congo to Nigeria 2 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 1 fighter moved from United Kingdom to Southern France 1 infantry moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese 1 infantry moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan 3 infantry moved from Yunnan to Shan State 1 tactical_bomber moved from Yunnan to Shan State 1 artillery moved from Yunnan to Shan State Combat - British Battle in Hunan British attack with 1 fighter and 1 infantry Japanese defend with 1 artillery British roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Nigeria British attack with 1 armour and 1 infantry Italians defend with 1 infantry British roll dice for 1 armour and 1 infantry in Nigeria, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Nigeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Nigeria British win, taking Nigeria from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 1 artillery, 3 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 marine British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 0/5 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 marine in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Shan State British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 marine in Shan State, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Shan State, round 4 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 marine in Shan State, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Shan State British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shan State, round 5 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 marine in Shan State, round 5 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State British roll dice for 1 artillery and 1 tactical_bomber in Shan State, round 6 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 marine in Shan State, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 tactical_bomber in Shan State, round 7 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 marine in Shan State, round 7 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Shan State retreated to Shan State Japanese win with 1 marine remaining. Battle score for attacker is -9 Casualties for British: 1 artillery and 3 infantry Casualties for Japanese: 1 artillery Battle in Southern France British attack with 2 fighters and 2 infantry Italians defend with 1 artillery, 1 factory_minor and 1 harbour British roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Southern France British win, taking Southern France from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - British 1 fighter moved from Southern France to Normandy Bordeaux 1 fighter moved from Southern France to United Kingdom 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 2 infantry moved from Libya to Tobruk 2 fighters moved from Finland to Russia 3 fighters moved from Persia to Russia 1 tactical_bomber moved from Shan State to Burma 1 fighter moved from Hunan to India 3 aaGuns, 2 infantry and 1 mech_infantry moved from Yunnan to Burma 8 infantry moved from India to Burma 4 mech_infantrys moved from India to Eastern Persia 1 transport moved from 72 Sea Zone to 71 Sea Zone 2 infantry moved from Kenya to 72 Sea Zone 2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 1 transport moved from 83 Sea Zone to 82 Sea Zone 1 battleship moved from 33 Sea Zone to 54 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 artillery and 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Belgian Congo to Tanganyika Territory 1 infantry moved from Vyborg to Finland Place Units - British 1 fighter and 2 infantry placed in Persia 1 carrier placed in 71 Sea Zone 1 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0.67 British : -4.67 Italians : -0.67 AA fire in Volgograd : : -0.17 Americans : -2.83 Chinese : 0.00 Japanese : 0.00
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TripleA Move Summary: Italians round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery, 2 bombers and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Holland Belgium 1 infantry moved from France to Holland Belgium 1 artillery and 3 infantry moved from France to Southern France 1 bomber and 1 fighter moved from France to Normandy Bordeaux 1 bomber moved from France to Norway 1 armour and 1 mech_infantry moved from Bryansk to Smolensk Italians take Smolensk from Russians 1 armour and 1 mech_infantry moved from Smolensk to Archangel 2 mech_infantrys moved from Bryansk to Archangel
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scramble normandy?
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No thanks.