I’m looking to join a league or just play one on one with anyone who has the full board game version of axis and allies 50 anniversary edition…or flexible and will buy different version as well
40LG Dawgoneit (Allies +30) vs. StuckTojo (Axis), No Victory Cities
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Damn! That tac was supposed to attack Normandy, not bomb the harbour! Ended up bombing my own harbour. :joy:
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 3 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Rostov to Ukraine 3 infantry moved from Russia to Bryansk 1 infantry moved from Smolensk to Belarus 8 infantry moved from Novgorod to Belarus 1 fighter moved from Russia to Belarus 1 armour and 1 mech_infantry moved from Bryansk to Belarus 1 fighter moved from Bryansk to Belarus 2 aaGuns, 1 armour, 2 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to Western Ukraine 2 aaGuns and 18 infantry moved from Buryatia to Sakha 1 submarine moved from 111 Sea Zone to 105 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone Place Units - Russians 3 infantry placed in Novgorod 3 infantry placed in Ukraine 1 fighter and 3 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 armour, 2 destroyers, 2 mech_infantrys and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 artillery and 1 infantry moved from Hunan to Yunnan 2 bombers, 7 fighters and 5 tactical_bombers moved from Kwangsi to Yunnan Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 7 fighters, 1 infantry and 5 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 bombers, 7 fighters, 1 infantry and 5 tactical_bombers in Yunnan, round 2 : 8/16 hits, 8.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 7 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers, 7 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi 2 bombers moved from Kwangsi to Jehol 1 artillery and 1 infantry moved from Anhwe to Hunan 1 artillery and 1 infantry moved from Chahar to Anhwe 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 armour moved from Korea to Jehol 1 infantry moved from Korea to Manchuria 1 infantry moved from Kiangsu to Anhwe 1 artillery and 1 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Kiangsu to Anhwe 1 fighter moved from Kwangsi to Anhwe 1 tactical_bomber moved from Kwangsi to Anhwe 1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe 1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe 1 fighter moved from Kwangsi to Anhwe 2 fighters moved from Manchuria to Anhwe 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 tactical_bomber moved from Manchuria to Anhwe 2 bombers moved from Jehol to Anhwe Place Units - Japanese 1 armour and 2 mech_infantrys placed in Kiangsu 2 destroyers and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 33 PUs; end with 35 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese : -0.33 Japanese : -0.83
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - Americans Americans buy 2 bombers, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 31 Sea Zone to 26 Sea Zone 2 fighters and 1 tactical_bomber moved from Wake Island to Hawaiian Islands 1 bomber, 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 1 bomber placed in Western United States 1 bomber and 1 fighter placed in Eastern United States 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 artilleries, 1 fighter and 11 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 3 artilleries, 1 fighter and 11 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries, 1 fighter and 11 infantry in Suiyuyan, round 2 : 1/15 hits, 3.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 3 artilleries, 1 fighter and 10 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 5 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : -2.83 Japanese : 0.67
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - British British buy 2 factory_minors and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Ethiopia to Kenya 1 bomber moved from Malta to Kenya 1 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo Combat - British Battle in Kenya British attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 bomber and 1 infantry in Kenya, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 bomber moved from Kenya to Anglo Egyptian Sudan 2 artilleries and 2 infantry moved from Ethiopia to 76 Sea Zone 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone 2 artilleries and 2 infantry moved from 80 Sea Zone to Persia 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 armour, 1 artillery and 1 mech_infantry moved from Iraq to Persia 1 armour moved from Trans-Jordan to Persia 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt 1 fighter and 1 tactical_bomber moved from Malta to Egypt 1 infantry moved from Suriname to Brazil British take Brazil from Neutral_Allies 1 transport moved from 88 Sea Zone to 86 Sea Zone Place Units - British 1 factory_minor placed in Iraq 1 factory_minor placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2,5,6 British collect 28 PUs (7 lost to blockades); end with 28 PUs Place Units - UK_Pacific 1 armour, 2 artilleries and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 1 armour, 2 artilleries and 1 infantry
Combat Hit Differential Summary :
British : 0.67 Italians : -0.33
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Libya to Tunisia Italians take Tunisia from French 1 armour moved from Tunisia to Libya Combat - Italians Non Combat Move - Italians 1 submarine moved from 96 Sea Zone to 93 Sea Zone 1 aaGun, 2 artilleries and 2 infantry moved from Yugoslavia to Romania 1 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary 1 armour moved from Slovakia Hungary to Romania 1 aaGun and 2 infantry moved from Southern France to Northern Italy 1 fighter moved from Southern Italy to Romania Place Units - Italians 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 cruiser moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Combat Move - French 1 fighter moved from Algeria to 93 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from French Central Africa to French Equatorial Africa Combat - French Battle in 93 Sea Zone French attack with 1 fighter Italians defend with 1 cruiser and 1 submarine 1 submarine owned by the Italians Submerged French roll dice for 1 fighter in 93 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 cruiser in 93 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits French roll dice for 1 fighter in 93 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 cruiser in 93 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits French roll dice for 1 fighter in 93 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 cruiser in 93 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits French roll dice for 1 fighter in 93 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 cruiser in 93 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Italians lost in 93 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 12 Casualties for Italians: 1 cruiser Non Combat Move - French 1 fighter moved from 93 Sea Zone to Algeria Turn Complete - French
Combat Hit Differential Summary :
Italians : -2.00 French : -1.00
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 fighter, 1 infantry and 8 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 108 Sea Zone Non Combat Move - Germans 1 armour moved from Greece to Romania 6 infantry moved from Greece to Bulgaria 2 armour moved from Germany to Poland 1 armour moved from Holland Belgium to Germany 1 armour moved from Germany to Slovakia Hungary 1 armour moved from Southern France to Yugoslavia 1 artillery and 1 infantry moved from Germany to Poland 4 artilleries and 4 infantry moved from Germany to Slovakia Hungary 1 artillery moved from Holland Belgium to Western Germany 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 destroyer moved from 111 Sea Zone to 110 Sea Zone 1 aaGun moved from Western Germany to France 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Poland 1 bomber moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to Southern Italy Place Units - Germans 1 infantry placed in Normandy Bordeaux 1 fighter placed in Western Germany 2 armour and 8 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 46 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 3 infantry moved from Novgorod to Belarus 3 infantry moved from Bryansk to Western Ukraine 5 infantry moved from Ukraine to Western Ukraine 3 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Western Ukraine Place Units - Russians 3 infantry placed in Ukraine 3 infantry placed in Novgorod 1 fighter and 3 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 3 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 infantry moved from Korea to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Soviet Far East 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 armour and 2 mech_infantrys moved from Kiangsu to Kwangtung 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Chahar to Hopei 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Yunnan to Szechwan 1 artillery moved from Yunnan to Burma 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 infantry moved from Siam to Shan State 2 fighters and 2 tactical_bombers moved from Anhwe to Burma 2 fighters and 2 tactical_bombers moved from Anhwe to Shan State 2 bombers moved from Anhwe to Malaya 2 fighters moved from Anhwe to Szechwan 1 submarine moved from 36 Sea Zone to 43 Sea Zone 1 battleship, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from Kwangsi to 43 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone 2 artilleries and 4 infantry moved from 37 Sea Zone to Malaya 1 fighter moved from Kwangsi to Malaya 1 tactical_bomber moved from Kwangsi to 43 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone 1 fighter moved from 36 Sea Zone to Philippines Combat - Japanese Battle in Soviet Far East Battle in 45 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Soviet Far East from Russians with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the ANZAC lost in 35 Sea Zone Japanese win with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in 43 Sea Zone Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 37 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 3 transports British defend with 1 destroyer Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 3 transports in 37 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 3 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Philippines Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 1/5 hits, 2.33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 3 : 3/5 hits, 2.33 expected hits Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Borneo Battle in Malaya Japanese attack with 2 artilleries, 2 bombers, 1 fighter and 4 infantry British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter and 4 infantry in Malaya, round 2 : 3/9 hits, 3.50 expected hits UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Malaya Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter and 3 infantry in Malaya, round 3 : 5/8 hits, 3.33 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific with 2 artilleries, 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 infantry Casualties for British: 3 infantry Battle in Kwangtung Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 1/5 hits, 2.00 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 3 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 2 mech_infantrys Casualties for British: 2 infantry Battle in Shan State Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 1/5 hits, 2.50 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State retreated to Shan State UK_Pacific win with 1 infantry remaining. Battle score for attacker is -10 Casualties for Japanese: 1 fighter and 1 infantry Casualties for British: 1 infantry Battle in Burma Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Burma, round 2 : 2/5 hits, 2.67 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -4 Casualties for Japanese: 1 fighter Casualties for British: 2 infantry Battle in Szechwan Japanese attack with 2 fighters and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Szechwan, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters moved from Szechwan to Yunnan 1 fighter moved from Malaya to 37 Sea Zone 1 tactical_bomber moved from Shan State to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to Yunnan 1 artillery and 1 infantry moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan 1 fighter and 2 tactical_bombers moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from Yunnan to Kweichow 2 infantry moved from Anhwe to Kweichow 1 armour and 1 mech_infantry moved from Jehol to Anhwe 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 2 carriers moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Kwangsi 2 bombers moved from Malaya to Yunnan Place Units - Japanese 3 destroyers placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan 1 armour and 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs
Combat Hit Differential Summary :
British : -0.33 ANZAC : -0.33 Americans : -1.00 Chinese : -0.33 UK_Pacific : 3.00 Japanese : -3.33
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer and 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 bomber moved from Hawaiian Islands to 5 Sea Zone 1 bomber moved from Western United States to 5 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Central United States Combat - Americans Battle in 5 Sea Zone Americans attack with 2 bombers Japanese defend with 1 destroyer and 1 transport Americans roll dice for 2 bombers in 5 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 5 Sea Zone 1 transport owned by the Japanese lost in 5 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in 43 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine and 1 transport Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 43 Sea Zone Americans roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 transport owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Non Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Eastern United States to 101 Sea Zone 2 bombers moved from 5 Sea Zone to Siberia Place Units - Americans 2 carriers, 1 destroyer and 2 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : 0.33 Japanese : -0.50
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 3 artilleries and 14 infantry moved from Suiyuyan to Shensi Combat - Chinese Battle in Shensi Chinese attack with 3 artilleries and 14 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 14 infantry in Shensi, round 2 : 4/17 hits, 3.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 3 artilleries and 14 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 0.17 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - British British buy 1 cruiser and 2 destroyers; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 artillery moved from Kenya to Anglo Egyptian Sudan 1 infantry moved from Rhodesia to Belgian Congo 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 armour, 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 armour, 1 bomber and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 2 armour and 1 mech_infantry moved from Persia to West India 2 artilleries and 2 infantry moved from Persia to 80 Sea Zone 2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Northwest Persia to Persia 1 artillery and 3 infantry moved from Persia to Eastern Persia 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 battleship moved from 39 Sea Zone to 76 Sea Zone 1 fighter and 2 infantry moved from India to Burma 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese Combat - British Battle in Burma British attack with 1 fighter and 2 infantry Japanese defend with 1 artillery British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 2 artilleries and 2 infantry moved from 81 Sea Zone to Egypt 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to French West Africa 1 fighter moved from Burma to India Place Units - British 1 cruiser and 2 destroyers placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3,1,6,2,6 British collect 27 PUs (8 lost to blockades); end with 27 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,5,2,6,1,2,6 UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
British : 1.17 Japanese : -0.33
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 infantry moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour, 2 artilleries and 1 infantry moved from Romania to Eastern Poland 1 mech_infantry moved from Slovakia Hungary to Baltic States 1 fighter moved from Romania to Baltic States 1 armour moved from Slovakia Hungary to Baltic States 1 armour moved from Slovakia Hungary to Eastern Poland 1 bomber moved from Southern Italy to Tobruk 1 infantry moved from Libya to Tobruk Combat - Italians Battle in Baltic States Italians attack with 1 armour, 1 fighter and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Baltic States, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Italians win, taking Baltic States from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Italians attack with 2 armour, 2 artilleries and 1 infantry Russians defend with 1 infantry Italians roll dice for 2 armour, 2 artilleries and 1 infantry in Eastern Poland, round 2 : 4/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 2 armour and 2 artilleries remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Tobruk Italians attack with 1 bomber and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Tobruk, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 infantry in Tobruk, round 3 : 1/2 hits, 0.83 expected hits British roll dice for 1 infantry in Tobruk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk Italians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Tobruk to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 2 mech_infantrys moved from Northern Italy to Romania 1 aaGun moved from Romania to Eastern Poland 1 fighter moved from Baltic States to Slovakia Hungary 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 fighter moved from Southern Italy to Tunisia 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : 1.17 British : 0.33 Russians : 0.33
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes ANZAC take Celebes from Dutch Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 fighter and 3 infantry moved from Algeria to Morocco 1 infantry moved from Iraq to Northwest Persia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 destroyer, 2 infantry and 8 mech_infantrys; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 2 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 7 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 destroyer moved from 110 Sea Zone to 105 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 105 Sea Zone 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 bomber moved from Southern Italy to Iraq Combat - Germans Strategic bombing raid in Iraq AA fire in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Iraq causes 4 damage total. Battle in 105 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 105 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 105 Sea Zone Germans win, taking 105 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans 1 fighter moved from Normandy Bordeaux to Greece 1 fighter and 1 tactical_bomber moved from Southern Italy to Greece 2 infantry moved from Poland to Baltic States 3 armour and 8 mech_infantrys moved from Germany to Eastern Poland 2 aaGuns, 2 armour, 7 artilleries and 14 infantry moved from Slovakia Hungary to Eastern Poland 1 aaGun, 1 armour, 1 artillery and 4 infantry moved from Romania to Eastern Poland 6 infantry moved from Bulgaria to Greece 1 bomber moved from Iraq to Greece 1 armour moved from Yugoslavia to Greece 1 fighter moved from Western Germany to Eastern Poland 1 tactical_bomber moved from Southern Italy to Eastern Poland 1 fighter and 1 tactical_bomber moved from 105 Sea Zone to 110 Sea Zone 1 bomber moved from Normandy Bordeaux to Western Germany 1 aaGun moved from France to Normandy Bordeaux 1 submarine moved from 108 Sea Zone to 110 Sea Zone 3 submarines moved from 109 Sea Zone to 110 Sea Zone 1 aaGun moved from Poland to Baltic States 1 infantry moved from Poland to Baltic States 3 armour, 2 artilleries, 1 fighter and 4 infantry moved from Poland to Eastern Poland Place Units - Germans 1 artillery and 1 infantry placed in Normandy Bordeaux 1 destroyer placed in 110 Sea Zone 1 armour and 8 mech_infantrys placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 47 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : 0.50 AA fire in Iraq : : -0.17 Russians : -0.17
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Ukraine to Bessarabia 2 fighters and 1 tactical_bomber moved from Western Ukraine to Baltic States 3 infantry moved from Novgorod to Baltic States 1 infantry moved from Belarus to Baltic States 2 fighters moved from Belarus to Baltic States 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Belarus to Baltic States Combat - Russians Battle in Baltic States Russians attack with 4 fighters, 5 infantry and 1 tactical_bomber Germans defend with 1 aaGun and 3 infantry; Italians defend with 1 armour and 1 mech_infantry AA fire in Baltic States : 0/3 hits, 0.50 expected hits Russians roll dice for 4 fighters, 5 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/10 hits, 3.50 expected hits Italians roll dice for 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry in Baltic States, round 2 : 1/5 hits, 1.83 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Baltic States Russians roll dice for 4 fighters, 4 infantry and 1 tactical_bomber in Baltic States, round 3 : 3/9 hits, 3.33 expected hits Italians roll dice for 1 armour, 3 infantry and 1 mech_infantry in Baltic States, round 3 : 1/5 hits, 1.83 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Baltic States Russians roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Baltic States, round 4 : 5/8 hits, 3.17 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Baltic States, round 4 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Baltic States Russians win, taking Baltic States from Italians with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Russians: 3 infantry Casualties for Germans: 1 aaGun and 3 infantry Casualties for Italians: 1 armour and 1 mech_infantry Battle in Bessarabia Russians attack with 3 infantry Italians defend with 1 infantry Russians roll dice for 3 infantry in Bessarabia, round 2 : 0/3 hits, 0.50 expected hits Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Bessarabia, round 3 : 0/3 hits, 0.50 expected hits Italians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Russians roll dice for 2 infantry in Bessarabia, round 4 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Bessarabia, round 5 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Bessarabia, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Bessarabia, round 6 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 infantry in Bessarabia, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Russians roll dice for 1 infantry in Bessarabia, round 7 : 1/1 hits, 0.17 expected hits Italians roll dice for 1 infantry in Bessarabia, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia Italians win with no units remaining. Battle score for attacker is -6 Casualties for Russians: 3 infantry Casualties for Italians: 1 infantry Non Combat Move - Russians 2 aaGuns, 1 armour, 2 artilleries, 18 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk 1 fighter and 3 infantry moved from Russia to Bryansk 4 fighters and 1 tactical_bomber moved from Baltic States to Bryansk 2 aaGuns, 1 armour, 1 artillery, 18 infantry and 1 mech_infantry moved from Belarus to Bryansk 2 aaGuns and 18 infantry moved from Sakha to Siberia Place Units - Russians 3 infantry placed in Ukraine 3 infantry placed in Novgorod 1 fighter and 3 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians : -0.50 AA fire in Baltic States : : -0.50 Russians : -2.17