UK BID: 1 IC minor Cairo, 1 sub sz91, 1 inf Sudan
L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3
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@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
29 sbr dmg in UK OOOO
Haha, finally! :boom: :laughing:
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@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
No, it was I who told you a
i dont remember ? then why we were doing it?
I just showed you guys the thing.
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Combat Move - Russians Non Combat Move - Russians 3 aaGuns, 1 fighter and 8 infantry moved from Kwangsi to Hunan 1 aaGun moved from Manchuria to Korea 2 infantry moved from Manchuria to Jehol Turn Complete - Russians
Combat Hit Differential Summary :
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japan on the move
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It seems that the crazy game, of ours is coming to an end. Only miracle can save me
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Very true. But I like that you don’t give up easily.
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 artillery, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 destroyer moved from 58 Sea Zone to 39 Sea Zone 1 battleship moved from 41 Sea Zone to 39 Sea Zone 2 fighters moved from 36 Sea Zone to Sumatra 2 fighters moved from Caroline Islands to Paulau Island 1 destroyer moved from 33 Sea Zone to 62 Sea Zone 1 artillery and 3 infantry moved from French Indo China to Yunnan 1 armour and 1 mech_infantry moved from French Indo China to Kiangsi Japanese take Kwangsi from Chinese 10 artilleries and 21 infantry moved from Kwangtung to Kiangsi 2 infantry moved from Kiangsu to Kiangsi 4 infantry moved from Anhwe to Jehol 2 fighters and 1 tactical_bomber moved from Japan to Jehol 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol 2 bombers moved from Kwangtung to Jehol Combat - Japanese Battle in 39 Sea Zone Germans loiter and taunt; Japanese attack with 1 battleship and 1 destroyer British defend with 1 submarine Japanese roll dice for 1 battleship and 1 destroyer in 39 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits British roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from UK_Pacific with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in 62 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 62 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Japanese lost in 62 Sea Zone ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Battle in Paulau Island Japanese attack with 2 fighters and 2 infantry ANZAC defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Paulau Island, round 2 : 1/4 hits, 1,33 expected hits ANZAC roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Paulau Island Japanese win, taking Paulau Island from ANZAC with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Sumatra Japanese attack with 2 fighters and 2 infantry British defend with 1 marine Japanese roll dice for 2 fighters and 2 infantry in Sumatra, round 2 : 1/4 hits, 1,33 expected hits UK_Pacific roll dice for 1 marine in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 marine Battle in Kiangsi Japanese attack with 1 armour, 10 artilleries, 23 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 10 artilleries, 23 infantry and 1 mech_infantry in Kiangsi, round 2 : 7/35 hits, 9,50 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 armour, 10 artilleries, 23 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 2 bombers, 3 fighters, 4 infantry and 2 tactical_bombers Americans defend with 1 aaGun and 2 mech_infantrys; Chinese defend with 1 fighter; Russians defend with 2 infantry AA fire in Jehol : 0/3 hits, 0,50 expected hits Japanese roll dice for 2 bombers, 3 fighters, 4 infantry and 2 tactical_bombers in Jehol, round 2 : 5/11 hits, 4,83 expected hits Chinese roll dice for 1 aaGun, 1 fighter, 2 infantry and 2 mech_infantrys in Jehol, round 2 : 2/5 hits, 2,00 expected hits 2 infantry owned by the Japanese, 2 infantry owned by the Russians, 1 aaGun owned by the Americans and 2 mech_infantrys owned by the Americans lost in Jehol Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Jehol, round 3 : 0/9 hits, 4,50 expected hits Chinese roll dice for 1 fighter in Jehol, round 3 : 0/1 hits, 0,67 expected hits Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Jehol, round 4 : 3/9 hits, 4,50 expected hits Chinese roll dice for 1 fighter in Jehol, round 4 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 20 Casualties for Japanese: 3 infantry Casualties for Americans: 1 aaGun and 2 mech_infantrys Casualties for Russians: 2 infantry Casualties for Chinese: 1 fighter Battle in Yunnan Japanese attack with 1 artillery and 3 infantry Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 0/3 hits, 0,83 expected hits Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 0/3 hits, 0,83 expected hits Chinese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 5 : 1/3 hits, 0,83 expected hits Chinese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 1 infantry Non Combat Move - Japanese 2 aaGuns moved from Kwangtung to Kiangsi 1 infantry moved from Kiangsu to Anhwe 3 fighters and 2 tactical_bombers moved from Jehol to Kiangsu 2 bombers moved from Jehol to Japan 1 carrier and 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 fighter moved from Caroline Islands to Japan 1 carrier moved from 36 Sea Zone to 41 Sea Zone 2 fighters moved from Sumatra to 41 Sea Zone 2 fighters moved from Paulau Island to 34 Sea Zone Place Units - Japanese 2 fighters placed in Japan 1 artillery and 2 infantry placed in Kwangtung 3 infantry placed in French Indo China 3 infantry placed in Kiangsu Japanese undo move 3. 2 infantry placed in French Indo China 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
British : -0,17 AA fire in Jehol : : -0,50 ANZAC : 0,50 Chinese : -1,33 UK_Pacific : -0,33 Japanese : -10,83
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i attacked sz 112
scrambled for u
and i was going for max d for u all the time -
TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 1 aaGun, 8 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from United Kingdom to 112 Sea Zone 1 transport moved from 110 Sea Zone to 109 Sea Zone 5 carriers, 1 destroyer, 9 fighters and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 1 bomber moved from Spain to 112 Sea Zone 1 mech_infantry moved from Amur to Yakut S.S.R. 1 armour and 4 mech_infantrys moved from Korea to Jehol 1 bomber, 2 fighters and 1 tactical_bomber moved from Korea to Yakut S.S.R. 1 artillery and 1 infantry moved from Spain to Normandy Bordeaux 1 artillery and 1 infantry moved from Spain to Gibraltar 1 infantry moved from Spain to Gibraltar Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in Yakut S.S.R. Americans attack with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 armour and 2 mech_infantrys Americans roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Yakut S.S.R., round 2 : 2/5 hits, 2.50 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Yakut S.S.R., round 2 : 0/3 hits, 1.17 expected hits 2 mech_infantrys owned by the Germans lost in Yakut S.S.R. Americans roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Yakut S.S.R., round 3 : 2/5 hits, 2.50 expected hits Germans roll dice for 1 armour in Yakut S.S.R., round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Yakut S.S.R. Americans win, taking Yakut S.S.R. from Germans with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Germans: 1 armour and 2 mech_infantrys Battle in Normandy Bordeaux Americans attack with 1 artillery and 1 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Gibraltar Americans attack with 1 artillery and 2 infantry Italians defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 artillery and 2 infantry in Gibraltar, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Jehol Americans attack with 1 armour and 4 mech_infantrys Japanese defend with 1 infantry Americans roll dice for 1 armour and 4 mech_infantrys in Jehol, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Americans win, taking Jehol from Japanese with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 112 Sea Zone Americans attack with 1 bomber, 5 carriers, 1 destroyer, 11 fighters and 1 tactical_bomber Germans defend with 1 battleship, 4 carriers, 1 destroyer, 10 fighters, 11 submarines, 1 tactical_bomber and 1 transport Americans roll dice for 1 bomber, 5 carriers, 1 destroyer, 11 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 7/14 hits, 7.17 expected hits Units damaged: 1 battleship owned by the Germans and 4 carriers owned by the Germans Germans roll dice for 11 submarines in 112 Sea Zone, round 2 : 2/11 hits, 1.83 expected hits Units damaged: 2 carriers owned by the Americans Germans roll dice for 1 battleship, 4 carriers, 1 destroyer, 10 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 7/17 hits, 9.50 expected hits Units damaged: 1 carrier owned by the Americans 2 submarines owned by the Germans and 4 carriers owned by the Americans lost in 112 Sea Zone Americans roll dice for 1 bomber, 1 carrier, 1 destroyer, 11 fighters and 1 tactical_bomber in 112 Sea Zone, round 3 : 10/14 hits, 7.17 expected hits Germans roll dice for 9 submarines in 112 Sea Zone, round 3 : 2/9 hits, 1.50 expected hits Germans roll dice for 1 battleship, 4 carriers, 1 destroyer, 10 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 3 : 8/17 hits, 9.50 expected hits 1 destroyer owned by the Germans, 9 submarines owned by the Germans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 8 fighters owned by the Americans lost in 112 Sea Zone Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 112 Sea Zone, round 4 : 4/5 hits, 2.83 expected hits Germans roll dice for 1 battleship, 4 carriers, 10 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 4 : 8/16 hits, 9.17 expected hits 1 tactical_bomber owned by the Americans, 4 carriers owned by the Germans, 3 fighters owned by the Americans and 1 bomber owned by the Americans lost in 112 Sea Zone Germans win with 1 battleship, 10 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -83 Casualties for Americans: 1 bomber, 5 carriers, 1 destroyer, 11 fighters and 1 tactical_bomber Casualties for Germans: 4 carriers, 1 destroyer and 11 submarines Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany 7 fighters owned by the Germans and 1 tactical_bomber owned by the Germans forced to land in Western Germany Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 3 aaGuns and 3 artilleries moved from Spain to Portugal 2 fighters moved from Eastern United States to Portugal 1 aaGun moved from Hopei to Kweichow 1 bomber moved from Yakut S.S.R. to Korea 2 fighters and 1 tactical_bomber moved from Yakut S.S.R. to Buryatia 6 submarines moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from Hawaiian Islands to Korea EDIT: 1 transport moved from 109 Sea Zone to 107 Sea Zone Place Units - Americans 3 fighters placed in Korea 1 aaGun and 2 infantry placed in Spain 5 fighters placed in Eastern United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : -6.50 Italians : -0.33 Americans : 4.17 Japanese : -0.33
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TripleA Turn Summary: Chinese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Sikang to Tsinghai 1 artillery and 1 infantry moved from Hunan to Anhwe 2 artilleries and 6 infantry moved from Hunan to Yunnan Combat - Chinese Battle in Kansu Chinese attack with 1 infantry Germans defend with 1 infantry Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kansu, round 5 : 1/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kansu Chinese win, taking Kansu from Germans with 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tsinghai Chinese attack with 2 infantry Germans defend with 1 infantry Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tsinghai Chinese win, taking Tsinghai from Germans with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Germans: 1 infantry Battle in Yunnan Chinese attack with 2 artilleries and 6 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 2 artilleries and 6 infantry in Yunnan, round 2 : 3/8 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 2 infantry Battle in Anhwe Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Chahar to Jehol 1 infantry moved from Hopei to Chahar 1 infantry moved from Szechwan to Yunnan Place Units - Chinese 5 infantry placed in Jehol Turn Complete - Chinese Chinese collect 17 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans : -1.33 Chinese : 2.00 Japanese : 0.67
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 1 aaGun, 8 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from United Kingdom to 112 Sea Zone 1 transport moved from 110 Sea Zone to 109 Sea Zone 5 carriers, 1 destroyer, 9 fighters and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 1 bomber moved from Spain to 112 Sea Zone 1 mech_infantry moved from Amur to Yakut S.S.R. 1 armour and 4 mech_infantrys moved from Korea to Jehol 1 bomber, 2 fighters and 1 tactical_bomber moved from Korea to Yakut S.S.R. 1 artillery and 1 infantry moved from Spain to Normandy Bordeaux 1 artillery and 1 infantry moved from Spain to Gibraltar 1 infantry moved from Spain to Gibraltar Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in Yakut S.S.R. Americans attack with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 armour and 2 mech_infantrys Americans roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Yakut S.S.R., round 2 : 2/5 hits, 2.50 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Yakut S.S.R., round 2 : 0/3 hits, 1.17 expected hits 2 mech_infantrys owned by the Germans lost in Yakut S.S.R. Americans roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Yakut S.S.R., round 3 : 2/5 hits, 2.50 expected hits Germans roll dice for 1 armour in Yakut S.S.R., round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Yakut S.S.R. Americans win, taking Yakut S.S.R. from Germans with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Germans: 1 armour and 2 mech_infantrys Battle in Normandy Bordeaux Americans attack with 1 artillery and 1 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Gibraltar Americans attack with 1 artillery and 2 infantry Italians defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 artillery and 2 infantry in Gibraltar, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Jehol Americans attack with 1 armour and 4 mech_infantrys Japanese defend with 1 infantry Americans roll dice for 1 armour and 4 mech_infantrys in Jehol, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Americans win, taking Jehol from Japanese with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 112 Sea Zone Americans attack with 1 bomber, 5 carriers, 1 destroyer, 11 fighters and 1 tactical_bomber Germans defend with 1 battleship, 4 carriers, 1 destroyer, 10 fighters, 11 submarines, 1 tactical_bomber and 1 transport Americans roll dice for 1 bomber, 5 carriers, 1 destroyer, 11 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 7/14 hits, 7.17 expected hits Units damaged: 1 battleship owned by the Germans and 4 carriers owned by the Germans Germans roll dice for 11 submarines in 112 Sea Zone, round 2 : 2/11 hits, 1.83 expected hits Units damaged: 2 carriers owned by the Americans Germans roll dice for 1 battleship, 4 carriers, 1 destroyer, 10 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 7/17 hits, 9.50 expected hits Units damaged: 1 carrier owned by the Americans 2 submarines owned by the Germans and 4 carriers owned by the Americans lost in 112 Sea Zone Americans roll dice for 1 bomber, 1 carrier, 1 destroyer, 11 fighters and 1 tactical_bomber in 112 Sea Zone, round 3 : 10/14 hits, 7.17 expected hits Germans roll dice for 9 submarines in 112 Sea Zone, round 3 : 2/9 hits, 1.50 expected hits Germans roll dice for 1 battleship, 4 carriers, 1 destroyer, 10 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 3 : 8/17 hits, 9.50 expected hits 1 destroyer owned by the Germans, 9 submarines owned by the Germans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 8 fighters owned by the Americans lost in 112 Sea Zone Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 112 Sea Zone, round 4 : 4/5 hits, 2.83 expected hits Germans roll dice for 1 battleship, 4 carriers, 10 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 4 : 8/16 hits, 9.17 expected hits 1 tactical_bomber owned by the Americans, 4 carriers owned by the Germans, 3 fighters owned by the Americans and 1 bomber owned by the Americans lost in 112 Sea Zone Germans win with 1 battleship, 10 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -83 Casualties for Americans: 1 bomber, 5 carriers, 1 destroyer, 11 fighters and 1 tactical_bomber Casualties for Germans: 4 carriers, 1 destroyer and 11 submarines Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany 7 fighters owned by the Germans and 1 tactical_bomber owned by the Germans forced to land in Western Germany Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 3 aaGuns and 3 artilleries moved from Spain to Portugal 2 fighters moved from Eastern United States to Portugal 1 aaGun moved from Hopei to Kweichow 1 bomber moved from Yakut S.S.R. to Korea 2 fighters and 1 tactical_bomber moved from Yakut S.S.R. to Buryatia 6 submarines moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from Hawaiian Islands to Korea EDIT: 1 transport moved from 109 Sea Zone to 107 Sea Zone Place Units - Americans 3 fighters placed in Korea 1 aaGun and 2 infantry placed in Spain 5 fighters placed in Eastern United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Sikang to Tsinghai 1 artillery and 1 infantry moved from Hunan to Anhwe 2 artilleries and 6 infantry moved from Hunan to Yunnan Combat - Chinese Battle in Kansu Chinese attack with 1 infantry Germans defend with 1 infantry Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kansu, round 5 : 1/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kansu Chinese win, taking Kansu from Germans with 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tsinghai Chinese attack with 2 infantry Germans defend with 1 infantry Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tsinghai Chinese win, taking Tsinghai from Germans with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Germans: 1 infantry Battle in Yunnan Chinese attack with 2 artilleries and 6 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 2 artilleries and 6 infantry in Yunnan, round 2 : 3/8 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 2 infantry Battle in Anhwe Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Chahar to Jehol 1 infantry moved from Hopei to Chahar 1 infantry moved from Szechwan to Yunnan Place Units - Chinese 5 infantry placed in Jehol Turn Complete - Chinese Chinese collect 17 PUs; end with 19 PUs Purchase Units - British British repair damage of 5x factory_minor; Remaining resources: 27 PUs; British buy 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from United Kingdom to 112 Sea Zone 5 fighters moved from 110 Sea Zone to 112 Sea Zone 2 armour, 13 artilleries, 2 fighters, 29 infantry, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Trans-Jordan Combat - British Battle in 112 Sea Zone British attack with 6 fighters Germans defend with 1 battleship and 1 transport British roll dice for 6 fighters in 112 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits Germans roll dice for 1 battleship and 1 transport in 112 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans, 1 transport owned by the Germans and 1 fighter owned by the British lost in 112 Sea Zone British win with 5 fighters remaining. Battle score for attacker is 17 Casualties for British: 1 fighter Casualties for Germans: 1 battleship and 1 transport Battle in Trans-Jordan British attack with 2 armour, 13 artilleries, 2 fighters, 29 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 3 aaGuns, 4 armour, 12 artilleries, 7 infantry and 24 mech_infantrys; Italians defend with 1 artillery and 1 infantry AA fire in Trans-Jordan : 0/3 hits, 0.50 expected hits British roll dice for 2 armour, 13 artilleries, 2 fighters, 29 infantry, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 15/48 hits, 14.17 expected hits Italians roll dice for 3 aaGuns, 4 armour, 13 artilleries, 8 infantry and 24 mech_infantrys in Trans-Jordan, round 2 : 20/49 hits, 17.00 expected hits 3 aaGuns owned by the Germans, 7 infantry owned by the Germans, 4 mech_infantrys owned by the Germans, 1 infantry owned by the Italians and 20 infantry owned by the British lost in Trans-Jordan British roll dice for 2 armour, 13 artilleries, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 9/28 hits, 10.33 expected hits Italians roll dice for 4 armour, 13 artilleries and 20 mech_infantrys in Trans-Jordan, round 3 : 11/37 hits, 13.00 expected hits 1 mech_infantry owned by the British, 9 mech_infantrys owned by the Germans, 1 artillery owned by the British and 9 infantry owned by the British lost in Trans-Jordan British roll dice for 2 armour, 12 artilleries, 2 fighters and 1 tactical_bomber in Trans-Jordan, round 4 : 5/17 hits, 6.67 expected hits Italians roll dice for 4 armour, 13 artilleries and 11 mech_infantrys in Trans-Jordan, round 4 : 9/28 hits, 10.00 expected hits 5 mech_infantrys owned by the Germans and 9 artilleries owned by the British lost in Trans-Jordan British roll dice for 2 armour, 3 artilleries, 2 fighters and 1 tactical_bomber in Trans-Jordan, round 5 : 1/8 hits, 3.67 expected hits Italians roll dice for 4 armour, 13 artilleries and 6 mech_infantrys in Trans-Jordan, round 5 : 12/23 hits, 8.33 expected hits 1 tactical_bomber owned by the British, 1 mech_infantry owned by the Germans, 3 artilleries owned by the British, 2 fighters owned by the British and 2 armour owned by the British lost in Trans-Jordan Italians win with 4 armour, 13 artilleries and 5 mech_infantrys remaining. Battle score for attacker is -71 Casualties for British: 2 armour, 13 artilleries, 2 fighters, 29 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Germans: 3 aaGuns, 7 infantry and 19 mech_infantrys Casualties for Italians: 1 infantry Non Combat Move - British 5 fighters moved from 112 Sea Zone to 110 Sea Zone 6 aaGuns and 3 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Belgian Congo to Egypt 3 fighters moved from Spain to 110 Sea Zone Place Units - British 1 armour, 1 artillery and 1 infantry placed in Egypt 1 armour and 2 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,1,6 British collect 25 PUs (4 lost to blockades); end with 25 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -7.50 Italians : 3.33 British : -5.83 Americans : 4.17 Chinese : 2.00 AA fire in Trans-Jordan : : -0.50 Japanese : 0.33
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U were better
I resign
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I must congragulate U on this win, it is well deserved. U were determined from the start and deserved this win. I was behind the whole game, my Russian and UK early rounds were too passive, and I ve lost Moscow too early, Italy grow too much and that sealed my fate. A lot of good moves that i pulled out later werent enought since i hadnt had enough money comparing to axis.
U played a fantastic Germany, but the greatest change considering previous game is ITaly .Ur first game Italy was lost in a few rounds, and in this it became a little godzila…
Japan was ur weakest spot, but also better then the last time, and sufficient solid enough to allow european axis to do the job.
i am not sad because u knew what will i play, i had to test my strategy without the element of surprise. i ve found 10 spots were can i improve it and my gameplay with it
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buy more art , less inf with Russia, to have the ability to do the (counter) attack, and for Germany not be able to stack near Moscow
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not to buy tac and bomber, but art and inf instead
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send less units to china
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retreat from china earlier
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retreat more units from China
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attack Italy stronger early on, and avoid stacking the uk navy in sz 97 which Germany will wipe out.
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build less inf in ME, more air and sea to take down Italy
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bid a bigger bid (7 is too less)
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arrange a different bid - this transport issue with greece was not good, a sub to sz 98, or land units to China are much better
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try to stack Yunnan in rd 3, to avoid USA going in to play in 4th turn, or forcing Japan to not attack the allies until round 4
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I think you are right on target on most points. The first one is not bad, but debatable.
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@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
I think you are right on target on most points. The first one is not bad, but debatable.
We shall see. I am implementing it right now (together with other 9) in my game against oysteilo.
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and what are ur comments or impressions about the game?
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If Germany is coming hard after Russia from the go, having just a few more infantry can make the difference on whether or not germany can force Russia out of Bry (and thus break into Cau/Vol) on G5/G6. Depending on what else the allies are doing that one extra turn can be critical. Early on, I think its very advisable to buy nothing but infantry with Russia, but as always, depends on how things are going. Some art is great if you an afford it but 8 inf is better than 6 art if that means you can delay germany for another turn.
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About the analysis, it’s very tough for Japan to hold up, since you go so heavily there. The strategy you pull off is quite a lot of KJF, primarily fighting for control of the Asia mainland. Japan simply doesn’t have the resources to successfully fight for control everywhere against 5 allied nations’ efforts combined.
This time I had a less ambitious plan for Japan, to primarily fight for the control of Yunnan, and secondly, since it wasn’t practically possible, the control of Kwangtung and Kiansu.
@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
and what are ur comments or impressions about the game?
I definitely had a more solid game this time, and the dice didn’t fuck me over as hard as the previous two. ;)