@crockett36 Scramble the 3 fighters please
L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3
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@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
oysteilo warned me about that
No, it was I who told you about that. :)
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I forgot to do battles in Asia. I’ll do them separately and post here.
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TripleA Manual Gamesave Post: Germans round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by Italians from 98 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Germans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry, 8 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 2 mech_infantrys moved from Timguska to Yakut S.S.R. 1 bomber moved from Novosibirsk to Yakut S.S.R. Combat - Germans Battle in Yakut S.S.R. Germans attack with 1 armour, 1 bomber and 2 mech_infantrys Americans defend with 1 mech_infantry Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Yakut S.S.R., round 2 : 0/4 hits, 1,50 expected hits Americans roll dice for 1 mech_infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Yakut S.S.R., round 3 : 2/4 hits, 1,50 expected hits Americans roll dice for 1 mech_infantry in Yakut S.S.R., round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Yakut S.S.R. Germans win, taking Yakut S.S.R. from Americans with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Non Combat Move - Germans
Combat Hit Differential Summary :
Germans : -1,00 Americans : -0,67
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@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
No, it was I who told you a
i dont remember ? then why we were doing it?
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ok i wait for ur final map
cheers
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29 sbr dmg in UK OOOO
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by Italians from 98 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Germans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry, 8 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from France to Normandy Bordeaux 2 infantry moved from France to Holland Belgium 1 submarine moved from 112 Sea Zone to 119 Sea Zone 1 fighter and 2 tactical_bombers moved from Southern Italy to Holland Belgium 1 armour moved from Iraq to Syria Germans take Syria from French 1 armour moved from Syria to Trans-Jordan 3 fighters moved from 92 Sea Zone to Normandy Bordeaux 4 fighters moved from 112 Sea Zone to United Kingdom 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 119 Sea Zone 2 fighters moved from Western Germany to United Kingdom 6 bombers moved from Western Germany to United Kingdom 1 fighter moved from Western Germany to Holland Belgium Combat - Germans Air Battle in United Kingdom Germans attacks with 12 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0,17 expected hits AA fire in United Kingdom : 0/1 hits, 0,17 expected hits AA fire in United Kingdom : 0/4 hits, 0,67 expected hits Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: airfield Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: harbour Bombing raid in United Kingdom rolls: 7,3,7,8 and causes: 20 damage to unit: factory_major Bombing raid in United Kingdom causes 29 damage total. Damaged units is as follows: airfield = 5, harbour = 4, factory_major = 20 Battle in 119 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 119 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 119 Sea Zone Germans win, taking 119 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Normandy Bordeaux Germans attack with 3 fighters and 2 infantry British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1,83 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Holland Belgium Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/6 hits, 2,67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Cleaning up after air battles Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Americans from Yakut S.S.R.: 1 mech_infantry EDIT: Changing ownership of Yakut S.S.R. from Americans to Germans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber moved from 119 Sea Zone to 112 Sea Zone 7 infantry moved from Sweden to Norway 2 infantry moved from Norway to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Western Germany 6 fighters moved from United Kingdom to 112 Sea Zone 1 aaGun moved from France to Southern France 4 artilleries moved from France to Southern France 4 infantry moved from France to Southern France 2 fighters moved from Southern Italy to 98 Sea Zone 1 infantry moved from Libya to Tobruk 1 infantry moved from Iraq to Saudi Arabia Germans take Saudi Arabia from Neutral_True 3 aaGuns, 1 armour, 12 artilleries, 7 infantry and 22 mech_infantrys moved from Iraq to Trans-Jordan 2 armour and 2 mech_infantrys moved from Northwest Persia to Trans-Jordan 9 infantry moved from Turkey to Iraq 2 infantry moved from Northwest Persia to Iraq 1 armour and 2 mech_infantrys moved from Timguska to Yakut S.S.R. 1 bomber moved from Novosibirsk to Yakut S.S.R. 1 infantry moved from Novosibirsk to Tsinghai 1 mech_infantry moved from Tsinghai to Timguska 3 infantry moved from Caucasus to Northwest Persia 3 infantry moved from Volgograd to Kazakhstan 2 infantry moved from Novosibirsk to Timguska 1 bomber moved from Yakut S.S.R. to Timguska 6 bombers moved from United Kingdom to Western Germany 2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany EDIT: 1 bomber moved from France to Western Germany 3 fighters moved from Normandy Bordeaux to 92 Sea Zone 1 aaGun moved from France to Southern France 1 mech_infantry moved from France to Southern Italy 3 infantry moved from Switzerland to Western Germany 4 infantry moved from France to Southern France 1 infantry moved from France to Southern France Place Units - Germans 1 fighter placed in Western Germany 1 carrier and 8 submarines placed in 112 Sea Zone 1 destroyer placed in 39 Sea Zone 1 fighter and 1 tactical_bomber placed in India 3 infantry placed in Iraq Germans undo move 5. 3 artilleries placed in Iraq 3 infantry placed in France 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2 Germans collect 89 PUs (3 lost to blockades); end with 89 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 94 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 96 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 102 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 107 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 122 PUs
Combat Hit Differential Summary :
Germans : 0,17 British : 0,33 Americans : -0,33 AA fire in United Kingdom : : -1,00
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so i have green light for russia?
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@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
29 sbr dmg in UK OOOO
Haha, finally! :boom: :laughing:
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@Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
@trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:
No, it was I who told you a
i dont remember ? then why we were doing it?
I just showed you guys the thing.
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Combat Move - Russians Non Combat Move - Russians 3 aaGuns, 1 fighter and 8 infantry moved from Kwangsi to Hunan 1 aaGun moved from Manchuria to Korea 2 infantry moved from Manchuria to Jehol Turn Complete - Russians
Combat Hit Differential Summary :
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japan on the move
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It seems that the crazy game, of ours is coming to an end. Only miracle can save me
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Very true. But I like that you don’t give up easily.
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 artillery, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 destroyer moved from 58 Sea Zone to 39 Sea Zone 1 battleship moved from 41 Sea Zone to 39 Sea Zone 2 fighters moved from 36 Sea Zone to Sumatra 2 fighters moved from Caroline Islands to Paulau Island 1 destroyer moved from 33 Sea Zone to 62 Sea Zone 1 artillery and 3 infantry moved from French Indo China to Yunnan 1 armour and 1 mech_infantry moved from French Indo China to Kiangsi Japanese take Kwangsi from Chinese 10 artilleries and 21 infantry moved from Kwangtung to Kiangsi 2 infantry moved from Kiangsu to Kiangsi 4 infantry moved from Anhwe to Jehol 2 fighters and 1 tactical_bomber moved from Japan to Jehol 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol 2 bombers moved from Kwangtung to Jehol Combat - Japanese Battle in 39 Sea Zone Germans loiter and taunt; Japanese attack with 1 battleship and 1 destroyer British defend with 1 submarine Japanese roll dice for 1 battleship and 1 destroyer in 39 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits British roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the British lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from UK_Pacific with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in 62 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 62 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Japanese lost in 62 Sea Zone ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Battle in Paulau Island Japanese attack with 2 fighters and 2 infantry ANZAC defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Paulau Island, round 2 : 1/4 hits, 1,33 expected hits ANZAC roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Paulau Island Japanese win, taking Paulau Island from ANZAC with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Sumatra Japanese attack with 2 fighters and 2 infantry British defend with 1 marine Japanese roll dice for 2 fighters and 2 infantry in Sumatra, round 2 : 1/4 hits, 1,33 expected hits UK_Pacific roll dice for 1 marine in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 marine Battle in Kiangsi Japanese attack with 1 armour, 10 artilleries, 23 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 10 artilleries, 23 infantry and 1 mech_infantry in Kiangsi, round 2 : 7/35 hits, 9,50 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 armour, 10 artilleries, 23 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 2 bombers, 3 fighters, 4 infantry and 2 tactical_bombers Americans defend with 1 aaGun and 2 mech_infantrys; Chinese defend with 1 fighter; Russians defend with 2 infantry AA fire in Jehol : 0/3 hits, 0,50 expected hits Japanese roll dice for 2 bombers, 3 fighters, 4 infantry and 2 tactical_bombers in Jehol, round 2 : 5/11 hits, 4,83 expected hits Chinese roll dice for 1 aaGun, 1 fighter, 2 infantry and 2 mech_infantrys in Jehol, round 2 : 2/5 hits, 2,00 expected hits 2 infantry owned by the Japanese, 2 infantry owned by the Russians, 1 aaGun owned by the Americans and 2 mech_infantrys owned by the Americans lost in Jehol Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Jehol, round 3 : 0/9 hits, 4,50 expected hits Chinese roll dice for 1 fighter in Jehol, round 3 : 0/1 hits, 0,67 expected hits Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Jehol, round 4 : 3/9 hits, 4,50 expected hits Chinese roll dice for 1 fighter in Jehol, round 4 : 1/1 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 20 Casualties for Japanese: 3 infantry Casualties for Americans: 1 aaGun and 2 mech_infantrys Casualties for Russians: 2 infantry Casualties for Chinese: 1 fighter Battle in Yunnan Japanese attack with 1 artillery and 3 infantry Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 0/3 hits, 0,83 expected hits Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 0/3 hits, 0,83 expected hits Chinese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 5 : 1/3 hits, 0,83 expected hits Chinese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 1 infantry Non Combat Move - Japanese 2 aaGuns moved from Kwangtung to Kiangsi 1 infantry moved from Kiangsu to Anhwe 3 fighters and 2 tactical_bombers moved from Jehol to Kiangsu 2 bombers moved from Jehol to Japan 1 carrier and 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 fighter moved from Caroline Islands to Japan 1 carrier moved from 36 Sea Zone to 41 Sea Zone 2 fighters moved from Sumatra to 41 Sea Zone 2 fighters moved from Paulau Island to 34 Sea Zone Place Units - Japanese 2 fighters placed in Japan 1 artillery and 2 infantry placed in Kwangtung 3 infantry placed in French Indo China 3 infantry placed in Kiangsu Japanese undo move 3. 2 infantry placed in French Indo China 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
British : -0,17 AA fire in Jehol : : -0,50 ANZAC : 0,50 Chinese : -1,33 UK_Pacific : -0,33 Japanese : -10,83
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i attacked sz 112
scrambled for u
and i was going for max d for u all the time -
TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 1 aaGun, 8 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from United Kingdom to 112 Sea Zone 1 transport moved from 110 Sea Zone to 109 Sea Zone 5 carriers, 1 destroyer, 9 fighters and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 1 bomber moved from Spain to 112 Sea Zone 1 mech_infantry moved from Amur to Yakut S.S.R. 1 armour and 4 mech_infantrys moved from Korea to Jehol 1 bomber, 2 fighters and 1 tactical_bomber moved from Korea to Yakut S.S.R. 1 artillery and 1 infantry moved from Spain to Normandy Bordeaux 1 artillery and 1 infantry moved from Spain to Gibraltar 1 infantry moved from Spain to Gibraltar Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in Yakut S.S.R. Americans attack with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 armour and 2 mech_infantrys Americans roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Yakut S.S.R., round 2 : 2/5 hits, 2.50 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Yakut S.S.R., round 2 : 0/3 hits, 1.17 expected hits 2 mech_infantrys owned by the Germans lost in Yakut S.S.R. Americans roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Yakut S.S.R., round 3 : 2/5 hits, 2.50 expected hits Germans roll dice for 1 armour in Yakut S.S.R., round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Yakut S.S.R. Americans win, taking Yakut S.S.R. from Germans with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Germans: 1 armour and 2 mech_infantrys Battle in Normandy Bordeaux Americans attack with 1 artillery and 1 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Gibraltar Americans attack with 1 artillery and 2 infantry Italians defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 artillery and 2 infantry in Gibraltar, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Jehol Americans attack with 1 armour and 4 mech_infantrys Japanese defend with 1 infantry Americans roll dice for 1 armour and 4 mech_infantrys in Jehol, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Americans win, taking Jehol from Japanese with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 112 Sea Zone Americans attack with 1 bomber, 5 carriers, 1 destroyer, 11 fighters and 1 tactical_bomber Germans defend with 1 battleship, 4 carriers, 1 destroyer, 10 fighters, 11 submarines, 1 tactical_bomber and 1 transport Americans roll dice for 1 bomber, 5 carriers, 1 destroyer, 11 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 7/14 hits, 7.17 expected hits Units damaged: 1 battleship owned by the Germans and 4 carriers owned by the Germans Germans roll dice for 11 submarines in 112 Sea Zone, round 2 : 2/11 hits, 1.83 expected hits Units damaged: 2 carriers owned by the Americans Germans roll dice for 1 battleship, 4 carriers, 1 destroyer, 10 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 7/17 hits, 9.50 expected hits Units damaged: 1 carrier owned by the Americans 2 submarines owned by the Germans and 4 carriers owned by the Americans lost in 112 Sea Zone Americans roll dice for 1 bomber, 1 carrier, 1 destroyer, 11 fighters and 1 tactical_bomber in 112 Sea Zone, round 3 : 10/14 hits, 7.17 expected hits Germans roll dice for 9 submarines in 112 Sea Zone, round 3 : 2/9 hits, 1.50 expected hits Germans roll dice for 1 battleship, 4 carriers, 1 destroyer, 10 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 3 : 8/17 hits, 9.50 expected hits 1 destroyer owned by the Germans, 9 submarines owned by the Germans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 8 fighters owned by the Americans lost in 112 Sea Zone Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 112 Sea Zone, round 4 : 4/5 hits, 2.83 expected hits Germans roll dice for 1 battleship, 4 carriers, 10 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 4 : 8/16 hits, 9.17 expected hits 1 tactical_bomber owned by the Americans, 4 carriers owned by the Germans, 3 fighters owned by the Americans and 1 bomber owned by the Americans lost in 112 Sea Zone Germans win with 1 battleship, 10 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -83 Casualties for Americans: 1 bomber, 5 carriers, 1 destroyer, 11 fighters and 1 tactical_bomber Casualties for Germans: 4 carriers, 1 destroyer and 11 submarines Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany 7 fighters owned by the Germans and 1 tactical_bomber owned by the Germans forced to land in Western Germany Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 3 aaGuns and 3 artilleries moved from Spain to Portugal 2 fighters moved from Eastern United States to Portugal 1 aaGun moved from Hopei to Kweichow 1 bomber moved from Yakut S.S.R. to Korea 2 fighters and 1 tactical_bomber moved from Yakut S.S.R. to Buryatia 6 submarines moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from Hawaiian Islands to Korea EDIT: 1 transport moved from 109 Sea Zone to 107 Sea Zone Place Units - Americans 3 fighters placed in Korea 1 aaGun and 2 infantry placed in Spain 5 fighters placed in Eastern United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : -6.50 Italians : -0.33 Americans : 4.17 Japanese : -0.33
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TripleA Turn Summary: Chinese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Sikang to Tsinghai 1 artillery and 1 infantry moved from Hunan to Anhwe 2 artilleries and 6 infantry moved from Hunan to Yunnan Combat - Chinese Battle in Kansu Chinese attack with 1 infantry Germans defend with 1 infantry Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kansu, round 5 : 1/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kansu Chinese win, taking Kansu from Germans with 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tsinghai Chinese attack with 2 infantry Germans defend with 1 infantry Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tsinghai Chinese win, taking Tsinghai from Germans with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Germans: 1 infantry Battle in Yunnan Chinese attack with 2 artilleries and 6 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 2 artilleries and 6 infantry in Yunnan, round 2 : 3/8 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 2 infantry Battle in Anhwe Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Chahar to Jehol 1 infantry moved from Hopei to Chahar 1 infantry moved from Szechwan to Yunnan Place Units - Chinese 5 infantry placed in Jehol Turn Complete - Chinese Chinese collect 17 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans : -1.33 Chinese : 2.00 Japanese : 0.67
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Americans buy 1 aaGun, 8 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from United Kingdom to 112 Sea Zone 1 transport moved from 110 Sea Zone to 109 Sea Zone 5 carriers, 1 destroyer, 9 fighters and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 1 bomber moved from Spain to 112 Sea Zone 1 mech_infantry moved from Amur to Yakut S.S.R. 1 armour and 4 mech_infantrys moved from Korea to Jehol 1 bomber, 2 fighters and 1 tactical_bomber moved from Korea to Yakut S.S.R. 1 artillery and 1 infantry moved from Spain to Normandy Bordeaux 1 artillery and 1 infantry moved from Spain to Gibraltar 1 infantry moved from Spain to Gibraltar Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in Yakut S.S.R. Americans attack with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 armour and 2 mech_infantrys Americans roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Yakut S.S.R., round 2 : 2/5 hits, 2.50 expected hits Germans roll dice for 1 armour and 2 mech_infantrys in Yakut S.S.R., round 2 : 0/3 hits, 1.17 expected hits 2 mech_infantrys owned by the Germans lost in Yakut S.S.R. Americans roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Yakut S.S.R., round 3 : 2/5 hits, 2.50 expected hits Germans roll dice for 1 armour in Yakut S.S.R., round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Yakut S.S.R. Americans win, taking Yakut S.S.R. from Germans with 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Germans: 1 armour and 2 mech_infantrys Battle in Normandy Bordeaux Americans attack with 1 artillery and 1 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Gibraltar Americans attack with 1 artillery and 2 infantry Italians defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 artillery and 2 infantry in Gibraltar, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Jehol Americans attack with 1 armour and 4 mech_infantrys Japanese defend with 1 infantry Americans roll dice for 1 armour and 4 mech_infantrys in Jehol, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Americans win, taking Jehol from Japanese with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 112 Sea Zone Americans attack with 1 bomber, 5 carriers, 1 destroyer, 11 fighters and 1 tactical_bomber Germans defend with 1 battleship, 4 carriers, 1 destroyer, 10 fighters, 11 submarines, 1 tactical_bomber and 1 transport Americans roll dice for 1 bomber, 5 carriers, 1 destroyer, 11 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 7/14 hits, 7.17 expected hits Units damaged: 1 battleship owned by the Germans and 4 carriers owned by the Germans Germans roll dice for 11 submarines in 112 Sea Zone, round 2 : 2/11 hits, 1.83 expected hits Units damaged: 2 carriers owned by the Americans Germans roll dice for 1 battleship, 4 carriers, 1 destroyer, 10 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 7/17 hits, 9.50 expected hits Units damaged: 1 carrier owned by the Americans 2 submarines owned by the Germans and 4 carriers owned by the Americans lost in 112 Sea Zone Americans roll dice for 1 bomber, 1 carrier, 1 destroyer, 11 fighters and 1 tactical_bomber in 112 Sea Zone, round 3 : 10/14 hits, 7.17 expected hits Germans roll dice for 9 submarines in 112 Sea Zone, round 3 : 2/9 hits, 1.50 expected hits Germans roll dice for 1 battleship, 4 carriers, 1 destroyer, 10 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 3 : 8/17 hits, 9.50 expected hits 1 destroyer owned by the Germans, 9 submarines owned by the Germans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 8 fighters owned by the Americans lost in 112 Sea Zone Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 112 Sea Zone, round 4 : 4/5 hits, 2.83 expected hits Germans roll dice for 1 battleship, 4 carriers, 10 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 4 : 8/16 hits, 9.17 expected hits 1 tactical_bomber owned by the Americans, 4 carriers owned by the Germans, 3 fighters owned by the Americans and 1 bomber owned by the Americans lost in 112 Sea Zone Germans win with 1 battleship, 10 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -83 Casualties for Americans: 1 bomber, 5 carriers, 1 destroyer, 11 fighters and 1 tactical_bomber Casualties for Germans: 4 carriers, 1 destroyer and 11 submarines Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany 7 fighters owned by the Germans and 1 tactical_bomber owned by the Germans forced to land in Western Germany Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 3 aaGuns and 3 artilleries moved from Spain to Portugal 2 fighters moved from Eastern United States to Portugal 1 aaGun moved from Hopei to Kweichow 1 bomber moved from Yakut S.S.R. to Korea 2 fighters and 1 tactical_bomber moved from Yakut S.S.R. to Buryatia 6 submarines moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from Hawaiian Islands to Korea EDIT: 1 transport moved from 109 Sea Zone to 107 Sea Zone Place Units - Americans 3 fighters placed in Korea 1 aaGun and 2 infantry placed in Spain 5 fighters placed in Eastern United States Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Sikang to Tsinghai 1 artillery and 1 infantry moved from Hunan to Anhwe 2 artilleries and 6 infantry moved from Hunan to Yunnan Combat - Chinese Battle in Kansu Chinese attack with 1 infantry Germans defend with 1 infantry Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kansu, round 5 : 1/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kansu Chinese win, taking Kansu from Germans with 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tsinghai Chinese attack with 2 infantry Germans defend with 1 infantry Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tsinghai Chinese win, taking Tsinghai from Germans with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Germans: 1 infantry Battle in Yunnan Chinese attack with 2 artilleries and 6 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 2 artilleries and 6 infantry in Yunnan, round 2 : 3/8 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 2 infantry Battle in Anhwe Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Chahar to Jehol 1 infantry moved from Hopei to Chahar 1 infantry moved from Szechwan to Yunnan Place Units - Chinese 5 infantry placed in Jehol Turn Complete - Chinese Chinese collect 17 PUs; end with 19 PUs Purchase Units - British British repair damage of 5x factory_minor; Remaining resources: 27 PUs; British buy 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from United Kingdom to 112 Sea Zone 5 fighters moved from 110 Sea Zone to 112 Sea Zone 2 armour, 13 artilleries, 2 fighters, 29 infantry, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Trans-Jordan Combat - British Battle in 112 Sea Zone British attack with 6 fighters Germans defend with 1 battleship and 1 transport British roll dice for 6 fighters in 112 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits Germans roll dice for 1 battleship and 1 transport in 112 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans, 1 transport owned by the Germans and 1 fighter owned by the British lost in 112 Sea Zone British win with 5 fighters remaining. Battle score for attacker is 17 Casualties for British: 1 fighter Casualties for Germans: 1 battleship and 1 transport Battle in Trans-Jordan British attack with 2 armour, 13 artilleries, 2 fighters, 29 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 3 aaGuns, 4 armour, 12 artilleries, 7 infantry and 24 mech_infantrys; Italians defend with 1 artillery and 1 infantry AA fire in Trans-Jordan : 0/3 hits, 0.50 expected hits British roll dice for 2 armour, 13 artilleries, 2 fighters, 29 infantry, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 15/48 hits, 14.17 expected hits Italians roll dice for 3 aaGuns, 4 armour, 13 artilleries, 8 infantry and 24 mech_infantrys in Trans-Jordan, round 2 : 20/49 hits, 17.00 expected hits 3 aaGuns owned by the Germans, 7 infantry owned by the Germans, 4 mech_infantrys owned by the Germans, 1 infantry owned by the Italians and 20 infantry owned by the British lost in Trans-Jordan British roll dice for 2 armour, 13 artilleries, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 9/28 hits, 10.33 expected hits Italians roll dice for 4 armour, 13 artilleries and 20 mech_infantrys in Trans-Jordan, round 3 : 11/37 hits, 13.00 expected hits 1 mech_infantry owned by the British, 9 mech_infantrys owned by the Germans, 1 artillery owned by the British and 9 infantry owned by the British lost in Trans-Jordan British roll dice for 2 armour, 12 artilleries, 2 fighters and 1 tactical_bomber in Trans-Jordan, round 4 : 5/17 hits, 6.67 expected hits Italians roll dice for 4 armour, 13 artilleries and 11 mech_infantrys in Trans-Jordan, round 4 : 9/28 hits, 10.00 expected hits 5 mech_infantrys owned by the Germans and 9 artilleries owned by the British lost in Trans-Jordan British roll dice for 2 armour, 3 artilleries, 2 fighters and 1 tactical_bomber in Trans-Jordan, round 5 : 1/8 hits, 3.67 expected hits Italians roll dice for 4 armour, 13 artilleries and 6 mech_infantrys in Trans-Jordan, round 5 : 12/23 hits, 8.33 expected hits 1 tactical_bomber owned by the British, 1 mech_infantry owned by the Germans, 3 artilleries owned by the British, 2 fighters owned by the British and 2 armour owned by the British lost in Trans-Jordan Italians win with 4 armour, 13 artilleries and 5 mech_infantrys remaining. Battle score for attacker is -71 Casualties for British: 2 armour, 13 artilleries, 2 fighters, 29 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Germans: 3 aaGuns, 7 infantry and 19 mech_infantrys Casualties for Italians: 1 infantry Non Combat Move - British 5 fighters moved from 112 Sea Zone to 110 Sea Zone 6 aaGuns and 3 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Belgian Congo to Egypt 3 fighters moved from Spain to 110 Sea Zone Place Units - British 1 armour, 1 artillery and 1 infantry placed in Egypt 1 armour and 2 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,1,6 British collect 25 PUs (4 lost to blockades); end with 25 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -7.50 Italians : 3.33 British : -5.83 Americans : 4.17 Chinese : 2.00 AA fire in Trans-Jordan : : -0.50 Japanese : 0.33