G40 Jim010 (allies +33) vs Majikforce (axis)

  • '22 '16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Germans
            1 mech_infantry moved from Western Ukraine to Rostov
                  Germans take Rostov from Russians
            2 bombers moved from Western Ukraine to Russia
            2 fighters and 1 tactical_bomber moved from Western Ukraine to Belarus
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            2 infantry moved from Novgorod to Belarus
            1 destroyer and 1 submarine moved from 112 Sea Zone to 115 Sea Zone
            1 bomber moved from Germany to 115 Sea Zone
            1 submarine moved from 112 Sea Zone to 115 Sea Zone
    
        Combat - Germans
            Strategic bombing raid in Russia
                    AA fire in Russia : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Russia causes 6 damage total. 
            Battle in Belarus
                Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in 115 Sea Zone
                Germans attack with 1 bomber, 1 destroyer and 2 submarines
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 2 submarines in 115 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 submarine owned by the Russians lost in 115 Sea Zone
                    Germans roll dice for 1 bomber and 1 destroyer in 115 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Russians lost in 115 Sea Zone
                Germans win with 1 bomber, 1 destroyer and 2 submarines remaining. Battle score for attacker is 18
                Casualties for Russians: 1 cruiser and 1 submarine
    
        Non Combat Move - Germans
            1 infantry moved from Finland to Sweden
                  Germans take Sweden from Neutral_True
            1 artillery and 1 infantry moved from Finland to Karelia
            2 infantry moved from Finland to Sweden
            1 bomber moved from 115 Sea Zone to Western Germany
            3 infantry moved from Bulgaria to Greece
            3 aaGuns, 10 armour, 3 artilleries, 17 infantry and 6 mech_infantrys moved from Western Ukraine to Ukraine
            7 mech_infantrys moved from Eastern Poland to Ukraine
            1 armour and 4 mech_infantrys moved from Germany to Romania
            2 fighters and 1 tactical_bomber moved from Belarus to Ukraine
            1 bomber moved from Russia to Ukraine
            1 fighter moved from Western Germany to Ukraine
            2 fighters moved from Western Germany to Southern France
            1 artillery and 7 infantry moved from France to Southern France
            1 cruiser moved from 112 Sea Zone to 110 Sea Zone
            1 carrier, 2 fighters, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
            2 fighters moved from 113 Sea Zone to Western Germany
            4 infantry moved from Western Germany to France
    
        Place Units - Germans
            1 factory_minor placed in Romania
            1 fighter placed in Western Germany
            1 artillery and 2 infantry placed in Novgorod
            7 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.67
    Germans : 0.33
    Russians : -1.17
    

    Savegame

  • Customizer

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians repair damage of 6x factory_major; Remaining resources: 19 PUs; 
            Russians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
    
        Combat Move - Russians
            2 infantry moved from Timguska to Yenisey
                  Russians take Yenisey from Japanese
            1 infantry moved from Bryansk to Rostov
            1 infantry moved from Bryansk to Belarus
            1 mech_infantry moved from Russia to Archangel
            1 fighter moved from Bryansk to Rostov
            1 armour moved from Bryansk to Belarus
            1 fighter moved from Bryansk to Archangel
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                 retreated to Rostov
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Russians attack with 1 fighter and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 armour and 1 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 armour and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 1 armour and 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns, 3 armour, 16 artilleries, 29 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Smolensk
            1 armour and 4 mech_infantrys moved from Russia to Smolensk
            1 fighter moved from Archangel to Smolensk
            1 fighter moved from Rostov to Smolensk
            1 aaGun and 19 infantry moved from Central Mongolia to Tsagaan Olom
    
        Place Units - Russians
            5 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians : -1.33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 artillery, 2 destroyers, 1 factory_minor, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Japanese
            1 mech_infantry moved from Hopei to Kansu
                  Japanese take Kansu from Chinese
            2 artilleries and 10 infantry moved from Buyant-Uhaa to Central Mongolia
                  Japanese take Central Mongolia from Russians
            2 mech_infantrys moved from Hunan to Szechwan
            2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan
            1 fighter moved from 38 Sea Zone to 43 Sea Zone
            1 fighter moved from 38 Sea Zone to 42 Sea Zone
            2 bombers moved from French Indo China to Borneo
            1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            2 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Java
            1 destroyer moved from 45 Sea Zone to 55 Sea Zone
            2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 46 Sea Zone
            2 fighters moved from Philippines to 46 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 fighter moved from 6 Sea Zone to 26 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            2 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 26 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 26 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Midway
            Battle in Java
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.50 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Midway from Americans, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Borneo
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Borneo, round 2 : 2/4 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in 46 Sea Zone
                Japanese attack with 3 fighters and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine; ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 cruiser in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 submarine owned by the Americans, 1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 cruiser
                Casualties for Americans: 1 submarine
            Battle in Szechwan
                Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Szechwan, round 2 : 1/6 hits, 2.67 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Szechwan to French Indo China
            1 armour and 4 mech_infantrys moved from Yunnan to French Indo China
            3 mech_infantrys moved from Kiangsu to Hunan
            1 aaGun moved from Buyant-Uhaa to Central Mongolia
            1 armour moved from Buyant-Uhaa to Yakut S.S.R.
            1 mech_infantry moved from Manchuria to Central Mongolia
            1 mech_infantry moved from Manchuria to Ulaanbaatar
            1 mech_infantry moved from Manchuria to Central Mongolia
            2 bombers moved from Borneo to French Indo China
            1 battleship, 4 carriers, 1 cruiser, 2 destroyers and 1 transport moved from 45 Sea Zone to 33 Sea Zone
            2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
            3 fighters moved from 46 Sea Zone to 33 Sea Zone
            1 carrier, 2 destroyers, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from 26 Sea Zone to 25 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 38 Sea Zone to 37 Sea Zone
            1 fighter moved from 43 Sea Zone to French Indo China
            1 fighter moved from Java to 37 Sea Zone
            1 fighter moved from 42 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from Java to 37 Sea Zone
            1 fighter moved from 37 Sea Zone to Malaya
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 armour and 2 mech_infantrys placed in Manchuria
            2 armour and 1 mech_infantry placed in Kiangsu
            1 artillery and 1 infantry placed in Malaya
            1 destroyer placed in 37 Sea Zone
            1 destroyer and 1 transport placed in 6 Sea Zone
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    Americans : 0.33
    Chinese : -0.33
    UK_Pacific : 0.67
    Japanese : -2.00
    

    Savegame

  • Customizer

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 factory_minor, 1 fighter and 6 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 104 Sea Zone to 110 Sea Zone
            1 bomber moved from United Kingdom to 110 Sea Zone
            2 fighters moved from 104 Sea Zone to 110 Sea Zone
            2 fighters moved from 104 Sea Zone to 110 Sea Zone
    
        Combat - Americans
            Battle in 110 Sea Zone
                Americans attack with 1 bomber, 4 fighters and 1 submarine
                Germans defend with 1 cruiser
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Germans lost in 110 Sea Zone
                Americans win with 1 bomber, 4 fighters and 1 submarine remaining. Battle score for attacker is 12
                Casualties for Germans: 1 cruiser
    
        Non Combat Move - Americans
            6 transports moved from 104 Sea Zone to 92 Sea Zone
            1 battleship moved from 104 Sea Zone to 92 Sea Zone
            2 cruisers moved from 104 Sea Zone to 92 Sea Zone
            1 carrier and 2 fighters moved from 104 Sea Zone to 92 Sea Zone
            3 carriers moved from 104 Sea Zone to 92 Sea Zone
            2 fighters moved from Eastern United States to Spain
            4 fighters moved from 110 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from 104 Sea Zone to 92 Sea Zone
            3 artilleries moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries moved from 91 Sea Zone to Spain
            3 infantry moved from 91 Sea Zone to Spain
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery and 2 transports moved from 10 Sea Zone to 64 Sea Zone
            1 artillery moved from 64 Sea Zone to Southeast Mexico
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 10 Sea Zone to 13 Sea Zone
            1 submarine moved from 10 Sea Zone to 12 Sea Zone
            1 submarine moved from 10 Sea Zone to 27 Sea Zone
            1 submarine moved from 10 Sea Zone to 30 Sea Zone
            1 submarine moved from 10 Sea Zone to 31 Sea Zone
            1 submarine moved from 54 Sea Zone to 27 Sea Zone
            1 submarine moved from 54 Sea Zone to 32 Sea Zone
            1 submarine moved from 54 Sea Zone to 29 Sea Zone
            2 fighters moved from 54 Sea Zone to 63 Sea Zone
            1 carrier moved from 54 Sea Zone to 63 Sea Zone
            1 cruiser moved from 54 Sea Zone to 63 Sea Zone
            2 destroyers moved from 54 Sea Zone to 63 Sea Zone
            1 fighter moved from 54 Sea Zone to New Zealand
            4 destroyers moved from 104 Sea Zone to 92 Sea Zone
            1 bomber moved from 110 Sea Zone to Spain
    
        Place Units - Americans
            1 airfield and 1 factory_minor placed in Spain
            6 submarines placed in 10 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.67
    

    Savegame

  • Customizer

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Shensi
                  Chinese take Shensi from Japanese
            1 fighter and 7 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 7 infantry
                Japanese defend with 2 mech_infantrys
                    Chinese roll dice for 1 fighter and 7 infantry in Szechwan, round 2 : 3/8 hits, 1.67 expected hits
                    Japanese roll dice for 2 mech_infantrys in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 mech_infantrys
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Burma
    
        Place Units - Chinese
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.33
    Japanese : -0.67
    

    Savegame

  • Customizer

    TripleA Manual Gamesave Post: British round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Combat Move - British
            3 mech_infantrys moved from Iraq to Turkey
            1 mech_infantry moved from Egypt to Tobruk
                  British take Tobruk from Italians
            2 mech_infantrys moved from Saudi Arabia to Turkey
            1 armour moved from Saudi Arabia to Turkey
            1 transport moved from 104 Sea Zone to 91 Sea Zone
            1 artillery moved from Portugal to 91 Sea Zone
            1 infantry moved from Portugal to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from 92 Sea Zone to Morocco
            2 fighters moved from Spain to Morocco
            1 bomber moved from Iraq to 97 Sea Zone
            1 bomber moved from Egypt to 97 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 infantry moved from Burma to Yunnan
                  Chinese take Yunnan from Japanese
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
    

    Combat Hit Differential Summary :

    Savegame

  • Customizer

    Scramble in sz 97?

  • '22 '16

    @jim010 yeah full scramble

  • Customizer

    I got 2 hits. What do you lose?

  • Customizer

    TripleA Manual Gamesave Post: British round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Combat Move - British
            3 mech_infantrys moved from Iraq to Turkey
            1 mech_infantry moved from Egypt to Tobruk
                  British take Tobruk from Italians
            2 mech_infantrys moved from Saudi Arabia to Turkey
            1 armour moved from Saudi Arabia to Turkey
            1 transport moved from 104 Sea Zone to 91 Sea Zone
            1 artillery moved from Portugal to 91 Sea Zone
            1 infantry moved from Portugal to 91 Sea Zone
            1 fighter moved from 92 Sea Zone to Morocco
            2 fighters moved from Spain to Morocco
            1 bomber moved from Iraq to 97 Sea Zone
            1 bomber moved from Egypt to 97 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 infantry moved from Burma to Yunnan
                  Chinese take Yunnan from Japanese
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Morocco
            1 artillery moved from 92 Sea Zone to Morocco
    
        Combat - British
            Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in Turkey
                British attack with 1 armour and 5 mech_infantrys
                Italians defend with 2 infantry
                    British roll dice for 1 armour and 5 mech_infantrys in Turkey, round 2 : 0/6 hits, 1.33 expected hits
                    Italians roll dice for 2 infantry in Turkey, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British lost in Turkey
                    British roll dice for 1 armour and 4 mech_infantrys in Turkey, round 3 : 1/5 hits, 1.17 expected hits
                    Italians roll dice for 2 infantry in Turkey, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Turkey
                    British roll dice for 1 armour and 4 mech_infantrys in Turkey, round 4 : 1/5 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Turkey, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Turkey
                British win, taking Turkey from Italians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 2 infantry
            Battle in Morocco
                British attack with 1 artillery, 3 fighters and 1 infantry
                Italians defend with 1 mech_infantry
                    British roll dice for 1 artillery, 3 fighters and 1 infantry in Morocco, round 2 : 3/5 hits, 2.17 expected hits
                    Italians roll dice for 1 mech_infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Morocco
                British win, taking Morocco from Italians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in 97 Sea Zone
                British attack with 3 bombers
                Italians defend with 1 cruiser, 2 fighters and 1 transport
                    British roll dice for 3 bombers in 97 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
    

    Combat Hit Differential Summary :

    British : -0.83
    Italians : -1.00
    

    Savegame

  • '22 '16

    @jim010 said in G40 Jim010 (allies +33) vs Majikforce (axis):

    I got 2 hits. What do you lose?

    Fighter cruiser

  • Customizer

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 factory_minor, 1 fighter and 6 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 104 Sea Zone to 110 Sea Zone
            1 bomber moved from United Kingdom to 110 Sea Zone
            2 fighters moved from 104 Sea Zone to 110 Sea Zone
            2 fighters moved from 104 Sea Zone to 110 Sea Zone
    
        Combat - Americans
            Battle in 110 Sea Zone
                Americans attack with 1 bomber, 4 fighters and 1 submarine
                Germans defend with 1 cruiser
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Germans lost in 110 Sea Zone
                Americans win with 1 bomber, 4 fighters and 1 submarine remaining. Battle score for attacker is 12
                Casualties for Germans: 1 cruiser
    
        Non Combat Move - Americans
            6 transports moved from 104 Sea Zone to 92 Sea Zone
            1 battleship moved from 104 Sea Zone to 92 Sea Zone
            2 cruisers moved from 104 Sea Zone to 92 Sea Zone
            1 carrier and 2 fighters moved from 104 Sea Zone to 92 Sea Zone
            3 carriers moved from 104 Sea Zone to 92 Sea Zone
            2 fighters moved from Eastern United States to Spain
            4 fighters moved from 110 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from 104 Sea Zone to 92 Sea Zone
            3 artilleries moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries moved from 91 Sea Zone to Spain
            3 infantry moved from 91 Sea Zone to Spain
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery and 2 transports moved from 10 Sea Zone to 64 Sea Zone
            1 artillery moved from 64 Sea Zone to Southeast Mexico
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 10 Sea Zone to 13 Sea Zone
            1 submarine moved from 10 Sea Zone to 12 Sea Zone
            1 submarine moved from 10 Sea Zone to 27 Sea Zone
            1 submarine moved from 10 Sea Zone to 30 Sea Zone
            1 submarine moved from 10 Sea Zone to 31 Sea Zone
            1 submarine moved from 54 Sea Zone to 27 Sea Zone
            1 submarine moved from 54 Sea Zone to 32 Sea Zone
            1 submarine moved from 54 Sea Zone to 29 Sea Zone
            2 fighters moved from 54 Sea Zone to 63 Sea Zone
            1 carrier moved from 54 Sea Zone to 63 Sea Zone
            1 cruiser moved from 54 Sea Zone to 63 Sea Zone
            2 destroyers moved from 54 Sea Zone to 63 Sea Zone
            1 fighter moved from 54 Sea Zone to New Zealand
            4 destroyers moved from 104 Sea Zone to 92 Sea Zone
            1 bomber moved from 110 Sea Zone to Spain
    
        Place Units - Americans
            1 airfield and 1 factory_minor placed in Spain
            6 submarines placed in 10 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Shensi
                  Chinese take Shensi from Japanese
            1 fighter and 7 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 7 infantry
                Japanese defend with 2 mech_infantrys
                    Chinese roll dice for 1 fighter and 7 infantry in Szechwan, round 2 : 3/8 hits, 1.67 expected hits
                    Japanese roll dice for 2 mech_infantrys in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 mech_infantrys
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Burma
    
        Place Units - Chinese
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 2 armour and 4 mech_infantrys; Remaining resources: 14 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            3 mech_infantrys moved from Iraq to Turkey
            1 mech_infantry moved from Egypt to Tobruk
                  British take Tobruk from Italians
            2 mech_infantrys moved from Saudi Arabia to Turkey
            1 armour moved from Saudi Arabia to Turkey
            1 transport moved from 104 Sea Zone to 91 Sea Zone
            1 artillery moved from Portugal to 91 Sea Zone
            1 infantry moved from Portugal to 91 Sea Zone
            1 fighter moved from 92 Sea Zone to Morocco
            2 fighters moved from Spain to Morocco
            1 bomber moved from Iraq to 97 Sea Zone
            1 bomber moved from Egypt to 97 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 infantry moved from Burma to Yunnan
                  Chinese take Yunnan from Japanese
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Morocco
            1 artillery moved from 92 Sea Zone to Morocco
    
        Combat - British
            Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in Turkey
                British attack with 1 armour and 5 mech_infantrys
                Italians defend with 2 infantry
                    British roll dice for 1 armour and 5 mech_infantrys in Turkey, round 2 : 0/6 hits, 1.33 expected hits
                    Italians roll dice for 2 infantry in Turkey, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British lost in Turkey
                    British roll dice for 1 armour and 4 mech_infantrys in Turkey, round 3 : 1/5 hits, 1.17 expected hits
                    Italians roll dice for 2 infantry in Turkey, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Turkey
                    British roll dice for 1 armour and 4 mech_infantrys in Turkey, round 4 : 1/5 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Turkey, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Turkey
                British win, taking Turkey from Italians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 2 infantry
            Battle in Morocco
                British attack with 1 artillery, 3 fighters and 1 infantry
                Italians defend with 1 mech_infantry
                    British roll dice for 1 artillery, 3 fighters and 1 infantry in Morocco, round 2 : 3/5 hits, 2.17 expected hits
                    Italians roll dice for 1 mech_infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Morocco
                British win, taking Morocco from Italians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in 97 Sea Zone
                British attack with 3 bombers
                Italians defend with 1 cruiser, 2 fighters and 1 transport
                    British roll dice for 3 bombers in 97 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                    Italians roll dice for 1 cruiser, 2 fighters and 1 transport in 97 Sea Zone, round 2 : 0/3 hits, 1.83 expected hits
                    1 cruiser owned by the Italians and 1 fighter owned by the Italians lost in 97 Sea Zone
                    British roll dice for 3 bombers in 97 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
                    Italians roll dice for 1 fighter and 1 transport in 97 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 transport owned by the Italians and 1 fighter owned by the Italians lost in 97 Sea Zone
                British win with 3 bombers remaining. Battle score for attacker is 39
                Casualties for Italians: 1 cruiser, 2 fighters and 1 transport
    
        Non Combat Move - British
            4 infantry moved from Brazil to 86 Sea Zone
            4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Spain
            1 infantry moved from Portugal to Spain
            1 armour moved from Portugal to Spain
            1 transport moved from 104 Sea Zone to 92 Sea Zone
            2 destroyers moved from 104 Sea Zone to 91 Sea Zone
            3 mech_infantrys moved from Egypt to Iraq
            1 artillery and 3 infantry moved from Egypt to Trans-Jordan
            1 artillery and 3 infantry moved from Saudi Arabia to Iraq
            2 infantry moved from Burma to India
            1 fighter moved from Morocco to 92 Sea Zone
            1 bomber moved from 97 Sea Zone to Malta
            2 bombers moved from 97 Sea Zone to Malta
            2 fighters moved from Morocco to Spain
    
        Place Units - British
            2 armour and 1 mech_infantry placed in Iraq
            3 mech_infantrys placed in Egypt
    
        Turn Complete - British
            British collect 41 PUs; end with 55 PUs
    
        Place Units - UK_Pacific
            1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,3,5,4,6,6,2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
            UK_Pacific collect 3 PUs (4 lost to blockades); end with 4 PUs
            Some Units in India change ownership: 1 mech_infantry
    

    Combat Hit Differential Summary :

    British : -0.83
    Italians : -3.50
    Americans : 0.67
    Chinese : 1.33
    Japanese : -0.67
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 airfield and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Ukraine to Caucasus
                  Italians take Caucasus from Russians
            3 armour moved from Ukraine to Bryansk
                  Italians take Bryansk from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 aaGuns moved from Ukraine to Bryansk
            7 artilleries and 11 infantry moved from Southern France to Northern Italy
            3 infantry moved from Switzerland to Northern Italy
            1 infantry moved from France to Northern Italy
            2 aaGuns and 1 infantry moved from Southern Italy to Northern Italy
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
    
        Place Units - Italians
            1 airfield placed in Ukraine
            6 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    @jim010 Man I got hosed in sz 97! Trading Moscow for Rome. Seems very interesting…

  • Customizer

    You don’t have Moscow yet. And you won’t be able to keep it either.

    But then I may not be able to keep Rome.

  • Customizer

    Yes you did get hosed. Those small battles are so variable. But glad it turned out that way. Couldn’t let you block me.

  • Customizer

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from Queensland to 42 Sea Zone
            1 destroyer moved from 62 Sea Zone to 46 Sea Zone
            1 carrier moved from 54 Sea Zone to 63 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 bomber moved from 42 Sea Zone to New Zealand
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • Customizer

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
            1 bomber moved from Queensland to 42 Sea Zone
            1 destroyer moved from 62 Sea Zone to 46 Sea Zone
            1 carrier moved from 54 Sea Zone to 63 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                ANZAC win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 bomber moved from 42 Sea Zone to New Zealand
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Alexandria to Egypt
            1 fighter moved from 92 Sea Zone to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 16 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Rostov to Turkey
            3 infantry moved from Greece to Turkey
            1 bomber, 1 fighter and 1 tactical_bomber moved from Ukraine to Turkey
            1 bomber moved from Western Germany to Archangel
            1 artillery and 1 infantry moved from Novgorod to Archangel
            1 mech_infantry moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            2 fighters moved from Ukraine to Russia
            4 mech_infantrys moved from Ukraine to Russia
            1 armour moved from Ukraine to Russia
            2 mech_infantrys moved from Ukraine to Russia
            1 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Belarus to Bryansk
            9 armour, 3 artilleries, 17 infantry and 6 mech_infantrys moved from Ukraine to Bryansk
    
        Combat - Germans
            Battle in Russia
                Germans attack with 1 armour, 2 fighters and 6 mech_infantrys
                Russians defend with 1 airfield, 1 factory_major, 5 infantry and 1 mech_infantry
                    Germans roll dice for 1 armour, 2 fighters and 6 mech_infantrys in Russia, round 2 : 2/9 hits, 2.50 expected hits
                    Russians roll dice for 5 infantry and 1 mech_infantry in Russia, round 2 : 3/6 hits, 2.00 expected hits
                    2 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 1 armour, 2 fighters and 3 mech_infantrys in Russia, round 3 : 2/6 hits, 2.00 expected hits
                    Russians roll dice for 3 infantry and 1 mech_infantry in Russia, round 3 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 1 armour, 2 fighters and 1 mech_infantry in Russia, round 4 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry and 1 mech_infantry in Russia, round 4 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia
                Germans captures 19PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is -5
                Casualties for Germans: 6 mech_infantrys
                Casualties for Russians: 5 infantry and 1 mech_infantry
            Battle in Turkey
                Germans attack with 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 armour and 4 mech_infantrys
                    Germans roll dice for 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Turkey, round 2 : 1/7 hits, 2.50 expected hits
                    British roll dice for 1 armour and 4 mech_infantrys in Turkey, round 2 : 1/5 hits, 1.83 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Turkey
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Turkey, round 3 : 1/6 hits, 2.33 expected hits
                    British roll dice for 1 armour and 3 mech_infantrys in Turkey, round 3 : 0/4 hits, 1.50 expected hits
                    1 mech_infantry owned by the British lost in Turkey
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Turkey, round 4 : 2/6 hits, 2.33 expected hits
                    British roll dice for 1 armour and 2 mech_infantrys in Turkey, round 4 : 0/3 hits, 1.17 expected hits
                    2 mech_infantrys owned by the British lost in Turkey
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Turkey, round 5 : 4/6 hits, 2.33 expected hits
                    British roll dice for 1 armour in Turkey, round 5 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the British lost in Turkey
                Germans win, taking Turkey from British with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for Germans: 2 infantry
                Casualties for British: 1 armour and 4 mech_infantrys
            Battle in Archangel
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Archangel, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Germans
            1 infantry moved from Novgorod to Belarus
            1 artillery and 1 infantry moved from Karelia to Novgorod
            2 fighters moved from Russia to Bryansk
            1 bomber moved from Archangel to Novgorod
            3 aaGuns moved from Ukraine to Bryansk
            1 bomber, 1 fighter and 1 tactical_bomber moved from Turkey to Bryansk
            2 fighters moved from Western Germany to Bryansk
            2 fighters moved from Southern France to Northern Italy
            1 artillery moved from Southern France to France
            7 infantry moved from Southern France to Northern Italy
            1 armour moved from Romania to Ukraine
            4 mech_infantrys moved from Romania to Ukraine
            7 mech_infantrys moved from Germany to Romania
            2 infantry moved from Sweden to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Western Germany
            1 destroyer moved from 115 Sea Zone to 113 Sea Zone
            2 submarines moved from 115 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            10 mech_infantrys placed in Western Germany
            3 mech_infantrys placed in Novgorod
            3 mech_infantrys placed in Romania
    
        Turn Complete - Germans
            Germans collect 61 PUs; end with 80 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    British : -3.00
    Russians : 1.67
    

    Savegame

  • Customizer

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