Ready. Game on. GL, HF!
Scramble orders?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 5 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery and 1 transport moved from 17 Sea Zone to 31 Sea Zone
1 artillery moved from 31 Sea Zone to Wake Island
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 destroyer moved from 31 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 31 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from 31 Sea Zone to 25 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 56 Sea Zone to 37 Sea Zone
1 destroyer moved from 31 Sea Zone to 30 Sea Zone
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from Malaya to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Siam
1 fighter moved from Buyant-Uhaa to Amur
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to Siam
2 artilleries, 2 infantry and 1 mech_infantry moved from Manchuria to Amur
1 fighter moved from 31 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in Wake Island
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in Siam
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 cruiser in Siam, round 2 : 1/1 hits, 0.50 expected hits
UK_Pacific roll dice for 1 mech_infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Siam
Japanese win, taking Wake Island from Americans, taking Siam from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 30 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 30 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 30 Sea Zone
1 transport owned by the Americans lost in 30 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine and 1 transport
Battle in Amur
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry
Russians defend with 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Amur, round 2 : 2/0 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Amur, round 2 : 0/1 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Aleutian Islands
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 artillery in Aleutian Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Aleutian Islands
Japanese roll dice for 1 artillery in Aleutian Islands, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Aleutian Islands, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Aleutian Islands, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Aleutian Islands, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Aleutian Islands, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Aleutian Islands, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Aleutian Islands, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Aleutian Islands, round 6 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Aleutian Islands
Americans win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Tsagaan Olom from Russians to Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 1 infantry
EDIT: Changing ownership of Eastern Persia from British to Japanese
EDIT: Adding units owned by Japanese to Eastern Persia: 1 artillery
EDIT: Removing units owned by Japanese from Turkmenistan: 1 artillery
EDIT: Adding units owned by Japanese to Turkmenistan: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Japanese from Kazakhstan: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 mech_infantry moved from Central Mongolia to Dzavhan
1 mech_infantry moved from Dzavhan to Olgiy
1 armour moved from Buyant-Uhaa to Tsagaan Olom
1 mech_infantry moved from Manchuria to Central Mongolia
1 artillery and 1 infantry moved from Buyant-Uhaa to Amur
1 destroyer moved from 31 Sea Zone to 30 Sea Zone
1 battleship and 3 carriers moved from 31 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Manchuria to Kwangtung
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
1 artillery moved from Kiangsi to Kwangtung
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 25 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 30 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from New Britain to 47 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Kazakhstan to Turkmenistan
1 fighter moved from Amur to 20 Sea Zone
1 fighter moved from 37 Sea Zone to Kwangtung
1 fighter moved from Siam to 37 Sea Zone
1 tactical_bomber moved from Siam to 37 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to Japan
1 fighter moved from 31 Sea Zone to Japan
1 fighter moved from 31 Sea Zone to 33 Sea Zone
Place Units - Japanese
3 infantry placed in Kwangtung
1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria
1 artillery and 1 infantry placed in Japan
2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 45 PUs; end with 47 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Americans : 0.83
UK_Pacific : -0.33
Russians : -0.67
Japanese : -0.83
@wizmark … and I still forgot to do something I had all planed out. How do you play this game without going crazy
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 3 fighters, 1 harbour, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from Western United States to 30 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from Western United States to 31 Sea Zone
6 fighters and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
4 bombers moved from Hawaiian Islands to 33 Sea Zone
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 3 fighters, 1 harbour, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from Western United States to 30 Sea Zone
1 tactical_bomber moved from Western United States to 31 Sea Zone
6 fighters and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
4 bombers moved from Hawaiian Islands to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 3 fighters, 1 harbour, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from Western United States to 30 Sea Zone
1 tactical_bomber moved from Western United States to 31 Sea Zone
6 fighters and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
4 bombers moved from Hawaiian Islands to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
Combat - Americans
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 30 Sea Zone
Americans attack with 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 30 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 31 Sea Zone
Americans attack with 1 destroyer and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 destroyer and 1 tactical_bomber in 31 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 31 Sea Zone
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 33 Sea Zone
Americans attack with 4 bombers, 6 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 3 carriers, 2 fighters, 1 tactical_bomber and 1 transport
Americans roll dice for 4 bombers, 6 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 7/1 hits, 6.33 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 3 carriers, 2 fighters, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 2 : 4/1 hits, 3.50 expected hits
3 carriers owned by the Japanese and 4 fighters owned by the Americans lost in 33 Sea Zone
Americans roll dice for 4 bombers, 2 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 5/1 hits, 4.33 expected hits
Japanese roll dice for 1 battleship, 2 fighters, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 3 : 2/1 hits, 2.50 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 33 Sea Zone
Americans win with 4 bombers and 1 fighter remaining. Battle score for attacker is 45
Casualties for Americans: 5 fighters and 1 tactical_bomber
Casualties for Japanese: 1 battleship, 3 carriers, 2 fighters, 1 tactical_bomber and 1 transport
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 49 Sea Zone
4 bombers moved from 33 Sea Zone to Queensland
1 fighter moved from 33 Sea Zone to 32 Sea Zone
1 tactical_bomber moved from 31 Sea Zone to 32 Sea Zone
1 tactical_bomber moved from 30 Sea Zone to 32 Sea Zone
1 battleship, 4 carriers, 2 cruisers and 1 destroyer moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from 88 Sea Zone to French Guiana
1 mech_infantry moved from Algeria to Morocco
1 bomber moved from Eastern United States to United Kingdom
Place Units - Americans
1 harbour placed in French Guiana
1 bomber placed in Eastern United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
3 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans : 2.50
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to Kweichow
14 infantry moved from Anhwe to Jehol
1 fighter moved from Kweichow to Jehol
3 infantry moved from Kiangsu to Anhwe
Place Units - Chinese
4 artilleries placed in Jehol
2 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Combat Move - British
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 infantry moved from French Indo China to Siam
1 tactical_bomber moved from Kwangsi to Siam
1 fighter moved from India to Siam
1 bomber moved from Persia to Greece
2 infantry moved from Ceylon to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Eastern Persia
1 battleship and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 79 Sea Zone to 41 Sea Zone
1 fighter moved from 79 Sea Zone to 41 Sea Zone
1 fighter moved from India to 41 Sea Zone
1 fighter moved from 79 Sea Zone to Eastern Persia
3 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
2 infantry moved from Ceylon to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 3 fighters, 1 harbour, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from Western United States to 30 Sea Zone
1 tactical_bomber moved from Western United States to 31 Sea Zone
6 fighters and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
4 bombers moved from Hawaiian Islands to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
Combat - Americans
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 30 Sea Zone
Americans attack with 2 submarines and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 30 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 30 Sea Zone
Americans win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 31 Sea Zone
Americans attack with 1 destroyer and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 destroyer and 1 tactical_bomber in 31 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 31 Sea Zone
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 33 Sea Zone
Americans attack with 4 bombers, 6 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 3 carriers, 2 fighters, 1 tactical_bomber and 1 transport
Americans roll dice for 4 bombers, 6 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 7/1 hits, 6.33 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 3 carriers, 2 fighters, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 2 : 4/1 hits, 3.50 expected hits
3 carriers owned by the Japanese and 4 fighters owned by the Americans lost in 33 Sea Zone
Americans roll dice for 4 bombers, 2 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 5/1 hits, 4.33 expected hits
Japanese roll dice for 1 battleship, 2 fighters, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 3 : 2/1 hits, 2.50 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 33 Sea Zone
Americans win with 4 bombers and 1 fighter remaining. Battle score for attacker is 45
Casualties for Americans: 5 fighters and 1 tactical_bomber
Casualties for Japanese: 1 battleship, 3 carriers, 2 fighters, 1 tactical_bomber and 1 transport
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 49 Sea Zone
4 bombers moved from 33 Sea Zone to Queensland
1 fighter moved from 33 Sea Zone to 32 Sea Zone
1 tactical_bomber moved from 31 Sea Zone to 32 Sea Zone
1 tactical_bomber moved from 30 Sea Zone to 32 Sea Zone
1 battleship, 4 carriers, 2 cruisers and 1 destroyer moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from 88 Sea Zone to French Guiana
1 mech_infantry moved from Algeria to Morocco
1 bomber moved from Eastern United States to United Kingdom
Place Units - Americans
1 harbour placed in French Guiana
1 bomber placed in Eastern United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
3 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to Kweichow
14 infantry moved from Anhwe to Jehol
1 fighter moved from Kweichow to Jehol
3 infantry moved from Kiangsu to Anhwe
Place Units - Chinese
4 artilleries placed in Jehol
2 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
Purchase Units - British
British buy 1 destroyer, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
1 infantry moved from French Indo China to Siam
1 tactical_bomber moved from Kwangsi to Siam
1 fighter moved from India to Siam
1 bomber moved from Persia to Greece
2 infantry moved from Ceylon to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Eastern Persia
1 battleship and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 79 Sea Zone to 41 Sea Zone
1 fighter moved from 79 Sea Zone to 41 Sea Zone
1 fighter moved from India to 41 Sea Zone
1 fighter moved from 79 Sea Zone to Eastern Persia
3 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
2 infantry moved from Ceylon to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
Combat - British
Battle in Greece
British attack with 1 bomber
Germans defend with 1 bomber
British roll dice for 1 bomber in Greece, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 bomber in Greece, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 bomber in Greece, round 3 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 bomber in Greece, round 3 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Germans lost in Greece
British win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber
Battle in Siam
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 1/1 hits, 1.33 expected hits
Japanese roll dice for 1 artillery in Siam, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Siam
British win, taking Siam from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Eastern Persia
British attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
British roll dice for 1 battleship and 1 cruiser in Eastern Persia, round 2 : 1/1 hits, 1.17 expected hits
Japanese roll dice for 1 artillery in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in 41 Sea Zone
British attack with 2 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
British roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters and 1 transport in 41 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
British win, taking 41 Sea Zone from Neutral with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Sumatra
Battle in Shan State
British attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 3 infantry in Shan State, round 2 : 1/0 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Sumatra from Japanese, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 infantry moved from Ceylon to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 carrier moved from 79 Sea Zone to 80 Sea Zone
1 fighter moved from Eastern Persia to 80 Sea Zone
1 fighter moved from 41 Sea Zone to 80 Sea Zone
2 artilleries and 8 infantry moved from Kwangsi to Yunnan
3 aaGuns, 2 armour, 12 infantry and 1 mech_infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Siam to Yunnan
1 fighter moved from 41 Sea Zone to India
1 fighter moved from Shan State to India
2 destroyers moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from Egypt to Syria
1 bomber moved from Greece to Syria
1 mech_infantry moved from Persia to Syria
1 artillery moved from Alexandria to Egypt
1 mech_infantry moved from French Equatorial Africa to Egypt
1 armour moved from Egypt to Syria
1 destroyer and 1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 mech_infantry moved from Persia to West India
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
Place Units - British
1 destroyer placed in 110 Sea Zone
2 fighters and 1 mech_infantry placed in Persia
2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
3 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,1,3,3,5,3,6,2
UK_Pacific collect 12 PUs (2 lost to blockades); end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
British : -1.17
Italians : -0.33
Americans : 2.50
Japanese : 1.00
@max334 Its tricky for sure. I tend to load the game off line and play about with different moves until i get to the place i like, but that requires a fair amount of time which is tricky for atm i guess. My kids are all teens so dont require so much attention anymore…
@wizmark Wow… So that’s why I’m a tier 2 player, maybe more like a tier 3 🙁.
How did you feel after you took out the Japanese fleet?
@max334 You have to be careful with those ships with the japanese…American air has a lot of range and can be replaced cheaper than carriers and battleships. Nice for the US to have a clear shot of cleaning the pac up completely now
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 mech_infantry moved from Eastern Poland to Ukraine
2 fighters moved from Eastern Poland to Ukraine
1 mech_infantry moved from Baltic States to Bryansk
Italians take Bryansk from Russians
1 bomber moved from Novgorod to Ukraine
Combat - Italians
Battle in Ukraine
Italians attack with 1 bomber, 2 fighters and 1 mech_infantry
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Italians roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 1.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/1 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Ukraine
Italians roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Ukraine, round 3 : 2/1 hits, 1.83 expected hits
Russians roll dice for 1 artillery in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 fighter owned by the Italians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 1 fighter
Non Combat Move - Italians
2 infantry moved from Romania to Bessarabia
2 artilleries moved from Romania to Bessarabia
1 artillery moved from Yugoslavia to Bulgaria
1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 104 Sea Zone
1 fighter moved from Ukraine to Western Ukraine
1 bomber moved from Ukraine to Southern Italy
Place Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by Italians to Western Ukraine: 1 fighter
EDIT: Removing units owned by Italians from Ukraine: 1 mech_infantry
EDIT: Changing ownership of Ukraine from Italians to Russians
EDIT: Turning off Edit Mode
1 mech_infantry placed in Northern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
Italians collect 11 PUs (1 lost to blockades); end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -0.67
Russians : 0.00
Test summary from TripleA, engine version: 1.9, time: 11:27:37 PM
Savegame
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
1 marine moved from New South Wales to 62 Sea Zone
1 cruiser and 1 marine moved from 62 Sea Zone to 49 Sea Zone
ANZAC take 54 Sea Zone from Japanese
1 marine moved from 49 Sea Zone to Solomon Islands
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
1 marine moved from New South Wales to 62 Sea Zone
1 cruiser and 1 marine moved from 62 Sea Zone to 49 Sea Zone
ANZAC take 54 Sea Zone from Japanese
1 marine moved from 49 Sea Zone to Solomon Islands
Combat - ANZAC
Battle in Solomon Islands
Non Combat Move - ANZAC
2 aaGuns, 6 artilleries, 4 fighters, 4 infantry and 2 mech_infantrys moved from New South Wales to Queensland
1 submarine moved from 63 Sea Zone to 62 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
1 marine moved from New South Wales to 62 Sea Zone
1 cruiser and 1 marine moved from 62 Sea Zone to 49 Sea Zone
ANZAC take 54 Sea Zone from Japanese
1 marine moved from 49 Sea Zone to Solomon Islands
Combat - ANZAC
Battle in Solomon Islands
Non Combat Move - ANZAC
2 aaGuns, 6 artilleries, 4 fighters, 4 infantry and 2 mech_infantrys moved from New South Wales to Queensland
1 submarine moved from 63 Sea Zone to 62 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :