@lebowsky Oh yeah, actually maybe better if I take allies again.
L20 Max334 (X) v Wizmark +7 BM3
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 artilleries, 2 destroyers, 5 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Iwo Jima to 17 Sea Zone 1 artillery and 1 transport moved from 17 Sea Zone to 31 Sea Zone 1 artillery moved from 31 Sea Zone to Wake Island 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 destroyer moved from 31 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 31 Sea Zone to 30 Sea Zone 1 tactical_bomber moved from 31 Sea Zone to 25 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 56 Sea Zone to 37 Sea Zone 1 destroyer moved from 31 Sea Zone to 30 Sea Zone 1 infantry moved from Malaya to Shan State Japanese take Shan State from UK_Pacific 1 artillery moved from Malaya to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Siam 1 fighter moved from Buyant-Uhaa to Amur 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to Siam 2 artilleries, 2 infantry and 1 mech_infantry moved from Manchuria to Amur 1 fighter moved from 31 Sea Zone to 25 Sea Zone Combat - Japanese Battle in Wake Island Turning on Edit Mode EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Battle in Siam Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 1 cruiser in Siam, round 2 : 1/1 hits, 0.50 expected hits UK_Pacific roll dice for 1 mech_infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Siam Japanese win, taking Wake Island from Americans, taking Siam from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in 25 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/1 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 30 Sea Zone Japanese attack with 1 destroyer and 1 tactical_bomber Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 destroyer and 1 tactical_bomber in 30 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 30 Sea Zone 1 transport owned by the Americans lost in 30 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine and 1 transport Battle in Amur Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry Russians defend with 2 infantry Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Amur, round 2 : 2/0 hits, 2.00 expected hits Russians roll dice for 2 infantry in Amur, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Aleutian Islands Japanese attack with 1 artillery and 1 infantry Americans defend with 1 artillery Japanese roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 1 artillery in Aleutian Islands, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Aleutian Islands Japanese roll dice for 1 artillery in Aleutian Islands, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Aleutian Islands, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Aleutian Islands, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Aleutian Islands, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Aleutian Islands, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Aleutian Islands, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Aleutian Islands, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Aleutian Islands, round 6 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Aleutian Islands Americans win with 1 artillery remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Tsagaan Olom from Russians to Japanese EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Eastern Persia: 1 infantry EDIT: Changing ownership of Eastern Persia from British to Japanese EDIT: Adding units owned by Japanese to Eastern Persia: 1 artillery EDIT: Removing units owned by Japanese from Turkmenistan: 1 artillery EDIT: Adding units owned by Japanese to Turkmenistan: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Japanese from Kazakhstan: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 mech_infantry moved from Central Mongolia to Dzavhan 1 mech_infantry moved from Dzavhan to Olgiy 1 armour moved from Buyant-Uhaa to Tsagaan Olom 1 mech_infantry moved from Manchuria to Central Mongolia 1 artillery and 1 infantry moved from Buyant-Uhaa to Amur 1 destroyer moved from 31 Sea Zone to 30 Sea Zone 1 battleship and 3 carriers moved from 31 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 fighter and 1 tactical_bomber moved from Manchuria to Kwangtung 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung 1 artillery moved from Kiangsi to Kwangtung 1 carrier moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from 25 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 30 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from New Britain to 47 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Kazakhstan to Turkmenistan 1 fighter moved from Amur to 20 Sea Zone 1 fighter moved from 37 Sea Zone to Kwangtung 1 fighter moved from Siam to 37 Sea Zone 1 tactical_bomber moved from Siam to 37 Sea Zone 1 tactical_bomber moved from 25 Sea Zone to Japan 1 fighter moved from 31 Sea Zone to Japan 1 fighter moved from 31 Sea Zone to 33 Sea Zone Place Units - Japanese 3 infantry placed in Kwangtung 1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria 1 artillery and 1 infantry placed in Japan 2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 45 PUs; end with 47 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Americans : 0.83 UK_Pacific : -0.33 Russians : -0.67 Japanese : -0.83
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@wizmark … and I still forgot to do something I had all planed out. How do you play this game without going crazy
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TripleA Move Summary: Americans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 3 fighters, 1 harbour, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 26 Sea Zone to 30 Sea Zone 1 tactical_bomber moved from Western United States to 30 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 1 tactical_bomber moved from Western United States to 31 Sea Zone 6 fighters and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 4 bombers moved from Hawaiian Islands to 33 Sea Zone
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TripleA Move Summary: Americans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 3 fighters, 1 harbour, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 26 Sea Zone to 30 Sea Zone 1 tactical_bomber moved from Western United States to 30 Sea Zone 1 tactical_bomber moved from Western United States to 31 Sea Zone 6 fighters and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 4 bombers moved from Hawaiian Islands to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 31 Sea Zone
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 3 fighters, 1 harbour, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 26 Sea Zone to 30 Sea Zone 1 tactical_bomber moved from Western United States to 30 Sea Zone 1 tactical_bomber moved from Western United States to 31 Sea Zone 6 fighters and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 4 bombers moved from Hawaiian Islands to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 31 Sea Zone Combat - Americans Battle in 8 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 30 Sea Zone Americans attack with 2 submarines and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 30 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 30 Sea Zone Americans win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 31 Sea Zone Americans attack with 1 destroyer and 1 tactical_bomber Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 destroyer and 1 tactical_bomber in 31 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 destroyer and 1 transport in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 31 Sea Zone 1 transport owned by the Japanese lost in 31 Sea Zone Americans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in 33 Sea Zone Americans attack with 4 bombers, 6 fighters and 1 tactical_bomber Japanese defend with 1 battleship, 3 carriers, 2 fighters, 1 tactical_bomber and 1 transport Americans roll dice for 4 bombers, 6 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 7/1 hits, 6.33 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 3 carriers, 2 fighters, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 2 : 4/1 hits, 3.50 expected hits 3 carriers owned by the Japanese and 4 fighters owned by the Americans lost in 33 Sea Zone Americans roll dice for 4 bombers, 2 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 5/1 hits, 4.33 expected hits Japanese roll dice for 1 battleship, 2 fighters, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 3 : 2/1 hits, 2.50 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 33 Sea Zone Americans win with 4 bombers and 1 fighter remaining. Battle score for attacker is 45 Casualties for Americans: 5 fighters and 1 tactical_bomber Casualties for Japanese: 1 battleship, 3 carriers, 2 fighters, 1 tactical_bomber and 1 transport Non Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 49 Sea Zone 4 bombers moved from 33 Sea Zone to Queensland 1 fighter moved from 33 Sea Zone to 32 Sea Zone 1 tactical_bomber moved from 31 Sea Zone to 32 Sea Zone 1 tactical_bomber moved from 30 Sea Zone to 32 Sea Zone 1 battleship, 4 carriers, 2 cruisers and 1 destroyer moved from 26 Sea Zone to 32 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from 88 Sea Zone to French Guiana 1 mech_infantry moved from Algeria to Morocco 1 bomber moved from Eastern United States to United Kingdom Place Units - Americans 1 harbour placed in French Guiana 1 bomber placed in Eastern United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 3 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans : 2.50 Japanese : 0.33
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kiangsu to Kiangsi Chinese take Kiangsi from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Shensi to Kweichow 14 infantry moved from Anhwe to Jehol 1 fighter moved from Kweichow to Jehol 3 infantry moved from Kiangsu to Anhwe Place Units - Chinese 4 artilleries placed in Jehol 2 infantry placed in Hunan Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: British round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Combat Move - British 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 1 infantry moved from French Indo China to Siam 1 tactical_bomber moved from Kwangsi to Siam 1 fighter moved from India to Siam 1 bomber moved from Persia to Greece 2 infantry moved from Ceylon to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Eastern Persia 1 battleship and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 79 Sea Zone to 41 Sea Zone 1 fighter moved from 79 Sea Zone to 41 Sea Zone 1 fighter moved from India to 41 Sea Zone 1 fighter moved from 79 Sea Zone to Eastern Persia 3 infantry moved from Burma to Shan State 1 fighter moved from India to Shan State 2 infantry moved from Ceylon to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 3 fighters, 1 harbour, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 26 Sea Zone to 30 Sea Zone 1 tactical_bomber moved from Western United States to 30 Sea Zone 1 tactical_bomber moved from Western United States to 31 Sea Zone 6 fighters and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 4 bombers moved from Hawaiian Islands to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 31 Sea Zone Combat - Americans Battle in 8 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 30 Sea Zone Americans attack with 2 submarines and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 30 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 30 Sea Zone Americans win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 31 Sea Zone Americans attack with 1 destroyer and 1 tactical_bomber Japanese defend with 1 destroyer and 1 transport Americans roll dice for 1 destroyer and 1 tactical_bomber in 31 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 destroyer and 1 transport in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 31 Sea Zone 1 transport owned by the Japanese lost in 31 Sea Zone Americans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in 33 Sea Zone Americans attack with 4 bombers, 6 fighters and 1 tactical_bomber Japanese defend with 1 battleship, 3 carriers, 2 fighters, 1 tactical_bomber and 1 transport Americans roll dice for 4 bombers, 6 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 7/1 hits, 6.33 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 3 carriers, 2 fighters, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 2 : 4/1 hits, 3.50 expected hits 3 carriers owned by the Japanese and 4 fighters owned by the Americans lost in 33 Sea Zone Americans roll dice for 4 bombers, 2 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 5/1 hits, 4.33 expected hits Japanese roll dice for 1 battleship, 2 fighters, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 3 : 2/1 hits, 2.50 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 33 Sea Zone Americans win with 4 bombers and 1 fighter remaining. Battle score for attacker is 45 Casualties for Americans: 5 fighters and 1 tactical_bomber Casualties for Japanese: 1 battleship, 3 carriers, 2 fighters, 1 tactical_bomber and 1 transport Non Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 49 Sea Zone 4 bombers moved from 33 Sea Zone to Queensland 1 fighter moved from 33 Sea Zone to 32 Sea Zone 1 tactical_bomber moved from 31 Sea Zone to 32 Sea Zone 1 tactical_bomber moved from 30 Sea Zone to 32 Sea Zone 1 battleship, 4 carriers, 2 cruisers and 1 destroyer moved from 26 Sea Zone to 32 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 infantry moved from 88 Sea Zone to French Guiana 1 mech_infantry moved from Algeria to Morocco 1 bomber moved from Eastern United States to United Kingdom Place Units - Americans 1 harbour placed in French Guiana 1 bomber placed in Eastern United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 3 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kiangsu to Kiangsi Chinese take Kiangsi from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Shensi to Kweichow 14 infantry moved from Anhwe to Jehol 1 fighter moved from Kweichow to Jehol 3 infantry moved from Kiangsu to Anhwe Place Units - Chinese 4 artilleries placed in Jehol 2 infantry placed in Hunan Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs Purchase Units - British British buy 1 destroyer, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 1 infantry moved from French Indo China to Siam 1 tactical_bomber moved from Kwangsi to Siam 1 fighter moved from India to Siam 1 bomber moved from Persia to Greece 2 infantry moved from Ceylon to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Eastern Persia 1 battleship and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 79 Sea Zone to 41 Sea Zone 1 fighter moved from 79 Sea Zone to 41 Sea Zone 1 fighter moved from India to 41 Sea Zone 1 fighter moved from 79 Sea Zone to Eastern Persia 3 infantry moved from Burma to Shan State 1 fighter moved from India to Shan State 2 infantry moved from Ceylon to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra Combat - British Battle in Greece British attack with 1 bomber Germans defend with 1 bomber British roll dice for 1 bomber in Greece, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 bomber in Greece, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 bomber in Greece, round 3 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 bomber in Greece, round 3 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Germans lost in Greece British win with 1 bomber remaining. Battle score for attacker is 12 Casualties for Germans: 1 bomber Battle in Siam British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 1/1 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Siam, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Siam British win, taking Siam from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Eastern Persia British attack with 1 fighter and 2 infantry Japanese defend with 1 artillery British roll dice for 1 battleship and 1 cruiser in Eastern Persia, round 2 : 1/1 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia British win, taking Eastern Persia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Battle in 41 Sea Zone British attack with 2 fighters, 1 submarine and 1 transport Japanese defend with 1 destroyer British roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters and 1 transport in 41 Sea Zone, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone British win, taking 41 Sea Zone from Neutral with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Sumatra Battle in Shan State British attack with 1 fighter and 3 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 3 infantry in Shan State, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Sumatra from Japanese, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 infantry moved from Ceylon to 39 Sea Zone 1 artillery moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 carrier moved from 79 Sea Zone to 80 Sea Zone 1 fighter moved from Eastern Persia to 80 Sea Zone 1 fighter moved from 41 Sea Zone to 80 Sea Zone 2 artilleries and 8 infantry moved from Kwangsi to Yunnan 3 aaGuns, 2 armour, 12 infantry and 1 mech_infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Siam to Yunnan 1 fighter moved from 41 Sea Zone to India 1 fighter moved from Shan State to India 2 destroyers moved from 39 Sea Zone to 80 Sea Zone 1 fighter moved from Egypt to Syria 1 bomber moved from Greece to Syria 1 mech_infantry moved from Persia to Syria 1 artillery moved from Alexandria to Egypt 1 mech_infantry moved from French Equatorial Africa to Egypt 1 armour moved from Egypt to Syria 1 destroyer and 1 submarine moved from 81 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 1 mech_infantry moved from Persia to West India 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from Egypt to Trans-Jordan Place Units - British 1 destroyer placed in 110 Sea Zone 2 fighters and 1 mech_infantry placed in Persia 2 mech_infantrys placed in Egypt Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 3 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,1,3,3,5,3,6,2 UK_Pacific collect 12 PUs (2 lost to blockades); end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Some Units in India change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
British : -1.17 Italians : -0.33 Americans : 2.50 Japanese : 1.00
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@max334 Its tricky for sure. I tend to load the game off line and play about with different moves until i get to the place i like, but that requires a fair amount of time which is tricky for atm i guess. My kids are all teens so dont require so much attention anymore…
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@wizmark Wow… So that’s why I’m a tier 2 player, maybe more like a tier 3 🙁.
How did you feel after you took out the Japanese fleet? -
@max334 You have to be careful with those ships with the japanese…American air has a lot of range and can be replaced cheaper than carriers and battleships. Nice for the US to have a clear shot of cleaning the pac up completely now
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 mech_infantry moved from Eastern Poland to Ukraine 2 fighters moved from Eastern Poland to Ukraine 1 mech_infantry moved from Baltic States to Bryansk Italians take Bryansk from Russians 1 bomber moved from Novgorod to Ukraine Combat - Italians Battle in Ukraine Italians attack with 1 bomber, 2 fighters and 1 mech_infantry Russians defend with 1 artillery, 1 factory_minor and 1 infantry Italians roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 1.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Ukraine Italians roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Ukraine, round 3 : 2/1 hits, 1.83 expected hits Russians roll dice for 1 artillery in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 fighter owned by the Italians lost in Ukraine Italians win, taking Ukraine from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 artillery and 1 infantry Casualties for Italians: 1 fighter Non Combat Move - Italians 2 infantry moved from Romania to Bessarabia 2 artilleries moved from Romania to Bessarabia 1 artillery moved from Yugoslavia to Bulgaria 1 infantry moved from Northern Italy to Yugoslavia 1 artillery moved from Northern Italy to Yugoslavia 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 submarine moved from 93 Sea Zone to 104 Sea Zone 1 fighter moved from Ukraine to Western Ukraine 1 bomber moved from Ukraine to Southern Italy Place Units - Italians Turning on Edit Mode EDIT: Adding units owned by Italians to Western Ukraine: 1 fighter EDIT: Removing units owned by Italians from Ukraine: 1 mech_infantry EDIT: Changing ownership of Ukraine from Italians to Russians EDIT: Turning off Edit Mode 1 mech_infantry placed in Northern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6 Italians collect 11 PUs (1 lost to blockades); end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -0.67 Russians : 0.00
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 11:27:37 PM
Savegame -
TripleA Move Summary: ANZAC round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 63 Sea Zone to 62 Sea Zone 1 marine moved from New South Wales to 62 Sea Zone 1 cruiser and 1 marine moved from 62 Sea Zone to 49 Sea Zone ANZAC take 54 Sea Zone from Japanese 1 marine moved from 49 Sea Zone to Solomon Islands
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 63 Sea Zone to 62 Sea Zone 1 marine moved from New South Wales to 62 Sea Zone 1 cruiser and 1 marine moved from 62 Sea Zone to 49 Sea Zone ANZAC take 54 Sea Zone from Japanese 1 marine moved from 49 Sea Zone to Solomon Islands Combat - ANZAC Battle in Solomon Islands Non Combat Move - ANZAC 2 aaGuns, 6 artilleries, 4 fighters, 4 infantry and 2 mech_infantrys moved from New South Wales to Queensland 1 submarine moved from 63 Sea Zone to 62 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 63 Sea Zone to 62 Sea Zone 1 marine moved from New South Wales to 62 Sea Zone 1 cruiser and 1 marine moved from 62 Sea Zone to 49 Sea Zone ANZAC take 54 Sea Zone from Japanese 1 marine moved from 49 Sea Zone to Solomon Islands Combat - ANZAC Battle in Solomon Islands Non Combat Move - ANZAC 2 aaGuns, 6 artilleries, 4 fighters, 4 infantry and 2 mech_infantrys moved from New South Wales to Queensland 1 submarine moved from 63 Sea Zone to 62 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :