L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3


  • @Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:

    1 more ncm
    2 inf persia to iraqq

    Oh, damn. I didn’t see that. Did the battle already and just came back here because I clicked retreat but wanted to press on. How to handle this?


  • U didnt took iraq.

    Than no need for my ncm edit.

    I wanted to prevent utakin it with italy


  • @Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:

    we need to give usa 7 PUs (ipc) for taking holland and n italy.

    I fix that.


  • @trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:

    @Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:

    1 more ncm
    2 inf persia to iraqq

    Oh, damn. I didn’t see that. Did the battle already and just came back here because I clicked retreat but wanted to press on. How to handle this?

    If u want to retreat np.

    If u want to go all the way please add me 2 inf


  • Sorry for the edit but it was a big move for allies its logical something can arise altough usually doesnt or doesnt afect italy s turn


  • Then they should’ve been in there from the start. Can be handled manually, but I feel it’s starting to get a bit too much. I’ll not make more fuss, but retreat instead.


  • Yeah u need to go the move all the way if u want. If not. Just retreat


  • @Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:

    Sorry for the edit but it was a big move for allies

    Of course. Sorry that I didn’t look before I ran.


  • Sory for mine edit.

    And what about manual dice. Before we could roll here on the forum if nedeed. It seems it doenst work anymore


  • It’s possible to roll manually in the client, although better clarity is doing it in battle.

    Lost the two italian figs against the US des. That’s soo rough!


  • I somehow feel bad cause u scored good dice, but if u knew i had 2 more inf there u almost certaintly wouldnt go for it, right?


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry and 1 marine moved from Southern Italy to Northern Italy
            3 artilleries and 6 infantry moved from France to Northern Italy
            2 fighters moved from Western Germany to 112 Sea Zone
            3 armour and 3 mech_infantrys moved from Caucasus to Iraq
    
        Combat - Italians
            Battle in 112 Sea Zone
                Italians attack with 2 fighters
                Americans defend with 1 destroyer
                    Italians roll dice for 2 fighters in 112 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Italians lost in 112 Sea Zone
                    Italians roll dice for 1 fighter in 112 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 destroyer in 112 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Italians lost in 112 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is -20
                Casualties for Italians: 2 fighters
            Battle in Iraq
                Italians attack with 3 armour and 3 mech_infantrys
                British defend with 1 aaGun, 1 factory_minor, 2 infantry and 3 mech_infantrys
                    Italians roll dice for 3 armour and 3 mech_infantrys in Iraq, round 2 : 4/6 hits, 2,00 expected hits
                    British roll dice for 1 aaGun, 2 infantry and 3 mech_infantrys in Iraq, round 2 : 2/5 hits, 1,67 expected hits
                    1 mech_infantry owned by the British, 2 mech_infantrys owned by the Italians, 1 aaGun owned by the British and 2 infantry owned by the British lost in Iraq
                    Italians roll dice for 3 armour and 1 mech_infantry in Iraq, round 3 : 1/4 hits, 1,67 expected hits
                    British roll dice for 2 mech_infantrys in Iraq, round 3 : 0/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the British lost in Iraq
                1 mech_infantry owned by the Italians and 3 armour owned by the Italians retreated to Northwest Persia
                British win with 1 mech_infantry remaining. Battle score for attacker is 11
                Casualties for Italians: 2 mech_infantrys
                Casualties for British: 1 aaGun, 2 infantry and 2 mech_infantrys
            Battle in Northern Italy
                Italians attack with 3 artilleries, 7 infantry and 1 marine
                Americans defend with 1 artillery and 1 factory_minor
                    Italians roll dice for 3 artilleries, 7 infantry and 1 marine in Northern Italy, round 2 : 4/11 hits, 2,83 expected hits
                    Americans roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Northern Italy
                Italians win, taking Northern Italy from Americans with 3 artilleries, 7 infantry and 1 marine remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Italians
            2 aaGuns moved from Southern Italy to Northern Italy
            1 artillery and 3 infantry moved from France to Northern Italy
    
        Place Units - Italians
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,2,4,4,2,1,5,2,5,4,3,4,6,2
            Italians collect 0 PUs (10 lost to blockades); end with 0 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,00
    British : -0,33
    Americans : 1,00
    

    Savegame


  • I would’ve gone atleast one round, I think, but maybe retreat afterwards. If a good enough result, I’d press on though. Would be very valuable to take Iraq at this point.


  • I’m soon off to running practise, so no G for me in a few hours.


  • @trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:

    I would’ve gone atleast one round, I think, but maybe retreat afterwards. If a good enough result, I’d press on though. Would be very valuable to take Iraq at this point.

    So do u want to preserve ur rd 1 dice and we roll evertyhing manually later?

    Or i go with anzac
    . Chers


  • You go ahead with ANZAC.


  • @trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:

    You go ahead with ANZAC.

    Ok. As soon as i can. I am with kids.


  • You have probably about 3-4 h before I can make a move anyway, so no rush.


  • Ok. Thanks.


  • @trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:

    It’s possible to roll manually in the client, although better clarity is doing it in battle.

    Lost the two italian figs against the US des. That’s soo rough!

    Yeah, that hurt. Especially when they are the last of a kind since italy cant produce (it) anymore.

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