scramble Paris ftr to Normandy and scramble Scottland
19L CHAMPIONSHIP: axis-dominion vs adam (allies+19) bm3
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time to punish the evil doers, those dang pirates raiding the Sumatra islands!
scramble from india?
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 fighters, 6 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 transport moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to Ceylon 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone 1 battleship moved from 42 Sea Zone to 78 Sea Zone 1 destroyer and 1 submarine moved from 42 Sea Zone to 78 Sea Zone 1 fighter moved from 42 Sea Zone to 78 Sea Zone 1 fighter moved from 42 Sea Zone to 78 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 carrier moved from 37 Sea Zone to 39 Sea Zone 1 fighter moved from 37 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra 1 bomber moved from Malaya to Sumatra 1 battleship moved from 35 Sea Zone to 41 Sea Zone 1 cruiser moved from 35 Sea Zone to 41 Sea Zone Combat - Japanese Battle in 39 Sea Zone Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 39 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 39 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from ANZAC with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 78 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 2 fighters and 1 submarine ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 78 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 destroyer and 2 fighters in 78 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits ANZAC roll dice for 1 submarine in 78 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 78 Sea Zone Japanese win with 1 battleship, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Sumatra Japanese attack with 2 artilleries, 1 bomber, 1 fighter and 2 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Ceylon Non Combat Move - Japanese 1 carrier moved from 37 Sea Zone to 39 Sea Zone 1 carrier moved from 42 Sea Zone to 78 Sea Zone 3 fighters and 5 tactical_bombers moved from 35 Sea Zone to Caroline Islands 1 fighter moved from Philippines to Caroline Islands 3 fighters and 2 tactical_bombers moved from Japan to Caroline Islands 1 fighter moved from 39 Sea Zone to Shan State 1 fighter moved from Sumatra to 39 Sea Zone 2 aaGuns and 8 infantry moved from Korea to Manchuria 1 infantry moved from Anhwe to Hopei 1 infantry moved from Szechwan to Sikang 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kweichow to Shan State 1 destroyer moved from 35 Sea Zone to 23 Sea Zone 1 bomber moved from Sumatra to Java 1 submarine moved from 54 Sea Zone to 42 Sea Zone 7 mech_infantrys moved from Kweichow to Anhwe 1 armour moved from Kweichow to Anhwe 1 armour and 8 mech_infantrys moved from Anhwe to Jehol 1 mech_infantry moved from French Indo China to Hunan 1 mech_infantry moved from Kweichow to Jehol 1 infantry moved from Kweichow to Anhwe 4 carriers moved from 35 Sea Zone to 20 Sea Zone 1 cruiser moved from 35 Sea Zone to 20 Sea Zone 1 destroyer moved from 35 Sea Zone to 20 Sea Zone 1 destroyer and 1 submarine moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from French Indo China to Yunnan 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 carrier moved from 42 Sea Zone to 20 Sea Zone 1 fighter moved from 42 Sea Zone to Caroline Islands 1 fighter moved from 42 Sea Zone to 20 Sea Zone Place Units - Japanese 1 submarine placed in 6 Sea Zone 1 submarine placed in 19 Sea Zone 2 fighters placed in Japan 3 infantry placed in Malaya 3 infantry placed in French Indo China 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
ANZAC : 0.83 Japanese : -1.17
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 fighters, 6 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 transport moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to Ceylon 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone 1 battleship moved from 42 Sea Zone to 78 Sea Zone 1 destroyer and 1 submarine moved from 42 Sea Zone to 78 Sea Zone 1 fighter moved from 42 Sea Zone to 78 Sea Zone 1 fighter moved from 42 Sea Zone to 78 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 carrier moved from 37 Sea Zone to 39 Sea Zone 1 fighter moved from 37 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra 1 bomber moved from Malaya to Sumatra 1 battleship moved from 35 Sea Zone to 41 Sea Zone 1 cruiser moved from 35 Sea Zone to 41 Sea Zone Combat - Japanese Battle in 39 Sea Zone Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 39 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 39 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from ANZAC with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 78 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 2 fighters and 1 submarine ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 78 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 destroyer and 2 fighters in 78 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits ANZAC roll dice for 1 submarine in 78 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 78 Sea Zone Japanese win with 1 battleship, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Sumatra Japanese attack with 2 artilleries, 1 bomber, 1 fighter and 2 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Ceylon Non Combat Move - Japanese 1 carrier moved from 37 Sea Zone to 39 Sea Zone 1 carrier moved from 42 Sea Zone to 78 Sea Zone 3 fighters and 5 tactical_bombers moved from 35 Sea Zone to Caroline Islands 1 fighter moved from Philippines to Caroline Islands 3 fighters and 2 tactical_bombers moved from Japan to Caroline Islands 1 fighter moved from 39 Sea Zone to Shan State 1 fighter moved from Sumatra to 39 Sea Zone 2 aaGuns and 8 infantry moved from Korea to Manchuria 1 infantry moved from Anhwe to Hopei 1 infantry moved from Szechwan to Sikang 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kweichow to Shan State 1 destroyer moved from 35 Sea Zone to 23 Sea Zone 1 bomber moved from Sumatra to Java 1 submarine moved from 54 Sea Zone to 42 Sea Zone 7 mech_infantrys moved from Kweichow to Anhwe 1 armour moved from Kweichow to Anhwe 1 armour and 8 mech_infantrys moved from Anhwe to Jehol 1 mech_infantry moved from French Indo China to Hunan 1 mech_infantry moved from Kweichow to Jehol 1 infantry moved from Kweichow to Anhwe 4 carriers moved from 35 Sea Zone to 20 Sea Zone 1 cruiser moved from 35 Sea Zone to 20 Sea Zone 1 destroyer moved from 35 Sea Zone to 20 Sea Zone 1 destroyer and 1 submarine moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from French Indo China to Yunnan 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 carrier moved from 42 Sea Zone to 20 Sea Zone 1 fighter moved from 42 Sea Zone to Caroline Islands 1 fighter moved from 42 Sea Zone to 20 Sea Zone Place Units - Japanese 1 submarine placed in 6 Sea Zone 1 submarine placed in 19 Sea Zone 2 fighters placed in Japan 3 infantry placed in Malaya 3 infantry placed in French Indo China 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 infantry EDIT: Adding units owned by Japanese to French Indo China: 1 mech_infantry EDIT: Removing units owned by Japanese from Kiangsu: 1 mech_infantry EDIT: Adding units owned by Japanese to Kiangsu: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0.83 Japanese : -1.17
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 23 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 7 fighters moved from 32 Sea Zone to 23 Sea Zone 2 fighters moved from Wake Island to 23 Sea Zone Combat - Americans Battle in New Guinea Battle in 23 Sea Zone Americans attack with 9 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 9 fighters in 23 Sea Zone, round 2 : 4/9 hits, 4.50 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win, taking New Guinea from Japanese with 9 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 9 fighters moved from 23 Sea Zone to 46 Sea Zone 1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 7 submarines and 1 tactical_bomber moved from 32 Sea Zone to 46 Sea Zone 1 carrier and 2 destroyers moved from 26 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 marines moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 marines, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 marines moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Western United States to Wake Island 1 armour and 2 mech_infantrys moved from Tobruk to Egypt 1 artillery moved from Libya to Tobruk 1 mech_infantry moved from Tunisia to Tobruk 1 infantry moved from Tunisia to Libya 1 infantry moved from Algeria to Tunisia 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Morocco to Tunisia 1 aaGun and 3 infantry moved from Morocco to Algeria 1 fighter moved from Gibraltar to Trans-Jordan 2 marines moved from United Kingdom to 110 Sea Zone 2 cruisers, 2 destroyers and 2 marines moved from 110 Sea Zone to 92 Sea Zone 2 marines moved from 92 Sea Zone to Gibraltar 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 submarine moved from 105 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 aaGun moved from Western United States to Central United States 1 submarine moved from 93 Sea Zone to 97 Sea Zone Place Units - Americans 1 infantry placed in Central United States 2 fighters placed in Eastern United States 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery and 14 infantry moved from Suiyuyan to Shensi 1 fighter and 2 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 artillery and 14 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 14 infantry in Shensi, round 2 : 4/15 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 artillery and 13 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Kansu to Shensi 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 1 airfield, 1 artillery, 1 destroyer, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 1 fighter moved from India to Burma Combat - British Battle in Burma British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Burma, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Burma, round 4 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Burma to India 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Persia to Iraq 1 infantry moved from Eastern Persia to Persia 1 marine moved from Eastern Persia to 80 Sea Zone 1 cruiser and 1 marine moved from 80 Sea Zone to 81 Sea Zone 2 destroyers moved from 77 Sea Zone to 81 Sea Zone 1 marine moved from 81 Sea Zone to Trans-Jordan 1 artillery, 2 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan 2 fighters moved from Syria to Trans-Jordan 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 infantry moved from Ethiopia to 76 Sea Zone 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 armour moved from Tobruk to Egypt 1 aaGun, 1 artillery and 1 infantry moved from Libya to Tobruk 2 submarines moved from 97 Sea Zone to 93 Sea Zone 1 marine moved from United Kingdom to 110 Sea Zone 1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 infantry, 1 marine and 2 transports moved from 110 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Gibraltar 1 aaGun and 3 infantry moved from 92 Sea Zone to Algeria 4 fighters moved from 110 Sea Zone to Gibraltar 1 battleship moved from 32 Sea Zone to 46 Sea Zone 1 infantry moved from West India to Eastern Persia 1 infantry moved from India to West India 1 aaGun moved from India to West India 1 mech_infantry moved from French West Africa to French Equatorial Africa Place Units - British 1 airfield placed in Trans-Jordan 1 destroyer placed in 106 Sea Zone 1 artillery and 2 infantry placed in Egypt 1 mech_infantry placed in Union of South Africa 4 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,4,2,4,6,2 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : -0.50 Americans : -0.83 Chinese : -0.33 Japanese : -0.67
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 4 armour and 5 mech_infantrys moved from Northwest Persia to Iraq Combat - Italians Battle in Iraq Italians attack with 4 armour and 5 mech_infantrys British defend with 1 infantry Italians roll dice for 4 armour and 5 mech_infantrys in Iraq, round 2 : 2/9 hits, 2.83 expected hits British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Iraq Italians win, taking Iraq from British with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 aaGun, 2 artilleries and 4 infantry moved from Rostov to Volgograd 2 infantry moved from Caucasus to Volgograd 1 aaGun moved from Caucasus to Rostov 2 infantry moved from Ukraine to Rostov 1 aaGun and 1 infantry moved from Northern Italy to Southern Italy 4 infantry and 3 mech_infantrys moved from Normandy Bordeaux to Southern France 1 infantry moved from Holland Belgium to Western Germany 1 fighter moved from Northern Italy to Southern Italy 1 fighter moved from Western Germany to Southern Italy 1 bomber moved from Western Germany to Southern Italy Place Units - Italians 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,3,6,2,2,6,1 Italians collect 9 PUs (10 lost to blockades); end with 9 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : -0.83 British : 0.67
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 airfield; Remaining resources: 3 PUs; Combat Move - ANZAC 4 fighters moved from Queensland to Dutch New Guinea Combat - ANZAC Battle in Dutch New Guinea ANZAC attack with 4 fighters Japanese defend with 1 infantry ANZAC roll dice for 4 fighters in Dutch New Guinea, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Dutch New Guinea ANZAC win with 3 fighters remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 3 fighters moved from Dutch New Guinea to New Guinea 1 artillery moved from New South Wales to South Australia 2 infantry moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 46 Sea Zone 1 cruiser moved from 32 Sea Zone to 46 Sea Zone 1 fighter moved from West India to Trans-Jordan Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 mech_infantry EDIT: Adding units owned by ANZAC to Queensland: 1 mech_infantry EDIT: Turning off Edit Mode 1 airfield placed in New Guinea Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Combat - French Non Combat Move - French 1 infantry moved from Libya to Tobruk Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.00 Japanese : 0.67
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 armour and 3 mech_infantrys moved from Northwest Persia to Persia 1 armour and 1 mech_infantry moved from Northwest Persia to Persia 3 mech_infantrys moved from Vyborg to Archangel 3 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 1 bomber moved from Western Germany to Belarus 2 infantry moved from Baltic States to Belarus Combat - Germans Battle in Persia Germans attack with 4 armour and 4 mech_infantrys British defend with 1 infantry Germans roll dice for 4 armour and 4 mech_infantrys in Persia, round 2 : 3/8 hits, 2.67 expected hits British roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia Germans win, taking Persia from British with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in Archangel Germans attack with 4 infantry and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 4 infantry and 3 mech_infantrys in Archangel, round 2 : 3/7 hits, 1.17 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 infantry moved from Caucasus to Volgograd 1 aaGun, 5 artilleries, 14 infantry and 3 mech_infantrys moved from Rostov to Volgograd 4 mech_infantrys moved from Ukraine to Volgograd 1 artillery moved from Ukraine to Bessarabia 1 bomber moved from Romania to Yunnan 1 mech_infantry moved from Northwest Persia to Persia 4 armour and 12 mech_infantrys moved from Northwest Persia to Iraq 1 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Novgorod to Archangel 1 mech_infantry moved from Eastern Poland to Archangel 2 infantry moved from Poland to Eastern Poland 4 infantry moved from Finland to Vyborg 1 aaGun, 1 artillery and 10 infantry moved from Normandy Bordeaux to Southern France 1 tactical_bomber moved from Northern Italy to Southern Italy 2 tactical_bombers moved from Western Germany to Southern Italy 3 tactical_bombers moved from 112 Sea Zone to Southern Italy 1 submarine moved from 112 Sea Zone to 125 Sea Zone 2 fighters moved from 112 Sea Zone to Southern Italy 2 fighters moved from Western Germany to Iraq 3 fighters moved from 112 Sea Zone to Southern Italy 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 3 submarines and 1 transport moved from 112 Sea Zone to 113 Sea Zone 4 mech_infantrys moved from Eastern Poland to Romania 1 bomber moved from Belarus to Romania Place Units - Germans 3 armour placed in Volgograd 3 infantry placed in Novgorod 1 bomber placed in Western Germany 8 mech_infantrys placed in Germany Germans undo move 4. 8 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Iraq: 2 fighters EDIT: Adding units owned by Germans to Southern Italy: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Poland: 2 infantry EDIT: Adding units owned by Germans to Slovakia Hungary: 2 infantry EDIT: Removing units owned by Germans from Western Germany: 2 infantry and 2 marines EDIT: Adding units owned by Germans to Greater Southern Germany: 2 infantry and 2 marines EDIT: Turning off Edit Mode Germans undo move 1. Germans undo move 1. 3 armour placed in Germany 3 infantry placed in Volgograd Turning on Edit Mode EDIT: Removing units owned by Germans from Vyborg: 4 infantry EDIT: Adding units owned by Germans to Finland: 4 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Persia: 1 mech_infantry EDIT: Adding units owned by Germans to Volgograd: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4,6,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,3,1,3,4,3 Germans collect 55 PUs (2 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : 2.17 British : 0.67 Russians : 1.33
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TripleA Manual Gamesave Post: Russians round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Italians 1 infantry moved from Tambov to Rostov 1 artillery and 3 infantry moved from Bryansk to Rostov 2 infantry moved from Bryansk to Western Ukraine 2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine 2 artilleries and 12 infantry moved from Bryansk to Belarus Combat - Russians Battle in Western Ukraine Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/5 hits, 2.00 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 artillery and 4 infantry Italians defend with 1 aaGun and 2 infantry Russians roll dice for 1 artillery and 4 infantry in Rostov, round 2 : 2/5 hits, 1.17 expected hits
Combat Hit Differential Summary :
Italians : -0.33 Russians : 1.83
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2 hits in Rostov, OOL?
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you can take out the guy and gun
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Italians 1 infantry moved from Tambov to Rostov 1 artillery and 3 infantry moved from Bryansk to Rostov 2 infantry moved from Bryansk to Western Ukraine 2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine 2 artilleries and 12 infantry moved from Bryansk to Belarus Combat - Russians Battle in Western Ukraine Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/5 hits, 2.00 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 artillery and 4 infantry Italians defend with 1 aaGun and 2 infantry Russians roll dice for 1 artillery and 4 infantry in Rostov, round 2 : 2/5 hits, 1.17 expected hits Italians roll dice for 1 aaGun and 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Rostov 4 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Tambov Italians win with 1 infantry remaining. Battle score for attacker is 8 Casualties for Italians: 1 aaGun and 1 infantry Battle in Belarus Russians attack with 2 artilleries and 12 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries and 12 infantry in Belarus, round 2 : 2/14 hits, 3.00 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 artilleries and 12 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Bryansk to Belarus 2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia 1 infantry moved from Russia to Vologda 2 artilleries moved from Bryansk to Tambov 9 infantry moved from Russia to Tambov 4 infantry moved from Bryansk to Tambov 3 infantry moved from Bryansk to Belarus 1 armour and 1 mech_infantry moved from Bryansk to Russia 1 armour and 1 mech_infantry moved from Tambov to Russia 1 aaGun moved from Tambov to Russia Place Units - Russians 1 armour, 1 artillery and 8 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 armour EDIT: Adding units owned by Russians to Belarus: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 armour EDIT: Adding units owned by Russians to Tambov: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Tambov: 1 infantry EDIT: Adding units owned by Russians to Bryansk: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : -1.00 Russians : 0.83
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry and 1 mech_infantry moved from Kiangsu to 19 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone 1 infantry and 1 mech_infantry moved from 5 Sea Zone to Soviet Far East 2 infantry moved from Yunnan to Burma 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 bomber moved from Java to Burma 1 fighter moved from Shan State to Burma 1 tactical_bomber moved from 39 Sea Zone to Burma Combat - Japanese Battle in Soviet Far East Battle in Burma Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/5 hits, 2.17 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Burma Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 2/4 hits, 2.00 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Soviet Far East from Russians, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 battleship and 1 cruiser moved from 41 Sea Zone to 42 Sea Zone 2 artilleries and 1 infantry moved from Sumatra to 41 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 41 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from 42 Sea Zone to Java 2 infantry moved from Ceylon to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 carrier moved from 78 Sea Zone to 80 Sea Zone 2 fighters moved from 78 Sea Zone to 80 Sea Zone 1 submarine moved from 78 Sea Zone to 80 Sea Zone 1 battleship moved from 78 Sea Zone to 80 Sea Zone 1 destroyer moved from 78 Sea Zone to 80 Sea Zone 2 carriers and 1 destroyer moved from 39 Sea Zone to 42 Sea Zone 1 fighter moved from 39 Sea Zone to 42 Sea Zone 1 infantry moved from Yunnan to Kweichow 1 mech_infantry moved from French Indo China to Kweichow 1 infantry moved from Anhwe to Chahar 1 armour and 1 mech_infantry moved from Jehol to Amur 2 aaGuns and 7 infantry moved from Manchuria to Amur 1 mech_infantry moved from Jehol to Amur 1 mech_infantry moved from Jehol to Anhwe 2 infantry moved from French Indo China to Yunnan 4 mech_infantrys moved from Jehol to Kweichow 1 fighter moved from Burma to Kweichow 1 mech_infantry moved from Jehol to Kweichow 2 infantry moved from Malaya to Shan State 3 submarines moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 20 Sea Zone to 42 Sea Zone 1 cruiser moved from 20 Sea Zone to 42 Sea Zone 4 carriers moved from 20 Sea Zone to 42 Sea Zone 1 carrier moved from 20 Sea Zone to 42 Sea Zone 1 fighter moved from Caroline Islands to 42 Sea Zone 2 fighters moved from Caroline Islands to 42 Sea Zone 4 tactical_bombers moved from Caroline Islands to 42 Sea Zone 1 bomber moved from Burma to French Indo China 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 fighter moved from 20 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone 1 tactical_bomber moved from Caroline Islands to Japan 1 mech_infantry moved from Jehol to Kweichow 1 mech_infantry moved from Shan State to Yunnan 1 tactical_bomber moved from Burma to Yunnan 4 fighters moved from Caroline Islands to 42 Sea Zone 1 destroyer moved from 20 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Yunnan to French Indo China 1 destroyer moved from 20 Sea Zone to 42 Sea Zone 1 fighter moved from Caroline Islands to Guam 1 tactical_bomber moved from Caroline Islands to Japan Place Units - Japanese 1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone 1 fighter placed in Japan 2 infantry and 1 mech_infantry placed in French Indo China 3 infantry placed in Malaya Japanese undo move 4. 1 infantry placed in Malaya 1 infantry placed in Kiangsu 1 infantry placed in Kiangsu Japanese undo move 6. 1 infantry placed in Malaya Japanese undo move 6. 1 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
UK_Pacific : -0.33 Japanese : -2.17
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 infantry moved from New Guinea to Dutch New Guinea Americans take Dutch New Guinea from Japanese 1 artillery and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 battleship and 1 cruiser moved from 46 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 2 marines moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry, 2 marines and 2 transports moved from 26 Sea Zone to 33 Sea Zone 2 artilleries, 1 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 2 artilleries, 1 infantry and 2 marines Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 2 artilleries, 1 infantry and 2 marines in Caroline Islands, round 2 : 0/5 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 2 artilleries, 1 infantry and 2 marines in Caroline Islands, round 3 : 0/5 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 artilleries, 1 infantry and 2 marines in Caroline Islands, round 4 : 2/5 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 artilleries, 1 infantry and 2 marines remaining. Battle score for attacker is 11 Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 5 carriers, 6 destroyers, 9 fighters, 7 submarines and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Wake Island to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 2 fighters moved from Western United States to Wake Island 1 armour and 2 mech_infantrys moved from Egypt to Trans-Jordan 1 mech_infantry moved from Tobruk to Egypt 1 artillery moved from Tobruk to Alexandria 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 aaGun and 2 infantry moved from Algeria to 92 Sea Zone 2 marines moved from Gibraltar to 92 Sea Zone 2 aaGuns, 2 cruisers, 2 destroyers, 4 infantry, 2 marines and 3 transports moved from 92 Sea Zone to 98 Sea Zone 2 aaGuns, 4 infantry and 2 marines moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from Libya to Tobruk 1 mech_infantry moved from Tunisia to Tobruk 1 infantry moved from Tunisia to Libya 1 infantry moved from Algeria to Tunisia 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from Gibraltar to Trans-Jordan 1 fighter moved from United Kingdom to Gibraltar 2 fighters moved from Eastern United States to 92 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 bomber moved from United Kingdom to Gibraltar Place Units - Americans 1 infantry placed in Central United States 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 14 infantry moved from Shensi to Suiyuyan 1 fighter moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 artillery, 1 fighter and 14 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 14 infantry in Suiyuyan, round 2 : 5/16 hits, 3.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 artillery, 1 fighter and 13 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Kansu 2 infantry moved from Tsinghai to Kansu Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 fighter and 2 infantry moved from India to Burma Combat - British Battle in Burma British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Burma to India 1 transport moved from 81 Sea Zone to 99 Sea Zone 2 infantry moved from Crete to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 marine moved from Gibraltar to 92 Sea Zone 1 aaGun and 3 infantry moved from Algeria to 92 Sea Zone 1 aaGun, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 1 marine and 2 transports moved from 92 Sea Zone to 98 Sea Zone 1 aaGun and 3 infantry moved from 98 Sea Zone to Trans-Jordan 1 armour, 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 aaGun, 1 artillery and 1 infantry moved from Tobruk to Alexandria 1 mech_infantry moved from French Equatorial Africa to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 submarine moved from 93 Sea Zone to 97 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 3 fighters and 1 tactical_bomber moved from Gibraltar to Trans-Jordan 1 bomber moved from Gibraltar to Trans-Jordan 1 marine moved from 98 Sea Zone to Trans-Jordan 1 fighter moved from Gibraltar to 98 Sea Zone 3 fighters moved from Gibraltar to Trans-Jordan 1 battleship moved from 46 Sea Zone to 33 Sea Zone 1 infantry moved from Eastern Persia to West India 1 infantry moved from West India to India Place Units - British 1 artillery and 2 infantry placed in Egypt 1 mech_infantry placed in Union of South Africa 2 fighters and 4 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4 UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
British : 1.17 Americans : -3.17 Chinese : 1.67 Japanese : -1.67
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Egypt Combat - Italians Strategic bombing raid in Egypt AA fire in Egypt : 0/1 hits, 0.17 expected hits Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: harbour Bombing raid in Egypt causes 5 damage total. Non Combat Move - Italians 1 bomber moved from Egypt to Northwest Persia 1 aaGun, 2 artilleries and 6 infantry moved from Volgograd to Caucasus 1 infantry moved from Rostov to Caucasus 4 armour and 4 mech_infantrys moved from Iraq to Northwest Persia 1 tactical_bomber moved from Southern Italy to Western Germany 1 fighter moved from Southern Italy to Western Germany 2 mech_infantrys moved from Southern France to Greater Southern Germany 1 infantry moved from Western Germany to Germany Place Units - Italians 3 mech_infantrys placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,3,4,2,6,3,2,2 Italians collect 5 PUs (10 lost to blockades); end with 6 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 10 PUs
Combat Hit Differential Summary :
AA fire in Egypt : : -0.17
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from New Guinea to Caroline Islands 1 cruiser and 1 submarine moved from 46 Sea Zone to 33 Sea Zone 1 artillery moved from South Australia to Queensland 1 mech_infantry moved from Queensland to New South Wales 2 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Non Combat Move - French 1 infantry moved from Tobruk to Alexandria Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: French round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 3 fighters moved from New Guinea to Caroline Islands 1 cruiser and 1 submarine moved from 46 Sea Zone to 33 Sea Zone 1 artillery moved from South Australia to Queensland 1 mech_infantry moved from Queensland to New South Wales 2 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Non Combat Move - French 1 infantry moved from Tobruk to Alexandria Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Trans-Jordan: 1 fighter EDIT: Adding units owned by French to Gibraltar: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 fighter, 7 infantry, 5 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Romania to Ukraine 1 bomber moved from Romania to Ukraine 1 bomber moved from Western Germany to Ukraine Combat - Germans Battle in Ukraine Germans attack with 2 bombers and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 bombers and 1 mech_infantry in Ukraine, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans win with 2 bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Ukraine to Southern Italy 1 bomber moved from Ukraine to Caucasus 2 marines moved from Greater Southern Germany to Western Germany 3 carriers moved from 113 Sea Zone to 110 Sea Zone 3 submarines moved from 113 Sea Zone to 110 Sea Zone 1 destroyer moved from 113 Sea Zone to 110 Sea Zone 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 battleship and 1 cruiser moved from 113 Sea Zone to 112 Sea Zone 1 carrier moved from 113 Sea Zone to 112 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 infantry moved from Slovakia Hungary to Eastern Poland 1 artillery moved from Bessarabia to Romania 1 infantry moved from Slovakia Hungary to Poland 2 infantry moved from Greater Southern Germany to Slovakia Hungary 8 mech_infantrys moved from Western Germany to Poland 3 armour moved from Germany to Poland 5 mech_infantrys moved from Romania to Slovakia Hungary 4 mech_infantrys moved from Archangel to Vyborg 4 infantry moved from Finland to Vyborg 1 aaGun and 3 infantry moved from Archangel to Novgorod 1 fighter moved from Southern Italy to 110 Sea Zone 9 artilleries and 27 infantry moved from Volgograd to Caucasus 1 aaGun moved from Volgograd to Caucasus 1 armour moved from Volgograd to Caucasus 8 mech_infantrys moved from Volgograd to Caucasus 4 armour moved from Persia to Caucasus 4 armour moved from Iraq to Caucasus 1 mech_infantry moved from Persia to Caucasus 2 mech_infantrys moved from Persia to Northwest Persia 12 mech_infantrys moved from Iraq to Northwest Persia 1 bomber moved from Yunnan to French Indo China 2 infantry moved from Southern France to Northern Italy Place Units - Germans 3 infantry placed in Volgograd 5 mech_infantrys placed in Germany 2 artilleries and 2 infantry placed in Western Germany 1 transport placed in 112 Sea Zone 1 fighter and 1 tactical_bomber placed in Western Germany 2 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6,6,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,5,3,3,3,2,2,3 Germans collect 52 PUs (4 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : 0.50 Russians : 0.67
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 2 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 armour moved from Tambov to Rostov Russians take Rostov from Italians 1 armour moved from Rostov to Bryansk 1 infantry moved from Samara to Volgograd 2 artilleries and 3 infantry moved from Tambov to Volgograd 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans Combat - Russians Battle in Volgograd Russians attack with 2 artilleries and 4 infantry Germans defend with 1 aaGun, 1 factory_minor and 3 infantry Russians roll dice for 2 artilleries and 4 infantry in Volgograd, round 2 : 2/6 hits, 1.67 expected hits Germans roll dice for 1 aaGun and 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Volgograd Russians roll dice for 2 artilleries and 3 infantry in Volgograd, round 3 : 1/5 hits, 1.50 expected hits Germans roll dice for 2 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd 2 infantry owned by the Russians and 2 artilleries owned by the Russians retreated to Tambov Germans win with 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 2 infantry Casualties for Germans: 1 aaGun and 2 infantry Non Combat Move - Russians 1 infantry moved from Russia to Samara 1 artillery moved from Russia to Tambov 1 infantry moved from Tambov to Rostov 1 infantry moved from Western Ukraine to Bryansk 1 aaGun, 1 armour, 2 artilleries and 14 infantry moved from Belarus to Bryansk 1 infantry moved from Russia to Vologda 6 infantry moved from Russia to Tambov 1 armour and 2 mech_infantrys moved from Russia to Bryansk 1 aaGun moved from Russia to Tambov 4 infantry moved from Bryansk to Tambov 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R. 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 2 infantry moved from Buyant-Uhaa to Central Mongolia 2 infantry moved from Olgiy to Timguska 1 infantry moved from Dzavhan to Yenisey Place Units - Russians 1 infantry placed in Ukraine 8 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : -0.17
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 marine, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Dutch New Guinea 4 fighters moved from 42 Sea Zone to Dutch New Guinea 2 infantry moved from Shan State to Burma 1 fighter moved from Kweichow to Burma 1 tactical_bomber moved from French Indo China to Burma 1 bomber moved from French Indo China to Burma 1 infantry moved from Soviet Far East to Siberia Japanese take Siberia from Russians 1 infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Szechwan to Shensi Japanese take Shensi from Chinese 1 mech_infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 armour moved from Amur to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 armour moved from Ulaanbaatar to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Chahar to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 mech_infantry moved from Anhwe to Buyant-Uhaa Combat - Japanese Battle in Dutch New Guinea Japanese attack with 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 infantry Japanese roll dice for 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers in Dutch New Guinea, round 2 : 7/10 hits, 5.00 expected hits Americans roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from Americans with 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Burma Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2.17 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 6 fighters and 2 tactical_bombers moved from Dutch New Guinea to 35 Sea Zone 2 infantry moved from Iraq to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to Ceylon 1 submarine moved from 42 Sea Zone to 74 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 battleship, 1 carrier and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 2 fighters moved from 80 Sea Zone to 39 Sea Zone 1 battleship moved from 42 Sea Zone to 39 Sea Zone 1 carrier moved from 42 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to 39 Sea Zone 6 carriers moved from 42 Sea Zone to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 2 destroyers and 5 submarines moved from 6 Sea Zone to 35 Sea Zone 2 cruisers and 2 destroyers moved from 42 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to Philippines 1 transport moved from 42 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 mech_infantry moved from Kweichow to Sikang 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Hopei to Chahar 1 infantry moved from Kweichow to Hopei 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Yunnan to Kweichow 1 infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Hunan to Szechwan 1 mech_infantry moved from Kweichow to Hunan 1 mech_infantry moved from French Indo China to Kweichow 1 bomber moved from Burma to French Indo China 1 fighter moved from Guam to 35 Sea Zone 1 fighter moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 37 Sea Zone 1 submarine moved from 42 Sea Zone to 61 Sea Zone 3 submarines moved from 42 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Japan to Philippines 4 artilleries moved from Kweichow to Yunnan 2 aaGuns, 8 infantry and 1 mech_infantry moved from Amur to Buryatia 1 mech_infantry moved from Soviet Far East to Sakha 1 mech_infantry moved from Kweichow to Jehol Place Units - Japanese 1 marine and 2 mech_infantrys placed in French Indo China 1 carrier, 1 destroyer and 1 submarine placed in 37 Sea Zone 1 submarine placed in 6 Sea Zone 2 infantry placed in Kiangsu 1 artillery, 1 fighter and 1 infantry placed in Japan Turning on Edit Mode EDIT: Turning off Edit Mode Japanese undo move 1. 1 marine and 1 mech_infantry placed in French Indo China 1 mech_infantry placed in Kiangsu Turning on Edit Mode EDIT: Removing units owned by Japanese from Kweichow: 1 mech_infantry EDIT: Adding units owned by Japanese to French Indo China: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans : -0.33 UK_Pacific : -0.67 Japanese : 1.83
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from 33 Sea Zone to 45 Sea Zone 2 fighters moved from 33 Sea Zone to Dutch New Guinea 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 infantry moved from Trans-Jordan to Iraq Americans take Iraq from Italians 2 marines moved from Trans-Jordan to 98 Sea Zone 2 cruisers, 2 destroyers and 2 marines moved from 98 Sea Zone to 95 Sea Zone 1 marine moved from 95 Sea Zone to Sicily 1 marine moved from 95 Sea Zone to Sardinia 2 fighters moved from 98 Sea Zone to 95 Sea Zone 1 fighter moved from Trans-Jordan to 95 Sea Zone 1 bomber moved from Gibraltar to 95 Sea Zone Combat - Americans Battle in Sicily Battle in Sardinia Battle in 45 Sea Zone Americans attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win, taking Sicily from Italians, taking Sardinia from Italians with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Dutch New Guinea Americans attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Dutch New Guinea, round 2 : 0/4 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Dutch New Guinea, round 3 : 3/4 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Dutch New Guinea Americans win, taking Dutch New Guinea from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 2 fighters moved from Dutch New Guinea to New Guinea 1 fighter moved from 45 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 30 Sea Zone to 33 Sea Zone 2 fighters moved from Wake Island to 33 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 bomber moved from 95 Sea Zone to Gibraltar 1 aaGun moved from Trans-Jordan to 98 Sea Zone 3 fighters moved from 95 Sea Zone to 98 Sea Zone 1 aaGun, 1 armour, 3 infantry and 2 mech_infantrys moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 1 fighter moved from Trans-Jordan to Gibraltar 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 infantry moved from Libya to Tunisia 1 aaGun and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 aaGun and 1 infantry moved from 95 Sea Zone to Sicily 2 transports moved from 98 Sea Zone to 95 Sea Zone 1 mech_infantry moved from Tobruk to Egypt 1 artillery moved from Alexandria to Egypt 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 33 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Wake Island Place Units - Americans 2 infantry placed in Central United States 1 fighter placed in Eastern United States 1 artillery, 2 fighters and 1 infantry placed in Western United States 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery and 15 infantry moved from Suiyuyan to Shensi 1 fighter and 2 infantry moved from Kansu to Tsinghai Combat - Chinese Battle in Shensi Chinese attack with 1 artillery and 15 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 15 infantry in Shensi, round 2 : 5/16 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 artillery and 14 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Kansu to Tsinghai 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British repair damage of 3x harbour; Remaining resources: 39 PUs; Turning on Edit Mode EDIT: Removing units owned by Americans from 93 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 97 Sea Zone: 1 submarine EDIT: Turning off Edit Mode British buy 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Eastern Persia to Persia British take Persia from Germans 1 bomber moved from Trans-Jordan to Burma 3 infantry moved from India to Burma Combat - British Battle in Burma British attack with 1 bomber and 3 infantry Japanese defend with 2 infantry British roll dice for 1 bomber and 3 infantry in Burma, round 2 : 0/4 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 bomber and 3 infantry in Burma, round 3 : 1/4 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British roll dice for 1 bomber and 2 infantry in Burma, round 4 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 1 bomber moved from Burma to India 1 infantry moved from West India to Eastern Persia 1 infantry moved from India to West India 1 fighter moved from India to Iraq 1 aaGun, 2 armour, 4 artilleries, 20 infantry and 3 mech_infantrys moved from Trans-Jordan to Iraq 1 mech_infantry moved from Egypt to Iraq 2 marines moved from Trans-Jordan to 98 Sea Zone 1 battleship, 3 cruisers and 2 marines moved from 98 Sea Zone to 95 Sea Zone 1 aaGun and 1 infantry moved from Alexandria to 98 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone 1 aaGun and 1 infantry moved from 95 Sea Zone to Sardinia 1 artillery moved from Alexandria to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 98 Sea Zone to 95 Sea Zone 3 carriers, 1 destroyer and 3 fighters moved from 98 Sea Zone to 95 Sea Zone 1 destroyer moved from 81 Sea Zone to 71 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 2 fighters moved from Trans-Jordan to Iraq 1 fighter moved from Trans-Jordan to Iraq 1 fighter moved from 98 Sea Zone to 95 Sea Zone 1 destroyer moved from 98 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 fighter moved from Trans-Jordan to Iraq 4 fighters and 1 tactical_bomber moved from Trans-Jordan to Gibraltar Place Units - British 3 infantry placed in Egypt 1 mech_infantry placed in Union of South Africa 2 fighters and 2 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3,2,4,5,2,5,2,5,3,6,4,2 UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
British : -1.33 Americans : -0.33 Chinese : 0.83 Japanese : -0.33