I took a spin of @VictoryFirst 's new World War 1 1914 module that integrated The Good Captain’s balance rules. I played both sides. The game transpired to be quite evenly balanced, and I’d like to continue the game with a human player. You would need to download VictoryFirst’s new module to play it (simply download the zip file, moving into the DownloadedMaps folder, then upzip it, though you might need to restart TripleA): https://www.mediafire.com/file/6iqf74g0s1zyktp/world_war_i_1914_balanced.zip/file
Dice Roller
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Rolls: 1@4 1@3 1@2; Total Hits: 31@4: (4)1@3: (2)1@2: (2)
test
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Rolls: 1@3; Total Hits: 01@3: (4)
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Rolls: 2@1 3@2 3@3; Total Hits: 32@1: (6, 4)3@2: (2, 4, 2)3@3: (3, 5, 5)
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testing
Rolls: 2@1 3@3; Total Hits: 22@1: (5, 3)3@3: (2, 6, 2) -
testing
Rolls: 6@1 5@2 4@3 3@4 2@5 1@6; Total Hits: 86@1: (4, 4, 4, 4, 2, 4)5@2: (1, 6, 6, 4, 5)4@3: (4, 3, 6, 2)3@4: (5, 3, 1)2@5: (2, 1)1@6: (4)
Rolling 1d6:
(4)Rolling 6d6:
(1, 1, 2, 3, 6, 6) -
:dice 10d6
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:2@4 3@2 1@3
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3@4:Rolling 3d6:
(2, 4, 6) 1@1:Rolling 1d6:
(1) -
Rolls: 1@4 3@3 2@2 7@1; Total Hits: 31@4: (6)3@3: (5, 2, 5)2@2: (1, 6)7@1: (6, 5, 1, 3, 2, 2, 2)
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Rolls: 1@4 2@3; Total Hits: 01@4: (6)2@3: (6, 4)
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Rolling 10d6:
(1, 1, 1, 2, 2, 2, 3, 4, 4, 6)test
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Rolling 4d6:
(1, 3, 5, 6) -
aaa 2@1 3@3 4@4
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:dice 2@3 4@1:
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Rolls: 2@1 3@3 4@4; Total Hits: 32@1: (6, 5)3@3: (4, 6, 2)4@4: (5, 3, 4, 6)
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testing
Rolls: 2@3, 3@4; Total Hits: 32@3,: (2, 4)3@4: (4, 3, 6)
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testing
Rolls: 4@1; Total Hits: 14@1: (5, 4, 1, 4)
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testing blah blah blah
Rolls: 2@1 2@2 5@3; Total Hits: 42@1: (1, 6)2@2: (4, 6)5@3: (2, 3, 6, 3, 5)
testing blah blah blah
Rolls: 6@2; Total Hits: 36@2: (1, 3, 2, 6, 3, 1)
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testing
Rolls: 4@1 3@3; Total Hits: 14@1: (2, 5, 5, 4)3@3: (2, 4, 6)
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testing….