@Martin let’s go! Good luck and have fun
No scramble in 110
Scramble all 3 fighters in 109
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from France to Holland Belgium
1 bomber moved from Southern Italy to Holland Belgium
3 fighters moved from Northern Italy to Holland Belgium
2 fighters moved from Southern Italy to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber, 5 fighters and 2 infantry
British defend with 2 infantry
Italians roll dice for 1 bomber, 5 fighters and 2 infantry in Holland Belgium, round 2 : 5/8 hits, 3.50 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 bomber, 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
1 bomber moved from Holland Belgium to Northern Italy
3 fighters moved from Holland Belgium to Southern Italy
2 fighters moved from Holland Belgium to Northern Italy
1 artillery and 5 infantry moved from Northern Italy to France
Place Units - Italians
6 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 1.50
British : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 4 infantry; Remaining resources: 8 PUs;
Combat Move - ANZAC
1 infantry moved from Caucasus to Rostov
2 artilleries and 3 infantry moved from Tambov to Russia
2 artilleries and 4 infantry moved from Volgograd to Tambov
2 artilleries and 3 infantry moved from Caucasus to Volgograd
1 artillery and 5 infantry moved from Northwest Persia to Caucasus
3 infantry moved from Persia to Northwest Persia
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Combat - ANZAC
Battle in Philippines
Non Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 46 Sea Zone
1 marine moved from New Guinea to 46 Sea Zone
1 cruiser and 1 marine moved from 46 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
Place Units - ANZAC
1 artillery and 2 infantry placed in Iraq
1 artillery and 2 infantry placed in Persia
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 27 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 36 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 4 infantry; Remaining resources: 8 PUs;
Combat Move - ANZAC
1 infantry moved from Caucasus to Rostov
2 artilleries and 3 infantry moved from Tambov to Russia
2 artilleries and 4 infantry moved from Volgograd to Tambov
2 artilleries and 3 infantry moved from Caucasus to Volgograd
1 artillery and 5 infantry moved from Northwest Persia to Caucasus
3 infantry moved from Persia to Northwest Persia
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Combat - ANZAC
Battle in Philippines
Non Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 46 Sea Zone
1 marine moved from New Guinea to 46 Sea Zone
1 cruiser and 1 marine moved from 46 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
Place Units - ANZAC
1 artillery and 2 infantry placed in Iraq
1 artillery and 2 infantry placed in Persia
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 27 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 36 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 4 artilleries, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Belarus to Archangel
1 mech_infantry moved from Belarus to Smolensk
1 mech_infantry moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
1 bomber and 1 tactical_bomber moved from Novgorod to Smolensk
1 bomber and 1 tactical_bomber moved from Novgorod to Bryansk
3 artilleries moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Belarus to Western Ukraine
2 armour moved from Ukraine to Western Ukraine
1 mech_infantry moved from Ukraine to Rostov
1 bomber moved from Western Germany to Rostov
1 bomber and 4 fighters moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 1 bomber, 4 fighters, 2 infantry and 2 mech_infantrys
British defend with 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Germans roll dice for 2 artilleries, 1 bomber, 4 fighters, 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 7/11 hits, 4.33 expected hits
British roll dice for 2 artilleries and 6 infantry in Normandy Bordeaux, round 2 : 6/8 hits, 2.67 expected hits
1 artillery owned by the Germans, 1 fighter owned by the Germans, 2 infantry owned by the Germans, 1 artillery owned by the British, 2 mech_infantrys owned by the Germans and 6 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 1 bomber and 3 fighters in Normandy Bordeaux, round 3 : 2/5 hits, 2.50 expected hits
British roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Germans and 1 artillery owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is -12
Casualties for Germans: 1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys
Casualties for British: 2 artilleries and 6 infantry
Battle in Bryansk
Germans attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 armour, 3 artilleries and 2 mech_infantrys
Russians defend with 2 mech_infantrys
Germans roll dice for 2 armour, 3 artilleries and 2 mech_infantrys in Western Ukraine, round 2 : 2/7 hits, 2.67 expected hits
Russians roll dice for 2 mech_infantrys in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Russians and 2 mech_infantrys owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 armour and 3 artilleries remaining. Battle score for attacker is 0
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 mech_infantrys
Battle in Archangel
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
retreated to Archangel
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Germans attack with 1 bomber and 1 mech_infantry
ANZAC defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
1 armour and 2 mech_infantrys moved from Finland to Karelia
1 bomber moved from Smolensk to Western Germany
1 tactical_bomber moved from Smolensk to Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Germany
1 bomber moved from Bryansk to Western Germany
1 tactical_bomber moved from Bryansk to Poland
1 bomber moved from Rostov to Ukraine
4 armour moved from Belarus to Western Ukraine
6 artilleries moved from Belarus to Eastern Poland
3 artilleries moved from Novgorod to Belarus
1 aaGun moved from Belarus to Novgorod
2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
1 armour and 1 mech_infantry moved from Germany to Western Germany
1 battleship, 1 cruiser, 1 destroyer and 3 transports moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Western Germany to France
1 bomber and 2 fighters moved from Normandy Bordeaux to Western Germany
1 marine moved from Western Germany to France
1 armour and 1 mech_infantry moved from Karelia to Novgorod
4 armour moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
Place Units - Germans
2 submarines placed in 113 Sea Zone
2 armour and 1 mech_infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
2 armour placed in Western Germany
2 artilleries placed in France
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : 0.67
British : 4.00
Russians : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Russians
Russians buy 3 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 mech_infantrys moved from Russia to Rostov
3 fighters moved from Russia to Rostov
2 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Russia to Smolensk
5 armour, 10 artilleries, 33 infantry and 9 mech_infantrys moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 5 armour, 10 artilleries, 33 infantry and 9 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 5 armour, 10 artilleries, 33 infantry and 9 mech_infantrys in Bryansk, round 2 : 9/57 hits, 14.50 expected hits
Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 5 armour, 10 artilleries, 32 infantry and 9 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 3 fighters and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 3 fighters and 2 mech_infantrys in Rostov, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 aaGuns moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
3 fighters moved from Rostov to Russia
4 armour and 1 mech_infantry moved from Vologda to Bryansk
Place Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
2 armour, 1 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : -6.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 2 bombers, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Non Combat Move - Japanese
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 battleships, 7 carriers, 3 cruisers, 3 destroyers, 10 fighters, 2 submarines, 4 tactical_bombers and 2 transports moved from 26 Sea Zone to 8 Sea Zone
2 submarines moved from 6 Sea Zone to 8 Sea Zone
2 bombers moved from Japan to Aleutian Islands
1 fighter and 1 tactical_bomber moved from 8 Sea Zone to Aleutian Islands
2 artilleries moved from 8 Sea Zone to Aleutian Islands
1 fighter moved from 8 Sea Zone to Aleutian Islands
1 fighter moved from Japan to 8 Sea Zone
1 tactical_bomber moved from 8 Sea Zone to Aleutian Islands
Place Units - Japanese
1 artillery, 2 bombers, 1 fighter and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 26 PUs; end with 26 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 29 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Turn coming shortly!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 bombers and 4 fighters; Remaining resources: 1 PUs;
Combat Move - Americans
4 bombers moved from French Indo China to Borneo
1 bomber moved from French Indo China to Borneo
2 bombers moved from French Indo China to Celebes
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 mech_infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
Combat - Americans
Americans creates battle in territory 35 Sea Zone
Battle in Borneo
Americans attack with 5 bombers
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 5 bombers in Borneo, round 2 : 4/5 hits, 3.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Borneo
Americans win, taking 35 Sea Zone from Japanese with 5 bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Celebes
Americans attack with 2 bombers, 3 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in Celebes, round 2 : 4/6 hits, 3.50 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Celebes
Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Celebes to Philippines
3 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone
5 bombers moved from Borneo to French Indo China
3 mech_infantrys moved from French Indo China to Kweichow
1 mech_infantry moved from Kansu to Samara
12 bombers moved from Hopei to Russia
4 bombers moved from Hunan to Russia
3 artilleries and 3 infantry moved from Central United States to Western United States
Place Units - Americans
4 fighters placed in Western United States
3 bombers placed in French Indo China
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,1
Americans collect 59 PUs (1 lost to blockades); end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans : 1.17
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
7 infantry moved from Jehol to Manchuria
Place Units - Chinese
2 artilleries and 5 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 bombers and 4 fighters; Remaining resources: 1 PUs;
Combat Move - Americans
4 bombers moved from French Indo China to Borneo
1 bomber moved from French Indo China to Borneo
2 bombers moved from French Indo China to Celebes
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 mech_infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
Combat - Americans
Americans creates battle in territory 35 Sea Zone
Battle in Borneo
Americans attack with 5 bombers
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 5 bombers in Borneo, round 2 : 4/5 hits, 3.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Borneo
Americans win, taking 35 Sea Zone from Japanese with 5 bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Celebes
Americans attack with 2 bombers, 3 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in Celebes, round 2 : 4/6 hits, 3.50 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Celebes
Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Celebes to Philippines
3 fighters and 1 tactical_bomber moved from Celebes to 35 Sea Zone
5 bombers moved from Borneo to French Indo China
3 mech_infantrys moved from French Indo China to Kweichow
1 mech_infantry moved from Kansu to Samara
12 bombers moved from Hopei to Russia
4 bombers moved from Hunan to Russia
3 artilleries and 3 infantry moved from Central United States to Western United States
Place Units - Americans
4 fighters placed in Western United States
3 bombers placed in French Indo China
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,1
Americans collect 59 PUs (1 lost to blockades); end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
7 infantry moved from Jehol to Manchuria
Place Units - Chinese
2 artilleries and 5 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British buy 1 battleship and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 bomber, 1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium
1 armour moved from Jehol to Amur
Russians take Amur from Japanese
Combat - British
Battle in Normandy Bordeaux
British attack with 4 fighters and 2 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Holland Belgium
British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Holland Belgium to United Kingdom
4 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 armour moved from Jehol to Manchuria
3 mech_infantrys moved from Russia to Bryansk
1 armour and 2 mech_infantrys moved from Samara to Bryansk
5 fighters and 1 tactical_bomber moved from Volgograd to Bryansk
2 armour and 2 mech_infantrys moved from Kazakhstan to Russia
2 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
2 armour and 2 mech_infantrys moved from India to Eastern Persia
Place Units - British
6 infantry placed in United Kingdom
1 battleship placed in 110 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Place Units - UK_Pacific
2 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in India change ownership: 2 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 0.33
British : 0.17
Americans : 1.17
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from France to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
2 infantry moved from France to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 fighter moved from Northern Italy to Holland Belgium
1 fighter moved from Northern Italy to Normandy Bordeaux
1 bomber moved from Northern Italy to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 bomber, 3 fighters and 3 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 bomber, 3 fighters and 3 infantry in Normandy Bordeaux, round 2 : 2/7 hits, 2.67 expected hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Holland Belgium
Italians attack with 2 fighters and 2 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Holland Belgium to Southern Italy
1 fighter moved from Normandy Bordeaux to Southern Italy
1 bomber moved from Normandy Bordeaux to Northern Italy
2 fighters moved from Normandy Bordeaux to Northern Italy
1 fighter moved from Holland Belgium to Northern Italy
6 infantry moved from Northern Italy to France
4 infantry moved from Romania to Yugoslavia
Place Units - Italians
6 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 0.00
British : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 bomber and 4 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
4 artilleries and 9 infantry moved from Russia to Bryansk
2 artilleries and 4 infantry moved from Tambov to Bryansk
2 artilleries and 3 infantry moved from Volgograd to Tambov
1 artillery and 5 infantry moved from Caucasus to Volgograd
1 artillery and 5 infantry moved from Northwest Persia to Caucasus
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Persia to Northwest Persia
Place Units - ANZAC
1 artillery and 2 infantry placed in Iraq
1 artillery and 2 infantry placed in Persia
1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 bomber and 4 infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
4 artilleries and 9 infantry moved from Russia to Bryansk
2 artilleries and 4 infantry moved from Tambov to Bryansk
2 artilleries and 3 infantry moved from Volgograd to Tambov
1 artillery and 5 infantry moved from Caucasus to Volgograd
1 artillery and 5 infantry moved from Northwest Persia to Caucasus
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Persia to Northwest Persia
Place Units - ANZAC
1 artillery and 2 infantry placed in Iraq
1 artillery and 2 infantry placed in Persia
1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Ukraine to Volgograd
Combat - Germans
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Volgograd causes 4 damage total.
Non Combat Move - Germans
1 bomber moved from Volgograd to Baltic States
1 aaGun, 7 armour, 1 artillery and 2 mech_infantrys moved from Novgorod to Baltic States
2 aaGuns, 9 armour and 13 artilleries moved from Belarus to Baltic States
6 armour, 3 artilleries and 2 mech_infantrys moved from Western Ukraine to Bessarabia
1 aaGun, 8 armour, 5 artilleries, 1 infantry and 3 mech_infantrys moved from Ukraine to Bessarabia
5 artilleries moved from Eastern Poland to Bessarabia
1 artillery moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Germany to Western Germany
2 tactical_bombers moved from Poland to Western Germany
2 infantry moved from Western Germany to France
1 mech_infantry moved from Karelia to Baltic States
1 marine moved from France to Western Germany
1 artillery moved from France to Western Germany
Place Units - Germans
2 artilleries and 1 bomber placed in Western Germany
9 mech_infantrys placed in Germany
1 infantry placed in Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
AA fire in Volgograd : : -0.17
@DizzKneeLand33 your strategy is interesting. can it go from a draw to a win?
@erinmores said in ErinmoreS (Axis) vs DizzKneeLand33 (Allies + 10) AA G40 BM3:
@DizzKneeLand33 your strategy is interesting. can it go from a draw to a win?
Hmmmmmm. Nothing about this position is a draw. Just sayin. ;)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Russians
Russians buy 3 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Smolensk to Archangel
1 infantry moved from Russia to Smolensk
3 aaGuns, 9 armour, 10 artilleries, 30 infantry and 10 mech_infantrys moved from Bryansk to Western Ukraine
2 mech_infantrys moved from Rostov to Western Ukraine
2 armour and 3 mech_infantrys moved from Russia to Western Ukraine
1 armour and 2 mech_infantrys moved from Volgograd to Bryansk
Place Units - Russians
3 armour and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Combat Hit Differential Summary :
@DizzKneeLand33 12 rounds in, none of my capitals have fallen. Not going to surrender while still holding every capital city
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 bomber moved from Japan to Amur
1 bomber moved from Japan to Amur
Combat - Japanese
Battle in Amur
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 1 armour
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Amur, round 2 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 armour in Amur, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Amur
Japanese win, taking Amur from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Japanese
2 bombers moved from Amur to Japan
1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery moved from Aleutian Islands to 8 Sea Zone
1 artillery, 2 battleships, 7 carriers, 3 cruisers, 3 destroyers, 9 fighters, 1 infantry, 4 submarines, 2 tactical_bombers and 1 transport moved from 8 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from Aleutian Islands to 6 Sea Zone
2 bombers moved from Aleutian Islands to 6 Sea Zone
2 fighters moved from Aleutian Islands to 6 Sea Zone
2 bombers moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
2 tactical_bombers moved from 6 Sea Zone to Japan
Place Units - Japanese
2 fighters and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 23 PUs; end with 23 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 26 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Russians : -0.50
Japanese : 0.00
@erinmores said in ErinmoreS (Axis) vs DizzKneeLand33 (Allies + 10) AA G40 BM3:
@DizzKneeLand33 12 rounds in, none of my capitals have fallen. Not going to surrender while still holding every capital city
Wait, there is a clear difference between surrendering and a drawn position. I would never ask someone to ever surrender, that’s each player’s choice. I’m just saying that I’m not gonna lose, that’s all. :D