ErinmoreS (Axis) vs DizzKneeLand33 (Allies + 10) AA G40 BM3

  • '20 '16 '15 '14

    TripleA Turn Summary: ANZAC round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries, 1 bomber and 4 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            4 artilleries and 9 infantry moved from Russia to Bryansk
            2 artilleries and 4 infantry moved from Tambov to Bryansk
            2 artilleries and 3 infantry moved from Volgograd to Tambov
            1 artillery and 5 infantry moved from Caucasus to Volgograd
            1 artillery and 5 infantry moved from Northwest Persia to Caucasus
            1 artillery and 2 infantry moved from Iraq to Northwest Persia
            1 artillery and 2 infantry moved from Persia to Northwest Persia
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in Iraq
            1 artillery and 2 infantry placed in Persia
            1 bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 19 PUs; end with 23 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries, 1 bomber and 4 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            4 artilleries and 9 infantry moved from Russia to Bryansk
            2 artilleries and 4 infantry moved from Tambov to Bryansk
            2 artilleries and 3 infantry moved from Volgograd to Tambov
            1 artillery and 5 infantry moved from Caucasus to Volgograd
            1 artillery and 5 infantry moved from Northwest Persia to Caucasus
            1 artillery and 2 infantry moved from Iraq to Northwest Persia
            1 artillery and 2 infantry moved from Persia to Northwest Persia
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in Iraq
            1 artillery and 2 infantry placed in Persia
            1 bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 19 PUs; end with 23 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 bomber, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Ukraine to Volgograd
    
        Combat - Germans
            Strategic bombing raid in Volgograd
                    AA fire in Volgograd : 0/1 hits, 0.17 expected hits
                Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Volgograd causes 4 damage total. 
    
        Non Combat Move - Germans
            1 bomber moved from Volgograd to Baltic States
            1 aaGun, 7 armour, 1 artillery and 2 mech_infantrys moved from Novgorod to Baltic States
            2 aaGuns, 9 armour and 13 artilleries moved from Belarus to Baltic States
            6 armour, 3 artilleries and 2 mech_infantrys moved from Western Ukraine to Bessarabia
            1 aaGun, 8 armour, 5 artilleries, 1 infantry and 3 mech_infantrys moved from Ukraine to Bessarabia
            5 artilleries moved from Eastern Poland to Bessarabia
            1 artillery moved from Eastern Poland to Bessarabia
            1 fighter and 1 tactical_bomber moved from Germany to Western Germany
            2 tactical_bombers moved from Poland to Western Germany
            2 infantry moved from Western Germany to France
            1 mech_infantry moved from Karelia to Baltic States
            1 marine moved from France to Western Germany
            1 artillery moved from France to Western Germany
    
        Place Units - Germans
            2 artilleries and 1 bomber placed in Western Germany
            9 mech_infantrys placed in Germany
            1 infantry placed in Germany
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    AA fire in Volgograd : : -0.17
    

    Savegame


  • @DizzKneeLand33 your strategy is interesting. can it go from a draw to a win?


  • @erinmores said in ErinmoreS (Axis) vs DizzKneeLand33 (Allies + 10) AA G40 BM3:

    @DizzKneeLand33 your strategy is interesting. can it go from a draw to a win?

    Hmmmmmm. Nothing about this position is a draw. Just sayin. ;)

  • '20 '16 '15 '14

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 3 armour and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Archangel to Novgorod
                  Russians take Novgorod from Germans
            1 infantry moved from Smolensk to Belarus
                  Russians take Belarus from Germans
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Smolensk to Archangel
            1 infantry moved from Russia to Smolensk
            3 aaGuns, 9 armour, 10 artilleries, 30 infantry and 10 mech_infantrys moved from Bryansk to Western Ukraine
            2 mech_infantrys moved from Rostov to Western Ukraine
            2 armour and 3 mech_infantrys moved from Russia to Western Ukraine
            1 armour and 2 mech_infantrys moved from Volgograd to Bryansk
    
        Place Units - Russians
            3 armour and 4 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 44 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @DizzKneeLand33 12 rounds in, none of my capitals have fallen. Not going to surrender while still holding every capital city


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Amur
            1 bomber moved from Japan to Amur
            1 bomber moved from Japan to Amur
    
        Combat - Japanese
            Battle in Amur
                Japanese attack with 1 artillery, 2 bombers and 1 infantry
                British defend with 1 armour
                    Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Amur, round 2 : 2/4 hits, 2.00 expected hits
                    Russians roll dice for 1 armour in Amur, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Amur
                Japanese win, taking Amur from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
    
        Non Combat Move - Japanese
            2 bombers moved from Amur to Japan
            1 infantry moved from Aleutian Islands to 8 Sea Zone
            1 artillery moved from Aleutian Islands to 8 Sea Zone
            1 artillery, 2 battleships, 7 carriers, 3 cruisers, 3 destroyers, 9 fighters, 1 infantry, 4 submarines, 2 tactical_bombers and 1 transport moved from 8 Sea Zone to 6 Sea Zone
            2 tactical_bombers moved from Aleutian Islands to 6 Sea Zone
            2 bombers moved from Aleutian Islands to 6 Sea Zone
            2 fighters moved from Aleutian Islands to 6 Sea Zone
            2 bombers moved from 6 Sea Zone to Japan
            1 tactical_bomber moved from 6 Sea Zone to Japan
            2 tactical_bombers moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            2 fighters and 1 transport placed in 6 Sea Zone
            1 artillery and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 23 PUs; end with 23 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 26 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Russians : -0.50
    Japanese : 0.00
    

    Savegame


  • @erinmores said in ErinmoreS (Axis) vs DizzKneeLand33 (Allies + 10) AA G40 BM3:

    @DizzKneeLand33 12 rounds in, none of my capitals have fallen. Not going to surrender while still holding every capital city

    Wait, there is a clear difference between surrendering and a drawn position. I would never ask someone to ever surrender, that’s each player’s choice. I’m just saying that I’m not gonna lose, that’s all. :D

  • '20 '16 '15 '14

    TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 5 bombers, 1 fighter and 2 mech_infantrys; Remaining resources: 7 PUs; 
    
        Combat Move - Americans
            1 bomber moved from French Indo China to 5 Sea Zone
            1 bomber moved from Philippines to Manchuria
            4 bombers moved from Western United States to Amur
            1 bomber moved from Manchuria to Amur
            1 bomber moved from French Indo China to Amur
            1 mech_infantry moved from Manchuria to Korea
                  Americans take Korea from Japanese
    
        Combat - Americans
            Battle in 5 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 5 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Amur
                Americans attack with 6 bombers
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 6 bombers in Amur, round 2 : 5/6 hits, 4.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Amur, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 bombers owned by the Americans lost in Amur
                Americans win with 4 bombers remaining. Battle score for attacker is -17
                Casualties for Americans: 2 bombers
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from 5 Sea Zone to Manchuria
            4 bombers moved from Amur to Manchuria
            2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
            16 bombers moved from Russia to Western Ukraine
            1 mech_infantry moved from Samara to Bryansk
            6 bombers moved from French Indo China to Russia
            3 mech_infantrys moved from Kweichow to Anhwe
    
        Place Units - Americans
            1 fighter and 2 mech_infantrys placed in French Indo China
            5 bombers placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,1,1,3,1,2,5,2,6,1,5,3,1,6,3,6,6,1,1,2,5,5,1,1,4,4,4,6,5,5,2,2,5,3,3,4,1,2,5,3,1,3,4,6,2
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,3
            Americans collect 58 PUs (5 lost to blockades); end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.00
    Japanese : 1.33
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Chinese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 artillery and 3 infantry moved from Chahar to Anhwe
            3 infantry moved from Hopei to Anhwe
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Suiyuyan to Chahar
    
        Place Units - Chinese
            1 artillery placed in Anhwe
            1 artillery and 6 infantry placed in Manchuria
            Chinese undo move 1.
            1 artillery placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 5 bombers, 1 fighter and 2 mech_infantrys; Remaining resources: 7 PUs; 
    
        Combat Move - Americans
            1 bomber moved from French Indo China to 5 Sea Zone
            1 bomber moved from Philippines to Manchuria
            4 bombers moved from Western United States to Amur
            1 bomber moved from Manchuria to Amur
            1 bomber moved from French Indo China to Amur
            1 mech_infantry moved from Manchuria to Korea
                  Americans take Korea from Japanese
    
        Combat - Americans
            Battle in 5 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 5 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Amur
                Americans attack with 6 bombers
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 6 bombers in Amur, round 2 : 5/6 hits, 4.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Amur, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 bombers owned by the Americans lost in Amur
                Americans win with 4 bombers remaining. Battle score for attacker is -17
                Casualties for Americans: 2 bombers
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from 5 Sea Zone to Manchuria
            4 bombers moved from Amur to Manchuria
            2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
            16 bombers moved from Russia to Western Ukraine
            1 mech_infantry moved from Samara to Bryansk
            6 bombers moved from French Indo China to Russia
            3 mech_infantrys moved from Kweichow to Anhwe
    
        Place Units - Americans
            1 fighter and 2 mech_infantrys placed in French Indo China
            5 bombers placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,1,1,3,1,2,5,2,6,1,5,3,1,6,3,6,6,1,1,2,5,5,1,1,4,4,4,6,5,5,2,2,5,3,3,4,1,2,5,3,1,3,4,6,2
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,3
            Americans collect 58 PUs (5 lost to blockades); end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 artillery and 3 infantry moved from Chahar to Anhwe
            3 infantry moved from Hopei to Anhwe
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Suiyuyan to Chahar
    
        Place Units - Chinese
            1 artillery placed in Anhwe
            1 artillery and 6 infantry placed in Manchuria
            Chinese undo move 1.
            1 artillery placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    
        Purchase Units - British
            British buy 1 battleship and 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 armour moved from Manchuria to Amur
                  Russians take Amur from Japanese
            1 armour moved from Amur to Manchuria
            1 mech_infantry moved from Bryansk to Eastern Poland
                  Russians take Eastern Poland from Germans
            4 infantry moved from United Kingdom to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            4 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber, 1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium
    
        Combat - British
            Battle in Normandy Bordeaux
                British attack with 4 fighters and 4 infantry
                Italians defend with 1 factory_minor, 1 harbour and 3 infantry
                    British roll dice for 2 battleships in Normandy Bordeaux, round 2 : 2/2 hits, 1.33 expected hits
                    British roll dice for 4 fighters and 4 infantry in Normandy Bordeaux, round 2 : 2/8 hits, 2.67 expected hits
                    Italians roll dice for 3 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Italians lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Italians with 4 fighters and 4 infantry remaining. Battle score for attacker is 9
                Casualties for Italians: 3 infantry
            Battle in Holland Belgium
                British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 2 cruisers in Holland Belgium, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 bomber, 1 fighter and 1 tactical_bomber moved from Holland Belgium to United Kingdom
            4 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 armour, 5 fighters, 4 mech_infantrys and 1 tactical_bomber moved from Bryansk to Western Ukraine
            2 armour and 2 mech_infantrys moved from Russia to Western Ukraine
            2 armour and 2 mech_infantrys moved from Kazakhstan to Samara
            2 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
            2 armour and 2 mech_infantrys moved from India to Eastern Persia
            4 infantry moved from Kweichow to Anhwe
            2 armour and 2 mech_infantrys moved from Samara to Russia
    
        Place Units - British
            1 battleship placed in 110 Sea Zone
            5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            2 armour and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 15 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
            Some Units in India change ownership: 2 armour and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : 0.00
    Italians : -1.00
    Americans : 1.00
    Japanese : 1.33
    

    Savegame


  • TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from France to Holland Belgium
            4 infantry moved from France to Normandy Bordeaux
            1 bomber and 1 fighter moved from Northern Italy to Normandy Bordeaux
            2 fighters moved from Southern Italy to Holland Belgium
            2 fighters moved from Northern Italy to Normandy Bordeaux
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 2 fighters and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                    Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in Normandy Bordeaux
                Italians attack with 1 bomber, 3 fighters and 4 infantry
                British defend with 1 factory_minor, 1 harbour and 4 infantry
                    Italians roll dice for 1 bomber, 3 fighters and 4 infantry in Normandy Bordeaux, round 2 : 4/8 hits, 2.83 expected hits
                    British roll dice for 4 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits
                    4 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from British with 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 9
                Casualties for Italians: 1 infantry
                Casualties for British: 4 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Holland Belgium to Western Germany
            2 fighters moved from Western Germany to Germany
            3 fighters moved from Normandy Bordeaux to Western Germany
            3 fighters moved from Western Germany to Germany
            1 bomber moved from Normandy Bordeaux to Northern Italy
            1 aaGun and 1 infantry moved from Southern Italy to Northern Italy
            2 infantry moved from Yugoslavia to Northern Italy
            2 infantry moved from Yugoslavia to Northern Italy
            4 infantry moved from Northern Italy to France
            1 aaGun moved from Western Germany to Germany
    
        Place Units - Italians
            2 fighters placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    British : 0.00
    

    Savegame


  • @DizzKneeLand33 You have an economic victory for sure. Wondering if next time I just start building more fighters. Haven’t seen this Defense before.

  • '20 '16 '15 '14

    TripleA Turn Summary: ANZAC round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries, 1 bomber and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery, 1 infantry and 1 marine moved from Philippines to 35 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 43 Sea Zone
            1 marine moved from 43 Sea Zone to Borneo
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Borneo
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 bomber moved from New South Wales to Queensland
            2 bombers moved from Russia to Western Ukraine
            6 artilleries and 13 infantry moved from Bryansk to Western Ukraine
            1 artillery and 5 infantry moved from Volgograd to Rostov
            1 artillery and 5 infantry moved from Caucasus to Rostov
            2 artilleries and 4 infantry moved from Northwest Persia to Caucasus
            1 artillery and 1 infantry moved from Persia to Northwest Persia
            1 artillery and 2 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Persia to Northwest Persia
            3 fighters moved from Russia to Western Ukraine
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in Iraq
            1 artillery and 2 infantry placed in Persia
            1 bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 22 PUs; end with 22 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries, 1 bomber and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery, 1 infantry and 1 marine moved from Philippines to 35 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 43 Sea Zone
            1 marine moved from 43 Sea Zone to Borneo
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Borneo
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 bomber moved from New South Wales to Queensland
            2 bombers moved from Russia to Western Ukraine
            6 artilleries and 13 infantry moved from Bryansk to Western Ukraine
            1 artillery and 5 infantry moved from Volgograd to Rostov
            1 artillery and 5 infantry moved from Caucasus to Rostov
            2 artilleries and 4 infantry moved from Northwest Persia to Caucasus
            1 artillery and 1 infantry moved from Persia to Northwest Persia
            1 artillery and 2 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Persia to Northwest Persia
            3 fighters moved from Russia to Western Ukraine
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in Iraq
            1 artillery and 2 infantry placed in Persia
            1 bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 22 PUs; end with 22 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 mech_infantry moved from Bessarabia to Ukraine
            1 artillery and 1 mech_infantry moved from Baltic States to Novgorod
            14 armour, 13 artilleries, 1 infantry and 4 mech_infantrys moved from Bessarabia to Eastern Poland
            16 armour, 13 artilleries and 1 mech_infantry moved from Baltic States to Eastern Poland
            4 bombers moved from Western Germany to United Kingdom
            1 mech_infantry moved from Baltic States to Eastern Poland
            1 bomber moved from Baltic States to Novgorod
    

    Combat Hit Differential Summary :

    Savegame


  • @DizzKneeLand33 intercept?

  • '20 '16 '15 '14

    Nah, my aa gunners will take care of that inconvenience hehehe. Thx!


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 mech_infantry moved from Bessarabia to Ukraine
            1 artillery and 1 mech_infantry moved from Baltic States to Novgorod
            14 armour, 13 artilleries, 1 infantry and 4 mech_infantrys moved from Bessarabia to Eastern Poland
            16 armour, 13 artilleries and 1 mech_infantry moved from Baltic States to Eastern Poland
            4 bombers moved from Western Germany to United Kingdom
            1 mech_infantry moved from Baltic States to Eastern Poland
            1 bomber moved from Baltic States to Novgorod
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 4 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Novgorod
                    AA fire in Novgorod : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Novgorod causes 0 damage total. 
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/3 hits, 0.50 expected hits
                    AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 4,6,5 and causes: 15 damage to unit: factory_major
                Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: airfield
                Bombing raid in United Kingdom causes 21 damage total.  Damaged units is as follows: factory_major = 15, airfield = 6
            Battle in Novgorod
                Germans attack with 1 artillery and 1 mech_infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery and 1 mech_infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 artillery remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 1 artillery and 1 mech_infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 artillery and 1 mech_infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                    Germans roll dice for 1 artillery in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 artillery remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 30 armour, 26 artilleries, 1 infantry and 6 mech_infantrys
                British defend with 1 mech_infantry
                    Germans roll dice for 30 armour, 26 artilleries, 1 infantry and 6 mech_infantrys in Eastern Poland, round 2 : 25/63 hits, 26.00 expected hits
                    Russians roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 30 armour, 26 artilleries, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            9 mech_infantrys moved from Germany to Eastern Poland
            3 armour and 3 mech_infantrys moved from Western Germany to Germany
            3 aaGuns moved from Baltic States to Eastern Poland
            1 aaGun moved from Bessarabia to Eastern Poland
            2 infantry moved from France to Western Germany
            4 bombers moved from United Kingdom to Western Germany
    
        Place Units - Germans
            1 fighter placed in Western Germany
            4 armour and 3 mech_infantrys placed in Germany
            1 artillery and 3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Russians : 0.33
    AA fire in Novgorod : : 0.83
    AA fire in United Kingdom : : -0.67
    

    Savegame

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