Did a small edit to take 1 tactical as casualty in 110 instead of the fighter. Great dice for Allies in 110
ErinmoreS (Axis) vs DizzKneeLand33 (Allies + 10) AA G40 BM3
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 5 bombers, 1 fighter and 2 mech_infantrys; Remaining resources: 7 PUs; Combat Move - Americans 1 bomber moved from French Indo China to 5 Sea Zone 1 bomber moved from Philippines to Manchuria 4 bombers moved from Western United States to Amur 1 bomber moved from Manchuria to Amur 1 bomber moved from French Indo China to Amur 1 mech_infantry moved from Manchuria to Korea Americans take Korea from Japanese Combat - Americans Battle in 5 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 5 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Amur Americans attack with 6 bombers Japanese defend with 1 artillery and 1 infantry Americans roll dice for 6 bombers in Amur, round 2 : 5/6 hits, 4.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Amur, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 bombers owned by the Americans lost in Amur Americans win with 4 bombers remaining. Battle score for attacker is -17 Casualties for Americans: 2 bombers Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 1 bomber moved from 5 Sea Zone to Manchuria 4 bombers moved from Amur to Manchuria 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 16 bombers moved from Russia to Western Ukraine 1 mech_infantry moved from Samara to Bryansk 6 bombers moved from French Indo China to Russia 3 mech_infantrys moved from Kweichow to Anhwe Place Units - Americans 1 fighter and 2 mech_infantrys placed in French Indo China 5 bombers placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,1,1,3,1,2,5,2,6,1,5,3,1,6,3,6,6,1,1,2,5,5,1,1,4,4,4,6,5,5,2,2,5,3,3,4,1,2,5,3,1,3,4,6,2 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,3 Americans collect 58 PUs (5 lost to blockades); end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans : 1.00 Japanese : 1.33
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 artillery and 3 infantry moved from Chahar to Anhwe 3 infantry moved from Hopei to Anhwe 1 infantry moved from Shantung to Anhwe 1 infantry moved from Shensi to Hopei 1 infantry moved from Suiyuyan to Chahar Place Units - Chinese 1 artillery placed in Anhwe 1 artillery and 6 infantry placed in Manchuria Chinese undo move 1. 1 artillery placed in Manchuria Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 5 bombers, 1 fighter and 2 mech_infantrys; Remaining resources: 7 PUs; Combat Move - Americans 1 bomber moved from French Indo China to 5 Sea Zone 1 bomber moved from Philippines to Manchuria 4 bombers moved from Western United States to Amur 1 bomber moved from Manchuria to Amur 1 bomber moved from French Indo China to Amur 1 mech_infantry moved from Manchuria to Korea Americans take Korea from Japanese Combat - Americans Battle in 5 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 5 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Amur Americans attack with 6 bombers Japanese defend with 1 artillery and 1 infantry Americans roll dice for 6 bombers in Amur, round 2 : 5/6 hits, 4.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Amur, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 bombers owned by the Americans lost in Amur Americans win with 4 bombers remaining. Battle score for attacker is -17 Casualties for Americans: 2 bombers Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 1 bomber moved from 5 Sea Zone to Manchuria 4 bombers moved from Amur to Manchuria 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 16 bombers moved from Russia to Western Ukraine 1 mech_infantry moved from Samara to Bryansk 6 bombers moved from French Indo China to Russia 3 mech_infantrys moved from Kweichow to Anhwe Place Units - Americans 1 fighter and 2 mech_infantrys placed in French Indo China 5 bombers placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,1,1,3,1,2,5,2,6,1,5,3,1,6,3,6,6,1,1,2,5,5,1,1,4,4,4,6,5,5,2,2,5,3,3,4,1,2,5,3,1,3,4,6,2 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,3 Americans collect 58 PUs (5 lost to blockades); end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 artillery and 3 infantry moved from Chahar to Anhwe 3 infantry moved from Hopei to Anhwe 1 infantry moved from Shantung to Anhwe 1 infantry moved from Shensi to Hopei 1 infantry moved from Suiyuyan to Chahar Place Units - Chinese 1 artillery placed in Anhwe 1 artillery and 6 infantry placed in Manchuria Chinese undo move 1. 1 artillery placed in Manchuria Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British buy 1 battleship and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 armour moved from Manchuria to Amur Russians take Amur from Japanese 1 armour moved from Amur to Manchuria 1 mech_infantry moved from Bryansk to Eastern Poland Russians take Eastern Poland from Germans 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 4 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 bomber, 1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium Combat - British Battle in Normandy Bordeaux British attack with 4 fighters and 4 infantry Italians defend with 1 factory_minor, 1 harbour and 3 infantry British roll dice for 2 battleships in Normandy Bordeaux, round 2 : 2/2 hits, 1.33 expected hits British roll dice for 4 fighters and 4 infantry in Normandy Bordeaux, round 2 : 2/8 hits, 2.67 expected hits Italians roll dice for 3 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Italians lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Italians with 4 fighters and 4 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 3 infantry Battle in Holland Belgium British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 2 cruisers in Holland Belgium, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 bomber, 1 fighter and 1 tactical_bomber moved from Holland Belgium to United Kingdom 4 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 5 fighters, 4 mech_infantrys and 1 tactical_bomber moved from Bryansk to Western Ukraine 2 armour and 2 mech_infantrys moved from Russia to Western Ukraine 2 armour and 2 mech_infantrys moved from Kazakhstan to Samara 2 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan 2 armour and 2 mech_infantrys moved from India to Eastern Persia 4 infantry moved from Kweichow to Anhwe 2 armour and 2 mech_infantrys moved from Samara to Russia Place Units - British 1 battleship placed in 110 Sea Zone 5 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Place Units - UK_Pacific 2 armour and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Some Units in India change ownership: 2 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 0.67 British : 0.00 Italians : -1.00 Americans : 1.00 Japanese : 1.33
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Italians Italians buy 2 fighters; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from France to Holland Belgium 4 infantry moved from France to Normandy Bordeaux 1 bomber and 1 fighter moved from Northern Italy to Normandy Bordeaux 2 fighters moved from Southern Italy to Holland Belgium 2 fighters moved from Northern Italy to Normandy Bordeaux Combat - Italians Battle in Holland Belgium Italians attack with 2 fighters and 2 infantry British defend with 1 infantry Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Normandy Bordeaux Italians attack with 1 bomber, 3 fighters and 4 infantry British defend with 1 factory_minor, 1 harbour and 4 infantry Italians roll dice for 1 bomber, 3 fighters and 4 infantry in Normandy Bordeaux, round 2 : 4/8 hits, 2.83 expected hits British roll dice for 4 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits 4 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for British: 4 infantry Non Combat Move - Italians 2 fighters moved from Holland Belgium to Western Germany 2 fighters moved from Western Germany to Germany 3 fighters moved from Normandy Bordeaux to Western Germany 3 fighters moved from Western Germany to Germany 1 bomber moved from Normandy Bordeaux to Northern Italy 1 aaGun and 1 infantry moved from Southern Italy to Northern Italy 2 infantry moved from Yugoslavia to Northern Italy 2 infantry moved from Yugoslavia to Northern Italy 4 infantry moved from Northern Italy to France 1 aaGun moved from Western Germany to Germany Place Units - Italians 2 fighters placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -0.33 British : 0.00
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@DizzKneeLand33 You have an economic victory for sure. Wondering if next time I just start building more fighters. Haven’t seen this Defense before.
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TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 artilleries, 1 bomber and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery, 1 infantry and 1 marine moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Borneo Battle in Celebes Non Combat Move - ANZAC 1 bomber moved from New South Wales to Queensland 2 bombers moved from Russia to Western Ukraine 6 artilleries and 13 infantry moved from Bryansk to Western Ukraine 1 artillery and 5 infantry moved from Volgograd to Rostov 1 artillery and 5 infantry moved from Caucasus to Rostov 2 artilleries and 4 infantry moved from Northwest Persia to Caucasus 1 artillery and 1 infantry moved from Persia to Northwest Persia 1 artillery and 2 infantry moved from Iraq to Northwest Persia 1 infantry moved from Persia to Northwest Persia 3 fighters moved from Russia to Western Ukraine Place Units - ANZAC 1 artillery and 2 infantry placed in Iraq 1 artillery and 2 infantry placed in Persia 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 22 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 artilleries, 1 bomber and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery, 1 infantry and 1 marine moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Borneo Battle in Celebes Non Combat Move - ANZAC 1 bomber moved from New South Wales to Queensland 2 bombers moved from Russia to Western Ukraine 6 artilleries and 13 infantry moved from Bryansk to Western Ukraine 1 artillery and 5 infantry moved from Volgograd to Rostov 1 artillery and 5 infantry moved from Caucasus to Rostov 2 artilleries and 4 infantry moved from Northwest Persia to Caucasus 1 artillery and 1 infantry moved from Persia to Northwest Persia 1 artillery and 2 infantry moved from Iraq to Northwest Persia 1 infantry moved from Persia to Northwest Persia 3 fighters moved from Russia to Western Ukraine Place Units - ANZAC 1 artillery and 2 infantry placed in Iraq 1 artillery and 2 infantry placed in Persia 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 22 PUs; end with 22 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 mech_infantry moved from Bessarabia to Ukraine 1 artillery and 1 mech_infantry moved from Baltic States to Novgorod 14 armour, 13 artilleries, 1 infantry and 4 mech_infantrys moved from Bessarabia to Eastern Poland 16 armour, 13 artilleries and 1 mech_infantry moved from Baltic States to Eastern Poland 4 bombers moved from Western Germany to United Kingdom 1 mech_infantry moved from Baltic States to Eastern Poland 1 bomber moved from Baltic States to Novgorod
Combat Hit Differential Summary :
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@DizzKneeLand33 intercept?
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Nah, my aa gunners will take care of that inconvenience hehehe. Thx!
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 mech_infantry moved from Bessarabia to Ukraine 1 artillery and 1 mech_infantry moved from Baltic States to Novgorod 14 armour, 13 artilleries, 1 infantry and 4 mech_infantrys moved from Bessarabia to Eastern Poland 16 armour, 13 artilleries and 1 mech_infantry moved from Baltic States to Eastern Poland 4 bombers moved from Western Germany to United Kingdom 1 mech_infantry moved from Baltic States to Eastern Poland 1 bomber moved from Baltic States to Novgorod Combat - Germans Air Battle in United Kingdom Germans attacks with 4 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Novgorod AA fire in Novgorod : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Novgorod causes 0 damage total. Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/3 hits, 0.50 expected hits AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 4,6,5 and causes: 15 damage to unit: factory_major Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: airfield Bombing raid in United Kingdom causes 21 damage total. Damaged units is as follows: factory_major = 15, airfield = 6 Battle in Novgorod Germans attack with 1 artillery and 1 mech_infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 1 mech_infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Novgorod Germans roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 1 artillery and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery and 1 mech_infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Germans roll dice for 1 artillery in Ukraine, round 3 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 30 armour, 26 artilleries, 1 infantry and 6 mech_infantrys British defend with 1 mech_infantry Germans roll dice for 30 armour, 26 artilleries, 1 infantry and 6 mech_infantrys in Eastern Poland, round 2 : 25/63 hits, 26.00 expected hits Russians roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 30 armour, 26 artilleries, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Cleaning up after air battles Non Combat Move - Germans 9 mech_infantrys moved from Germany to Eastern Poland 3 armour and 3 mech_infantrys moved from Western Germany to Germany 3 aaGuns moved from Baltic States to Eastern Poland 1 aaGun moved from Bessarabia to Eastern Poland 2 infantry moved from France to Western Germany 4 bombers moved from United Kingdom to Western Germany Place Units - Germans 1 fighter placed in Western Germany 4 armour and 3 mech_infantrys placed in Germany 1 artillery and 3 infantry placed in Western Germany Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : -1.00 Russians : 0.33 AA fire in Novgorod : : 0.83 AA fire in United Kingdom : : -0.67
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Russians Russians buy 1 airfield, 3 armour and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 1 armour moved from Western Ukraine to Romania Russians take Bessarabia from Germans Russians take Romania from Germans 1 infantry moved from Western Ukraine to Bessarabia 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 1 infantry moved from Smolensk to Belarus 1 infantry moved from Archangel to Novgorod 1 armour and 2 mech_infantrys moved from Bryansk to Novgorod 2 infantry moved from Western Ukraine to Ukraine 5 fighters and 1 tactical_bomber moved from Russia to Ukraine Combat - Russians Battle in Novgorod Russians attack with 1 armour, 1 infantry and 2 mech_infantrys Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour Russians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Novgorod, round 3 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Novgorod, round 4 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 artillery in Novgorod, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Russians roll dice for 1 armour and 2 mech_infantrys in Novgorod, round 5 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Novgorod, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 2 mech_infantrys in Novgorod, round 6 : 3/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Novgorod, round 6 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Ukraine Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 factory_minor Russians roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 4/8 hits, 3.50 expected hits Germans roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 5 fighters and 1 tactical_bomber moved from Ukraine to Western Ukraine 3 armour and 4 mech_infantrys moved from Russia to Archangel Place Units - Russians 1 airfield placed in Western Ukraine 3 armour and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 38 PUs; end with 39 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 47 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : -1.00 Russians : -1.17
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 fighter and 3 submarines; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 4 bombers moved from Japan to Korea Combat - Japanese Battle in Philippines Battle in Korea Japanese attack with 4 bombers Americans defend with 1 mech_infantry Japanese roll dice for 4 bombers in Korea, round 2 : 4/4 hits, 2.67 expected hits Americans roll dice for 1 mech_infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Korea Japanese win, taking Philippines from Americans with 4 bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Non Combat Move - Japanese 4 bombers moved from Korea to Japan 2 battleships, 7 carriers, 3 cruisers, 3 destroyers, 11 fighters, 5 submarines and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from Japan to 35 Sea Zone 2 fighters moved from 6 Sea Zone to Japan Place Units - Japanese 1 fighter placed in Japan 3 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 14 PUs; end with 17 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 20 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Americans : -0.33 Japanese : 1.33
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TripleA Move Summary: Americans round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 7 bombers and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 10 bombers moved from Western Ukraine to 113 Sea Zone 3 fighters and 1 tactical_bomber moved from 43 Sea Zone to Philippines 6 bombers moved from Western Ukraine to 113 Sea Zone 6 bombers moved from Russia to Finland
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Scramble SZ 113?
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@DizzKneeLand33 can’t do it. No scramble
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TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 7 bombers and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 10 bombers moved from Western Ukraine to 113 Sea Zone 3 fighters and 1 tactical_bomber moved from 43 Sea Zone to Philippines 6 bombers moved from Western Ukraine to 113 Sea Zone 6 bombers moved from Russia to Finland Combat - Americans Battle in Philippines Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry Americans roll dice for 3 fighters and 1 tactical_bomber in Philippines, round 2 : 0/4 hits, 2.17 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 2/4 hits, 1.33 expected hits 2 fighters owned by the Americans lost in Philippines Americans roll dice for 1 fighter and 1 tactical_bomber in Philippines, round 3 : 1/2 hits, 1.17 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 3 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Philippines Americans roll dice for 1 fighter and 1 tactical_bomber in Philippines, round 4 : 2/2 hits, 1.17 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Philippines, round 4 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Philippines Americans roll dice for 1 fighter and 1 tactical_bomber in Philippines, round 5 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Philippines, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Philippines Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for Americans: 2 fighters Casualties for Japanese: 2 artilleries and 2 infantry Battle in Finland Americans attack with 6 bombers Germans defend with 1 artillery and 1 infantry Americans roll dice for 6 bombers in Finland, round 2 : 4/6 hits, 4.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Finland Americans win with 6 bombers remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in 113 Sea Zone Americans attack with 16 bombers Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 9 submarines and 3 transports 9 submarines owned by the Germans Submerged Americans roll dice for 16 bombers in 113 Sea Zone, round 2 : 11/16 hits, 10.67 expected hits Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 3 transports in 113 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 1 battleship owned by the Germans, 1 destroyer owned by the Germans, 2 bombers owned by the Americans, 3 transports owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone Americans win with 14 bombers remaining. Battle score for attacker is 37 Casualties for Americans: 2 bombers Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer and 3 transports Non Combat Move - Americans 14 bombers moved from 113 Sea Zone to United Kingdom 1 mech_infantry moved from Bryansk to Western Ukraine 5 bombers moved from Manchuria to India 3 mech_infantrys moved from Anhwe to Manchuria 1 fighter and 1 tactical_bomber moved from Philippines to 43 Sea Zone 5 bombers moved from Western United States to United Kingdom 6 bombers moved from Finland to Archangel Place Units - Americans 1 bomber and 2 infantry placed in French Indo China 6 bombers placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,1,5,5,5 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,6 Americans collect 60 PUs (1 lost to blockades); end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : -0.17 Americans : -0.33 Japanese : -2.00
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TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 artilleries and 6 infantry placed in Jehol Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 7 bombers and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 10 bombers moved from Western Ukraine to 113 Sea Zone 3 fighters and 1 tactical_bomber moved from 43 Sea Zone to Philippines 6 bombers moved from Western Ukraine to 113 Sea Zone 6 bombers moved from Russia to Finland Combat - Americans Battle in Philippines Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry Americans roll dice for 3 fighters and 1 tactical_bomber in Philippines, round 2 : 0/4 hits, 2.17 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 2/4 hits, 1.33 expected hits 2 fighters owned by the Americans lost in Philippines Americans roll dice for 1 fighter and 1 tactical_bomber in Philippines, round 3 : 1/2 hits, 1.17 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 3 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Japanese lost in Philippines Americans roll dice for 1 fighter and 1 tactical_bomber in Philippines, round 4 : 2/2 hits, 1.17 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Philippines, round 4 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Philippines Americans roll dice for 1 fighter and 1 tactical_bomber in Philippines, round 5 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Philippines, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Philippines Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for Americans: 2 fighters Casualties for Japanese: 2 artilleries and 2 infantry Battle in Finland Americans attack with 6 bombers Germans defend with 1 artillery and 1 infantry Americans roll dice for 6 bombers in Finland, round 2 : 4/6 hits, 4.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Finland Americans win with 6 bombers remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in 113 Sea Zone Americans attack with 16 bombers Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 9 submarines and 3 transports 9 submarines owned by the Germans Submerged Americans roll dice for 16 bombers in 113 Sea Zone, round 2 : 11/16 hits, 10.67 expected hits Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 3 transports in 113 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 1 battleship owned by the Germans, 1 destroyer owned by the Germans, 2 bombers owned by the Americans, 3 transports owned by the Germans and 1 cruiser owned by the Germans lost in 113 Sea Zone Americans win with 14 bombers remaining. Battle score for attacker is 37 Casualties for Americans: 2 bombers Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer and 3 transports Non Combat Move - Americans 14 bombers moved from 113 Sea Zone to United Kingdom 1 mech_infantry moved from Bryansk to Western Ukraine 5 bombers moved from Manchuria to India 3 mech_infantrys moved from Anhwe to Manchuria 1 fighter and 1 tactical_bomber moved from Philippines to 43 Sea Zone 5 bombers moved from Western United States to United Kingdom 6 bombers moved from Finland to Archangel Place Units - Americans 1 bomber and 2 infantry placed in French Indo China 6 bombers placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,1,5,5,5 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,6 Americans collect 60 PUs (1 lost to blockades); end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 artilleries and 6 infantry placed in Jehol Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British repair damage of 8x factory_major, 4x airfield; Remaining resources: 23 PUs; British buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 fighters moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber, 1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium Combat - British Battle in Normandy Bordeaux British attack with 4 fighters and 4 infantry Italians defend with 1 factory_minor, 1 harbour and 3 infantry British roll dice for 1 battleship and 2 cruisers in Normandy Bordeaux, round 2 : 3/3 hits, 1.67 expected hits Italians roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Italians and 1 infantry owned by the British lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Italians with 4 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Italians: 3 infantry Battle in Holland Belgium British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 2 battleships in Holland Belgium, round 2 : 1/2 hits, 1.33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 bomber, 1 fighter and 1 tactical_bomber moved from Holland Belgium to United Kingdom 4 fighters moved from Normandy Bordeaux to 110 Sea Zone 2 armour and 2 mech_infantrys moved from Russia to Western Ukraine 2 armour and 2 mech_infantrys moved from Kazakhstan to Russia 2 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan 2 armour and 2 mech_infantrys moved from India to Eastern Persia Place Units - British 2 fighters and 1 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Place Units - UK_Pacific 2 armour and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 19 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs Some Units in India change ownership: 2 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.50 British : 1.00 Italians : 0.00 Americans : -0.33 Japanese : -2.00
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Italians Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from France to Normandy Bordeaux 2 infantry moved from France to Holland Belgium 1 fighter moved from Northern Italy to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 2 fighters moved from Germany to Holland Belgium 1 bomber and 1 fighter moved from Northern Italy to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 2 fighters, 2 infantry and 1 mech_infantry British defend with 2 infantry Italians roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Holland Belgium Italians roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Holland Belgium, round 3 : 3/5 hits, 1.50 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Normandy Bordeaux Italians attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry British defend with 1 factory_minor, 1 harbour and 3 infantry Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 4/6 hits, 2.50 expected hits British roll dice for 3 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Non Combat Move - Italians 2 fighters moved from Normandy Bordeaux to Northern Italy 1 bomber moved from Normandy Bordeaux to Northern Italy 1 fighter moved from Holland Belgium to Northern Italy 1 fighter moved from Holland Belgium to Germany 7 infantry moved from Northern Italy to France Place Units - Italians 2 artilleries and 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 2.50 British : -2.00