Pejon_88 (X) vs. AldoRaine (L +6) BM3

  • '23 '22

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 4 infantry, 1 marine and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Hunan to Yunnan
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 armour moved from Soviet Far East to Sakha
                  Japanese take Siberia from Russians
                  Japanese take Sakha from Russians
            2 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
            2 bombers moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/8 hits, 4,33 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 aaGun and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
            1 aaGun and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 cruiser moved from 33 Sea Zone to 6 Sea Zone
            1 submarine moved from 36 Sea Zone to 41 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 infantry moved from Chahar to Suiyuyan
            1 artillery moved from Chahar to Hopei
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Anhwe to Hopei
            1 infantry moved from Jehol to Anhwe
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 infantry moved from Jehol to Chahar
            1 aaGun, 1 artillery and 3 infantry moved from Jehol to Anhwe
            4 infantry moved from Manchuria to Jehol
            3 fighters moved from Kiangsu to Manchuria
            2 bombers moved from Yunnan to Kwangsi
            1 transport moved from 6 Sea Zone to 33 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            2 artilleries and 3 infantry moved from Anhwe to Hunan
            1 fighter and 1 tactical_bomber moved from Yunnan to Chahar
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            2 bombers moved from Kwangsi to Anhwe
    
        Place Units - Japanese
            1 infantry and 1 marine placed in Japan
            2 submarines placed in 6 Sea Zone
            3 infantry placed in Shantung
            1 factory_minor placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 37 PUs; end with 37 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,33
    Japanese : -2,33
    

    Savegame

  • '19

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 carriers and 1 transport; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 cruiser moved from 28 Sea Zone to 26 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
            1 submarine moved from 48 Sea Zone to 26 Sea Zone
            1 destroyer moved from 49 Sea Zone to 26 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 2 infantry and 1 marine moved from Western United States to 10 Sea Zone
            1 artillery, 2 infantry, 1 marine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 2 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from Western United States to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 fighter moved from Western United States to Eastern United States
            1 bomber moved from Johnston Island to Western United States
            1 bomber moved from Western United States to Eastern United States
    
        Place Units - Americans
            1 carrier and 1 transport placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            1 infantry moved from Shensi to Kweichow
            1 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Kweichow
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 6 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 infantry in Kweichow, round 7 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 7 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.67
    Japanese : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 carriers and 1 transport; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 cruiser moved from 28 Sea Zone to 26 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
            1 submarine moved from 48 Sea Zone to 26 Sea Zone
            1 destroyer moved from 49 Sea Zone to 26 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 2 infantry and 1 marine moved from Western United States to 10 Sea Zone
            1 artillery, 2 infantry, 1 marine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 2 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from Western United States to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 fighter moved from Western United States to Eastern United States
            1 bomber moved from Johnston Island to Western United States
            1 bomber moved from Western United States to Eastern United States
    
        Place Units - Americans
            1 carrier and 1 transport placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            1 infantry moved from Shensi to Kweichow
            1 infantry moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Kweichow
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 6 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 infantry in Kweichow, round 7 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 7 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 factory_minor and 1 fighter; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 tactical_bomber moved from 92 Sea Zone to 96 Sea Zone
            3 fighters moved from Gibraltar to 96 Sea Zone
            1 fighter moved from 92 Sea Zone to 96 Sea Zone
            1 destroyer moved from 92 Sea Zone to 96 Sea Zone
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 submarine
                    British roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 6/6 hits, 3.00 expected hits
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 96 Sea Zone
                British win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Italians: 1 destroyer and 1 submarine
    
        Non Combat Move - British
            3 fighters moved from 96 Sea Zone to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
            2 aaGuns and 2 infantry moved from Gibraltar to 92 Sea Zone
            2 aaGuns, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
            2 aaGuns and 2 infantry moved from 98 Sea Zone to Egypt
            1 artillery moved from Egypt to Trans-Jordan
            2 infantry moved from Persia to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            2 mech_infantrys moved from India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            2 infantry moved from India to Burma
            1 infantry moved from India to Burma
            1 tactical_bomber moved from Burma to India
            3 infantry moved from Shan State to Burma
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 battleship moved from 79 Sea Zone to 76 Sea Zone
            1 bomber and 1 fighter moved from United Kingdom to Gibraltar
    
        Place Units - British
            1 fighter placed in United Kingdom
            1 factory_minor placed in Persia
            1 airfield placed in Trans-Jordan
    
        Turn Complete - British
            British collect 29 PUs; end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            1 artillery, 3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    British : 3.00
    Italians : -0.50
    Chinese : -0.67
    Japanese : -0.33
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Kenya to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 artillery and 2 infantry moved from Kenya to Belgian Congo
                  Italians take Belgian Congo from British
            1 bomber and 3 fighters moved from Southern Italy to 96 Sea Zone
            1 infantry moved from Cyprus to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 bomber, 3 fighters and 1 transport
                British defend with 1 destroyer
                    Italians roll dice for 1 bomber, 3 fighters and 1 transport in 96 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
                    British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 96 Sea Zone
                Italians win with 1 bomber, 3 fighters and 1 transport remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Malta
    
        Non Combat Move - Italians
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 bomber and 3 fighters moved from 96 Sea Zone to Southern Italy
            1 infantry moved from Cyprus to 99 Sea Zone
            1 artillery moved from Greece to 99 Sea Zone
            1 armour moved from Greece to Romania
            1 armour and 2 artilleries moved from Yugoslavia to Romania
            1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 destroyer and 1 submarine placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 19 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to 95 Sea Zone: 1 battleship, 2 cruisers, 1 destroyer and 1 submarine
            EDIT: Removing units owned by Italians from 97 Sea Zone: 1 battleship, 2 cruisers, 1 destroyer and 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 0,83
    British : -0,33
    

    Savegame

  • '23 '22

    TripleA Manual Gamesave Post: Italians round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Kenya to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 artillery and 2 infantry moved from Kenya to Belgian Congo
                  Italians take Belgian Congo from British
            1 bomber and 3 fighters moved from Southern Italy to 96 Sea Zone
            1 infantry moved from Cyprus to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 bomber, 3 fighters and 1 transport
                British defend with 1 destroyer
                    Italians roll dice for 1 bomber, 3 fighters and 1 transport in 96 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
                    British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 96 Sea Zone
                Italians win with 1 bomber, 3 fighters and 1 transport remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Malta
    
        Non Combat Move - Italians
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 bomber and 3 fighters moved from 96 Sea Zone to Southern Italy
            1 infantry moved from Cyprus to 99 Sea Zone
            1 artillery moved from Greece to 99 Sea Zone
            1 armour moved from Greece to Romania
            1 armour and 2 artilleries moved from Yugoslavia to Romania
            1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 destroyer and 1 submarine placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 19 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to 95 Sea Zone: 1 battleship, 2 cruisers, 1 destroyer and 1 submarine
            EDIT: Removing units owned by Italians from 97 Sea Zone: 1 battleship, 2 cruisers, 1 destroyer and 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning on Edit Mode
            EDIT: Removing units owned by Italians from Yugoslavia: 1 artillery and 1 infantry
            EDIT: Adding units owned by Italians to Bulgaria: 1 artillery
            EDIT: Changing ownership of Crete from Neutral_Allies to Italians
            EDIT: Adding units owned by Italians to Crete: 1 infantry
            EDIT: Adding units owned by Italians to 99 Sea Zone: 1 transport
            EDIT: Removing units owned by Italians from 97 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing PUs for Italians from 19 to 22
            EDIT: Turning off Edit Mode
            Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 0,83
    British : -0,33
    

    Savegame

  • '23 '22

    Apologies for my manual post, but I needed to do some changes that was not affected by any dice.

  • '19

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Combat - ANZAC
            Battle in Anglo Egyptian Sudan
                ANZAC attack with 2 infantry
                Italians defend with 1 infantry
                    ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan
                1 infantry owned by the ANZAC retreated to Egypt
                Italians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
            1 aaGun moved from New South Wales to South Australia
            1 aaGun moved from Java to 42 Sea Zone
            1 aaGun and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 infantry moved from Shan State to 37 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 aaGun and 1 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            1 cruiser and 1 destroyer moved from 30 Sea Zone to 63 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.67
    ANZAC : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Combat - ANZAC
            Battle in Anglo Egyptian Sudan
                ANZAC attack with 2 infantry
                Italians defend with 1 infantry
                    ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Anglo Egyptian Sudan
                1 infantry owned by the ANZAC retreated to Egypt
                Italians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - ANZAC
            1 aaGun moved from New South Wales to South Australia
            1 aaGun moved from Java to 42 Sea Zone
            1 aaGun and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 infantry moved from Shan State to 37 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 aaGun and 1 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            1 cruiser and 1 destroyer moved from 30 Sea Zone to 63 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : 0.67
    ANZAC : -0.33
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 1 destroyer, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            2 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Vyborg to Novgorod
            1 infantry moved from Baltic States to Belarus
                  Germans take Belarus from Russians
            4 infantry moved from Romania to Bessarabia
            1 fighter and 1 tactical_bomber moved from Western Germany to Bessarabia
            1 armour moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Eastern Poland
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/6 hits, 1,83 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 aaGuns, 5 artilleries and 22 infantry moved from Eastern Poland to Bessarabia
            1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland
            8 armour and 11 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Western Germany to Poland
            3 infantry moved from Finland to Karelia
            1 artillery moved from Western Germany to 113 Sea Zone
            1 artillery and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 infantry moved from Finland to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            1 fighter and 1 tactical_bomber moved from Finland to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Alexandria to Southern Italy
            1 aaGun moved from Western Germany to France
            1 battleship, 1 carrier and 1 cruiser moved from 124 Sea Zone to 109 Sea Zone
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
            1 tactical_bomber moved from Finland to Western Germany
            3 bombers moved from Western Germany to Eastern Poland
            1 bomber moved from Finland to Eastern Poland
    
        Place Units - Germans
            2 armour, 1 artillery, 1 infantry and 5 mech_infantrys placed in Germany
            1 destroyer placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
            Germans collect 46 PUs (1 lost to blockades); end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 110 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to Germany: 1 armour
            EDIT: Removing units owned by Germans from Germany: 3 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,83
    Russians : -0,33
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            1 armour moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 armour moved from Western Ukraine to Bryansk
            1 infantry moved from Bryansk to Belarus
            3 fighters and 1 tactical_bomber moved from Bryansk to Belarus
            1 submarine moved from 125 Sea Zone to 123 Sea Zone
            1 infantry moved from Ulaanbaatar to Amur
            2 infantry moved from Buyant-Uhaa to Amur
    
        Combat - Russians
            Battle in Amur
                Russians attack with 3 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 3 infantry in Amur, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 2 infantry in Amur, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                    Russians roll dice for 2 infantry in Amur, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Amur
                Russians win, taking Amur from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Belarus
                Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 4/5 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Belarus to Russia
            1 tactical_bomber moved from Belarus to Russia
            1 aaGun moved from Archangel to Vologda
            1 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from Russia to Bryansk
            3 infantry moved from Ukraine to Bryansk
            2 infantry moved from Olgiy to Kansu
            1 infantry moved from Dzavhan to Olgiy
            6 infantry moved from Yenisey to Timguska
            2 aaGuns and 12 infantry moved from Yakut S.S.R. to Buryatia
    
        Place Units - Russians
            2 artilleries, 1 fighter and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 2.83
    Japanese : 0.00
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Allies
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            2 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 artillery moved from Kwangsi to Kwangtung
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Siam to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Sumatra
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Kwangsi to Kwangtung
            1 destroyer moved from 36 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
            2 infantry moved from Hunan to Yunnan
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            2 infantry moved from Anhwe to Kweichow
            1 fighter and 1 tactical_bomber moved from Chahar to Kweichow
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            2 infantry moved from Korea to Amur
            1 infantry moved from Jehol to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 infantry moved from Chahar to Central Mongolia
                  Japanese take Central Mongolia from Russians
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
            2 bombers moved from Anhwe to Kwangtung
            3 fighters moved from Manchuria to Amur
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
            1 battleship moved from 33 Sea Zone to 35 Sea Zone
            1 cruiser moved from 36 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in Borneo
            Battle in Guam
            Battle in Celebes
            Battle in 41 Sea Zone
                Japanese attack with 1 destroyer, 1 submarine and 1 transport
                ANZAC defend with 1 transport
                1 submarine owned by the Japanese Submerged
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking Borneo from UK_Pacific, taking Guam from Americans, taking Celebes from Dutch, taking 41 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 aaGun and 1 infantry
                    AA fire in Sumatra : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1,83 expected hits
                    ANZAC roll dice for 1 aaGun and 1 infantry in Sumatra, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 aaGun and 1 infantry
            Battle in Java
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1,50 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Kweichow
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Amur
                Japanese attack with 3 fighters and 2 infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 3 fighters and 2 infantry in Amur, round 2 : 2/5 hits, 1,83 expected hits
                    Russians roll dice for 2 infantry in Amur, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Philippines
                Japanese attack with 2 infantry
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1,17 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 2 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/6 hits, 3,17 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from Neutral_Axis
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            1 carrier moved from 36 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 battleship moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from Anhwe to Kweichow
            1 artillery moved from Hopei to Kweichow
            1 infantry moved from Chahar to Central Mongolia
            1 infantry moved from Jehol to Buyant-Uhaa
            1 infantry moved from Jehol to Chahar
            2 artilleries and 1 infantry moved from Hunan to Kweichow
            1 armour moved from Sakha to Buyant-Uhaa
            1 infantry moved from Jehol to Buyant-Uhaa
            2 infantry moved from Shantung to Anhwe
            1 infantry moved from Shantung to Anhwe
            1 destroyer moved from 33 Sea Zone to 16 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 carrier and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
            2 bombers moved from Kwangtung to Kiangsi
            3 fighters moved from Amur to Chahar
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
            1 fighter and 1 tactical_bomber moved from Kweichow to Chahar
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 75 Sea Zone: 1 submarine
            1 carrier and 1 destroyer placed in 6 Sea Zone
            2 infantry and 1 mech_infantry placed in Shantung
            1 artillery and 2 infantry placed in Kiangsu
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
            EDIT: Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
            EDIT: Removing units owned by Japanese from Japan: 1 fighter
            EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : 0,33
    Americans : -0,67
    AA fire in Sumatra : : -0,33
    Chinese : 0,00
    UK_Pacific : -0,67
    Russians : 0,33
    Japanese : -0,83
    

    Savegame

  • '19

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 1 fighter, 1 harbour and 1 transport; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            2 bombers moved from Western United States to 16 Sea Zone
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 bombers moved from 16 Sea Zone to Midway
            2 fighters moved from 16 Sea Zone to 25 Sea Zone
            2 carriers moved from 26 Sea Zone to 25 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 battleship and 1 marine moved from 26 Sea Zone to 25 Sea Zone
            1 cruiser moved from 26 Sea Zone to 25 Sea Zone
            1 cruiser moved from 26 Sea Zone to 25 Sea Zone
            1 marine moved from 25 Sea Zone to Midway
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 25 Sea Zone
            2 destroyers moved from 26 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
            2 fighters moved from Eastern United States to 26 Sea Zone
            1 armour moved from Central United States to Western United States
            2 bombers moved from Eastern United States to Midway
            1 fighter moved from Eastern United States to Gibraltar
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            Americans undo move 1.
            1 transport placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 fighter placed in Western United States
            1 bomber placed in Western United States
            1 harbour placed in Midway
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.83
    Japanese : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Sikang
            10 infantry moved from Szechwan to Sikang
    
        Place Units - Chinese
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.17
    Japanese : 0.67
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 1 fighter, 1 harbour and 1 transport; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            2 bombers moved from Western United States to 16 Sea Zone
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 bombers moved from 16 Sea Zone to Midway
            2 fighters moved from 16 Sea Zone to 25 Sea Zone
            2 carriers moved from 26 Sea Zone to 25 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 battleship and 1 marine moved from 26 Sea Zone to 25 Sea Zone
            1 cruiser moved from 26 Sea Zone to 25 Sea Zone
            1 cruiser moved from 26 Sea Zone to 25 Sea Zone
            1 marine moved from 25 Sea Zone to Midway
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 25 Sea Zone
            2 destroyers moved from 26 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
            2 fighters moved from Eastern United States to 26 Sea Zone
            1 armour moved from Central United States to Western United States
            2 bombers moved from Eastern United States to Midway
            1 fighter moved from Eastern United States to Gibraltar
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 mech_infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            Americans undo move 1.
            1 transport placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 fighter placed in Western United States
            1 bomber placed in Western United States
            1 harbour placed in Midway
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Sikang
            10 infantry moved from Szechwan to Sikang
    
        Place Units - Chinese
            3 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from Trans-Jordan to Alexandria
            1 fighter moved from Trans-Jordan to Anglo Egyptian Sudan
            1 bomber moved from Gibraltar to Malta
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 infantry moved from Northwest Persia to Iraq
            2 mech_infantrys moved from Eastern Persia to Iraq
            1 tactical_bomber moved from India to Iraq
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Crete
            1 fighter moved from 98 Sea Zone to 99 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to Crete
            1 artillery moved from Trans-Jordan to 98 Sea Zone
            1 infantry moved from Egypt to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            1 battleship moved from 76 Sea Zone to 98 Sea Zone
            2 infantry moved from Egypt to Anglo Egyptian Sudan
            2 infantry moved from Egypt to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Alexandria
            1 fighter moved from Trans-Jordan to Anglo Egyptian Sudan
            2 infantry moved from Rhodesia to Union of South Africa
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 fighter and 1 transport
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 99 Sea Zone
                British attack with 1 fighter and 1 transport
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Alexandria
                British attack with 1 fighter and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Crete
                British attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Crete, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Crete
                British win, taking Crete from Italians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Anglo Egyptian Sudan
                British attack with 2 fighters and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Malta
                British attack with 1 artillery, 1 bomber and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 2 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Malta
                British win, taking Malta from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Iraq
                British attack with 1 armour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 1.83 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Iraq, round 3 : 2/5 hits, 1.67 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 1 infantry and 1 mech_infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Iraq to Trans-Jordan
            1 fighter moved from 99 Sea Zone to Trans-Jordan
            1 fighter moved from 96 Sea Zone to Trans-Jordan
            1 tactical_bomber moved from Crete to 98 Sea Zone
            1 bomber moved from Malta to Trans-Jordan
            2 fighters moved from Anglo Egyptian Sudan to Trans-Jordan
            3 aaGuns, 1 artillery and 14 infantry moved from Burma to India
            1 fighter moved from Alexandria to 98 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 armour, 1 infantry and 1 mech_infantry placed in Persia
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3,2,1,1,4
            British collect 23 PUs (7 lost to blockades); end with 23 PUs
    
        Place Units - UK_Pacific
            1 artillery, 3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
            UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs
            Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    British : 0.50
    Italians : 0.67
    Americans : -0.83
    Chinese : 0.17
    Neutral_Axis : 0.67
    Japanese : 0.33
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            1 fighter moved from Southern Italy to 96 Sea Zone
            1 fighter moved from Southern Italy to 99 Sea Zone
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 96 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Alexandria
                Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                British defend with 2 infantry
                    Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 3/5 hits, 1,50 expected hits
                    British roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Changing ownership of Tanganyika Territory from British to Italians
            EDIT: Changing ownership of Rhodesia from British to Italians
            EDIT: Changing ownership of French Equatorial Africa from French to Italians
            EDIT: Adding units owned by Italians to Tanganyika Territory: 1 infantry
            EDIT: Adding units owned by Italians to Rhodesia: 1 infantry
            EDIT: Adding units owned by Italians to French Equatorial Africa: 1 artillery
            EDIT: Removing units owned by Italians from Belgian Congo: 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
            Turning off Edit Mode
            2 infantry moved from Tunisia to Algeria
                  Italians take Algeria from Neutral_Axis
            2 armour moved from Romania to Eastern Poland
            2 artilleries moved from Romania to Bessarabia
            1 artillery moved from Bulgaria to Romania
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 fighter moved from 96 Sea Zone to Southern Italy
            1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            3 mech_infantrys placed in Northern Italy
            1 artillery and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,50
    British : -0,67
    

    Savegame

  • '19

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Non Combat Move - ANZAC
            1 mech_infantry moved from New South Wales to South Australia
    
        Place Units - ANZAC
            1 fighter and 2 mech_infantrys placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Non Combat Move - ANZAC
            1 mech_infantry moved from New South Wales to South Australia
    
        Place Units - ANZAC
            1 fighter and 2 mech_infantrys placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 2 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            2 infantry moved from Novgorod to Belarus
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Bessarabia to Western Ukraine
                  Germans take Western Ukraine from Russians
            4 bombers moved from Eastern Poland to Belarus
    
        Combat - Germans
            Battle in Belarus
                Germans attack with 4 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 4 bombers and 2 infantry in Belarus, round 2 : 4/6 hits, 3,00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 4 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 aaGuns, 5 artilleries and 24 infantry moved from Bessarabia to Ukraine
            11 armour and 11 mech_infantrys moved from Eastern Poland to Ukraine
            1 artillery moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Archangel
            3 infantry moved from Karelia to Novgorod
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            2 fighters moved from Eastern Poland to Novgorod
            1 fighter moved from Western Germany to Novgorod
            1 mech_infantry moved from Poland to Eastern Poland
            3 armour and 2 mech_infantrys moved from Germany to Eastern Poland
            4 bombers moved from Belarus to Eastern Poland
            1 tactical_bomber moved from Western Germany to Novgorod
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 destroyer moved from 113 Sea Zone to 109 Sea Zone
    
        Place Units - Germans
            4 armour, 1 artillery, 1 infantry and 4 mech_infantrys placed in Germany
            1 artillery and 2 infantry placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,00
    Russians : -0,33
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 3 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Belarus
            4 fighters and 1 tactical_bomber moved from Russia to Belarus
            4 infantry moved from Buryatia to Amur
            1 infantry moved from Buryatia to Sakha
                  Russians take Sakha from Japanese
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/7 hits, 3.00 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits
                    1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Amur
                Russians attack with 4 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 4 infantry in Amur, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 4 infantry in Amur, round 3 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Amur
                Russians win, taking Amur from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns and 7 infantry moved from Buryatia to Sakha
            4 fighters moved from Belarus to Russia
            1 tactical_bomber moved from Belarus to Russia
            1 aaGun moved from Vologda to Russia
            1 infantry moved from Bryansk to Rostov
            3 armour and 8 mech_infantrys moved from Bryansk to Russia
            3 aaGuns moved from Bryansk to Russia
            6 infantry moved from Timguska to Novosibirsk
            1 infantry moved from Olgiy to Kansu
            7 artilleries and 23 infantry moved from Bryansk to Russia
            2 artilleries moved from Russia to Samara
    
        Place Units - Russians
            3 artilleries and 7 infantry placed in Russia
            1 infantry and 1 mech_infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Russians : -0.33
    Japanese : -0.67
    

    Savegame

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