Hello everyone, with the new year and a new support drive beginning, @mikawagunichi and I have decided to sweeten the pot a bit and generate some interest for our favorite league game variant. For any player who has never played PTV or whose most recent PTV league game was completed in 2023 or earlier, we will pay for a Gold badge for any player who completes 3 PTV League games this year. For players who pay for their own badge, we will still make an equivalent dollar amount donation to the forum. Limited to the first 5 sign ups, please DM if interested, thank you!
Nathanrun5 (Allies) vs Innohub (Axis) G40 2E - Game 01
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 3 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 4 fighters moved from 35 Sea Zone to 20 Sea Zone 5 fighters moved from 35 Sea Zone to 21 Sea Zone 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 fighter moved from Hawaiian Islands to 16 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 2 infantry moved from 3 Sea Zone to Soviet Far East 1 destroyer moved from 35 Sea Zone to 21 Sea Zone Americans take 35 Sea Zone from Japanese 2 battleships and 2 cruisers moved from 35 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from Philippines to 35 Sea Zone 1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Shan State 1 bomber moved from Northern Territory to Shan State Combat - Americans Battle in Borneo Battle in Soviet Far East Battle in 20 Sea Zone Americans attack with 4 fighters Japanese defend with 1 destroyer Americans roll dice for 4 fighters in 20 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone Americans win, taking Borneo from Japanese, taking Soviet Far East from Japanese with 4 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Americans attack with 1 destroyer and 5 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 5 fighters in 21 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 16 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in Shan State Americans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 2 battleships and 2 cruisers in Shan State, round 2 : 3/4 hits, 2.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Shan State Americans win, taking Shan State from Japanese with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 1 bomber moved from Shan State to India 4 fighters moved from 20 Sea Zone to 37 Sea Zone 5 fighters moved from 21 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 20 Sea Zone 3 submarines moved from 35 Sea Zone to 36 Sea Zone 6 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 35 Sea Zone to 37 Sea Zone 2 destroyers and 2 submarines moved from 54 Sea Zone to 37 Sea Zone 3 infantry and 3 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone 3 infantry, 3 mech_infantrys and 3 transports moved from 26 Sea Zone to 54 Sea Zone 3 infantry and 3 mech_infantrys moved from 54 Sea Zone to Queensland 3 destroyers moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 89 Sea Zone 1 fighter moved from 16 Sea Zone to Midway 1 fighter moved from Queensland to 37 Sea Zone 1 fighter and 2 tactical_bombers moved from Queensland to Celebes 1 infantry moved from Western United States to Central United States Place Units - Americans 1 artillery and 1 infantry placed in Central United States 3 fighters placed in Eastern United States 2 destroyers, 2 submarines and 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 2 infantry moved from Hopei to Anhwe 10 infantry moved from Kweichow to Yunnan 1 fighter moved from Kweichow to Anhwe Combat - Chinese Battle in Yunnan Chinese attack with 10 infantry Japanese defend with 1 artillery Chinese roll dice for 10 infantry in Yunnan, round 2 : 3/10 hits, 1.67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 10 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Kweichow Place Units - Chinese 6 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 14 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs Purchase Units - British British buy 2 armour, 1 artillery and 5 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Burma to Malaya UK_Pacific take Malaya from Japanese 2 infantry moved from Iraq to Trans-Jordan 1 bomber moved from India to Trans-Jordan Combat - British Battle in Trans-Jordan British attack with 1 bomber and 2 infantry Germans defend with 1 infantry British roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 1 bomber moved from Trans-Jordan to Iraq 1 mech_infantry moved from Iraq to Caucasus 1 armour, 2 artilleries, 1 bomber, 4 fighters, 10 infantry, 4 mech_infantrys and 2 tactical_bombers moved from Iraq to Persia 3 infantry moved from West India to Eastern Persia 4 infantry moved from Burma to Shan State 1 artillery moved from Burma to Shan State 2 fighters moved from 37 Sea Zone to Shan State 1 fighter moved from India to Shan State 1 transport moved from 78 Sea Zone to 39 Sea Zone 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Shan State 3 infantry moved from India to West India 1 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Rhodesia to Tanganyika Territory 1 carrier, 1 destroyer and 1 fighter moved from 106 Sea Zone to 89 Sea Zone 1 fighter moved from 106 Sea Zone to United Kingdom Place Units - British 2 armour and 1 artillery placed in Persia 3 infantry placed in Iraq 2 infantry placed in Union of South Africa British undo move 3. British undo move 2. 1 infantry placed in Iraq 3 infantry placed in Union of South Africa 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,2 British collect 27 PUs (4 lost to blockades); end with 28 PUs Place Units - UK_Pacific 1 artillery, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 18 PUs Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : 0.00 Italians : 0.67 Americans : 2.00 Chinese : 1.50 Japanese : -0.33
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 2 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 2 infantry moved from Syria to Iraq 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 bomber moved from Southern Italy to Belgian Congo 3 fighters moved from Egypt to Trans-Jordan 2 infantry moved from Syria to Trans-Jordan 5 artilleries and 6 infantry moved from Syria to Iraq 1 mech_infantry moved from Western Ukraine to Tambov 1 bomber moved from Western Ukraine to Tambov Combat - Italians Battle in Belgian Congo Italians attack with 1 bomber and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Belgian Congo, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Belgian Congo Italians win, taking Belgian Congo from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Tambov Italians attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Tambov, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Tambov retreated to Tambov Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Italians: 1 mech_infantry Battle in Iraq Italians attack with 5 artilleries and 8 infantry British defend with 1 factory_minor and 1 infantry Italians roll dice for 5 artilleries and 8 infantry in Iraq, round 2 : 5/13 hits, 3.83 expected hits British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq Italians win, taking Iraq from British with 5 artilleries and 7 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Trans-Jordan Italians attack with 3 fighters and 2 infantry British defend with 1 infantry Italians roll dice for 3 fighters and 2 infantry in Trans-Jordan, round 2 : 3/5 hits, 1.83 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 4 transports moved from 99 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry moved from Yugoslavia to 97 Sea Zone 1 aaGun moved from Southern Italy to 97 Sea Zone 1 aaGun, 3 artilleries, 4 infantry and 4 transports moved from 97 Sea Zone to 99 Sea Zone 3 artilleries and 3 infantry moved from 99 Sea Zone to Syria 1 infantry moved from 99 Sea Zone to Syria 1 aaGun moved from 99 Sea Zone to Syria 1 mech_infantry moved from Western Ukraine to Rostov 1 aaGun moved from Western Ukraine to Bryansk 2 infantry moved from Bessarabia to Ukraine 1 aaGun moved from Bessarabia to Ukraine 1 infantry moved from Romania to Bessarabia 1 aaGun moved from Romania to Bessarabia 1 bomber moved from Belgian Congo to Anglo Egyptian Sudan 1 bomber moved from Tambov to Syria 3 fighters moved from Trans-Jordan to Rostov Place Units - Italians 1 infantry and 1 tactical_bomber placed in Southern Italy 2 artilleries, 3 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 23 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 35 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Italians : 1.67 British : 0.00 Russians : 0.67
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland 1 aaGun and 1 infantry moved from Northern Territory to Queensland 2 fighters moved from Philippines to Shan State Place Units - ANZAC 2 destroyers and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Combat Move - French 1 fighter moved from 89 Sea Zone to 87 Sea Zone Combat - French Battle in 87 Sea Zone French attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 87 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Non Combat Move - French 1 fighter moved from 87 Sea Zone to 89 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 76 PUs; Germans buy 1 artillery, 2 fighters, 3 infantry, 9 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 mech_infantry moved from Syria to Northwest Persia Germans take Northwest Persia from Russians 2 armour moved from Egypt to Iraq 1 mech_infantry moved from Egypt to Iraq 1 infantry moved from French West Africa to Nigeria Germans take Nigeria from British 1 infantry moved from French West Africa to Gold Coast Germans take Gold Coast from British 1 mech_infantry moved from Bryansk to Caucasus 1 infantry moved from Rostov to Caucasus 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Belarus to Smolensk 2 bombers moved from Germany to Smolensk 2 infantry moved from Syria to Iraq 1 artillery moved from Syria to Iraq 1 infantry moved from Bryansk to Tambov 2 bombers moved from Bryansk to Tambov 1 mech_infantry moved from Volgograd to Kazakhstan 1 mech_infantry moved from Volgograd to Samara 1 bomber moved from Bryansk to Samara 1 bomber moved from Bryansk to Kazakhstan 1 armour moved from Bryansk to Caucasus 1 bomber moved from Bryansk to Caucasus 1 bomber moved from Bryansk to Kazakhstan 1 armour moved from Kenya to Italian Somaliland Italians take Italian Somaliland from British 1 armour moved from Italian Somaliland to Ethiopia Italians take Ethiopia from British 2 fighters moved from 105 Sea Zone to Gibraltar Combat - Germans Battle in Tambov Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Tambov, round 2 : 3/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 2 bombers and 1 mech_infantry Russians defend with 1 mech_infantry Germans roll dice for 2 bombers and 1 mech_infantry in Kazakhstan, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan Germans win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 mech_infantry Battle in Samara Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Germans win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry British defend with 1 mech_infantry Germans roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Germans 1 mech_infantry moved from Syria to Iraq 3 armour moved from Syria to Iraq 2 fighters moved from Syria to Iraq 3 tactical_bombers moved from Syria to Iraq 2 tactical_bombers moved from Egypt to Iraq 1 bomber moved from Samara to Yakut S.S.R. 3 mech_infantrys moved from Novgorod to Bryansk 3 mech_infantrys moved from Bryansk to Volgograd 2 infantry moved from Normandy Bordeaux to 105 Sea Zone 2 infantry and 1 transport moved from 105 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 submarine moved from 112 Sea Zone to 119 Sea Zone 1 submarine moved from 119 Sea Zone to 109 Sea Zone 1 submarine moved from 103 Sea Zone to 109 Sea Zone 2 fighters moved from Egypt to Gibraltar 1 artillery and 11 infantry moved from Western Ukraine to Bryansk 1 transport moved from 99 Sea Zone to 95 Sea Zone 1 infantry moved from Western Germany to Northern Italy 1 infantry moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern France 1 infantry moved from Western Germany to Northern Italy 1 bomber moved from Smolensk to Novgorod 2 bombers moved from Tambov to Germany 1 bomber moved from Caucasus to Southern Italy 2 bombers moved from Kazakhstan to Greece 1 armour moved from Bryansk to Caucasus 1 mech_infantry moved from Bryansk to Caucasus 1 bomber moved from Smolensk to Ukraine 1 armour moved from Bryansk to Caucasus 1 mech_infantry moved from Bryansk to Caucasus 2 mech_infantrys moved from Bryansk to Caucasus 2 armour moved from Volgograd to Caucasus 1 mech_infantry moved from Bryansk to Volgograd 2 mech_infantrys moved from Germany to Baltic States 1 infantry moved from Germany to Greater Southern Germany 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Rostov to Bryansk 1 artillery moved from Rostov to Bryansk 1 armour moved from Caucasus to Volgograd Place Units - Germans 2 fighters and 1 transport placed in 105 Sea Zone Germans undo move 1. 2 fighters placed in 105 Sea Zone 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Egypt Germans undo move 2. 3 mech_infantrys placed in Volgograd 1 artillery and 2 infantry placed in Novgorod 1 infantry placed in France Germans undo move 1. 1 fighter and 1 transport placed in 105 Sea Zone Germans undo move 5. 1 infantry placed in Normandy Bordeaux 1 fighter placed in France Turn Complete - Germans Germans collect 68 PUs; end with 68 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 73 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 80 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUs
Combat Hit Differential Summary :
Germans : 3.17 Russians : 0.33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 2 infantry moved from Russia to Tambov 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Vologda 1 tactical_bomber moved from Russia to Tambov 1 tactical_bomber moved from Russia to Tambov Combat - Russians Battle in Tambov Russians attack with 2 infantry and 2 tactical_bombers Germans defend with 1 infantry Russians roll dice for 2 infantry and 2 tactical_bombers in Tambov, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda retreated to Vologda Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 1 fighter moved from Smolensk to Russia 2 tactical_bombers moved from Tambov to Russia 2 armour moved from Novosibirsk to Russia 1 mech_infantry moved from Novosibirsk to Samara Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : 0.33
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 destroyers and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Place Units - Japanese Turning on Edit Mode EDIT: Changing ownership of Evenkiyskiy from Russians to Japanese EDIT: Removing units owned by Japanese from Yenisey: 1 infantry EDIT: Adding units owned by Japanese to Evenkiyskiy: 1 infantry EDIT: Changing ownership of Soviet Far East from Russians to Japanese EDIT: Removing units owned by Americans from Soviet Far East: 2 infantry EDIT: Removing units owned by Japanese from Japan: 2 infantry EDIT: Adding units owned by Japanese to Soviet Far East: 2 infantry EDIT: Removing units owned by Americans from 3 Sea Zone: 1 transport EDIT: Removing units owned by Japanese from Manchuria: 1 bomber EDIT: Adding units owned by Japanese to Siberia: 1 bomber and 2 fighters EDIT: Removing units owned by Japanese from 19 Sea Zone: 2 fighters EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from 21 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from 20 Sea Zone: 1 destroyer EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer EDIT: Removing units owned by Chinese from Jehol: 1 infantry EDIT: Adding units owned by Japanese to Jehol: 1 infantry EDIT: Changing ownership of Jehol from Chinese to Japanese EDIT: Removing units owned by Chinese from Anhwe: 2 infantry EDIT: Adding units owned by Japanese to Anhwe: 1 infantry EDIT: Changing ownership of Anhwe from Chinese to Japanese EDIT: Removing units owned by Chinese from Kwangsi: 1 infantry EDIT: Adding units owned by Japanese to Kwangsi: 2 infantry EDIT: Changing ownership of Kwangsi from Chinese to Japanese EDIT: Removing units owned by Japanese from French Indo China: 2 infantry EDIT: Removing units owned by Japanese from Kiangsi: 1 mech_infantry EDIT: Adding units owned by Japanese to French Indo China: 1 mech_infantry EDIT: Removing units owned by Japanese from Kiangsu: 2 armour and 1 mech_infantry EDIT: Adding units owned by Japanese to Kwangtung: 2 armour, 1 bomber and 1 mech_infantry EDIT: Removing units owned by Japanese from French Indo China: 1 bomber EDIT: Adding units owned by Japanese to Kiangsu: 1 artillery and 1 infantry EDIT: Removing units owned by Japanese from Shantung: 1 artillery, 1 infantry and 1 mech_infantry EDIT: Adding units owned by Japanese to Kiangsi: 1 mech_infantry EDIT: Removing units owned by Japanese from Manchuria: 1 aaGun and 1 infantry EDIT: Adding units owned by Japanese to Kiangsu: 1 aaGun and 1 infantry EDIT: Removing units owned by Japanese from Manchuria: 1 aaGun EDIT: Adding units owned by Japanese to Jehol: 1 aaGun EDIT: Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 3 infantry EDIT: Adding units owned by Japanese to Jehol: 2 infantry EDIT: Removing units owned by Japanese from Manchuria: 1 aaGun EDIT: Adding units owned by Japanese to Kiangsu: 1 aaGun and 1 infantry EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 transport EDIT: Removing units owned by Japanese from 19 Sea Zone: 2 fighters EDIT: Adding units owned by Japanese to French Indo China: 2 fighters EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer EDIT: Removing units owned by British from 38 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 43 Sea Zone: 1 transport EDIT: Removing units owned by Japanese from 19 Sea Zone: 2 tactical_bombers EDIT: Adding units owned by Japanese to French Indo China: 2 tactical_bombers EDIT: Turning off Edit Mode 3 infantry placed in French Indo China 3 destroyers placed in 19 Sea Zone 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,1,1,2,4,1,1,1,3,1,6,6,2,1,4,6,3,6,1,1,2,1,6,4,3,2,1,2,6,4,4,5,3 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,1,6,3,6,2 Japanese collect 36 PUs (4 lost to blockades); end with 36 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 carrier, 3 destroyers, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 submarines moved from 36 Sea Zone to 20 Sea Zone 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 destroyer moved from 37 Sea Zone to 21 Sea Zone 1 fighter moved from Celebes to 21 Sea Zone 1 fighter moved from 37 Sea Zone to 36 Sea Zone 1 bomber moved from India to Northwest Persia 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 tactical_bomber moved from Celebes to 20 Sea Zone 1 fighter moved from 37 Sea Zone to 36 Sea Zone 7 fighters moved from 37 Sea Zone to Kwangtung 1 fighter moved from 37 Sea Zone to 21 Sea Zone Combat - Americans Battle in Northwest Persia Americans attack with 1 bomber Germans defend with 1 mech_infantry Americans roll dice for 1 bomber in Northwest Persia, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Northwest Persia, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia Americans win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in 20 Sea Zone Americans attack with 2 submarines, 1 tactical_bomber and 2 transports Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone Americans win, taking 20 Sea Zone from Japanese with 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Kwangtung Americans attack with 2 artilleries, 7 fighters and 2 infantry Japanese defend with 2 armour, 1 bomber, 1 harbour and 1 mech_infantry Americans roll dice for 2 artilleries, 7 fighters and 2 infantry in Kwangtung, round 2 : 9/11 hits, 4.83 expected hits Japanese roll dice for 2 armour, 1 bomber and 1 mech_infantry in Kwangtung, round 2 : 1/4 hits, 1.50 expected hits 1 mech_infantry owned by the Japanese, 1 bomber owned by the Japanese, 2 armour owned by the Japanese and 1 infantry owned by the Americans lost in Kwangtung Americans win, taking Kwangtung from Japanese with 2 artilleries, 7 fighters and 1 infantry remaining. Battle score for attacker is 25 Casualties for Americans: 1 infantry Casualties for Japanese: 2 armour, 1 bomber and 1 mech_infantry Battle in Caroline Islands Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Caroline Islands, round 2 : 4/6 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in 36 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 21 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 2 fighters moved from 21 Sea Zone to 20 Sea Zone 7 fighters moved from Kwangtung to 20 Sea Zone 2 fighters moved from 36 Sea Zone to 20 Sea Zone 2 battleships, 6 carriers, 3 cruisers, 2 destroyers and 2 submarines moved from 37 Sea Zone to 20 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from 26 Sea Zone to 89 Sea Zone 2 fighters moved from Eastern United States to 102 Sea Zone 1 carrier moved from 89 Sea Zone to 102 Sea Zone 2 destroyers moved from 101 Sea Zone to 102 Sea Zone 2 submarines moved from 101 Sea Zone to 102 Sea Zone 2 infantry moved from Western United States to Central United States 1 fighter moved from Midway to 33 Sea Zone 1 tactical_bomber moved from Celebes to 33 Sea Zone 3 destroyers moved from 54 Sea Zone to 33 Sea Zone 1 armour moved from Shan State to Yunnan 1 infantry and 1 mech_infantry moved from Dutch New Guinea to New Guinea 1 bomber moved from Northwest Persia to West India Place Units - Americans 1 battleship, 1 carrier, 3 destroyers and 1 transport placed in 101 Sea Zone 1 artillery placed in Central United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries and 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 4 infantry moved from Yunnan to Kwangsi 1 fighter moved from Kweichow to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 fighter and 4 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 3 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan 2 infantry moved from Kweichow to Shensi 1 infantry moved from Kweichow to Shensi 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Shensi 1 infantry moved from Kweichow to Yunnan Place Units - Chinese 4 artilleries and 1 infantry placed in Shensi Chinese undo move 1. 1 artillery and 1 infantry placed in Yunnan 3 artilleries placed in Shensi Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs Purchase Units - British British buy 1 cruiser, 1 destroyer and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Germans 1 bomber, 4 fighters and 2 tactical_bombers moved from Persia to 99 Sea Zone 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Germans Combat - British Battle in 99 Sea Zone British attack with 1 bomber, 4 fighters and 2 tactical_bombers Germans defend with 1 cruiser; Italians defend with 1 battleship, 2 cruisers, 2 destroyers and 4 transports British roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 6/7 hits, 4.00 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 3 cruisers, 2 destroyers and 4 transports in 99 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits 2 destroyers owned by the Italians, 1 tactical_bomber owned by the British, 2 cruisers owned by the Italians, 1 bomber owned by the British and 1 cruiser owned by the Germans lost in 99 Sea Zone British roll dice for 4 fighters and 1 tactical_bomber in 99 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits Italians roll dice for 1 battleship and 4 transports in 99 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 transport owned by the Italians and 1 battleship owned by the Italians lost in 99 Sea Zone 3 transports owned by the Italians lost in 99 Sea Zone British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 77 Casualties for British: 1 bomber and 1 tactical_bomber Casualties for Germans: 1 cruiser Casualties for Italians: 1 battleship, 2 cruisers, 2 destroyers and 4 transports Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Siam from Japanese to British EDIT: Changing ownership of Siam from British to UK_Pacific EDIT: Removing units owned by British from Shan State: 1 infantry EDIT: Adding units owned by British to Siam: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 4 fighters and 1 tactical_bomber moved from 99 Sea Zone to Cyprus 1 artillery and 5 infantry moved from Shan State to Yunnan 1 mech_infantry moved from Malaya to Yunnan 1 artillery moved from India to West India 1 mech_infantry moved from India to West India 1 mech_infantry moved from West India to Eastern Persia 3 infantry moved from West India to Eastern Persia 3 armour, 3 artilleries, 12 infantry and 4 mech_infantrys moved from Persia to Eastern Persia 1 infantry moved from Eastern Persia to Persia 1 infantry moved from India to Burma 1 infantry moved from Union of South Africa to Rhodesia 1 armour, 1 artillery and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia 1 aaGun moved from India to Burma 1 aaGun moved from India to West India 1 aaGun moved from India to West India 1 carrier and 2 fighters moved from 89 Sea Zone to 102 Sea Zone 1 destroyer moved from 89 Sea Zone to 102 Sea Zone Place Units - British 1 cruiser, 1 destroyer and 1 transport placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,6,4,5,2 British collect 22 PUs (3 lost to blockades); end with 23 PUs Place Units - UK_Pacific 1 fighter and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 22 PUs; end with 22 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs Some Units in India change ownership: 1 fighter and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.67 British : 1.33 Italians : -1.50 Americans : 8.17 Chinese : 0.67 Japanese : -2.00
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TripleA Manual Gamesave Post: UK_Pacific round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 carrier, 3 destroyers, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 submarines moved from 36 Sea Zone to 20 Sea Zone 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 destroyer moved from 37 Sea Zone to 21 Sea Zone 1 fighter moved from Celebes to 21 Sea Zone 1 fighter moved from 37 Sea Zone to 36 Sea Zone 1 bomber moved from India to Northwest Persia 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 tactical_bomber moved from Celebes to 20 Sea Zone 1 fighter moved from 37 Sea Zone to 36 Sea Zone 7 fighters moved from 37 Sea Zone to Kwangtung 1 fighter moved from 37 Sea Zone to 21 Sea Zone Combat - Americans Battle in Northwest Persia Americans attack with 1 bomber Germans defend with 1 mech_infantry Americans roll dice for 1 bomber in Northwest Persia, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Northwest Persia, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia Americans win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in 20 Sea Zone Americans attack with 2 submarines, 1 tactical_bomber and 2 transports Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone Americans win, taking 20 Sea Zone from Japanese with 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Kwangtung Americans attack with 2 artilleries, 7 fighters and 2 infantry Japanese defend with 2 armour, 1 bomber, 1 harbour and 1 mech_infantry Americans roll dice for 2 artilleries, 7 fighters and 2 infantry in Kwangtung, round 2 : 9/11 hits, 4.83 expected hits Japanese roll dice for 2 armour, 1 bomber and 1 mech_infantry in Kwangtung, round 2 : 1/4 hits, 1.50 expected hits 1 mech_infantry owned by the Japanese, 1 bomber owned by the Japanese, 2 armour owned by the Japanese and 1 infantry owned by the Americans lost in Kwangtung Americans win, taking Kwangtung from Japanese with 2 artilleries, 7 fighters and 1 infantry remaining. Battle score for attacker is 25 Casualties for Americans: 1 infantry Casualties for Japanese: 2 armour, 1 bomber and 1 mech_infantry Battle in Caroline Islands Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Caroline Islands, round 2 : 4/6 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in 36 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 21 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 2 fighters moved from 21 Sea Zone to 20 Sea Zone 7 fighters moved from Kwangtung to 20 Sea Zone 2 fighters moved from 36 Sea Zone to 20 Sea Zone 2 battleships, 6 carriers, 3 cruisers, 2 destroyers and 2 submarines moved from 37 Sea Zone to 20 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from 26 Sea Zone to 89 Sea Zone 2 fighters moved from Eastern United States to 102 Sea Zone 1 carrier moved from 89 Sea Zone to 102 Sea Zone 2 destroyers moved from 101 Sea Zone to 102 Sea Zone 2 submarines moved from 101 Sea Zone to 102 Sea Zone 2 infantry moved from Western United States to Central United States 1 fighter moved from Midway to 33 Sea Zone 1 tactical_bomber moved from Celebes to 33 Sea Zone 3 destroyers moved from 54 Sea Zone to 33 Sea Zone 1 armour moved from Shan State to Yunnan 1 infantry and 1 mech_infantry moved from Dutch New Guinea to New Guinea 1 bomber moved from Northwest Persia to West India Place Units - Americans 1 battleship, 1 carrier, 3 destroyers and 1 transport placed in 101 Sea Zone 1 artillery placed in Central United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries and 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 4 infantry moved from Yunnan to Kwangsi 1 fighter moved from Kweichow to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 fighter and 4 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 3 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan 2 infantry moved from Kweichow to Shensi 1 infantry moved from Kweichow to Shensi 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Shensi 1 infantry moved from Kweichow to Yunnan Place Units - Chinese 4 artilleries and 1 infantry placed in Shensi Chinese undo move 1. 1 artillery and 1 infantry placed in Yunnan 3 artilleries placed in Shensi Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs Purchase Units - British British buy 1 cruiser, 1 destroyer and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Germans 1 bomber, 4 fighters and 2 tactical_bombers moved from Persia to 99 Sea Zone 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Germans Combat - British Battle in 99 Sea Zone British attack with 1 bomber, 4 fighters and 2 tactical_bombers Germans defend with 1 cruiser; Italians defend with 1 battleship, 2 cruisers, 2 destroyers and 4 transports British roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in 99 Sea Zone, round 2 : 6/7 hits, 4.00 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 3 cruisers, 2 destroyers and 4 transports in 99 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits 2 destroyers owned by the Italians, 1 tactical_bomber owned by the British, 2 cruisers owned by the Italians, 1 bomber owned by the British and 1 cruiser owned by the Germans lost in 99 Sea Zone British roll dice for 4 fighters and 1 tactical_bomber in 99 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits Italians roll dice for 1 battleship and 4 transports in 99 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 transport owned by the Italians and 1 battleship owned by the Italians lost in 99 Sea Zone 3 transports owned by the Italians lost in 99 Sea Zone British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 77 Casualties for British: 1 bomber and 1 tactical_bomber Casualties for Germans: 1 cruiser Casualties for Italians: 1 battleship, 2 cruisers, 2 destroyers and 4 transports Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Siam from Japanese to British EDIT: Changing ownership of Siam from British to UK_Pacific EDIT: Removing units owned by British from Shan State: 1 infantry EDIT: Adding units owned by British to Siam: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 4 fighters and 1 tactical_bomber moved from 99 Sea Zone to Cyprus 1 artillery and 5 infantry moved from Shan State to Yunnan 1 mech_infantry moved from Malaya to Yunnan 1 artillery moved from India to West India 1 mech_infantry moved from India to West India 1 mech_infantry moved from West India to Eastern Persia 3 infantry moved from West India to Eastern Persia 3 armour, 3 artilleries, 12 infantry and 4 mech_infantrys moved from Persia to Eastern Persia 1 infantry moved from Eastern Persia to Persia 1 infantry moved from India to Burma 1 infantry moved from Union of South Africa to Rhodesia 1 armour, 1 artillery and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia 1 aaGun moved from India to Burma 1 aaGun moved from India to West India 1 aaGun moved from India to West India 1 carrier and 2 fighters moved from 89 Sea Zone to 102 Sea Zone 1 destroyer moved from 89 Sea Zone to 102 Sea Zone Place Units - British 1 cruiser, 1 destroyer and 1 transport placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,6,4,5,2 British collect 22 PUs (3 lost to blockades); end with 23 PUs Place Units - UK_Pacific 1 fighter and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 22 PUs; end with 22 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs Some Units in India change ownership: 1 fighter and 2 mech_infantrys Turning on Edit Mode EDIT: Removing units owned by British from Shan State: 3 fighters EDIT: Adding units owned by British to Eastern Persia: 3 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.67 British : 1.33 Italians : -1.50 Americans : 8.17 Chinese : 0.67 Japanese : -2.00
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Italians Italians buy 1 carrier, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 3 fighters moved from Rostov to Tambov 1 bomber moved from Syria to Northwest Persia 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Iraq to Northwest Persia 5 artilleries and 5 infantry moved from Iraq to Persia 1 mech_infantry moved from Rostov to Samara 3 fighters moved from Tambov to Samara 1 mech_infantry moved from Belgian Congo to Kenya 1 bomber moved from Anglo Egyptian Sudan to Kenya Combat - Italians Battle in Persia Italians attack with 5 artilleries and 5 infantry British defend with 1 factory_minor and 1 infantry Italians roll dice for 5 artilleries and 5 infantry in Persia, round 2 : 2/10 hits, 3.33 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Persia Italians win, taking Persia from British with 5 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Samara Italians attack with 3 fighters and 1 mech_infantry Russians defend with 1 mech_infantry Italians roll dice for 3 fighters and 1 mech_infantry in Samara, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 fighter owned by the Italians lost in Samara Italians win, taking Samara from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Italians: 1 fighter Casualties for Russians: 1 mech_infantry Battle in Northwest Persia Italians attack with 1 bomber and 2 infantry British defend with 1 infantry Italians roll dice for 1 bomber and 2 infantry in Northwest Persia, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northwest Persia Italians roll dice for 1 bomber and 1 infantry in Northwest Persia, round 3 : 0/2 hits, 0.83 expected hits British roll dice for 1 infantry in Northwest Persia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northwest Persia retreated to Northwest Persia British win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Italians: 2 infantry Battle in Kenya Italians attack with 1 bomber and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Kenya, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Kenya Italians win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Northwest Persia to Egypt 1 aaGun, 3 artilleries and 4 infantry moved from Syria to Iraq 2 infantry moved from Trans-Jordan to Iraq 2 fighters moved from Samara to Volgograd 2 infantry moved from Ukraine to Rostov 1 aaGun moved from Ukraine to Rostov 1 aaGun moved from Bessarabia to Ukraine 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Northern Italy to Southern France 1 artillery moved from Northern Italy to Southern France 1 aaGun moved from Bryansk to Rostov 1 bomber moved from Kenya to Libya 2 fighters moved from Volgograd to Caucasus Place Units - Italians 2 transports placed in 95 Sea Zone 2 infantry and 1 mech_infantry placed in Iraq 1 carrier placed in 95 Sea Zone Italians undo move 3. 1 carrier placed in 95 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from 82 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to 87 Sea Zone: 1 submarine EDIT: Removing units owned by Italians from 87 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to 84 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 27 PUs; end with 27 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 36 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 41 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Italians : -2.67 British : 1.67 Russians : 0.67
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from Shan State to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 artillery moved from 20 Sea Zone to Kiangsi 1 fighter moved from Shan State to Kiangsi Combat - ANZAC Battle in Kiangsi ANZAC attack with 1 artillery and 1 fighter Japanese defend with 1 mech_infantry ANZAC roll dice for 1 artillery and 1 fighter in Kiangsi, round 2 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Kiangsi ANZAC win with 1 fighter remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 artillery Casualties for Japanese: 1 mech_infantry Non Combat Move - ANZAC 1 fighter moved from Kiangsi to Kwangtung 1 fighter moved from Shan State to Shensi 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 37 Sea Zone to 20 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 fighter placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 1 fighter moved from 102 Sea Zone to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.17 Japanese : 0.67
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - Germans 2 armour, 15 artilleries, 55 infantry and 5 mech_infantrys moved from Bryansk to Russia 3 armour and 7 mech_infantrys moved from Volgograd to Russia 2 mech_infantrys moved from Caucasus to Northwest Persia 2 fighters moved from Iraq to Northwest Persia 5 tactical_bombers moved from Iraq to Northwest Persia 1 bomber moved from Novgorod to Russia 1 bomber moved from Ukraine to Russia 2 bombers moved from Germany to Russia 2 bombers moved from Greece to Russia 1 bomber moved from Southern Italy to Russia 1 armour moved from Ethiopia to Tanganyika Territory Germans take Kenya from British Germans take Tanganyika Territory from British 2 mech_infantrys moved from Baltic States to Smolensk 3 mech_infantrys moved from Ukraine to Tambov 1 armour moved from Caucasus to Tambov 1 infantry moved from Nigeria to French Equatorial Africa Germans take French Equatorial Africa from French 1 armour moved from Caucasus to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Caucasus 1 bomber moved from Yakut S.S.R. to Russia 1 infantry moved from Vologda to Russia Combat - Germans Battle in Tambov Germans attack with 1 armour and 3 mech_infantrys Russians defend with 2 infantry Germans roll dice for 1 armour and 3 mech_infantrys in Tambov, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov Germans roll dice for 1 armour and 2 mech_infantrys in Tambov, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Germans roll dice for 1 armour and 1 mech_infantry in Tambov, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -2 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 mech_infantrys in Smolensk, round 2 : 1/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 2 fighters, 2 mech_infantrys and 5 tactical_bombers British defend with 1 infantry Germans roll dice for 2 fighters, 2 mech_infantrys and 5 tactical_bombers in Northwest Persia, round 2 : 4/9 hits, 4.17 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 2 fighters, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Russia Germans attack with 5 armour, 15 artilleries, 8 bombers, 56 infantry and 12 mech_infantrys Russians defend with 4 aaGuns, 1 airfield, 2 armour, 15 artilleries, 1 factory_major, 2 fighters, 62 infantry and 2 tactical_bombers AA fire in Russia : 2/8 hits, 1.33 expected hits 2 bombers owned by the Germans lost in Russia Germans roll dice for 5 armour, 15 artilleries, 6 bombers, 56 infantry and 12 mech_infantrys in Russia, round 2 : 25/94 hits, 25.33 expected hits Russians roll dice for 4 aaGuns, 2 armour, 15 artilleries, 2 fighters, 62 infantry and 2 tactical_bombers in Russia, round 2 : 24/83 hits, 29.00 expected hits 21 infantry owned by the Russians, 24 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia Germans roll dice for 5 armour, 15 artilleries, 6 bombers, 32 infantry and 12 mech_infantrys in Russia, round 3 : 19/70 hits, 21.33 expected hits Russians roll dice for 2 armour, 15 artilleries, 2 fighters, 41 infantry and 2 tactical_bombers in Russia, round 3 : 26/62 hits, 22.00 expected hits 19 infantry owned by the Russians and 26 infantry owned by the Germans lost in Russia Germans roll dice for 5 armour, 15 artilleries, 6 bombers, 6 infantry and 12 mech_infantrys in Russia, round 4 : 15/44 hits, 17.00 expected hits Russians roll dice for 2 armour, 15 artilleries, 2 fighters, 22 infantry and 2 tactical_bombers in Russia, round 4 : 18/43 hits, 15.67 expected hits 15 infantry owned by the Russians, 6 infantry owned by the Germans and 12 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 5 armour, 15 artilleries and 6 bombers in Russia, round 5 : 13/26 hits, 11.50 expected hits Russians roll dice for 2 armour, 15 artilleries, 2 fighters, 7 infantry and 2 tactical_bombers in Russia, round 5 : 7/28 hits, 10.67 expected hits 7 infantry owned by the Russians, 6 artilleries owned by the Russians and 7 artilleries owned by the Germans lost in Russia Germans roll dice for 5 armour, 8 artilleries and 6 bombers in Russia, round 6 : 7/19 hits, 9.17 expected hits Russians roll dice for 2 armour, 9 artilleries, 2 fighters and 2 tactical_bombers in Russia, round 6 : 6/15 hits, 6.33 expected hits 7 artilleries owned by the Russians and 6 artilleries owned by the Germans lost in Russia Germans roll dice for 5 armour, 2 artilleries and 6 bombers in Russia, round 7 : 4/13 hits, 7.17 expected hits Russians roll dice for 2 armour, 2 artilleries, 2 fighters and 2 tactical_bombers in Russia, round 7 : 2/8 hits, 4.00 expected hits 2 armour owned by the Russians, 2 artilleries owned by the Russians and 2 artilleries owned by the Germans lost in Russia Germans roll dice for 5 armour and 6 bombers in Russia, round 8 : 5/11 hits, 6.50 expected hits Russians roll dice for 2 fighters and 2 tactical_bombers in Russia, round 8 : 2/4 hits, 2.33 expected hits 2 tactical_bombers owned by the Russians, 2 fighters owned by the Russians and 2 armour owned by the Germans lost in Russia Germans captures 12PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 3 armour and 6 bombers remaining. Battle score for attacker is 8 Casualties for Germans: 2 armour, 15 artilleries, 2 bombers, 56 infantry and 12 mech_infantrys Casualties for Russians: 4 aaGuns, 2 armour, 15 artilleries, 2 fighters, 62 infantry and 2 tactical_bombers Non Combat Move - Germans 2 armour and 3 mech_infantrys moved from Caucasus to Persia 2 fighters moved from Northwest Persia to Persia 5 tactical_bombers moved from Northwest Persia to Persia 5 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Iraq to Persia 2 aaGuns moved from Bryansk to Russia 2 bombers moved from Russia to Novgorod 4 bombers moved from Russia to Bryansk 1 infantry moved from Normandy Bordeaux to 105 Sea Zone 1 infantry and 1 transport moved from 105 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 aaGun moved from Southern France to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar 2 infantry moved from Northern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 carrier moved from 105 Sea Zone to 92 Sea Zone 1 fighter moved from France to Gibraltar 1 fighter moved from 105 Sea Zone to 92 Sea Zone 1 destroyer moved from 105 Sea Zone to 92 Sea Zone 1 submarine moved from 109 Sea Zone to 105 Sea Zone 1 infantry moved from Gold Coast to French West Africa 3 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Caucasus to Volgograd 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 submarine moved from 109 Sea Zone to 119 Sea Zone Place Units - Germans 1 submarine placed in 105 Sea Zone 2 fighters placed in Western Germany 1 carrier and 2 destroyers placed in 112 Sea Zone 2 transports placed in 112 Sea Zone 1 artillery and 2 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Greater Southern Germany: 1 infantry EDIT: Adding units owned by Germans to Western Germany: 1 infantry EDIT: Turning off Edit Mode 1 mech_infantry placed in Egypt 1 mech_infantry placed in Novgorod 1 mech_infantry placed in Volgograd Turn Complete - Germans Germans collect 74 PUs; end with 87 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 92 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 97 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 99 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 104 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 119 PUs
Combat Hit Differential Summary :
Germans : -10.00 AA fire in Russia : : 0.67 British : -0.33 Russians : -3.67
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Evenkiyskiy to Urals Japanese take Urals from Russians 2 infantry moved from Soviet Far East to 5 Sea Zone 2 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands 1 destroyer moved from 19 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 21 Sea Zone 4 tactical_bombers moved from French Indo China to Kwangtung 5 fighters moved from French Indo China to Kwangtung 1 infantry moved from French Indo China to Siam 1 artillery moved from French Indo China to Siam Combat - Japanese Battle in Aleutian Islands Battle in Siam Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Siam, round 2 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Siam, round 3 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Siam, round 4 : 2/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Siam Japanese win, taking Aleutian Islands from Americans, taking Siam from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 21 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Kwangtung Japanese attack with 5 fighters and 4 tactical_bombers Americans defend with 2 artilleries and 1 infantry; ANZAC defend with 1 fighter; UK_Pacific defend with 1 harbour Japanese roll dice for 5 fighters and 4 tactical_bombers in Kwangtung, round 2 : 6/9 hits, 5.17 expected hits UK_Pacific roll dice for 2 artilleries, 1 fighter and 1 infantry in Kwangtung, round 2 : 4/4 hits, 1.67 expected hits 4 tactical_bombers owned by the Japanese, 1 fighter owned by the ANZAC, 1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Kwangtung Japanese win with 5 fighters remaining. Battle score for attacker is -23 Casualties for Japanese: 4 tactical_bombers Casualties for Americans: 2 artilleries and 1 infantry Casualties for ANZAC: 1 fighter Non Combat Move - Japanese 2 aaGuns, 1 artillery and 3 infantry moved from Kiangsu to Kiangsi 1 infantry moved from Anhwe to Kiangsi 5 fighters moved from Kwangtung to French Indo China 1 destroyer moved from 19 Sea Zone to 22 Sea Zone 1 destroyer moved from 19 Sea Zone to 17 Sea Zone 2 infantry moved from Jehol to 19 Sea Zone 1 aaGun moved from Jehol to 19 Sea Zone 1 aaGun, 1 battleship, 6 carriers, 1 cruiser, 2 fighters, 2 infantry and 2 transports moved from 19 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone 2 fighters moved from Siberia to 6 Sea Zone 1 aaGun moved from 6 Sea Zone to Japan 1 bomber moved from Siberia to Japan 2 infantry moved from 6 Sea Zone to Japan Place Units - Japanese 1 fighter placed in 6 Sea Zone 2 destroyers placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China Japanese undo move 3. 1 artillery and 2 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2,1,6,3,6,4,3,1,2,1,4,5,4,1,3,4,6,1,5,4,3,1,2,4,4,3,1,6,2,4,4,1,3,3,4,5,6,4,3,4 Japanese collect 36 PUs (2 lost to blockades); end with 36 PUs
Combat Hit Differential Summary :
Americans : -0.67 UK_Pacific : 1.33 Japanese : -1.17
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 5 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 20 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 20 Sea Zone to 34 Sea Zone 1 submarine moved from 34 Sea Zone to 22 Sea Zone 1 destroyer and 1 submarine moved from 20 Sea Zone to 21 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 1 artillery, 2 infantry and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone 1 artillery, 2 infantry, 2 mech_infantrys and 3 transports moved from 33 Sea Zone to 36 Sea Zone 1 artillery, 2 infantry and 2 mech_infantrys moved from 36 Sea Zone to French Indo China 1 armour moved from Yunnan to French Indo China 10 fighters moved from 20 Sea Zone to French Indo China 2 battleships and 3 cruisers moved from 20 Sea Zone to 36 Sea Zone 1 bomber moved from West India to French Indo China 1 tactical_bomber moved from 20 Sea Zone to French Indo China 1 fighter moved from 20 Sea Zone to 19 Sea Zone 2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Western United States to 8 Sea Zone 2 destroyers moved from 102 Sea Zone to 91 Sea Zone 1 carrier moved from 102 Sea Zone to 91 Sea Zone 3 fighters moved from 102 Sea Zone to 91 Sea Zone 2 submarines moved from 102 Sea Zone to 91 Sea Zone 1 battleship, 1 carrier and 3 destroyers moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone Combat - Americans Battle in Morocco Battle in 8 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win, taking Morocco from Germans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 22 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 19 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 19 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 19 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 19 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in French Indo China Americans attack with 1 armour, 1 artillery, 1 bomber, 10 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 armour, 1 artillery, 1 factory_minor, 5 fighters, 4 infantry and 3 mech_infantrys Americans roll dice for 2 battleships and 3 cruisers in French Indo China, round 2 : 3/5 hits, 2.83 expected hits Americans roll dice for 1 armour, 1 artillery, 1 bomber, 10 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 12/18 hits, 8.00 expected hits Japanese roll dice for 1 armour, 1 artillery, 5 fighters, 4 infantry and 3 mech_infantrys in French Indo China, round 2 : 5/14 hits, 6.50 expected hits 5 fighters owned by the Japanese, 4 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese, 1 fighter owned by the Americans, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in French Indo China Americans win, taking French Indo China from Japanese with 1 armour, 1 bomber, 9 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 60 Casualties for Americans: 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry Casualties for Japanese: 1 armour, 1 artillery, 5 fighters, 4 infantry and 3 mech_infantrys Battle in 21 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 transport moved from 20 Sea Zone to 46 Sea Zone 1 transport moved from 20 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 9 fighters and 1 tactical_bomber moved from French Indo China to 20 Sea Zone 1 carrier and 4 destroyers moved from 33 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 20 Sea Zone 1 fighter moved from 19 Sea Zone to 20 Sea Zone 1 bomber moved from French Indo China to Kwangsi 1 fighter moved from 8 Sea Zone to Alaska Place Units - Americans 1 artillery and 5 infantry placed in Eastern United States 1 carrier, 3 destroyers and 3 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 artillery, 1 fighter and 9 infantry moved from Yunnan to Kwangsi 3 artilleries and 4 infantry moved from Shensi to Hopei Place Units - Chinese 4 infantry placed in Hopei 1 artillery and 1 infantry placed in Kwangsi Chinese undo move 2. 1 infantry placed in Hopei 1 artillery placed in Kwangsi Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs Purchase Units - British British buy 2 artilleries, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Rhodesia to Belgian Congo British take Belgian Congo from Italians Combat - British Non Combat Move - British 1 destroyer moved from 102 Sea Zone to 104 Sea Zone 1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 carrier moved from 102 Sea Zone to 91 Sea Zone 2 fighters moved from United Kingdom to Morocco 1 infantry moved from Burma to Yunnan 1 aaGun moved from Burma to Yunnan 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Yunnan to French Indo China 1 mech_infantry moved from Yunnan to Hopei 1 artillery and 2 infantry moved from Yunnan to Kwangsi 2 infantry moved from Yunnan to French Indo China 1 fighter and 2 mech_infantrys moved from India to West India 3 armour, 3 artilleries, 3 fighters, 17 infantry and 5 mech_infantrys moved from Eastern Persia to West India Place Units - British 1 destroyer placed in 106 Sea Zone 2 artilleries and 1 mech_infantry placed in Union of South Africa 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2 British collect 15 PUs (7 lost to blockades); end with 15 PUs Place Units - UK_Pacific 1 armour, 3 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs Some Units in India change ownership: 1 armour, 3 artilleries and 3 infantry
Combat Hit Differential Summary :
Americans : 3.00 Japanese : -2.50
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 carrier, 1 destroyer, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from 92 Sea Zone to Morocco 1 bomber moved from Libya to Morocco 1 bomber moved from Egypt to Morocco 1 tactical_bomber moved from Southern Italy to Morocco 5 artilleries and 5 infantry moved from Persia to Eastern Persia Italians take Eastern Persia from British 1 mech_infantry moved from Iraq to Eastern Persia 1 mech_infantry moved from Samara to Turkmenistan Italians take Turkmenistan from Russians Combat - Italians Battle in Morocco Italians attack with 2 artilleries, 2 bombers, 2 infantry and 1 tactical_bomber British defend with 1 armour, 2 fighters and 1 infantry; Americans defend with 2 artilleries and 4 infantry Italians roll dice for 2 artilleries, 2 bombers, 2 infantry and 1 tactical_bomber in Morocco, round 2 : 3/7 hits, 3.17 expected hits Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 5 infantry in Morocco, round 2 : 4/10 hits, 4.17 expected hits 3 infantry owned by the Americans, 2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Morocco Americans win with 1 armour, 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is -5 Casualties for Italians: 2 artilleries and 2 infantry Casualties for Americans: 3 infantry 1 tactical_bomber owned by the Italians and 2 bombers owned by the Italians retreated Non Combat Move - Italians 1 tactical_bomber moved from Morocco to 92 Sea Zone 2 bombers moved from Morocco to Tunisia 1 aaGun, 3 artilleries and 8 infantry moved from Iraq to Persia 2 infantry moved from Rostov to Caucasus 2 aaGuns moved from Rostov to Caucasus 1 aaGun and 1 infantry moved from Ukraine to Rostov 2 fighters moved from Caucasus to 95 Sea Zone 1 mech_infantry moved from Northern Italy to Southern France 1 submarine moved from 84 Sea Zone to 85 Sea Zone Place Units - Italians 1 destroyer and 1 transport placed in 95 Sea Zone 1 submarine placed in 93 Sea Zone 1 carrier placed in 95 Sea Zone 1 infantry placed in Southern France 1 infantry placed in Northern Italy 1 infantry placed in Southern France Turn Complete - Italians Italians collect 26 PUs; end with 26 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 35 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Italians : -0.17 Americans : -0.17
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Hainan Combat - ANZAC Battle in Hainan Non Combat Move - ANZAC 1 transport moved from 20 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from Queensland to 20 Sea Zone 2 destroyers moved from 33 Sea Zone to 20 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 4 infantry moved from Northern Territory to Queensland 1 aaGun moved from Northern Territory to Queensland 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 fighter and 1 mech_infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - French Turning on Edit Mode EDIT: Adding units owned by Americans to Morocco: 1 infantry EDIT: Removing units owned by British from Morocco: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 2 carriers, 1 destroyer, 2 fighters, 6 infantry, 5 mech_infantrys and 3 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from French West Africa to French Central Africa Germans take French Central Africa from French 1 infantry moved from French Equatorial Africa to Belgian Congo 1 mech_infantry moved from Egypt to Belgian Congo 1 armour moved from Tanganyika Territory to Belgian Congo 1 submarine moved from 110 Sea Zone to 104 Sea Zone 2 fighters moved from Western Germany to 104 Sea Zone 6 infantry moved from Gibraltar to 92 Sea Zone 6 infantry moved from 92 Sea Zone to Morocco 1 fighter moved from 92 Sea Zone to Morocco 5 fighters moved from Gibraltar to Morocco 1 mech_infantry moved from Volgograd to Sikang Germans take Sikang from Chinese 1 mech_infantry moved from Novgorod to Nenetsia Germans take Nenetsia from Russians Combat - Germans Battle in Belgian Congo Germans attack with 1 armour, 1 infantry and 1 mech_infantry British defend with 1 infantry Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Belgian Congo, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Belgian Congo Germans win, taking Belgian Congo from British with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 104 Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 104 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in Morocco Germans attack with 6 fighters and 6 infantry British defend with 1 armour and 2 fighters; Americans defend with 2 artilleries and 2 infantry Germans roll dice for 6 fighters and 6 infantry in Morocco, round 2 : 3/12 hits, 4.00 expected hits Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 2 infantry in Morocco, round 2 : 2/7 hits, 3.17 expected hits 2 infantry owned by the Germans, 2 infantry owned by the Americans and 1 artillery owned by the Americans lost in Morocco Germans roll dice for 6 fighters and 4 infantry in Morocco, round 3 : 5/10 hits, 3.67 expected hits Americans roll dice for 1 armour, 1 artillery and 2 fighters in Morocco, round 3 : 4/4 hits, 2.17 expected hits 1 fighter owned by the Germans, 3 infantry owned by the Germans, 1 artillery owned by the Americans, 2 fighters owned by the British and 1 armour owned by the British lost in Morocco Germans win, taking Morocco from Americans with 5 fighters and 1 infantry remaining. Battle score for attacker is 15 Casualties for Germans: 1 fighter and 5 infantry Casualties for Americans: 2 artilleries and 2 infantry Casualties for British: 1 armour and 2 fighters Non Combat Move - Germans 1 fighter moved from Morocco to 92 Sea Zone 2 mech_infantrys moved from Northwest Persia to Eastern Persia 7 armour, 1 artillery, 2 infantry and 5 mech_infantrys moved from Persia to Eastern Persia 3 mech_infantrys moved from Iraq to Eastern Persia 3 infantry moved from Western Germany to 112 Sea Zone 1 artillery moved from Western Germany to 112 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 105 Sea Zone 3 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 artillery moved from 105 Sea Zone to Normandy Bordeaux 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 1 bomber moved from Novgorod to France 1 bomber moved from Novgorod to France 1 aaGun moved from Western Germany to France 4 bombers moved from Bryansk to France 1 armour moved from Caucasus to Persia 1 infantry moved from Volgograd to Kazakhstan 1 armour and 1 mech_infantry moved from Tambov to Kazakhstan 3 armour moved from Russia to Kazakhstan 1 mech_infantry moved from Smolensk to Samara 2 fighters moved from Persia to Eastern Persia 3 tactical_bombers moved from Persia to Eastern Persia 2 tactical_bombers moved from Persia to Egypt 1 aaGun moved from Russia to Samara 1 destroyer moved from 112 Sea Zone to 105 Sea Zone 2 fighters moved from 104 Sea Zone to 105 Sea Zone 1 carrier moved from 112 Sea Zone to 105 Sea Zone 2 fighters moved from Morocco to Gibraltar 2 fighters moved from Morocco to Tunisia 1 aaGun moved from Russia to Bryansk 1 infantry moved from Novgorod to Karelia Place Units - Germans 1 carrier and 1 fighter placed in 105 Sea Zone 1 carrier and 1 destroyer placed in 112 Sea Zone 1 fighter placed in 112 Sea Zone Germans undo move 1. 1 fighter placed in 112 Sea Zone 1 transport placed in 127 Sea Zone 1 transport placed in 112 Sea Zone 1 transport placed in 105 Sea Zone 2 infantry placed in Normandy Bordeaux 2 infantry placed in Western Germany 3 mech_infantrys placed in Volgograd 1 infantry placed in Egypt Germans undo move 10. 1 mech_infantry placed in Egypt Germans undo move 10. 1 infantry placed in Egypt 2 mech_infantrys placed in Western Germany Germans undo move 11. 1 infantry placed in Western Germany 1 carrier placed in 112 Sea Zone Germans undo move 12. Germans undo move 11. Germans undo move 10. Germans undo move 9. Germans undo move 8. Germans undo move 7. Germans undo move 6. Germans undo move 5. Germans undo move 4. Germans undo move 3. Germans undo move 2. Germans undo move 1. 1 carrier placed in 105 Sea Zone 2 fighters placed in 105 Sea Zone 4 infantry placed in Western Germany 2 transports placed in 127 Sea Zone Germans undo move 4. Germans undo move 2. Germans undo move 2. 1 carrier, 1 destroyer and 1 transport placed in 112 Sea Zone 2 fighters placed in 112 Sea Zone 2 infantry placed in Western Germany 2 infantry placed in Normandy Bordeaux 2 infantry placed in France Germans undo move 6. 1 infantry placed in France 1 mech_infantry placed in Western Germany 3 mech_infantrys placed in Volgograd 1 infantry placed in Egypt 1 mech_infantry placed in Russia Germans undo move 5. 1 transport placed in 81 Sea Zone 1 infantry placed in Egypt 1 transport placed in 112 Sea Zone Germans undo move 12. 1 transport placed in 127 Sea Zone Germans undo move 12. 1 transport placed in 112 Sea Zone 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 77 PUs; end with 77 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 82 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 89 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 109 PUs
Combat Hit Differential Summary :
Germans : 1.17 British : 0.33 Americans : 0.67
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 aaGun, 2 destroyers and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 6 Sea Zone to 8 Sea Zone 2 infantry moved from Aleutian Islands to 8 Sea Zone 2 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone 2 infantry moved from 2 Sea Zone to Alaska 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 2 infantry moved from 2 Sea Zone to Alaska 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone 1 bomber moved from Japan to 21 Sea Zone 2 fighters moved from 6 Sea Zone to 19 Sea Zone 2 fighters moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Kiangsi to Kwangtung Japanese take Kwangtung from UK_Pacific 1 artillery and 1 infantry moved from Siam to Shan State 1 infantry moved from Urals to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 destroyer moved from 17 Sea Zone to 22 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 submarine Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 22 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 22 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with no units remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in Alaska Japanese attack with 4 infantry Americans defend with 1 fighter Japanese roll dice for 4 infantry in Alaska, round 2 : 1/4 hits, 0.67 expected hits Americans roll dice for 1 fighter in Alaska, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Americans lost in Alaska Japanese win, taking Alaska from Americans with 4 infantry remaining. Battle score for attacker is 10 Casualties for Americans: 1 fighter Battle in Shan State Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 19 Sea Zone Japanese attack with 1 destroyer and 5 fighters ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 5 fighters in 19 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 19 Sea Zone Japanese win with 5 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in 21 Sea Zone Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer and 1 submarine Non Combat Move - Japanese 3 fighters moved from 19 Sea Zone to Japan 1 bomber moved from 21 Sea Zone to Japan 2 fighters moved from 19 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone Place Units - Japanese 1 destroyer placed in 19 Sea Zone 1 destroyer placed in 6 Sea Zone 1 aaGun and 5 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6,4,6,1,3,3,4,6,5,5,1,2,1,5,2,5,1,4,3,3,3,3,2,4,6,1,3,3,4,6,6,2,1,2,2,3,1,5 Japanese collect 39 PUs (5 lost to blockades); end with 39 PUs
Combat Hit Differential Summary :
Americans : 0.33 ANZAC : 0.83 UK_Pacific : -0.67 Japanese : -1.00