Wiz (X) vs Diz (L+12) Bm3 G1

  • '20 '19

    TripleA Move Summary: Germans round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 armour moved from Ukraine to Russia
            1 mech_infantry moved from Volgograd to Russia
            1 infantry moved from Bryansk to Russia
            2 tactical_bombers moved from Bryansk to Russia
            8 bombers, 4 fighters and 3 tactical_bombers moved from Bryansk to Vologda
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 armour moved from Ukraine to Russia
            1 mech_infantry moved from Volgograd to Russia
            1 infantry moved from Bryansk to Russia
            2 tactical_bombers moved from Bryansk to Russia
            8 bombers, 4 fighters and 3 tactical_bombers moved from Bryansk to Vologda
    
        Combat - Germans
            Battle in Russia
                Germans attack with 3 armour, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
                    Germans roll dice for 3 armour, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Russia, round 2 : 4/7 hits, 3.17 expected hits
                    Russians roll dice for 2 artilleries and 2 infantry in Russia, round 2 : 1/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Russia
                Germans destroys 33PUs while taking Russians capital
                Germans win, taking Russia from Russians with 3 armour, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 artilleries and 2 infantry
            Battle in Vologda
                Germans attack with 8 bombers, 4 fighters and 3 tactical_bombers
                Russians defend with 1 aaGun, 1 armour, 9 infantry and 2 mech_infantrys
                    AA fire in Vologda : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Germans lost in Vologda
                    Germans roll dice for 8 bombers, 3 fighters and 3 tactical_bombers in Vologda, round 2 : 12/14 hits, 8.83 expected hits
                    Russians roll dice for 1 aaGun, 1 armour, 9 infantry and 2 mech_infantrys in Vologda, round 2 : 3/12 hits, 4.17 expected hits
                    2 mech_infantrys owned by the Russians, 9 infantry owned by the Russians, 2 fighters owned by the Germans, 1 aaGun owned by the Russians and 1 tactical_bomber owned by the Germans lost in Vologda
                    Germans roll dice for 8 bombers, 1 fighter and 2 tactical_bombers in Vologda, round 3 : 7/11 hits, 7.00 expected hits
                    Russians roll dice for 1 armour in Vologda, round 3 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 tactical_bomber owned by the Germans lost in Vologda
                Germans win with 8 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
                Casualties for Germans: 3 fighters and 2 tactical_bombers
                Casualties for Russians: 1 aaGun, 1 armour, 9 infantry and 2 mech_infantrys
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
            2 tactical_bombers moved from Russia to Ukraine
            8 bombers moved from Vologda to Ukraine
            2 aaGuns moved from Bryansk to Ukraine
            2 infantry moved from Belarus to Novgorod
            1 infantry moved from Southern France to Northern Italy
            2 artilleries moved from Normandy Bordeaux to France
            1 aaGun moved from France to Northern Italy
            2 fighters moved from Western Germany to Egypt
            1 armour and 3 mech_infantrys moved from Western Germany to Southern Italy
            2 artilleries and 6 infantry moved from Western Germany to Northern Italy
            1 aaGun moved from Poland to Germany
    
        Place Units - Germans
            1 bomber, 3 fighters and 2 infantry placed in Western Germany
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 113 Sea Zone
            3 armour placed in Ukraine
            1 armour and 2 mech_infantrys placed in Volgograd
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Germans : 4.00
    AA fire in Vologda : : 0.50
    Russians : -1.00
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Russians
            13 infantry moved from Novosibirsk to Samara
    
        Combat - Russians
            Battle in Samara
                Russians attack with 13 infantry
                Italians defend with 1 armour
                    Russians roll dice for 13 infantry in Samara, round 2 : 4/13 hits, 2.17 expected hits
                    Italians roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Samara
                Russians win, taking Samara from Italians with 12 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour
    
        Non Combat Move - Russians
            2 aaGuns moved from Novosibirsk to Samara
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Italians : 0.50
    Russians : 1.83
    

    Savegame

  • '20 '19

    TripleA Move Summary: Japanese round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 3 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to Solomon Islands
            1 bomber moved from Paulau Island to 42 Sea Zone
            1 bomber moved from Paulau Island to 34 Sea Zone
            2 fighters moved from 34 Sea Zone to 45 Sea Zone
            1 bomber moved from 34 Sea Zone to 45 Sea Zone
            2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 45 Sea Zone
            2 infantry moved from Yunnan to Burma
            1 artillery moved from Kweichow to Szechwan
            1 mech_infantry moved from Hunan to Szechwan
            1 infantry moved from Yunnan to Szechwan
            2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan
            1 fighter and 1 tactical_bomber moved from French Indo China to Burma
            1 submarine moved from 26 Sea Zone to 10 Sea Zone
            1 infantry moved from Suiyuyan to Tsagaan Olom
                  Japanese take Tsagaan Olom from Russians
            1 mech_infantry moved from Jehol to Suiyuyan
            1 infantry moved from Yenisey to Olgiy
                  Japanese take Olgiy from Russians
            1 infantry moved from Yenisey to Timguska
                  Japanese take Timguska from Russians
            1 armour moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 armour moved from Evenkiyskiy to Urals
                  Japanese take Urals from Russians
            1 submarine moved from 79 Sea Zone to 72 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 3 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to Solomon Islands
            1 bomber moved from Paulau Island to 42 Sea Zone
            1 bomber moved from Paulau Island to 34 Sea Zone
            2 fighters moved from 34 Sea Zone to 45 Sea Zone
            1 bomber moved from 34 Sea Zone to 45 Sea Zone
            2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 45 Sea Zone
            2 infantry moved from Yunnan to Burma
            1 artillery moved from Kweichow to Szechwan
            1 mech_infantry moved from Hunan to Szechwan
            1 infantry moved from Yunnan to Szechwan
            2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan
            1 fighter and 1 tactical_bomber moved from French Indo China to Burma
            1 submarine moved from 26 Sea Zone to 10 Sea Zone
            1 infantry moved from Suiyuyan to Tsagaan Olom
                  Japanese take Tsagaan Olom from Russians
            1 mech_infantry moved from Jehol to Suiyuyan
            1 infantry moved from Yenisey to Olgiy
                  Japanese take Olgiy from Russians
            1 infantry moved from Yenisey to Timguska
                  Japanese take Timguska from Russians
            1 armour moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 armour moved from Evenkiyskiy to Urals
                  Japanese take Urals from Russians
            1 submarine moved from 79 Sea Zone to 72 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Solomon Islands
            Battle in 45 Sea Zone
                Japanese attack with 1 bomber, 4 fighters and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits
                    ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Solomon Islands from ANZAC with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Szechwan
                Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 2 : 2/7 hits, 3.17 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Burma
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Paulau Island to Japan
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 26 Sea Zone
            1 bomber moved from 42 Sea Zone to Kwangtung
            1 bomber moved from 45 Sea Zone to Kwangtung
            1 artillery moved from Kwangsi to Kwangtung
            3 infantry moved from Paulau Island to 34 Sea Zone
            2 marines moved from Paulau Island to 34 Sea Zone
            1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 infantry, 2 marines and 2 transports moved from 34 Sea Zone to 20 Sea Zone
            3 infantry and 2 marines moved from 20 Sea Zone to Kwangtung
            2 fighters moved from Szechwan to Yunnan
            2 tactical_bombers moved from Szechwan to Yunnan
            1 fighter and 1 tactical_bomber moved from Burma to Yunnan
            3 infantry moved from French Indo China to Yunnan
            2 infantry moved from Kwangsi to Yunnan
            1 mech_infantry moved from Shantung to Kweichow
            1 mech_infantry moved from Shantung to Hunan
            1 armour and 1 mech_infantry moved from Malaya to Yunnan
            1 tactical_bomber moved from French Indo China to 6 Sea Zone
            2 fighters moved from Paulau Island to Yunnan
            1 tactical_bomber moved from French Indo China to Yunnan
            4 fighters and 2 tactical_bombers moved from 45 Sea Zone to 20 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            3 mech_infantrys placed in Shantung
            2 artilleries placed in Japan
            1 destroyer and 1 submarine placed in 20 Sea Zone
            1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 70 PUs; end with 70 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Chinese : -0.67
    UK_Pacific : -0.33
    Japanese : -0.67
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 6 bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            6 bombers moved from Queensland to Burma
            6 bombers moved from Western United States to 49 Sea Zone
            9 bombers moved from India to Egypt
            2 bombers moved from Gibraltar to Egypt
            1 armour moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
    
        Combat - Americans
            Americans creates battle in territory 26 Sea Zone
            Battle in 49 Sea Zone
                Americans attack with 6 bombers
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 49 Sea Zone
                Americans win with 6 bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Egypt
                Americans attack with 11 bombers
                Germans defend with 2 fighters and 1 infantry; Italians defend with 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour, 9 infantry, 1 marine and 1 tactical_bomber
                    Americans roll dice for 11 bombers in Egypt, round 2 : 9/11 hits, 7.33 expected hits
                    Italians roll dice for 1 armour, 3 artilleries, 1 bomber, 6 fighters, 10 infantry, 1 marine and 1 tactical_bomber in Egypt, round 2 : 7/23 hits, 9.83 expected hits
                    1 infantry owned by the Germans, 1 bomber owned by the Italians, 7 bombers owned by the Americans and 7 infantry owned by the Italians lost in Egypt
                    Americans roll dice for 4 bombers in Egypt, round 3 : 4/4 hits, 2.67 expected hits
                    Italians roll dice for 1 armour, 3 artilleries, 6 fighters, 2 infantry, 1 marine and 1 tactical_bomber in Egypt, round 3 : 9/14 hits, 7.00 expected hits
                    4 bombers owned by the Americans, 2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Egypt
                Italians win with 1 armour, 1 artillery, 6 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is -82
                Casualties for Americans: 11 bombers
                Casualties for Germans: 1 infantry
                Casualties for Italians: 2 artilleries, 1 bomber and 9 infantry
            Battle in Burma
                Americans attack with 6 bombers
                Japanese defend with 2 infantry
                    Americans roll dice for 6 bombers in Burma, round 2 : 3/6 hits, 4.00 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Burma
                Americans win with 5 bombers remaining. Battle score for attacker is -6
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            5 bombers moved from Burma to India
            1 artillery moved from Morocco to Algeria
            1 infantry moved from Morocco to 91 Sea Zone
            1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 91 Sea Zone to 86 Sea Zone
            1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            6 bombers moved from 49 Sea Zone to Queensland
    
        Place Units - Americans
            6 bombers placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 1,2
            Americans collect 51 PUs (3 lost to blockades); end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.83
    Americans : 2.00
    Japanese : 0.33
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 6 bombers; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            6 bombers moved from Queensland to Burma
            6 bombers moved from Western United States to 49 Sea Zone
            9 bombers moved from India to Egypt
            2 bombers moved from Gibraltar to Egypt
            1 armour moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
    
        Combat - Americans
            Americans creates battle in territory 26 Sea Zone
            Battle in 49 Sea Zone
                Americans attack with 6 bombers
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 49 Sea Zone
                Americans win with 6 bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Egypt
                Americans attack with 11 bombers
                Germans defend with 2 fighters and 1 infantry; Italians defend with 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour, 9 infantry, 1 marine and 1 tactical_bomber
                    Americans roll dice for 11 bombers in Egypt, round 2 : 9/11 hits, 7.33 expected hits
                    Italians roll dice for 1 armour, 3 artilleries, 1 bomber, 6 fighters, 10 infantry, 1 marine and 1 tactical_bomber in Egypt, round 2 : 7/23 hits, 9.83 expected hits
                    1 infantry owned by the Germans, 1 bomber owned by the Italians, 7 bombers owned by the Americans and 7 infantry owned by the Italians lost in Egypt
                    Americans roll dice for 4 bombers in Egypt, round 3 : 4/4 hits, 2.67 expected hits
                    Italians roll dice for 1 armour, 3 artilleries, 6 fighters, 2 infantry, 1 marine and 1 tactical_bomber in Egypt, round 3 : 9/14 hits, 7.00 expected hits
                    4 bombers owned by the Americans, 2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Egypt
                Italians win with 1 armour, 1 artillery, 6 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is -82
                Casualties for Americans: 11 bombers
                Casualties for Germans: 1 infantry
                Casualties for Italians: 2 artilleries, 1 bomber and 9 infantry
            Battle in Burma
                Americans attack with 6 bombers
                Japanese defend with 2 infantry
                    Americans roll dice for 6 bombers in Burma, round 2 : 3/6 hits, 4.00 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Burma
                Americans win with 5 bombers remaining. Battle score for attacker is -6
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            5 bombers moved from Burma to India
            1 artillery moved from Morocco to Algeria
            1 infantry moved from Morocco to 91 Sea Zone
            1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 91 Sea Zone to 86 Sea Zone
            1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            6 bombers moved from 49 Sea Zone to Queensland
    
        Place Units - Americans
            6 bombers placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 1,2
            Americans collect 51 PUs (3 lost to blockades); end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    
        Purchase Units - British
            British buy 1 aaGun, 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery, 4 infantry, 4 marines and 1 mech_infantry moved from Algeria to 92 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 1 fighter, 5 infantry, 4 marines, 1 mech_infantry, 1 tactical_bomber and 4 transports moved from 92 Sea Zone to 98 Sea Zone
            1 artillery, 5 infantry, 4 marines and 1 mech_infantry moved from 98 Sea Zone to Egypt
            1 armour, 3 artilleries, 4 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
    
        Combat - British
            Battle in Egypt
                British attack with 1 armour, 4 artilleries, 9 infantry, 4 marines and 3 mech_infantrys
                Germans defend with 2 fighters; Italians defend with 1 armour, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour, 1 marine and 1 tactical_bomber
                    British roll dice for 1 battleship and 3 cruisers in Egypt, round 2 : 2/4 hits, 2.17 expected hits
                    British roll dice for 1 armour, 4 artilleries, 9 infantry, 4 marines and 3 mech_infantrys in Egypt, round 2 : 6/21 hits, 5.83 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 6 fighters, 1 marine and 1 tactical_bomber in Egypt, round 2 : 7/10 hits, 5.67 expected hits
                    1 tactical_bomber owned by the Italians, 1 marine owned by the Italians, 4 fighters owned by the Italians, 1 artillery owned by the Italians, 7 infantry owned by the British and 1 armour owned by the Italians lost in Egypt
                    British roll dice for 1 armour, 4 artilleries, 2 infantry, 4 marines and 3 mech_infantrys in Egypt, round 3 : 6/14 hits, 4.67 expected hits
                    Italians roll dice for 2 fighters in Egypt, round 3 : 2/2 hits, 1.33 expected hits
                    2 fighters owned by the Germans and 2 infantry owned by the British lost in Egypt
                British win, taking Egypt from Italians with 1 armour, 4 artilleries, 4 marines and 3 mech_infantrys remaining. Battle score for attacker is 59
                Casualties for British: 9 infantry
                Casualties for Italians: 1 armour, 1 artillery, 4 fighters, 1 marine and 1 tactical_bomber
                Casualties for Germans: 2 fighters
    
        Non Combat Move - British
            2 fighters moved from Gibraltar to 98 Sea Zone
            3 armour moved from Union of South Africa to Belgian Congo
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Union of South Africa
            1 aaGun and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,4
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,1
            British collect 27 PUs (3 lost to blockades); end with 27 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Some Units in India change ownership: 1 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Algeria: 1 aaGun
            EDIT: Adding units owned by British to Tunisia: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 1.17
    British : 1.33
    Americans : 2.00
    Japanese : 0.33
    

    Savegame

  • '20 '16 '15 '14

    I assumed max defense throughout in the Egypt battles since I was planning on a double hit anyway.

    Suicide is painless…

  • '20 '19

    TripleA Move Summary: Italians round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 carriers, 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Novgorod to Vyborg
                  Italians take Vyborg from Russians
            1 armour and 1 mech_infantry moved from Vyborg to Karelia
            1 infantry moved from Eastern Persia to West India
                  Italians take West India from UK_Pacific
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 carriers, 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Novgorod to Vyborg
                  Italians take Vyborg from Russians
            1 armour and 1 mech_infantry moved from Vyborg to Karelia
            1 infantry moved from Eastern Persia to West India
                  Italians take West India from UK_Pacific
    
        Combat - Italians
            Battle in Karelia
                Italians attack with 1 armour and 1 mech_infantry
                Russians defend with 1 armour and 1 artillery
                    Italians roll dice for 1 armour and 1 mech_infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 armour and 1 artillery in Karelia, round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Karelia
                    Italians roll dice for 1 armour in Karelia, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 armour in Karelia, round 3 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 armour in Karelia, round 4 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 armour in Karelia, round 4 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Karelia
                Russians win with 1 armour remaining. Battle score for attacker is -6
                Casualties for Italians: 1 armour and 1 mech_infantry
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Italians
            2 infantry moved from Western Germany to Northern Italy
            1 armour moved from Southern Italy to Northern Italy
            1 mech_infantry moved from Southern Italy to Northern Italy
            3 infantry moved from Northern Italy to Southern Italy
            2 fighters moved from Southern Italy to 97 Sea Zone
            1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 81 Sea Zone to 72 Sea Zone
    
        Place Units - Italians
            2 carriers, 1 destroyer and 1 submarine placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,2,5,1,3,6,3,2,1,6,1,3,1
            Italians collect 29 PUs (2 lost to blockades); end with 30 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.67
    Russians : 0.17
    

    Savegame


  • @DizzKneeLand33 no prob, was expecting it!

    How long can those bombers keep saving you I wonder…

  • '20 '19

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 carriers, 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Novgorod to Vyborg
                  Italians take Vyborg from Russians
            1 armour and 1 mech_infantry moved from Vyborg to Karelia
            1 infantry moved from Eastern Persia to West India
                  Italians take West India from UK_Pacific
    
        Combat - Italians
            Battle in Karelia
                Italians attack with 1 armour and 1 mech_infantry
                Russians defend with 1 armour and 1 artillery
                    Italians roll dice for 1 armour and 1 mech_infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 armour and 1 artillery in Karelia, round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Karelia
                    Italians roll dice for 1 armour in Karelia, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 armour in Karelia, round 3 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 armour in Karelia, round 4 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 armour in Karelia, round 4 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Karelia
                Russians win with 1 armour remaining. Battle score for attacker is -6
                Casualties for Italians: 1 armour and 1 mech_infantry
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Italians
            2 infantry moved from Western Germany to Northern Italy
            1 armour moved from Southern Italy to Northern Italy
            1 mech_infantry moved from Southern Italy to Northern Italy
            3 infantry moved from Northern Italy to Southern Italy
            2 fighters moved from Southern Italy to 97 Sea Zone
            1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 81 Sea Zone to 72 Sea Zone
    
        Place Units - Italians
            2 carriers, 1 destroyer and 1 submarine placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,2,5,1,3,6,3,2,1,6,1,3,1
            Italians collect 29 PUs (2 lost to blockades); end with 30 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 39 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Alexandria: 1 mech_infantry
            EDIT: Adding units owned by Italians to Libya: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -0.67
    Russians : 0.17
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 carrier moved from 61 Sea Zone to 62 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            2 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 carrier moved from 61 Sea Zone to 62 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            2 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Move Summary: Germans round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            1 submarine moved from 113 Sea Zone to 114 Sea Zone
            1 bomber moved from Western Germany to 114 Sea Zone
            2 infantry moved from Novgorod to Karelia
            1 fighter and 1 tactical_bomber moved from Bryansk to Karelia
            1 armour and 2 mech_infantrys moved from Volgograd to Samara
            1 armour moved from Russia to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Vologda to Samara
            2 armour and 1 mech_infantry moved from Russia to Samara
            8 bombers and 2 tactical_bombers moved from Ukraine to Samara
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            1 submarine moved from 113 Sea Zone to 114 Sea Zone
            1 bomber moved from Western Germany to 114 Sea Zone
            2 infantry moved from Novgorod to Karelia
            1 fighter and 1 tactical_bomber moved from Bryansk to Karelia
            1 armour and 2 mech_infantrys moved from Volgograd to Samara
            1 armour moved from Russia to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Vologda to Samara
            2 armour and 1 mech_infantry moved from Russia to Samara
            8 bombers and 2 tactical_bombers moved from Ukraine to Samara
    
        Combat - Germans
            Battle in Norway
            Battle in 114 Sea Zone
                Germans attack with 1 bomber and 1 submarine
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win, taking Norway from Russians with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
            Battle in Karelia
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 armour
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 armour in Karelia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Karelia
                Germans win, taking Karelia from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in Samara
                Germans attack with 4 armour, 8 bombers, 3 mech_infantrys and 2 tactical_bombers
                Russians defend with 2 aaGuns and 12 infantry
                    AA fire in Samara : 2/6 hits, 1.00 expected hits
                    2 tactical_bombers owned by the Germans lost in Samara
                    Germans roll dice for 4 armour, 8 bombers and 3 mech_infantrys in Samara, round 2 : 6/15 hits, 7.83 expected hits
                    Russians roll dice for 2 aaGuns and 12 infantry in Samara, round 2 : 4/12 hits, 4.00 expected hits
                    4 infantry owned by the Russians, 1 armour owned by the Germans, 2 aaGuns owned by the Russians and 3 mech_infantrys owned by the Germans lost in Samara
                    Germans roll dice for 3 armour and 8 bombers in Samara, round 3 : 8/11 hits, 6.83 expected hits
                    Russians roll dice for 8 infantry in Samara, round 3 : 1/8 hits, 2.67 expected hits
                    8 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara
                Germans win, taking Samara from Russians with 2 armour and 8 bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 2 armour, 3 mech_infantrys and 2 tactical_bombers
                Casualties for Russians: 2 aaGuns and 12 infantry
    
        Non Combat Move - Germans
            8 bombers moved from Samara to Russia
            2 aaGuns and 3 armour moved from Ukraine to Rostov
            3 fighters moved from Western Germany to Southern Italy
            1 bomber moved from 114 Sea Zone to Southern Italy
            1 fighter and 1 tactical_bomber moved from Karelia to Novgorod
            2 artilleries moved from France to Northern Italy
            1 armour moved from Southern Italy to Northern Italy
            2 mech_infantrys moved from Southern Italy to Northern Italy
            4 infantry moved from Northern Italy to Southern Italy
            1 mech_infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Northern Italy to Southern Italy
            1 submarine moved from 121 Sea Zone to 106 Sea Zone
    
        Place Units - Germans
            3 infantry placed in Russia
            1 armour and 2 mech_infantrys placed in Volgograd
            3 armour placed in Ukraine
            2 fighters and 1 tactical_bomber placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Northern Italy: 1 aaGun
            EDIT: Adding units owned by Germans to Southern Italy: 1 aaGun
            EDIT: Removing units owned by Germans from Germany: 2 aaGuns
            EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    AA fire in Samara : : 1.00
    Russians : -2.17
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 submarine moved from 92 Sea Zone to 98 Sea Zone
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Move Summary: Japanese round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 destroyer, 5 infantry, 3 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Urals to Nenetsia
                  Japanese take Nenetsia from Russians
            1 armour moved from Nenetsia to Urals
            1 infantry moved from Timguska to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 infantry moved from Tsinghai to Sikang
            1 mech_infantry moved from Suiyuyan to Sikang
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Tsagaan Olom to Suiyuyan
            1 infantry moved from Olgiy to Kansu
            2 infantry moved from Yunnan to Burma
            3 fighters and 2 tactical_bombers moved from Yunnan to Sikang
            2 fighters and 2 tactical_bombers moved from Yunnan to Burma
            1 submarine moved from 26 Sea Zone to 10 Sea Zone
            1 submarine moved from 20 Sea Zone to 42 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 destroyer, 5 infantry, 3 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Urals to Nenetsia
                  Japanese take Nenetsia from Russians
            1 armour moved from Nenetsia to Urals
            1 infantry moved from Timguska to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 infantry moved from Tsinghai to Sikang
            1 mech_infantry moved from Suiyuyan to Sikang
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Tsagaan Olom to Suiyuyan
            1 infantry moved from Olgiy to Kansu
            2 infantry moved from Yunnan to Burma
            3 fighters and 2 tactical_bombers moved from Yunnan to Sikang
            2 fighters and 2 tactical_bombers moved from Yunnan to Burma
            1 submarine moved from 26 Sea Zone to 10 Sea Zone
            1 submarine moved from 20 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in Burma
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/6 hits, 2.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Sikang
                Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Sikang, round 2 : 5/7 hits, 3.17 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Burma to Yunnan
            3 fighters and 2 tactical_bombers moved from Sikang to Yunnan
            1 artillery and 1 mech_infantry moved from Szechwan to Yunnan
            1 mech_infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Kweichow to Yunnan
            1 mech_infantry moved from Anhwe to Yunnan
            1 mech_infantry moved from Shantung to Kweichow
            1 mech_infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Shantung to Hunan
            3 infantry moved from Kwangtung to Kwangsi
            2 bombers moved from Kwangtung to Philippines
            2 marines moved from Kwangtung to 20 Sea Zone
            1 artillery moved from Kwangtung to 20 Sea Zone
            3 infantry moved from French Indo China to Yunnan
            2 submarines moved from 6 Sea Zone to 26 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 marines, 2 tactical_bombers and 2 transports moved from 20 Sea Zone to 6 Sea Zone
            2 marines moved from 6 Sea Zone to Japan
            1 artillery moved from 6 Sea Zone to Japan
            2 fighters moved from Japan to 6 Sea Zone
    
        Place Units - Japanese
            2 submarines placed in 20 Sea Zone
            1 destroyer and 2 transports placed in 6 Sea Zone
            3 mech_infantrys placed in Shantung
            3 infantry placed in French Indo China
            1 infantry placed in Kwangtung
            3 artilleries and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 72 PUs; end with 72 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    UK_Pacific : 0.67
    Japanese : 1.17
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 6 bombers; Remaining resources: 5 PUs; 
    
        Combat Move - Americans
            4 infantry moved from Brazil to 86 Sea Zone
            1 cruiser, 1 destroyer, 4 infantry and 2 transports moved from 86 Sea Zone to 87 Sea Zone
            4 infantry moved from 87 Sea Zone to French West Africa
            1 fighter moved from Gibraltar to Libya
            1 armour moved from Tunisia to Libya
            5 bombers moved from India to 72 Sea Zone
            3 bombers moved from Queensland to Solomon Islands
            3 bombers moved from Queensland to Burma
    
        Combat - Americans
            Americans creates battle in territory 26 Sea Zone
            Battle in French West Africa
            Battle in 72 Sea Zone
                Americans attack with 5 bombers
                Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports; Japanese defend with 1 submarine
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 5 bombers in 72 Sea Zone, round 2 : 1/5 hits, 3.33 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 72 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    1 destroyer owned by the Italians and 2 bombers owned by the Americans lost in 72 Sea Zone
                    Americans roll dice for 3 bombers in 72 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 72 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                    2 cruisers owned by the Italians and 2 bombers owned by the Americans lost in 72 Sea Zone
                    Americans roll dice for 1 bomber in 72 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 battleship and 2 transports in 72 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 bomber owned by the Americans and 1 battleship owned by the Italians lost in 72 Sea Zone
                Italians win, taking French West Africa from Neutral_Axis with 2 transports remaining. Battle score for attacker is -8
                Casualties for Americans: 5 bombers
                Casualties for Italians: 1 battleship, 2 cruisers and 1 destroyer
            Battle in Burma
                Americans attack with 3 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 3 bombers in Burma, round 2 : 2/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                Americans win with 3 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Libya
                Americans attack with 1 armour and 1 fighter
                Italians defend with 1 mech_infantry
                    Americans roll dice for 1 armour and 1 fighter in Libya, round 2 : 2/2 hits, 1.00 expected hits
                    Italians roll dice for 1 mech_infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 fighter owned by the Americans lost in Libya
                Americans win, taking Libya from Italians with 1 armour remaining. Battle score for attacker is -6
                Casualties for Americans: 1 fighter
                Casualties for Italians: 1 mech_infantry
            Battle in Solomon Islands
                Americans attack with 3 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 3 bombers in Solomon Islands, round 2 : 2/3 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Solomon Islands
                Americans win with 3 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            3 bombers moved from Solomon Islands to Hawaiian Islands
            6 bombers moved from Western United States to Hawaiian Islands
            3 bombers moved from Burma to India
    
        Place Units - Americans
            6 bombers placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,1,1,2
                Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 4,1,6,2
            Americans collect 52 PUs (4 lost to blockades); end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.33
    Americans : -1.00
    Japanese : -0.67
    

    Savegame

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