Wiz (X) vs Diz (L+12) Bm3 G1

  • '20 '16 '15 '14

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 6 bombers and 1 destroyer; Remaining resources: 4 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            4 fighters moved from Hawaiian Islands to 16 Sea Zone
            1 artillery, 1 infantry and 3 marines moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 3 marines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery, 1 infantry and 3 marines moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 62 Sea Zone to 46 Sea Zone
            7 bombers moved from Hawaiian Islands to 46 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
            Battle in 46 Sea Zone
                Americans attack with 7 bombers and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 7 bombers in 46 Sea Zone, round 2 : 6/7 hits, 4.67 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win, taking Caroline Islands from Japanese with 7 bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 16 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters in 16 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            4 fighters moved from 16 Sea Zone to Midway
            7 bombers moved from 46 Sea Zone to Queensland
            2 bombers moved from Western United States to Queensland
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 bombers moved from Eastern United States to Gibraltar
            1 fighter moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            1 destroyer placed in 101 Sea Zone
            6 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Japanese : 0.33
    

    Savegame

  • '20 '16 '15 '14

    geesh sorry it looks like I forgot to post my UK turn?! One sec.

  • '20 '16 '15 '14

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 6 bombers and 1 destroyer; Remaining resources: 4 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            4 fighters moved from Hawaiian Islands to 16 Sea Zone
            1 artillery, 1 infantry and 3 marines moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 3 marines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery, 1 infantry and 3 marines moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 62 Sea Zone to 46 Sea Zone
            7 bombers moved from Hawaiian Islands to 46 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
            Battle in 46 Sea Zone
                Americans attack with 7 bombers and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 7 bombers in 46 Sea Zone, round 2 : 6/7 hits, 4.67 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win, taking Caroline Islands from Japanese with 7 bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 16 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters in 16 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            4 fighters moved from 16 Sea Zone to Midway
            7 bombers moved from 46 Sea Zone to Queensland
            2 bombers moved from Western United States to Queensland
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 bombers moved from Eastern United States to Gibraltar
            1 fighter moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            1 destroyer placed in 101 Sea Zone
            6 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 3 infantry moved from Szechwan to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Szechwan
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 artillery, 3 infantry and 4 marines; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from India to 41 Sea Zone
            1 infantry moved from Burma to Shan State
            1 fighter and 1 tactical_bomber moved from India to Shan State
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            1 submarine moved from 80 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
            2 transports moved from 112 Sea Zone to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - British
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 41 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Trans-Jordan
            Battle in Anglo Egyptian Sudan
                British attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 6/7 hits, 2.17 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                British win, taking Trans-Jordan from Italians, taking Anglo Egyptian Sudan from Italians with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Shan State
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Shan State to India
            1 infantry moved from India to Burma
            1 infantry moved from West India to India
            1 fighter moved from 41 Sea Zone to India
            1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            3 fighters moved from United Kingdom to Gibraltar
            1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports moved from 112 Sea Zone to 110 Sea Zone
            4 fighters moved from Finland to Russia
    
        Place Units - British
            1 artillery, 3 infantry and 4 marines placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,1
            British collect 34 PUs (1 lost to blockades); end with 35 PUs
    
        Place Units - UK_Pacific
            1 aaGun and 4 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3
            UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 aaGun and 4 infantry
    

    Combat Hit Differential Summary :

    British : 3.50
    Italians : 0.33
    Americans : -0.33
    Chinese : 1.00
    Japanese : 0.67
    

    Savegame

  • '20 '19

    TripleA Move Summary: Italians round 4

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 armour, 2 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Malta to 96 Sea Zone
            1 armour moved from Iraq to Northwest Persia
                  Italians take Northwest Persia from Neutral_Allies
            1 armour moved from Northwest Persia to Caucasus
                  Italians take Caucasus from Russians
            1 infantry moved from Iraq to Persia
                  Italians take Persia from British
            1 infantry moved from Iraq to Trans-Jordan
            1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 fighter moved from Egypt to Trans-Jordan
            1 armour and 1 mech_infantry moved from Baltic States to Belarus
            1 armour moved from Bryansk to Smolensk
                  Italians take Smolensk from Russians
            1 armour moved from Smolensk to Belarus
            1 bomber moved from Eastern Poland to Belarus
            1 fighter and 2 infantry moved from Western Germany to Holland Belgium
            2 infantry moved from Iraq to Trans-Jordan
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 armour, 2 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Malta to 96 Sea Zone
            1 armour moved from Iraq to Northwest Persia
                  Italians take Northwest Persia from Neutral_Allies
            1 armour moved from Northwest Persia to Caucasus
                  Italians take Caucasus from Russians
            1 infantry moved from Iraq to Persia
                  Italians take Persia from British
            1 infantry moved from Iraq to Trans-Jordan
            1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 fighter moved from Egypt to Trans-Jordan
            1 armour and 1 mech_infantry moved from Baltic States to Belarus
            1 armour moved from Bryansk to Smolensk
                  Italians take Smolensk from Russians
            1 armour moved from Smolensk to Belarus
            1 bomber moved from Eastern Poland to Belarus
            1 fighter and 2 infantry moved from Western Germany to Holland Belgium
            2 infantry moved from Iraq to Trans-Jordan
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 fighter and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in Belarus
                Italians attack with 2 armour, 1 bomber and 1 mech_infantry
                Russians defend with 1 artillery and 2 infantry
                    Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Belarus, round 2 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus
                    Italians roll dice for 2 armour and 1 bomber in Belarus, round 3 : 2/3 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 armour owned by the Italians lost in Belarus
                Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Italians: 1 armour and 1 mech_infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Trans-Jordan
                Italians attack with 1 fighter and 4 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Iraq to Syria
            1 artillery and 1 infantry moved from Albania to Greece
            1 marine moved from Crete to 99 Sea Zone
            1 cruiser and 1 marine moved from 99 Sea Zone to 98 Sea Zone
            1 marine moved from 98 Sea Zone to Egypt
            1 fighter moved from Trans-Jordan to Egypt
            1 mech_infantry moved from Germany to Baltic States
            2 aaGuns moved from Eastern Poland to Belarus
            1 bomber moved from Belarus to Ukraine
            1 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary
            1 armour moved from Germany to Slovakia Hungary
            1 fighter moved from Holland Belgium to Western Germany
            2 infantry moved from Northern Italy to Western Germany
            1 submarine moved from 91 Sea Zone to 83 Sea Zone
            1 infantry moved from Algeria to Morocco
                  Italians take Morocco from Neutral_Axis
            1 mech_infantry moved from Algeria to Libya
            1 infantry moved from Western Germany to Germany
    
        Place Units - Italians
            1 artillery, 1 infantry and 1 tactical_bomber placed in Egypt
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 30 PUs; end with 30 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 41 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 49 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    British : 1.00
    Russians : 0.67
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry and 1 marine moved from Western Australia to South Australia
            2 fighters moved from Queensland to 62 Sea Zone
            1 aaGun moved from Queensland to South Australia
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to New South Wales
            2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
            3 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Move Summary: Germans round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            1 armour moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Russia
            19 armour, 5 artilleries, 4 bombers, 2 fighters, 21 infantry, 3 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
            1 fighter moved from Bessarabia to Russia
            2 fighters and 1 tactical_bomber moved from Eastern Poland to Russia
            4 bombers moved from Germany to Russia
            3 artilleries moved from France to Normandy Bordeaux
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            1 armour moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Russia
            19 armour, 5 artilleries, 4 bombers, 2 fighters, 21 infantry, 3 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
            1 fighter moved from Bessarabia to Russia
            2 fighters and 1 tactical_bomber moved from Eastern Poland to Russia
            4 bombers moved from Germany to Russia
            3 artilleries moved from France to Normandy Bordeaux
    
        Combat - Germans
            Battle in Russia
                Germans attack with 20 armour, 5 artilleries, 8 bombers, 5 fighters, 21 infantry, 3 mech_infantrys and 5 tactical_bombers
                British defend with 4 fighters; Russians defend with 4 aaGuns, 1 airfield, 7 armour, 3 artilleries, 1 factory_major, 2 fighters, 38 infantry, 4 mech_infantrys and 1 tactical_bomber
                    AA fire in Russia : 1/12 hits, 2.00 expected hits
                    1 fighter owned by the Germans lost in Russia
                    Germans roll dice for 20 armour, 5 artilleries, 8 bombers, 4 fighters, 21 infantry, 3 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 30/66 hits, 27.17 expected hits
                    Russians roll dice for 4 aaGuns, 7 armour, 3 artilleries, 6 fighters, 38 infantry, 4 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 25/59 hits, 23.00 expected hits
                    26 infantry owned by the Russians, 3 artilleries owned by the Germans, 21 infantry owned by the Germans, 4 aaGuns owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia
                    Germans roll dice for 20 armour, 2 artilleries, 8 bombers, 4 fighters, 2 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 24/41 hits, 22.00 expected hits
                    Russians roll dice for 7 armour, 3 artilleries, 6 fighters, 12 infantry, 4 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 16/33 hits, 14.33 expected hits
                    4 mech_infantrys owned by the Russians, 12 infantry owned by the Russians, 5 armour owned by the Russians, 3 artilleries owned by the Russians, 2 artilleries owned by the Germans, 12 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 8 armour, 8 bombers, 4 fighters and 5 tactical_bombers in Russia, round 4 : 19/25 hits, 14.67 expected hits
                    Russians roll dice for 2 armour, 6 fighters and 1 tactical_bomber in Russia, round 4 : 6/9 hits, 5.50 expected hits
                    1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 2 armour owned by the Russians, 6 armour owned by the Germans and 4 fighters owned by the British lost in Russia
                Germans captures 45PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 2 armour, 8 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 62
                Casualties for Germans: 18 armour, 5 artilleries, 1 fighter, 21 infantry and 3 mech_infantrys
                Casualties for Russians: 4 aaGuns, 7 armour, 3 artilleries, 2 fighters, 38 infantry, 4 mech_infantrys and 1 tactical_bomber
                Casualties for British: 4 fighters
            Battle in Normandy Bordeaux
                Germans attack with 3 artilleries
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 artilleries in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 2 artilleries remaining. Battle score for attacker is -1
                Casualties for Germans: 1 artillery
                Casualties for British: 1 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 infantry moved from France to Southern France
                  Germans take Southern France from Neutral_Axis
            1 infantry moved from Ukraine to Bryansk
            8 bombers, 4 fighters and 5 tactical_bombers moved from Russia to Bryansk
            2 infantry moved from Eastern Poland to Belarus
            1 armour and 3 mech_infantrys moved from Denmark to Western Germany
            1 submarine moved from 123 Sea Zone to 121 Sea Zone
    
        Place Units - Germans
            3 armour placed in Ukraine
            2 artilleries, 2 fighters and 6 infantry placed in Western Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 95 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 102 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 107 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 117 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -1.00
    Germans : 9.17
    British : 0.67
    Russians : 4.17
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            1 armour moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Russia
            19 armour, 5 artilleries, 4 bombers, 2 fighters, 21 infantry, 3 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
            1 fighter moved from Bessarabia to Russia
            2 fighters and 1 tactical_bomber moved from Eastern Poland to Russia
            4 bombers moved from Germany to Russia
            3 artilleries moved from France to Normandy Bordeaux
    
        Combat - Germans
            Battle in Russia
                Germans attack with 20 armour, 5 artilleries, 8 bombers, 5 fighters, 21 infantry, 3 mech_infantrys and 5 tactical_bombers
                British defend with 4 fighters; Russians defend with 4 aaGuns, 1 airfield, 7 armour, 3 artilleries, 1 factory_major, 2 fighters, 38 infantry, 4 mech_infantrys and 1 tactical_bomber
                    AA fire in Russia : 1/12 hits, 2.00 expected hits
                    1 fighter owned by the Germans lost in Russia
                    Germans roll dice for 20 armour, 5 artilleries, 8 bombers, 4 fighters, 21 infantry, 3 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 30/66 hits, 27.17 expected hits
                    Russians roll dice for 4 aaGuns, 7 armour, 3 artilleries, 6 fighters, 38 infantry, 4 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 25/59 hits, 23.00 expected hits
                    26 infantry owned by the Russians, 3 artilleries owned by the Germans, 21 infantry owned by the Germans, 4 aaGuns owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia
                    Germans roll dice for 20 armour, 2 artilleries, 8 bombers, 4 fighters, 2 mech_infantrys and 5 tactical_bombers in Russia, round 3 : 24/41 hits, 22.00 expected hits
                    Russians roll dice for 7 armour, 3 artilleries, 6 fighters, 12 infantry, 4 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 16/33 hits, 14.33 expected hits
                    4 mech_infantrys owned by the Russians, 12 infantry owned by the Russians, 5 armour owned by the Russians, 3 artilleries owned by the Russians, 2 artilleries owned by the Germans, 12 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 8 armour, 8 bombers, 4 fighters and 5 tactical_bombers in Russia, round 4 : 19/25 hits, 14.67 expected hits
                    Russians roll dice for 2 armour, 6 fighters and 1 tactical_bomber in Russia, round 4 : 6/9 hits, 5.50 expected hits
                    1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 2 armour owned by the Russians, 6 armour owned by the Germans and 4 fighters owned by the British lost in Russia
                Germans captures 45PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 2 armour, 8 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 62
                Casualties for Germans: 18 armour, 5 artilleries, 1 fighter, 21 infantry and 3 mech_infantrys
                Casualties for Russians: 4 aaGuns, 7 armour, 3 artilleries, 2 fighters, 38 infantry, 4 mech_infantrys and 1 tactical_bomber
                Casualties for British: 4 fighters
            Battle in Normandy Bordeaux
                Germans attack with 3 artilleries
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 artilleries in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 2 artilleries remaining. Battle score for attacker is -1
                Casualties for Germans: 1 artillery
                Casualties for British: 1 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 infantry moved from France to Southern France
                  Germans take Southern France from Neutral_Axis
            1 infantry moved from Ukraine to Bryansk
            8 bombers, 4 fighters and 5 tactical_bombers moved from Russia to Bryansk
            2 infantry moved from Eastern Poland to Belarus
            1 armour and 3 mech_infantrys moved from Denmark to Western Germany
            1 submarine moved from 123 Sea Zone to 121 Sea Zone
    
        Place Units - Germans
            3 armour placed in Ukraine
            2 artilleries, 2 fighters and 6 infantry placed in Western Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 95 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 100 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 102 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 107 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 117 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Eastern Poland: 1 aaGun
            EDIT: Adding units owned by Germans to Poland: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -1.00
    Germans : 9.17
    British : 0.67
    Russians : 4.17
    

    Savegame

  • '20 '16 '15 '14

    I forgot all about that pillage once only rule. Good to know for the future how to play that differently.

  • '20 '16 '15 '14

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Combat Move - Russians
            2 artilleries and 4 infantry moved from Vologda to Russia
            1 submarine moved from 109 Sea Zone to 92 Sea Zone
    
        Combat - Russians
            Battle in Russia
                Russians attack with 2 artilleries and 4 infantry
                Germans defend with 1 airfield, 2 armour and 1 factory_minor
                    Russians roll dice for 2 artilleries and 4 infantry in Russia, round 2 : 1/6 hits, 1.67 expected hits
                    Germans roll dice for 2 armour in Russia, round 2 : 2/2 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 armour owned by the Germans lost in Russia
                    Russians roll dice for 2 artilleries and 2 infantry in Russia, round 3 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 armour in Russia, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Russia
                Russians win, taking Russia from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 armour
    
        Non Combat Move - Russians
            8 infantry moved from Novosibirsk to Vologda
            2 aaGuns and 13 infantry moved from Timguska to Novosibirsk
            1 armour and 2 mech_infantrys moved from Novgorod to Vologda
            1 artillery moved from Finland to Karelia
            1 armour moved from Finland to Karelia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Russians : -1.00
    

    Savegame

  • '20 '19

    TripleA Move Summary: Japanese round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Dzavhan to Yenisey
            1 armour and 1 infantry moved from Yakut S.S.R. to Yenisey
            1 armour and 1 mech_infantry moved from Yunnan to Malaya
            1 tactical_bomber moved from French Indo China to Malaya
            3 mech_infantrys moved from Hunan to Szechwan
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Shensi to Szechwan
            1 fighter and 1 tactical_bomber moved from French Indo China to Burma
            2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan
            1 tactical_bomber moved from French Indo China to Szechwan
            2 bombers moved from French Indo China to 33 Sea Zone
            1 battleship and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
            3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 33 Sea Zone
            1 destroyer and 1 submarine moved from 17 Sea Zone to 33 Sea Zone
            1 destroyer moved from 6 Sea Zone to 33 Sea Zone
            1 submarine moved from 6 Sea Zone to 26 Sea Zone
            2 infantry moved from Yunnan to Burma
            3 artilleries, 1 infantry and 1 mech_infantry moved from Yunnan to Szechwan
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Dzavhan to Yenisey
            1 armour and 1 infantry moved from Yakut S.S.R. to Yenisey
            1 armour and 1 mech_infantry moved from Yunnan to Malaya
            1 tactical_bomber moved from French Indo China to Malaya
            3 mech_infantrys moved from Hunan to Szechwan
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Shensi to Szechwan
            1 fighter and 1 tactical_bomber moved from French Indo China to Burma
            2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan
            1 tactical_bomber moved from French Indo China to Szechwan
            2 bombers moved from French Indo China to 33 Sea Zone
            1 battleship and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
            3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 33 Sea Zone
            1 destroyer and 1 submarine moved from 17 Sea Zone to 33 Sea Zone
            1 destroyer moved from 6 Sea Zone to 33 Sea Zone
            1 submarine moved from 6 Sea Zone to 26 Sea Zone
            2 infantry moved from Yunnan to Burma
            3 artilleries, 1 infantry and 1 mech_infantry moved from Yunnan to Szechwan
    
        Combat - Japanese
            Battle in 26 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 26 Sea Zone
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 33 Sea Zone
                Japanese attack with 1 battleship, 2 bombers, 3 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 2 bombers, 3 destroyers, 4 fighters and 2 tactical_bombers in 33 Sea Zone, round 2 : 4/12 hits, 6.33 expected hits
                Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 2 : 2/8 hits, 3.83 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    2 destroyers owned by the Americans and 1 destroyer owned by the Japanese lost in 33 Sea Zone
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 carrier owned by the Americans lost in 33 Sea Zone
                    Japanese roll dice for 1 battleship, 2 bombers, 2 destroyers, 4 fighters and 2 tactical_bombers in 33 Sea Zone, round 3 : 4/11 hits, 6.00 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 battleship, 2 cruisers and 1 transport in 33 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                    2 cruisers owned by the Americans, 1 tactical_bomber owned by the Americans, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 33 Sea Zone
                    Japanese roll dice for 1 battleship, 2 bombers, 4 fighters and 2 tactical_bombers in 33 Sea Zone, round 4 : 6/9 hits, 5.33 expected hits
                    Americans roll dice for 1 battleship and 1 transport in 33 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Japanese, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 33 Sea Zone
                Japanese win with 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 54
                Casualties for Japanese: 1 battleship, 3 destroyers and 1 submarine
                Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
            Battle in Yenisey
                Japanese attack with 1 armour and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 2 infantry in Yenisey, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Yenisey
                Japanese win, taking Yenisey from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Szechwan
                Japanese attack with 3 artilleries, 2 fighters, 3 infantry, 4 mech_infantrys and 3 tactical_bombers
                Chinese defend with 1 fighter and 10 infantry
                    Japanese roll dice for 3 artilleries, 2 fighters, 3 infantry, 4 mech_infantrys and 3 tactical_bombers in Szechwan, round 2 : 6/15 hits, 5.50 expected hits
                    Chinese roll dice for 1 fighter and 10 infantry in Szechwan, round 2 : 4/11 hits, 4.00 expected hits
                    3 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 3 artilleries, 2 fighters, 3 mech_infantrys and 3 tactical_bombers in Szechwan, round 3 : 5/11 hits, 4.83 expected hits
                    Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 3 : 4/5 hits, 2.00 expected hits
                    2 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese, 4 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 artillery, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for Japanese: 2 artilleries, 3 infantry and 3 mech_infantrys
                Casualties for Chinese: 1 fighter and 10 infantry
            Battle in Burma
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 : 2/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Malaya
                Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 2/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            1 submarine moved from 38 Sea Zone to 79 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            2 bombers moved from 33 Sea Zone to Paulau Island
            4 fighters and 2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            1 carrier, 1 marine and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 fighter moved from French Indo China to Paulau Island
            2 fighters moved from Japan to Paulau Island
            1 tactical_bomber moved from French Indo China to 6 Sea Zone
            2 infantry moved from Guam to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Japan
            1 mech_infantry moved from Amur to Jehol
            1 artillery and 4 infantry moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from Burma to French Indo China
            1 tactical_bomber moved from Malaya to French Indo China
            2 fighters and 3 tactical_bombers moved from Szechwan to French Indo China
            1 artillery and 2 infantry moved from Kwangtung to Kwangsi
            1 artillery moved from Hopei to Kweichow
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Shantung to Hopei
            1 mech_infantry moved from Shantung to Hunan
            1 mech_infantry moved from Shantung to Anhwe
            1 marine moved from Borneo to 43 Sea Zone
            1 cruiser and 1 marine moved from 43 Sea Zone to 34 Sea Zone
            2 marines moved from 34 Sea Zone to Paulau Island
            2 infantry moved from Java to 42 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Paulau Island
            2 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Paulau Island
            1 destroyer moved from 56 Sea Zone to 37 Sea Zone
            1 transport moved from 36 Sea Zone to 19 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            1 airfield placed in Kwangtung
            Japanese undo move 2.
            1 factory_minor placed in Kwangtung
            1 airfield placed in Paulau Island
            3 infantry placed in French Indo China
            2 mech_infantrys placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 71 PUs; end with 71 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans : -1.33
    Chinese : 2.00
    UK_Pacific : 0.00
    Russians : -0.33
    Japanese : -2.00
    

    Savegame


  • @DizzKneeLand33 yeah…takes some of the sting out of losing a capital repeated times!

    The American fleet has been punished for daring to enter the Co-Prosperity sphere and now the IJN rules the pacific! San Francisco here we come! :wink:

  • '20 '16 '15 '14

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 6 bombers; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            5 bombers moved from Queensland to 37 Sea Zone
            4 bombers moved from Queensland to Burma
            1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
            2 bombers and 1 fighter moved from Gibraltar to Morocco
    
        Combat - Americans
            Battle in Morocco
                Americans attack with 1 armour, 1 artillery, 2 bombers, 1 fighter and 2 infantry
                Italians defend with 2 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 2 bombers, 1 fighter and 2 infantry in Morocco, round 2 : 2/7 hits, 3.17 expected hits
                    Italians roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 1 armour, 1 artillery, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 infantry
            Battle in 37 Sea Zone
                Americans attack with 5 bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 5 bombers in 37 Sea Zone, round 2 : 5/5 hits, 3.33 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 37 Sea Zone
                Americans win with 5 bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Burma
                Americans attack with 4 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 4 bombers in Burma, round 2 : 3/4 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                Americans win with 4 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            5 bombers moved from 37 Sea Zone to India
            4 bombers moved from Burma to India
            6 bombers moved from Western United States to Queensland
            4 fighters moved from Midway to Hawaiian Islands
            1 submarine moved from 16 Sea Zone to 26 Sea Zone
            1 bomber and 1 fighter moved from Morocco to Gibraltar
            1 bomber moved from Morocco to Gibraltar
    
        Place Units - Americans
            6 bombers placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,4
            Americans collect 51 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    Americans : 0.33
    Japanese : -0.67
    

    Savegame

  • '20 '16 '15 '14

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 6 bombers; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            5 bombers moved from Queensland to 37 Sea Zone
            4 bombers moved from Queensland to Burma
            1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
            2 bombers and 1 fighter moved from Gibraltar to Morocco
    
        Combat - Americans
            Battle in Morocco
                Americans attack with 1 armour, 1 artillery, 2 bombers, 1 fighter and 2 infantry
                Italians defend with 2 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 2 bombers, 1 fighter and 2 infantry in Morocco, round 2 : 2/7 hits, 3.17 expected hits
                    Italians roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 1 armour, 1 artillery, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 infantry
            Battle in 37 Sea Zone
                Americans attack with 5 bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 5 bombers in 37 Sea Zone, round 2 : 5/5 hits, 3.33 expected hits
                    Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 37 Sea Zone
                Americans win with 5 bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Burma
                Americans attack with 4 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 4 bombers in Burma, round 2 : 3/4 hits, 2.67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                Americans win with 4 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            5 bombers moved from 37 Sea Zone to India
            4 bombers moved from Burma to India
            6 bombers moved from Western United States to Queensland
            4 fighters moved from Midway to Hawaiian Islands
            1 submarine moved from 16 Sea Zone to 26 Sea Zone
            1 bomber and 1 fighter moved from Morocco to Gibraltar
            1 bomber moved from Morocco to Gibraltar
    
        Place Units - Americans
            6 bombers placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,4
            Americans collect 51 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 3 infantry
                Japanese defend with 1 artillery and 1 mech_infantry
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese lost in Szechwan
                    Chinese roll dice for 3 infantry in Szechwan, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 2 infantry in Szechwan, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 6 : 2/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 6 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 artillery and 1 mech_infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 1 aaGun, 3 armour and 4 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 units repaired.
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
            4 marines moved from United Kingdom to 110 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 battleship, 3 cruisers and 4 marines moved from 110 Sea Zone to 92 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
            1 artillery, 2 infantry, 4 marines and 1 mech_infantry moved from 92 Sea Zone to Algeria
            3 fighters moved from Gibraltar to Algeria
    
        Combat - British
            Battle in Algeria
                British attack with 1 artillery, 3 fighters, 2 infantry, 4 marines and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 battleship and 3 cruisers in Algeria, round 2 : 1/4 hits, 2.17 expected hits
                    Italians roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Algeria
                British win, taking Algeria from Italians with 1 artillery, 3 fighters, 1 infantry, 4 marines and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 2 carriers, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 110 Sea Zone to 92 Sea Zone
            1 aaGun and 3 infantry moved from 92 Sea Zone to Algeria
            3 fighters moved from Algeria to Gibraltar
            1 artillery, 2 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
    
        Place Units - British
            3 armour placed in Union of South Africa
            1 aaGun and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 28 PUs; end with 28 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Italians : 1.00
    British : -1.17
    Americans : 0.33
    Chinese : 0.83
    Japanese : -1.67
    

    Savegame

  • '20 '19

    TripleA Move Summary: Italians round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 4 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Caucasus to Kazakhstan
                  Italians take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Samara
                  Italians take Samara from Russians
            1 infantry moved from Persia to Eastern Persia
                  Italians take Eastern Persia from British
            1 armour moved from Belarus to Archangel
                  Italians take Archangel from Russians
            1 armour moved from Archangel to Novgorod
                  Italians take Novgorod from Russians
            1 mech_infantry moved from Baltic States to Novgorod
            1 battleship, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to 81 Sea Zone
            1 bomber moved from Ukraine to 81 Sea Zone
            1 submarine moved from 83 Sea Zone to 70 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 4 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Caucasus to Kazakhstan
                  Italians take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Samara
                  Italians take Samara from Russians
            1 infantry moved from Persia to Eastern Persia
                  Italians take Eastern Persia from British
            1 armour moved from Belarus to Archangel
                  Italians take Archangel from Russians
            1 armour moved from Archangel to Novgorod
                  Italians take Novgorod from Russians
            1 mech_infantry moved from Baltic States to Novgorod
            1 battleship, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to 81 Sea Zone
            1 bomber moved from Ukraine to 81 Sea Zone
            1 submarine moved from 83 Sea Zone to 70 Sea Zone
    
        Combat - Italians
            Battle in 81 Sea Zone
                Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber
                British defend with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                    Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 81 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
                    British roll dice for 1 submarine in 81 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 81 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 destroyer owned by the British, 1 cruiser owned by the British, 1 submarine owned by the British and 1 battleship owned by the British lost in 81 Sea Zone
                    1 transport owned by the British lost in 81 Sea Zone
                Italians win with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 53
                Casualties for British: 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
    
        Non Combat Move - Italians
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from Greece to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
            1 infantry moved from Syria to 98 Sea Zone
            1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Egypt
            3 infantry moved from Trans-Jordan to Egypt
            1 bomber and 1 tactical_bomber moved from 81 Sea Zone to Egypt
            1 fighter moved from 81 Sea Zone to Egypt
            1 mech_infantry moved from Libya to Alexandria
            2 aaGuns moved from Belarus to Novgorod
            1 fighter moved from Western Germany to Southern Italy
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
            2 armour and 1 mech_infantry moved from Slovakia Hungary to Northern Italy
            2 aaGuns and 2 infantry moved from Western Germany to Northern Italy
            1 infantry moved from Germany to Western Germany
            1 infantry moved from Holland Belgium to Western Germany
    
        Place Units - Italians
            3 fighters placed in Egypt
            1 artillery, 1 fighter and 1 infantry placed in Southern Italy
            1 artillery and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 33 PUs; end with 33 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 39 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 42 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.17
    British : -0.67
    

    Savegame


  • @DizzKneeLand33 I’m hoping its a bit too little too late for you in the med…although I am expecting a smashing!

  • '20 '16 '15 '14

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 6 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 45 Sea Zone
            1 carrier and 2 fighters moved from 62 Sea Zone to 61 Sea Zone
            1 aaGun, 1 artillery, 3 infantry and 1 marine moved from South Australia to Queensland
            2 fighters moved from 61 Sea Zone to Queensland
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
            3 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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