Maxi VS Enigma Winner takes it all:)


  • Okay,
    Jeg redigerer det bare:) …og ja de terninger du fik var da mildest talt favorable for mig:)
    Jeg kan heller ikke rigtig forestille mig scenariet hvor det ikke ville være battle ship’sene der skulle tage prygl først…


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            Turning on Edit Mode
            EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 0
            EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 0
            EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1
            EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1
            EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Removing units owned by Japanese from Java: 1 fighter
            EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 tactical_bomber
            EDIT: Removing units owned by Japanese from Java: 1 tactical_bomber
            EDIT: Removing units owned by Japanese from Java: 1 tactical_bomber
            EDIT: Removing units owned by Japanese from Java: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to 42 Sea Zone: 3 tactical_bombers
            EDIT: Turning off Edit Mode
            ANZAC buy 1 armour, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from Queensland to Northern Territory
            1 infantry moved from Queensland to Northern Territory
            1 artillery moved from Queensland to Northern Territory
            2 aaGuns moved from Queensland to Northern Territory
            1 infantry moved from New South Wales to Queensland
            1 artillery moved from New South Wales to Queensland
            2 submarines moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from Persia to India
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            1 armour and 1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            Turning on Edit Mode
            EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 0
            EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 0
            EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1
            EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1
            EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Removing units owned by Japanese from Java: 1 fighter
            EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 tactical_bomber
            EDIT: Removing units owned by Japanese from Java: 1 tactical_bomber
            EDIT: Removing units owned by Japanese from Java: 1 tactical_bomber
            EDIT: Removing units owned by Japanese from Java: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to 42 Sea Zone: 3 tactical_bombers
            EDIT: Turning off Edit Mode
            ANZAC buy 1 armour, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from Queensland to Northern Territory
            1 infantry moved from Queensland to Northern Territory
            1 artillery moved from Queensland to Northern Territory
            2 aaGuns moved from Queensland to Northern Territory
            1 infantry moved from New South Wales to Queensland
            1 artillery moved from New South Wales to Queensland
            2 submarines moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from Persia to India
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            1 armour and 1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Normandy Bordeaux to Southern France
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Western Germany to Holland Belgium
            5 infantry moved from France to Southern France
            6 bombers moved from Western Germany to Southern France
            1 tactical_bomber moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Southern France
            1 fighter moved from Germany to Norway
            3 infantry moved from Finland to Norway
            1 infantry moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 mech_infantry moved from Bryansk to Rostov
            1 mech_infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            5 infantry moved from Western Ukraine to Ukraine
            3 mech_infantrys moved from Eastern Poland to Ukraine
            8 armour moved from Bryansk to Caucasus
            5 mech_infantrys moved from Bryansk to Caucasus
            1 fighter and 2 tactical_bombers moved from Bryansk to Caucasus
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 2 infantry and 1 tactical_bomber
                Americans defend with 2 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/3 hits, 0,83 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Norway
                Germans attack with 1 fighter and 3 infantry
                Americans defend with 2 infantry
                    Germans roll dice for 1 fighter and 3 infantry in Norway, round 2 : 0/4 hits, 1,00 expected hits
                    Americans roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 fighter and 3 infantry in Norway, round 3 : 1/4 hits, 1,00 expected hits
                    Americans roll dice for 2 infantry in Norway, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Norway
                    Germans roll dice for 1 fighter and 3 infantry in Norway, round 4 : 1/4 hits, 1,00 expected hits
                    Americans roll dice for 1 infantry in Norway, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Norway
                Germans win, taking Norway from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Ukraine
                Germans attack with 5 infantry and 3 mech_infantrys
                British defend with 1 armour; Russians defend with 1 factory_minor
                    Germans roll dice for 5 infantry and 3 mech_infantrys in Ukraine, round 2 : 2/8 hits, 1,33 expected hits
                    Russians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the British lost in Ukraine
                Germans win, taking Ukraine from Russians with 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour
            Battle in Southern France
                Germans attack with 6 bombers, 1 fighter and 5 infantry
                British defend with 1 infantry; French defend with 2 infantry; Americans defend with 1 factory_minor, 1 harbour, 5 infantry and 1 tactical_bomber
                    Germans roll dice for 6 bombers, 1 fighter and 5 infantry in Southern France, round 2 : 7/12 hits, 5,33 expected hits
                    Americans roll dice for 8 infantry and 1 tactical_bomber in Southern France, round 2 : 1/9 hits, 3,17 expected hits
                    1 infantry owned by the Germans, 5 infantry owned by the Americans, 1 infantry owned by the French and 1 infantry owned by the British lost in Southern France
                    Germans roll dice for 6 bombers, 1 fighter and 4 infantry in Southern France, round 3 : 6/11 hits, 5,17 expected hits
                    Americans roll dice for 1 infantry and 1 tactical_bomber in Southern France, round 3 : 1/2 hits, 0,83 expected hits
                    1 tactical_bomber owned by the Americans, 1 infantry owned by the Germans and 1 infantry owned by the French lost in Southern France
                Germans win, taking Southern France from Americans with 6 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is 29
                Casualties for Germans: 2 infantry
                Casualties for Americans: 5 infantry and 1 tactical_bomber
                Casualties for British: 1 infantry
                Casualties for French: 2 infantry
            Battle in Caucasus
                Germans attack with 8 armour, 1 fighter, 5 mech_infantrys and 2 tactical_bombers
                British defend with 4 mech_infantrys
                    Germans roll dice for 8 armour, 1 fighter, 5 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 8/16 hits, 6,67 expected hits
                    Russians roll dice for 4 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1,33 expected hits
                    4 mech_infantrys owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
                Germans win, taking Caucasus from Russians with 8 armour, 1 fighter, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 4 mech_infantrys
    
        Non Combat Move - Germans
            1 fighter and 2 tactical_bombers moved from Caucasus to Rostov
            3 aaGuns and 7 infantry moved from Bryansk to Rostov
            3 infantry moved from Eastern Poland to Western Ukraine
            3 armour moved from Novgorod to Eastern Poland
            1 fighter moved from Norway to Western Germany
            1 tactical_bomber moved from Holland Belgium to Western Germany
            6 bombers and 1 fighter moved from Southern France to Western Germany
            1 mech_infantry moved from Germany to Eastern Poland
    
        Place Units - Germans
            3 armour placed in Novgorod
            1 mech_infantry placed in Germany
            10 infantry placed in Western Germany
            1 infantry placed in Germany
            Germans undo move 3.
            8 infantry placed in Western Germany
            1 infantry placed in Germany
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
            Germans collect 55 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans : 5,67
    Americans : -4,33
    Russians : 0,17
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Volgograd
            1 infantry moved from Samara to Volgograd
            1 fighter moved from Russia to Volgograd
            1 mech_infantry moved from Russia to Archangel
            1 fighter moved from Russia to Archangel
            1 artillery moved from Russia to Tambov
            2 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 infantry
                Italians defend with 2 aaGuns
                    2 aaGuns owned by the Italians lost in Bryansk
                Russians win, taking Bryansk from Italians with 1 infantry remaining. Battle score for attacker is 10
                Casualties for Italians: 2 aaGuns
            Battle in Tambov
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 4 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 4 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Archangel
                Russians attack with 1 fighter and 1 mech_infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Archangel
                Russians win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Volgograd to Russia
            1 fighter moved from Archangel to Russia
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
    
        Place Units - Russians
            6 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Italians : 0,67
    Russians : 0,33
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 carrier, 4 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery, 1 infantry and 2 mech_infantrys moved from Sumatra to 41 Sea Zone
            2 artilleries and 1 infantry moved from Java to 42 Sea Zone
            1 artillery moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 fighter and 2 tactical_bombers moved from Anhwe to Szechwan
            1 mech_infantry moved from Suiyuyan to Szechwan
            2 bombers moved from Buryatia to Szechwan
            3 mech_infantrys moved from Shantung to Kweichow
            3 mech_infantrys moved from Kiangsu to Hunan
            1 mech_infantry moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
            1 fighter moved from Kiangsi to Kweichow
            1 tactical_bomber moved from Kiangsi to Hunan
            1 infantry moved from Kwangsi to French Indo China
                  Japanese take French Indo China from UK_Pacific
            2 artilleries and 1 infantry moved from Kwangsi to 36 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            2 artilleries and 1 infantry moved from 37 Sea Zone to Malaya
            1 submarine moved from 45 Sea Zone to 55 Sea Zone
            1 submarine moved from 37 Sea Zone to 55 Sea Zone
            1 artillery, 1 infantry, 2 mech_infantrys and 3 transports moved from 41 Sea Zone to 37 Sea Zone
            1 artillery, 1 infantry and 2 mech_infantrys moved from 37 Sea Zone to Malaya
            2 artilleries, 1 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
            2 artilleries and 1 infantry moved from 37 Sea Zone to Malaya
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
            1 cruiser moved from 41 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            1 destroyer moved from 41 Sea Zone to 55 Sea Zone
            1 cruiser moved from 36 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • vil du scramble ved australien?



  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 carrier, 4 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery, 1 infantry and 2 mech_infantrys moved from Sumatra to 41 Sea Zone
            2 artilleries and 1 infantry moved from Java to 42 Sea Zone
            1 artillery moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 fighter and 2 tactical_bombers moved from Anhwe to Szechwan
            1 mech_infantry moved from Suiyuyan to Szechwan
            2 bombers moved from Buryatia to Szechwan
            3 mech_infantrys moved from Shantung to Kweichow
            3 mech_infantrys moved from Kiangsu to Hunan
            1 mech_infantry moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
            1 fighter moved from Kiangsi to Kweichow
            1 tactical_bomber moved from Kiangsi to Hunan
            1 infantry moved from Kwangsi to French Indo China
                  Japanese take French Indo China from UK_Pacific
            2 artilleries and 1 infantry moved from Kwangsi to 36 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            2 artilleries and 1 infantry moved from 37 Sea Zone to Malaya
            1 submarine moved from 45 Sea Zone to 55 Sea Zone
            1 submarine moved from 37 Sea Zone to 55 Sea Zone
            1 artillery, 1 infantry, 2 mech_infantrys and 3 transports moved from 41 Sea Zone to 37 Sea Zone
            1 artillery, 1 infantry and 2 mech_infantrys moved from 37 Sea Zone to Malaya
            2 artilleries, 1 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
            2 artilleries and 1 infantry moved from 37 Sea Zone to Malaya
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
            1 cruiser moved from 41 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            1 destroyer moved from 41 Sea Zone to 55 Sea Zone
            1 cruiser moved from 36 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Americans scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
            Battle in Midway
            Battle in Kweichow
                Japanese attack with 1 fighter and 3 mech_infantrys
                Chinese defend with 1 artillery
                    Japanese roll dice for 1 fighter and 3 mech_infantrys in Kweichow, round 2 : 2/4 hits, 1,00 expected hits
                    Chinese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kweichow
                Japanese win, taking Midway from Americans, taking Kweichow from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 artillery
            Battle in 54 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine and 1 transport; ANZAC defend with 1 destroyer and 1 fighter
                1 submarine owned by the Americans Submerged
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                    Americans roll dice for 1 destroyer, 1 fighter and 1 transport in 54 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 54 Sea Zone
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 tactical_bomber
                Casualties for ANZAC: 1 destroyer and 1 fighter
                Casualties for Americans: 1 transport
            Battle in Hunan
                Japanese attack with 3 mech_infantrys and 1 tactical_bomber
                British defend with 1 artillery
                    Japanese roll dice for 3 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1,00 expected hits
                    Chinese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Hunan
                Japanese win, taking Hunan from Chinese with 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Szechwan
                Japanese attack with 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 2 artilleries, 1 fighter and 1 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 2 : 4/6 hits, 3,17 expected hits
                    Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Szechwan, round 2 : 3/4 hits, 1,67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 infantry owned by the Chinese, 1 fighter owned by the Chinese and 2 artilleries owned by the Chinese lost in Szechwan
                Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Casualties for Chinese: 2 artilleries, 1 fighter and 1 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Malaya
                Japanese attack with 5 artilleries, 3 infantry and 2 mech_infantrys
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 cruisers in Malaya, round 2 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 5 artilleries, 3 infantry and 2 mech_infantrys in Malaya, round 2 : 5/10 hits, 3,33 expected hits
                    UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 5 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 2 infantry
            Battle in 55 Sea Zone
                Japanese attack with 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
                Americans defend with 1 battleship and 2 cruisers; ANZAC defend with 2 submarines
                    Japanese roll dice for 2 submarines in 55 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    1 submarine owned by the ANZAC lost in 55 Sea Zone
                    Japanese roll dice for 2 destroyers, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 4/6 hits, 3,00 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 battleship and 2 cruisers in 55 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
                    2 cruisers owned by the Americans, 1 submarine owned by the ANZAC and 1 battleship owned by the Americans lost in 55 Sea Zone
                Japanese win with 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 56
                Casualties for ANZAC: 2 submarines
                Casualties for Americans: 1 battleship and 2 cruisers
    
        Non Combat Move - Japanese
            2 fighters moved from Japan to 6 Sea Zone
            1 carrier and 1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            2 fighters moved from 6 Sea Zone to 25 Sea Zone
            1 aaGun moved from Chahar to Hopei
            2 bombers moved from Szechwan to Shensi
            1 tactical_bomber moved from Szechwan to Shensi
            1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
            1 fighter moved from Kweichow to Shensi
            1 tactical_bomber moved from Hunan to Shensi
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 carrier moved from 41 Sea Zone to 42 Sea Zone
            1 carrier moved from 42 Sea Zone to 35 Sea Zone
            2 battleships and 2 carriers moved from 42 Sea Zone to 55 Sea Zone
            2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 carrier moved from 42 Sea Zone to 55 Sea Zone
            1 fighter moved from 55 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in Kiangsu
            1 armour and 2 mech_infantrys placed in Shantung
            1 carrier, 1 submarine and 2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans : -1,83
    Chinese : 1,33
    UK_Pacific : 0,33
    Japanese : 6,17
    

    Savegame


  • @Maxiheimer Nej nu er det sgu’ nok. Endnu en totalt latterlig runde med næsten fuldt hus til Japan og ene missere til USA ved Australien. Kald mig bare dårlig taber, men jeg hopper af her. Beklager, for jeg mener egentlig man skylder modparten at spille færdig og du synes naturligvis det er ganske sjovt at sidde med tur i den. Men jeg har siddet og gloet på 5’ere og 6’ere igennem hele spillet og det stinker.
    Nu har jeg spillet tre spil med dig og to med David og jeg må konstatere at tendensen er den samme - den dice-server smider den ene vanvittige serie af terninger efter den anden. Det er enten eller og det er ikke gået min vej.
    Global 1940 er et genialt spil, og jeg vil glæde mig til flere spil på brættet. Men tripleA-versionen er præget af en elendig dice-server og det gør det til det rene lotteri og det er ikke derfor jeg spiller.
    Men tillykke, du er en dygtig spiller og har forstået at udnytte de appelsiner, der er røget ned i din turban undervejs.


  • Jamen så siger jeg da også tak for spillet. Du har også spillet rigtig godt gennem hele spillet, og du laver irriterende lidt fejl:)


  • @Maxiheimer I lige måde. Det er sgu’ bare lidt ærgerligt for det er jo egentlig sindssygt spændende og på brættet havde det været en neglebider…
    Jeg synes du er mega fed at spille imod og det er sjovt at få så kvalificeret modstand. Jeg håber vi af og til kan finde en dag og spille på brættet - også gerne to-mandsspil :-)


  • @Enigma …og jeg havde sgu’ egentlig glædet mig til at spille Vesteuropa.


  • Jeg syntes da også det er super ærgerligt at du stopper nu hvor det er så spændende:) Jeg er enig, vi har haft nogle fede spil. Vi må se at finde dato for et 1v1 på brættet!


  • @Maxiheimer Det kan jeg godt forstå og jeg har da også lidt dårlig samvittighed over det. Man kan bare ikke tåle at sidde i den slags uheld hele tiden og så have en vinderchance. Ved ikke hvor spændende det reelt er nu, hvor USA har mistet en hel flåde uden at tage en eneste Japansk enhed ud. Det er for sindssygt… Taranto kostede briterne ca. 100 IPC’er og Italien mistede kun et par infanteri. Og netop Taranto har nok været alliancens største problem, for Italien har spillet - og spiller stadig - en afgørende rolle.
    Problemet er, at jeg bruger enormt mange ressourcer på det og kan gå og ruge over det. På brættet er der også ærgrelser, men de tager ikke flere dage :laughing:
    Men OK, så kører jeg videre indtil det ser helt håbløst ud og når/hvis det sker, så er det jo heller ikke sjovt for dig længere og så kan vi stoppe der. OK?


  • TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 carrier, 1 fighter, 8 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 carriers moved from 110 Sea Zone to 112 Sea Zone
            2 fighters moved from 110 Sea Zone to 112 Sea Zone
            1 cruiser moved from 110 Sea Zone to 112 Sea Zone
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 armour moved from 112 Sea Zone to Norway
            1 infantry moved from 112 Sea Zone to Norway
            2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            4 infantry moved from Morocco to 91 Sea Zone
            4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            1 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from 112 Sea Zone to Denmark
            4 infantry moved from Normandy Bordeaux to Southern France
            3 armour moved from Normandy Bordeaux to Southern France
            1 artillery moved from Normandy Bordeaux to Southern France
            1 destroyer moved from 91 Sea Zone to 93 Sea Zone
            2 fighters moved from Gibraltar to 93 Sea Zone
            1 bomber moved from Normandy Bordeaux to 112 Sea Zone
            1 fighter moved from Gibraltar to 93 Sea Zone
            1 carrier moved from 10 Sea Zone to 25 Sea Zone
            2 fighters moved from Hawaiian Islands to 25 Sea Zone
            2 destroyers moved from 26 Sea Zone to 25 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • Jeg kan godt forstå du er bitter, og der kan godt være en overvægt af uheldige udfald for dig i de vigtigste slag, men det virker altså ikke på mig som om det er helt ved siden af, med de terninger der bliver slået.
    Mht. det angreb på den japanske flåde, så er det surt ikke at ramme, men også selv om du havde fået 3-4 hits mere i runde 1 havde det ikke ændret det vilde, tænker jeg? Jeg havde med glæde mistet alle skibene undtaget carrier’ne.


  • @Maxiheimer Jeg mener nu, at Anzac kunne have gjort arbejdet færdigt 😉


  • @Enigma Der kommer muligvis en nogenlunde fordeling af alle terninger over tid, men de kommer helt tydeligvis i serier af enten høje eller lave. Og langt oftere end med de gode gamle analoge terninger. Jeg er i hvertfald ikke i tvivl på baggrund af de spil jeg har prøvet. Martin siger også, der har været debat om det i forum…


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 carrier, 1 fighter, 8 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 carriers moved from 110 Sea Zone to 112 Sea Zone
            2 fighters moved from 110 Sea Zone to 112 Sea Zone
            1 cruiser moved from 110 Sea Zone to 112 Sea Zone
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 armour moved from 112 Sea Zone to Norway
            1 infantry moved from 112 Sea Zone to Norway
            2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            4 infantry moved from Morocco to 91 Sea Zone
            4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            1 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from 112 Sea Zone to Denmark
            4 infantry moved from Normandy Bordeaux to Southern France
            3 armour moved from Normandy Bordeaux to Southern France
            1 artillery moved from Normandy Bordeaux to Southern France
            1 destroyer moved from 91 Sea Zone to 93 Sea Zone
            2 fighters moved from Gibraltar to 93 Sea Zone
            1 bomber moved from Normandy Bordeaux to 112 Sea Zone
            1 fighter moved from Gibraltar to 93 Sea Zone
            1 carrier moved from 10 Sea Zone to 25 Sea Zone
            2 fighters moved from Hawaiian Islands to 25 Sea Zone
            2 destroyers moved from 26 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in Denmark
            Battle in Norway
                Americans attack with 1 armour and 5 infantry
                Germans defend with 3 infantry
                    Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 armour and 5 infantry in Norway, round 2 : 1/6 hits, 1,33 expected hits
                    Germans roll dice for 3 infantry in Norway, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans lost in Norway
                    Americans roll dice for 1 armour and 5 infantry in Norway, round 3 : 1/6 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Norway, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Norway
                    Americans roll dice for 1 armour and 5 infantry in Norway, round 4 : 3/6 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Norway, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Norway
                Americans win, taking Denmark from Germans, taking Norway from Germans with 1 armour and 5 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
            Battle in 93 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Italians defend with 1 battleship and 1 transport
                    Americans roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
                    Italians roll dice for 1 battleship and 1 transport in 93 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    1 transport owned by the Italians, 1 destroyer owned by the Americans and 1 battleship owned by the Italians lost in 93 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is 19
                Casualties for Americans: 1 destroyer
                Casualties for Italians: 1 battleship and 1 transport
            Battle in Southern France
                Americans attack with 3 armour, 1 artillery and 4 infantry
                Germans defend with 1 factory_minor, 1 harbour and 3 infantry
                    Americans roll dice for 3 armour, 1 artillery and 4 infantry in Southern France, round 2 : 4/8 hits, 2,67 expected hits
                    Germans roll dice for 3 infantry in Southern France, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                Americans win, taking Southern France from Germans with 3 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Germans: 3 infantry
            Battle in 25 Sea Zone
                Americans attack with 1 carrier, 2 destroyers and 2 fighters
                Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
                    Americans roll dice for 1 carrier, 2 destroyers and 2 fighters in 25 Sea Zone, round 2 : 2/4 hits, 1,67 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 25 Sea Zone, round 2 : 0/4 hits, 2,00 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans roll dice for 1 carrier, 2 destroyers and 2 fighters in 25 Sea Zone, round 3 : 0/4 hits, 1,67 expected hits
                    Japanese roll dice for 1 carrier, 2 fighters and 1 transport in 25 Sea Zone, round 3 : 3/3 hits, 1,67 expected hits
                    1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 25 Sea Zone
                    Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 4 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 carrier, 2 fighters and 1 transport in 25 Sea Zone, round 4 : 2/3 hits, 1,67 expected hits
                    1 fighter owned by the Japanese, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 25 Sea Zone
                    Americans roll dice for 1 fighter in 25 Sea Zone, round 5 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 fighter and 1 transport in 25 Sea Zone, round 5 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 transport remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 carrier, 1 destroyer and 2 fighters
                Casualties for Americans: 1 carrier, 2 destroyers and 2 fighters
    
        Non Combat Move - Americans
            6 fighters moved from Northern Territory to Queensland
            3 fighters moved from 93 Sea Zone to Gibraltar
            1 bomber moved from 112 Sea Zone to Normandy Bordeaux
            1 transport moved from 126 Sea Zone to 112 Sea Zone
            4 transports moved from 110 Sea Zone to 91 Sea Zone
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries moved from 91 Sea Zone to Gibraltar
            6 infantry moved from 91 Sea Zone to Gibraltar
            1 aaGun moved from Normandy Bordeaux to Southern France
            1 carrier moved from 91 Sea Zone to 112 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 54 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            8 infantry placed in Eastern United States
            3 armour placed in Normandy Bordeaux
            1 carrier and 1 submarine placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 26 Sea Zone: 1 submarine and 1 transport
            EDIT: Adding units owned by Americans to 26 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from Hawaiian Islands: 1 infantry
            EDIT: Adding units owned by Americans to Western United States: 1 artillery and 1 infantry
            EDIT: Removing units owned by Americans from Hawaiian Islands: 1 artillery
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 27 Sea Zone: 1 submarine
            EDIT: Removing units owned by Americans from 26 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 26 Sea Zone: 1 submarine
            EDIT: Removing units owned by Americans from 27 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -2,00
    Italians : 0,33
    Americans : 2,83
    Japanese : -0,00
    

    Savegame

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