In the North Atlantic Sea Zone, I actually would have chosen the transport as a casualty when your sub hit, and then submerged my sub, so I’ll put back the Russian sub.
Maxi VS Enigma Winner takes it all:)
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TripleA Manual Gamesave Post: Japanese round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 armour, 1 carrier, 4 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery, 1 infantry and 2 mech_infantrys moved from Sumatra to 41 Sea Zone 2 artilleries and 1 infantry moved from Java to 42 Sea Zone 1 artillery moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 fighter and 2 tactical_bombers moved from Anhwe to Szechwan 1 mech_infantry moved from Suiyuyan to Szechwan 2 bombers moved from Buryatia to Szechwan 3 mech_infantrys moved from Shantung to Kweichow 3 mech_infantrys moved from Kiangsu to Hunan 1 mech_infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan 1 fighter moved from Kiangsi to Kweichow 1 tactical_bomber moved from Kiangsi to Hunan 1 infantry moved from Kwangsi to French Indo China Japanese take French Indo China from UK_Pacific 2 artilleries and 1 infantry moved from Kwangsi to 36 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 2 artilleries and 1 infantry moved from 37 Sea Zone to Malaya 1 submarine moved from 45 Sea Zone to 55 Sea Zone 1 submarine moved from 37 Sea Zone to 55 Sea Zone 1 artillery, 1 infantry, 2 mech_infantrys and 3 transports moved from 41 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 2 mech_infantrys moved from 37 Sea Zone to Malaya 2 artilleries, 1 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone 2 artilleries and 1 infantry moved from 37 Sea Zone to Malaya 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 cruiser moved from 41 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 destroyer moved from 41 Sea Zone to 55 Sea Zone 1 cruiser moved from 36 Sea Zone to 37 Sea Zone Combat - Japanese
Combat Hit Differential Summary :
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vil du scramble ved australien?
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@Maxiheimer Ja
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 armour, 1 carrier, 4 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery, 1 infantry and 2 mech_infantrys moved from Sumatra to 41 Sea Zone 2 artilleries and 1 infantry moved from Java to 42 Sea Zone 1 artillery moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 fighter and 2 tactical_bombers moved from Anhwe to Szechwan 1 mech_infantry moved from Suiyuyan to Szechwan 2 bombers moved from Buryatia to Szechwan 3 mech_infantrys moved from Shantung to Kweichow 3 mech_infantrys moved from Kiangsu to Hunan 1 mech_infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan 1 fighter moved from Kiangsi to Kweichow 1 tactical_bomber moved from Kiangsi to Hunan 1 infantry moved from Kwangsi to French Indo China Japanese take French Indo China from UK_Pacific 2 artilleries and 1 infantry moved from Kwangsi to 36 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 2 artilleries and 1 infantry moved from 37 Sea Zone to Malaya 1 submarine moved from 45 Sea Zone to 55 Sea Zone 1 submarine moved from 37 Sea Zone to 55 Sea Zone 1 artillery, 1 infantry, 2 mech_infantrys and 3 transports moved from 41 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 2 mech_infantrys moved from 37 Sea Zone to Malaya 2 artilleries, 1 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone 2 artilleries and 1 infantry moved from 37 Sea Zone to Malaya 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 cruiser moved from 41 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 destroyer moved from 41 Sea Zone to 55 Sea Zone 1 cruiser moved from 36 Sea Zone to 37 Sea Zone Combat - Japanese Americans scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone Battle in Midway Battle in Kweichow Japanese attack with 1 fighter and 3 mech_infantrys Chinese defend with 1 artillery Japanese roll dice for 1 fighter and 3 mech_infantrys in Kweichow, round 2 : 2/4 hits, 1,00 expected hits Chinese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kweichow Japanese win, taking Midway from Americans, taking Kweichow from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 artillery Battle in 54 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 submarine and 1 transport; ANZAC defend with 1 destroyer and 1 fighter 1 submarine owned by the Americans Submerged Japanese roll dice for 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 transport in 54 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 54 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 tactical_bomber Casualties for ANZAC: 1 destroyer and 1 fighter Casualties for Americans: 1 transport Battle in Hunan Japanese attack with 3 mech_infantrys and 1 tactical_bomber British defend with 1 artillery Japanese roll dice for 3 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1,00 expected hits Chinese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Hunan Japanese win, taking Hunan from Chinese with 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Szechwan Japanese attack with 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers Chinese defend with 2 artilleries, 1 fighter and 1 infantry Japanese roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 2 : 4/6 hits, 3,17 expected hits Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Szechwan, round 2 : 3/4 hits, 1,67 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 infantry owned by the Chinese, 1 fighter owned by the Chinese and 2 artilleries owned by the Chinese lost in Szechwan Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Japanese: 1 fighter, 1 mech_infantry and 1 tactical_bomber Casualties for Chinese: 2 artilleries, 1 fighter and 1 infantry Battle in Yunnan Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Malaya Japanese attack with 5 artilleries, 3 infantry and 2 mech_infantrys British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 cruisers in Malaya, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 5 artilleries, 3 infantry and 2 mech_infantrys in Malaya, round 2 : 5/10 hits, 3,33 expected hits UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 5 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for British: 2 infantry Battle in 55 Sea Zone Japanese attack with 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers Americans defend with 1 battleship and 2 cruisers; ANZAC defend with 2 submarines Japanese roll dice for 2 submarines in 55 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 submarine owned by the ANZAC lost in 55 Sea Zone Japanese roll dice for 2 destroyers, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 4/6 hits, 3,00 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 battleship and 2 cruisers in 55 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits 2 cruisers owned by the Americans, 1 submarine owned by the ANZAC and 1 battleship owned by the Americans lost in 55 Sea Zone Japanese win with 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 56 Casualties for ANZAC: 2 submarines Casualties for Americans: 1 battleship and 2 cruisers Non Combat Move - Japanese 2 fighters moved from Japan to 6 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 1 aaGun moved from Chahar to Hopei 2 bombers moved from Szechwan to Shensi 1 tactical_bomber moved from Szechwan to Shensi 1 fighter and 1 tactical_bomber moved from Yunnan to Shensi 1 fighter moved from Kweichow to Shensi 1 tactical_bomber moved from Hunan to Shensi 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 carrier moved from 41 Sea Zone to 42 Sea Zone 1 carrier moved from 42 Sea Zone to 35 Sea Zone 2 battleships and 2 carriers moved from 42 Sea Zone to 55 Sea Zone 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 carrier moved from 42 Sea Zone to 55 Sea Zone 1 fighter moved from 55 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone Place Units - Japanese 1 armour and 2 mech_infantrys placed in Kiangsu 1 armour and 2 mech_infantrys placed in Shantung 1 carrier, 1 submarine and 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 65 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans : -1,83 Chinese : 1,33 UK_Pacific : 0,33 Japanese : 6,17
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@Maxiheimer Nej nu er det sgu’ nok. Endnu en totalt latterlig runde med næsten fuldt hus til Japan og ene missere til USA ved Australien. Kald mig bare dårlig taber, men jeg hopper af her. Beklager, for jeg mener egentlig man skylder modparten at spille færdig og du synes naturligvis det er ganske sjovt at sidde med tur i den. Men jeg har siddet og gloet på 5’ere og 6’ere igennem hele spillet og det stinker.
Nu har jeg spillet tre spil med dig og to med David og jeg må konstatere at tendensen er den samme - den dice-server smider den ene vanvittige serie af terninger efter den anden. Det er enten eller og det er ikke gået min vej.
Global 1940 er et genialt spil, og jeg vil glæde mig til flere spil på brættet. Men tripleA-versionen er præget af en elendig dice-server og det gør det til det rene lotteri og det er ikke derfor jeg spiller.
Men tillykke, du er en dygtig spiller og har forstået at udnytte de appelsiner, der er røget ned i din turban undervejs. -
Jamen så siger jeg da også tak for spillet. Du har også spillet rigtig godt gennem hele spillet, og du laver irriterende lidt fejl:)
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@Maxiheimer I lige måde. Det er sgu’ bare lidt ærgerligt for det er jo egentlig sindssygt spændende og på brættet havde det været en neglebider…
Jeg synes du er mega fed at spille imod og det er sjovt at få så kvalificeret modstand. Jeg håber vi af og til kan finde en dag og spille på brættet - også gerne to-mandsspil :-) -
@Enigma …og jeg havde sgu’ egentlig glædet mig til at spille Vesteuropa.
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Jeg syntes da også det er super ærgerligt at du stopper nu hvor det er så spændende:) Jeg er enig, vi har haft nogle fede spil. Vi må se at finde dato for et 1v1 på brættet!
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@Maxiheimer Det kan jeg godt forstå og jeg har da også lidt dårlig samvittighed over det. Man kan bare ikke tåle at sidde i den slags uheld hele tiden og så have en vinderchance. Ved ikke hvor spændende det reelt er nu, hvor USA har mistet en hel flåde uden at tage en eneste Japansk enhed ud. Det er for sindssygt… Taranto kostede briterne ca. 100 IPC’er og Italien mistede kun et par infanteri. Og netop Taranto har nok været alliancens største problem, for Italien har spillet - og spiller stadig - en afgørende rolle.
Problemet er, at jeg bruger enormt mange ressourcer på det og kan gå og ruge over det. På brættet er der også ærgrelser, men de tager ikke flere dage :laughing:
Men OK, så kører jeg videre indtil det ser helt håbløst ud og når/hvis det sker, så er det jo heller ikke sjovt for dig længere og så kan vi stoppe der. OK? -
TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 armour, 1 carrier, 1 fighter, 8 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 carriers moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 armour moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Norway 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 4 infantry moved from Morocco to 91 Sea Zone 4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Denmark 4 infantry moved from Normandy Bordeaux to Southern France 3 armour moved from Normandy Bordeaux to Southern France 1 artillery moved from Normandy Bordeaux to Southern France 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 2 fighters moved from Gibraltar to 93 Sea Zone 1 bomber moved from Normandy Bordeaux to 112 Sea Zone 1 fighter moved from Gibraltar to 93 Sea Zone 1 carrier moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from Hawaiian Islands to 25 Sea Zone 2 destroyers moved from 26 Sea Zone to 25 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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Jeg kan godt forstå du er bitter, og der kan godt være en overvægt af uheldige udfald for dig i de vigtigste slag, men det virker altså ikke på mig som om det er helt ved siden af, med de terninger der bliver slået.
Mht. det angreb på den japanske flåde, så er det surt ikke at ramme, men også selv om du havde fået 3-4 hits mere i runde 1 havde det ikke ændret det vilde, tænker jeg? Jeg havde med glæde mistet alle skibene undtaget carrier’ne. -
@Maxiheimer Jeg mener nu, at Anzac kunne have gjort arbejdet færdigt 😉
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@Enigma Der kommer muligvis en nogenlunde fordeling af alle terninger over tid, men de kommer helt tydeligvis i serier af enten høje eller lave. Og langt oftere end med de gode gamle analoge terninger. Jeg er i hvertfald ikke i tvivl på baggrund af de spil jeg har prøvet. Martin siger også, der har været debat om det i forum…
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 armour, 1 carrier, 1 fighter, 8 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 carriers moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 armour moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Norway 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 4 infantry moved from Morocco to 91 Sea Zone 4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Denmark 4 infantry moved from Normandy Bordeaux to Southern France 3 armour moved from Normandy Bordeaux to Southern France 1 artillery moved from Normandy Bordeaux to Southern France 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 2 fighters moved from Gibraltar to 93 Sea Zone 1 bomber moved from Normandy Bordeaux to 112 Sea Zone 1 fighter moved from Gibraltar to 93 Sea Zone 1 carrier moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from Hawaiian Islands to 25 Sea Zone 2 destroyers moved from 26 Sea Zone to 25 Sea Zone Combat - Americans Battle in Denmark Battle in Norway Americans attack with 1 armour and 5 infantry Germans defend with 3 infantry Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 armour and 5 infantry in Norway, round 2 : 1/6 hits, 1,33 expected hits Germans roll dice for 3 infantry in Norway, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in Norway Americans roll dice for 1 armour and 5 infantry in Norway, round 3 : 1/6 hits, 1,33 expected hits Germans roll dice for 2 infantry in Norway, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Norway Americans roll dice for 1 armour and 5 infantry in Norway, round 4 : 3/6 hits, 1,33 expected hits Germans roll dice for 1 infantry in Norway, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Norway Americans win, taking Denmark from Germans, taking Norway from Germans with 1 armour and 5 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Battle in 93 Sea Zone Americans attack with 1 destroyer and 3 fighters Italians defend with 1 battleship and 1 transport Americans roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits Italians roll dice for 1 battleship and 1 transport in 93 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 transport owned by the Italians, 1 destroyer owned by the Americans and 1 battleship owned by the Italians lost in 93 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 19 Casualties for Americans: 1 destroyer Casualties for Italians: 1 battleship and 1 transport Battle in Southern France Americans attack with 3 armour, 1 artillery and 4 infantry Germans defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 3 armour, 1 artillery and 4 infantry in Southern France, round 2 : 4/8 hits, 2,67 expected hits Germans roll dice for 3 infantry in Southern France, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Americans win, taking Southern France from Germans with 3 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 3 infantry Battle in 25 Sea Zone Americans attack with 1 carrier, 2 destroyers and 2 fighters Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport Americans roll dice for 1 carrier, 2 destroyers and 2 fighters in 25 Sea Zone, round 2 : 2/4 hits, 1,67 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 25 Sea Zone, round 2 : 0/4 hits, 2,00 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans roll dice for 1 carrier, 2 destroyers and 2 fighters in 25 Sea Zone, round 3 : 0/4 hits, 1,67 expected hits Japanese roll dice for 1 carrier, 2 fighters and 1 transport in 25 Sea Zone, round 3 : 3/3 hits, 1,67 expected hits 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 25 Sea Zone Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 4 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 carrier, 2 fighters and 1 transport in 25 Sea Zone, round 4 : 2/3 hits, 1,67 expected hits 1 fighter owned by the Japanese, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 25 Sea Zone Americans roll dice for 1 fighter in 25 Sea Zone, round 5 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 fighter and 1 transport in 25 Sea Zone, round 5 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 25 Sea Zone Japanese win with 1 transport remaining. Battle score for attacker is -8 Casualties for Japanese: 1 carrier, 1 destroyer and 2 fighters Casualties for Americans: 1 carrier, 2 destroyers and 2 fighters Non Combat Move - Americans 6 fighters moved from Northern Territory to Queensland 3 fighters moved from 93 Sea Zone to Gibraltar 1 bomber moved from 112 Sea Zone to Normandy Bordeaux 1 transport moved from 126 Sea Zone to 112 Sea Zone 4 transports moved from 110 Sea Zone to 91 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries moved from 91 Sea Zone to Gibraltar 6 infantry moved from 91 Sea Zone to Gibraltar 1 aaGun moved from Normandy Bordeaux to Southern France 1 carrier moved from 91 Sea Zone to 112 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 54 Sea Zone to 26 Sea Zone Place Units - Americans 8 infantry placed in Eastern United States 3 armour placed in Normandy Bordeaux 1 carrier and 1 submarine placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 submarine and 1 transport EDIT: Adding units owned by Americans to 26 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Hawaiian Islands: 1 infantry EDIT: Adding units owned by Americans to Western United States: 1 artillery and 1 infantry EDIT: Removing units owned by Americans from Hawaiian Islands: 1 artillery EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 27 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from 26 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 26 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from 27 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -2,00 Italians : 0,33 Americans : 2,83 Japanese : -0,00
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Tsinghai 1 infantry placed in Sikang Chinese undo move 1. 1 infantry placed in Szechwan 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 armour, 1 carrier, 1 fighter, 8 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 carriers moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 armour moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Norway 2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 4 infantry moved from Morocco to 91 Sea Zone 4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from 112 Sea Zone to Denmark 4 infantry moved from Normandy Bordeaux to Southern France 3 armour moved from Normandy Bordeaux to Southern France 1 artillery moved from Normandy Bordeaux to Southern France 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 2 fighters moved from Gibraltar to 93 Sea Zone 1 bomber moved from Normandy Bordeaux to 112 Sea Zone 1 fighter moved from Gibraltar to 93 Sea Zone 1 carrier moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from Hawaiian Islands to 25 Sea Zone 2 destroyers moved from 26 Sea Zone to 25 Sea Zone Combat - Americans Battle in Denmark Battle in Norway Americans attack with 1 armour and 5 infantry Germans defend with 3 infantry Americans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 armour and 5 infantry in Norway, round 2 : 1/6 hits, 1,33 expected hits Germans roll dice for 3 infantry in Norway, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in Norway Americans roll dice for 1 armour and 5 infantry in Norway, round 3 : 1/6 hits, 1,33 expected hits Germans roll dice for 2 infantry in Norway, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Norway Americans roll dice for 1 armour and 5 infantry in Norway, round 4 : 3/6 hits, 1,33 expected hits Germans roll dice for 1 infantry in Norway, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Norway Americans win, taking Denmark from Germans, taking Norway from Germans with 1 armour and 5 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Battle in 93 Sea Zone Americans attack with 1 destroyer and 3 fighters Italians defend with 1 battleship and 1 transport Americans roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits Italians roll dice for 1 battleship and 1 transport in 93 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 transport owned by the Italians, 1 destroyer owned by the Americans and 1 battleship owned by the Italians lost in 93 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 19 Casualties for Americans: 1 destroyer Casualties for Italians: 1 battleship and 1 transport Battle in Southern France Americans attack with 3 armour, 1 artillery and 4 infantry Germans defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 3 armour, 1 artillery and 4 infantry in Southern France, round 2 : 4/8 hits, 2,67 expected hits Germans roll dice for 3 infantry in Southern France, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Americans win, taking Southern France from Germans with 3 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 3 infantry Battle in 25 Sea Zone Americans attack with 1 carrier, 2 destroyers and 2 fighters Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport Americans roll dice for 1 carrier, 2 destroyers and 2 fighters in 25 Sea Zone, round 2 : 2/4 hits, 1,67 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 25 Sea Zone, round 2 : 0/4 hits, 2,00 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans roll dice for 1 carrier, 2 destroyers and 2 fighters in 25 Sea Zone, round 3 : 0/4 hits, 1,67 expected hits Japanese roll dice for 1 carrier, 2 fighters and 1 transport in 25 Sea Zone, round 3 : 3/3 hits, 1,67 expected hits 1 destroyer owned by the Americans and 1 carrier owned by the Americans lost in 25 Sea Zone Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 4 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 carrier, 2 fighters and 1 transport in 25 Sea Zone, round 4 : 2/3 hits, 1,67 expected hits 1 fighter owned by the Japanese, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 25 Sea Zone Americans roll dice for 1 fighter in 25 Sea Zone, round 5 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 fighter and 1 transport in 25 Sea Zone, round 5 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 25 Sea Zone Japanese win with 1 transport remaining. Battle score for attacker is -8 Casualties for Japanese: 1 carrier, 1 destroyer and 2 fighters Casualties for Americans: 1 carrier, 2 destroyers and 2 fighters Non Combat Move - Americans 6 fighters moved from Northern Territory to Queensland 3 fighters moved from 93 Sea Zone to Gibraltar 1 bomber moved from 112 Sea Zone to Normandy Bordeaux 1 transport moved from 126 Sea Zone to 112 Sea Zone 4 transports moved from 110 Sea Zone to 91 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries moved from 91 Sea Zone to Gibraltar 6 infantry moved from 91 Sea Zone to Gibraltar 1 aaGun moved from Normandy Bordeaux to Southern France 1 carrier moved from 91 Sea Zone to 112 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 54 Sea Zone to 26 Sea Zone Place Units - Americans 8 infantry placed in Eastern United States 3 armour placed in Normandy Bordeaux 1 carrier and 1 submarine placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 26 Sea Zone: 1 submarine and 1 transport EDIT: Adding units owned by Americans to 26 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Hawaiian Islands: 1 infantry EDIT: Adding units owned by Americans to Western United States: 1 artillery and 1 infantry EDIT: Removing units owned by Americans from Hawaiian Islands: 1 artillery EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 27 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from 26 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 26 Sea Zone: 1 submarine EDIT: Removing units owned by Americans from 27 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Tsinghai 1 infantry placed in Sikang Chinese undo move 1. 1 infantry placed in Szechwan 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Normandy Bordeaux to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from Russia to 114 Sea Zone 1 mech_infantry moved from Sikang to Yunnan 1 tactical_bomber moved from India to Yunnan 1 fighter moved from India to Yunnan 1 mech_infantry moved from Tsinghai to Kansu Chinese take Kansu from Japanese 1 infantry moved from Tobruk to Libya British take Libya from Italians Combat - British Battle in 114 Sea Zone British attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 114 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Holland Belgium British attack with 4 fighters and 3 infantry Germans defend with 2 infantry British roll dice for 4 fighters and 3 infantry in Holland Belgium, round 2 : 1/7 hits, 2,50 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British roll dice for 4 fighters and 2 infantry in Holland Belgium, round 3 : 3/6 hits, 2,33 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Germans: 2 infantry Battle in Yunnan British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British 1 fighter moved from Yunnan to India 1 tactical_bomber moved from Yunnan to India 2 infantry moved from India to Burma 1 infantry moved from India to Burma 2 mech_infantrys moved from India to West India 2 mech_infantrys moved from Iraq to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Persia 1 infantry moved from Normandy Bordeaux to Southern France 6 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 6 infantry moved from 112 Sea Zone to Norway 2 fighters moved from Holland Belgium to 112 Sea Zone 1 battleship moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 94 Sea Zone to 92 Sea Zone 2 fighters moved from Holland Belgium to Southern France 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 cruiser moved from 91 Sea Zone to 112 Sea Zone 1 fighter moved from Russia to Persia 1 bomber moved from 114 Sea Zone to Norway Place Units - British 1 armour, 1 artillery, 1 fighter and 1 infantry placed in United Kingdom 1 artillery, 1 infantry and 1 mech_infantry placed in Persia Turn Complete - British British collect 38 PUs; end with 38 PUs Place Units - UK_Pacific 1 artillery, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,1 UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -1,00 Italians : 0,33 British : -1,17 Americans : 2,83 Japanese : -0,33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Rostov to Bryansk 1 bomber moved from France to Bryansk 1 armour moved from France to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium Combat - Italians Battle in Bryansk Italians attack with 1 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 1 armour and 1 bomber in Bryansk, round 2 : 1/2 hits, 1,17 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Italians attack with 1 armour and 1 fighter British defend with 1 infantry Italians roll dice for 1 armour and 1 fighter in Holland Belgium, round 2 : 2/2 hits, 1,00 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Holland Belgium to Western Germany 1 aaGun moved from France to Western Germany 1 bomber moved from Bryansk to Ukraine 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 1 carrier moved from 97 Sea Zone to 96 Sea Zone Place Units - Italians 1 infantry and 2 mech_infantrys placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0,83 British : -0,33 Russians : -0,33
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 bomber; Remaining resources: 8 PUs; Combat Move - ANZAC 1 artillery, 2 fighters and 1 infantry moved from Northern Territory to Queensland Non Combat Move - ANZAC 2 aaGuns moved from Northern Territory to Queensland Place Units - ANZAC 1 bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 bomber; Remaining resources: 8 PUs; Combat Move - ANZAC 1 artillery, 2 fighters and 1 infantry moved from Northern Territory to Queensland Non Combat Move - ANZAC 2 aaGuns moved from Northern Territory to Queensland Place Units - ANZAC 1 bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from Trans-Jordan to Iraq Turn Complete - French
Combat Hit Differential Summary :