Maxi VS Enigma Winner takes it all:)


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Russia to Rostov
            2 fighters moved from Russia to Rostov
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 armour moved from Russia to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 armour, 2 fighters and 1 mech_infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Rostov, round 2 : 3/4 hits, 1,67 expected hits
                    Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Rostov to Russia
            1 mech_infantry moved from Archangel to Russia
            2 infantry moved from Novosibirsk to Samara
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,33
    Russians : 1,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 bomber, 1 carrier, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 mech_infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 mech_infantry moved from Chahar to Kweichow
            1 artillery moved from Sikang to Szechwan
            1 mech_infantry moved from Kiangsu to Kwangsi
            2 mech_infantrys moved from Kiangsu to Hunan
            3 mech_infantrys moved from Shantung to Hunan
            2 bombers moved from Kiangsi to Yakut S.S.R.
            1 artillery and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
            1 artillery moved from Celebes to 44 Sea Zone
            1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
            1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 mech_infantry moved from Philippines to 35 Sea Zone
            1 mech_infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            2 artilleries and 1 infantry moved from 42 Sea Zone to Java
            1 mech_infantry moved from 41 Sea Zone to Sumatra
            1 fighter and 2 tactical_bombers moved from Anhwe to Szechwan
            2 fighters and 1 tactical_bomber moved from Kiangsi to Kwangsi
            1 tactical_bomber moved from Kiangsi to Kweichow
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Sumatra
            1 destroyer moved from 44 Sea Zone to 41 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 36 Sea Zone to 45 Sea Zone
            1 artillery and 1 transport moved from 44 Sea Zone to 41 Sea Zone
            1 artillery moved from 41 Sea Zone to Sumatra
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 destroyer and 3 transports
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 3 transports remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kweichow
                Japanese attack with 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 artillery
                    Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 artillery
            Battle in Java
                Japanese attack with 2 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers in Java, round 2 : 7/9 hits, 4,50 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 2 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Hunan
                Japanese attack with 5 mech_infantrys
                Chinese defend with 1 artillery
                    Japanese roll dice for 5 mech_infantrys in Hunan, round 2 : 0/5 hits, 0,83 expected hits
                    Chinese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 5 mech_infantrys in Hunan, round 3 : 0/5 hits, 0,83 expected hits
                    Chinese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 5 mech_infantrys in Hunan, round 4 : 2/5 hits, 0,83 expected hits
                    Chinese roll dice for 1 artillery in Hunan, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 5 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 artillery
            Battle in Yakut S.S.R.
                Japanese attack with 1 artillery, 2 bombers and 1 mech_infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers and 1 mech_infantry in Yakut S.S.R., round 2 : 2/4 hits, 2,00 expected hits
                    Russians roll dice for 2 infantry in Yakut S.S.R., round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Yakut S.S.R.
                Japanese win, taking Yakut S.S.R. from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Szechwan
                Japanese attack with 1 artillery, 1 fighter and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Szechwan, round 2 : 1/4 hits, 2,00 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in Szechwan
                    Japanese roll dice for 1 fighter and 2 tactical_bombers in Szechwan, round 3 : 2/3 hits, 1,67 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Szechwan
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 artillery
                Casualties for British: 2 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Sumatra, round 2 : 3/6 hits, 2,17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Sumatra
                Japanese win, taking Sumatra from Americans with 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Kwangsi
                Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/4 hits, 1,83 expected hits
                    Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in 45 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            1 carrier moved from 35 Sea Zone to 41 Sea Zone
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
            2 carriers moved from 44 Sea Zone to 42 Sea Zone
            3 fighters and 3 tactical_bombers moved from Java to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
            1 battleship moved from 35 Sea Zone to 42 Sea Zone
            1 battleship moved from 44 Sea Zone to 42 Sea Zone
            1 cruiser moved from 44 Sea Zone to 41 Sea Zone
            1 fighter and 2 tactical_bombers moved from Szechwan to Anhwe
            2 fighters and 1 tactical_bomber moved from Kwangsi to Kiangsi
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            2 bombers moved from Yakut S.S.R. to Buryatia
            1 tactical_bomber moved from Kweichow to Kiangsi
            1 cruiser moved from 35 Sea Zone to 36 Sea Zone
            1 destroyer moved from 44 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            3 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in Shantung
            2 artilleries, 1 bomber and 1 infantry placed in Japan
            1 carrier placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1,00
    Americans : -0,67
    Chinese : -2,00
    Russians : 0,33
    Japanese : 4,33
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 3 armour, 3 artilleries, 1 carrier, 10 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
            2 infantry moved from 126 Sea Zone to Norway
            1 destroyer moved from 46 Sea Zone to 42 Sea Zone
            1 battleship, 3 carriers, 2 cruisers and 6 fighters moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in Norway
            Battle in Holland Belgium
                Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2,00 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Norway from Germans, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in 42 Sea Zone
                Americans attack with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 6 fighters
                Japanese defend with 2 battleships, 3 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports
                    Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 6 fighters in 42 Sea Zone, round 2 : 2/10 hits, 5,00 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    Japanese roll dice for 2 battleships, 3 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports in 42 Sea Zone, round 2 : 8/12 hits, 6,17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Americans and 3 carriers owned by the Americans lost in 42 Sea Zone
                2 cruisers owned by the Americans and 1 battleship owned by the Americans retreated to 55 Sea Zone
                Japanese win with 2 battleships, 3 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is -56
                Casualties for Americans: 3 carriers and 1 destroyer
                3 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese forced to land in Java
    
        Non Combat Move - Americans
            6 fighters moved from 42 Sea Zone to Northern Territory
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery moved from 54 Sea Zone to Queensland
            1 infantry moved from 54 Sea Zone to Queensland
            1 aaGun moved from Morocco to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            3 infantry moved from Morocco to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            3 infantry moved from Normandy Bordeaux to Southern France
            1 aaGun moved from Normandy Bordeaux to Southern France
            1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
            1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 armour and 7 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Gibraltar
            2 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Morocco
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 93 Sea Zone to 91 Sea Zone
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from Normandy Bordeaux to Southern France
            1 bomber moved from Egypt to Normandy Bordeaux
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            3 infantry placed in Southern France
            3 armour placed in Normandy Bordeaux
            3 artilleries and 7 infantry placed in Eastern United States
            Americans undo move 3.
            2 artilleries and 6 infantry placed in Eastern United States
            1 carrier and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Americans : -2,50
    Japanese : 1,83
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kweichow
            1 artillery moved from Yunnan to Kweichow
            1 fighter moved from Yunnan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Szechwan
    
        Place Units - Chinese
            2 artilleries and 1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,17
    Japanese : 0,67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 3 armour, 3 artilleries, 1 carrier, 10 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
            2 infantry moved from 126 Sea Zone to Norway
            1 destroyer moved from 46 Sea Zone to 42 Sea Zone
            1 battleship, 3 carriers, 2 cruisers and 6 fighters moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in Norway
            Battle in Holland Belgium
                Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2,00 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Norway from Germans, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in 42 Sea Zone
                Americans attack with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 6 fighters
                Japanese defend with 2 battleships, 3 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports
                    Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 6 fighters in 42 Sea Zone, round 2 : 2/10 hits, 5,00 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    Japanese roll dice for 2 battleships, 3 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports in 42 Sea Zone, round 2 : 8/12 hits, 6,17 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Americans and 3 carriers owned by the Americans lost in 42 Sea Zone
                2 cruisers owned by the Americans and 1 battleship owned by the Americans retreated to 55 Sea Zone
                Japanese win with 2 battleships, 3 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is -56
                Casualties for Americans: 3 carriers and 1 destroyer
                3 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese forced to land in Java
    
        Non Combat Move - Americans
            6 fighters moved from 42 Sea Zone to Northern Territory
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery moved from 54 Sea Zone to Queensland
            1 infantry moved from 54 Sea Zone to Queensland
            1 aaGun moved from Morocco to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            3 infantry moved from Morocco to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            3 infantry moved from Normandy Bordeaux to Southern France
            1 aaGun moved from Normandy Bordeaux to Southern France
            1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
            1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 armour and 7 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Gibraltar
            2 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Morocco
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 93 Sea Zone to 91 Sea Zone
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from Normandy Bordeaux to Southern France
            1 bomber moved from Egypt to Normandy Bordeaux
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            3 infantry placed in Southern France
            3 armour placed in Normandy Bordeaux
            3 artilleries and 7 infantry placed in Eastern United States
            Americans undo move 3.
            2 artilleries and 6 infantry placed in Eastern United States
            1 carrier and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kweichow
            1 artillery moved from Yunnan to Kweichow
            1 fighter moved from Yunnan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Szechwan
    
        Place Units - Chinese
            2 artilleries and 1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 110 Sea Zone: 3 transports
            EDIT: Adding units owned by Americans to 91 Sea Zone: 3 transports
            EDIT: Turning off Edit Mode
            1 infantry moved from Alexandria to Tobruk
                  British take Tobruk from Italians
            2 mech_infantrys moved from Caucasus to Ukraine
            1 armour moved from Caucasus to Ukraine
            1 mech_infantry moved from Tambov to Ukraine
            1 fighter moved from Russia to Ukraine
            1 bomber moved from Egypt to Ukraine
            2 infantry moved from Yunnan to Hunan
            1 artillery moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Hunan
            1 tactical_bomber moved from Yunnan to Hunan
            1 mech_infantry moved from Yunnan to Hunan
            1 mech_infantry moved from Samara to Sikang
                  Chinese take Sikang from Japanese
            1 mech_infantry moved from Samara to Tsinghai
                  Chinese take Tsinghai from Japanese
    
        Combat - British
            Battle in Hunan
                British attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 5 mech_infantrys
                    British roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 4/6 hits, 2,17 expected hits
                    Japanese roll dice for 5 mech_infantrys in Hunan, round 2 : 3/5 hits, 1,67 expected hits
                    4 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British and 2 infantry owned by the British lost in Hunan
                    British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Hunan, round 3 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hunan
                British win, taking Hunan from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for British: 2 infantry and 1 mech_infantry
                Casualties for Japanese: 5 mech_infantrys
            Battle in Ukraine
                British attack with 1 armour, 1 bomber, 1 fighter and 3 mech_infantrys
                Germans defend with 3 armour and 1 factory_minor; Italians defend with 1 fighter
                    British roll dice for 1 armour, 1 bomber, 1 fighter and 3 mech_infantrys in Ukraine, round 2 : 2/6 hits, 2,17 expected hits
                    Germans roll dice for 3 armour and 1 fighter in Ukraine, round 2 : 2/4 hits, 2,17 expected hits
                    2 mech_infantrys owned by the British and 2 armour owned by the Germans lost in Ukraine
                    British roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Ukraine, round 3 : 3/4 hits, 1,83 expected hits
                    Germans roll dice for 1 armour and 1 fighter in Ukraine, round 3 : 1/2 hits, 1,17 expected hits
                    1 mech_infantry owned by the British, 1 armour owned by the Germans and 1 fighter owned by the Italians lost in Ukraine
                British win, taking Ukraine from Germans with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 16
                Casualties for British: 3 mech_infantrys
                Casualties for Germans: 3 armour
                Casualties for Italians: 1 fighter
    
        Non Combat Move - British
            1 fighter moved from Ukraine to Russia
            1 bomber moved from Ukraine to Russia
            1 fighter moved from Hunan to India
            1 tactical_bomber moved from Hunan to India
            1 mech_infantry moved from Iraq to Caucasus
            1 mech_infantry moved from Egypt to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 destroyer moved from 96 Sea Zone to 94 Sea Zone
            1 infantry moved from Normandy Bordeaux to Southern France
            1 aaGun moved from Normandy Bordeaux to Southern France
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            6 infantry moved from United Kingdom to 110 Sea Zone
            6 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from Normandy Bordeaux to United Kingdom
            1 cruiser moved from 110 Sea Zone to 91 Sea Zone
            1 fighter moved from Normandy Bordeaux to United Kingdom
            6 infantry moved from Burma to India
            2 aaGuns moved from Burma to India
            3 mech_infantrys moved from Persia to Caucasus
    
        Place Units - British
            1 fighter and 6 infantry placed in United Kingdom
            2 mech_infantrys placed in Persia
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6,4
            UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -1,00
    British : 2,33
    Americans : -2,50
    Chinese : -0,17
    Japanese : 3,50
    

    Savegame


  • øhhh har du ikke taget hits på mine battle ships ?? jeg ville da klart heller have hits på dem og så kunne bruge mine carriers.


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 unit repaired.
            1 bomber moved from Novgorod to Southern France
            1 fighter moved from Northern Italy to Southern France
            4 infantry moved from Northern Italy to Southern France
            1 armour and 1 mech_infantry moved from France to Southern France
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Southern France
            1 battleship moved from 97 Sea Zone to 93 Sea Zone
            2 armour moved from Bryansk to Rostov
            1 infantry moved from Belarus to Archangel
                  Italians take Archangel from Russians
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 battleship and 1 transport
                French defend with 1 destroyer
                    Italians roll dice for 1 battleship and 1 transport in 93 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    French roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the French lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in Rostov
                Italians attack with 2 armour
                Russians defend with 1 armour and 1 mech_infantry
                    Italians roll dice for 2 armour in Rostov, round 2 : 2/2 hits, 1,00 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0,83 expected hits
                    1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 1 armour owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is 4
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 armour and 1 mech_infantry
            Battle in Southern France
                Italians attack with 1 armour, 1 bomber, 1 fighter, 6 infantry and 1 mech_infantry
                British defend with 1 aaGun and 1 infantry; Americans defend with 1 aaGun, 1 factory_minor, 1 harbour, 6 infantry and 1 tactical_bomber
                    AA fire in Southern France : 0/2 hits, 0,33 expected hits
                    Italians roll dice for 1 armour, 1 bomber, 1 fighter, 6 infantry and 1 mech_infantry in Southern France, round 2 : 2/10 hits, 2,83 expected hits
                    Americans roll dice for 2 aaGuns, 7 infantry and 1 tactical_bomber in Southern France, round 2 : 3/8 hits, 2,83 expected hits
                    1 aaGun owned by the British, 1 aaGun owned by the Americans and 3 infantry owned by the Italians lost in Southern France
                    Italians roll dice for 1 armour, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Southern France, round 3 : 1/7 hits, 2,33 expected hits
                    Americans roll dice for 7 infantry and 1 tactical_bomber in Southern France, round 3 : 4/8 hits, 2,83 expected hits
                    1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Southern France
                1 armour retreated to France
                Americans win with 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is -9
                Casualties for Italians: 6 infantry and 1 mech_infantry
                Casualties for Americans: 1 aaGun and 1 infantry
                Casualties for British: 1 aaGun
    
        Non Combat Move - Italians
            1 fighter moved from Southern France to Southern Italy
            1 bomber moved from Southern France to France
            1 aaGun moved from Northern Italy to France
    
        Place Units - Italians
            1 artillery and 1 infantry placed in Northern Italy
            1 fighter placed in Southern Italy
            Italians undo move 1.
            1 artillery and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,83
    French : -0,33
    Americans : 1,33
    AA fire in Southern France : : -0,33
    Russians : 0,17
    

    Savegame


  • @Maxiheimer TripleA valgte og jeg klikkede videre. Så det bagefter og undrede mig også, men tænkte at du bare redigerer det hvis du vil. Vidste jo heller ikke om du ville få ligeså håbløse terninger som mig, men uanset hvad vil man vel tage hits på battleship først.


  • Okay,
    Jeg redigerer det bare:) …og ja de terninger du fik var da mildest talt favorable for mig:)
    Jeg kan heller ikke rigtig forestille mig scenariet hvor det ikke ville være battle ship’sene der skulle tage prygl først…


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            Turning on Edit Mode
            EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 0
            EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 0
            EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1
            EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1
            EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Removing units owned by Japanese from Java: 1 fighter
            EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 tactical_bomber
            EDIT: Removing units owned by Japanese from Java: 1 tactical_bomber
            EDIT: Removing units owned by Japanese from Java: 1 tactical_bomber
            EDIT: Removing units owned by Japanese from Java: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to 42 Sea Zone: 3 tactical_bombers
            EDIT: Turning off Edit Mode
            ANZAC buy 1 armour, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from Queensland to Northern Territory
            1 infantry moved from Queensland to Northern Territory
            1 artillery moved from Queensland to Northern Territory
            2 aaGuns moved from Queensland to Northern Territory
            1 infantry moved from New South Wales to Queensland
            1 artillery moved from New South Wales to Queensland
            2 submarines moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from Persia to India
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            1 armour and 1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            Turning on Edit Mode
            EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 0
            EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 0
            EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1
            EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1
            EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Removing units owned by Japanese from Java: 1 fighter
            EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 tactical_bomber
            EDIT: Removing units owned by Japanese from Java: 1 tactical_bomber
            EDIT: Removing units owned by Japanese from Java: 1 tactical_bomber
            EDIT: Removing units owned by Japanese from Java: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to 42 Sea Zone: 3 tactical_bombers
            EDIT: Turning off Edit Mode
            ANZAC buy 1 armour, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 fighters moved from Queensland to Northern Territory
            1 infantry moved from Queensland to Northern Territory
            1 artillery moved from Queensland to Northern Territory
            2 aaGuns moved from Queensland to Northern Territory
            1 infantry moved from New South Wales to Queensland
            1 artillery moved from New South Wales to Queensland
            2 submarines moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from Persia to India
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            1 armour and 1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Normandy Bordeaux to Southern France
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Western Germany to Holland Belgium
            5 infantry moved from France to Southern France
            6 bombers moved from Western Germany to Southern France
            1 tactical_bomber moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Southern France
            1 fighter moved from Germany to Norway
            3 infantry moved from Finland to Norway
            1 infantry moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 mech_infantry moved from Bryansk to Rostov
            1 mech_infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            5 infantry moved from Western Ukraine to Ukraine
            3 mech_infantrys moved from Eastern Poland to Ukraine
            8 armour moved from Bryansk to Caucasus
            5 mech_infantrys moved from Bryansk to Caucasus
            1 fighter and 2 tactical_bombers moved from Bryansk to Caucasus
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 2 infantry and 1 tactical_bomber
                Americans defend with 2 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/3 hits, 0,83 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Norway
                Germans attack with 1 fighter and 3 infantry
                Americans defend with 2 infantry
                    Germans roll dice for 1 fighter and 3 infantry in Norway, round 2 : 0/4 hits, 1,00 expected hits
                    Americans roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 fighter and 3 infantry in Norway, round 3 : 1/4 hits, 1,00 expected hits
                    Americans roll dice for 2 infantry in Norway, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Norway
                    Germans roll dice for 1 fighter and 3 infantry in Norway, round 4 : 1/4 hits, 1,00 expected hits
                    Americans roll dice for 1 infantry in Norway, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Norway
                Germans win, taking Norway from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Ukraine
                Germans attack with 5 infantry and 3 mech_infantrys
                British defend with 1 armour; Russians defend with 1 factory_minor
                    Germans roll dice for 5 infantry and 3 mech_infantrys in Ukraine, round 2 : 2/8 hits, 1,33 expected hits
                    Russians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the British lost in Ukraine
                Germans win, taking Ukraine from Russians with 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour
            Battle in Southern France
                Germans attack with 6 bombers, 1 fighter and 5 infantry
                British defend with 1 infantry; French defend with 2 infantry; Americans defend with 1 factory_minor, 1 harbour, 5 infantry and 1 tactical_bomber
                    Germans roll dice for 6 bombers, 1 fighter and 5 infantry in Southern France, round 2 : 7/12 hits, 5,33 expected hits
                    Americans roll dice for 8 infantry and 1 tactical_bomber in Southern France, round 2 : 1/9 hits, 3,17 expected hits
                    1 infantry owned by the Germans, 5 infantry owned by the Americans, 1 infantry owned by the French and 1 infantry owned by the British lost in Southern France
                    Germans roll dice for 6 bombers, 1 fighter and 4 infantry in Southern France, round 3 : 6/11 hits, 5,17 expected hits
                    Americans roll dice for 1 infantry and 1 tactical_bomber in Southern France, round 3 : 1/2 hits, 0,83 expected hits
                    1 tactical_bomber owned by the Americans, 1 infantry owned by the Germans and 1 infantry owned by the French lost in Southern France
                Germans win, taking Southern France from Americans with 6 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is 29
                Casualties for Germans: 2 infantry
                Casualties for Americans: 5 infantry and 1 tactical_bomber
                Casualties for British: 1 infantry
                Casualties for French: 2 infantry
            Battle in Caucasus
                Germans attack with 8 armour, 1 fighter, 5 mech_infantrys and 2 tactical_bombers
                British defend with 4 mech_infantrys
                    Germans roll dice for 8 armour, 1 fighter, 5 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 8/16 hits, 6,67 expected hits
                    Russians roll dice for 4 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1,33 expected hits
                    4 mech_infantrys owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
                Germans win, taking Caucasus from Russians with 8 armour, 1 fighter, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 4 mech_infantrys
    
        Non Combat Move - Germans
            1 fighter and 2 tactical_bombers moved from Caucasus to Rostov
            3 aaGuns and 7 infantry moved from Bryansk to Rostov
            3 infantry moved from Eastern Poland to Western Ukraine
            3 armour moved from Novgorod to Eastern Poland
            1 fighter moved from Norway to Western Germany
            1 tactical_bomber moved from Holland Belgium to Western Germany
            6 bombers and 1 fighter moved from Southern France to Western Germany
            1 mech_infantry moved from Germany to Eastern Poland
    
        Place Units - Germans
            3 armour placed in Novgorod
            1 mech_infantry placed in Germany
            10 infantry placed in Western Germany
            1 infantry placed in Germany
            Germans undo move 3.
            8 infantry placed in Western Germany
            1 infantry placed in Germany
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
            Germans collect 55 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans : 5,67
    Americans : -4,33
    Russians : 0,17
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Samara to Volgograd
            1 infantry moved from Samara to Volgograd
            1 fighter moved from Russia to Volgograd
            1 mech_infantry moved from Russia to Archangel
            1 fighter moved from Russia to Archangel
            1 artillery moved from Russia to Tambov
            2 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 infantry
                Italians defend with 2 aaGuns
                    2 aaGuns owned by the Italians lost in Bryansk
                Russians win, taking Bryansk from Italians with 1 infantry remaining. Battle score for attacker is 10
                Casualties for Italians: 2 aaGuns
            Battle in Tambov
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 4 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 4 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Archangel
                Russians attack with 1 fighter and 1 mech_infantry
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Archangel
                Russians win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Volgograd to Russia
            1 fighter moved from Archangel to Russia
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
    
        Place Units - Russians
            6 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Italians : 0,67
    Russians : 0,33
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 carrier, 4 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery, 1 infantry and 2 mech_infantrys moved from Sumatra to 41 Sea Zone
            2 artilleries and 1 infantry moved from Java to 42 Sea Zone
            1 artillery moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 fighter and 2 tactical_bombers moved from Anhwe to Szechwan
            1 mech_infantry moved from Suiyuyan to Szechwan
            2 bombers moved from Buryatia to Szechwan
            3 mech_infantrys moved from Shantung to Kweichow
            3 mech_infantrys moved from Kiangsu to Hunan
            1 mech_infantry moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
            1 fighter moved from Kiangsi to Kweichow
            1 tactical_bomber moved from Kiangsi to Hunan
            1 infantry moved from Kwangsi to French Indo China
                  Japanese take French Indo China from UK_Pacific
            2 artilleries and 1 infantry moved from Kwangsi to 36 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            2 artilleries and 1 infantry moved from 37 Sea Zone to Malaya
            1 submarine moved from 45 Sea Zone to 55 Sea Zone
            1 submarine moved from 37 Sea Zone to 55 Sea Zone
            1 artillery, 1 infantry, 2 mech_infantrys and 3 transports moved from 41 Sea Zone to 37 Sea Zone
            1 artillery, 1 infantry and 2 mech_infantrys moved from 37 Sea Zone to Malaya
            2 artilleries, 1 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
            2 artilleries and 1 infantry moved from 37 Sea Zone to Malaya
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
            1 cruiser moved from 41 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            1 destroyer moved from 41 Sea Zone to 55 Sea Zone
            1 cruiser moved from 36 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • vil du scramble ved australien?



  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 carrier, 4 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery, 1 infantry and 2 mech_infantrys moved from Sumatra to 41 Sea Zone
            2 artilleries and 1 infantry moved from Java to 42 Sea Zone
            1 artillery moved from Yakut S.S.R. to Yenisey
                  Japanese take Yenisey from Russians
            1 fighter and 2 tactical_bombers moved from Anhwe to Szechwan
            1 mech_infantry moved from Suiyuyan to Szechwan
            2 bombers moved from Buryatia to Szechwan
            3 mech_infantrys moved from Shantung to Kweichow
            3 mech_infantrys moved from Kiangsu to Hunan
            1 mech_infantry moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
            1 fighter moved from Kiangsi to Kweichow
            1 tactical_bomber moved from Kiangsi to Hunan
            1 infantry moved from Kwangsi to French Indo China
                  Japanese take French Indo China from UK_Pacific
            2 artilleries and 1 infantry moved from Kwangsi to 36 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            2 artilleries and 1 infantry moved from 37 Sea Zone to Malaya
            1 submarine moved from 45 Sea Zone to 55 Sea Zone
            1 submarine moved from 37 Sea Zone to 55 Sea Zone
            1 artillery, 1 infantry, 2 mech_infantrys and 3 transports moved from 41 Sea Zone to 37 Sea Zone
            1 artillery, 1 infantry and 2 mech_infantrys moved from 37 Sea Zone to Malaya
            2 artilleries, 1 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
            2 artilleries and 1 infantry moved from 37 Sea Zone to Malaya
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
            1 cruiser moved from 41 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            1 destroyer moved from 41 Sea Zone to 55 Sea Zone
            1 cruiser moved from 36 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Americans scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
            Battle in Midway
            Battle in Kweichow
                Japanese attack with 1 fighter and 3 mech_infantrys
                Chinese defend with 1 artillery
                    Japanese roll dice for 1 fighter and 3 mech_infantrys in Kweichow, round 2 : 2/4 hits, 1,00 expected hits
                    Chinese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kweichow
                Japanese win, taking Midway from Americans, taking Kweichow from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 artillery
            Battle in 54 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine and 1 transport; ANZAC defend with 1 destroyer and 1 fighter
                1 submarine owned by the Americans Submerged
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                    Americans roll dice for 1 destroyer, 1 fighter and 1 transport in 54 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 54 Sea Zone
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 tactical_bomber
                Casualties for ANZAC: 1 destroyer and 1 fighter
                Casualties for Americans: 1 transport
            Battle in Hunan
                Japanese attack with 3 mech_infantrys and 1 tactical_bomber
                British defend with 1 artillery
                    Japanese roll dice for 3 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1,00 expected hits
                    Chinese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Hunan
                Japanese win, taking Hunan from Chinese with 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Szechwan
                Japanese attack with 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers
                Chinese defend with 2 artilleries, 1 fighter and 1 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 2 : 4/6 hits, 3,17 expected hits
                    Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Szechwan, round 2 : 3/4 hits, 1,67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 infantry owned by the Chinese, 1 fighter owned by the Chinese and 2 artilleries owned by the Chinese lost in Szechwan
                Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Casualties for Chinese: 2 artilleries, 1 fighter and 1 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Malaya
                Japanese attack with 5 artilleries, 3 infantry and 2 mech_infantrys
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 cruisers in Malaya, round 2 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 5 artilleries, 3 infantry and 2 mech_infantrys in Malaya, round 2 : 5/10 hits, 3,33 expected hits
                    UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 5 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 2 infantry
            Battle in 55 Sea Zone
                Japanese attack with 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers
                Americans defend with 1 battleship and 2 cruisers; ANZAC defend with 2 submarines
                    Japanese roll dice for 2 submarines in 55 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    1 submarine owned by the ANZAC lost in 55 Sea Zone
                    Japanese roll dice for 2 destroyers, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 4/6 hits, 3,00 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 battleship and 2 cruisers in 55 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits
                    2 cruisers owned by the Americans, 1 submarine owned by the ANZAC and 1 battleship owned by the Americans lost in 55 Sea Zone
                Japanese win with 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 56
                Casualties for ANZAC: 2 submarines
                Casualties for Americans: 1 battleship and 2 cruisers
    
        Non Combat Move - Japanese
            2 fighters moved from Japan to 6 Sea Zone
            1 carrier and 1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            2 fighters moved from 6 Sea Zone to 25 Sea Zone
            1 aaGun moved from Chahar to Hopei
            2 bombers moved from Szechwan to Shensi
            1 tactical_bomber moved from Szechwan to Shensi
            1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
            1 fighter moved from Kweichow to Shensi
            1 tactical_bomber moved from Hunan to Shensi
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 carrier moved from 41 Sea Zone to 42 Sea Zone
            1 carrier moved from 42 Sea Zone to 35 Sea Zone
            2 battleships and 2 carriers moved from 42 Sea Zone to 55 Sea Zone
            2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 carrier moved from 42 Sea Zone to 55 Sea Zone
            1 fighter moved from 55 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in Kiangsu
            1 armour and 2 mech_infantrys placed in Shantung
            1 carrier, 1 submarine and 2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans : -1,83
    Chinese : 1,33
    UK_Pacific : 0,33
    Japanese : 6,17
    

    Savegame


  • @Maxiheimer Nej nu er det sgu’ nok. Endnu en totalt latterlig runde med næsten fuldt hus til Japan og ene missere til USA ved Australien. Kald mig bare dårlig taber, men jeg hopper af her. Beklager, for jeg mener egentlig man skylder modparten at spille færdig og du synes naturligvis det er ganske sjovt at sidde med tur i den. Men jeg har siddet og gloet på 5’ere og 6’ere igennem hele spillet og det stinker.
    Nu har jeg spillet tre spil med dig og to med David og jeg må konstatere at tendensen er den samme - den dice-server smider den ene vanvittige serie af terninger efter den anden. Det er enten eller og det er ikke gået min vej.
    Global 1940 er et genialt spil, og jeg vil glæde mig til flere spil på brættet. Men tripleA-versionen er præget af en elendig dice-server og det gør det til det rene lotteri og det er ikke derfor jeg spiller.
    Men tillykke, du er en dygtig spiller og har forstået at udnytte de appelsiner, der er røget ned i din turban undervejs.


  • Jamen så siger jeg da også tak for spillet. Du har også spillet rigtig godt gennem hele spillet, og du laver irriterende lidt fejl:)


  • @Maxiheimer I lige måde. Det er sgu’ bare lidt ærgerligt for det er jo egentlig sindssygt spændende og på brættet havde det været en neglebider…
    Jeg synes du er mega fed at spille imod og det er sjovt at få så kvalificeret modstand. Jeg håber vi af og til kan finde en dag og spille på brættet - også gerne to-mandsspil :-)

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