Simon33 (X) vs ksmkcay (L+8) BM3

  • '19 '17 '16

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 11
    
        Combat Move - Italians
            1 armour moved from Samara to Bryansk
                  Italians take Bryansk from Russians
            1 artillery moved from Belarus to Bryansk
            1 mech_infantry moved from Eastern Poland to Bryansk
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 battleship, 1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 infantry moved from 71 Sea Zone to Union of South Africa
            1 armour moved from Belgian Congo to Union of South Africa
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Union of South Africa
                Italians attack with 1 armour and 1 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 battleship in Union of South Africa, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Union of South Africa, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Union of South Africa
                Italians win, taking Union of South Africa from British with 1 armour remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 submarine moved from 72 Sea Zone to 70 Sea Zone
            1 carrier, 2 cruisers and 3 destroyers moved from 72 Sea Zone to 71 Sea Zone
            1 mech_infantry moved from French West Africa to French Central Africa
            2 artilleries and 2 infantry moved from Tobruk to Libya
            1 aaGun moved from Eastern Poland to Western Ukraine
            1 bomber moved from Eastern Poland to Southern Italy
            1 aaGun and 3 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Southern France to Northern Italy
    
        Place Units - Italians
            3 infantry placed in Northern Italy
            3 infantry placed in Southern Italy
            1 artillery, 1 fighter and 1 mech_infantry placed in Ukraine
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,2,1
            Italians collect 23 PUs (7 lost to blockades); end with 23 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    British : 0.67
    

    Savegame

  • '19 '17 '16

    @ksmckay said in Simon33 (X) vs ksmkcay (L+8) BM3:

    I might still lose this game but you should really take better care of your units. Units in Egypt and West India were lost for no reason. Thats a lot of units to throw away and both of those battles went exactly average. You would have been much better off moving them and giving up those territories rather than give me two +40 battles for free.

    Glad you finally attacked with Japan. You should have done that sooner.

    Yeah.

    Give that guy in Southern Africa the Victoria Cross. He killed 4 frigging units alone! UK income got back up a lot there.

  • '19

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 11
    
        Combat Move - ANZAC
            1 marine moved from Siam to 37 Sea Zone
            1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 37 Sea Zone to 54 Sea Zone
            1 destroyer moved from 35 Sea Zone to 34 Sea Zone
            1 submarine moved from 20 Sea Zone to 6 Sea Zone
            1 submarine moved from 35 Sea Zone to 19 Sea Zone
            2 carriers, 2 destroyers and 2 fighters moved from 35 Sea Zone to 54 Sea Zone
            1 mech_infantry moved from India to Eastern Persia
                  ANZAC take Eastern Persia from Italians
            3 fighters moved from India to Trans-Jordan
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 infantry placed in Queensland
            1 transport placed in 54 Sea Zone
            2 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 armour moved from Volgograd to Bryansk
                  Germans take Rostov from Russians
            2 bombers and 3 fighters moved from Samara to Russia
            1 mech_infantry moved from Belgian Congo to South West Africa
                  Germans take South West Africa from British
            EDIT: 1 submarine moved from 70 Sea Zone to 71 Sea Zone
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 2 carriers, 3 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 5 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/2 hits, 0.33 expected hits
                Bombing raid in Russia rolls: 6,3 and causes: 9 damage to unit: factory_major
                Bombing raid in Russia causes 9 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 aaGun, 5 artilleries and 17 infantry moved from Samara to Volgograd
            3 armour and 8 mech_infantrys moved from Samara to Bryansk
            1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
            3 armour and 2 mech_infantrys moved from Volgograd to Bryansk
            1 aaGun, 14 artilleries and 15 infantry moved from Belarus to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            2 bombers moved from Russia to Norway
            1 artillery moved from Finland to Norway
            1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from Novgorod to Belarus
            1 infantry moved from Eastern Poland to Western Ukraine
            3 fighters moved from Russia to Bryansk
            1 bomber moved from Samara to Norway
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from Germany to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            2 fighters and 1 tactical_bomber moved from Southern Italy to 112 Sea Zone
            3 infantry moved from Western Germany to Northern Italy
            1 submarine moved from 125 Sea Zone to 119 Sea Zone
            1 submarine moved from 120 Sea Zone to 116 Sea Zone
            1 armour moved from Gold Coast to French Central Africa
            4 armour moved from Belgian Congo to Rhodesia
            2 mech_infantrys moved from Northern Italy to Southern Italy
            2 fighters moved from Southern Italy to Western Germany
            1 fighter moved from Western Germany to 112 Sea Zone
    
        Place Units - Germans
            2 carriers placed in 112 Sea Zone
            3 artilleries placed in Volgograd
            3 mech_infantrys placed in Novgorod
            1 artillery, 3 fighters and 1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,4,3
            Germans collect 65 PUs (2 lost to blockades); end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Combat Move - Russians
    
        Purchase Units - Russians
            Russians repair damage of 11x factory_major; Remaining resources: 0 PUs; 
            Russians buy nothing; Remaining resources: 0 PUs; 
    
        Non Combat Move - Russians
            4 aaGuns, 1 armour, 6 artilleries, 3 fighters, 58 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Russia to Vologda
    
        Turn Complete - Russians
            Russians collect 5 PUs; end with 5 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 8 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    I didn’t think I had enough to take Moscow next turn? A bunch of move 1 units are in Stalingrad.

  • '19

    hold please then. I was in a hurry and didnt even check.

  • '19

    TripleA Manual Gamesave Post: Russians round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Combat Move - Russians
            1 armour moved from Russia to Samara
                  Russians take Samara from Germans
            1 armour moved from Samara to Russia
            1 mech_infantry moved from Russia to Archangel
                  Russians take Archangel from Germans
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
    
        Purchase Units - Russians
            Russians buy nothing; Remaining resources: 11 PUs; 
    
        Combat - Russians
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
            Russians collect 7 PUs; end with 18 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    yeah, not even close. Was trying to take the turn with the kid in my lap and just rushed through it. sorry about that.

  • '19

    please use second file if you dont mind.

  • '19 '17 '16

    Sorry, didn’t get to this today. Will do over the weekend.

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 6 Sea Zone
            2 fighters and 2 tactical_bombers moved from Japan to 6 Sea Zone
            EDIT: 7 carriers moved from 54 Sea Zone to 49 Sea Zone
            EDIT: Japanese undo move 6.
            EDIT: 1 artillery, 1 infantry and 2 transports moved from 54 Sea Zone to 49 Sea Zone
            EDIT: Japanese undo move 6.
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Philippines
                Japanese attack with 2 infantry
                Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 aaGun
                    1 aaGun owned by the ANZAC lost in Philippines
                Japanese win, taking Philippines from Americans with 2 infantry remaining. Battle score for attacker is 5
                Casualties for ANZAC: 1 aaGun
            Battle in 6 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 3 fighters and 3 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 3 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 2/8 hits, 4.50 expected hits
                    ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 6 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 1 carrier, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Wake Island
            1 tactical_bomber moved from 6 Sea Zone to Wake Island
            1 transport moved from 31 Sea Zone to 6 Sea Zone
            1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
            1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
            1 armour, 5 artilleries and 12 infantry moved from Korea to Manchuria
            2 bombers moved from Kiangsu to Formosa
            1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 8 fighters, 3 submarines and 4 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            1 fighter and 2 infantry placed in Japan
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6
            Japanese collect 30 PUs; end with 30 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.17
    Japanese : -2.50
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Combat Move - Americans
            1 armour moved from Egypt to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Germans
            1 armour moved from Anglo Egyptian Sudan to Egypt
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 4 infantry and 2 transports; Remaining resources: 3 PUs; 
    
        Combat - Americans
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Cyprus from Italians to Americans
            EDIT: Changing ownership of Cyprus from Americans to British
            EDIT: Turning off Edit Mode
            1 carrier moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from Gibraltar to United Kingdom
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 bomber moved from Eastern United States to Gibraltar
            1 infantry moved from Egypt to 98 Sea Zone
            1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            3 artilleries, 7 infantry and 1 marine moved from Egypt to 98 Sea Zone
            3 artilleries, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 7 infantry, 1 marine and 7 transports moved from 98 Sea Zone to 92 Sea Zone
            1 bomber moved from Trans-Jordan to India
            7 bombers moved from Trans-Jordan to Gibraltar
            2 infantry moved from Morocco to Algeria
            2 infantry moved from 92 Sea Zone to Gibraltar
            3 artilleries, 3 infantry and 1 marine moved from 92 Sea Zone to Algeria
            1 battleship, 7 carriers, 2 cruisers, 3 destroyers, 7 fighters, 1 submarine, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            5 submarines moved from 10 Sea Zone to 26 Sea Zone
            3 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            3 bombers moved from Western United States to Gibraltar
            4 fighters moved from 92 Sea Zone to Gibraltar
            1 fighter moved from 91 Sea Zone to United Kingdom
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            2 bombers moved from Queensland to India
            1 submarine moved from 17 Sea Zone to 33 Sea Zone
    
        Place Units - Americans
            2 transports placed in 10 Sea Zone
            1 artillery, 1 fighter and 3 infantry placed in Western United States
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Central United States
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Anhwe to Jehol
                  Chinese take Jehol from Japanese
            15 artilleries and 23 infantry moved from Anhwe to Kiangsu
            1 infantry moved from Kiangsi to Kiangsu
            1 fighter moved from Kweichow to Kiangsu
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat - Chinese
            Battle in Kiangsu
                Chinese attack with 15 artilleries, 1 fighter and 24 infantry
                Japanese defend with 1 armour, 9 artilleries, 1 factory_minor, 18 infantry and 1 mech_infantry
                    Chinese roll dice for 15 artilleries, 1 fighter and 24 infantry in Kiangsu, round 2 : 11/40 hits, 12.00 expected hits
                    Japanese roll dice for 1 armour, 9 artilleries, 18 infantry and 1 mech_infantry in Kiangsu, round 2 : 8/29 hits, 9.83 expected hits
                    11 infantry owned by the Japanese and 8 infantry owned by the Chinese lost in Kiangsu
                    Chinese roll dice for 15 artilleries, 1 fighter and 16 infantry in Kiangsu, round 3 : 11/32 hits, 10.67 expected hits
                    Japanese roll dice for 1 armour, 9 artilleries, 7 infantry and 1 mech_infantry in Kiangsu, round 3 : 7/18 hits, 6.17 expected hits
                    7 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Kiangsu
                    Chinese roll dice for 15 artilleries, 1 fighter and 9 infantry in Kiangsu, round 4 : 9/25 hits, 8.50 expected hits
                    Japanese roll dice for 1 armour and 6 artilleries in Kiangsu, round 4 : 1/7 hits, 2.50 expected hits
                    6 artilleries owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 15 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 52
                Casualties for Chinese: 16 infantry
                Casualties for Japanese: 1 armour, 9 artilleries, 18 infantry and 1 mech_infantry
            Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - Chinese
            2 infantry moved from Kweichow to Anhwe
            1 fighter moved from Kiangsu to Anhwe
    
        Place Units - Chinese
            1 infantry placed in Anhwe
            4 infantry placed in Kiangsu
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 22 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - British
            1 armour moved from Persia to Northwest Persia
                  British take Northwest Persia from Italians
            1 armour moved from Northwest Persia to Iraq
    
        Purchase Units - British
            British buy 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 factory_minor and 3 mech_infantrys; Remaining resources: 4 PUs; 
    
        Combat - British
    
        Non Combat Move - British
            1 mech_infantry moved from West India to Eastern Persia
            2 mech_infantrys moved from India to Eastern Persia
            1 bomber, 5 fighters and 2 tactical_bombers moved from India to Trans-Jordan
            1 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
            2 fighters moved from Trans-Jordan to Gibraltar
            1 fighter moved from 98 Sea Zone to Gibraltar
            1 fighter moved from Gibraltar to United Kingdom
            2 fighters moved from Egypt to 92 Sea Zone
            1 carrier, 2 cruisers, 2 destroyers and 3 transports moved from 98 Sea Zone to 92 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
            1 aaGun moved from Anhwe to Kiangsu
    
        Place Units - British
            1 infantry and 2 mech_infantrys placed in Egypt
            1 fighter and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,6
            British collect 23 PUs; end with 23 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 26 PUs
    
        Place Units - UK_Pacific
            3 mech_infantrys placed in India
            1 factory_minor placed in West India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 25 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
            Some Units in India change ownership: 3 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese : -0.17
    Japanese : -2.50
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Combat Move - Italians
            1 infantry moved from Libya to Tunisia
            1 bomber moved from Southern Italy to Tunisia
            1 fighter moved from Ukraine to 99 Sea Zone
            1 armour and 1 mech_infantry moved from Bryansk to Archangel
                  Italians take Smolensk from Russians
    
        Purchase Units - Italians
            Italians buy 1 artillery, 4 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Tunisia
                Italians attack with 1 bomber and 1 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.83 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 1 infantry in Tunisia, round 3 : 1/2 hits, 0.83 expected hits
                    French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Archangel
                Italians attack with 1 armour and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Archangel
                Italians win, taking Archangel from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Western Ukraine to Ukraine
            1 artillery moved from Ukraine to Rostov
            1 artillery moved from Bryansk to Rostov
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 bomber moved from Tunisia to Southern Italy
            1 mech_infantry moved from French Central Africa to Belgian Congo
            1 armour moved from Union of South Africa to Belgian Congo
    
        Place Units - Italians
            2 infantry placed in Southern Italy
            1 artillery, 1 infantry and 1 marine placed in Union of South Africa
            1 infantry and 1 mech_infantry placed in Ukraine
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,2,6,6
            Italians collect 27 PUs (6 lost to blockades); end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    French : -0.67
    Russians : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 12
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 1 PUs; 
    
        Combat - ANZAC
            Battle in Caroline Islands
    
        Non Combat Move - ANZAC
            1 mech_infantry moved from Eastern Persia to Persia
            3 fighters moved from Trans-Jordan to Persia
            1 destroyer moved from 34 Sea Zone to 33 Sea Zone
            2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 marine moved from 54 Sea Zone to 33 Sea Zone
            2 fighters moved from Queensland to 33 Sea Zone
            2 fighters moved from New South Wales to 33 Sea Zone
            1 submarine moved from 19 Sea Zone to 21 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in Queensland
            1 artillery and 2 infantry placed in New South Wales
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Combat Move - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 carriers, 3 fighters and 1 marine; Remaining resources: 1 PUs; 
    
        Non Combat Move - Germans
            1 aaGun, 8 artilleries and 17 infantry moved from Volgograd to Tambov
            6 mech_infantrys moved from Bryansk to Rostov
            3 mech_infantrys moved from Bryansk to Volgograd
            1 artillery and 1 infantry moved from Belarus to Smolensk
            1 aaGun moved from Bryansk to Smolensk
            7 armour, 14 artilleries, 15 infantry and 2 mech_infantrys moved from Bryansk to Tambov
            1 infantry moved from Western Ukraine to Bryansk
            3 mech_infantrys moved from Novgorod to Archangel
            2 fighters moved from Bryansk to Archangel
            2 fighters and 1 tactical_bomber moved from Bryansk to Tambov
            2 mech_infantrys moved from Bryansk to Tambov
            2 tactical_bombers moved from Southern Italy to Western Germany
            8 mech_infantrys moved from Southern Italy to Northern Italy
            1 fighter moved from Western Germany to 112 Sea Zone
            3 bombers moved from Norway to Western Germany
            1 mech_infantry moved from South West Africa to Belgian Congo
            4 armour moved from Rhodesia to Belgian Congo
            1 armour moved from French Central Africa to Belgian Congo
            1 submarine moved from 116 Sea Zone to 120 Sea Zone
    
        Place Units - Germans
            2 carriers and 3 fighters placed in 112 Sea Zone
            1 marine placed in Western Germany
            3 armour placed in Volgograd
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,1,1,2,2
            Germans collect 62 PUs (2 lost to blockades); end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Combat Move - Russians
            1 infantry moved from Russia to Bryansk
            3 fighters and 1 tactical_bomber moved from Russia to Bryansk
    
        Purchase Units - Russians
            Russians repair damage of 11x factory_major; Remaining resources: 14 PUs; 
            Russians buy 1 aaGun and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits, 2.33 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            4 aaGuns, 1 armour, 6 artilleries, 57 infantry and 1 mech_infantry moved from Russia to Vologda
            3 fighters and 1 tactical_bomber moved from Bryansk to Vologda
    
        Place Units - Russians
            1 aaGun and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 6 PUs; end with 6 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 9 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    Russians : -1.33
    

    Savegame

  • '19

    this time you have enough…

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 13
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 infantry moved from Philippines to 35 Sea Zone
            2 bombers moved from Formosa to Jehol
            1 armour, 1 artillery and 2 infantry moved from Manchuria to Jehol
            2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            6 fighters and 4 tactical_bombers moved from 35 Sea Zone to Borneo
            1 artillery and 3 infantry moved from Manchuria to Jehol
            1 infantry moved from Manchuria to Jehol
            2 infantry moved from Manchuria to Jehol
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Borneo
                Japanese attack with 6 fighters, 2 infantry and 4 tactical_bombers
                ANZAC defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 6 fighters, 2 infantry and 4 tactical_bombers in Borneo, round 2 : 5/12 hits, 6.00 expected hits
                    UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 6 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry and 1 mech_infantry
            Battle in Jehol
                Japanese attack with 1 armour, 2 artilleries, 2 bombers and 8 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 artilleries, 2 bombers and 8 infantry in Jehol, round 2 : 3/13 hits, 4.17 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 armour, 2 artilleries, 2 bombers and 8 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Jehol to Japan
            1 aaGun and 1 infantry moved from Korea to Manchuria
            1 carrier, 1 destroyer and 2 fighters moved from 35 Sea Zone to 43 Sea Zone
            2 submarines moved from 35 Sea Zone to 37 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 battleship, 1 carrier, 2 destroyers, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from Wake Island to 35 Sea Zone
            2 fighters moved from Borneo to 43 Sea Zone
            4 fighters and 4 tactical_bombers moved from Borneo to 43 Sea Zone
            2 fighters moved from 43 Sea Zone to Philippines
            1 carrier, 1 destroyer, 4 fighters and 4 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from Japan to Philippines
            1 carrier and 1 destroyer moved from 35 Sea Zone to 43 Sea Zone
    
        Place Units - Japanese
            1 artillery, 2 fighters and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 29 PUs; end with 29 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    UK_Pacific : 0.33
    Japanese : -2.17
    

    Savegame

  • '19 '17 '16

    @ksmckay said in Simon33 (X) vs ksmkcay (L+8) BM3:

    this time you have enough…

    Yeah.

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