Simon33 (X) vs ksmkcay (L+8) BM3

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter and 3 tactical_bombers moved from Yunnan to India
            2 fighters moved from French Indo China to India
            2 armour, 6 artilleries, 12 infantry and 3 mech_infantrys moved from Burma to India
            3 bombers moved from Kiangsu to India
            1 fighter, 1 infantry and 1 tactical_bomber moved from Kiangsu to Kiangsi
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 transports moved from 19 Sea Zone to 6 Sea Zone
            1 armour and 3 infantry moved from Japan to 6 Sea Zone
            1 armour, 3 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
            3 artilleries and 3 infantry moved from Kiangsu to Shantung
            1 infantry moved from Kiangsu to Anhwe
            1 tactical_bomber moved from Kiangsu to Anhwe
            1 fighter moved from Japan to Anhwe
            EDIT: 1 submarine moved from 110 Sea Zone to 91 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 armour and 5 infantry moved from 5 Sea Zone to Soviet Far East
            1 armour moved from Kiangsu to Shantung
            1 artillery and 1 infantry moved from Kiangsu to Shantung
            2 fighters and 2 tactical_bombers moved from Japan to Manchuria
            1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
            1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kiangsi
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 4 artilleries, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Soviet Far East
            Battle in Manchuria
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Manchuria, round 2 : 2/6 hits, 3.00 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Soviet Far East from Russians, taking Manchuria from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Kiangsi
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kiangsi, round 2 : 2/5 hits, 2.50 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shantung
                Japanese attack with 1 armour, 4 artilleries and 4 infantry
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 armour, 4 artilleries and 4 infantry in Shantung, round 2 : 3/9 hits, 3.17 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 armour, 4 artilleries and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in Anhwe
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in India
                Japanese attack with 2 armour, 6 artilleries, 3 bombers, 3 fighters, 12 infantry, 3 mech_infantrys and 3 tactical_bombers
                British defend with 2 aaGuns, 1 armour, 1 artillery, 5 fighters, 14 infantry and 3 mech_infantrys; Americans defend with 2 fighters; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    AA fire in India : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 2 armour, 6 artilleries, 3 bombers, 3 fighters, 12 infantry, 3 mech_infantrys and 3 tactical_bombers in India, round 2 : 15/32 hits, 12.00 expected hits
                    UK_Pacific roll dice for 2 aaGuns, 1 armour, 1 artillery, 7 fighters, 14 infantry and 3 mech_infantrys in India, round 2 : 12/26 hits, 11.17 expected hits
                    12 infantry owned by the Japanese, 2 aaGuns owned by the British and 13 infantry owned by the British lost in India
                    Japanese roll dice for 2 armour, 6 artilleries, 3 bombers, 3 fighters, 3 mech_infantrys and 3 tactical_bombers in India, round 3 : 10/20 hits, 9.50 expected hits
                    UK_Pacific roll dice for 1 armour, 1 artillery, 7 fighters, 1 infantry and 3 mech_infantrys in India, round 3 : 7/13 hits, 6.83 expected hits
                    5 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese, 3 mech_infantrys owned by the British, 2 fighters owned by the Americans, 1 artillery owned by the British, 2 fighters owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in India
                    Japanese roll dice for 2 armour, 1 artillery, 3 bombers, 3 fighters, 1 mech_infantry and 3 tactical_bombers in India, round 4 : 7/13 hits, 7.17 expected hits
                    UK_Pacific roll dice for 3 fighters in India, round 4 : 3/3 hits, 2.00 expected hits
                    1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 3 fighters owned by the British lost in India
                Japanese captures 8PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 armour, 3 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 66
                Casualties for Japanese: 1 armour, 6 artilleries, 12 infantry and 3 mech_infantrys
                Casualties for British: 2 aaGuns, 1 armour, 1 artillery, 5 fighters, 14 infantry and 3 mech_infantrys
                Casualties for Americans: 2 fighters
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 submarine and 1 transport
                1 submarine owned by the ANZAC Submerged
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 infantry moved from Yunnan to Burma
            3 bombers, 3 fighters and 3 tactical_bombers moved from India to Burma
            1 artillery and 1 infantry moved from Shan State to Burma
            1 infantry moved from French Indo China to Yunnan
            2 fighters and 2 tactical_bombers moved from Kiangsi to Kiangsu
            1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
            2 fighters and 2 tactical_bombers moved from Manchuria to 5 Sea Zone
            2 submarines moved from 20 Sea Zone to 19 Sea Zone
            2 battleships, 4 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 19 Sea Zone to 5 Sea Zone
            1 destroyer moved from 19 Sea Zone to 5 Sea Zone
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Kiangsu
            1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
            3 artilleries, 2 fighters and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1
            Japanese collect 48 PUs (1 lost to blockades); end with 56 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.33
    UK_Pacific : 2.00
    AA fire in India : : -1.00
    Japanese : 2.00
    

    Savegame

  • '19

    accidentally bought an airfield with US instead of a harbour. let me know if thats an issue.

  • '19

    TripleA Manual Gamesave Post: Chinese round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Chinese
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Americans
            1 infantry, 1 mech_infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
            1 artillery, 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
            1 fighter moved from Gibraltar to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 bomber moved from United Kingdom to Southern France
            1 fighter moved from 33 Sea Zone to 19 Sea Zone
            1 infantry and 1 mech_infantry moved from Marshall Islands to 32 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 32 Sea Zone to 34 Sea Zone
            1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Marianas
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 infantry moved from Algeria to Morocco
            1 submarine moved from 97 Sea Zone to 94 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 airfield, 2 bombers, 1 carrier, 2 mech_infantrys and 4 submarines; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in Paulau Island
            Battle in Guam
            Battle in 19 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 19 Sea Zone
                Americans win, taking Paulau Island from Japanese, taking Guam from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Marianas
            Battle in Holland Belgium
                Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
                Germans defend with 2 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Marianas from Japanese, taking Holland Belgium from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 infantry
            Battle in Southern France
                Americans attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
                Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Southern France, round 2 : 3/5 hits, 1.67 expected hits
                    Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Neutral_Axis, 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Southern France
                Americans win, taking Southern France from Neutral_Axis with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 artillery and 1 infantry
            Trigger Americans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
    
        Non Combat Move - Americans
            1 bomber moved from Southern France to Gibraltar
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            2 transports moved from 110 Sea Zone to 91 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 4 destroyers and 5 fighters moved from 33 Sea Zone to 21 Sea Zone
            1 fighter and 1 tactical_bomber moved from Wake Island to Midway
            1 carrier and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            3 carriers, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 31 Sea Zone
            5 fighters moved from Western United States to Midway
            1 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake Island
            1 tactical_bomber moved from 33 Sea Zone to Midway
            1 fighter moved from Wake Island to Midway
            1 fighter moved from 19 Sea Zone to 21 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 110 Sea Zone
            2 mech_infantrys placed in Normandy Bordeaux
            2 bombers placed in Eastern United States
            4 submarines placed in 10 Sea Zone
            1 airfield placed in Southeast Mexico
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Southeast Mexico: 1 airfield
            EDIT: Adding units owned by Americans to Wake Island: 1 harbour
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 62 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    
        Combat Move - Chinese
            4 artilleries and 12 infantry moved from Hunan to Yunnan
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 4 artilleries and 12 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 artilleries and 12 infantry in Yunnan, round 2 : 4/16 hits, 4.00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 4 artilleries and 12 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Shensi to Suiyuyan
            1 infantry moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            5 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 15 PUs
    
        Combat Move - British
            1 submarine moved from 97 Sea Zone to 96 Sea Zone
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from West India to India
            1 bomber moved from Trans-Jordan to India
            2 infantry moved from Trans-Jordan to Iraq
            1 fighter moved from Egypt to Iraq
    
        Purchase Units - British
            British buy 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Iraq
                British attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 fighter and 2 infantry in Iraq, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in India
                British attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    British roll dice for 1 artillery, 1 bomber and 1 infantry in India, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour in India, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in India
                British win, taking India from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
    
        Non Combat Move - British
            1 bomber moved from India to Yunnan
            2 aaGuns, 1 artillery and 3 infantry moved from Hunan to Yunnan
            1 fighter moved from Iraq to Egypt
            1 fighter moved from Trans-Jordan to Gibraltar
            1 artillery and 1 infantry moved from Trans-Jordan to Egypt
            1 armour and 2 infantry moved from Algeria to Morocco
            1 aaGun, 1 artillery, 5 fighters, 3 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
            2 fighters moved from United Kingdom to 110 Sea Zone
            2 aaGuns and 4 infantry moved from United Kingdom to 110 Sea Zone
            2 aaGuns and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer and 1 transport moved from 79 Sea Zone to 72 Sea Zone
            1 infantry moved from Italian Somaliland to Kenya
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
    
        Place Units - British
            3 infantry placed in Egypt
            1 fighter, 2 infantry and 2 mech_infantrys placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from 110 Sea Zone: 1 fighter
            EDIT: Adding units owned by British to Gibraltar: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : 1.83
    Americans : 1.17
    Chinese : 0.00
    Neutral_Axis : 0.33
    Japanese : -0.83
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - Italians
            1 armour moved from Kazakhstan to Timguska
                  Italians take Novosibirsk from Russians
                  Italians take Timguska from Russians
            2 armour and 1 mech_infantry moved from Northwest Persia to Iraq
            1 destroyer moved from 97 Sea Zone to 96 Sea Zone
                  Italians take 97 Sea Zone from Americans
            1 destroyer moved from 97 Sea Zone to 99 Sea Zone
            2 fighters moved from Southern Italy to 99 Sea Zone
            2 fighters moved from Southern Italy to 96 Sea Zone
            1 bomber moved from Western Germany to 96 Sea Zone
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 bomber, 1 destroyer and 2 fighters
                British defend with 1 submarine
                    Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 96 Sea Zone
                Italians win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in 99 Sea Zone
                Italians attack with 1 destroyer and 2 fighters
                British defend with 1 submarine
                    Italians roll dice for 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 99 Sea Zone
                Italians win, taking 99 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in Iraq
                Italians attack with 2 armour and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 2 armour and 1 mech_infantry in Iraq, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
                Italians win, taking Iraq from British with 2 armour remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber and 2 fighters moved from 96 Sea Zone to Southern Italy
            1 mech_infantry moved from Yugoslavia to Eastern Poland
            1 aaGun, 1 artillery and 2 infantry moved from Western Ukraine to Eastern Poland
            2 fighters moved from 99 Sea Zone to Southern Italy
            1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
            1 aaGun and 7 infantry moved from Northern Italy to France
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 97 Sea Zone
            1 artillery placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.50
    British : 0.33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 6
    
        Combat Move - ANZAC
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
                  ANZAC take 37 Sea Zone from Japanese
            1 carrier, 1 cruiser, 2 fighters and 1 marine moved from 33 Sea Zone to 42 Sea Zone
            1 destroyer moved from 62 Sea Zone to 42 Sea Zone
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 marine
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking 42 Sea Zone from Japanese with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            1 fighter moved from Hunan to Yunnan
            1 fighter moved from Hunan to Yunnan
            1 fighter moved from Queensland to Java
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 infantry moved from South Australia to New South Wales
            2 aaGuns moved from South Australia to New South Wales
    
        Place Units - ANZAC
            1 submarine and 2 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 39 Sea Zone to 44 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.83
    Japanese : -0.17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 infantry moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Persia to Syria
                  Germans take Syria from French
            8 armour and 7 mech_infantrys moved from Northwest Persia to Trans-Jordan
            1 armour moved from Volgograd to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Volgograd
            1 armour and 2 mech_infantrys moved from Kazakhstan to Timguska
            1 armour moved from Novgorod to Archangel
                  Germans take Belarus from Russians
                  Germans take Archangel from Russians
            3 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 10 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Americans defend with 1 mech_infantry
                    Germans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2.33 expected hits
                    Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
            Battle in Trans-Jordan
                Germans attack with 8 armour and 7 mech_infantrys
                British defend with 1 airfield; French defend with 1 infantry
                    Germans roll dice for 8 armour and 7 mech_infantrys in Trans-Jordan, round 2 : 2/15 hits, 5.17 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Trans-Jordan
                Germans win, taking Trans-Jordan from British with 8 armour and 6 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for French: 1 infantry
    
        Non Combat Move - Germans
            3 mech_infantrys moved from Ukraine to Volgograd
            2 aaGuns, 1 artillery and 12 infantry moved from Rostov to Volgograd
            1 aaGun, 4 artilleries and 8 infantry moved from Ukraine to Bessarabia
            10 mech_infantrys moved from Novgorod to Archangel
            4 mech_infantrys moved from Eastern Poland to Archangel
            3 bombers, 2 fighters and 2 tactical_bombers moved from Kazakhstan to Greece
            1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
            1 fighter moved from Western Germany to Southern Italy
            3 fighters moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Holland Belgium to Southern Italy
            1 aaGun and 13 artilleries moved from Western Germany to France
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 infantry moved from Poland to Germany
            1 fighter moved from Novgorod to Timguska
            2 tactical_bombers moved from Novgorod to Greece
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            4 mech_infantrys moved from Poland to Western Germany
    
        Place Units - Germans
            3 infantry placed in Novgorod
            3 infantry placed in Volgograd
            1 artillery and 4 infantry placed in Germany
            1 mech_infantry placed in Germany
            1 armour and 9 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.50
    British : 0.67
    Americans : -0.33
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Russians round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7
    
        Combat Move - Russians
            9 infantry moved from Amur to Manchuria
            1 armour moved from Bryansk to Rostov
                  Russians take Rostov from Italians
            1 armour moved from Rostov to Bryansk
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Italians
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
            1 armour moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 armour moved from Tambov to Russia
            1 infantry moved from Bryansk to Belarus
                  Russians take Belarus from Germans
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
    
        Purchase Units - Russians
            Russians repair damage of 18x factory_major; Remaining resources: 48 PUs; 
            Russians buy 1 fighter and 9 infantry; Remaining resources: 11 PUs; 
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 9 infantry
                Japanese defend with 1 artillery
                    Russians roll dice for 9 infantry in Manchuria, round 2 : 2/9 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Manchuria
                Russians win, taking Manchuria from Japanese with 9 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Russians
            1 infantry moved from Amur to Buryatia
            2 aaGuns moved from Amur to Manchuria
            2 artilleries and 20 infantry moved from Bryansk to Smolensk
            6 infantry moved from Bryansk to Smolensk
            1 aaGun moved from Russia to Smolensk
            5 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            1 fighter and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 37 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Russians : 0.50
    Japanese : -0.33
    

    Savegame

  • '19 '17 '16

    Can I change an attack from Amur to Korea? It was no dice either way. Also, I want to sink the TT in SZ22 with a plane from Japan.

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7
    
        Combat Move - Japanese
            1 armour moved from Soviet Far East to Sakha
                  Japanese take Siberia from Russians
                  Japanese take Sakha from Russians
            1 armour moved from Shantung to Jehol
                  Japanese take Jehol from Chinese
            1 armour moved from Jehol to Anhwe
                  Japanese take Anhwe from Chinese
            3 transports moved from 5 Sea Zone to 6 Sea Zone
            3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
            1 artillery, 3 bombers and 2 infantry moved from Burma to India
            3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone
            3 artilleries and 3 infantry moved from 5 Sea Zone to Amur
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 30 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Amur
            Battle in India
                Japanese attack with 1 artillery, 3 bombers and 2 infantry
                British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 artillery, 3 bombers and 2 infantry in India, round 2 : 4/6 hits, 2.83 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in India
                Japanese destroys 8PUs while taking UK_Pacific capital
                Japanese win, taking Amur from Russians, taking India from UK_Pacific with 1 artillery, 3 bombers and 2 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Changing ownership of Korea from Russians to Japanese
            EDIT: Changing ownership of Amur from Japanese to Russians
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 22 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 aaGun moved from Burma to India
            2 bombers moved from India to Kiangsu
            1 bomber moved from India to French Indo China
            2 fighters and 2 tactical_bombers moved from Kiangsu to 5 Sea Zone
            5 infantry moved from Soviet Far East to Siberia
            2 artilleries and 2 infantry moved from Shantung to Anhwe
            2 artilleries and 1 infantry moved from Shantung to Kiangsu
            1 infantry moved from Kiangsi to Kiangsu
            1 fighter and 1 tactical_bomber moved from Burma to French Indo China
            2 fighters and 2 tactical_bombers moved from Burma to Kiangsu
            EDIT: 3 artilleries and 3 infantry moved from Amur to Korea
            2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 submarines and 4 tactical_bombers moved from 5 Sea Zone to 6 Sea Zone
            EDIT: 3 transports moved from 5 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 18 Sea Zone
            1 fighter moved from Kiangsu to 6 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Kiangsu
            1 destroyer moved from 6 Sea Zone to 19 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            2 infantry and 1 mech_infantry placed in Kiangsu
            3 artilleries placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
            Japanese collect 49 PUs (3 lost to blockades); end with 79 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : -0.67
    Japanese : 1.17
    

    Savegame

  • '19 '17 '16

    @simon33 said in Simon33 (X) vs ksmkcay (L+8) BM3:

    Can I change an attack from Amur to Korea? It was no dice either way. Also, I want to sink the TT in SZ22 with a plane from Japan.

    Posting the map on the assumption that this is ok.

  • '19

    yep thats fine.

  • '19

    @simon33 said in Simon33 (X) vs ksmkcay (L+8) BM3:

        Purchase Units - Japanese
            Japanese buy 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 30 PUs; 6 SuicideAttackTokens; 
    

    Japanese ship yards broken? Can’t believe you haven’t bought more boats.

  • '19 '17 '16

    @ksmckay said in Simon33 (X) vs ksmkcay (L+8) BM3:

    @simon33 said in Simon33 (X) vs ksmkcay (L+8) BM3:

        Purchase Units - Japanese
            Japanese buy 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 30 PUs; 6 SuicideAttackTokens; 
    

    Japanese ship yards broken? Can’t believe you haven’t bought more boats.

    I was thinking I needed to remain in SZ5.

  • '19

    gotcha. But i meant previously as well.

  • '19 '17 '16

    @ksmckay said in Simon33 (X) vs ksmkcay (L+8) BM3:

    gotcha. But i meant previously as well.

    Hmm, ok. But a slightly bigger fleet would only have delayed the USN gaining supremacy while eroding my army’s efforts. Perhaps I should focus more on the navy, not sure about that.

  • '19

    i guess we will see and while I shouldnt offer advice in the middle of a game (particularly when I dont know how it will turn out) but investing in the navy would have delayed japans collapse (which I think is imminent) which means US has to continue to spend money in pacific instead of switching to europe. No naval investment has let me start spending in europe.

  • '19

    ill get to this in a little bit.

  • '19

    TripleA Manual Gamesave Post: Americans round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7
    
        Combat Move - Americans
                Americans converts factory_major into different units
            2 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone
            1 cruiser, 1 destroyer, 2 mech_infantrys and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            1 mech_infantry moved from 112 Sea Zone to Norway
            1 mech_infantry moved from 112 Sea Zone to Denmark
            2 fighters moved from 110 Sea Zone to 112 Sea Zone
            1 bomber moved from Gibraltar to 112 Sea Zone
            1 mech_infantry moved from Southern France to Northern Italy
                  Americans take Northern Italy from Italians
            1 submarine moved from 31 Sea Zone to 18 Sea Zone
            3 bombers moved from Midway to 18 Sea Zone
            5 fighters moved from 21 Sea Zone to 19 Sea Zone
            1 fighter moved from 21 Sea Zone to 18 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 carrier, 3 destroyers, 3 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    ill assume no scramble. 2% odds seem obvious.

Suggested Topics

  • 21
  • 45
  • 37
  • 56
  • 60
  • 94
  • 40
  • 90
Axis & Allies Boardgaming Custom Painted Miniatures

70

Online

17.4k

Users

39.9k

Topics

1.7m

Posts