Scramble to sz99?
AldoRaine (Allies+6) vs Simon33 (Axis) BM3
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scramble 3 US fighters max defense
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 armour moved from Bessarabia to Western Ukraine Italians take Western Ukraine from Russians 1 armour moved from Western Ukraine to Bessarabia 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Tunisia to Algeria 1 artillery and 3 infantry moved from Tanganyika Territory to Rhodesia Italians take Rhodesia from British 1 bomber and 3 fighters moved from Southern Italy to 92 Sea Zone 1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 93 Sea Zone to 92 Sea Zone Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat - Italians British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone Battle in 92 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 3 fighters and 1 submarine British defend with 1 carrier, 3 cruisers, 2 destroyers and 2 transports; Americans defend with 3 fighters Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits British roll dice for 1 carrier, 3 cruisers, 2 destroyers, 3 fighters and 2 transports in 92 Sea Zone, round 2 : 4/9 hits, 4.50 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the Italians, 2 destroyers owned by the British, 1 fighter owned by the Italians, 1 submarine owned by the Italians and 1 carrier owned by the British lost in 92 Sea Zone Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 2 fighters in 92 Sea Zone, round 3 : 2/6 hits, 3.33 expected hits British roll dice for 3 cruisers, 3 fighters and 2 transports in 92 Sea Zone, round 3 : 4/6 hits, 3.50 expected hits 2 cruisers owned by the Italians, 2 cruisers owned by the British and 2 fighters owned by the Italians lost in 92 Sea Zone 1 battleship owned by the Italians retreated to 93 Sea Zone British win with 1 cruiser, 3 fighters and 2 transports remaining. Battle score for attacker is -12 Casualties for Italians: 2 cruisers, 1 destroyer, 3 fighters and 1 submarine Casualties for British: 1 carrier, 2 cruisers and 2 destroyers Battle in Algeria Italians attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Algeria, round 2 : 1/9 hits, 2.50 expected hits British roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Algeria Italians win, taking Algeria from British with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar Non Combat Move - Italians 1 bomber moved from 92 Sea Zone to Southern Italy 1 aaGun, 2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Romania to Bessarabia Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6 Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -3.33 British : -0.33
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Pretty happy with that attack, even though I didn’t get any planes, it was totally on.
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3 Combat Move - ANZAC 1 infantry moved from Ethiopia to Italian Somaliland ANZAC take Italian Somaliland from Italians 1 infantry moved from Kenya to Tanganyika Territory British take Tanganyika Territory from Italians Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 4 PUs; Combat - ANZAC Non Combat Move - ANZAC 2 aaGuns, 2 fighters and 4 infantry moved from New South Wales to Queensland 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 cruiser moved from 26 Sea Zone to 63 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 30 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French 1 fighter moved from Gibraltar to Trans-Jordan 1 destroyer moved from 98 Sea Zone to 92 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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yes it worked out okay for you. I don’t like the trade but I will take it. It was a good move for you since it was not much of a loss a strategic loss and could have been a big victory. At this point it is similar to a Taranto start. Would have loved to save that UK navy though.
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Research Technology - Germans Combat Move - Germans 1 fighter moved from Southern Italy to 92 Sea Zone 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 fighter moved from Bessarabia to 99 Sea Zone 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians 1 armour moved from Poland to Novgorod 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 3 infantry moved from Karelia to Novgorod 3 fighters and 4 tactical_bombers moved from Western Germany to 92 Sea Zone Purchase Units - Germans Germans buy 1 armour and 12 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans
Combat Hit Differential Summary :
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@AldoRaine said in AldoRaine (Allies+6) vs Simon33 (Axis) BM3:
yes it worked out okay for you. I don’t like the trade but I will take it. It was a good move for you since it was not much of a loss a strategic loss and could have been a big victory. At this point it is similar to a Taranto start. Would have loved to save that UK navy though.
Better than Taranto. You still haven’t killed the BB. I didn’t really understand why you didn’t leave any planes on the UK CV. The combination ought to be a victory.
Anyway, scramble to SZ92 this time?
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@simon33 said in AldoRaine (Allies+6) vs Simon33 (Axis) BM3:
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No scramble. I might be toI conservative with the planes early game but I would rather have them for the Middle East over the Royal Navy.
I will be surprised to see you try to rebuild the Italian navy. Either the US was going to have to spend the units killing that navy or I get you to attack like that. I would have preferred to keep the navy but you have less now than you would on a Taranto except I kill little to no German Air Force which I am not excited about.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Research Technology - Germans Combat Move - Germans 1 fighter moved from Southern Italy to 92 Sea Zone 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 fighter moved from Bessarabia to 99 Sea Zone 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians 1 armour moved from Poland to Novgorod 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 3 infantry moved from Karelia to Novgorod 3 fighters and 4 tactical_bombers moved from Western Germany to 92 Sea Zone Purchase Units - Germans Germans buy 1 armour and 12 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in 99 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 92 Sea Zone Germans attack with 4 fighters and 4 tactical_bombers British defend with 1 cruiser and 2 transports; French defend with 1 destroyer Germans roll dice for 4 fighters and 4 tactical_bombers in 92 Sea Zone, round 2 : 6/8 hits, 4.67 expected hits British roll dice for 1 cruiser, 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits 1 destroyer owned by the French, 2 transports owned by the British, 1 cruiser owned by the British, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 92 Sea Zone Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 13 Casualties for Germans: 1 fighter and 1 tactical_bomber Casualties for British: 1 cruiser and 2 transports Casualties for French: 1 destroyer Battle in Novgorod Germans attack with 1 armour and 5 infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour and 5 infantry in Novgorod, round 2 : 2/6 hits, 1.33 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 battleship and 1 cruiser moved from 114 Sea Zone to 112 Sea Zone 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 3 fighters and 3 tactical_bombers moved from 92 Sea Zone to Algeria 1 fighter moved from 99 Sea Zone to Southern Italy 3 aaGuns, 2 armour, 5 artilleries and 26 infantry moved from Bessarabia to Ukraine 8 mech_infantrys moved from Eastern Poland to Ukraine 6 armour and 4 mech_infantrys moved from Romania to Ukraine 4 artilleries and 3 infantry moved from Eastern Poland to Bessarabia 4 mech_infantrys moved from Poland to Bessarabia 1 artillery moved from Poland to Baltic States 6 mech_infantrys moved from Germany to Romania 6 mech_infantrys moved from Western Germany to Poland 1 tactical_bomber moved from Bessarabia to Southern Italy Place Units - Germans 1 armour and 9 mech_infantrys placed in Germany 3 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3 Germans collect 46 PUs (2 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : 2.00 British : 1.17 Russians : 0.67
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Russians 1 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 3 fighters moved from Russia to Belarus 1 tactical_bomber moved from Bryansk to Belarus Purchase Units - Russians Russians buy 10 artilleries; Remaining resources: 1 PUs; Combat - Russians Battle in Belarus Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 4/5 hits, 2.33 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Belarus to Russia 4 aaGuns, 2 armour, 13 artilleries, 33 infantry and 3 mech_infantrys moved from Bryansk to Rostov 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 10 artilleries placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 1.67
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Japanese 1 armour moved from French Indo China to Burma Japanese take Shan State from UK_Pacific Japanese take Burma from UK_Pacific 1 armour, 3 artilleries and 9 infantry moved from Yunnan to Burma 2 mech_infantrys moved from French Indo China to Burma 1 mech_infantry moved from Hunan to Burma 1 battleship and 1 marine moved from 36 Sea Zone to 38 Sea Zone 1 marine moved from 38 Sea Zone to Burma 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 4 infantry moved from Kiangsi to 20 Sea Zone 4 infantry and 2 transports moved from 20 Sea Zone to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 2 artilleries and 6 infantry moved from 38 Sea Zone to Burma Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 marines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Non Combat Move - Japanese 1 fighter moved from 6 Sea Zone to Caroline Islands 2 fighters moved from Japan to Caroline Islands 2 tactical_bombers moved from 36 Sea Zone to Japan 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 aaGun and 1 infantry moved from Hunan to Yunnan 2 infantry moved from Anhwe to Chahar 1 artillery and 2 infantry moved from Anhwe to Hunan 1 artillery and 2 infantry moved from Kiangsu to Anhwe 2 tactical_bombers moved from French Indo China to Yunnan 1 cruiser moved from 41 Sea Zone to 36 Sea Zone 1 carrier moved from 36 Sea Zone to 38 Sea Zone 2 fighters moved from French Indo China to 38 Sea Zone Place Units - Japanese 1 carrier and 2 fighters placed in 6 Sea Zone 1 infantry and 2 marines placed in French Indo China 2 artilleries and 1 infantry placed in Kiangsu 1 artillery placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 2 tactical_bombers EDIT: Adding units owned by Japanese to French Indo China: 2 tactical_bombers EDIT: Adding units owned by Japanese to Hunan: 1 aaGun EDIT: Removing units owned by Japanese from Yunnan: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Americans 2 bombers moved from Queensland to Burma 2 bombers moved from India to Burma 1 bomber moved from Shensi to Burma Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat - Americans Battle in Burma Americans attack with 5 bombers Japanese defend with 2 armour, 5 artilleries, 15 infantry, 1 marine and 3 mech_infantrys Americans roll dice for 5 bombers in Burma, round 2 : 4/5 hits, 3.33 expected hits Japanese roll dice for 2 armour, 5 artilleries, 15 infantry, 1 marine and 3 mech_infantrys in Burma, round 2 : 14/26 hits, 9.00 expected hits 4 infantry owned by the Japanese and 5 bombers owned by the Americans lost in Burma Japanese win with 2 armour, 5 artilleries, 11 infantry, 1 marine and 3 mech_infantrys remaining. Battle score for attacker is -48 Casualties for Americans: 5 bombers Casualties for Japanese: 4 infantry Non Combat Move - Americans 3 fighters moved from Gibraltar to Trans-Jordan 1 armour and 2 mech_infantrys moved from French Equatorial Africa to Egypt 1 infantry moved from French Central Africa to French West Africa 1 mech_infantry moved from French West Africa to French Equatorial Africa 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 infantry moved from 101 Sea Zone to Central United States 1 fighter moved from Eastern United States to Gibraltar 1 transport moved from 87 Sea Zone to 89 Sea Zone 1 armour moved from Central United States to Southeast Mexico 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico 2 bombers moved from Western United States to Queensland 2 fighters moved from Queensland to Northern Territory 4 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 3 fighters, 4 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone 4 infantry moved from 54 Sea Zone to Queensland Place Units - Americans 1 artillery and 2 infantry placed in Central United States 2 bombers placed in Western United States 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Combat Move - Chinese 2 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Hopei 15 infantry moved from Shensi to Hopei Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 17 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 17 infantry in Hopei, round 2 : 3/18 hits, 3.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 17 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Tsinghai Place Units - Chinese 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Combat Move - British 16 infantry and 2 mech_infantrys moved from India to Burma 6 fighters and 2 tactical_bombers moved from Eastern Persia to Burma 1 bomber moved from Iraq to Burma 2 artilleries and 5 infantry moved from Belgian Congo to Rhodesia Purchase Units - British British buy 3 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat - British Battle in Burma British attack with 1 bomber, 6 fighters, 16 infantry, 2 mech_infantrys and 2 tactical_bombers Japanese defend with 2 armour, 5 artilleries, 11 infantry, 1 marine and 3 mech_infantrys British roll dice for 1 bomber, 6 fighters, 16 infantry, 2 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 9/27 hits, 8.00 expected hits Japanese roll dice for 2 armour, 5 artilleries, 11 infantry, 1 marine and 3 mech_infantrys in Burma, round 2 : 4/22 hits, 7.67 expected hits 9 infantry owned by the Japanese and 4 infantry owned by the British lost in Burma British roll dice for 1 bomber, 6 fighters, 12 infantry, 2 mech_infantrys and 2 tactical_bombers in Burma, round 3 : 6/23 hits, 7.33 expected hits Japanese roll dice for 2 armour, 5 artilleries, 2 infantry, 1 marine and 3 mech_infantrys in Burma, round 3 : 4/13 hits, 4.67 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 mech_infantrys owned by the Japanese and 4 infantry owned by the British lost in Burma 2 mech_infantrys owned by the British and 8 infantry owned by the British retreated to India Japanese win with 2 armour, 4 artilleries and 1 marine remaining. Battle score for attacker is 25 Casualties for British: 8 infantry Casualties for Japanese: 1 artillery, 11 infantry and 3 mech_infantrys Battle in Rhodesia British attack with 2 artilleries and 5 infantry Italians defend with 1 artillery and 3 infantry British roll dice for 2 artilleries and 5 infantry in Rhodesia, round 2 : 0/7 hits, 1.83 expected hits Italians roll dice for 1 artillery and 3 infantry in Rhodesia, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the British lost in Rhodesia British roll dice for 2 artilleries and 3 infantry in Rhodesia, round 3 : 1/5 hits, 1.50 expected hits Italians roll dice for 1 artillery and 3 infantry in Rhodesia, round 3 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Italians lost in Rhodesia British roll dice for 2 artilleries and 3 infantry in Rhodesia, round 4 : 0/5 hits, 1.50 expected hits Italians roll dice for 1 artillery and 2 infantry in Rhodesia, round 4 : 2/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Rhodesia British roll dice for 2 artilleries and 1 infantry in Rhodesia, round 5 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 artillery and 2 infantry in Rhodesia, round 5 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Italians lost in Rhodesia British roll dice for 2 artilleries and 1 infantry in Rhodesia, round 6 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Rhodesia, round 6 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Rhodesia British roll dice for 2 artilleries and 1 infantry in Rhodesia, round 7 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 artillery in Rhodesia, round 7 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Rhodesia British win, taking Rhodesia from Italians with 2 artilleries remaining. Battle score for attacker is -2 Casualties for British: 5 infantry Casualties for Italians: 1 artillery and 3 infantry Non Combat Move - British 1 aaGun moved from Belgian Congo to Anglo Egyptian Sudan 2 fighters moved from Trans-Jordan to Rostov 1 armour and 1 mech_infantry moved from Northwest Persia to Rostov 1 fighter moved from Persia to Russia 1 artillery moved from Northwest Persia to Caucasus 1 mech_infantry moved from Persia to Caucasus 1 armour moved from Persia to West India 1 destroyer moved from 91 Sea Zone to 101 Sea Zone 1 bomber, 6 fighters and 2 tactical_bombers moved from Burma to India Place Units - British 2 armour and 1 fighter placed in Persia 1 armour and 2 mech_infantrys placed in Iraq Turn Complete - British British collect 33 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
British : -4.17 Italians : -0.67 Americans : 0.67 Chinese : -0.33 Japanese : 0.33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - Italians 1 unit repaired. 1 armour, 2 artilleries and 5 infantry moved from Algeria to Morocco 1 infantry moved from Bessarabia to Western Ukraine 3 armour and 1 mech_infantry moved from Bessarabia to Western Ukraine Purchase Units - Italians Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat - Italians Battle in Morocco Italians attack with 1 armour, 2 artilleries and 5 infantry British defend with 1 armour and 1 infantry Italians roll dice for 1 armour, 2 artilleries and 5 infantry in Morocco, round 2 : 2/8 hits, 2.33 expected hits Americans roll dice for 1 armour and 1 infantry in Morocco, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Morocco Italians win, taking Morocco from Americans with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry Casualties for British: 1 armour and 1 infantry Battle in Western Ukraine Italians attack with 3 armour, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 3 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 3 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun, 1 artillery and 1 infantry moved from Bessarabia to Ukraine 1 battleship moved from 93 Sea Zone to 97 Sea Zone 1 mech_infantry moved from Algeria to Morocco Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6 Italians collect 16 PUs (1 lost to blockades); end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : -0.17 Americans : 0.17 Russians : -0.33
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@AldoRaine said in AldoRaine (Allies+6) vs Simon33 (Axis) BM3:
Combat - Americans Battle in Burma Americans attack with 5 bombers Japanese defend with 2 armour, 5 artilleries, 15 infantry, 1 marine and 3 mech_infantrys Americans roll dice for 5 bombers in Burma, round 2 : 4/5 hits, 3.33 expected hits Japanese roll dice for 2 armour, 5 artilleries, 15 infantry, 1 marine and 3 mech_infantrys in Burma, round 2 : 14/26 hits, 9.00 expected hits 4 infantry owned by the Japanese and 5 bombers owned by the Americans lost in Burma Japanese win with 2 armour, 5 artilleries, 11 infantry, 1 marine and 3 mech_infantrys remaining. Battle score for attacker is -48 Casualties for Americans: 5 bombers Casualties for Japanese: 4 infantry
Didn’t expect you to do that. Losing 5 bombers? Was it worth it? Did it save India for a couple of turns maybe.
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4 Combat Move - ANZAC 1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Purchase Units - ANZAC ANZAC buy 1 airfield; Remaining resources: 3 PUs; Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 63 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to Northern Territory 1 carrier moved from 62 Sea Zone to 55 Sea Zone 1 fighter moved from Northern Territory to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone 1 infantry moved from Italian Somaliland to Ethiopia 1 infantry moved from Tanganyika Territory to Kenya Place Units - ANZAC 1 airfield placed in Northern Territory Turn Complete - ANZAC ANZAC collect 15 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Combat - French Turn Complete - French
Combat Hit Differential Summary :
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Couldn’t just let you bully me off of India like that. Net result is about a -20 after the UK battle and that means if it kept India alive for 2 turns it is a net positive. I had favorable odds even without the bombers so I was surprised to see you stack Burma. With how crushing a bad outcome would have been for me at this battle I figured I need to do everything i could to give me better odds.
Very fun game so far. Thanks for playing. The Axis air force is still there so until that changes I still have an uphill battle as far as I am concerned.
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Research Technology - Germans Combat Move - Germans 1 armour moved from Novgorod to Belarus Germans take Archangel from Russians 1 artillery moved from Baltic States to Belarus 4 infantry moved from Novgorod to Belarus 1 armour moved from Ukraine to Bryansk Germans take Bryansk from Russians 1 armour moved from Bryansk to Western Ukraine 4 mech_infantrys moved from Poland to Belarus Purchase Units - Germans Germans buy 7 artilleries, 1 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; Combat - Germans Battle in Belarus Germans attack with 1 armour, 1 artillery, 4 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 1 artillery, 4 infantry and 4 mech_infantrys in Belarus, round 2 : 1/10 hits, 2.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 armour, 1 artillery, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 destroyer moved from 113 Sea Zone to 112 Sea Zone 1 transport moved from 115 Sea Zone to 112 Sea Zone 1 armour and 9 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Poland to Belarus 1 mech_infantry moved from Poland to Western Ukraine 6 mech_infantrys moved from Romania to Western Ukraine 4 artilleries, 3 infantry and 4 mech_infantrys moved from Bessarabia to Ukraine 3 bombers moved from Bessarabia to Novgorod 1 fighter moved from Southern Italy to Ukraine 1 tactical_bomber moved from Southern Italy to Morocco 3 fighters and 3 tactical_bombers moved from Algeria to Morocco 3 artilleries and 1 infantry moved from France to Southern France Germans take Southern France from Neutral_Axis 3 mech_infantrys moved from Western Germany to Poland Place Units - Germans 3 artilleries placed in Novgorod 3 artilleries placed in Ukraine 6 mech_infantrys placed in Germany 1 artillery and 1 infantry placed in Western Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1 Germans collect 51 PUs (2 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : -1.33 Russians : -0.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Russians Purchase Units - Russians Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Non Combat Move - Russians 6 infantry moved from Timguska to Novosibirsk 2 aaGuns and 12 infantry moved from Yenisey to Timguska 2 armour and 3 mech_infantrys moved from Rostov to Tambov 2 armour and 3 mech_infantrys moved from Tambov to Russia 4 aaGuns, 13 artilleries and 33 infantry moved from Rostov to Tambov 1 submarine moved from 91 Sea Zone to 93 Sea Zone Place Units - Russians 2 mech_infantrys placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Japanese 1 bomber moved from French Indo China to 42 Sea Zone 2 artilleries and 1 infantry moved from Kiangsu to Anhwe 2 infantry moved from Chahar to Anhwe 1 artillery and 2 infantry moved from Hunan to Anhwe Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Non Combat Move - Japanese 1 bomber moved from 42 Sea Zone to Philippines 2 tactical_bombers moved from French Indo China to Philippines 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 4 transports moved from 38 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 aaGun moved from Hunan to Anhwe 1 infantry moved from Yunnan to Hunan 3 tactical_bombers moved from Japan to Caroline Islands 1 tactical_bomber moved from 6 Sea Zone to French Indo China 1 bomber moved from French Indo China to Philippines 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Anhwe 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 3 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 armour moved from Burma to Yunnan 1 armour moved from Burma to Yunnan 4 artilleries moved from Burma to Yunnan 1 marine moved from Burma to Yunnan 1 artillery and 2 infantry moved from French Indo China to Yunnan Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China 1 artillery and 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 53 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Americans 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra Purchase Units - Americans Americans buy 1 armour, 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat - Americans Battle in Sumatra Non Combat Move - Americans 1 armour, 1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone 1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 89 Sea Zone to 87 Sea Zone 1 armour, 1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa 2 carriers and 1 destroyer moved from 101 Sea Zone to 87 Sea Zone 1 fighter moved from Eastern United States to 87 Sea Zone 1 fighter moved from Gibraltar to 87 Sea Zone 1 artillery and 1 mech_infantry moved from Southeast Mexico to Central United States 2 transports moved from 89 Sea Zone to 101 Sea Zone 2 bombers moved from Western United States to Queensland 2 bombers moved from Queensland to Kweichow 2 fighters moved from Northern Territory to Queensland 1 carrier and 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 armour and 2 mech_infantrys moved from Egypt to Iraq 1 mech_infantry moved from French Equatorial Africa to Egypt 3 fighters moved from Trans-Jordan to Gibraltar 1 destroyer moved from 54 Sea Zone to 37 Sea Zone Place Units - Americans 1 armour, 2 infantry and 1 mech_infantry placed in Central United States 2 bombers placed in Eastern United States 1 fighter placed in Western United States 1 carrier and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Non Combat Move - Chinese 19 infantry moved from Hopei to Kweichow 1 fighter moved from Tsinghai to Kweichow Place Units - Chinese 3 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Combat Move - British 1 submarine moved from 97 Sea Zone to 94 Sea Zone 1 artillery, 10 infantry and 2 mech_infantrys moved from India to Burma UK_Pacific take Burma from Japanese 1 armour moved from West India to Burma 1 armour and 1 mech_infantry moved from Rostov to Bryansk Russians take Bryansk from Germans 1 armour and 1 mech_infantry moved from Bryansk to Russia 1 armour moved from Persia to West India 1 mech_infantry moved from Caucasus to Samara 1 artillery moved from Caucasus to Volgograd 1 armour moved from Persia to Turkmenistan 1 mech_infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Iraq to Northwest Persia 1 armour moved from Iraq to Eastern Persia 2 artilleries moved from Rhodesia to Belgian Congo 1 destroyer moved from 101 Sea Zone to 87 Sea Zone Purchase Units - British British buy 2 armour, 2 fighters and 3 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat - British Non Combat Move - British 3 aaGuns moved from India to Burma 1 bomber, 6 fighters and 2 tactical_bombers moved from India to Kweichow 1 fighter moved from Persia to Russia 1 fighter moved from Russia to Kweichow 2 fighters moved from Rostov to Russia Place Units - British 1 armour, 1 fighter and 1 mech_infantry placed in Persia 1 armour and 2 mech_infantrys placed in Iraq 1 fighter placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :