@axis-dominion Almost done with these combats, but question for you in the SZ 111 battle. It’s round 1, I’ve damaged your Battleship and have 1 more hit from a plane. Do you want to lose the Destroyer? I do still have two attacking subs. Your units, save the submarine, haven’t rolled yet, so they might not survive anyway. Wanted to check though.
trulpen (X) vs simon33 (A+8) BM3 #4
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 99 Sea Zone to 98 Sea Zone 2 fighters moved from Western Germany to 98 Sea Zone 1 bomber moved from Southern Italy to 98 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Greece to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt Combat - Italians British scrambles 2 units out of Egypt to defend against the attack in 98 Sea Zone Battle in 98 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport British defend with 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 2 destroyers, 2 fighters and 1 transport in 98 Sea Zone, round 2 : 5/8 hits, 4,00 expected hits British roll dice for 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 5/9 hits, 4,50 expected hits Units damaged: 1 battleship owned by the Italians 2 destroyers owned by the Italians, 2 destroyers owned by the British, 1 cruiser owned by the British, 1 fighter owned by the Italians, 1 submarine owned by the Italians and 1 carrier owned by the British lost in 98 Sea Zone Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 fighter and 1 transport in 98 Sea Zone, round 3 : 2/5 hits, 2,83 expected hits British roll dice for 1 cruiser, 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 3 : 4/5 hits, 3,00 expected hits 1 tactical_bomber owned by the British, 2 cruisers owned by the Italians, 1 cruiser owned by the British, 1 bomber owned by the Italians and 1 fighter owned by the Italians lost in 98 Sea Zone 1 transport owned by the Italians and 1 battleship owned by the Italians retreated to 99 Sea Zone British win with 3 fighters remaining. Battle score for attacker is -11 Casualties for Italians: 1 bomber, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine Casualties for British: 1 carrier, 2 cruisers, 2 destroyers and 1 tactical_bomber Battle in Egypt Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British defend with 1 airfield, 1 armour, 1 bomber, 1 harbour and 2 infantry; ANZAC defend with 2 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Egypt, round 2 : 0/6 hits, 1,67 expected hits British roll dice for 1 armour, 1 bomber and 4 infantry in Egypt, round 2 : 5/6 hits, 2,00 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Egypt 1 armour owned by the Italians retreated to Alexandria British win with 1 armour, 1 bomber and 4 infantry remaining. Battle score for attacker is -17 Casualties for Italians: 1 artillery, 3 infantry and 1 mech_infantry Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt 1 fighter owned by the British forced to land in Egypt Non Combat Move - Italians 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 armour moved from Normandy Bordeaux to Western Germany 1 armour moved from Albania to Romania 1 infantry moved from Greece to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy Place Units - Italians 2 infantry and 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -1,83 British : 4,50
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@simon33 said in trulpen (X) vs simon33 (A+8) BM3 #4:
Oh boy, you’re doing the amphibious assault as well?
Yes, thought it was a devious star move. I was clearly mistaken.
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from New South Wales to Queensland 3 fighters moved from Java to India Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,1 ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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@trulpen said in trulpen (X) vs simon33 (A+8) BM3 #4:
@simon33 said in trulpen (X) vs simon33 (A+8) BM3 #4:
Oh boy, you’re doing the amphibious assault as well?
Yes, thought it was a devious star move. I was clearly mistaken.
I think so. You want odds >90% when you’ve got an amphibious assault in play. Unless you have a safe retreat place. Forced amphibious assaults are really dodgy! When they go wrong, you lose big as you will soon see.
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It was a risk I felt I had to take.
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But mainly I was very unlucky in the finish, so I’ve already lost big. Don’t think it should’ve ended that badly though.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Eastern Poland to Novgorod Germans take Belarus from Russians Germans take Novgorod from Russians 1 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 6 armour and 4 mech_infantrys moved from Germany to Baltic States 1 submarine moved from 112 Sea Zone to 114 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to 114 Sea Zone 2 bombers moved from Holland Belgium to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/2 hits, 0,33 expected hits Bombing raid in United Kingdom rolls: 7,4 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in 114 Sea Zone Germans attack with 2 fighters, 1 submarine and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Baltic States Germans attack with 6 armour, 1 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 6 armour, 1 infantry and 4 mech_infantrys in Baltic States, round 2 : 4/11 hits, 3,83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 6 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns, 5 artilleries and 21 infantry moved from Eastern Poland to Western Ukraine 3 infantry moved from Romania to Bessarabia 4 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland 1 aaGun moved from Germany to Poland 1 transport moved from 111 Sea Zone to 112 Sea Zone 1 cruiser moved from 125 Sea Zone to 112 Sea Zone 1 destroyer moved from 111 Sea Zone to 125 Sea Zone 1 battleship and 1 carrier moved from 111 Sea Zone to 112 Sea Zone 1 fighter moved from 111 Sea Zone to Southern Italy 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 fighter moved from 114 Sea Zone to Western Germany 2 infantry moved from Holland Belgium to Western Germany 1 aaGun moved from Holland Belgium to Western Germany 2 artilleries and 1 infantry moved from Holland Belgium to France 1 tactical_bomber moved from 114 Sea Zone to Western Germany 1 fighter moved from 114 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from Western Germany to Southern Italy 1 fighter moved from 112 Sea Zone to Western Germany 2 bombers moved from United Kingdom to Western Germany Place Units - Germans 1 submarine and 1 transport placed in 112 Sea Zone 2 infantry placed in France 3 armour and 3 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Finland: 5 infantry EDIT: Adding units owned by Germans to Norway: 5 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : 0,83 Russians : -0,33 AA fire in United Kingdom : : -0,33
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NCM change. Two tanks to W Ukraine.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Eastern Poland to Novgorod Germans take Belarus from Russians Germans take Novgorod from Russians 1 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 6 armour and 4 mech_infantrys moved from Germany to Baltic States 1 submarine moved from 112 Sea Zone to 114 Sea Zone 2 fighters and 1 tactical_bomber moved from Western Germany to 114 Sea Zone 2 bombers moved from Holland Belgium to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/2 hits, 0,33 expected hits Bombing raid in United Kingdom rolls: 7,4 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in 114 Sea Zone Germans attack with 2 fighters, 1 submarine and 1 tactical_bomber Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Baltic States Germans attack with 6 armour, 1 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 6 armour, 1 infantry and 4 mech_infantrys in Baltic States, round 2 : 4/11 hits, 3,83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 6 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 aaGuns, 5 artilleries and 21 infantry moved from Eastern Poland to Western Ukraine 3 infantry moved from Romania to Bessarabia 4 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland 1 aaGun moved from Germany to Poland 1 transport moved from 111 Sea Zone to 112 Sea Zone 1 cruiser moved from 125 Sea Zone to 112 Sea Zone 1 destroyer moved from 111 Sea Zone to 125 Sea Zone 1 battleship and 1 carrier moved from 111 Sea Zone to 112 Sea Zone 1 fighter moved from 111 Sea Zone to Southern Italy 1 tactical_bomber moved from 111 Sea Zone to Western Germany 1 fighter moved from 114 Sea Zone to Western Germany 2 infantry moved from Holland Belgium to Western Germany 1 aaGun moved from Holland Belgium to Western Germany 2 artilleries and 1 infantry moved from Holland Belgium to France 1 tactical_bomber moved from 114 Sea Zone to Western Germany 1 fighter moved from 114 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from Western Germany to Southern Italy 1 fighter moved from 112 Sea Zone to Western Germany 2 bombers moved from United Kingdom to Western Germany Place Units - Germans 1 submarine and 1 transport placed in 112 Sea Zone 2 infantry placed in France 3 armour and 3 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Finland: 5 infantry EDIT: Adding units owned by Germans to Norway: 5 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 46 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Poland: 2 armour EDIT: Adding units owned by Germans to Western Ukraine: 2 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,83 Russians : -0,33 AA fire in United Kingdom : : -0,33
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Karelia to Finland Russians take Vyborg from Germans 1 armour moved from Bryansk to Belarus Russians take Belarus from Germans 1 armour moved from Belarus to Bryansk 2 infantry moved from Karelia to Novgorod 2 fighters and 1 tactical_bomber moved from Russia to Novgorod 3 artilleries, 2 infantry and 2 mech_infantrys moved from Karelia to Finland Combat - Russians Battle in Novgorod Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 armour in Novgorod, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Finland Russians attack with 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys in Finland, round 2 : 0/8 hits, 2.67 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys in Finland, round 3 : 0/8 hits, 2.67 expected hits Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys in Finland, round 4 : 3/8 hits, 2.67 expected hits Germans roll dice for 1 infantry in Finland, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Karelia to Finland 2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk 10 infantry moved from Russia to Bryansk 2 infantry moved from Volgograd to Tambov 6 infantry moved from Yenisey to Timguska Place Units - Russians 3 infantry placed in Volgograd 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans : -0.50 Russians : -5.00
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Hopei 3 infantry moved from Hunan to Yunnan 2 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from Shan State to Malaya Japanese take Malaya from UK_Pacific 2 bombers moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Sumatra 1 cruiser moved from 35 Sea Zone to 41 Sea Zone 1 battleship moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java 1 cruiser moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan Combat - Japanese Battle in Celebes Battle in Java Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Java, round 2 : 4/7 hits, 3,17 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Celebes from Dutch, taking Java from ANZAC with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Sumatra Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/5 hits, 2,00 expected hits UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in Yunnan Japanese attack with 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/9 hits, 4,17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone 2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone 1 carrier moved from 43 Sea Zone to 41 Sea Zone 1 carrier moved from 43 Sea Zone to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 43 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangsi to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Philippines 1 aaGun moved from French Indo China to Kwangsi 1 infantry moved from Kwangtung to Kwangsi 2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 aaGun, 1 artillery and 4 infantry moved from Anhwe to Kweichow 3 artilleries and 1 infantry moved from Hunan to Kweichow 1 armour moved from Shantung to Kweichow 2 infantry moved from Shantung to Anhwe 1 armour moved from Jehol to Kweichow 1 fighter moved from Jehol to Philippines 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 fighter moved from Japan to 35 Sea Zone Place Units - Japanese 1 factory_minor placed in French Indo China 2 mech_infantrys placed in Shantung 3 infantry placed in Kiangsu 1 infantry placed in Shantung 1 carrier placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
ANZAC : -0,67 Chinese : 0,33 UK_Pacific : 1,33 Japanese : 1,00
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 2 destroyers, 3 fighters and 2 infantry; Remaining resources: 2 PUs; Combat Move - Americans 2 bombers moved from Queensland to 45 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 3 fighters moved from Queensland to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone 1 bomber moved from Queensland to Caroline Islands 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Caroline Islands, round 2 : 0/3 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 artillery and 1 bomber in Caroline Islands, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans roll dice for 1 artillery and 1 bomber in Caroline Islands, round 4 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Battle in 55 Sea Zone Americans attack with 3 fighters Japanese defend with 1 destroyer Americans roll dice for 3 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone Americans attack with 2 bombers and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone 3 fighters moved from 55 Sea Zone to 54 Sea Zone 2 bombers moved from 45 Sea Zone to India 1 bomber moved from Caroline Islands to New Britain 1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 3 fighters, 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 carrier and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 5 submarines moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to Egypt 1 transport moved from 91 Sea Zone to 101 Sea Zone Place Units - Americans 1 destroyer placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 1 bomber and 2 fighters placed in Western United States 1 artillery and 2 infantry placed in Central United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Sikang to Yunnan Combat - Chinese Chinese creates battle in territory Hunan Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Hunan from Japanese, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang 5 infantry moved from Szechwan to Sikang Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs Purchase Units - British British buy 2 artilleries, 1 carrier, 2 infantry and 1 transport; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 1 PUs; Combat Move - British 2 transports moved from 91 Sea Zone to 86 Sea Zone 1 armour and 3 infantry moved from Brazil to 86 Sea Zone 1 armour, 3 infantry and 2 transports moved from 86 Sea Zone to 87 Sea Zone 1 armour and 3 infantry moved from 87 Sea Zone to French West Africa 1 artillery and 2 infantry moved from Morocco to Algeria 1 fighter moved from Gibraltar to Algeria 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 1 infantry moved from Tanganyika Territory to 72 Sea Zone 1 armour and 2 infantry moved from Egypt to Alexandria 1 bomber and 3 fighters moved from Egypt to 99 Sea Zone 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 1 destroyer moved from 76 Sea Zone to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from India to Iraq 1 infantry moved from Persia to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 artillery moved from Persia to Iraq Combat - British Battle in Iraq British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 3/5 hits, 2.00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Neutral_Axis: 3 infantry Battle in French West Africa British attack with 1 armour and 3 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 armour and 3 infantry in French West Africa, round 2 : 2/4 hits, 1.00 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in French West Africa British win, taking French West Africa from Neutral_Axis with 1 armour and 2 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Neutral_Axis: 1 infantry Battle in Algeria British attack with 1 artillery, 1 fighter and 2 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 2 infantry in Algeria, round 2 : 0/4 hits, 1.33 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Algeria British roll dice for 1 artillery, 1 fighter and 1 infantry in Algeria, round 3 : 1/3 hits, 1.17 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Algeria British win, taking Algeria from Neutral_Axis with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Neutral_Axis: 1 infantry Battle in Alexandria British attack with 1 armour and 2 infantry Italians defend with 1 armour British roll dice for 1 armour and 2 infantry in Alexandria, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 armour in Alexandria, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in 99 Sea Zone British attack with 1 bomber and 3 fighters Italians defend with 1 artillery, 1 battleship, 1 infantry and 1 transport British roll dice for 1 bomber and 3 fighters in 99 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Italians roll dice for 1 battleship and 1 transport in 99 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 transport owned by the Italians, 1 artillery owned by the Italians, 1 battleship owned by the Italians and 1 infantry owned by the Italians lost in 99 Sea Zone British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 34 Casualties for Italians: 1 artillery, 1 battleship, 1 infantry and 1 transport Non Combat Move - British 1 bomber and 3 fighters moved from 99 Sea Zone to Bryansk 1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 fighter moved from Algeria to Gibraltar 1 mech_infantry moved from Scotland to United Kingdom Place Units - British 1 carrier placed in 80 Sea Zone 1 artillery and 1 infantry placed in Persia 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa Turn Complete - British British collect 38 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6,6,5 UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
British : 2.33 Italians : -1.17 Americans : -1.67 Chinese : 1.00 Neutral_Axis : 0.00 Japanese : -3.33
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Not even hits on the good ones… 😭
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@trulpen said in trulpen (X) vs simon33 (A+8) BM3 #4:
Not even hits on the good ones… 😭
Hmm, yeah. None of the Italians could hit at all. I was worried about the Carolines when I missed and you hit but it came good. At least the 2 Neutral_Axis hit one inf each.
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Yellow italians. Am considering of excluding them from the club. Maybe I’ll just give you Rome for free?
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus Combat - Italians Battle in Cyprus Non Combat Move - Italians 1 armour moved from Romania to Eastern Poland 1 armour moved from Western Germany to Poland 2 infantry moved from Greece to Bulgaria Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@trulpen said in trulpen (X) vs simon33 (A+8) BM3 #4:
Yellow italians. Am considering of excluding them from the club. Maybe I’ll just give you Rome for free?
Well an incompetent Italy is pretty historically accurate isn’t it?
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@simon33 said in trulpen (X) vs simon33 (A+8) BM3 #4:
Well an incompetent Italy is pretty historically accurate isn’t it?
Spot on, so I should be satisfied, I guess…
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 1 bomber, 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 armour moved from Baltic States to Archangel Germans take Belarus from Russians Germans take Archangel from Russians 1 infantry moved from Baltic States to Novgorod 1 battleship and 1 cruiser moved from 112 Sea Zone to 115 Sea Zone 5 infantry moved from Norway to Finland 2 fighters and 1 tactical_bomber moved from Western Germany to Finland 1 bomber moved from Western Germany to Finland 1 bomber moved from Western Germany to United Kingdom 1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone 1 artillery and 3 infantry moved from 115 Sea Zone to Finland 2 fighters and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone 2 armour moved from Baltic States to Novgorod Combat - Germans
Combat Hit Differential Summary :