It looks like when I undid a move for the tank to move from Slovakia to Yugo it moved the tank in Romania so I can’t move it in NCM, using edit as it was supposed to go to activate Bulgaria.
That was a pretty rough first round 😅
The change I would like to make. Sb to Kweichow instead of Shensi.
I might be off target, but I still find this to be an extremely interesting game. :)
Indeed it is.
Now I might have finally lost the middle of the map.
Other places I’m ahead. Let’s see how things turn out. I haven’t played a lot of endgames yet :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
5 infantry moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
1 mech_infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer placed in 54 Sea Zone
1 infantry and 1 mech_infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Combat - French
Non Combat Move - French
1 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from 112 Sea Zone to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 1 factory_upgrade, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Germany to Denmark
1 fighter and 2 tactical_bombers moved from Germany to Denmark
17 armour and 7 mech_infantrys moved from Iraq to Egypt
1 armour moved from Syria to Egypt
3 infantry moved from Caucasus to Volgograd
2 bombers moved from Baltic States to Volgograd
4 artilleries and 8 infantry moved from Caucasus to Kazakhstan
Combat - Germans
Battle in Egypt
Germans attack with 18 armour and 7 mech_infantrys
British defend with 1 armour, 2 artilleries, 4 fighters, 1 harbour and 3 mech_infantrys; French defend with 1 infantry; ANZAC defend with 1 infantry
Germans roll dice for 18 armour and 7 mech_infantrys in Egypt, round 2 : 7/25 hits, 10,17 expected hits
British roll dice for 1 armour, 2 artilleries, 4 fighters, 2 infantry and 3 mech_infantrys in Egypt, round 2 : 7/12 hits, 5,50 expected hits
3 mech_infantrys owned by the British, 1 infantry owned by the ANZAC, 1 infantry owned by the French, 2 artilleries owned by the British and 7 mech_infantrys owned by the Germans lost in Egypt
Germans roll dice for 18 armour in Egypt, round 3 : 8/18 hits, 9,00 expected hits
British roll dice for 1 armour and 4 fighters in Egypt, round 3 : 2/5 hits, 3,17 expected hits
2 armour owned by the Germans, 4 fighters owned by the British and 1 armour owned by the British lost in Egypt
Germans win, taking Egypt from British with 16 armour remaining. Battle score for attacker is 32
Casualties for Germans: 2 armour and 7 mech_infantrys
Casualties for ANZAC: 1 infantry
Casualties for British: 1 armour, 2 artilleries, 4 fighters and 3 mech_infantrys
Casualties for French: 1 infantry
Battle in Denmark
Germans attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Denmark, round 2 : 0/4 hits, 1,83 expected hits
Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Denmark, round 3 : 2/4 hits, 1,83 expected hits
Americans roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Volgograd
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 bombers and 3 infantry in Volgograd, round 2 : 1/5 hits, 1,83 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans roll dice for 2 bombers and 3 infantry in Volgograd, round 3 : 1/5 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Kazakhstan
Germans attack with 4 artilleries and 8 infantry
Russians defend with 1 infantry and 1 mech_infantry
Germans roll dice for 4 artilleries and 8 infantry in Kazakhstan, round 2 : 1/12 hits, 3,33 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans roll dice for 4 artilleries and 8 infantry in Kazakhstan, round 3 : 5/12 hits, 3,33 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 4 artilleries and 7 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry and 1 mech_infantry
Casualties for Germans: 1 infantry
Non Combat Move - Germans
4 aaGuns and 8 infantry moved from Caucasus to Kazakhstan
2 bombers moved from Volgograd to Sikang
1 fighter and 1 tactical_bomber moved from Germany to 98 Sea Zone
1 fighter and 2 tactical_bombers moved from Denmark to Germany
1 infantry moved from Baltic States to Eastern Poland
1 artillery and 7 infantry moved from Baltic States to Poland
1 infantry moved from Baltic States to Poland
2 infantry moved from Northern Italy to Yugoslavia
2 artilleries and 4 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
Place Units - Germans
Units in Germany being upgraded or consumed: 1 factory_minor
1 armour, 1 factory_upgrade, 1 fighter and 1 mech_infantry placed in Germany
1 destroyer placed in 113 Sea Zone
3 infantry placed in France
1 infantry placed in Caucasus
Germans undo move 4.
Germans undo move 3.
3 infantry placed in Caucasus
1 infantry placed in France
Germans undo move 4.
Germans undo move 3.
1 infantry placed in Caucasus
3 infantry placed in France
Turn Complete - Germans
Germans collect 39 PUs; end with 39 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 46 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : -8,17
British : 0,33
Americans : -0,67
Russians : -1,00
Wait, I have to do different NCM for G. That blitz again.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 1 factory_upgrade, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Germany to Denmark
1 fighter and 2 tactical_bombers moved from Germany to Denmark
17 armour and 7 mech_infantrys moved from Iraq to Egypt
1 armour moved from Syria to Egypt
3 infantry moved from Caucasus to Volgograd
2 bombers moved from Baltic States to Volgograd
4 artilleries and 8 infantry moved from Caucasus to Kazakhstan
Combat - Germans
Battle in Egypt
Germans attack with 18 armour and 7 mech_infantrys
British defend with 1 armour, 2 artilleries, 4 fighters, 1 harbour and 3 mech_infantrys; French defend with 1 infantry; ANZAC defend with 1 infantry
Germans roll dice for 18 armour and 7 mech_infantrys in Egypt, round 2 : 7/25 hits, 10,17 expected hits
British roll dice for 1 armour, 2 artilleries, 4 fighters, 2 infantry and 3 mech_infantrys in Egypt, round 2 : 7/12 hits, 5,50 expected hits
3 mech_infantrys owned by the British, 1 infantry owned by the ANZAC, 1 infantry owned by the French, 2 artilleries owned by the British and 7 mech_infantrys owned by the Germans lost in Egypt
Germans roll dice for 18 armour in Egypt, round 3 : 8/18 hits, 9,00 expected hits
British roll dice for 1 armour and 4 fighters in Egypt, round 3 : 2/5 hits, 3,17 expected hits
2 armour owned by the Germans, 4 fighters owned by the British and 1 armour owned by the British lost in Egypt
Germans win, taking Egypt from British with 16 armour remaining. Battle score for attacker is 32
Casualties for Germans: 2 armour and 7 mech_infantrys
Casualties for ANZAC: 1 infantry
Casualties for British: 1 armour, 2 artilleries, 4 fighters and 3 mech_infantrys
Casualties for French: 1 infantry
Battle in Denmark
Germans attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Denmark, round 2 : 0/4 hits, 1,83 expected hits
Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Denmark, round 3 : 2/4 hits, 1,83 expected hits
Americans roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Volgograd
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 bombers and 3 infantry in Volgograd, round 2 : 1/5 hits, 1,83 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans roll dice for 2 bombers and 3 infantry in Volgograd, round 3 : 1/5 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Kazakhstan
Germans attack with 4 artilleries and 8 infantry
Russians defend with 1 infantry and 1 mech_infantry
Germans roll dice for 4 artilleries and 8 infantry in Kazakhstan, round 2 : 1/12 hits, 3,33 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans roll dice for 4 artilleries and 8 infantry in Kazakhstan, round 3 : 5/12 hits, 3,33 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 4 artilleries and 7 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry and 1 mech_infantry
Casualties for Germans: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Germany to 98 Sea Zone
1 fighter and 2 tactical_bombers moved from Denmark to Germany
1 infantry moved from Baltic States to Eastern Poland
1 artillery and 7 infantry moved from Baltic States to Poland
1 infantry moved from Baltic States to Poland
2 infantry moved from Northern Italy to Yugoslavia
2 artilleries and 4 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
2 bombers moved from Volgograd to Northwest Persia
1 aaGun moved from Caucasus to Northwest Persia
4 infantry moved from Caucasus to Northwest Persia
3 aaGuns and 4 infantry moved from Caucasus to Kazakhstan
Place Units - Germans
1 infantry placed in Caucasus
Units in Germany being upgraded or consumed: 1 factory_minor
1 armour, 1 factory_upgrade, 1 fighter and 1 mech_infantry placed in Germany
3 infantry placed in France
Germans undo move 3.
3 infantry placed in France
1 destroyer placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 39 PUs; end with 39 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 46 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : -8,17
British : 0,33
Americans : -0,67
Russians : -1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 1 factory_upgrade, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Germany to Denmark
1 fighter and 2 tactical_bombers moved from Germany to Denmark
17 armour and 7 mech_infantrys moved from Iraq to Egypt
1 armour moved from Syria to Egypt
3 infantry moved from Caucasus to Volgograd
2 bombers moved from Baltic States to Volgograd
4 artilleries and 8 infantry moved from Caucasus to Kazakhstan
Combat - Germans
Battle in Egypt
Germans attack with 18 armour and 7 mech_infantrys
British defend with 1 armour, 2 artilleries, 4 fighters, 1 harbour and 3 mech_infantrys; French defend with 1 infantry; ANZAC defend with 1 infantry
Germans roll dice for 18 armour and 7 mech_infantrys in Egypt, round 2 : 7/25 hits, 10,17 expected hits
British roll dice for 1 armour, 2 artilleries, 4 fighters, 2 infantry and 3 mech_infantrys in Egypt, round 2 : 7/12 hits, 5,50 expected hits
3 mech_infantrys owned by the British, 1 infantry owned by the ANZAC, 1 infantry owned by the French, 2 artilleries owned by the British and 7 mech_infantrys owned by the Germans lost in Egypt
Germans roll dice for 18 armour in Egypt, round 3 : 8/18 hits, 9,00 expected hits
British roll dice for 1 armour and 4 fighters in Egypt, round 3 : 2/5 hits, 3,17 expected hits
2 armour owned by the Germans, 4 fighters owned by the British and 1 armour owned by the British lost in Egypt
Germans win, taking Egypt from British with 16 armour remaining. Battle score for attacker is 32
Casualties for Germans: 2 armour and 7 mech_infantrys
Casualties for ANZAC: 1 infantry
Casualties for British: 1 armour, 2 artilleries, 4 fighters and 3 mech_infantrys
Casualties for French: 1 infantry
Battle in Denmark
Germans attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Denmark, round 2 : 0/4 hits, 1,83 expected hits
Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Denmark, round 3 : 2/4 hits, 1,83 expected hits
Americans roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Volgograd
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 bombers and 3 infantry in Volgograd, round 2 : 1/5 hits, 1,83 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans roll dice for 2 bombers and 3 infantry in Volgograd, round 3 : 1/5 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Kazakhstan
Germans attack with 4 artilleries and 8 infantry
Russians defend with 1 infantry and 1 mech_infantry
Germans roll dice for 4 artilleries and 8 infantry in Kazakhstan, round 2 : 1/12 hits, 3,33 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans roll dice for 4 artilleries and 8 infantry in Kazakhstan, round 3 : 5/12 hits, 3,33 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 4 artilleries and 7 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry and 1 mech_infantry
Casualties for Germans: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Germany to 98 Sea Zone
1 fighter and 2 tactical_bombers moved from Denmark to Germany
1 infantry moved from Baltic States to Eastern Poland
1 artillery and 7 infantry moved from Baltic States to Poland
1 infantry moved from Baltic States to Poland
2 infantry moved from Northern Italy to Yugoslavia
2 artilleries and 4 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
2 bombers moved from Volgograd to Northwest Persia
1 aaGun moved from Caucasus to Northwest Persia
4 infantry moved from Caucasus to Northwest Persia
3 aaGuns and 4 infantry moved from Caucasus to Kazakhstan
Place Units - Germans
1 infantry placed in Caucasus
Units in Germany being upgraded or consumed: 1 factory_minor
1 armour, 1 factory_upgrade, 1 fighter and 1 mech_infantry placed in Germany
3 infantry placed in France
Germans undo move 3.
3 infantry placed in France
1 destroyer placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 39 PUs; end with 39 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 46 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Caucasus: 2 infantry
EDIT: Removing units owned by Germans from France: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -8,17
British : 0,33
Americans : -0,67
Russians : -1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 1 factory_upgrade, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Germany to Denmark
1 fighter and 2 tactical_bombers moved from Germany to Denmark
17 armour and 7 mech_infantrys moved from Iraq to Egypt
1 armour moved from Syria to Egypt
3 infantry moved from Caucasus to Volgograd
2 bombers moved from Baltic States to Volgograd
4 artilleries and 8 infantry moved from Caucasus to Kazakhstan
Combat - Germans
Battle in Egypt
Germans attack with 18 armour and 7 mech_infantrys
British defend with 1 armour, 2 artilleries, 4 fighters, 1 harbour and 3 mech_infantrys; French defend with 1 infantry; ANZAC defend with 1 infantry
Germans roll dice for 18 armour and 7 mech_infantrys in Egypt, round 2 : 7/25 hits, 10,17 expected hits
British roll dice for 1 armour, 2 artilleries, 4 fighters, 2 infantry and 3 mech_infantrys in Egypt, round 2 : 7/12 hits, 5,50 expected hits
3 mech_infantrys owned by the British, 1 infantry owned by the ANZAC, 1 infantry owned by the French, 2 artilleries owned by the British and 7 mech_infantrys owned by the Germans lost in Egypt
Germans roll dice for 18 armour in Egypt, round 3 : 8/18 hits, 9,00 expected hits
British roll dice for 1 armour and 4 fighters in Egypt, round 3 : 2/5 hits, 3,17 expected hits
2 armour owned by the Germans, 4 fighters owned by the British and 1 armour owned by the British lost in Egypt
Germans win, taking Egypt from British with 16 armour remaining. Battle score for attacker is 32
Casualties for Germans: 2 armour and 7 mech_infantrys
Casualties for ANZAC: 1 infantry
Casualties for British: 1 armour, 2 artilleries, 4 fighters and 3 mech_infantrys
Casualties for French: 1 infantry
Battle in Denmark
Germans attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
Americans defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Denmark, round 2 : 0/4 hits, 1,83 expected hits
Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Denmark, round 3 : 2/4 hits, 1,83 expected hits
Americans roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Volgograd
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 bombers and 3 infantry in Volgograd, round 2 : 1/5 hits, 1,83 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans roll dice for 2 bombers and 3 infantry in Volgograd, round 3 : 1/5 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Kazakhstan
Germans attack with 4 artilleries and 8 infantry
Russians defend with 1 infantry and 1 mech_infantry
Germans roll dice for 4 artilleries and 8 infantry in Kazakhstan, round 2 : 1/12 hits, 3,33 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans roll dice for 4 artilleries and 8 infantry in Kazakhstan, round 3 : 5/12 hits, 3,33 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 4 artilleries and 7 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry and 1 mech_infantry
Casualties for Germans: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Germany to 98 Sea Zone
1 fighter and 2 tactical_bombers moved from Denmark to Germany
1 infantry moved from Baltic States to Eastern Poland
1 artillery and 7 infantry moved from Baltic States to Poland
1 infantry moved from Baltic States to Poland
2 infantry moved from Northern Italy to Yugoslavia
2 artilleries and 4 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
2 bombers moved from Volgograd to Northwest Persia
1 aaGun moved from Caucasus to Northwest Persia
4 infantry moved from Caucasus to Northwest Persia
3 aaGuns and 4 infantry moved from Caucasus to Kazakhstan
Place Units - Germans
1 infantry placed in Caucasus
Units in Germany being upgraded or consumed: 1 factory_minor
1 armour, 1 factory_upgrade, 1 fighter and 1 mech_infantry placed in Germany
3 infantry placed in France
Germans undo move 3.
3 infantry placed in France
1 destroyer placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 39 PUs; end with 39 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 46 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Caucasus: 2 infantry
EDIT: Removing units owned by Germans from France: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Kazakhstan: 1 aaGun
EDIT: Adding units owned by Germans to Northwest Persia: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -8,17
British : 0,33
Americans : -0,67
Russians : -1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Timguska to Yenisey
Russians take Yenisey from Japanese
1 armour moved from Novosibirsk to Tsinghai
Russians take Tsinghai from Japanese
1 armour moved from Tsinghai to Novosibirsk
1 fighter moved from Russia to Volgograd
1 fighter moved from Russia to Volgograd
3 infantry moved from Rostov to Ukraine
1 infantry moved from Tambov to Volgograd
1 infantry moved from Rostov to Volgograd
1 artillery moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
9 infantry moved from Rostov to Caucasus
2 artilleries moved from Rostov to Caucasus
1 artillery and 1 infantry moved from Rostov to Caucasus
1 infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Novgorod to Baltic States
Russians take Baltic States from Italians
1 fighter and 1 tactical_bomber moved from Smolensk to Eastern Poland
1 mech_infantry moved from Russia to Ukraine
1 artillery moved from Rostov to Ukraine
1 armour moved from Bryansk to Ukraine
1 infantry moved from Western Ukraine to Eastern Poland
2 artilleries moved from Rostov to Caucasus
3 infantry moved from Rostov to Caucasus
1 armour and 1 mech_infantry moved from Western Ukraine to Romania
Russians take Bessarabia from Italians
Combat - Russians
Battle in Romania
Russians attack with 1 armour and 1 mech_infantry
Italians defend with 1 mech_infantry
Russians roll dice for 1 armour and 1 mech_infantry in Romania, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Romania, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/4 hits, 1,50 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery, 1 factory_minor and 1 infantry
Russians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Ukraine, round 2 : 3/6 hits, 1,67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Volgograd
Russians attack with 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Volgograd, round 2 : 2/6 hits, 2,00 expected hits
Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Volgograd, round 3 : 2/5 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 3 infantry
Battle in Caucasus
Russians attack with 5 artilleries and 13 infantry
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 5 artilleries and 13 infantry in Caucasus, round 2 : 5/18 hits, 4,67 expected hits
Germans roll dice for 3 infantry in Caucasus, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 5 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 3 infantry
Non Combat Move - Russians
1 mech_infantry moved from Novgorod to Baltic States
1 infantry moved from Belarus to Baltic States
3 armour moved from Bryansk to Baltic States
1 aaGun moved from Rostov to Caucasus
5 infantry moved from Rostov to Caucasus
3 artilleries moved from Rostov to Caucasus
5 infantry moved from Rostov to Caucasus
2 infantry moved from Rostov to Caucasus
1 artillery moved from Rostov to Caucasus
3 infantry moved from Rostov to Caucasus
1 artillery moved from Rostov to Caucasus
1 aaGun moved from Rostov to Caucasus
2 fighters moved from Volgograd to Russia
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 aaGun moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Belarus
1 armour moved from Bryansk to Bessarabia
1 infantry moved from Rostov to Ukraine
1 armour moved from Timguska to Novosibirsk
1 mech_infantry moved from Russia to Novosibirsk
1 mech_infantry moved from Russia to Western Ukraine
Place Units - Russians
1 armour and 1 mech_infantry placed in Russia
1 armour and 1 mech_infantry placed in Novgorod
1 armour placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : 1,33
Italians : 0,00
Russians : 1,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 bomber, 1 destroyer, 1 fighter, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Yakut S.S.R. to Yenisey
1 bomber moved from Kweichow to Yenisey
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Russians
1 mech_infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma
1 infantry moved from Shan State to Burma
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 bomber moved from Kweichow to Yenisey
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
2 fighters moved from 42 Sea Zone to 55 Sea Zone
2 fighters moved from 42 Sea Zone to 44 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in Yenisey
Japanese attack with 2 bombers and 2 infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 2 bombers and 2 infantry in Yenisey, round 2 : 2/4 hits, 1,67 expected hits
Russians roll dice for 1 mech_infantry in Yenisey, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Yenisey
Japanese win, taking Yenisey from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in 55 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 44 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from UK_Pacific with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits, 1,33 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
2 armour and 5 mech_infantrys moved from Szechwan to Kansu
1 armour moved from Kweichow to Kansu
1 infantry moved from Buryatia to Yakut S.S.R.
1 bomber moved from Yenisey to Kansu
1 bomber moved from Yenisey to Kansu
3 mech_infantrys moved from Shantung to Kweichow
3 mech_infantrys moved from Kiangsu to Kweichow
1 artillery moved from French Indo China to Yunnan
1 artillery moved from Shan State to Yunnan
2 submarines moved from 42 Sea Zone to 39 Sea Zone
1 battleship, 4 carriers, 2 cruisers and 2 destroyers moved from 42 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to Malaya
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Malaya
2 infantry moved from Buryatia to Yakut S.S.R.
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Place Units - Japanese
3 artilleries placed in French Indo China
3 infantry placed in Malaya
1 armour and 2 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
1 bomber and 1 fighter placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
British : -0,33
ANZAC : -0,67
UK_Pacific : -0,33
Russians : 0,67
Japanese : -0,17
Bump#1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Combat Move - British
1 mech_infantry moved from Eastern Persia to Persia
British take Persia from Italians
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from Novgorod to Baltic States
1 mech_infantry moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Poland
1 tactical_bomber moved from Norway to Poland
3 fighters moved from Norway to Poland
1 bomber moved from Norway to Poland
2 infantry moved from Holland Belgium to Western Germany
1 fighter moved from United Kingdom to Western Germany
1 infantry moved from India to Burma
2 fighters moved from India to Burma
Combat Hit Differential Summary :
noo wrong save!
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 2 destroyers, 3 fighters, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Gibraltar to Southern France
2 bombers moved from Norway to 113 Sea Zone
1 fighter moved from Novgorod to 113 Sea Zone
1 fighter moved from 112 Sea Zone to 113 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 fighter moved from Gibraltar to Southern France
1 fighter moved from 112 Sea Zone to Denmark
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
Combat - Americans
Combat Hit Differential Summary :
This is the correct save.
Do you want to scramble in sz113?
Sorry again for the delay and thanks for your patience throughout the game!
I’m on my phone, so can’t see the position.
US attacks with 1 des, 2 fig, 2 sb?
G defends with 1 des. And if scramble an additional 2 fig, 1 tac?
almost.
US attacks with 2 fix 2 sb
germany defends with 1 dd (possibly 2fig 1 tac)
The attacking dd belongs to uk and does not participate in the attack I guess
fix → fig
(for some reason I can’t edit my post)
Was intrigued to scramble, but am a bit afraid of the british follow-up, so no scramble, please.