Thanks for the game, fellas!
axis-dominion vs ksmckay (allies) bm3
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as far as the France situation, the battle calc says average units left if attacker won is around 10.52. how about I round it down to 10 units remaining, and you get to keep the tac shot down. I think that’d be reasonable, and I can see myself granting the same to your or any opponent who had this happen to them. let me know if you agree, and I’ll edit it.
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@ksmckay said in axis-dominion vs ksmckay (allies) bm3:
Sorry really busy right now, we can figure it out later
sure yah, no rush. let’s just say I’ll be extra forgiving if something similar happened to you later in the game (I’m already pretty forgiving as it is :)
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Sounds good
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 3 tactical_bombers moved from Western Germany to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 1 fighter moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to France 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 mech_infantrys moved from Western Germany to Normandy Bordeaux 2 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 1 fighter moved from Norway to 110 Sea Zone 1 bomber moved from Germany to Normandy Bordeaux 1 armour moved from Holland Belgium to France 1 bomber moved from Germany to Normandy Bordeaux 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia Combat - Germans Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 106 Sea Zone 1 transport owned by the British lost in 106 Sea Zone Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in 110 Sea Zone Germans attack with 4 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 4 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 4/8 hits, 4.67 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in Normandy Bordeaux Germans attack with 2 bombers, 1 infantry and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 bombers, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/5 hits, 1.83 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 2 bombers and 2 mech_infantrys in Normandy Bordeaux, round 3 : 2/4 hits, 1.67 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 6 armour, 3 artilleries, 6 infantry, 2 mech_infantrys and 1 tactical_bomber British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry AA fire in France : 1/1 hits, 0.17 expected hits 1 tactical_bomber owned by the Germans lost in France Germans roll dice for 6 armour, 3 artilleries, 6 infantry and 2 mech_infantrys in France, round 2 : 4/17 hits, 5.83 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 8/11 hits, 4.33 expected hits 1 aaGun owned by the French, 1 artillery owned by the Germans, 6 infantry owned by the Germans, 3 infantry owned by the French and 1 mech_infantry owned by the Germans lost in France Germans roll dice for 6 armour, 2 artilleries and 1 mech_infantry in France, round 3 : 2/9 hits, 4.00 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 3 : 3/8 hits, 3.33 expected hits 2 artilleries owned by the Germans, 2 infantry owned by the French and 1 mech_infantry owned by the Germans lost in France Germans roll dice for 6 armour in France, round 4 : 3/6 hits, 3.00 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 4 : 2/6 hits, 2.67 expected hits 2 armour owned by the Germans, 1 infantry owned by the French, 1 artillery owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 4 armour in France, round 5 : 3/4 hits, 2.00 expected hits French roll dice for 2 armour and 1 fighter in France, round 5 : 3/3 hits, 1.67 expected hits 3 armour owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French and 1 armour owned by the British lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 1 armour remaining. Battle score for attacker is -26 Casualties for Germans: 5 armour, 3 artilleries, 6 infantry, 2 mech_infantrys and 1 tactical_bomber Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 5/15 hits, 4.50 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 3/5 hits, 1.67 expected hits 5 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 2 bombers moved from Normandy Bordeaux to Western Germany 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 aaGun moved from Germany to Poland 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 1 aaGun moved from Western Germany to France 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to 112 Sea Zone 3 fighters moved from 110 Sea Zone to Western Germany 1 battleship moved from 113 Sea Zone to 112 Sea Zone 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 infantry moved from Denmark to 112 Sea Zone 1 aaGun moved from Western Germany to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Norway 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 submarine moved from 124 Sea Zone to 112 Sea Zone 1 infantry moved from Denmark to Western Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to France: 5 armour, 2 artilleries and 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -4.50 British : -0.00 French : 5.00 AA fire in France : : 0.83 Neutral_Allies : 1.33
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ok I edited to show 10 units surviving. thanks again
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 6 infantry moved from Buryatia to Yakut S.S.R. 2 aaGuns and 6 infantry moved from Sakha to Buryatia 6 infantry moved from Amur to Buryatia 1 submarine moved from 127 Sea Zone to 111 Sea Zone 3 infantry moved from Baltic States to Belarus 2 infantry moved from Caucasus to Rostov 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 1 infantry moved from Archangel to Belarus 2 infantry moved from Bessarabia to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 1 aaGun, 1 armour, 1 artillery and 1 mech_infantry moved from Russia to Bryansk 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Karelia to Novgorod 3 infantry moved from Vyborg to Novgorod 1 aaGun, 1 artillery and 6 infantry moved from Novgorod to Belarus 1 aaGun moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Novgorod 1 fighter moved from Novgorod to Russia Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 3 infantry placed in Ukraine 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Russians round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 6 infantry moved from Buryatia to Yakut S.S.R. 2 aaGuns and 6 infantry moved from Sakha to Buryatia 6 infantry moved from Amur to Buryatia 1 submarine moved from 127 Sea Zone to 111 Sea Zone 3 infantry moved from Baltic States to Belarus 2 infantry moved from Caucasus to Rostov 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 1 infantry moved from Archangel to Belarus 2 infantry moved from Bessarabia to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 1 aaGun, 1 armour, 1 artillery and 1 mech_infantry moved from Russia to Bryansk 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Karelia to Novgorod 3 infantry moved from Vyborg to Novgorod 1 aaGun, 1 artillery and 6 infantry moved from Novgorod to Belarus 1 aaGun moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Novgorod 1 fighter moved from Novgorod to Russia Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 3 infantry placed in Ukraine 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Eastern Poland: 2 infantry EDIT: Adding units owned by Russians to Belarus: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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short of actually failing to take france that was one of the worst g1s you can get. I guess z106 went well but every other battle went poorly too.
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@ksmckay said in axis-dominion vs ksmckay (allies) bm3:
short of actually failing to take france that was one of the worst g1s you can get. I guess z106 went well but every other battle went poorly too.
yea terrible terrible start
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Jehol to Anhwe Japanese take Anhwe from Chinese 1 artillery and 3 infantry moved from Kiangsi to Hunan 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 2 bombers moved from Japan to Yunnan 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 1 fighter moved from Formosa to Hunan Combat - Japanese Battle in Hunan Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 5/9 hits, 3.83 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits, 3.50 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 1 fighter moved from Okinawa to Kwangsi 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from Korea to 36 Sea Zone 1 artillery moved from Jehol to Anhwe 1 mech_infantry moved from Manchuria to Chahar 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 transport moved from 20 Sea Zone to 19 Sea Zone 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 1 aaGun and 4 infantry moved from Manchuria to Jehol 4 infantry moved from Korea to Manchuria 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 3 infantry moved from Shantung to Anhwe 1 artillery and 3 infantry moved from Kiangsu to Anhwe 2 fighters and 2 tactical_bombers moved from Japan to Kwangsi 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Kwangsi 1 battleship moved from 6 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 1 cruiser moved from 6 Sea Zone to 33 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 6 Sea Zone to Kwangsi Place Units - Japanese 1 factory_minor placed in Kiangsu 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese : 0.00 Japanese : 1.67
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well that had to almost match G1 though not in terms of scale. Every single battle went about as poorly as you could reasonably expect (UK1).
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Philippines to 30 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 tactical_bomber moved from 10 Sea Zone to Eastern United States 2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States 1 bomber moved from Central United States to Western United States 1 battleship, 1 cruiser, 1 destroyer and 1 fighter moved from 10 Sea Zone to 30 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 1 infantry and 1 marine placed in Central United States 1 carrier and 2 transports placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone Americans undo move 1. 1 marine placed in Central United States 1 infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 infantry EDIT: Adding units owned by Americans to Central United States: 1 infantry EDIT: Turning off Edit Mode 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 5 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 5 infantry Japanese defend with 1 artillery and 2 infantry Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 4 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 5 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi 2 infantry moved from Suiyuyan to Shensi 2 infantry moved from Kweichow to Shensi 1 infantry moved from Szechwan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 cruiser moved from 91 Sea Zone to 106 Sea Zone 1 bomber and 1 fighter moved from United Kingdom to 106 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 1 cruiser moved from 39 Sea Zone to 76 Sea Zone 1 cruiser moved from 98 Sea Zone to 76 Sea Zone Combat - British Battle in 106 Sea Zone British attack with 1 bomber, 1 cruiser, 1 destroyer and 1 fighter Germans defend with 2 submarines British roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits British roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 fighter in 106 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 106 Sea Zone British roll dice for 1 bomber, 1 destroyer and 1 fighter in 106 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -8 Casualties for British: 1 cruiser and 1 destroyer Casualties for Germans: 2 submarines Battle in 96 Sea Zone British attack with 1 fighter and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 tactical_bomber owned by the British lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 4 Casualties for British: 1 tactical_bomber Casualties for Italians: 1 destroyer and 1 transport Battle in Ethiopia British attack with 1 artillery and 2 infantry Italians defend with 1 artillery and 2 infantry British roll dice for 2 cruisers in Ethiopia, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 3/3 hits, 1.00 expected hits 1 artillery owned by the British, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Ethiopia Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7 Casualties for British: 1 artillery and 2 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt 1 fighter moved from 96 Sea Zone to Egypt 1 infantry moved from Egypt to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 carrier and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 81 Sea Zone 1 fighter and 2 infantry moved from Burma to India 3 infantry moved from Malaya to Shan State 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 battleship and 1 destroyer moved from 39 Sea Zone to 79 Sea Zone 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Union of South Africa to Rhodesia 1 fighter moved from Gibraltar to United Kingdom 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 bomber and 1 fighter moved from 106 Sea Zone to New Brunswick Nova Scotia 1 artillery and 1 infantry moved from Ontario to Quebec 1 fighter moved from Scotland to Iceland 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 destroyer moved from 111 Sea Zone to 124 Sea Zone 1 battleship and 1 cruiser moved from 111 Sea Zone to 123 Sea Zone Place Units - British 1 factory_minor placed in Egypt 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 artillery, 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 1.17 British : -3.50 Italians : 2.67 Chinese : -1.83 Japanese : -1.33
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@ksmckay said in axis-dominion vs ksmckay (allies) bm3:
well that had to almost match G1 though not in terms of scale. Every single battle went about as poorly as you could reasonably expect (UK1).
this game is ridiculuous. Ugly ugly dice to start. might need some of that france grace back as that was a disaster.
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@ksmckay said in axis-dominion vs ksmckay (allies) bm3:
@ksmckay said in axis-dominion vs ksmckay (allies) bm3:
well that had to almost match G1 though not in terms of scale. Every single battle went about as poorly as you could reasonably expect (UK1).
this game is ridiculuous. Ugly ugly dice to start. might need some of that france grace back as that was a disaster.
I haven’t seen it yet, but yah for sure do what you need to address the dice stupidity!
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just looked at it, yah wow, that’s ugly too!
feel free to adjust to average on each of those battles, just like I did. then we could call it even, and I’d feel better about that :)
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and feel free to round up that average!
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Or we could just do a full restart on the game. Not far. I want thinking on one of those battles but then still got diced in it.
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ok I’m down for a restart
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if you’re serious about a restart, I’ll go ahead with it. just let me know
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Ok let’s just do that and how for a more same start I screwed up my UK turn and the dice didn’t help. I think at this point let’s just start over and just to see what happens.