I am playing a casual game of BM3 (3.0) with Canada being a separate faction instead of under British’s domain. I noticed in the game that China does not spawn guerrillas in Japan’s territories not garrisoned by a land unit. The notes differ as to also in that China gets another +3 for their Objective. Is this a compensation or a bug rather?
axis-dominion vs ksmckay (allies) bm3
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TripleA Turn Summary: Germans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 2 fighters, 10 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Yenisey to Yakut S.S.R. Germans take Yakut S.S.R. from Russians 1 armour moved from Yakut S.S.R. to Yenisey 2 armour and 1 mech_infantry moved from Vyborg to Archangel 6 mech_infantrys moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 1 artillery and 1 infantry moved from Caucasus to Kazakhstan 2 infantry moved from Ukraine to Rostov 2 bombers moved from Novgorod to Kazakhstan 1 armour and 2 mech_infantrys moved from Timguska to Kansu 1 bomber moved from Yunnan to Kansu 1 armour and 3 mech_infantrys moved from Timguska to Novosibirsk 1 mech_infantry moved from Timguska to Novosibirsk 1 mech_infantry moved from Timguska to Novosibirsk 1 mech_infantry moved from Timguska to Novosibirsk 3 mech_infantrys moved from Timguska to Novosibirsk 2 mech_infantrys moved from Yenisey to Novosibirsk 2 bombers moved from Germany to Rostov 1 bomber moved from Novgorod to Rostov 1 bomber moved from Novgorod to Rostov Combat - Germans Battle in Kansu Germans attack with 1 armour, 1 bomber and 2 mech_infantrys Chinese defend with 1 infantry Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Kansu, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Germans win, taking Kansu from Chinese with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Novosibirsk Germans attack with 1 armour and 11 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour and 11 mech_infantrys in Novosibirsk, round 2 : 2/12 hits, 2.33 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 1 armour and 11 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 2 armour, 1 infantry and 7 mech_infantrys Russians defend with 1 infantry and 1 mech_infantry Germans roll dice for 2 armour, 1 infantry and 7 mech_infantrys in Archangel, round 2 : 4/10 hits, 2.33 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 armour, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry and 1 mech_infantry Battle in Rostov Germans attack with 4 bombers and 2 infantry Russians defend with 2 infantry Germans roll dice for 4 bombers and 2 infantry in Rostov, round 2 : 2/6 hits, 3.00 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Kazakhstan Germans attack with 1 artillery, 2 bombers and 1 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Kazakhstan, round 2 : 3/4 hits, 2.00 expected hits Russians roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 armour and 1 mech_infantry moved from Alexandria to Egypt 1 aaGun, 13 armour and 21 mech_infantrys moved from Anglo Egyptian Sudan to Egypt 3 armour and 3 mech_infantrys moved from Burma to French Indo China 3 armour and 3 mech_infantrys moved from Finland to Novgorod 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 3 fighters moved from Southern Italy to Egypt 1 armour and 9 mech_infantrys moved from Western Germany to Southern Italy 1 aaGun moved from Western Germany to Northern Italy 4 tactical_bombers moved from Western Germany to Southern Italy 1 tactical_bomber moved from Germany to Southern Italy 1 armour and 1 mech_infantry moved from Caucasus to Iraq 6 mech_infantrys moved from Caucasus to Sikang 3 artilleries moved from Caucasus to Northwest Persia 2 infantry moved from Persia to Northwest Persia 5 mech_infantrys moved from Ukraine to Romania 1 infantry moved from Normandy Bordeaux to France 1 fighter moved from Western Germany to Egypt 3 artilleries moved from Western Germany to France 3 infantry moved from Western Germany to France 2 fighters moved from Northern Italy to Southern Italy 1 fighter moved from Germany to Southern Italy 1 bomber moved from Rostov to Southern Italy 1 bomber moved from Rostov to Southern Italy 1 bomber moved from Rostov to Romania 1 bomber moved from Rostov to Romania 1 bomber moved from Germany to Southern Italy 2 infantry moved from Germany to Western Germany 2 fighters moved from Western Germany to Southern Italy 1 fighter moved from Western Germany to Southern Italy 1 fighter moved from Western Germany to Southern Italy 1 fighter moved from Western Germany to Southern Italy 2 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France 1 armour and 1 mech_infantry moved from Germany to Western Germany 2 armour moved from Germany to Western Germany 2 mech_infantrys moved from Germany to Western Germany 1 infantry moved from Western Germany to France 1 infantry moved from Ukraine to Bessarabia 1 armour and 2 mech_infantrys moved from Germany to Romania 2 bombers moved from Kazakhstan to Romania 1 bomber moved from Kansu to French Indo China Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 39 Sea Zone 1 fighter and 2 infantry placed in Persia 3 infantry placed in Egypt 1 fighter and 1 infantry placed in Western Germany 3 infantry placed in Novgorod Germans undo move 4. Germans undo move 2. 3 infantry placed in Persia 2 fighters placed in Western Germany 1 infantry and 2 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 fighter EDIT: Adding units owned by Germans to Persia: 1 fighter EDIT: Removing units owned by Germans from Egypt: 1 fighter EDIT: Adding units owned by Germans to Iraq: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 1 fighter EDIT: Adding units owned by Germans to Western Germany: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Northwest Persia: 1 infantry EDIT: Adding units owned by Germans to Eastern Persia: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3,5,2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3 Germans collect 68 PUs (8 lost to blockades); end with 68 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 73 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 80 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : 0.83 Chinese : -0.33 Russians : -1.33
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 artillery and 1 infantry moved from Bryansk to Rostov 1 infantry moved from Volgograd to Caucasus Russians take Caucasus from Italians 2 infantry moved from Volgograd to Kazakhstan 1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan 1 fighter moved from Russia to Rostov 1 fighter moved from Volgograd to Rostov Combat - Russians Battle in Rostov Russians attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Rostov, round 2 : 4/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia 2 fighters moved from Rostov to Russia 1 infantry moved from Tambov to Russia 2 aaGuns, 1 artillery and 33 infantry moved from Bryansk to Russia 1 infantry moved from Bryansk to Smolensk 1 fighter moved from Jehol to 36 Sea Zone Place Units - Russians 3 infantry placed in Volgograd 6 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : 2.83
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TripleA Manual Gamesave Post: Russians round 17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 artillery and 1 infantry moved from Bryansk to Rostov 1 infantry moved from Volgograd to Caucasus Russians take Caucasus from Italians 2 infantry moved from Volgograd to Kazakhstan 1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan 1 fighter moved from Russia to Rostov 1 fighter moved from Volgograd to Rostov Combat - Russians Battle in Rostov Russians attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Rostov, round 2 : 4/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia 2 fighters moved from Rostov to Russia 1 infantry moved from Tambov to Russia 2 aaGuns, 1 artillery and 33 infantry moved from Bryansk to Russia 1 infantry moved from Bryansk to Smolensk 1 fighter moved from Jehol to 36 Sea Zone Place Units - Russians 3 infantry placed in Volgograd 6 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Amur: 1 infantry EDIT: Adding units owned by Russians to Buryatia: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.00 Russians : 2.83
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Japanese Japanese buy 1 aaGun, 1 armour, 3 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Shan State to 37 Sea Zone 1 marine and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 infantry and 1 marine moved from 43 Sea Zone to Borneo 1 bomber moved from Yunnan to Borneo 1 fighter moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from 37 Sea Zone to 43 Sea Zone 1 fighter moved from 37 Sea Zone to 41 Sea Zone 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra 1 mech_infantry moved from Hopei to Chahar 1 mech_infantry moved from Kweichow to Anhwe 1 mech_infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 armour moved from Szechwan to Suiyuyan Japanese take Shensi from Chinese Japanese take Suiyuyan from Chinese 1 mech_infantry moved from Kweichow to Anhwe 1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe 2 fighters moved from Yunnan to Anhwe 1 bomber moved from Yunnan to Anhwe 2 bombers moved from Yunnan to Chahar 1 bomber moved from Yunnan to Borneo 1 submarine moved from 37 Sea Zone to 46 Sea Zone 1 marine moved from Shan State to 37 Sea Zone 1 cruiser and 1 marine moved from 37 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to Ceylon Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 46 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 35 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Ceylon Battle in 41 Sea Zone Japanese attack with 1 fighter and 1 transport British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win, taking Ceylon from UK_Pacific with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Borneo Japanese attack with 2 bombers, 1 infantry and 1 marine ANZAC defend with 1 infantry Japanese roll dice for 2 bombers, 1 infantry and 1 marine in Borneo, round 2 : 2/4 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Borneo Japanese win, taking Borneo from ANZAC with 2 bombers, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Chahar Japanese attack with 2 bombers and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 mech_infantry in Chahar, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win with 2 bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Sumatra Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers British defend with 1 armour Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Sumatra, round 2 : 2/8 hits, 4.17 expected hits UK_Pacific roll dice for 1 armour in Sumatra, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 1 armour Battle in Anhwe Japanese attack with 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 2/7 hits, 3.17 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 5 submarines moved from 37 Sea Zone to 39 Sea Zone 2 battleships and 14 carriers moved from 37 Sea Zone to 39 Sea Zone 1 cruiser moved from 37 Sea Zone to 39 Sea Zone 15 fighters and 7 tactical_bombers moved from Japan to French Indo China 1 fighter moved from 35 Sea Zone to French Indo China 3 fighters and 3 tactical_bombers moved from Sumatra to 39 Sea Zone 2 bombers moved from Borneo to French Indo China 2 bombers moved from Chahar to French Indo China 1 bomber moved from Anhwe to French Indo China 3 destroyers moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 37 Sea Zone to 38 Sea Zone 1 fighter moved from Java to French Indo China 1 fighter moved from 43 Sea Zone to French Indo China 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to French Indo China 1 fighter moved from 41 Sea Zone to India 3 fighters and 1 tactical_bomber moved from Anhwe to French Indo China 1 destroyer moved from 38 Sea Zone to 37 Sea Zone 1 mech_infantry moved from Szechwan to Shensi 1 mech_infantry moved from Hunan to Hopei 1 aaGun moved from Kweichow to Anhwe 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Hunan Place Units - Japanese 1 armour, 1 infantry and 1 mech_infantry placed in French Indo China 1 aaGun and 2 infantry placed in Malaya 3 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 16 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,5,3,4,6,6,1,1,3,5,6,2,5,1,5,3,5,3,4,2,6,2,6,5,1,1,6,5,4,4,6,4,4,3,2,4,5,6,1,4,2,6,5,3,5,4,1,4,2,6,5,1,5,3,3,2,1,5,1,5,1,4,3,5,1,6,6,1,3,4,4,6,5,4,3,6,2,4,5,1,1,1,6,6,1,3,2,2,2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,4,5,4,2,5,2 Japanese collect 33 PUs (16 lost to blockades); end with 33 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 38 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Chinese : 0.00 UK_Pacific : 0.50 Japanese : -3.00
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the pacific side of the map is a lot more fun than the europe :)
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@ksmckay said in axis-dominion vs ksmckay (allies) bm3:
the pacific side of the map is a lot more fun than the europe :)
LOL
maybe for you!
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going to take my time on this one. I am really at a loss for what to do in Europe.
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@ksmckay said in axis-dominion vs ksmckay (allies) bm3:
going to take my time on this one. I am really at a loss for what to do in Europe.
no rush :)
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trying to keep Japan viable
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I thought maybe I would finally try out landing in Greece but then realized Germany has 28 air! Lost count at some point. But that air packs a bit of a punch!
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@ksmckay said in axis-dominion vs ksmckay (allies) bm3:
I thought maybe I would finally try out landing in Greece but then realized Germany has 28 air! Lost count at some point. But that air packs a bit of a punch!
;)
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TripleA Turn Summary: Americans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Americans buy 1 artillery, 3 fighters, 1 harbour, 3 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Hainan to 36 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from 36 Sea Zone to 41 Sea Zone 5 fighters and 3 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone 10 fighters and 2 tactical_bombers moved from 36 Sea Zone to Borneo 1 destroyer moved from 33 Sea Zone to 46 Sea Zone 4 bombers moved from Queensland to 46 Sea Zone 1 infantry moved from Shantung to Kiangsu Chinese take Kiangsu from Japanese 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 3 bombers moved from Algeria to Northern Italy 1 submarine moved from 21 Sea Zone to 46 Sea Zone Combat - Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in Northern Italy rolls: 3,7 and causes: 10 damage to unit: factory_major Bombing raid in Northern Italy causes 10 damage total. Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 41 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 46 Sea Zone Americans attack with 4 bombers, 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 46 Sea Zone Americans win with 4 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Borneo Americans attack with 10 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Japanese defend with 1 infantry and 1 marine Americans roll dice for 10 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Borneo, round 2 : 8/14 hits, 6.67 expected hits Japanese roll dice for 1 infantry and 1 marine in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 marine owned by the Japanese and 1 infantry owned by the Americans lost in Borneo Americans win, taking Borneo from Japanese with 10 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry and 1 marine Battle in 37 Sea Zone Americans attack with 5 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters and 3 tactical_bombers in 37 Sea Zone, round 2 : 5/8 hits, 4.50 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Neutral with 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer moved from 33 Sea Zone to 43 Sea Zone 1 battleship, 15 carriers, 2 cruisers, 12 destroyers, 5 fighters, 5 submarines and 2 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone 4 bombers moved from 46 Sea Zone to Marianas 10 fighters and 2 tactical_bombers moved from Borneo to 43 Sea Zone 5 fighters and 3 tactical_bombers moved from 37 Sea Zone to 43 Sea Zone 1 fighter moved from 41 Sea Zone to 43 Sea Zone 2 fighters moved from Queensland to 43 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 43 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 3 bombers moved from Eastern United States to United Kingdom 2 bombers moved from Northern Italy to United Kingdom 3 carriers moved from 92 Sea Zone to 110 Sea Zone 4 fighters and 1 tactical_bomber moved from Algeria to United Kingdom 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 artilleries, 1 cruiser, 2 fighters, 8 infantry, 1 marine, 2 tactical_bombers and 7 transports moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 4 infantry moved from 110 Sea Zone to United Kingdom EDIT: 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom EDIT: 1 infantry moved from United Kingdom to 110 Sea Zone EDIT: 1 mech_infantry moved from United Kingdom to 110 Sea Zone EDIT: 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone EDIT: 1 artillery and 2 infantry moved from Algeria to United Kingdom EDIT: 1 mech_infantry moved from Tunisia to Algeria EDIT: 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from French West Africa to United Kingdom 1 armour and 1 mech_infantry moved from Kenya to Tanganyika Territory 1 fighter and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone EDIT: 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 92 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 harbour placed in Korea 2 fighters placed in Korea 1 submarine placed in 6 Sea Zone 2 submarines and 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Central United States 1 fighter and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 71 PUs; end with 72 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 112 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 117 PUs
Combat Hit Differential Summary :
Americans : 2.17 AA fire in Northern Italy : : 0.50 Japanese : 0.00
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TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Americans buy 1 artillery, 3 fighters, 1 harbour, 3 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Hainan to 36 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from 36 Sea Zone to 41 Sea Zone 5 fighters and 3 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone 10 fighters and 2 tactical_bombers moved from 36 Sea Zone to Borneo 1 destroyer moved from 33 Sea Zone to 46 Sea Zone 4 bombers moved from Queensland to 46 Sea Zone 1 infantry moved from Shantung to Kiangsu Chinese take Kiangsu from Japanese 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 3 bombers moved from Algeria to Northern Italy 1 submarine moved from 21 Sea Zone to 46 Sea Zone Combat - Americans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in Northern Italy rolls: 3,7 and causes: 10 damage to unit: factory_major Bombing raid in Northern Italy causes 10 damage total. Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 41 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 46 Sea Zone Americans attack with 4 bombers, 1 destroyer and 1 submarine Japanese defend with 1 submarine Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 46 Sea Zone Americans win with 4 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Borneo Americans attack with 10 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Japanese defend with 1 infantry and 1 marine Americans roll dice for 10 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Borneo, round 2 : 8/14 hits, 6.67 expected hits Japanese roll dice for 1 infantry and 1 marine in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 marine owned by the Japanese and 1 infantry owned by the Americans lost in Borneo Americans win, taking Borneo from Japanese with 10 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry and 1 marine Battle in 37 Sea Zone Americans attack with 5 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters and 3 tactical_bombers in 37 Sea Zone, round 2 : 5/8 hits, 4.50 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Neutral with 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer moved from 33 Sea Zone to 43 Sea Zone 1 battleship, 15 carriers, 2 cruisers, 12 destroyers, 5 fighters, 5 submarines and 2 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone 4 bombers moved from 46 Sea Zone to Marianas 10 fighters and 2 tactical_bombers moved from Borneo to 43 Sea Zone 5 fighters and 3 tactical_bombers moved from 37 Sea Zone to 43 Sea Zone 1 fighter moved from 41 Sea Zone to 43 Sea Zone 2 fighters moved from Queensland to 43 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 43 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 3 bombers moved from Eastern United States to United Kingdom 2 bombers moved from Northern Italy to United Kingdom 3 carriers moved from 92 Sea Zone to 110 Sea Zone 4 fighters and 1 tactical_bomber moved from Algeria to United Kingdom 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 artilleries, 1 cruiser, 2 fighters, 8 infantry, 1 marine, 2 tactical_bombers and 7 transports moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 4 infantry moved from 110 Sea Zone to United Kingdom EDIT: 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom EDIT: 1 infantry moved from United Kingdom to 110 Sea Zone EDIT: 1 mech_infantry moved from United Kingdom to 110 Sea Zone EDIT: 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone EDIT: 1 artillery and 2 infantry moved from Algeria to United Kingdom EDIT: 1 mech_infantry moved from Tunisia to Algeria EDIT: 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from French West Africa to United Kingdom 1 armour and 1 mech_infantry moved from Kenya to Tanganyika Territory 1 fighter and 1 tactical_bomber moved from Eastern United States to 110 Sea Zone EDIT: 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 92 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 harbour placed in Korea 2 fighters placed in Korea 1 submarine placed in 6 Sea Zone 2 submarines and 2 transports placed in 101 Sea Zone 1 artillery and 3 infantry placed in Central United States 1 fighter and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 71 PUs; end with 72 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 112 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 117 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter moved from Shantung to Kiangsu Place Units - Chinese 4 infantry placed in Kiangsu Turning on Edit Mode EDIT: Removing units owned by Chinese from Shantung: 4 infantry EDIT: Adding units owned by Chinese to Kiangsu: 4 infantry EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 10 PUs; end with 12 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 99 Sea Zone to 97 Sea Zone British take 97 Sea Zone from Italians 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 bomber, 7 fighters and 1 tactical_bomber moved from Algeria to 93 Sea Zone 1 infantry moved from Kenya to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Germans 1 submarine moved from 80 Sea Zone to 72 Sea Zone 1 submarine moved from 80 Sea Zone to 75 Sea Zone Combat - British Battle in 93 Sea Zone British attack with 1 bomber, 7 fighters and 1 tactical_bomber Italians defend with 1 destroyer British roll dice for 1 bomber, 7 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 4/9 hits, 4.83 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 93 Sea Zone British win with 1 bomber, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 5 fighters and 1 tactical_bomber moved from 93 Sea Zone to 110 Sea Zone 2 fighters moved from 93 Sea Zone to 110 Sea Zone 1 aaGun, 1 artillery, 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 2 fighters, 6 infantry, 2 tactical_bombers and 4 transports moved from 92 Sea Zone to 110 Sea Zone 1 bomber moved from 93 Sea Zone to United Kingdom 1 destroyer moved from 109 Sea Zone to 92 Sea Zone 1 submarine moved from 71 Sea Zone to 70 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone EDIT: 1 artillery moved from Kenya to Anglo Egyptian Sudan EDIT: 1 infantry moved from Anglo Egyptian Sudan to Tanganyika Territory EDIT: 1 artillery moved from Kenya to Italian Somaliland EDIT: 1 artillery, 8 fighters, 21 mech_infantrys and 2 tactical_bombers moved from Kenya to Tanganyika Territory 1 artillery and 1 infantry moved from Union of South Africa to Rhodesia Place Units - British 1 submarine placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 fighter and 1 tactical_bomber placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : -0.83 Italians : -0.33 Americans : 2.17 AA fire in Northern Italy : : 0.50 Japanese : 0.00
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2 US ftr, 2 US tac on UK cvs, 5 UK ftr 1 UK tac on US cvs
5 loaded US tts
1 with 1 inf 1 art US
1 with 1 mec
1 with 1 inf
1 with 1 inf 1 art UK
1 with 2 inf UK
6 inf 1 art 1 aa on UK ttsgetting complicated and tripleA seems to have trouble keeping it straight.
Also, made an edit to walkin in in Africa, hope that was ok.
Finally, still have no idea what to do in europe. Im guessing it is better to not let germany get to be this strong :)
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oh and i guesss i missed the jap tt in z41. Ill just take care of it with anzac but if I somehow forget then dont use it on Japans turn please as I have plenty of stuff that could have killed it.
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@ksmckay said in axis-dominion vs ksmckay (allies) bm3:
2 US ftr, 2 US tac on UK cvs, 5 UK ftr 1 UK tac on US cvs
5 loaded US tts
1 with 1 inf 1 art US
1 with 1 mec
1 with 1 inf
1 with 1 inf 1 art UK
1 with 2 inf UK
6 inf 1 art 1 aa on UK ttsgetting complicated and tripleA seems to have trouble keeping it straight.
Also, made an edit to walkin in in Africa, hope that was ok.
Finally, still have no idea what to do in europe. Im guessing it is better to not let germany get to be this strong :)
damn, that IS complicated!!!
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TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Italians Italians buy 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan 3 fighters moved from Southern Italy to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 3 fighters and 1 infantry Americans defend with 1 infantry Italians roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Anglo Egyptian Sudan Italians attack with 2 armour and 2 mech_infantrys British defend with 1 artillery Italians roll dice for 2 armour and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 armour and 2 mech_infantrys in Anglo Egyptian Sudan, round 3 : 0/4 hits, 1.33 expected hits British roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 armour and 2 mech_infantrys in Anglo Egyptian Sudan, round 4 : 0/4 hits, 1.33 expected hits British roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 armour and 2 mech_infantrys in Anglo Egyptian Sudan, round 5 : 1/4 hits, 1.33 expected hits British roll dice for 1 artillery in Anglo Egyptian Sudan, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Italians 1 armour and 4 mech_infantrys moved from Iraq to Egypt 1 aaGun and 7 infantry moved from Iraq to Trans-Jordan 1 submarine moved from 81 Sea Zone to 97 Sea Zone 2 infantry moved from Northern Italy to Western Germany 3 fighters moved from Holland Belgium to Northern Italy 4 mech_infantrys moved from Southern Italy to Western Germany 1 mech_infantry moved from Eastern Poland to Germany 1 artillery and 1 infantry moved from France to Western Germany 1 aaGun and 7 infantry moved from Southern Italy to Northern Italy 1 mech_infantry moved from Novgorod to Finland Place Units - Italians 3 infantry placed in Iraq 1 mech_infantry placed in Southern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,5,4 Italians collect 7 PUs (6 lost to blockades); end with 7 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 11 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : -4.00 British : -1.33 Americans : -0.33
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TripleA Turn Summary: ANZAC round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC 1 cruiser and 1 marine moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Japanese 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from South Australia to 61 Sea Zone 2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 43 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 carrier and 2 fighters moved from 36 Sea Zone to 43 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to Philippines 1 artillery and 1 infantry moved from Northern Territory to South Australia 1 infantry moved from South Australia to New South Wales 1 fighter moved from New South Wales to Queensland 1 fighter moved from Queensland to Philippines Combat - ANZAC Battle in 43 Sea Zone British loiter and taunt; Americans loiter and taunt; ANZAC attack with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 marine; Russians loiter and taunt Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win, taking 43 Sea Zone from Neutral with 2 carriers, 1 cruiser, 1 destroyer and 4 fighters remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Java Non Combat Move - ANZAC Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC 1 cruiser and 1 marine moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Japanese 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from South Australia to 61 Sea Zone 2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 43 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 carrier and 2 fighters moved from 36 Sea Zone to 43 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from Queensland to Philippines 1 artillery and 1 infantry moved from Northern Territory to South Australia 1 infantry moved from South Australia to New South Wales 1 fighter moved from New South Wales to Queensland 1 fighter moved from Queensland to Philippines Combat - ANZAC Battle in 43 Sea Zone British loiter and taunt; Americans loiter and taunt; ANZAC attack with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 marine; Russians loiter and taunt Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win, taking 43 Sea Zone from Neutral with 2 carriers, 1 cruiser, 1 destroyer and 4 fighters remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Java Non Combat Move - ANZAC Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 15 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans buy 3 fighters, 16 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Northwest Persia to Caucasus 1 bomber moved from French Indo China to 42 Sea Zone 1 mech_infantry moved from India to 39 Sea Zone 1 mech_infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone 1 destroyer moved from 39 Sea Zone to 36 Sea Zone 1 mech_infantry moved from 36 Sea Zone to Hainan 1 armour moved from Egypt to Tobruk Italians take Tobruk from British 2 bombers moved from Romania to Caucasus 1 infantry moved from Bessarabia to Ukraine 2 bombers moved from Romania to Ukraine 1 mech_infantry moved from Kansu to Chahar Germans take Chahar from Chinese 2 infantry moved from France to Normandy Bordeaux 3 fighters moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 2 infantry moved from Novgorod to Belarus 1 bomber moved from Southern Italy to Belarus 2 bombers moved from Southern Italy to Normandy Bordeaux Combat - Germans Battle in 42 Sea Zone Germans attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Hainan Battle in Normandy Bordeaux Germans attack with 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 7/8 hits, 3.83 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Hainan from Americans, taking Normandy Bordeaux from Americans with 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Ukraine Germans attack with 2 bombers and 1 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 bombers and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 infantry in Belarus, round 3 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 armour and 9 mech_infantrys moved from Southern Italy to Western Germany 1 aaGun moved from Northern Italy to Western Germany 1 armour and 7 mech_infantrys moved from Romania to Germany 3 armour and 3 mech_infantrys moved from Novgorod to Finland 2 armour and 7 mech_infantrys moved from Archangel to Vyborg 1 bomber moved from Belarus to Vyborg 1 bomber moved from Ukraine to Germany 1 bomber moved from Ukraine to Germany 2 bombers moved from Normandy Bordeaux to Western Germany 3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 2 bombers moved from Caucasus to Germany 1 carrier moved from 39 Sea Zone to 36 Sea Zone 1 fighter moved from Persia to 39 Sea Zone 1 fighter moved from Iraq to 39 Sea Zone 4 tactical_bombers moved from Southern Italy to Germany 1 fighter moved from Southern Italy to Germany 6 fighters moved from Southern Italy to Western Germany 3 fighters moved from Egypt to Southern Italy 2 fighters moved from Egypt to Northern Italy 1 infantry moved from Eastern Persia to West India 1 infantry moved from Persia to Northwest Persia 1 aaGun and 2 infantry moved from Persia to Eastern Persia 1 aaGun, 15 armour, 3 infantry and 29 mech_infantrys moved from Egypt to Anglo Egyptian Sudan 1 armour and 1 mech_infantry moved from Iraq to Eastern Persia 2 armour and 1 mech_infantry moved from India to Yunnan 1 bomber moved from 42 Sea Zone to Yunnan 1 armour and 1 mech_infantry moved from Kansu to Chahar 1 armour and 11 mech_infantrys moved from Novosibirsk to Shensi 1 armour moved from Yenisey to Kansu 1 mech_infantry moved from Sikang to Yunnan 5 mech_infantrys moved from Sikang to Kweichow 2 armour and 2 mech_infantrys moved from French Indo China to Hunan Place Units - Germans 3 infantry placed in India 3 infantry placed in Egypt 3 infantry placed in Persia Germans undo move 3. 1 fighter and 2 infantry placed in Persia 3 infantry placed in Novgorod 2 mech_infantrys placed in Western Germany 2 fighters, 5 infantry and 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1 Germans collect 70 PUs (1 lost to blockades); end with 70 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 75 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 82 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : 2.00 Americans : -0.33 Russians : -0.33