TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Combat Move - Russians
2 infantry moved from Western Ukraine to Bessarabia
2 fighters moved from Caucasus to Bessarabia
1 armour, 1 mech_infantry and 1 tactical_bomber moved from Caucasus to Iraq
2 infantry moved from Northwest Persia to Iraq
Purchase Units - Russians
Russians buy 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Bessarabia
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Bessarabia, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Iraq
Russians attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 2 infantry
Russians roll dice for 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 2/5 hits, 1,67 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Neutral_Axis: 2 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Iraq to Northwest Persia
1 mech_infantry moved from Caucasus to Bryansk
2 artilleries and 1 infantry moved from Ukraine to Bryansk
2 aaGuns, 7 armour, 3 artilleries and 15 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Russia to Smolensk
2 fighters moved from Bessarabia to Bryansk
4 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Vologda
2 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
Place Units - Russians
2 artilleries, 7 infantry and 1 mech_infantry placed in Russia
2 infantry placed in Ukraine
Russians undo move 2.
Russians undo move 1.
2 infantry and 1 mech_infantry placed in Ukraine
Russians undo move 1.
2 infantry placed in Ukraine
2 artilleries, 7 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : 0,67
Russians : 0,00
Neutral_Axis : 1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Hopei to Kweichow
1 infantry moved from Kwangsi to Hunan
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Kwangsi to French Indo China
1 mech_infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from Kwangsi to Hunan
2 fighters and 2 tactical_bombers moved from French Indo China to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
1 bomber moved from French Indo China to Kweichow
1 bomber moved from French Indo China to Hunan
1 tactical_bomber moved from French Indo China to Kweichow
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Malaya
Battle in Hunan
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 3/7 hits, 3,67 expected hits
Chinese roll dice for 3 infantry in Hunan, round 2 : 2/3 hits, 1,00 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the Chinese lost in Hunan
Japanese win, taking Malaya from UK_Pacific with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 3 infantry
Battle in Kweichow
Japanese attack with 1 bomber, 2 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 3 tactical_bombers in Kweichow, round 2 : 4/7 hits, 3,67 expected hits
Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
3 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 37 Sea Zone
3 artilleries and 3 infantry moved from 37 Sea Zone to Shan State
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Shan State
1 carrier moved from 41 Sea Zone to 37 Sea Zone
2 fighters moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 3 tactical_bombers moved from Kweichow to French Indo China
1 fighter moved from 37 Sea Zone to French Indo China
1 fighter moved from Hunan to French Indo China
1 bomber moved from Hunan to French Indo China
1 bomber moved from Kweichow to French Indo China
1 fighter and 2 tactical_bombers moved from Hunan to French Indo China
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to French Indo China
1 tactical_bomber moved from Philippines to French Indo China
1 artillery moved from Suiyuyan to Kansu
1 artillery moved from Kwangsi to French Indo China
1 infantry moved from Kwangsi to French Indo China
1 fighter moved from Japan to Manchuria
Place Units - Japanese
2 armour and 1 mech_infantry placed in Shantung
1 bomber, 1 infantry and 1 tactical_bomber placed in French Indo China
1 fighter placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese : 1,00
Japanese : -0,33
Dice Statistics:
Total
1 was rolled 76 times
2 was rolled 88 times
3 was rolled 101 times
4 was rolled 65 times
5 was rolled 86 times
6 was rolled 86 times
Average roll : 3,508
Median : 3,000
Variance : 1,472
Standard Deviation : 1,213
Total rolls : 502
Null / Other
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Germans Combat
1 was rolled 24 times
2 was rolled 24 times
3 was rolled 27 times
4 was rolled 21 times
5 was rolled 29 times
6 was rolled 21 times
Average roll : 3,479
Median : 3,000
Variance : 0,354
Standard Deviation : 0,595
Total rolls : 146
British Combat
1 was rolled 6 times
2 was rolled 11 times
3 was rolled 12 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 12 times
Average roll : 3,538
Median : 3,000
Variance : 1,163
Standard Deviation : 1,079
Total rolls : 52
Italians Combat
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 12 times
4 was rolled 2 times
5 was rolled 8 times
6 was rolled 11 times
Average roll : 3,756
Median : 3,000
Variance : 1,580
Standard Deviation : 1,257
Total rolls : 45
Americans Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2,769
Median : 2,000
Variance : 1,069
Standard Deviation : 1,034
Total rolls : 13
Neutral_Axis Combat
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,400
Median : 4,000
Variance : 0,708
Standard Deviation : 0,842
Total rolls : 5
Japanese Combat
1 was rolled 11 times
2 was rolled 17 times
3 was rolled 21 times
4 was rolled 12 times
5 was rolled 12 times
6 was rolled 11 times
Average roll : 3,357
Median : 3,000
Variance : 1,012
Standard Deviation : 1,006
Total rolls : 84
French Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 2,960
Median : 3,000
Variance : 0,535
Standard Deviation : 0,731
Total rolls : 25
ANZAC Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4,167
Median : 4,000
Variance : 0,800
Standard Deviation : 0,894
Total rolls : 6
Neutral_Allies Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3,071
Median : 3,000
Variance : 0,410
Standard Deviation : 0,641
Total rolls : 14
Chinese Combat
1 was rolled 10 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 9 times
6 was rolled 15 times
Average roll : 3,750
Median : 4,000
Variance : 1,399
Standard Deviation : 1,183
Total rolls : 52
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,833
Median : 4,500
Variance : 0,400
Standard Deviation : 0,632
Total rolls : 6
Russians Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 12 times
4 was rolled 11 times
5 was rolled 13 times
6 was rolled 7 times
Average roll : 3,811
Median : 4,000
Variance : 1,247
Standard Deviation : 1,117
Total rolls : 53
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from United Kingdom to 127 Sea Zone
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in 127 Sea Zone
Americans attack with 1 bomber
Germans defend with 3 transports
3 transports owned by the Germans lost in 127 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Germans: 3 transports
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1,67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 bomber moved from 127 Sea Zone to Vologda
1 bomber moved from Eastern United States to United Kingdom
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 carriers, 2 destroyers, 1 fighter and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
2 infantry placed in Central United States
1 tactical_bomber placed in Eastern United States
1 destroyer placed in 10 Sea Zone
Americans undo move 3.
Americans undo move 2.
1 carrier placed in 101 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : 1,33
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Shensi
1 infantry moved from Szechwan to Shensi
1 infantry moved from Szechwan to Shensi
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
1 infantry owned by the Chinese retreated to Szechwan
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 artillery and 4 infantry moved from Szechwan to Kweichow
1 fighter moved from Yunnan to Kweichow
Place Units - Chinese
4 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : -1,50
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Removing units owned by British from Union of South Africa: 1 infantry
EDIT: Removing units owned by Italians from British Somaliland: 1 infantry
EDIT: Turning off Edit Mode
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 artillery moved from 76 Sea Zone to British Somaliland
1 bomber moved from Egypt to British Somaliland
2 fighters moved from Scotland to 125 Sea Zone
2 infantry moved from Szechwan to Shensi
1 fighter moved from Szechwan to Shensi
1 tactical_bomber moved from India to Shensi
Purchase Units - British
British buy 1 carrier, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;
Combat - British
British creates battle in territory 125 Sea Zone
Battle in British Somaliland
Battle in Shensi
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 2/4 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
British win, taking British Somaliland from Italians, taking Shensi from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
3 aaGuns, 1 armour, 2 artilleries, 1 fighter, 8 infantry and 2 mech_infantrys moved from India to West India
1 bomber moved from British Somaliland to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Egypt to Alexandria
3 infantry moved from Trans-Jordan to Egypt
1 armour moved from Trans-Jordan to Persia
1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Egypt to Persia
1 carrier moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
2 fighters moved from United Kingdom to 91 Sea Zone
2 fighters moved from 125 Sea Zone to United Kingdom
4 infantry moved from Scotland to United Kingdom
2 aaGuns moved from Scotland to United Kingdom
Place Units - British
1 factory_minor placed in Persia
1 infantry placed in Union of South Africa
1 carrier placed in 106 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
British : 0,50
Japanese : -0,33
Computer crashed during CM. Redid the round editing already made battles. The Brits lost a fig in sz125 and an inf in Africa.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Combat Move - Italians
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 artillery and 1 infantry moved from Romania to Bessarabia
1 bomber moved from Southern Italy to Bessarabia
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat - Italians
Battle in Morocco
Battle in Bessarabia
Italians attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Bessarabia, round 2 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
Italians win, taking Morocco from French, taking Bessarabia from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Bessarabia to Novgorod
2 armour and 1 mech_infantry moved from Romania to Belarus
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
2 armour moved from Greece to Romania
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 aaGun and 1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 aaGun moved from Southern France to Northern Italy
Place Units - Italians
2 mech_infantrys placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -0,33
Russians : 0,67
Dice Statistics:
Total
1 was rolled 81 times
2 was rolled 91 times
3 was rolled 110 times
4 was rolled 73 times
5 was rolled 94 times
6 was rolled 90 times
Average roll : 3,516
Median : 3,000
Variance : 1,463
Standard Deviation : 1,209
Total rolls : 539
Null / Other
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Germans Combat
1 was rolled 24 times
2 was rolled 24 times
3 was rolled 27 times
4 was rolled 21 times
5 was rolled 29 times
6 was rolled 21 times
Average roll : 3,479
Median : 3,000
Variance : 0,354
Standard Deviation : 0,595
Total rolls : 146
British Combat
1 was rolled 6 times
2 was rolled 12 times
3 was rolled 14 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 12 times
Average roll : 3,518
Median : 3,000
Variance : 1,297
Standard Deviation : 1,139
Total rolls : 56
Italians Combat
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 13 times
4 was rolled 2 times
5 was rolled 9 times
6 was rolled 11 times
Average roll : 3,729
Median : 3,000
Variance : 1,702
Standard Deviation : 1,305
Total rolls : 48
Americans Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2,750
Median : 2,000
Variance : 0,756
Standard Deviation : 0,869
Total rolls : 16
Neutral_Axis Combat
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,400
Median : 4,000
Variance : 0,708
Standard Deviation : 0,842
Total rolls : 5
Japanese Combat
1 was rolled 14 times
2 was rolled 17 times
3 was rolled 24 times
4 was rolled 12 times
5 was rolled 14 times
6 was rolled 12 times
Average roll : 3,333
Median : 3,000
Variance : 1,125
Standard Deviation : 1,061
Total rolls : 93
French Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 2,960
Median : 3,000
Variance : 0,535
Standard Deviation : 0,731
Total rolls : 25
ANZAC Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4,167
Median : 4,000
Variance : 0,800
Standard Deviation : 0,894
Total rolls : 6
Neutral_Allies Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3,071
Median : 3,000
Variance : 0,410
Standard Deviation : 0,641
Total rolls : 14
Chinese Combat
1 was rolled 11 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 11 times
5 was rolled 13 times
6 was rolled 18 times
Average roll : 3,884
Median : 4,000
Variance : 1,022
Standard Deviation : 1,011
Total rolls : 69
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,833
Median : 4,500
Variance : 0,400
Standard Deviation : 0,632
Total rolls : 6
Russians Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 12 times
4 was rolled 11 times
5 was rolled 13 times
6 was rolled 7 times
Average roll : 3,778
Median : 4,000
Variance : 1,094
Standard Deviation : 1,046
Total rolls : 54
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser, 1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to 33 Sea Zone
2 aaGuns, 1 artillery and 4 infantry moved from Queensland to New South Wales
3 fighters moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
3 infantry moved from Tunisia to Algeria
1 fighter moved from Scotland to United Kingdom
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Research Technology - Germans
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from France to 91 Sea Zone
1 fighter moved from Southern Italy to 91 Sea Zone
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Archangel to Urals
Germans take Nenetsia from Russians
Germans take Urals from Russians
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 1 fighter, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 2 PUs;
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 bomber, 4 fighters, 2 submarines and 3 tactical_bombers
British defend with 1 carrier, 1 destroyer, 2 fighters and 2 transports; Americans defend with 3 transports
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 bomber, 4 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 : 6/8 hits, 4,67 expected hits
British roll dice for 1 carrier, 1 destroyer, 2 fighters and 5 transports in 91 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
1 destroyer owned by the British, 1 transport owned by the British, 2 submarines owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 91 Sea Zone
1 transport owned by the British and 3 transports owned by the Americans lost in 91 Sea Zone
Germans win with 1 bomber, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 67
Casualties for Germans: 2 submarines
Casualties for British: 1 carrier, 1 destroyer, 2 fighters and 2 transports
Casualties for Americans: 3 transports
Non Combat Move - Germans
1 bomber, 4 fighters and 3 tactical_bombers moved from 91 Sea Zone to Morocco
1 infantry moved from Novgorod to Archangel
3 infantry moved from Novgorod to Belarus
2 artilleries moved from Archangel to Belarus
1 artillery moved from Archangel to Belarus
1 infantry moved from Novgorod to Archangel
1 infantry moved from Karelia to Novgorod
1 infantry moved from Finland to Karelia
2 infantry moved from Norway to Finland
2 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Poland to Bessarabia
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
1 mech_infantry moved from Holland Belgium to Germany
1 infantry moved from Normandy Bordeaux to France
4 armour moved from Baltic States to Belarus
1 armour moved from Baltic States to Belarus
1 armour moved from Baltic States to Belarus
2 armour moved from Baltic States to Eastern Poland
Place Units - Germans
2 artilleries and 1 infantry placed in Novgorod
3 mech_infantrys placed in Germany
1 bomber and 1 fighter placed in Western Germany
1 submarine placed in 112 Sea Zone
1 submarine placed in 93 Sea Zone
Turn Complete - Germans
Germans collect 52 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : 0,67
British : 0,00
Dice Statistics:
Total
1 was rolled 85 times
2 was rolled 94 times
3 was rolled 113 times
4 was rolled 76 times
5 was rolled 94 times
6 was rolled 91 times
Average roll : 3,494
Median : 3,000
Variance : 1,367
Standard Deviation : 1,169
Total rolls : 553
Null / Other
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Germans Combat
1 was rolled 27 times
2 was rolled 26 times
3 was rolled 28 times
4 was rolled 24 times
5 was rolled 29 times
6 was rolled 22 times
Average roll : 3,436
Median : 3,000
Variance : 0,219
Standard Deviation : 0,468
Total rolls : 156
British Combat
1 was rolled 7 times
2 was rolled 13 times
3 was rolled 16 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 12 times
Average roll : 3,433
Median : 3,000
Variance : 1,559
Standard Deviation : 1,249
Total rolls : 60
Italians Combat
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 13 times
4 was rolled 2 times
5 was rolled 9 times
6 was rolled 11 times
Average roll : 3,729
Median : 3,000
Variance : 1,702
Standard Deviation : 1,305
Total rolls : 48
Americans Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2,750
Median : 2,000
Variance : 0,756
Standard Deviation : 0,869
Total rolls : 16
Neutral_Axis Combat
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,400
Median : 4,000
Variance : 0,708
Standard Deviation : 0,842
Total rolls : 5
Japanese Combat
1 was rolled 14 times
2 was rolled 17 times
3 was rolled 24 times
4 was rolled 12 times
5 was rolled 14 times
6 was rolled 12 times
Average roll : 3,333
Median : 3,000
Variance : 1,125
Standard Deviation : 1,061
Total rolls : 93
French Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 2,960
Median : 3,000
Variance : 0,535
Standard Deviation : 0,731
Total rolls : 25
ANZAC Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4,167
Median : 4,000
Variance : 0,800
Standard Deviation : 0,894
Total rolls : 6
Neutral_Allies Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3,071
Median : 3,000
Variance : 0,410
Standard Deviation : 0,641
Total rolls : 14
Chinese Combat
1 was rolled 11 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 11 times
5 was rolled 13 times
6 was rolled 18 times
Average roll : 3,884
Median : 4,000
Variance : 1,022
Standard Deviation : 1,011
Total rolls : 69
UK_Pacific Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,833
Median : 4,500
Variance : 0,400
Standard Deviation : 0,632
Total rolls : 6
Russians Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 12 times
4 was rolled 11 times
5 was rolled 13 times
6 was rolled 7 times
Average roll : 3,778
Median : 4,000
Variance : 1,094
Standard Deviation : 1,046
Total rolls : 54
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - Russians
1 infantry moved from Smolensk to Archangel
1 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Archangel
2 infantry moved from Vologda to Urals
1 fighter moved from Bryansk to Archangel
1 fighter moved from Bryansk to Urals
1 mech_infantry moved from Russia to Urals
Purchase Units - Russians
Russians buy 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat - Russians
Battle in Urals
Russians attack with 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 1 armour
Russians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Urals, round 2 : 1/4 hits, 1,00 expected hits
Germans roll dice for 1 armour in Urals, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Archangel
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Archangel, round 2 : 2/4 hits, 1,00 expected hits
Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter moved from Archangel to Bryansk
1 fighter moved from Urals to Evenkiyskiy
2 infantry moved from Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Northwest Persia to Bryansk
2 artilleries moved from Russia to Bryansk
4 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
Place Units - Russians
8 infantry and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 0,83
Russians : 1,00
Sorry for the delay, but I have a really busy weekend.
I hope I can do my turn this monday.
But on Tuesday you’ll definitely have it.
No problem. Thanks for the heads-up! 🙏
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
2 infantry moved from French Indo China to Yunnan
1 artillery moved from Shan State to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 mech_infantry moved from Shantung to Hunan
Japanese take Hunan from Chinese
1 artillery moved from Kansu to Shensi
1 bomber moved from French Indo China to Shensi
1 bomber moved from French Indo China to Shensi
1 armour moved from Shan State to India
1 tactical_bomber moved from French Indo China to India
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 bomber moved from French Indo China to India
1 fighter moved from French Indo China to India
4 fighters and 4 tactical_bombers moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from 42 Sea Zone to 45 Sea Zone
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in India
Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 2 : 4/6 hits, 3,00 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in India, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in India
Japanese captures 3PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Shensi
Japanese attack with 1 artillery and 2 bombers
British defend with 2 infantry
Japanese roll dice for 1 artillery and 2 bombers in Shensi, round 2 : 2/3 hits, 1,67 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 4 fighters, 2 infantry and 5 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 4 fighters, 2 infantry and 5 tactical_bombers in Yunnan, round 2 : 6/11 hits, 5,50 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
1 bomber moved from India to French Indo China
2 bombers moved from Shensi to French Indo China
1 infantry moved from Shan State to Burma
1 infantry moved from Shan State to Burma
3 artilleries moved from Shan State to French Indo China
2 infantry moved from Shan State to French Indo China
5 transports moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 45 Sea Zone to 36 Sea Zone
1 cruiser moved from 37 Sea Zone to 39 Sea Zone
2 battleships, 1 carrier, 2 destroyers and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
2 carriers, 1 destroyer, 1 fighter and 1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 armour moved from Shantung to Kiangsi
1 armour moved from Shantung to Chahar
4 fighters and 5 tactical_bombers moved from Yunnan to French Indo China
1 fighter and 1 tactical_bomber moved from India to Shan State
1 fighter moved from Manchuria to Japan
Place Units - Japanese
1 harbour placed in Hainan
1 factory_minor placed in Malaya
1 carrier placed in 6 Sea Zone
2 mech_infantrys placed in Shantung
3 infantry placed in French Indo China
1 mech_infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 65 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese : -0,67
UK_Pacific : 0,00
Japanese : 1,83
Dice Statistics:
Total
1 was rolled 93 times
2 was rolled 102 times
3 was rolled 122 times
4 was rolled 82 times
5 was rolled 98 times
6 was rolled 95 times
Average roll : 3,465
Median : 3,000
Variance : 1,488
Standard Deviation : 1,220
Total rolls : 592
Null / Other
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Germans Combat
1 was rolled 27 times
2 was rolled 28 times
3 was rolled 28 times
4 was rolled 25 times
5 was rolled 29 times
6 was rolled 22 times
Average roll : 3,421
Median : 3,000
Variance : 0,212
Standard Deviation : 0,460
Total rolls : 159
British Combat
1 was rolled 7 times
2 was rolled 13 times
3 was rolled 16 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 12 times
Average roll : 3,433
Median : 3,000
Variance : 1,559
Standard Deviation : 1,249
Total rolls : 60
Italians Combat
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 13 times
4 was rolled 2 times
5 was rolled 9 times
6 was rolled 11 times
Average roll : 3,729
Median : 3,000
Variance : 1,702
Standard Deviation : 1,305
Total rolls : 48
Americans Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2,750
Median : 2,000
Variance : 0,756
Standard Deviation : 0,869
Total rolls : 16
Neutral_Axis Combat
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,400
Median : 4,000
Variance : 0,708
Standard Deviation : 0,842
Total rolls : 5
Japanese Combat
1 was rolled 18 times
2 was rolled 22 times
3 was rolled 29 times
4 was rolled 13 times
5 was rolled 17 times
6 was rolled 14 times
Average roll : 3,274
Median : 3,000
Variance : 1,561
Standard Deviation : 1,249
Total rolls : 113
French Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 2,960
Median : 3,000
Variance : 0,535
Standard Deviation : 0,731
Total rolls : 25
ANZAC Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4,167
Median : 4,000
Variance : 0,800
Standard Deviation : 0,894
Total rolls : 6
Neutral_Allies Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3,071
Median : 3,000
Variance : 0,410
Standard Deviation : 0,641
Total rolls : 14
Chinese Combat
1 was rolled 12 times
2 was rolled 8 times
3 was rolled 9 times
4 was rolled 13 times
5 was rolled 14 times
6 was rolled 18 times
Average roll : 3,851
Median : 4,000
Variance : 0,895
Standard Deviation : 0,946
Total rolls : 74
UK_Pacific Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,333
Median : 3,000
Variance : 0,188
Standard Deviation : 0,433
Total rolls : 9
Russians Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 13 times
4 was rolled 13 times
5 was rolled 13 times
6 was rolled 9 times
Average roll : 3,726
Median : 4,000
Variance : 0,743
Standard Deviation : 0,862
Total rolls : 62
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - Americans
1 fighter moved from Gibraltar to 92 Sea Zone
1 bomber moved from United Kingdom to 92 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 bomber moved from Vologda to Yunnan
Purchase Units - Americans
Americans buy 2 carriers, 1 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in Marshall Islands
Battle in 92 Sea Zone
Americans attack with 1 bomber and 1 fighter
Italians defend with 1 cruiser and 1 transport
Americans roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Italians roll dice for 1 cruiser and 1 transport in 92 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 fighter owned by the Americans lost in 92 Sea Zone
Americans win, taking Marshall Islands from Japanese with 1 bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 fighter
Casualties for Italians: 1 cruiser and 1 transport
Battle in Yunnan
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Yunnan, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber in Yunnan, round 3 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from 92 Sea Zone to Gibraltar
1 tactical_bomber moved from Eastern United States to Gibraltar
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 106 Sea Zone
2 infantry and 2 mech_infantrys moved from 106 Sea Zone to New Brunswick Nova Scotia
1 carrier and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Hawaiian Islands
Place Units - Americans
1 infantry placed in Central United States
1 transport placed in 101 Sea Zone
2 carriers and 5 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Italians : 0,50
Americans : 0,50
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 artillery and 1 infantry moved from Kweichow to Hunan
1 infantry moved from Kweichow to Hunan
2 infantry moved from Kweichow to Shensi
1 fighter moved from Kweichow to Shensi
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Shensi to Kweichow
Place Units - Chinese
4 infantry placed in Hunan
Chinese undo move 1.
4 infantry placed in Kweichow
Chinese undo move 1.
4 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : 1,33
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - British
1 bomber moved from Egypt to Libya
1 fighter moved from Alexandria to Libya
1 fighter and 1 tactical_bomber moved from Persia to 39 Sea Zone
1 fighter moved from West India to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsi
Purchase Units - British
British buy 1 armour, 1 artillery, 1 carrier, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - British
Battle in 39 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 cruiser, 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
British roll dice for 2 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
Japanese roll dice for 1 cruiser and 1 transport in 39 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 transport owned by the Japanese, 1 fighter owned by the British and 1 cruiser owned by the Japanese lost in 39 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 fighter
Casualties for Japanese: 1 cruiser and 1 transport
Battle in Kiangsi
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 1 fighter and 1 tactical_bomber in Kiangsi, round 2 : 2/2 hits, 1,17 expected hits
Japanese roll dice for 1 armour in Kiangsi, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Kiangsi
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Libya
British attack with 1 bomber and 1 fighter
Italians defend with 1 mech_infantry
British roll dice for 1 bomber and 1 fighter in Libya, round 2 : 1/2 hits, 1,17 expected hits
Italians roll dice for 1 mech_infantry in Libya, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians and 1 fighter owned by the British lost in Libya
British win with 1 bomber remaining. Battle score for attacker is -6
Casualties for British: 1 fighter
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
1 bomber moved from Libya to Egypt
1 armour moved from Persia to West India
1 mech_infantry moved from Iraq to Eastern Persia
1 fighter moved from 39 Sea Zone to West India
1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
1 cruiser and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 artillery moved from British Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to Ceylon
3 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - British
1 carrier placed in 106 Sea Zone
2 infantry placed in Union of South Africa
1 armour, 1 artillery and 1 mech_infantry placed in Persia
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 2,00
Italians : 0,67
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - Italians
1 artillery moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
1 mech_infantry moved from Belarus to Smolensk
1 armour moved from Belarus to Smolensk
1 bomber moved from Novgorod to Smolensk
1 armour moved from Belarus to Smolensk
Purchase Units - Italians
Italians buy 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat - Italians
Battle in Smolensk
Italians attack with 2 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Smolensk, round 2 : 2/4 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Smolensk
Italians win, taking Smolensk from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Smolensk to Western Germany
1 armour moved from Romania to Eastern Poland
1 armour moved from Romania to Bessarabia
1 mech_infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Northern Italy to Southern Italy
2 mech_infantrys moved from Northern Italy to Romania
1 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Southern Italy
1 armour moved from Bessarabia to Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Belarus
Place Units - Italians
3 mech_infantrys placed in Northern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0,17
Russians : 0,67
Dice Statistics:
Total
1 was rolled 103 times
2 was rolled 108 times
3 was rolled 127 times
4 was rolled 88 times
5 was rolled 98 times
6 was rolled 98 times
Average roll : 3,424
Median : 3,000
Variance : 1,406
Standard Deviation : 1,186
Total rolls : 622
Null / Other
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Germans Combat
1 was rolled 27 times
2 was rolled 28 times
3 was rolled 28 times
4 was rolled 25 times
5 was rolled 29 times
6 was rolled 22 times
Average roll : 3,421
Median : 3,000
Variance : 0,212
Standard Deviation : 0,460
Total rolls : 159
British Combat
1 was rolled 10 times
2 was rolled 15 times
3 was rolled 17 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 12 times
Average roll : 3,284
Median : 3,000
Variance : 1,497
Standard Deviation : 1,224
Total rolls : 67
Italians Combat
1 was rolled 5 times
2 was rolled 11 times
3 was rolled 15 times
4 was rolled 3 times
5 was rolled 9 times
6 was rolled 11 times
Average roll : 3,611
Median : 3,000
Variance : 1,811
Standard Deviation : 1,346
Total rolls : 54
Americans Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 2,800
Median : 2,000
Variance : 0,807
Standard Deviation : 0,898
Total rolls : 20
Neutral_Axis Combat
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,400
Median : 4,000
Variance : 0,708
Standard Deviation : 0,842
Total rolls : 5
Japanese Combat
1 was rolled 20 times
2 was rolled 23 times
3 was rolled 29 times
4 was rolled 15 times
5 was rolled 17 times
6 was rolled 15 times
Average roll : 3,261
Median : 3,000
Variance : 1,261
Standard Deviation : 1,123
Total rolls : 119
French Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 2,960
Median : 3,000
Variance : 0,535
Standard Deviation : 0,731
Total rolls : 25
ANZAC Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4,167
Median : 4,000
Variance : 0,800
Standard Deviation : 0,894
Total rolls : 6
Neutral_Allies Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3,071
Median : 3,000
Variance : 0,410
Standard Deviation : 0,641
Total rolls : 14
Chinese Combat
1 was rolled 14 times
2 was rolled 8 times
3 was rolled 11 times
4 was rolled 14 times
5 was rolled 14 times
6 was rolled 19 times
Average roll : 3,788
Median : 4,000
Variance : 0,852
Standard Deviation : 0,923
Total rolls : 80
UK_Pacific Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,333
Median : 3,000
Variance : 0,188
Standard Deviation : 0,433
Total rolls : 9
Russians Combat
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 13 times
4 was rolled 13 times
5 was rolled 13 times
6 was rolled 9 times
Average roll : 3,683
Median : 4,000
Variance : 0,637
Standard Deviation : 0,798
Total rolls : 63
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from United Kingdom to 106 Sea Zone
3 infantry moved from Algeria to Tunisia
Turn Complete - French
Combat Hit Differential Summary :
The French fig landed on the US ac.