@mikawagunichi changed my buys in russia to reflect i mucked up the amount i needed to repair!
L19 – Koala (Axis) vs. Trulpen (Allies+22) – Vanilla
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3 Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 1 infantry moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Hopei to Kweichow 1 infantry moved from Kwangsi to Hunan 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 mech_infantry moved from Kwangsi to French Indo China 1 mech_infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from Kwangsi to Hunan 2 fighters and 2 tactical_bombers moved from French Indo China to Kweichow 1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan 1 fighter and 1 tactical_bomber moved from French Indo China to Hunan 1 bomber moved from French Indo China to Kweichow 1 bomber moved from French Indo China to Hunan 1 tactical_bomber moved from French Indo China to Kweichow Purchase Units - Japanese Japanese buy 2 armour, 1 bomber, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Malaya Battle in Hunan Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 3/7 hits, 3,67 expected hits Chinese roll dice for 3 infantry in Hunan, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the Chinese lost in Hunan Japanese win, taking Malaya from UK_Pacific with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 3 infantry Battle in Kweichow Japanese attack with 1 bomber, 2 fighters, 1 infantry and 3 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 3 tactical_bombers in Kweichow, round 2 : 4/7 hits, 3,67 expected hits Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow Japanese win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 3 artilleries and 3 infantry moved from Philippines to 35 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 37 Sea Zone 3 artilleries and 3 infantry moved from 37 Sea Zone to Shan State 1 armour and 1 infantry moved from Java to 42 Sea Zone 1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Shan State 1 carrier moved from 41 Sea Zone to 37 Sea Zone 2 fighters moved from 41 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 battleship moved from 35 Sea Zone to 42 Sea Zone 2 fighters and 3 tactical_bombers moved from Kweichow to French Indo China 1 fighter moved from 37 Sea Zone to French Indo China 1 fighter moved from Hunan to French Indo China 1 bomber moved from Hunan to French Indo China 1 bomber moved from Kweichow to French Indo China 1 fighter and 2 tactical_bombers moved from Hunan to French Indo China 1 carrier moved from 35 Sea Zone to 37 Sea Zone 1 cruiser moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 35 Sea Zone to French Indo China 1 tactical_bomber moved from Philippines to French Indo China 1 artillery moved from Suiyuyan to Kansu 1 artillery moved from Kwangsi to French Indo China 1 infantry moved from Kwangsi to French Indo China 1 fighter moved from Japan to Manchuria Place Units - Japanese 2 armour and 1 mech_infantry placed in Shantung 1 bomber, 1 infantry and 1 tactical_bomber placed in French Indo China 1 fighter placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 59 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese : 1,00 Japanese : -0,33
Dice Statistics:
Total 1 was rolled 76 times 2 was rolled 88 times 3 was rolled 101 times 4 was rolled 65 times 5 was rolled 86 times 6 was rolled 86 times Average roll : 3,508 Median : 3,000 Variance : 1,472 Standard Deviation : 1,213 Total rolls : 502 Null / Other 3 was rolled 1 times Average roll : 3,000 Median : 3,000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Germans Combat 1 was rolled 24 times 2 was rolled 24 times 3 was rolled 27 times 4 was rolled 21 times 5 was rolled 29 times 6 was rolled 21 times Average roll : 3,479 Median : 3,000 Variance : 0,354 Standard Deviation : 0,595 Total rolls : 146 British Combat 1 was rolled 6 times 2 was rolled 11 times 3 was rolled 12 times 4 was rolled 7 times 5 was rolled 4 times 6 was rolled 12 times Average roll : 3,538 Median : 3,000 Variance : 1,163 Standard Deviation : 1,079 Total rolls : 52 Italians Combat 1 was rolled 5 times 2 was rolled 7 times 3 was rolled 12 times 4 was rolled 2 times 5 was rolled 8 times 6 was rolled 11 times Average roll : 3,756 Median : 3,000 Variance : 1,580 Standard Deviation : 1,257 Total rolls : 45 Americans Combat 1 was rolled 3 times 2 was rolled 5 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 2,769 Median : 2,000 Variance : 1,069 Standard Deviation : 1,034 Total rolls : 13 Neutral_Axis Combat 1 was rolled 2 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3,400 Median : 4,000 Variance : 0,708 Standard Deviation : 0,842 Total rolls : 5 Japanese Combat 1 was rolled 11 times 2 was rolled 17 times 3 was rolled 21 times 4 was rolled 12 times 5 was rolled 12 times 6 was rolled 11 times Average roll : 3,357 Median : 3,000 Variance : 1,012 Standard Deviation : 1,006 Total rolls : 84 French Combat 1 was rolled 6 times 2 was rolled 6 times 3 was rolled 4 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 2,960 Median : 3,000 Variance : 0,535 Standard Deviation : 0,731 Total rolls : 25 ANZAC Combat 2 was rolled 1 times 3 was rolled 2 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4,167 Median : 4,000 Variance : 0,800 Standard Deviation : 0,894 Total rolls : 6 Neutral_Allies Combat 1 was rolled 3 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3,071 Median : 3,000 Variance : 0,410 Standard Deviation : 0,641 Total rolls : 14 Chinese Combat 1 was rolled 10 times 2 was rolled 8 times 3 was rolled 6 times 4 was rolled 4 times 5 was rolled 9 times 6 was rolled 15 times Average roll : 3,750 Median : 4,000 Variance : 1,399 Standard Deviation : 1,183 Total rolls : 52 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 3,833 Median : 4,500 Variance : 0,400 Standard Deviation : 0,632 Total rolls : 6 Russians Combat 1 was rolled 5 times 2 was rolled 5 times 3 was rolled 12 times 4 was rolled 11 times 5 was rolled 13 times 6 was rolled 7 times Average roll : 3,811 Median : 4,000 Variance : 1,247 Standard Deviation : 1,117 Total rolls : 53
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3 Combat Move - Americans 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone 1 bomber moved from United Kingdom to 127 Sea Zone Purchase Units - Americans Americans buy 2 carriers, 2 destroyers, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat - Americans Battle in 127 Sea Zone Americans attack with 1 bomber Germans defend with 3 transports 3 transports owned by the Germans lost in 127 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 21 Casualties for Germans: 3 transports Battle in Caroline Islands Americans attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1,67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 bomber moved from 127 Sea Zone to Vologda 1 bomber moved from Eastern United States to United Kingdom 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 carriers, 2 destroyers, 1 fighter and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 2 infantry placed in Central United States 1 tactical_bomber placed in Eastern United States 1 destroyer placed in 10 Sea Zone Americans undo move 3. Americans undo move 2. 1 carrier placed in 101 Sea Zone 1 destroyer and 1 transport placed in 101 Sea Zone 2 infantry placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : 1,33 Japanese : 0,33
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3 Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Shensi 1 infantry moved from Szechwan to Shensi 1 infantry moved from Szechwan to Shensi Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 2/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Chinese retreated to Szechwan Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 artillery and 4 infantry moved from Szechwan to Kweichow 1 fighter moved from Yunnan to Kweichow Place Units - Chinese 4 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs Turning on Edit Mode EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : -1,50 Japanese : 0,00
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3 Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Germans from 125 Sea Zone: 1 destroyer EDIT: Removing units owned by British from United Kingdom: 1 fighter EDIT: Removing units owned by British from Union of South Africa: 1 infantry EDIT: Removing units owned by Italians from British Somaliland: 1 infantry EDIT: Turning off Edit Mode 1 artillery moved from Union of South Africa to 71 Sea Zone 1 artillery and 1 transport moved from 71 Sea Zone to 76 Sea Zone 1 artillery moved from 76 Sea Zone to British Somaliland 1 bomber moved from Egypt to British Somaliland 2 fighters moved from Scotland to 125 Sea Zone 2 infantry moved from Szechwan to Shensi 1 fighter moved from Szechwan to Shensi 1 tactical_bomber moved from India to Shensi Purchase Units - British British buy 1 carrier, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; Combat - British British creates battle in territory 125 Sea Zone Battle in British Somaliland Battle in Shensi British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 2/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi British win, taking British Somaliland from Italians, taking Shensi from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Shensi to Kweichow 3 aaGuns, 1 armour, 2 artilleries, 1 fighter, 8 infantry and 2 mech_infantrys moved from India to West India 1 bomber moved from British Somaliland to Egypt 1 transport moved from 81 Sea Zone to 71 Sea Zone 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Egypt to Alexandria 3 infantry moved from Trans-Jordan to Egypt 1 armour moved from Trans-Jordan to Persia 1 mech_infantry moved from Egypt to Iraq 1 fighter moved from Egypt to Alexandria 1 fighter and 1 tactical_bomber moved from Egypt to Persia 1 carrier moved from 106 Sea Zone to 91 Sea Zone 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 2 fighters moved from United Kingdom to 91 Sea Zone 2 fighters moved from 125 Sea Zone to United Kingdom 4 infantry moved from Scotland to United Kingdom 2 aaGuns moved from Scotland to United Kingdom Place Units - British 1 factory_minor placed in Persia 1 infantry placed in Union of South Africa 1 carrier placed in 106 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
British : 0,50 Japanese : -0,33
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Computer crashed during CM. Redid the round editing already made battles. The Brits lost a fig in sz125 and an inf in Africa.
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3 Combat Move - Italians 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco 1 artillery and 1 infantry moved from Romania to Bessarabia 1 bomber moved from Southern Italy to Bessarabia Purchase Units - Italians Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs; Combat - Italians Battle in Morocco Battle in Bessarabia Italians attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Bessarabia, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia Italians win, taking Morocco from French, taking Bessarabia from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Bessarabia to Novgorod 2 armour and 1 mech_infantry moved from Romania to Belarus 1 cruiser moved from 95 Sea Zone to 92 Sea Zone 2 armour moved from Greece to Romania 1 mech_infantry moved from Northern Italy to Slovakia Hungary 1 aaGun and 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Southern France to Northern Italy 1 infantry moved from Southern France to Northern Italy 1 aaGun moved from Southern France to Northern Italy Place Units - Italians 2 mech_infantrys placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -0,33 Russians : 0,67
Dice Statistics:
Total 1 was rolled 81 times 2 was rolled 91 times 3 was rolled 110 times 4 was rolled 73 times 5 was rolled 94 times 6 was rolled 90 times Average roll : 3,516 Median : 3,000 Variance : 1,463 Standard Deviation : 1,209 Total rolls : 539 Null / Other 3 was rolled 1 times Average roll : 3,000 Median : 3,000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Germans Combat 1 was rolled 24 times 2 was rolled 24 times 3 was rolled 27 times 4 was rolled 21 times 5 was rolled 29 times 6 was rolled 21 times Average roll : 3,479 Median : 3,000 Variance : 0,354 Standard Deviation : 0,595 Total rolls : 146 British Combat 1 was rolled 6 times 2 was rolled 12 times 3 was rolled 14 times 4 was rolled 7 times 5 was rolled 5 times 6 was rolled 12 times Average roll : 3,518 Median : 3,000 Variance : 1,297 Standard Deviation : 1,139 Total rolls : 56 Italians Combat 1 was rolled 5 times 2 was rolled 8 times 3 was rolled 13 times 4 was rolled 2 times 5 was rolled 9 times 6 was rolled 11 times Average roll : 3,729 Median : 3,000 Variance : 1,702 Standard Deviation : 1,305 Total rolls : 48 Americans Combat 1 was rolled 4 times 2 was rolled 5 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 2,750 Median : 2,000 Variance : 0,756 Standard Deviation : 0,869 Total rolls : 16 Neutral_Axis Combat 1 was rolled 2 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3,400 Median : 4,000 Variance : 0,708 Standard Deviation : 0,842 Total rolls : 5 Japanese Combat 1 was rolled 14 times 2 was rolled 17 times 3 was rolled 24 times 4 was rolled 12 times 5 was rolled 14 times 6 was rolled 12 times Average roll : 3,333 Median : 3,000 Variance : 1,125 Standard Deviation : 1,061 Total rolls : 93 French Combat 1 was rolled 6 times 2 was rolled 6 times 3 was rolled 4 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 2,960 Median : 3,000 Variance : 0,535 Standard Deviation : 0,731 Total rolls : 25 ANZAC Combat 2 was rolled 1 times 3 was rolled 2 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4,167 Median : 4,000 Variance : 0,800 Standard Deviation : 0,894 Total rolls : 6 Neutral_Allies Combat 1 was rolled 3 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3,071 Median : 3,000 Variance : 0,410 Standard Deviation : 0,641 Total rolls : 14 Chinese Combat 1 was rolled 11 times 2 was rolled 8 times 3 was rolled 8 times 4 was rolled 11 times 5 was rolled 13 times 6 was rolled 18 times Average roll : 3,884 Median : 4,000 Variance : 1,022 Standard Deviation : 1,011 Total rolls : 69 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 3,833 Median : 4,500 Variance : 0,400 Standard Deviation : 0,632 Total rolls : 6 Russians Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 12 times 4 was rolled 11 times 5 was rolled 13 times 6 was rolled 7 times Average roll : 3,778 Median : 4,000 Variance : 1,094 Standard Deviation : 1,046 Total rolls : 54
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 cruiser, 1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone 3 fighters moved from Queensland to 33 Sea Zone 2 aaGuns, 1 artillery and 4 infantry moved from Queensland to New South Wales 3 fighters moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3 Combat Move - French Non Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 3 infantry moved from Tunisia to Algeria 1 fighter moved from Scotland to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4 Research Technology - Germans Combat Move - Germans 1 submarine moved from 112 Sea Zone to 91 Sea Zone 1 submarine moved from 93 Sea Zone to 91 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 91 Sea Zone 1 bomber moved from Western Germany to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from France to 91 Sea Zone 1 fighter moved from Southern Italy to 91 Sea Zone 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Archangel to Urals Germans take Nenetsia from Russians Germans take Urals from Russians Purchase Units - Germans Germans buy 2 artilleries, 1 bomber, 1 fighter, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 2 PUs; Combat - Germans Battle in 91 Sea Zone Germans attack with 1 bomber, 4 fighters, 2 submarines and 3 tactical_bombers British defend with 1 carrier, 1 destroyer, 2 fighters and 2 transports; Americans defend with 3 transports Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 bomber, 4 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 : 6/8 hits, 4,67 expected hits British roll dice for 1 carrier, 1 destroyer, 2 fighters and 5 transports in 91 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits 1 destroyer owned by the British, 1 transport owned by the British, 2 submarines owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 91 Sea Zone 1 transport owned by the British and 3 transports owned by the Americans lost in 91 Sea Zone Germans win with 1 bomber, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 67 Casualties for Germans: 2 submarines Casualties for British: 1 carrier, 1 destroyer, 2 fighters and 2 transports Casualties for Americans: 3 transports Non Combat Move - Germans 1 bomber, 4 fighters and 3 tactical_bombers moved from 91 Sea Zone to Morocco 1 infantry moved from Novgorod to Archangel 3 infantry moved from Novgorod to Belarus 2 artilleries moved from Archangel to Belarus 1 artillery moved from Archangel to Belarus 1 infantry moved from Novgorod to Archangel 1 infantry moved from Karelia to Novgorod 1 infantry moved from Finland to Karelia 2 infantry moved from Norway to Finland 2 infantry moved from Romania to Bessarabia 1 mech_infantry moved from Poland to Bessarabia 1 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Poland 1 mech_infantry moved from Holland Belgium to Germany 1 infantry moved from Normandy Bordeaux to France 4 armour moved from Baltic States to Belarus 1 armour moved from Baltic States to Belarus 1 armour moved from Baltic States to Belarus 2 armour moved from Baltic States to Eastern Poland Place Units - Germans 2 artilleries and 1 infantry placed in Novgorod 3 mech_infantrys placed in Germany 1 bomber and 1 fighter placed in Western Germany 1 submarine placed in 112 Sea Zone 1 submarine placed in 93 Sea Zone Turn Complete - Germans Germans collect 52 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : 0,67 British : 0,00
Dice Statistics:
Total 1 was rolled 85 times 2 was rolled 94 times 3 was rolled 113 times 4 was rolled 76 times 5 was rolled 94 times 6 was rolled 91 times Average roll : 3,494 Median : 3,000 Variance : 1,367 Standard Deviation : 1,169 Total rolls : 553 Null / Other 3 was rolled 1 times Average roll : 3,000 Median : 3,000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Germans Combat 1 was rolled 27 times 2 was rolled 26 times 3 was rolled 28 times 4 was rolled 24 times 5 was rolled 29 times 6 was rolled 22 times Average roll : 3,436 Median : 3,000 Variance : 0,219 Standard Deviation : 0,468 Total rolls : 156 British Combat 1 was rolled 7 times 2 was rolled 13 times 3 was rolled 16 times 4 was rolled 7 times 5 was rolled 5 times 6 was rolled 12 times Average roll : 3,433 Median : 3,000 Variance : 1,559 Standard Deviation : 1,249 Total rolls : 60 Italians Combat 1 was rolled 5 times 2 was rolled 8 times 3 was rolled 13 times 4 was rolled 2 times 5 was rolled 9 times 6 was rolled 11 times Average roll : 3,729 Median : 3,000 Variance : 1,702 Standard Deviation : 1,305 Total rolls : 48 Americans Combat 1 was rolled 4 times 2 was rolled 5 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 2,750 Median : 2,000 Variance : 0,756 Standard Deviation : 0,869 Total rolls : 16 Neutral_Axis Combat 1 was rolled 2 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3,400 Median : 4,000 Variance : 0,708 Standard Deviation : 0,842 Total rolls : 5 Japanese Combat 1 was rolled 14 times 2 was rolled 17 times 3 was rolled 24 times 4 was rolled 12 times 5 was rolled 14 times 6 was rolled 12 times Average roll : 3,333 Median : 3,000 Variance : 1,125 Standard Deviation : 1,061 Total rolls : 93 French Combat 1 was rolled 6 times 2 was rolled 6 times 3 was rolled 4 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 2,960 Median : 3,000 Variance : 0,535 Standard Deviation : 0,731 Total rolls : 25 ANZAC Combat 2 was rolled 1 times 3 was rolled 2 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4,167 Median : 4,000 Variance : 0,800 Standard Deviation : 0,894 Total rolls : 6 Neutral_Allies Combat 1 was rolled 3 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3,071 Median : 3,000 Variance : 0,410 Standard Deviation : 0,641 Total rolls : 14 Chinese Combat 1 was rolled 11 times 2 was rolled 8 times 3 was rolled 8 times 4 was rolled 11 times 5 was rolled 13 times 6 was rolled 18 times Average roll : 3,884 Median : 4,000 Variance : 1,022 Standard Deviation : 1,011 Total rolls : 69 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 1 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 3,833 Median : 4,500 Variance : 0,400 Standard Deviation : 0,632 Total rolls : 6 Russians Combat 1 was rolled 5 times 2 was rolled 6 times 3 was rolled 12 times 4 was rolled 11 times 5 was rolled 13 times 6 was rolled 7 times Average roll : 3,778 Median : 4,000 Variance : 1,094 Standard Deviation : 1,046 Total rolls : 54
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4 Combat Move - Russians 1 infantry moved from Smolensk to Archangel 1 infantry moved from Vologda to Archangel 1 infantry moved from Vologda to Archangel 2 infantry moved from Vologda to Urals 1 fighter moved from Bryansk to Archangel 1 fighter moved from Bryansk to Urals 1 mech_infantry moved from Russia to Urals Purchase Units - Russians Russians buy 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat - Russians Battle in Urals Russians attack with 1 fighter, 2 infantry and 1 mech_infantry Germans defend with 1 armour Russians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Urals, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 armour in Urals, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Urals Russians win, taking Urals from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Archangel Russians attack with 1 fighter and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 3 infantry in Archangel, round 2 : 2/4 hits, 1,00 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from Archangel to Bryansk 1 fighter moved from Urals to Evenkiyskiy 2 infantry moved from Ukraine to Bryansk 1 armour and 1 mech_infantry moved from Iraq to Egypt 1 infantry moved from Russia to Smolensk 1 tactical_bomber moved from Northwest Persia to Bryansk 2 artilleries moved from Russia to Bryansk 4 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk Place Units - Russians 8 infantry and 1 tactical_bomber placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 0,83 Russians : 1,00
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Sorry for the delay, but I have a really busy weekend.
I hope I can do my turn this monday.
But on Tuesday you’ll definitely have it. -
No problem. Thanks for the heads-up! 🙏
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4 Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 2 infantry moved from French Indo China to Yunnan 1 artillery moved from Shan State to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 mech_infantry moved from Shantung to Hunan Japanese take Hunan from Chinese 1 artillery moved from Kansu to Shensi 1 bomber moved from French Indo China to Shensi 1 bomber moved from French Indo China to Shensi 1 armour moved from Shan State to India 1 tactical_bomber moved from French Indo China to India 1 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 bomber moved from French Indo China to India 1 fighter moved from French Indo China to India 4 fighters and 4 tactical_bombers moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter moved from 42 Sea Zone to 45 Sea Zone Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in India Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 2 : 4/6 hits, 3,00 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in India, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in India Japanese captures 3PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 2 infantry Battle in Shensi Japanese attack with 1 artillery and 2 bombers British defend with 2 infantry Japanese roll dice for 1 artillery and 2 bombers in Shensi, round 2 : 2/3 hits, 1,67 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Yunnan Japanese attack with 4 fighters, 2 infantry and 5 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 4 fighters, 2 infantry and 5 tactical_bombers in Yunnan, round 2 : 6/11 hits, 5,50 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 bomber moved from India to French Indo China 2 bombers moved from Shensi to French Indo China 1 infantry moved from Shan State to Burma 1 infantry moved from Shan State to Burma 3 artilleries moved from Shan State to French Indo China 2 infantry moved from Shan State to French Indo China 5 transports moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from 45 Sea Zone to 36 Sea Zone 1 cruiser moved from 37 Sea Zone to 39 Sea Zone 2 battleships, 1 carrier, 2 destroyers and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone 2 carriers, 1 destroyer, 1 fighter and 1 submarine moved from 37 Sea Zone to 36 Sea Zone 1 armour moved from Shantung to Kiangsi 1 armour moved from Shantung to Chahar 4 fighters and 5 tactical_bombers moved from Yunnan to French Indo China 1 fighter and 1 tactical_bomber moved from India to Shan State 1 fighter moved from Manchuria to Japan Place Units - Japanese 1 harbour placed in Hainan 1 factory_minor placed in Malaya 1 carrier placed in 6 Sea Zone 2 mech_infantrys placed in Shantung 3 infantry placed in French Indo China 1 mech_infantry placed in Shantung Turn Complete - Japanese Japanese collect 65 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese : -0,67 UK_Pacific : 0,00 Japanese : 1,83
Dice Statistics:
Total 1 was rolled 93 times 2 was rolled 102 times 3 was rolled 122 times 4 was rolled 82 times 5 was rolled 98 times 6 was rolled 95 times Average roll : 3,465 Median : 3,000 Variance : 1,488 Standard Deviation : 1,220 Total rolls : 592 Null / Other 3 was rolled 1 times Average roll : 3,000 Median : 3,000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Germans Combat 1 was rolled 27 times 2 was rolled 28 times 3 was rolled 28 times 4 was rolled 25 times 5 was rolled 29 times 6 was rolled 22 times Average roll : 3,421 Median : 3,000 Variance : 0,212 Standard Deviation : 0,460 Total rolls : 159 British Combat 1 was rolled 7 times 2 was rolled 13 times 3 was rolled 16 times 4 was rolled 7 times 5 was rolled 5 times 6 was rolled 12 times Average roll : 3,433 Median : 3,000 Variance : 1,559 Standard Deviation : 1,249 Total rolls : 60 Italians Combat 1 was rolled 5 times 2 was rolled 8 times 3 was rolled 13 times 4 was rolled 2 times 5 was rolled 9 times 6 was rolled 11 times Average roll : 3,729 Median : 3,000 Variance : 1,702 Standard Deviation : 1,305 Total rolls : 48 Americans Combat 1 was rolled 4 times 2 was rolled 5 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 2,750 Median : 2,000 Variance : 0,756 Standard Deviation : 0,869 Total rolls : 16 Neutral_Axis Combat 1 was rolled 2 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3,400 Median : 4,000 Variance : 0,708 Standard Deviation : 0,842 Total rolls : 5 Japanese Combat 1 was rolled 18 times 2 was rolled 22 times 3 was rolled 29 times 4 was rolled 13 times 5 was rolled 17 times 6 was rolled 14 times Average roll : 3,274 Median : 3,000 Variance : 1,561 Standard Deviation : 1,249 Total rolls : 113 French Combat 1 was rolled 6 times 2 was rolled 6 times 3 was rolled 4 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 2,960 Median : 3,000 Variance : 0,535 Standard Deviation : 0,731 Total rolls : 25 ANZAC Combat 2 was rolled 1 times 3 was rolled 2 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4,167 Median : 4,000 Variance : 0,800 Standard Deviation : 0,894 Total rolls : 6 Neutral_Allies Combat 1 was rolled 3 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3,071 Median : 3,000 Variance : 0,410 Standard Deviation : 0,641 Total rolls : 14 Chinese Combat 1 was rolled 12 times 2 was rolled 8 times 3 was rolled 9 times 4 was rolled 13 times 5 was rolled 14 times 6 was rolled 18 times Average roll : 3,851 Median : 4,000 Variance : 0,895 Standard Deviation : 0,946 Total rolls : 74 UK_Pacific Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 3,333 Median : 3,000 Variance : 0,188 Standard Deviation : 0,433 Total rolls : 9 Russians Combat 1 was rolled 7 times 2 was rolled 7 times 3 was rolled 13 times 4 was rolled 13 times 5 was rolled 13 times 6 was rolled 9 times Average roll : 3,726 Median : 4,000 Variance : 0,743 Standard Deviation : 0,862 Total rolls : 62
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4 Combat Move - Americans 1 fighter moved from Gibraltar to 92 Sea Zone 1 bomber moved from United Kingdom to 92 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 bomber moved from Vologda to Yunnan Purchase Units - Americans Americans buy 2 carriers, 1 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; Combat - Americans Battle in Marshall Islands Battle in 92 Sea Zone Americans attack with 1 bomber and 1 fighter Italians defend with 1 cruiser and 1 transport Americans roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Italians roll dice for 1 cruiser and 1 transport in 92 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 fighter owned by the Americans lost in 92 Sea Zone Americans win, taking Marshall Islands from Japanese with 1 bomber remaining. Battle score for attacker is 9 Casualties for Americans: 1 fighter Casualties for Italians: 1 cruiser and 1 transport Battle in Yunnan Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Yunnan, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber in Yunnan, round 3 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan Japanese win with no units remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from 92 Sea Zone to Gibraltar 1 tactical_bomber moved from Eastern United States to Gibraltar 2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 106 Sea Zone 2 infantry and 2 mech_infantrys moved from 106 Sea Zone to New Brunswick Nova Scotia 1 carrier and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from 33 Sea Zone to Hawaiian Islands Place Units - Americans 1 infantry placed in Central United States 1 transport placed in 101 Sea Zone 2 carriers and 5 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Italians : 0,50 Americans : 0,50 Japanese : 0,33
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4 Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan Chinese take Yunnan from Japanese 1 infantry moved from Kweichow to Hopei Chinese take Hopei from Japanese 1 infantry moved from Kweichow to Anhwe Chinese take Anhwe from Japanese 1 artillery and 1 infantry moved from Kweichow to Hunan 1 infantry moved from Kweichow to Hunan 2 infantry moved from Kweichow to Shensi 1 fighter moved from Kweichow to Shensi Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat - Chinese Battle in Hunan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Shensi to Kweichow Place Units - Chinese 4 infantry placed in Hunan Chinese undo move 1. 4 infantry placed in Kweichow Chinese undo move 1. 4 infantry placed in Hunan Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : 1,33 Japanese : 0,33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4 Combat Move - British 1 bomber moved from Egypt to Libya 1 fighter moved from Alexandria to Libya 1 fighter and 1 tactical_bomber moved from Persia to 39 Sea Zone 1 fighter moved from West India to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsi Purchase Units - British British buy 1 armour, 1 artillery, 1 carrier, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - British Battle in 39 Sea Zone British attack with 2 fighters and 1 tactical_bomber Japanese defend with 1 cruiser, 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged British roll dice for 2 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits Japanese roll dice for 1 cruiser and 1 transport in 39 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 transport owned by the Japanese, 1 fighter owned by the British and 1 cruiser owned by the Japanese lost in 39 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 1 fighter Casualties for Japanese: 1 cruiser and 1 transport Battle in Kiangsi British attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 armour British roll dice for 1 fighter and 1 tactical_bomber in Kiangsi, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 armour in Kiangsi, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Kiangsi British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Libya British attack with 1 bomber and 1 fighter Italians defend with 1 mech_infantry British roll dice for 1 bomber and 1 fighter in Libya, round 2 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 mech_infantry in Libya, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians and 1 fighter owned by the British lost in Libya British win with 1 bomber remaining. Battle score for attacker is -6 Casualties for British: 1 fighter Casualties for Italians: 1 mech_infantry Non Combat Move - British 1 bomber moved from Libya to Egypt 1 armour moved from Persia to West India 1 mech_infantry moved from Iraq to Eastern Persia 1 fighter moved from 39 Sea Zone to West India 1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan 1 cruiser and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone 1 artillery moved from British Somaliland to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 tactical_bomber moved from 39 Sea Zone to Ceylon 3 infantry moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 2 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - British 1 carrier placed in 106 Sea Zone 2 infantry placed in Union of South Africa 1 armour, 1 artillery and 1 mech_infantry placed in Persia Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 2,00 Italians : 0,67 Japanese : 0,00
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4 Combat Move - Italians 1 artillery moved from Bessarabia to Ukraine Italians take Ukraine from Russians 1 mech_infantry moved from Belarus to Smolensk 1 armour moved from Belarus to Smolensk 1 bomber moved from Novgorod to Smolensk 1 armour moved from Belarus to Smolensk Purchase Units - Italians Italians buy 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs; Combat - Italians Battle in Smolensk Italians attack with 2 armour, 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Smolensk, round 2 : 2/4 hits, 1,83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Smolensk Italians win, taking Smolensk from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Smolensk to Western Germany 1 armour moved from Romania to Eastern Poland 1 armour moved from Romania to Bessarabia 1 mech_infantry moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Northern Italy to Southern Italy 2 mech_infantrys moved from Northern Italy to Romania 1 infantry moved from Northern Italy to Western Germany 1 aaGun moved from Northern Italy to Southern Italy 1 armour moved from Bessarabia to Ukraine 1 armour and 1 mech_infantry moved from Eastern Poland to Belarus Place Units - Italians 3 mech_infantrys placed in Northern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0,17 Russians : 0,67
Dice Statistics:
Total 1 was rolled 103 times 2 was rolled 108 times 3 was rolled 127 times 4 was rolled 88 times 5 was rolled 98 times 6 was rolled 98 times Average roll : 3,424 Median : 3,000 Variance : 1,406 Standard Deviation : 1,186 Total rolls : 622 Null / Other 3 was rolled 1 times Average roll : 3,000 Median : 3,000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Germans Combat 1 was rolled 27 times 2 was rolled 28 times 3 was rolled 28 times 4 was rolled 25 times 5 was rolled 29 times 6 was rolled 22 times Average roll : 3,421 Median : 3,000 Variance : 0,212 Standard Deviation : 0,460 Total rolls : 159 British Combat 1 was rolled 10 times 2 was rolled 15 times 3 was rolled 17 times 4 was rolled 8 times 5 was rolled 5 times 6 was rolled 12 times Average roll : 3,284 Median : 3,000 Variance : 1,497 Standard Deviation : 1,224 Total rolls : 67 Italians Combat 1 was rolled 5 times 2 was rolled 11 times 3 was rolled 15 times 4 was rolled 3 times 5 was rolled 9 times 6 was rolled 11 times Average roll : 3,611 Median : 3,000 Variance : 1,811 Standard Deviation : 1,346 Total rolls : 54 Americans Combat 1 was rolled 6 times 2 was rolled 5 times 3 was rolled 2 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 2,800 Median : 2,000 Variance : 0,807 Standard Deviation : 0,898 Total rolls : 20 Neutral_Axis Combat 1 was rolled 2 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3,400 Median : 4,000 Variance : 0,708 Standard Deviation : 0,842 Total rolls : 5 Japanese Combat 1 was rolled 20 times 2 was rolled 23 times 3 was rolled 29 times 4 was rolled 15 times 5 was rolled 17 times 6 was rolled 15 times Average roll : 3,261 Median : 3,000 Variance : 1,261 Standard Deviation : 1,123 Total rolls : 119 French Combat 1 was rolled 6 times 2 was rolled 6 times 3 was rolled 4 times 4 was rolled 4 times 5 was rolled 2 times 6 was rolled 3 times Average roll : 2,960 Median : 3,000 Variance : 0,535 Standard Deviation : 0,731 Total rolls : 25 ANZAC Combat 2 was rolled 1 times 3 was rolled 2 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4,167 Median : 4,000 Variance : 0,800 Standard Deviation : 0,894 Total rolls : 6 Neutral_Allies Combat 1 was rolled 3 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3,071 Median : 3,000 Variance : 0,410 Standard Deviation : 0,641 Total rolls : 14 Chinese Combat 1 was rolled 14 times 2 was rolled 8 times 3 was rolled 11 times 4 was rolled 14 times 5 was rolled 14 times 6 was rolled 19 times Average roll : 3,788 Median : 4,000 Variance : 0,852 Standard Deviation : 0,923 Total rolls : 80 UK_Pacific Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 3,333 Median : 3,000 Variance : 0,188 Standard Deviation : 0,433 Total rolls : 9 Russians Combat 1 was rolled 8 times 2 was rolled 7 times 3 was rolled 13 times 4 was rolled 13 times 5 was rolled 13 times 6 was rolled 9 times Average roll : 3,683 Median : 4,000 Variance : 0,637 Standard Deviation : 0,798 Total rolls : 63
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4 Combat Move - French Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from United Kingdom to 106 Sea Zone 3 infantry moved from Algeria to Tunisia Turn Complete - French
Combat Hit Differential Summary :
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The French fig landed on the US ac.
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5 Research Technology - Germans Combat Move - Germans 1 bomber moved from Western Germany to Russia 8 armour moved from Belarus to Russia 1 mech_infantry moved from Bessarabia to Rostov Germans take Rostov from Russians 2 artilleries and 2 infantry moved from Novgorod to Archangel 1 submarine moved from 93 Sea Zone to 96 Sea Zone 1 bomber moved from Morocco to 96 Sea Zone Purchase Units - Germans Germans buy 4 armour, 1 artillery, 1 bomber, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat - Germans Battle in Russia Germans attack with 8 armour and 1 bomber Russians defend with 1 airfield, 1 factory_major, 8 infantry and 1 tactical_bomber Germans roll dice for 8 armour and 1 bomber in Russia, round 2 : 6/9 hits, 4,67 expected hits Russians roll dice for 8 infantry and 1 tactical_bomber in Russia, round 2 : 3/9 hits, 3,17 expected hits 6 infantry owned by the Russians and 3 armour owned by the Germans lost in Russia Germans roll dice for 5 armour and 1 bomber in Russia, round 3 : 4/6 hits, 3,17 expected hits Russians roll dice for 2 infantry and 1 tactical_bomber in Russia, round 3 : 2/3 hits, 1,17 expected hits 1 tactical_bomber owned by the Russians, 2 infantry owned by the Russians and 2 armour owned by the Germans lost in Russia Germans captures 34PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 3 armour and 1 bomber remaining. Battle score for attacker is 5 Casualties for Germans: 5 armour Casualties for Russians: 8 infantry and 1 tactical_bomber Battle in Archangel Germans attack with 2 artilleries and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 artilleries and 2 infantry in Archangel, round 2 : 0/4 hits, 1,33 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 2 artilleries and 2 infantry in Archangel, round 3 : 1/4 hits, 1,33 expected hits Russians roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Archangel Germans roll dice for 2 artilleries and 2 infantry in Archangel, round 4 : 3/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 96 Sea Zone Germans attack with 1 bomber and 1 submarine French defend with 1 destroyer Germans roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits French roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 96 Sea Zone Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Non Combat Move - Germans 1 bomber moved from 96 Sea Zone to Southern Italy 4 fighters and 3 tactical_bombers moved from Morocco to Southern Italy 1 bomber moved from Russia to Smolensk 2 aaGuns, 8 artilleries and 21 infantry moved from Belarus to Smolensk 3 armour and 3 mech_infantrys moved from Eastern Poland to Smolensk 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Bessarabia to Ukraine 4 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from Western Germany to Smolensk 1 submarine moved from 112 Sea Zone to 105 Sea Zone 1 mech_infantry moved from Poland to Novgorod 1 infantry moved from Karelia to Finland Place Units - Germans 1 artillery and 2 infantry placed in Novgorod 4 armour and 3 mech_infantrys placed in Germany 1 bomber placed in Western Germany 1 submarine placed in 110 Sea Zone Germans undo move 4. 1 submarine placed in 93 Sea Zone Turn Complete - Germans Germans collect 56 PUs; end with 90 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 95 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 105 PUs
Combat Hit Differential Summary :
Germans : 2,83 French : -0,33 Russians : -1,00
Dice Statistics:
Total 1 was rolled 110 times 2 was rolled 116 times 3 was rolled 135 times 4 was rolled 96 times 5 was rolled 105 times 6 was rolled 106 times Average roll : 3,431 Median : 3,000 Variance : 1,330 Standard Deviation : 1,153 Total rolls : 668 Null / Other 3 was rolled 1 times Average roll : 3,000 Median : 3,000 Variance : ∞ Standard Deviation : ∞ Total rolls : 1 Germans Combat 1 was rolled 31 times 2 was rolled 35 times 3 was rolled 33 times 4 was rolled 28 times 5 was rolled 34 times 6 was rolled 26 times Average roll : 3,412 Median : 3,000 Variance : 0,338 Standard Deviation : 0,581 Total rolls : 187 British Combat 1 was rolled 10 times 2 was rolled 15 times 3 was rolled 17 times 4 was rolled 8 times 5 was rolled 5 times 6 was rolled 12 times Average roll : 3,284 Median : 3,000 Variance : 1,497 Standard Deviation : 1,224 Total rolls : 67 Italians Combat 1 was rolled 5 times 2 was rolled 11 times 3 was rolled 15 times 4 was rolled 3 times 5 was rolled 9 times 6 was rolled 11 times Average roll : 3,611 Median : 3,000 Variance : 1,811 Standard Deviation : 1,346 Total rolls : 54 Americans Combat 1 was rolled 6 times 2 was rolled 5 times 3 was rolled 2 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 2,800 Median : 2,000 Variance : 0,807 Standard Deviation : 0,898 Total rolls : 20 Neutral_Axis Combat 1 was rolled 2 times 4 was rolled 1 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3,400 Median : 4,000 Variance : 0,708 Standard Deviation : 0,842 Total rolls : 5 Japanese Combat 1 was rolled 20 times 2 was rolled 23 times 3 was rolled 29 times 4 was rolled 15 times 5 was rolled 17 times 6 was rolled 15 times Average roll : 3,261 Median : 3,000 Variance : 1,261 Standard Deviation : 1,123 Total rolls : 119 French Combat 1 was rolled 6 times 2 was rolled 6 times 3 was rolled 4 times 4 was rolled 4 times 5 was rolled 3 times 6 was rolled 3 times Average roll : 3,038 Median : 3,000 Variance : 0,373 Standard Deviation : 0,611 Total rolls : 26 ANZAC Combat 2 was rolled 1 times 3 was rolled 2 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 4,167 Median : 4,000 Variance : 0,800 Standard Deviation : 0,894 Total rolls : 6 Neutral_Allies Combat 1 was rolled 3 times 2 was rolled 3 times 3 was rolled 3 times 4 was rolled 1 times 5 was rolled 3 times 6 was rolled 1 times Average roll : 3,071 Median : 3,000 Variance : 0,410 Standard Deviation : 0,641 Total rolls : 14 Chinese Combat 1 was rolled 14 times 2 was rolled 8 times 3 was rolled 11 times 4 was rolled 14 times 5 was rolled 14 times 6 was rolled 19 times Average roll : 3,788 Median : 4,000 Variance : 0,852 Standard Deviation : 0,923 Total rolls : 80 UK_Pacific Combat 1 was rolled 2 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 1 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 3,333 Median : 3,000 Variance : 0,188 Standard Deviation : 0,433 Total rolls : 9 Russians Combat 1 was rolled 11 times 2 was rolled 8 times 3 was rolled 16 times 4 was rolled 18 times 5 was rolled 14 times 6 was rolled 13 times Average roll : 3,688 Median : 4,000 Variance : 0,802 Standard Deviation : 0,895 Total rolls : 80