@max334 yes was a nice xmas present for you!
oysteilo (Axis) vs weddingsinger (Allies) BM3
-
british coming today?
-
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 3 bombers, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 battleship, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines moved from 54 Sea Zone to 37 Sea Zone 1 carrier moved from 54 Sea Zone to 37 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 4 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 4 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 2 bombers moved from United Kingdom to Western Germany 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Combat - Americans Air Battle in Western Germany Americans attacks with 2 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 0/2 hits, 0.33 expected hits Bombing raid in Western Germany rolls: 6,6 and causes: 12 damage to unit: factory_major Bombing raid in Western Germany causes 12 damage total. Battle in Philippines Battle in Celebes Battle in Morocco Americans attack with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys Italians defend with 1 artillery and 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Morocco, round 2 : 2/8 hits, 2.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Morocco Americans win, taking Philippines from Japanese, taking Celebes from Japanese, taking Morocco from Italians with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in 37 Sea Zone Americans attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport Americans roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 fighters in 37 Sea Zone, round 2 : 2/8 hits, 3.67 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport in 37 Sea Zone, round 2 : 4/12 hits, 6.17 expected hits Units damaged: 1 battleship owned by the Americans 1 submarine owned by the Americans and 1 carrier owned by the Americans lost in 37 Sea Zone Americans roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 2 cruisers, 3 destroyers and 2 fighters in 37 Sea Zone, round 3 : 5/8 hits, 3.67 expected hits Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport in 37 Sea Zone, round 3 : 8/12 hits, 6.17 expected hits 1 submarine owned by the Americans, 2 cruisers owned by the Americans, 3 destroyers owned by the Americans, 1 carrier owned by the Japanese, 3 destroyers owned by the Japanese, 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 37 Sea Zone Americans roll dice for 1 battleship in 37 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits Japanese roll dice for 2 battleships, 1 carrier, 4 fighters and 1 transport in 37 Sea Zone, round 4 : 4/7 hits, 4.33 expected hits 1 battleship owned by the Americans lost in 37 Sea Zone Japanese win with 2 battleships, 1 carrier, 4 fighters and 1 transport remaining. Battle score for attacker is -64 Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines Casualties for Japanese: 1 carrier, 1 cruiser and 3 destroyers Cleaning up after air battles 2 fighters owned by the Japanese forced to land in Malaya Non Combat Move - Americans 3 bombers moved from Eastern United States to United Kingdom 1 bomber moved from Western Germany to United Kingdom 1 bomber moved from Western Germany to United Kingdom Place Units - Americans 1 carrier and 1 submarine placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone 3 bombers placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 2 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 2 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 fighter moved from Yunnan to Shan State 2 infantry moved from Yunnan to French Indo China 1 artillery moved from Yunnan to Shan State 3 mech_infantrys moved from Yunnan to Sikang 1 mech_infantry moved from Yunnan to Shan State 1 mech_infantry moved from Eire to United Kingdom Combat - British Battle in Shan State British attack with 1 artillery, 1 fighter and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Shan State, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in French Indo China British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 3 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Sikang British attack with 3 mech_infantrys Japanese defend with 1 infantry British roll dice for 3 mech_infantrys in Sikang, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Sikang British roll dice for 2 mech_infantrys in Sikang, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Sikang British win, taking Sikang from Japanese with 1 mech_infantry remaining. Battle score for attacker is -5 Casualties for British: 2 mech_infantrys Casualties for Japanese: 1 infantry Non Combat Move - British 1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan 1 armour moved from Italian Somaliland to Anglo Egyptian Sudan 2 infantry and 1 tactical_bomber moved from Belgian Congo to Anglo Egyptian Sudan 1 armour moved from Tanganyika Territory to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 fighter moved from Iraq to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Iraq to Persia 1 infantry moved from Iraq to Persia 1 fighter moved from Shan State to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 aaGun and 3 infantry moved from Burma to Yunnan 4 infantry moved from Burma to India 1 infantry moved from Burma to Yunnan Place Units - British 3 artilleries placed in Persia 1 armour placed in Union of South Africa British undo move 2. British undo move 1. 3 infantry placed in Iraq 1 armour and 2 artilleries placed in Persia British undo move 1. 1 artillery and 2 infantry placed in Iraq 1 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,1,3,3,3 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,6,6,5,5,5,2,1,1,5,3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5 UK_Pacific collect 6 PUs (3 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 4 infantry Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 infantry EDIT: Adding units owned by British to Iraq: 1 infantry EDIT: Removing units owned by British from Iraq: 1 artillery EDIT: Adding units owned by British to Persia: 1 artillery EDIT: Removing units owned by British from Persia: 1 armour EDIT: Adding units owned by British to Union of South Africa: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Iraq: 3 artilleries and 3 infantry EDIT: Removing units owned by British from Persia: 3 artilleries and 3 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 fighter EDIT: Adding units owned by British to 91 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0.67 British : 0.17 AA fire in Western Germany : : -0.33 Americans : -1.50 Chinese : -1.00 Japanese : 0.33
-
Hard choices in Africa/Middle East. Also had to check and recheck India.
-
@weddingsinger yeah, I see that! you definately put this off track! fun!
-
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Libya to 81 Sea Zone 2 fighters moved from Egypt to 81 Sea Zone 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 mech_infantry moved from Eastern Poland to Ukraine Italians take Ukraine from Russians 1 armour, 1 artillery and 1 infantry moved from Eastern Poland to Belarus 1 armour and 1 mech_infantry moved from Romania to Belarus Combat - Italians Battle in Gibraltar Battle in 81 Sea Zone Italians attack with 1 bomber and 2 fighters British defend with 1 transport; French defend with 1 destroyer Italians roll dice for 1 bomber and 2 fighters in 81 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits French roll dice for 1 destroyer and 1 transport in 81 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the French, 1 transport owned by the British and 1 fighter owned by the Italians lost in 81 Sea Zone Italians win, taking Gibraltar from British with 1 bomber and 1 fighter remaining. Battle score for attacker is 5 Casualties for Italians: 1 fighter Casualties for French: 1 destroyer Casualties for British: 1 transport Battle in Belarus Italians attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Belarus, round 2 : 2/5 hits, 1,83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Belarus Italians win, taking Belarus from Russians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun moved from Eastern Poland to Belarus 1 aaGun and 1 infantry moved from Romania to Eastern Poland 1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 98 Sea Zone to 97 Sea Zone 1 mech_infantry moved from Northern Italy to Romania 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt 1 bomber moved from 81 Sea Zone to Egypt 1 fighter moved from 81 Sea Zone to Egypt Place Units - Italians 3 infantry placed in Egypt 1 infantry and 3 mech_infantrys placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : 0,50 French : 0,67 Russians : 0,67
-
TripleA Move Summary: ANZAC round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 3 fighters and 1 tactical_bomber moved from Queensland to 37 Sea Zone
-
2 hits by ANZAC… casualties?
-
carrier please
-
-
ool fighter, fighter, battleship, battleship
-
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 3 fighters and 1 tactical_bomber moved from Queensland to 37 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 2 battleships, 1 carrier, 2 fighters and 1 transport ANZAC roll dice for 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits Japanese roll dice for 2 battleships, 1 carrier, 2 fighters and 1 transport in 37 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits 2 fighters owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 carrier owned by the Japanese lost in 37 Sea Zone ANZAC roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits Japanese roll dice for 2 battleships, 2 fighters and 1 transport in 37 Sea Zone, round 3 : 4/4 hits, 2.67 expected hits 2 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 tactical_bomber owned by the ANZAC lost in 37 Sea Zone Japanese win with 2 battleships and 1 transport remaining. Battle score for attacker is -25 Casualties for ANZAC: 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber Casualties for Japanese: 1 carrier and 2 fighters Non Combat Move - ANZAC 1 tactical_bomber moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
ANZAC : -0.67 Japanese : 1.33
-
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 3 fighters and 1 tactical_bomber moved from Queensland to 37 Sea Zone Combat - ANZAC Battle in 37 Sea Zone ANZAC attack with 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 2 battleships, 1 carrier, 2 fighters and 1 transport ANZAC roll dice for 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits Japanese roll dice for 2 battleships, 1 carrier, 2 fighters and 1 transport in 37 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits 2 fighters owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 carrier owned by the Japanese lost in 37 Sea Zone ANZAC roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits Japanese roll dice for 2 battleships, 2 fighters and 1 transport in 37 Sea Zone, round 3 : 4/4 hits, 2.67 expected hits 2 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 tactical_bomber owned by the ANZAC lost in 37 Sea Zone Japanese win with 2 battleships and 1 transport remaining. Battle score for attacker is -25 Casualties for ANZAC: 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber Casualties for Japanese: 1 carrier and 2 fighters Non Combat Move - ANZAC 1 tactical_bomber moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Scotland to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.67 Japanese : 1.33
-
Didn’t get the battleships :(
I really needed that 1 extra hit from the U.S. or ANZAC’s 1st round.
-
@weddingsinger said in oysteilo (Axis) vs weddingsinger (Allies) BM3:
Didn’t get the battleships :(
I really needed that 1 extra hit from the U.S. or ANZAC’s 1st round.
why didnt you go for it with the british?
-
I thought I might have enough anyway and I wanted the Yunnan stack as strong as possible.
-
Now I wish I’d gone the other way, retreated Yunnan and killed the fleet.
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 10 mech_infantrys moved from Germany to Baltic States 1 tactical_bomber moved from Eastern Poland to Bessarabia 1 fighter moved from Eastern Poland to Bessarabia 1 bomber moved from Eastern Poland to Baltic States 1 bomber moved from Eastern Poland to Bessarabia 1 submarine moved from 112 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone 1 fighter moved from Western Germany to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Germany to 113 Sea Zone Combat - Germans Battle in Bessarabia Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/4 hits, 2,00 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 113 Sea Zone Germans attack with 3 fighters, 1 submarine and 2 tactical_bombers Russians defend with 1 cruiser Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 3 fighters and 2 tactical_bombers in 113 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Russians lost in 113 Sea Zone Germans win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Baltic States Germans attack with 1 bomber and 10 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 bomber and 10 mech_infantrys in Baltic States, round 2 : 3/11 hits, 2,33 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 bomber and 10 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from Yugoslavia to 97 Sea Zone 1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone 7 infantry moved from Vyborg to Novgorod 1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from Eastern Poland to Western Ukraine 4 aaGuns, 10 armour, 15 artilleries, 20 infantry and 10 mech_infantrys moved from Eastern Poland to Belarus 1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus 1 bomber moved from Baltic States to Belarus 1 bomber moved from Bessarabia to Romania 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 112 Sea Zone to 115 Sea Zone 2 mech_infantrys moved from Poland to Belarus 2 fighters moved from 113 Sea Zone to France 1 fighter and 2 tactical_bombers moved from 113 Sea Zone to Western Germany Place Units - Germans 3 infantry placed in France 5 mech_infantrys placed in Germany Germans undo move 1. 2 infantry placed in Southern France Germans undo move 2. 2 infantry placed in Normandy Bordeaux 2 fighters and 1 infantry placed in France 3 infantry placed in Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 2 tactical_bombers EDIT: Adding units owned by Germans to France: 1 fighter and 2 tactical_bombers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 fighter EDIT: Adding units owned by Germans to France: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,50 Russians : -1,17
-
I need to do a nc edit with Germany
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 10 mech_infantrys moved from Germany to Baltic States 1 tactical_bomber moved from Eastern Poland to Bessarabia 1 fighter moved from Eastern Poland to Bessarabia 1 bomber moved from Eastern Poland to Baltic States 1 bomber moved from Eastern Poland to Bessarabia 1 submarine moved from 112 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone 1 fighter moved from Western Germany to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Germany to 113 Sea Zone Combat - Germans Battle in Bessarabia Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/4 hits, 2,00 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 113 Sea Zone Germans attack with 3 fighters, 1 submarine and 2 tactical_bombers Russians defend with 1 cruiser Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 3 fighters and 2 tactical_bombers in 113 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Russians lost in 113 Sea Zone Germans win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Baltic States Germans attack with 1 bomber and 10 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 bomber and 10 mech_infantrys in Baltic States, round 2 : 3/11 hits, 2,33 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 bomber and 10 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from Yugoslavia to 97 Sea Zone 1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone 7 infantry moved from Vyborg to Novgorod 1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from Eastern Poland to Western Ukraine 4 aaGuns, 10 armour, 15 artilleries, 20 infantry and 10 mech_infantrys moved from Eastern Poland to Belarus 1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus 1 bomber moved from Baltic States to Belarus 1 bomber moved from Bessarabia to Romania 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 112 Sea Zone to 115 Sea Zone 2 mech_infantrys moved from Poland to Belarus 2 fighters moved from 113 Sea Zone to France 1 fighter and 2 tactical_bombers moved from 113 Sea Zone to Western Germany Place Units - Germans 3 infantry placed in France 5 mech_infantrys placed in Germany Germans undo move 1. 2 infantry placed in Southern France Germans undo move 2. 2 infantry placed in Normandy Bordeaux 2 fighters and 1 infantry placed in France 3 infantry placed in Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 2 tactical_bombers EDIT: Adding units owned by Germans to France: 1 fighter and 2 tactical_bombers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 fighter EDIT: Adding units owned by Germans to France: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from France: 2 fighters EDIT: Adding units owned by Germans to Southern Italy: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,50 Russians : -1,17
-
@oysteilo said in oysteilo (Axis) vs weddingsinger (Allies) BM3:
I need to do a nc edit with Germany
just needed to reposisson my fighters